[settings]
glory_0 = 50
glory_1 = 51
glory_2 = 52
glory_3 = 53
glory_4 = 54
glory_5 = 65



[spawn_by_resource]
0 = sim_default_renegade_0, 50, sim_default_renegade_1, 35, sim_default_renegade_2, 15



[spawn_by_level]
marsh 		= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
escape 		= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
garbage 	= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
darkvalley	= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
agroprom 	= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
yantar 		= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
red_forest 	= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30
military 	= sim_default_renegade_0, 35, sim_default_renegade_1, 35, sim_default_renegade_2, 30






[expansion_0]
precondition_power = 0.9
precondition_target_order = free
base_squad_number = 30
respawn_hours = 6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21


[expansion_1]
precondition_power = 1
precondition_target = mar_smart_terrain_10_5 ;Цели, захват которых переводит на след уровень.
base_squad_number = 40
respawn_idle_time = 60; 120
respawn_hours = 6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21

;[expansion_2]
;precondition_power = 1
;base_squad_number = 7
;respawn_idle_time = 60; 150
;respawn_hours = 6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21

[start_position]
mar_renegade_generic = mar_smart_terrain_3_3, mar_smart_terrain_4_5, mar_smart_terrain_4_5, mar_smart_terrain_4_5, mar_smart_terrain_5_8, mar_smart_terrain_5_8, mar_smart_terrain_6_11, mar_smart_terrain_7_3, mar_smart_terrain_8_8, mar_smart_terrain_8_8, mar_smart_terrain_8_9, mar_smart_terrain_8_11, mar_smart_terrain_8_11, mar_smart_terrain_10_5, mar_smart_terrain_10_5, mar_smart_terrain_10_5, mar_smart_terrain_11_11, mar_smart_terrain_12_2
red_bandit_compass_groop_1	= red_smart_terrain_3_2
red_bandit_compass_groop_2	= red_smart_terrain_3_2