{mission
	{Quant
		{scenequant 7229321}
		{speed 1}
	}
	{Human "single/ger/smg" 0x8002
		{Position -857.19 1004.73}
		{xform zl -158.26}
		{Extender "vitality"
			{Dead}
			{Health
				{current -80.1725}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 2}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 53}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8004
		{Position -776.85 1079.84}
		{xform zl 147.04}
		{Extender "vitality"
			{Dead}
			{Health
				{current -69.0232}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 3}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 137}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8008
		{Position -593.25 1051.94}
		{xform zl -157.3}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1093.25}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 5}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 117}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "sandbag2" 0x800d
		{Position -590.41 902.55 22.09}
		{xform zl 92.32}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Visible 0}
			}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body04"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{contact 0}}
		}
		{Volume "body01"
			{able {visible 0}{contact 0}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Human "single/rus/mgun" 0x8010
		{Position -808.92 1054.18}
		{xform zl 19.57 y 5.46 zw -18.45}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 7}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 61}
		{LastItem "mg34"}
		{LastThrowItem "rpg40 grenade"}
	}
	{Human "single/rus/sniper" 0x8012
		{Position -368.52 182.19}
		{xform zl 93.4}
		{Extender "vitality"
			{Energy 48.2288}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 8}
		{Chassis
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 32 12}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8014
		{Position -807.8 1016.06}
		{xform zl 19.57 y 5.46 zw -18.45}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 9}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 99}
		{LastItem "dp"}
		{LastThrowItem "m24 grenade"}
	}
	{Human "single/rus/mgun" 0x8018
		{Position -512.4 1199.58}
		{xform zl -12.22}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 11}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 6 40}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -512.404 1199.58 {type "squat_lie"}
				{wall -503.801 1206.23 -507.555 1188.9}
				{row 0}
				{link 0x8019}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/smg" 0x9000
		{Position -820.27 1170.27}
		{xform zl -2.37 y 0.08 zw 61.71}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 10}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 27}
		{LastItem "mg42"}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "stand_die_spot"}
	}
	{Entity "mg34_stan" 0x9002
		{Position -560.03 946.25}
		{xform zl 140.47 y 3.28 zw 14.87}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{MID 12}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x9007
		{Position -476.72 1236.49}
		{xform zl -26.62 y 1.38 zw 155.15}
		{Extender "vitality"
			{Dead}
			{Health
				{current -544.18}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 13}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 118}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x9008
		{Position -464.33 1191.31}
		{xform zl 77.19 y 5.2 zw 130.43}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 14}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sandbag_woodbeam" 0x8017
		{Position -576.87 954.91}
		{xform zl 141.46}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sanbag_woodbeam x2"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece1"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece2"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece3"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece4"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece5"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece6"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece7"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece8"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece9"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece10"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece11"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 fx_wood1"
				{Visible 0}
			}
		}
		{Volume "piece11"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece10"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece9"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "body3"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body1"
			{able {visible 0}{contact 0}}
		}
		{Volume "body2"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "sandbag_woodbeam" 0x8019
		{Position -494.95 1183.08}
		{xform zl -155.64}
	}
	{Human "single/ger/smg" 0x801b
		{Position 842.77 1236.46}
		{xform zl 122.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -750.785}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 6}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 50}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x801f
		{Position 633.3 -503.11}
		{xform zl -96.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -272.804}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 16}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 102}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8022
		{Position 314.11 1663.39}
		{xform zl -174.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1005.93}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 18}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 138}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Entity "sandbag3" 0x800e
		{Position -452.67 1162.33}
		{xform zl -5.27}
	}
	{Entity "sandbag2" 0x8034
		{Position 902.92 1282.51 23.45}
		{xform zl -179.32 y 3.44 zw -69.98}
	}
	{Human "single/ger/smg" 0x8036
		{Position 505.07 1799.81}
		{xform zl 180}
		{Extender "vitality"
			{Dead}
			{Health
				{current -709.972}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 27}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 104}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8038
		{Position 265.77 1930.93}
		{xform zl -153.1}
		{Extender "vitality"
			{Dead}
			{Health
				{current -118.139}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 28}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 56}
		{LastThrowItem "pwm1 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x803a
		{Position 770.92 49.65}
		{xform zl -144.71}
		{Extender "vitality"
			{Dead}
			{Health
				{current -86.3993}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 29}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 140}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x803c
		{Position 803.98 104.13}
		{xform zl -137.13}
		{Extender "vitality"
			{Dead}
			{Health
				{current -99.1195}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 30}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 134}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9005
		{Position 821.68 971.79}
		{xform zl 169.03 y 2.86 zw -139.53}
		{Extender "vitality"
			{Dead}
			{Health
				{current -188.352}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 32}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 116}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x9006
		{Position 863.26 1006.68 7.59}
		{xform zl 168.09 y 0.9 zw -51.51}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 34}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x900c
		{Position -506.08 914.76}
		{xform zl -169.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -151.835}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 35}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 129}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x900e
		{Position -741.64 1101.3}
		{xform zl 161.23}
		{Extender "vitality"
			{Dead}
			{Health
				{current -68.4378}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 36}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 20}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9010
		{Position -561.86 925.55}
		{xform zl -167.17}
		{Extender "vitality"
			{Dead}
			{Health
				{current -692.479}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 37}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x804a
		{Position 119.26 1816.52}
		{xform zl -17.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -114.318}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 38}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 53}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x804e
		{Position 476.45 329.81}
		{xform zl -2.37 y 0.08 zw -89.14}
		{Player 2}
		{Operatable}
		{MID 39}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 117}
	}
	{Entity "mg34_stan" 0x804f
		{Position 477.47 318.61}
		{xform zl 90.56}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -3.10546}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.00763103}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{Operatable}
		{MID 40}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 89}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x9802
		{Position 489.04 39.94}
		{xform zl -119.42}
		{Extender "vitality"
			{Dead}
			{Health
				{current -631.741}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 42}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 105}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x980b
		{Position 2252.99 1236.4}
		{xform zl 127.52 y 0.84}
		{Extender "vitality"
			{Dead}
			{Health
				{current -689.969}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 47}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 119}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "sandbag2" 0x980e
		{Position 2395.05 1269.63 16.04}
		{xform zl 62.1}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Visible 0}
			}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body04"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{contact 0}}
		}
		{Volume "body01"
			{able {visible 0}{contact 0}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "mg34_stan" 0x980f
		{Position -815.35 1181.18}
		{xform zl 59.33}
		{Skeleton
			{BoneSave "basis body"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body turret gun_rot cartridge_belt"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan1"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan2"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan3"
				{LastMeshAnimator "close"}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 49}
		{Chassis
			{MovementSpeed 0.0446667}
			{CurrentGearDir 0}
		}
	}
	{Entity "sandbag_woodbeam" 0x9810
		{Position 2293.9 1404.31}
		{xform zl 72.39 y 4.72 zw -27.92}
	}
	{Entity "pak40" 0x8400
		{Position -798.1 1033.44}
		{xform zl 19.57 y 5.46 zw -18.45}
		{Skeleton
			{BoneSave "basis body turret"
				{Orientation
					0.987 0 -0.162
					0 1 0
					0.162 0 0.987
				}
				{Position 26.977 0.152969 8.30795}
				{Value -0.0185}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
			{BoneSave "basis body standl"
				{Orientation
					0.883 0.42 -0.209
					-0.414 0.907 0.073
					0.22 0.022 0.975
				}
			}
			{BoneSave "basis body standr"
				{Orientation
					0.883 -0.42 -0.209
					0.414 0.907 -0.073
					0.22 -0.022 0.975
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			}
			{BoneSave "basis body pivot_front wheelr"
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			{BoneSave "basis body pivot_front wheell"
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			}
		}
		{Placer
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			{State "commander" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{state move}
			{animation
				{switch close}
			}
			{ik
				{bone "basis"
					{limits 0 0}
				}
			}
		}
		{Interaction
			{Calls
				{"engine_steam_stopped" 1791 9.463}
			}
		}
		{AreaDisable "openl"}
		{AreaDisable "openr"}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 51}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg" 0x9807
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		{xform zl -106.96}
		{Extender "vitality"
			{Dead}
			{Health
				{current -199.214}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 45}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 141}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9809
		{Position 2474.95 1264.58}
		{xform zl -143.25}
		{Extender "vitality"
			{Dead}
			{Health
				{current -729.529}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 46}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 135}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x900b
		{Position 2213.95 450.65}
		{xform zl 99.46}
		{Extender "vitality"
			{Dead}
			{Health
				{current -73.8912}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 50}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 54}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9016
		{Position 2235.95 365.04}
		{xform zl -97.67}
		{Extender "vitality"
			{Dead}
			{Health
				{current -252.301}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 55}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 142}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x8800
		{Position 1080.96 1091.27}
		{xform zl -94.13 y 0.45 zw -101.2}
		{Skeleton
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				{Value -2.38148}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
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			}
			{BoneSave "basis pivot_back spring_l wheell2"
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			}
			{BoneSave "basis pivot_back spring_r wheelr2"
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			}
		}
		{Extender "enumerator"
			{number 587}
		}
		{Player 2}
		{MID 48}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
	}
	{Entity "kubel" 0x805c
		{Position 530.1 -1869.72}
		{xform zl -20.2 y 3.22 zw 118.09}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shield"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Extender "enumerator"
			{number 931}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
			}
		}
		{Player 2}
		{Operatable}
		{MID 57}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/oficer" 0x900a
		{Position 533.32 -1861.97}
		{xform zl -173.07 y 12.92 zw -86.93}
		{Player 2}
		{Operatable}
		{MID 58}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 119}
	}
	{Human "single/ger/mgun" 0x9011
		{Position -670.07 -1253.43}
		{xform zl 102.83}
		{Extender "vitality"
			{Dead}
			{Health
				{current -711.257}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 59}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 120}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9015
		{Position -549.84 768.52}
		{xform zl -142.51}
		{Extender "vitality"
			{Dead}
			{Health
				{current -12.2452}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 60}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 107}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9019
		{Position -541.19 955.01}
		{xform zl 24.95}
		{Extender "vitality"
			{Dead}
			{Health
				{current -5.29902}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 61}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 59}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x901c
		{Position -605.36 1058.77}
		{xform zl -164.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -446.602}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 62}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 143}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x901f
		{Position -625.51 1077.5}
		{xform zl -89.16}
		{Extender "vitality"
			{Dead}
			{Health
				{current -188.09}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 63}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 137}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x9021
		{Position 488.85 1553.68}
		{xform zl 39.42}
		{Fogable always}
		{Extender "vitality"
			{Dead}
			{Health
				{current -334.372}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 64}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 120}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x880c
		{Position -643.79 -811.98}
		{xform zl 129.27}
		{Extender "vitality"
			{Dead}
			{Health
				{current -129.642}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 69}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 100}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "dead"}
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	{Human "single/rus/smg" 0x8071
		{Position 436.89 1399.16}
		{xform zl -67.38}
		{Player 3}
		{Operatable}
		{MID 75}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 62}
		{FsmState "stand"}
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	{Human "single/rus/smg" 0x8073
		{Position 946.6 1324.02}
		{xform zl 24.95}
		{Player 3}
		{Operatable}
		{MID 76}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 13}
		{Cover
			{sector 946.601 1324.02 {type "hide_squat"}
				{wall 949.131 1318.58 944.07 1329.46}
				{row 0}
				{link 0x902a}
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		}
		{FsmState "squat"}
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	{Human "single/rus/smg" 0x8075
		{Position 613.47 1376.95}
		{xform zl 143.32}
		{Player 3}
		{Operatable}
		{MID 77}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 0}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x8077
		{Position 1013.35 1257.25}
		{xform zl -68.44}
		{Player 3}
		{Operatable}
		{MID 78}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 22}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x8079
		{Position 522.02 1456.01}
		{xform zl -77.04}
		{Player 3}
		{Operatable}
		{MID 79}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 41}
		{FsmState "stand"}
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	{Human "single/rus/smg" 0x9020
		{Position 566.38 2812.4}
		{xform zl 126.07 y 0.69 zw 153.4}
		{Player 3}
		{Operatable}
		{MID 83}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 41}
	}
	{Entity "sdkfz223" 0x807f
		{Position -306.44 -777.68}
		{xform zl 128.46}
		{Skeleton
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			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -2.81186}
			}
			{BoneSave "basis body"
				{Orientation
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					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72044 -0.0509563 5.9143}
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret mgun"
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			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheelr2"
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			{BoneSave "basis pivot_back wheell2"
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		}
		{Volume "ram"
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		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" 1.14375 0.520833
					{matrix
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						{nxform 0.727 0.302 2.417}
					}
				}
				{damage "wheelright1" 0.487946 0.448055
					{matrix
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						{nxform 2.661 2.771 3.058}
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				}
			}
		}
		{Armor "body"
			{wounds
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					{matrix
						{pos 24.739 -12.035 0.966}
						{nxform 0.964 1.571 0}
					}
				}
				{damage "body1" 2.43047 0.440768
					{matrix
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						{nxform 1.41 1.59 2.353}
					}
				}
				{damage "body1" -2.34346 0.154362
					{matrix
						{pos 41.731 0.885 -7.591}
						{nxform 1.391 1.528 -3.12}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 154}
		}
		{Extender "detail"
			{random 0}
			{detail4 0}
			{detail2 0}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 65}
		{Chassis
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 3.7}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "sdkfz223" 0x8081
		{Position -444.07 -717.08}
		{xform zl 158.76}
		{Skeleton
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				{Value -1.73675}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -1.73675}
			}
			{BoneSave "basis body"
				{Orientation
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					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72044 -0.0509563 5.9143}
			}
			{BoneSave "basis body turret"
				{Value -0.0703355}
			}
			{BoneSave "basis body turret mgun"
				{Value -0.0872665}
			}
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheelr2"
				{Value -1.73675}
			}
			{BoneSave "basis pivot_back wheell2"
				{Value -1.73675}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" 1.71537 0.347222
					{matrix
						{pos 0.054 7.917 -2.352}
						{nxform 1.282 -3.092 -1.578}
					}
				}
				{damage "wheelleft2" 1.214 0.347222
					{matrix
						{pos -0.35 0.986 -2.402}
						{nxform 0.411 -0.471 -1.23}
					}
				}
				{damage "wheelleft1" -1.7314 0.173611
					{matrix
						{pos -0.401 0.288 -2.374}
						{nxform 0.205 -1.105 -0.623}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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	{Human "single/ger/oficer" 0x807c
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	{Human "single/ger/mgun" 0x8082
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	{Human "single/ger/mgun" 0x808a
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	{Human "single/ger/smg" 0x808b
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	{Human "single/ger/smg" 0x8009
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		{NameId 123 109}
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	{Human "single/ger/smg" 0x800b
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		{NameId 9 61}
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	{Human "single/ger/mgun" 0x800f
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		{Extender "vitality"
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	{Entity "pointer" 0x8096
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	{Entity "pointer" 0x8098
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	{Entity "pointer" 0x809b
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	{Human "single/rus/mgun" 0x809f
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		{Extender "vitality"
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	{Human "single/ger/mgun" 0x80ac
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	{Human "single/ger/mgun" 0x80ad
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	{Human "single/ger/smg" 0x80ae
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	{Human "single/ger/rifle" 0x80a9
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		{NameId 100 61}
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	{Human "single/ger/smg" 0x80aa
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		{NameId 132 118}
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	{Human "single/ger/smg" 0x80b5
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	{Human "single/ger/mgun" 0x80c3
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	{Human "single/ger/smg" 0x80ce
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	{Human "single/ger/smg" 0x80d4
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	{Human "single/ger/mgun" 0x80d8
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	{Human "single/ger/smg" 0x80dc
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	{Human "single/ger/mgun" 0x80e4
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		{Weaponry
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	{Human "single/ger/smg" 0x80e5
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		{NameId 132 128}
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	{Human "single/ger/mgun" 0x80e6
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	{Human "single/ger/smg" 0x80e7
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	{Human "single/rus/mgun" 0x80f5
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	{Human "single/rus/mgun" 0x8106
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	{Human "single/rus/mgun" 0x8108
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		{Operatable}
		{MID 143}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 29}
	}
	{Human "single/rus/mgun" 0x810a
		{Position 301.9 2796.25}
		{xform zl 180 y 0.87 zw 106.3}
		{Impregnability full}
		{Player 3}
		{Operatable}
		{MID 144}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 92}
	}
	{Human "single/rus/mgun" 0x810c
		{Position 288.51 2815.78}
		{xform zl 178.18 y 10.44 zw 132.85}
		{Player 3}
		{Operatable}
		{MID 145}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 23}
	}
	{Human "single/ger/mgun" 0x9013
		{Position 3928.59 -166.88}
		{xform zl 180 y 1.12 zw -32.7}
		{Player 2}
		{Operatable}
		{MID 131}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 66}
	}
	{Human "single/ger/mgun" 0x9017
		{Position 3979.76 -179.93}
		{xform zl -158.24 y 3.97 zw 31.63}
		{Player 2}
		{Operatable}
		{MID 132}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 129}
	}
	{Human "single/ger/mgun" 0x901a
		{Position 3998.34 -192.98}
		{xform zl -174.57 y 10.58 zw 44.56}
		{Player 2}
		{Operatable}
		{MID 139}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 115}
	}
	{Human "single/ger/smg" 0x901e
		{Position 3970.86 -196.72}
		{xform zl 171.5 y 3.6 zw -117.8}
		{Player 2}
		{Operatable}
		{MID 140}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 66}
	}
	{Human "single/ger/smg" 0x9023
		{Position -1681.43 -1453.95}
		{xform zl -175.54 y 6.62 zw 135.91}
		{Player 2}
		{Operatable}
		{MID 146}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 148}
	}
	{Human "single/ger/smg" 0x9025
		{Position -1660.07 -1457.35}
		{xform zl 176.86 y 7.37 zw -42}
		{Player 2}
		{Operatable}
		{MID 147}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 139}
	}
	{Human "single/ger/smg" 0x9027
		{Position -1667.42 -1437.66}
		{xform zl -177.92 y 6.58 zw 142.4}
		{Player 2}
		{Operatable}
		{MID 148}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 122}
	}
	{Human "single/ger/mgun" 0x9029
		{Position -1653.81 -1449.62}
		{xform zl 177.81 y 14.22 zw -37.89}
		{Player 2}
		{Operatable}
		{MID 149}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 114}
	}
	{Human "single/ger/rifle" 0x80f3
		{Position 1759.87 -1574.08}
		{xform zl -132.41}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 103}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 63}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x80f4
		{Position 1752.9 -1533.3}
		{xform zl 9.87}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 105}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 125}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x80f7
		{Position 1666.43 -1571.63}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 106}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 113}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x80fc
		{Position 3599.06 -1573.32}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 112}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 58}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8100
		{Position 1852.04 -1547.94}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 114}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 149}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8102
		{Position 3608.17 -1491.52}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 115}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 140}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8105
		{Position 3539.39 -1552.34}
		{xform zl -132.41}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 150}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 123}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8109
		{Position 3682.46 -1484.43}
		{xform zl -132.41}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 151}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 115}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8110
		{Position 3700.75 14.56}
		{xform zl -51.33}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 152}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 119}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8111
		{Position 3668.92 45.51}
		{xform zl -51.63}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 153}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 131}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8112
		{Position 3768.43 -1.85}
		{xform zl -47.64}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 154}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 22}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8113
		{Position 3746.78 80.75}
		{xform zl -44.24}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 155}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 101}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8116
		{Position 3710.2 56.04}
		{xform zl -44.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 156}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 38}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8117
		{Position 3675.23 84.88}
		{xform zl 7.19}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 157}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 99}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x811b
		{Position 3733.88 11.29}
		{xform zl -45.74}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 158}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 64}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x811c
		{Position 3806.75 -11.07}
		{xform zl -45.64}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 159}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 130}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x811d
		{Position 3768 30.1}
		{xform zl 149.47}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 160}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 116}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8122
		{Position 3604.85 -1525.83}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 161}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 64}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8123
		{Position 3613.96 -1444.03}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 162}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 150}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8124
		{Position 3545.18 -1504.85}
		{xform zl -132.41}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 163}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 141}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8125
		{Position 3688.25 -1436.94}
		{xform zl -132.41}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 164}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 124}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x812a
		{Position 1705.39 -1588.52}
		{xform zl -91.61}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 165}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 116}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x812b
		{Position 1696 -1545.7}
		{xform zl -12.93}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 166}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 120}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x812c
		{Position 1607.26 -1583.34}
		{xform zl 19.45}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 167}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 132}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x812d
		{Position 1792.87 -1559.65}
		{xform zl -87.75}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 168}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 23}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8133
		{Position 1462.89 1029.41}
		{xform zl 165.82}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
			{Energy 90.9416}
		}
		{Player 2}
		{Operatable}
		{MID 169}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 67}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8136
		{Position 1529.08 1012.69}
		{xform zl 165.82}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
			{Energy 91.462}
		}
		{Player 2}
		{Operatable}
		{MID 172}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 67}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8137
		{Position 1506.15 1018.48}
		{xform zl 165.82}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
			{Energy 91.3634}
		}
		{Player 2}
		{Operatable}
		{MID 173}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 0}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x813a
		{Position 198.36 1789.7}
		{xform zl 134.4}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1158.09}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 174}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 68}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x813b
		{Position 345.93 1576.22}
		{xform zl 139.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -534.721}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 175}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 132}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x813f
		{Position 738.75 1159.57 39}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.969 0.249 0
					0.249 -0.969 0
					0 0 1
				}
				{Position 1.4259e-024 -7.89695e-008 -0.287577}
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	{Human "single/ger/mgun" 0x8138
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		{Player 2}
		{Operatable}
		{MID 126}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 100 69}
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	{Human "single/ger/mgun" 0x813c
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		{SpawnedInFog}
		{Player 2}
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		{MID 135}
		{Chassis
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		{NameId 132 133}
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	{Human "single/ger/mgun" 0x8141
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		{Player 2}
		{Operatable}
		{MID 136}
		{Chassis
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		{NameId 123 119}
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	{Human "single/ger/mgun" 0x8142
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		{Player 2}
		{Operatable}
		{MID 177}
		{Chassis
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		{NameId 9 68}
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	{Human "single/ger/mgun" 0x8145
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		{Player 2}
		{Operatable}
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		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 126 1}
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	{Human "single/ger/mgun" 0x8146
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		{Player 2}
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		{MID 179}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 1 142}
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	{Human "single/ger/mgun" 0x814b
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		{Player 2}
		{Operatable}
		{MID 180}
		{Chassis
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		{NameId 39 125}
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	{Human "single/ger/mgun" 0x814c
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		{Player 2}
		{Operatable}
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		{Chassis
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		{NameId 25 117}
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	{Human "single/ger/mgun" 0x814d
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		{Player 2}
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		{Chassis
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	{Human "single/ger/mgun" 0x814e
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		{Player 2}
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		{Chassis
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	{Entity "pointer" 0x814f
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		{Skeleton
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	{Entity "ba64" 0x8151
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		{Interaction
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		{Player 3}
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		{Able "-emit_passangers_on_enemy"}
		{Chassis
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	{Entity "tree_attach" 0x8149
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	{Human "single/ger/smg" 0x8152
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		{DisableObstacles}
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	{Human "single/ger/smg" 0x8154
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		{Extender "vitality"
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		{DisableObstacles}
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		{MID 94}
		{Able "-select"}
		{Chassis
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		{NameId 132 134}
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	{Entity "sandbag2" 0x8156
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	{Entity "sandbag_woodbeam" 0x901b
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	{Entity "sandbag" 0x9024
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	{Entity "sandbag" 0x8801
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	{Entity "sandbag_woodbeam" 0x8803
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	{Human "single/ger/smg" 0x880d
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		{Chassis
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		{NameId 100 71}
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	{Entity "mg34_stan" 0x880e
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		{Placer
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		{Extender "cannon"
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		{Player 2}
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	{Human "single/ger/smg" 0x815b
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		{NameId 100 72}
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	{Entity "mg34_stan" 0x902a
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	{Human "single/ger/smg" 0x902c
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		{NameId 100 73}
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	{Human "single/ger/mgun" 0x8810
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		{NameId 126 2}
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			{BoneSave "sandbag2_x x2"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece5"
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	{Human "single/ger/smg" 0x902b
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	{Entity "mg34_stan" 0x9030
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		{Armor "body"
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	{Human "single/ger/smg" 0x9034
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		{Able "-select"}
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		{NameId 132 136}
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	{Entity "mg34_stan" 0x9035
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		{Player 2}
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			{State
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		{Chassis
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	{Entity "blitz3_6" 0x880a
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		{Interaction
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		{Player 2}
		{Operatable}
		{MID 111}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "blitz3_6" 0x880f
		{Position 3950.45 -170.92}
		{xform zl 147.3}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 985}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
			}
		}
		{Player 2}
		{Operatable}
		{MID 54}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "pz1" 0x9026
		{Position -1875.73 -1528.07 0.07}
		{xform zl 126.08 y 0.28 zw -94.95}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
			}
		}
		{Player 2}
		{Operatable}
		{MID 196}
		{Chassis
			{MovementSpeed 0.0744445}
		}
	}
	{Entity "pointer" 0x9031
		{Position -1069.25 -982.87 74}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.969 0.249 0
					0.249 -0.969 0
					0 0 1
				}
				{Position 1.4259e-024 -7.89695e-008 -0.287577}
				{Enabled 0}
			}
		}
	}
	{Human "single/ger/mgun" 0x80b0
		{Position -1820.68 -1209.57}
		{xform zl 25.28}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 197}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 76}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x980a
		{Position -1817.74 -1230.38}
		{xform zl 5.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 198}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 137}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x980c
		{Position -1825.67 -1188.69}
		{xform zl 7.82}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 199}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 120}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x9813
		{Position -1883.97 -1523.61}
		{xform zl 126.08 y 0.28 zw -94.95}
		{Player 2}
		{Operatable}
		{MID 200}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 69}
	}
	{Human "single/ger/smg" 0x9037
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 202}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 138}
		{LastItem "m24x5 grenade"}
		{LastThrowItem "m24x5 grenade"}
	}
	{Human "single/ger/mgun" 0x8814
		{Position -1878.19 -1540.77}
		{xform zl 125.55 y 0.28 zw -94.41}
		{Player 2}
		{Operatable}
		{MID 203}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 121}
	}
	{Entity "pz3" 0x8816
		{Position -996.12 -954.84}
		{xform zl 4.03 y 3.38 zw 19.18}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz3/pz3" "2"}
			{"/entity/-vehicle/tank_medium/pz3/shields" "2"}
		}
		{SpawnedInFog}
		{Skeleton
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				{Value -2.10496}
			}
			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
				{Value -2.10496}
			}
			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			}
			{BoneSave "basis wheelsl wheell7"
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			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.10496}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.10496}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -2.10496}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -2.10496}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.10496}
			}
			{BoneSave "basis body anten"
				{Orientation
					0.996 0 0.085
					0 1 0
					-0.085 0 0.996
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			}
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					1 0 0
					0 -0.937 -0.351
					0 0.351 -0.937
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
				{Position -0.0554924 -6.30725 2.75881}
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			{BoneSave "basis body shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body wheell1"
				{Value -2.99803}
			}
			{BoneSave "basis body wheell8"
				{Value -2.99803}
			}
			{BoneSave "basis body wheell11"
				{Value 2.07327}
			}
			{BoneSave "basis body wheelr1"
				{Value -2.99803}
			}
			{BoneSave "basis body wheelr8"
				{Value -2.99803}
			}
			{BoneSave "basis body wheelr9"
				{Value 2.07327}
			}
			{BoneSave "basis body wheell10"
				{Value 2.07327}
			}
			{BoneSave "basis body wheell9"
				{Value 2.07327}
			}
			{BoneSave "basis body wheelr10"
				{Value 2.07327}
			}
			{BoneSave "basis body wheelr11"
				{Value 2.07327}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 107}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.2}
			}
		}
		{Player 2}
		{Operatable}
		{MID 204}
		{Chassis
			{MovementSpeed 0.0558333}
			{CurrentSpeed 0.0558333}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Entity "pz4g" 0x8818
		{Position -1581.62 -1279.01}
		{xform zl 134.34 y 2.79 zw -99.18}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz4g/pz4g" "2"}
			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
		}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value -3.11685}
			}
			{BoneSave "basis body wheell10"
				{Value -3.11685}
			}
			{BoneSave "basis body wheell1"
				{Value 2.11089}
			}
			{BoneSave "basis body wheelr1"
				{Value 2.11089}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -3.11685}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -3.11685}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 53}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.2}
			}
		}
		{Player 2}
		{Operatable}
		{MID 205}
		{Chassis
			{MovementSpeed 0.0558333}
			{CurrentSpeed 0.0548354}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Entity "pz4g" 0x881b
		{Position -1302.6 -1086.45}
		{xform zl -171.53 y 2.04 zw -163.23}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz4g/pz4g" "2"}
			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
		}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value -1.98226}
			}
			{BoneSave "basis body wheell10"
				{Value -1.98226}
			}
			{BoneSave "basis body wheell1"
				{Value -1.32151}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.32151}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.98226}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -1.98226}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 905}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.2}
			}
		}
		{Player 2}
		{Operatable}
		{MID 206}
		{Chassis
			{MovementSpeed 0.0558333}
			{CurrentSpeed 0.0542398}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/mgun" 0x8820
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 207}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 70}
	}
	{Human "single/ger/mgun" 0x8821
		{Position -1002.82 -958.41}
		{xform zl -4.49 y 11.5 zw 27.67}
		{Player 2}
		{Operatable}
		{MID 208}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 4}
	}
	{Human "single/ger/mgun" 0x8822
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 209}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 144}
	}
	{Human "single/ger/mgun" 0x8823
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 210}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 126}
	}
	{Human "single/ger/mgun" 0x8828
		{Position -1315.36 -1091.88}
		{xform zl -177.15 y 6.06 zw -157.61}
		{Player 2}
		{Operatable}
		{MID 211}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 112}
	}
	{Human "single/ger/mgun" 0x8829
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 212}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 122}
	}
	{Human "single/ger/mgun" 0x882a
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 213}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 134}
	}
	{Human "single/ger/mgun" 0x882b
		{Position -2103.72 -1736.73}
		{Player 2}
		{Operatable}
		{MID 214}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 24}
	}
	{Human "single/ger/mgun" 0x8830
		{Position -1592.49 -1287.57}
		{xform zl 161.5 y 6.31 zw -126.41}
		{Player 2}
		{Operatable}
		{MID 215}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 102}
	}
	{Human "single/ger/mgun" 0x8831
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 216}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 39}
	}
	{Human "single/ger/mgun" 0x8832
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 217}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 100}
	}
	{Human "single/ger/mgun" 0x8833
		{Position -2293.13 -1870.4}
		{Player 2}
		{Operatable}
		{MID 218}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 126}
	}
	{Entity "zis5" 0x9033
		{Position 391.56 2830.08}
		{xform zl -78.46}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body bodyback detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Extender "enumerator"
			{number 470}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
			}
		}
		{Player 3}
		{Operatable}
		{MID 127}
		{Able "-emit_on_attack" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "zis5" 0x9036
		{Position 302.21 2813.22}
		{xform zl -73.7}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 517}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
			}
		}
		{Player 3}
		{Operatable}
		{MID 134}
		{Able "-emit_on_attack" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/mgun" 0x8175
		{Position -1595.87 -1654.11}
		{xform zl -27.8}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 219}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 77}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x8176
		{Position -1594.28 -1669.53}
		{xform zl 126.6}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 220}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 139}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8179
		{Position -1593.35 -1615.89}
		{xform zl 5.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 221}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 122}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x817c
		{Position -1582.77 -1637.41}
		{xform zl -28.26}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 222}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 71}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8180
		{Position 1841.57 -352.4}
		{xform zl -109.58}
		{Extender "vitality"
			{Dead}
			{Health
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				{current -203.524}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 224}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 140}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8183
		{Position 1660.27 -315.59}
		{xform zl -12.24}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -506.425}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 225}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 123}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8188
		{Position 1784.84 -357.48}
		{xform zl -110.12}
		{Extender "vitality"
			{Dead}
			{Health
				{current -330.384}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 228}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 145}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x818a
		{Position 1929.41 -217.59}
		{xform zl 44.69}
		{Extender "vitality"
			{Dead}
			{Health
				{current -641.176}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 229}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 127}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
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	{Entity "sandbag2" 0x9012
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		{xform zl 125.29}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Visible 0}
			}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
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		}
		{Volume "piece0"
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		}
		{Volume "body04"
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		}
		{Volume "body03"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{contact 0}}
		}
		{Volume "body01"
			{able {visible 0}{contact 0}}
		}
		{Volume "body"
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		{Interaction
			{Flags "sliced" "stage1"}
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	}
	{Entity "sandbag2" 0x9038
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		{xform zl -3.77}
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	{Human "single/ger/rifle" 0x903d
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		{xform zl 136.39}
		{Extender "vitality"
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			{Health
				{max 200}
				{current -544.151}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 227}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 118}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x903f
		{Position 1810.68 1419.65}
		{xform zl 120.29}
		{Extender "vitality"
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			{Health
				{current -477.828}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 231}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 135}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x9040
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		{xform zl 165.45}
		{Extender "vitality"
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 232}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 25}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x9045
		{Position 1823.44 1428.63}
		{xform zl 123.98}
		{Extender "vitality"
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			{Health
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				{current -664.737}
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 233}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 103}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x9047
		{Position 1892.68 1379.71}
		{xform zl -125.09}
		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 235}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 101}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8194
		{Position 2292.43 1299.16}
		{xform zl 157.81}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1757.14}
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 238}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 132 141}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x8197
		{Position 2162.8 423.72}
		{xform zl 101.21}
		{Extender "vitality"
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			{Health
				{current -738.124}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 239}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 123 124}
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		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8198
		{Position 2266.49 1284.4}
		{xform zl 138.51}
		{Extender "vitality"
			{Dead}
			{Health
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 240}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 9 73}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
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	{Entity "sdkfz251" 0x9049
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		{xform zl 117.12 y 1.77 zw 27.61}
		{Skeleton
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				{Orientation
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					0 1 -0.023
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				{Position 0.296512 -0.605439 9.18187}
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot mgun"
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			{BoneSave "basis body wheell2"
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			}
			{BoneSave "basis body doorr"
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					-0.554 0.782 -0.285
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			{BoneSave "basis body detail3"
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				{Enabled 0}
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			{BoneSave "basis body detail1"
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				{Enabled 0}
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			{BoneSave "basis body vert_rot1"
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			{BoneSave "basis body vert_rot1 gun_rot2"
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			{BoneSave "basis body vert_rot2"
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			{BoneSave "basis body vert_rot2 gun_rot3"
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			{BoneSave "basis pivot_front steer_r1 wheelr1"
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			{BoneSave "basis pivot_front steer_l1 wheell1"
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			{BoneSave "basis pivot_back spring_l wheell5"
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			{BoneSave "basis pivot_back spring_l wheell4"
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			{BoneSave "basis pivot_back spring_l wheell3"
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			{BoneSave "basis pivot_back spring_r wheelr4"
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		{Volume "ram"
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		{Armor "body"
			{wounds
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					{matrix
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						{nxform 0 2.526 0}
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				}
			}
		}
		{Extender "enumerator"
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		}
		{Examined 1}
		{Interaction
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		{Player 2}
		{MID 245}
		{Able "-emit_passangers_on_enemy"}
		{Weaponry
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				{Weapon "mg34" filling "mgun" "ammo" 60}
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			{State "mgun2"
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		}
		{Chassis
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			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
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	}
	{Human "single/ger/smg" 0x881a
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		{xform zl -143.91 y 2.35 zw 22.09}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 241}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 100 80}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
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	{Human "single/ger/smg" 0x881c
		{Position 413.66 -144.95}
		{xform zl -46.36}
		{Extender "vitality"
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				{current -2371.28}
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		{DisableObstacles}
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		{MID 242}
		{Able "-select"}
		{Chassis
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		{NameId 132 142}
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	{Human "single/ger/smg" 0x881f
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		{DisableObstacles}
		{Player 2}
		{MID 244}
		{Able "-select"}
		{Chassis
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		{NameId 9 74}
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	{Entity "wood_table" 0x81a2
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	{Human "single/ger/smg" 0x81aa
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		{xform zl 155.4}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		}
		{Player 2}
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		{Weaponry
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				{Ammo
					{Loading "pistol" "ammo" 32}
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			}
		}
		{Chassis
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		{NameId 100 81}
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	{Human "single/ger/mgun" 0x81ac
		{Position 3747.59 -275.44}
		{xform zl 115.48}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
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		{Chassis
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		{NameId 132 143}
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	{Human "single/ger/mgun" 0x81ad
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		{xform zl 168.03}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 249}
		{Weaponry
			{State
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					{Loading "mgun" "ammo" 75}
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		}
		{Chassis
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		{NameId 123 126}
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	{Entity "t34_3" 0x81ae
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		{xform zl -77.37}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail2"
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				{Enabled 0}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 3}
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		{Chassis
			{MovementSpeed 0.0521111}
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	}
	{Entity "ba11" 0x81b1
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		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail2"
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				{Enabled 0}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 3}
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		{Chassis
			{MovementSpeed 0.0707222}
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	}
	{Human "single/rus/smg" 0x9808
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		{Player 3}
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		{MID 253}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 87 25}
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	{Human "single/rus/smg" 0x980d
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		{Player 3}
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		{Chassis
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		{NameId 6 42}
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	{Human "single/rus/mgun" 0x9811
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		{Player 3}
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		{Chassis
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		{NameId 43 28}
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	{Human "single/rus/smg" 0x9817
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		{Player 3}
		{Operatable}
		{MID 258}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 93}
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	{Human "single/rus/smg" 0x9818
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		{Player 3}
		{Operatable}
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		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 11 24}
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	{Human "single/rus/mgun" 0x9819
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		{Player 3}
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		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 52 49}
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	{Human "single/rus/smg" 0x981d
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 261}
		{Chassis
			{MovementSpeed 0.0777778}
		}
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	{Human "single/rus/smg" 0x981e
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	{Human "single/rus/smg" 0x9823
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	{Human "single/rus/smg" 0x9824
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		{NameId 67 26}
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		{Armor "body"
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		{Extender "enumerator"
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	{Human "single/ger/smg" 0x903b
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
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		{Able "-select"}
		{Chassis
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		{NameId 100 82}
		{LastDyingAnimation "squat_die_back_2"}
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	{Entity "pz3" 0x81ba
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		{TexMod
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			{"/entity/-vehicle/tank_medium/pz3/shields" "2"}
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			{BoneSave "basis wheelsl wheell6"
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			{BoneSave "basis wheelsr wheelr5"
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				{Enabled 0}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{MID 267}
		{Chassis
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			{CurrentSpeed 0.0558333}
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			{CurrentGearDir 0}
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	}
	{Entity "sdkfz7_1" 0x8401
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		{xform zl 147.22}
		{TexMod
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			{"/entity/-vehicle/btr/sdkfz7_1/sd7" "2"}
			{"/texture/common/model/all_wheels01" "2"}
		}
		{SpawnedInFog}
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			{BoneSave "basis pivot_front steer_r wheelr1"
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			{BoneSave "basis pivot_front steer_l wheell1"
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			{WorkingViews "exhaust" "on_grass"}
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		{Volume "ram"
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		}
		{Placer
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			{State "charger" {Disable}}
			{State "gunner2" {Disable}}
		}
		{Extender "cannon"
			{state move}
			{animation
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		}
		{Interaction
			{Calls
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			}
		}
		{Player 2}
		{Operatable}
		{MID 271}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentSpeed 0.0930556}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
	}
	{Entity "pz3" 0x9c01
		{Position 3187.19 268.79}
		{xform zl 152.29}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz3/pz3" "2"}
			{"/entity/-vehicle/tank_medium/pz3/shields" "2"}
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		{SpawnedInFog}
		{Skeleton
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				{Value -2.45061}
			}
			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
				{Value -2.45061}
			}
			{BoneSave "basis wheelsl wheell6"
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			}
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			{BoneSave "basis wheelsr wheelr3"
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			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.45061}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -2.45061}
			}
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			}
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				{Value -2.45061}
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			{BoneSave "basis body anten"
				{Orientation
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					0 1 0
					-0.085 0 0.996
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			}
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.937 -0.351
					0 0.351 -0.937
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			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 -0.921 0.39
					0 -0.39 -0.921
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				{Position -0.0554924 -6.30725 2.75881}
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			{BoneSave "basis body shieldr5"
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				{Enabled 0}
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			{BoneSave "basis body shieldl3"
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				{Enabled 0}
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis body shieldl1"
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				{Enabled 0}
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			{BoneSave "basis body shieldr3"
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis body shieldr1"
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis body wheell10"
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			{BoneSave "basis body wheelr10"
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			{WorkingViews "on_ground"}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 2}
		{Operatable}
		{MID 268}
		{Chassis
			{MovementSpeed 0.0558333}
			{CurrentSpeed 0.0558333}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg" 0x9c06
		{Position 2777.13 679.03}
		{xform zl 180 y 16.86 zw -168.36}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 269}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 83}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x9c07
		{Position 2753.08 725.71}
		{xform zl 180 y 16.86 zw -32.78}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 270}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 145}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x9c08
		{Position 2744.44 712.3}
		{xform zl 180 y 16.86 zw -32.78}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 272}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 127}
		{LastItem "mp40"}
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	{Human "single/ger/rifle" 0x9c09
		{Position 2777.64 697.67}
		{xform zl 180 y 16.86 zw 145.78}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 273}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 75}
		{LastItem "mauzer"}
	}
	{Human "single/ger/smg" 0x9c0e
		{Position 3195.81 264.83}
		{xform zl -8.01 y 8.17 zw 160.22}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 274}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 5}
		{LastItem "mp40"}
	}
	{Human "single/ger/smg" 0x9c0f
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 275}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 146}
		{LastItem "mp40"}
	}
	{Human "single/ger/smg" 0x9c10
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 276}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 128}
		{LastItem "mp40"}
	}
	{Human "single/ger/rifle" 0x9c11
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 277}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 119}
		{LastItem "mauzer"}
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	{Human "single/ger/smg" 0x9c16
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 278}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 124}
		{LastItem "mp40"}
	}
	{Human "single/ger/smg" 0x9c17
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 279}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 136}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x9c18
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
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		}
		{Player 2}
		{Operatable}
		{MID 280}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 26}
		{LastItem "mp40"}
	}
	{Human "single/ger/rifle" 0x9c19
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 281}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 104}
		{LastItem "mauzer"}
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	{Human "single/ger/smg" 0x81cc
		{Position -1755.16 -1673.1}
		{xform zl 5.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 282}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
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			}
		}
		{Chassis
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		{NameId 100 84}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x903a
		{Position -1746.14 -1719.47}
		{xform zl 53.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 283}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
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			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 132 146}
		{LastThrowItem "m24x5 grenade"}
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	{Human "single/ger/smg" 0x9042
		{Position -1793.27 -1741.81}
		{xform zl 5.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 284}
		{Weaponry
			{State
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					{Loading "pistol" "ammo" 32}
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		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 128}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x9044
		{Position -1814 -1686.53}
		{xform zl 5.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 285}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 9 76}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x904d
		{Position -1772.43 -1702.73}
		{xform zl 86.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 286}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 6}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x904e
		{Position -1779.6 -1721.81}
		{xform zl 90}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 287}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 147}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x904f
		{Position -1762.96 -1695.03}
		{xform zl 90}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 288}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 39 129}
		{FsmState "stand"}
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	{Entity "sdkfz251" 0x81d2
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		{SpawnedInFog}
		{Skeleton
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				{Value -2.28297}
			}
			{BoneSave "basis body wheelr5"
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			}
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				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
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				{Enabled 0}
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 2}
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		{MID 289}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
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			{CurrentSpeed 0.0930556}
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			{CurrentGearDir 0}
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	{Human "single/ger/smg" 0x81d7
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		{xform zl 180 y 20.58 zw -23.69}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 100 85}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x81d9
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		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Chassis
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		{NameId 132 147}
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	{Human "single/ger/smg" 0x81db
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		{xform zl 0.91 y 3.75 zw 156.31}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Chassis
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		{NameId 123 129}
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	{Human "single/ger/smg" 0x81dd
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		{xform zl 41.05 y 6.74 zw -133.9}
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				{current 200}
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		{Player 2}
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		{Chassis
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		{NameId 9 77}
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	{Human "single/ger/mgun" 0x81e3
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		{xform zl 180 y 10 zw -113.69}
		{Player 2}
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		{Chassis
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		}
		{NameId 1 148}
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	{Human "single/ger/mgun" 0x81e4
		{Position 2425.78 -609.76}
		{xform zl 180 y 10 zw -113.69}
		{Player 2}
		{Operatable}
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		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 130}
		{LastItem "mg42"}
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	{Human "single/ger/smg" 0x81e7
		{Position 2452.54 -606.63}
		{xform zl 41.05 y 6.74 zw 100.34}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 120}
		{LastItem "mp40"}
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	{Human "single/ger/bazoker" 0x9039
		{Position 2438.21 -603.87}
		{xform zl 180 y 10 zw 66.38}
		{Player 2}
		{Operatable}
		{MID 294}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 60 105}
		{LastItem "panzershreck weapon"}
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	{Human "single/ger/bazoker" 0x904a
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		{xform zl 180 y 10 zw 66.38}
		{Player 2}
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		{MID 298}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 41}
		{LastItem "panzershreck weapon"}
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	{Entity "crate1" 0x81e6
		{Position 1122.67 -113.4}
		{xform zl 90.05}
		{SkeletonSrc "crate1_x"}
		{Skeleton
			{BoneSave "crate1"
				{LastMeshAnimator "crush1"}
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		}
		{Volume "box"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box4"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box3"
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		{Volume "box2"
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		}
		{Volume "box1"
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		}
		{Interaction
			{Flags "first_stage" "change_skeleton" "stop_burn"}
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		{DisableObstacles}
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	{Entity "crate2" 0x81e8
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		{xform zl -75.98}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Human "single/ger/bazoker" 0x81eb
		{Position 1658.72 978.3}
		{xform zl 165.68}
		{SpawnedInFog}
		{Extender "vitality"
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		{Player 2}
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		{MID 170}
		{Chassis
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		{NameId 132 148}
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	{Human "single/ger/bazoker" 0x9402
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		{xform zl 165.69}
		{SpawnedInFog}
		{Extender "vitality"
			{Energy 78.8324}
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		{Player 2}
		{Operatable}
		{MID 171}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 62 125}
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	{Human "single/ger/bazoker" 0x904b
		{Position 2009.46 1615.74}
		{xform zl 163.06}
		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 237}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 86}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x81ed
		{Position -1867.81 -1228.21}
		{xform zl 25.28}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 299}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 79}
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	{Human "single/ger/smg" 0x81ee
		{Position -1872.8 -1207.33}
		{xform zl 7.82}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 300}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 131}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
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	{Entity "pz3" 0x81ef
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		{xform zl -28.72 y 2.9 zw 120.95}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz3/pz3" "2"}
			{"/texture/common/animation/pz3" "1"}
			{"/entity/-vehicle/tank_medium/pz3/shields" "2"}
		}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.937 -0.351
					0 0.351 -0.937
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			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 -0.921 0.39
					0 -0.39 -0.921
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			{BoneSave "basis body shieldr5"
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				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
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		}
		{Player 2}
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			{State "mgun"
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					{Loading "mgun" "ammo" 100}
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		}
		{Chassis
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	}
	{Human "single/ger/mgun" 0x81f1
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		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 100 87}
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	{Human "single/ger/mgun" 0x81f3
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		{Chassis
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		{NameId 132 149}
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	{Human "single/ger/mgun" 0x81f5
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		{Player 2}
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		{Chassis
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		}
		{NameId 123 117}
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	{Human "single/ger/mgun" 0x81f7
		{Position 0 0}
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		{Chassis
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		}
		{NameId 9 78}
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	{Entity "pz4g" 0x8203
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		{xform zl 4.83 y 2.58 zw 87.46}
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			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
			{"/texture/common/animation/pz4g" "1"}
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		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.625 0.781
					1 0 0
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				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
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			}
			{BoneSave "basis body turret shieldl6"
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				{Enabled 0}
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
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				{Enabled 0}
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			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr1 shieldr4"
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				{Enabled 0}
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				{Visible 0}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -250.489}
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		}
		{Player 2}
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		{Weaponry
			{State "mgun"
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					{Loading "mgun" "ammo" 100}
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			}
		}
		{Chassis
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	}
	{Human "single/ger/mgun" 0x8205
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		{Player 2}
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		{Chassis
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		{NameId 62 126}
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	{Human "single/ger/mgun" 0x8207
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		{NameId 66 137}
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	{Human "single/ger/mgun" 0x8209
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		}
		{NameId 140 27}
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	{Human "single/ger/mgun" 0x820b
		{Position 405.63 -1837.54}
		{xform zl 171.54 y 1.48 zw -79.26}
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		{Operatable}
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		{Chassis
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		}
		{NameId 60 106}
	}
	{Entity "pz4g" 0x8217
		{Position 306.87 -1949.64 48.84}
		{xform zl 160.74 y 1.75 zw -68.47}
		{TexMod
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			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
			{"/texture/common/animation/pz4g" "1"}
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		{SpawnedInFog}
		{Skeleton
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				{Orientation
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					0 -0.625 0.781
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				{Orientation
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					0 -0.759 -0.651
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				{Enabled 0}
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
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				{Enabled 0}
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			{BoneSave "basis body shieldr1 shieldr2"
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				{Enabled 0}
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			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
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				{Enabled 0}
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			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		}
		{Interaction
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				{"start_check_sinking" 1954 -250.489}
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		}
		{Player 2}
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		{Chassis
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	}
	{Human "single/ger/mgun" 0x8219
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		{Player 2}
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		{Chassis
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		{NameId 57 120}
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	{Human "single/ger/mgun" 0x821b
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		{NameId 58 42}
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	{Human "single/ger/mgun" 0x821d
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		{Player 2}
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		}
		{NameId 104 56}
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	{Human "single/ger/mgun" 0x821f
		{Position 0 0}
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		{Chassis
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		{NameId 138 0}
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	{Entity "sdkfz251_1" 0x9041
		{Position 191.02 -1946.45 58.85}
		{xform zl 143.63 y 17.35 zw -64.66}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 2}
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		{Chassis
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	}
	{Human "single/ger/smg" 0x9057
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		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{NameId 132 150}
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	{Human "single/ger/smg" 0x9058
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				{current 200}
			}
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		{Player 2}
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		{MID 308}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 130}
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	{Human "single/ger/rifle" 0x9059
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		{Extender "vitality"
			{Health
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				{current 200}
			}
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		{Player 2}
		{Operatable}
		{MID 309}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 79}
		{LastItem "mauzer"}
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	{Human "single/ger/bazoker" 0x905a
		{Position 180.82 -1981.39}
		{xform zl 88 y 13.9 zw -100.25}
		{Player 2}
		{Operatable}
		{MID 310}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 7}
		{LastItem "panzershreck weapon"}
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	{Human "single/ger/bazoker" 0x905b
		{Position 178.52 -1991.89}
		{xform zl 88 y 13.9 zw -100.25}
		{Player 2}
		{Operatable}
		{MID 316}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 149}
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	{Human "single/ger/mgun" 0x905c
		{Position 195.61 -1959.85}
		{xform zl -144.71 y 24.59 zw -45}
		{Player 2}
		{Operatable}
		{MID 317}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 131}
		{LastItem "mg42"}
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	{Human "single/ger/smg" 0x905f
		{Position 193.3 -1970.53}
		{xform zl -144.71 y 24.59 zw -45}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 318}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 121}
		{LastItem "mp40"}
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	{Human "single/ger/mgun" 0x9060
		{Position 188.82 -1991.18}
		{xform zl -144.71 y 24.59 zw -45}
		{Player 2}
		{Operatable}
		{MID 319}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 127}
		{LastItem "mg42"}
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	{Human "single/ger/mgun" 0x9062
		{Position 183.09 -1970.97}
		{xform zl 88 y 13.9 zw -100.25}
		{Player 2}
		{Operatable}
		{MID 320}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 138}
		{LastItem "mg42"}
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	{Human "single/ger/mgun" 0x9064
		{Position 185.25 -1961.07}
		{xform zl 88 y 13.9 zw -100.25}
		{Player 2}
		{Operatable}
		{MID 326}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 28}
		{LastItem "mg42"}
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	{Entity "pdr25" 0x8215
		{Position 1183.86 1443.07}
		{xform zl 0.48 y 2.96 zw -109.01}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret"
				{Orientation
					0.972 0 -0.233
					0 1 0
					0.233 0 0.972
				}
				{Position 17.6072 7.01711e-007 -0.445308}
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body turret pivot_front wheell"
				{Orientation
					0.423 0 -0.906
					-0.906 0 -0.423
					0 1 0
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			{BoneSave "basis body turret pivot_front wheelr"
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					0.423 0 -0.906
					-0.906 0 -0.423
					0 1 0
				}
				{Value 1.10329}
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			{BoneSave "basis body round"
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		}
		{Placer
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			{State "commander" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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			{animation
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			{ik
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		}
		{AreaDisable "open"}
		{Player 3}
		{Operatable}
		{MID 327}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentSpeed 0.0297778}
			{CurrentGear 3}
			{CurrentGearDir 0}
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	}
	{Human "single/rus/smg" 0x821a
		{Position 1161.82 1446.13}
		{xform zl 0.48 y 2.96 zw -109.01}
		{Player 3}
		{Operatable}
		{MID 328}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 63}
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	{Human "single/rus/mgun" 0x821c
		{Position 1205.58 1431.89}
		{xform zl 0.48 y 2.96 zw -109.01}
		{Player 3}
		{Operatable}
		{MID 329}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 16}
	}
	{Human "single/rus/smg" 0x8220
		{Position 77.72 1265.73}
		{xform zl 0.1 y 14.64 zw -66.12}
		{Player 3}
		{Operatable}
		{MID 330}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 66}
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	{Human "single/rus/mgun" 0x8222
		{Position 96.79 1282.85}
		{xform zl 0.1 y 14.64 zw -66.12}
		{Player 3}
		{Operatable}
		{MID 331}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 17}
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	{Entity "pdr25" 0x8223
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		{xform zl 1.22 y 1.16 zw -67.24}
		{SpawnedInFog}
		{Skeleton
			{BoneSave ""
				{Orientation
					0.406 -0.914 -0.02
					0.914 0.406 0
					0.008 -0.019 1
				}
				{Position 91.0524 1266.28 17.0686}
				{Animations
					{"close" 18.5 -1 0 0}
				}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.972 0 -0.233
					0 1 0
					0.233 0 0.972
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				{Position 17.6072 7.01711e-007 -0.445308}
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			{BoneSave "basis body turret pivot_front wheell"
				{Orientation
					0.423 0 -0.906
					-0.906 0 -0.423
					0 1 0
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			{BoneSave "basis body turret pivot_front wheelr"
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					-0.906 0 -0.423
					0 1 0
				}
				{Value 1.76336}
			}
			{BoneSave "basis body round"
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		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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			{ik
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			}
		}
		{Interaction
			{Calls
				{1763 0.7}
				{"engine_stopped" 1788 2}
				{"engine_steam_stopped" 1791 12}
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		}
		{AreaDisable "close"}
		{Player 3}
		{Operatable}
		{MID 332}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGear 1}
			{CurrentGearDir 0}
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	{Human "single/rus/smg" 0x8227
		{Position 611 2635.51}
		{xform zl -70.43}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 333}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 2}
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	{Human "single/rus/smg" 0x8228
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		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 334}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 87 26}
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	{Human "single/rus/mgun" 0x8229
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		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 335}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 6 44}
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	{Human "single/rus/mgun" 0x822b
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		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 336}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 43 30}
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	{Human "single/rus/rifle" 0x822c
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		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 337}
		{Able "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 51 94}
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	{Human "single/rus/bazoker" 0x9043
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		{xform zl -77.86}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 338}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 52 50}
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	{Human "single/ger/rifle" 0x8231
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{MID 339}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
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		}
		{Chassis
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		{NameId 100 88}
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	{Human "single/ger/smg" 0x8232
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Weaponry
			{State
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		}
		{Chassis
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		{NameId 132 0}
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	{Human "single/ger/mgun" 0x8234
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		{Player 2}
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		{MID 341}
		{Weaponry
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				{Ammo
					{Loading "mgun" "ammo" 75}
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		}
		{Chassis
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		{NameId 123 131}
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	{Human "single/ger/bazoker" 0x8237
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		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 342}
		{Weaponry
			{State
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					{Loading "bazooka" "ammo"}
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		}
		{Chassis
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		{NameId 9 80}
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	{Human "single/ger/smg" 0x823a
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Weaponry
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		{Chassis
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		{NameId 126 8}
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	{Human "single/ger/mgun" 0x823b
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		{Player 2}
		{Operatable}
		{MID 344}
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			{State
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					{Loading "mgun" "ammo" 75}
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		{Chassis
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		{NameId 1 150}
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	{Human "single/ger/rifle" 0x823d
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Weaponry
			{State
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					{Loading "rifle" "ammo" 5}
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		}
		{Chassis
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		{NameId 39 132}
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	{Human "single/ger/rifle" 0x8242
		{Position 3517.57 -202.28}
		{xform zl 101.43}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Weaponry
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					{Loading "rifle" "ammo" 5}
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		}
		{Chassis
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		{NameId 25 122}
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	{Human "single/ger/smg" 0x8243
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		{xform zl -164.65}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{Weaponry
			{State
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					{Loading "pistol" "ammo" 32}
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		{Chassis
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		{NameId 62 128}
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	{Human "single/ger/bazoker" 0x8244
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		{xform zl -171.52}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 348}
		{Weaponry
			{State
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					{Loading "bazooka" "ammo"}
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		}
		{Chassis
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		{NameId 66 139}
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	{Entity "pointer" 0x824f
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		{Skeleton
			{BoneSave "pointer"
				{Orientation
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					0.249 -0.969 0
					0 0 1
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				{Position 1.4259e-024 -7.89695e-008 -0.287577}
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	{Human "single/ger/smg" 0x8251
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		{xform zl -103.4 y 4.65 zw 37.75}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 353}
		{Able "-select"}
		{Chassis
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		{NameId 100 90}
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	{Entity "mg34_stan" 0x8252
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		{xform zl 157.71}
		{Skeleton
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			{BoneSave "basis body turret gun_rot"
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		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
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		{Player 2}
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		{Weaponry
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		{Chassis
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	{Human "single/ger/smg" 0x9050
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		{xform zl 116.14}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 355}
		{Able "-select"}
		{Chassis
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		{NameId 132 2}
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	{Entity "mg34_stan" 0x9051
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		{Skeleton
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			{BoneSave "basis body turret gun_rot"
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		{Armor "shield"
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					{matrix
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		{Armor "body"
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		{Placer
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		{Player 2}
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	{Human "single/ger/sniper" 0x9053
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		{Examined 1}
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 123 133}
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	{Human "single/ger/sniper" 0x9056
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 9 82}
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	{Entity "tree_attach" 0x9054
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		{TexMod "8"}
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		{Interaction
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	{Entity "ba64" 0x8259
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		{TexMod "2"}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		{Player 3}
		{Operatable}
		{MID 360}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
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	{Human "single/rus/mgun" 0x825b
		{Position 602.34 2800.14}
		{xform zl 179.65 y 23.76 zw 99.79}
		{Player 3}
		{Operatable}
		{MID 361}
		{Chassis
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		}
		{NameId 38 67}
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	{Human "single/rus/smg" 0x825c
		{Position 606.29 2818.78}
		{xform zl 170.27 y 0.83 zw 109.2}
		{Player 3}
		{Operatable}
		{MID 362}
		{Chassis
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		}
		{NameId 32 18}
	}
	{Human "single/ger/sniper" 0x825e
		{Position 928.45 482.76}
		{xform zl -121.65}
		{Fogable always}
		{Discovered 0}
		{Player 2}
		{Operatable}
		{MID 363}
		{Chassis
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			{MovementSpeed 0.0444444}
		}
		{NameId 100 91}
		{Cover
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				{wall 916.584 479.884 929.805 494.891}
				{row 0}
			}
		}
		{FsmState "stand"}
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	{Entity "tree_attach" 0x825f
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		{xform zl 138.62}
		{TexMod "8"}
		{Volume "attach01"
			{able {touch 0}}
		}
	}
	{Entity "wood_table" 0x8260
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		{xform zl -20.57}
		{SkeletonSrc "wood_table_x"}
		{Armor "body"
			{wounds
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					{matrix
						{pos 0 0 0}
						{nxform 0.849 1.571 3.112}
					}
				}
			}
		}
	}
	{Entity "wood_table" 0x9400
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		{xform zl 90.12 y 86.62 zw 148.26}
		{Simulation {Able 1}}
	}
	{Human "single/ger/mgun" 0x9404
		{Position 2657.23 -99.98}
		{xform zl 71}
		{Extender "vitality"
			{Dead}
			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 364}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 92}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8263
		{Position 2698.14 -209.23}
		{xform zl -158.59}
		{Extender "vitality"
			{Dead}
			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 365}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 4}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Entity "r12" 0x8268
		{Position 1035.82 25.77 48.19}
		{xform zl 172.9}
		{Armor "body"
			{wounds
				{damage "body" -2.19825 0.633128
					{matrix
						{pos 14.199 3.121 1.299}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 2.94714 0.119221 7.62
					{matrix
						{pos 14.199 3.121 1.299}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 2.1783 0.240304 7.62
					{matrix
						{pos 14.199 -2.526 -2.027}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 0.2302 0.361357 7.62
					{matrix
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						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 0.882193 0.482427 7.62
					{matrix
						{pos 14.199 2.284 -2.461}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 1.13548 0.633128 7.62
					{matrix
						{pos 12.711 -5.327 2.444}
						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Player 2}
		{MID 41}
		{Chassis
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		}
	}
	{Human "single/ger/smg" 0x826b
		{Position 1047.44 217.35}
		{xform zl -8.21}
		{Extender "vitality"
			{Dead}
			{Health
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				{current -154.822}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 366}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 93}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x826c
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		{xform zl -7.1}
		{Extender "vitality"
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			{Health
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				{current -127.814}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 367}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 5}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x826d
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		{xform zl -52.12}
		{Extender "vitality"
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			{Health
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				{current -261.261}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 368}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 134}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x826e
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		{xform zl -137.12}
		{Extender "vitality"
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			{Health
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				{current -79.6587}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 369}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 83}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x826f
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		{xform zl 54.47}
		{Extender "vitality"
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			{Health
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				{current -268.844}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 370}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 9}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x8272
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		{xform zl 60.74 y 1.75 zw -68.47}
		{Extender "vitality"
			{Health
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				{current 200}
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		}
		{Player 2}
		{Operatable}
		{MID 371}
		{Chassis
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		}
		{NameId 100 94}
		{LastItem "mauzer"}
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	{Human "single/ger/smg" 0x8273
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		{xform zl -4.26 y 1.75 zw -68.47}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 372}
		{Chassis
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		}
		{NameId 132 6}
		{LastItem "mp40"}
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	{Human "single/ger/bazoker" 0x8276
		{Position 307.36 -1963.28}
		{xform zl 174.19 y 5.71 zw -81.94}
		{Player 2}
		{Operatable}
		{MID 373}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 135}
		{LastItem "panzershreck weapon"}
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	{Human "single/ger/mgun" 0x8278
		{Position 298.16 -1998.69}
		{xform zl -24.26 y 1.75 zw -68.47}
		{Player 2}
		{Operatable}
		{MID 374}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 84}
		{LastItem "mg42"}
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	{Human "single/ger/rifle" 0x827e
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		{xform zl 179.83 y 2.58 zw 87.46}
		{Extender "vitality"
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				{current 200}
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		}
		{Player 2}
		{Operatable}
		{MID 375}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 10}
		{LastItem "mauzer"}
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	{Human "single/ger/smg" 0x827f
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		{Extender "vitality"
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				{current 200}
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		}
		{Player 2}
		{Operatable}
		{MID 376}
		{Chassis
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		}
		{NameId 1 0}
		{LastItem "mp40"}
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	{Human "single/ger/bazoker" 0x8280
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		{xform zl -160.17 y 2.58 zw 87.46}
		{Player 2}
		{Operatable}
		{MID 377}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 133}
		{LastItem "panzershreck weapon"}
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	{Human "single/ger/mgun" 0x8281
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		{xform zl -95.17 y 2.58 zw 87.46}
		{Player 2}
		{Operatable}
		{MID 378}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 123}
		{LastItem "mg42"}
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	{Human "single/ger/smg" 0x8288
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		{xform zl -172.16 y 6.15 zw 174.51}
		{Extender "vitality"
			{Health
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				{current 200}
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		}
		{Player 2}
		{Operatable}
		{MID 380}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 140}
		{LastItem "mp40"}
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	{Human "single/ger/mgun" 0x828a
		{Position 406.31 -1644.92}
		{xform zl -13.45 y 10.92 zw 105.52}
		{Player 2}
		{Operatable}
		{MID 382}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 107}
		{LastItem "mg42"}
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	{Human "single/ger/mgun" 0x9055
		{Position 413.87 -1685.32}
		{xform zl 176.08 y 22.35 zw 101.24}
		{Player 2}
		{Operatable}
		{MID 379}
		{Chassis
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		}
		{NameId 122 42}
		{LastItem "mg42"}
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	{Human "single/ger/rifle" 0x905e
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		{xform zl 169.31 y 13.84 zw 12.59}
		{Extender "vitality"
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				{current 200}
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		}
		{Player 2}
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		{MID 381}
		{Chassis
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		{NameId 21 102}
		{LastItem "mauzer"}
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	{Human "single/ger/smg" 0x9067
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		{xform zl -109.26 y 1.75 zw -68.47}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
		{Operatable}
		{MID 384}
		{Chassis
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		}
		{NameId 43 11}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x8817
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		{xform zl 86.28 y 2.9 zw 120.95}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
		{Operatable}
		{MID 383}
		{Chassis
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		{NameId 58 43}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0x881e
		{Position 384.91 -1865.29}
		{xform zl 94.83 y 2.58 zw 87.46}
		{Extender "vitality"
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				{current 200}
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		{Player 2}
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		{MID 385}
		{Chassis
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		{NameId 104 57}
		{LastItem "mp40"}
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	{Human "single/ger/sniper" 0x904c
		{Position -650.92 -825.35}
		{xform zl 1.03}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 68}
		{Able "-select"}
		{Chassis
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		{NameId 100 95}
		{LastDyingAnimation "stand_die_front_3"}
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	{Entity "birds" 0x8289
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		{Extender "speaker"
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	}
	{Entity "birds" 0x828b
		{Position 1518.37 -159.97}
		{Extender "speaker"
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	}
	{Entity "secret_doc_bag3" 0x828c
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		{xform zl -90.8 y 33.17 zw 4.56}
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	{Human "single/ger/rifle" 0x8292
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		{xform zl -3.14}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 201}
		{Able "-select"}
		{Chassis
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		{NameId 100 96}
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	{Human "single/ger/smg" 0x8293
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		{xform zl -108.8}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 266}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 132 61}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
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	{Human "single/ger/smg" 0x8299
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		{xform zl -159.48 y 4.76 zw 92.82}
		{Player 2}
		{Operatable}
		{MID 388}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 100 97}
		{LastItem "mp40"}
		{LastThrowItem "m24x5 grenade"}
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	{Human "single/ger/smg" 0x829a
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		{xform zl 167.35 y 15.6 zw -54.59}
		{Player 2}
		{Operatable}
		{MID 389}
		{Chassis
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		}
		{NameId 132 62}
		{LastItem "mp40"}
		{LastThrowItem "m24x5 grenade"}
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	{Human "single/ger/mgun" 0x829b
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		{xform zl -179.46 y 22.98 zw 28.06}
		{Player 2}
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		{MID 390}
		{Chassis
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		{NameId 123 20}
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	{Human "single/ger/smg" 0xc003
		{Position -1344.96 -1111.69}
		{xform zl 23.47 y 2.04 zw -163.23}
		{Player 2}
		{Operatable}
		{MID 391}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 126 134}
		{LastItem "mp40"}
		{LastThrowItem "m24x5 grenade"}
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	{Human "single/ger/mgun" 0xc004
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		{xform zl 88.47 y 2.04 zw -163.23}
		{Player 2}
		{Operatable}
		{MID 392}
		{Chassis
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		{NameId 1 102}
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	{Human "single/ger/mgun" 0xc005
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		{xform zl 3.47 y 2.04 zw -163.23}
		{Player 2}
		{Operatable}
		{MID 393}
		{Chassis
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		{NameId 39 147}
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	{Human "single/ger/smg" 0xc00b
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		{xform zl -30.66 y 2.79 zw -99.18}
		{Player 2}
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		{Chassis
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		{NameId 62 36}
		{LastItem "mp40"}
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	{Human "single/ger/smg" 0xc00c
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		{xform zl 34.34 y 2.79 zw -99.18}
		{Player 2}
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		{Chassis
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		{NameId 66 57}
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	{Human "single/ger/mgun" 0xc00d
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		{xform zl -50.66 y 2.79 zw -99.18}
		{Player 2}
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		{Chassis
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		{NameId 140 99}
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			{BoneSave "basis body gun"
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		{Placer
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		{Extender "cannon"
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	}
	{Entity "sgrw42" 0x82a2
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		{Armor "body"
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		{Placer
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		{Extender "cannon"
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	{Human "single/rus/smg" 0xc009
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			{item "rpg40" "grenade" {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "bandage" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "mgun" "ammo" 100 {cell 4 7}}
			{item "m24" "grenade" {cell 0 8}}
			{item "mgun" "ammo" 100 {cell 2 8}}
			{item "mgun" "ammo" 100 {cell 4 8}}
			{item "pwm1" "grenade" {cell 0 9}}
			{item "m24x5" "grenade" {cell 2 9}}
			{item "rpg40" "grenade" {cell 4 9}}
			{item "f1" "grenade" {cell 5 0}}
			{item "rifle" "ammo" 6 {cell 5 1}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
		}
	}
	{Inventory 0x8012
		{box
			{clear}
			{item "g41" filled {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "bandage" 5 {cell 4 7}}
			{item "mgun" "ammo" 100 {cell 0 8}}
			{item "mgun" "ammo" 100 {cell 2 8}}
			{item "rifle" "ammo" 8 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "rifle" "ammo" 10 {cell 4 8}}
			{item "rifle" "ammo" 10 {cell 5 8}}
			{item "rifle" "ammo" 10 {cell 0 9}}
			{item "rifle" "ammo" 10 {cell 1 9}}
			{item "rifle" "ammo" 10 {cell 2 9}}
			{item "rifle" "ammo" 10 {cell 3 9}}
			{item "rifle" "ammo" 10 {cell 4 9}}
			{item "rifle" "ammo" 10 {cell 5 9}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "m24" "grenade" {cell 4 3}}
			{item "helmet1_ger" {cell 2 4}{user "head"}}
			{item "bandage" 2 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 4 6}}
			{item "mg34" filling "mgun" "ammo" 98 {cell 0 0}{user "hand_right"}}
			{item 0x828c {cell 0 4}}
		}
	}
	{Inventory 0x8014
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 2 6}}
			{item "m24" "grenade" {cell 4 6}}
			{item "helmet1_ger" {cell 4 0}{user "head"}}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "pistol" "ammo" 100 {cell 0 1}}
			{item "ppsh" filling "pistol" "ammo" 65 {cell 0 2}}
			{item "m24" "grenade" {cell 0 4}}
			{item "pwm1" "grenade" {cell 2 4}}
			{item "bandage" 4 {cell 2 5}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "m24" "grenade" {cell 4 4}}
			{item "pistol" "ammo" 100 {cell 4 5}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "bandage" 5 {cell 0 6}}
			{item "pistol" "ammo" 100 {cell 4 7}}
			{item "dp" filled {cell 0 8}}
			{item "mgun" "ammo" 100 {cell 2 1}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "m39" "grenade" {cell 5 8}}
			{item "m39" "grenade" {cell 5 9}}
		}
	}
	{Inventory 0x8018
		{box
			{clear}
			{item "dp" filled {cell 0 0}{user "hand_right"}}
			{item "helmet1_rus" {cell 2 2}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 6}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "molotov_coctail" "grenade" {cell 4 3}}
			{item "panzerfaust" "weapon" filled {cell 0 8}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 2 5}}
			{item "bazooka" "ammo" {cell 4 5}}
			{item "pwm1" "grenade" {cell 0 9}}
			{item "pwm1" "grenade" {cell 2 9}}
			{item "pwm1" "grenade" {cell 4 9}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "m39" "grenade" {cell 5 0}}
			{item "m39" "grenade" {cell 5 1}}
			{item "m39" "grenade" {cell 5 6}}
			{item "m39" "grenade" {cell 5 7}}
			{item "m39" "grenade" {cell 5 8}}
			{item "m24x5" "grenade" {cell 2 4}}
		}
	}
	{Inventory 0x9000
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "helmet1_ger" {cell 4 0}{user "head"}}
			{item "mg42" filled {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 4}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "rpg40" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24" "grenade" {cell 0 5}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 2 6}}
			{item "m24x5" "grenade" {cell 0 6}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 5 3}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "mgun" "ammo" 100 {cell 4 7}}
			{item "mgun" "ammo" 100 {cell 0 8}}
			{item "mgun" "ammo" 100 {cell 2 8}}
			{item "mgun" "ammo" 100 {cell 4 8}}
			{item "mgun" "ammo" 100 {cell 0 9}}
			{item "mgun" "ammo" 100 {cell 2 9}}
			{item "mgun" "ammo" 100 {cell 4 9}}
		}
	}
	{Inventory 0x9002
		{box
			{clear}
		}
	}
	{Inventory 0x9007
		{box
			{clear}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x801b
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x801f
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "mp40" {cell 0 1}}
		}
	}
	{Inventory 0x8022
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8036
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8038
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 39 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x803a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x803c
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9005
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x900c
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "mp40" {cell 0 0}}
		}
	}
	{Inventory 0x900e
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9010
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x804a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
		}
	}
	{Inventory 0x804e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9802
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x980b
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x980f
		{box
			{clear}
			{item "mgun" "ammo" 505 {cell 0 0}}
		}
	}
	{Inventory 0x8400
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 49 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 38 {cell 0 1}}
		}
	}
	{Inventory 0x9807
		{box
			{clear}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9809
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x900b
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9016
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 13 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "mp40" {cell 4 0}}
			{item "mp41" {cell 0 0}}
			{item "mp41" {cell 0 2}}
			{item "mp41" {cell 0 4}}
			{item "mp40" {cell 4 2}}
			{item "mp40" {cell 4 4}}
			{item "pistol" "ammo" 1000 {cell 0 6}}
			{item "pistol" "ammo" 1000 {cell 2 6}}
		}
	}
	{Inventory 0x900a
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9011
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 30 {cell 0 2}}
		}
	}
	{Inventory 0x9015
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9019
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x901c
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "fieldcap1_rus" {cell 4 0}}
			{item "mp40" {cell 0 2}}
		}
	}
	{Inventory 0x901f
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 0}}
			{item "mp40" {cell 2 0}}
			{item "mp40" {cell 0 2}}
		}
	}
	{Inventory 0x9021
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x880c
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8071
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8073
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8075
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8077
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8079
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x9020
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x807f
		{box
			{clear}
			{item "mgun" "ammo" 400 {cell 0 0}}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x8081
		{box
			{clear}
			{item "mgun" "ammo" 52 {cell 0 0}}
		}
	}
	{Inventory 0x807c
		{box
			{clear}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 50 {cell 0 2}}
			{item "dynamite" {cell 4 1}}
		}
	}
	{Inventory 0x8082
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8084
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x808a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x808b
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 22 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8005
		{box
			{clear}
			{item "pistol" "ammo" 29 {cell 0 0}}
			{item "mp40" {cell 0 3}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}}
			{item "bandage" 3 {cell 3 0}}
			{item "knife_rus" {cell 0 5}}
			{item "fieldcap_rus" {cell 3 5}}
		}
	}
	{Inventory 0x8009
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x800b
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x800f
		{box
			{clear}
		}
	}
	{Inventory 0x809f
		{box
			{clear}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80ab
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80ac
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80ad
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80ae
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80a9
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "rifle" "ammo" 2 {cell 4 0}}
		}
	}
	{Inventory 0x80aa
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80b5
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80b9
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80c0
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80c1
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80c3
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80c5
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80ce
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80d4
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80d6
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80d8
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80da
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80dc
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80e4
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80e5
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80e6
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80e7
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80eb
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x80ec
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x80ed
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x80ef
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x80f5
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x80ff
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x80fd
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8104
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8106
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8108
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x810a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x810c
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dt" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x9013
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9017
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x901e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9023
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9025
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9027
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9029
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80f3
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80f4
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80f7
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80fc
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8100
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8102
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8105
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8109
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8110
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8111
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8112
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8113
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8116
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8117
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x811b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x811c
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x811d
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8122
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8123
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8124
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8125
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x812a
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x812b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x812c
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x812d
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8133
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8136
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8137
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x813a
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 26 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x813b
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8138
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x813c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8141
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8142
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8145
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8146
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x814e
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8151
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "dt" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x8152
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8154
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x880d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x815b
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9028
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x902d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x902c
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8810
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 23 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x902b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9034
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80b0
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x980a
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_left"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x980c
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_left"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9813
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9037
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8814
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8816
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x8818
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x881b
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x8820
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8821
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8822
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8823
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8828
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8829
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x882a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x882b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8830
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8831
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8832
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8833
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8175
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8176
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8179
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_left"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817c
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_left"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8180
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8183
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8188
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x818a
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 49 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x903d
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903f
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9040
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9045
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9047
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8194
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8197
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8198
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9049
		{box
			{clear}
			{item "mg42" filled {cell 0 3}}
			{item "mgun" "ammo" 198 {cell 0 0}}
		}
	}
	{Inventory 0x881a
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x881c
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x881f
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81aa
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ac
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81ad
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81ae
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x81b1
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "bullet45" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet45" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}}
		}
	}
	{Inventory 0x9808
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x980d
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9811
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x9817
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9818
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9819
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x981d
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x981e
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x981f
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x9823
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9824
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x81bd
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 27 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x903b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ba
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9c01
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9c06
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c07
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c08
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c09
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c0e
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c0f
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c10
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c11
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c16
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c17
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c18
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c19
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81cc
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903a
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9042
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9044
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x904d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x904e
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x904f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81d2
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x81d7
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81d9
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81db
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81dd
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81e3
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81e4
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81e7
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9039
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x904a
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x81e6
		{box
			{clear}
			{item "mortar" "ammo" 60 {cell 0 0}}
		}
	}
	{Inventory 0x81e8
		{box
			{clear}
			{item "mgun" "ammo" 3000 {cell 0 0}}
			{item "pistol" "ammo" 500 {cell 2 0}}
			{item "m24" "grenade" 20 {cell 4 0}}
			{item "m24x5" "grenade" 10 {cell 6 0}}
		}
	}
	{Inventory 0x81eb
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 1}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x9402
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 1}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x904b
		{box
			{clear}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x81ed
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81ee
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_left"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ef
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x81f1
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f3
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f5
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f7
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8203
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8205
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8207
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8209
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x820b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8217
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8219
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x821b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x821d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x821f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9041
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x9057
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9058
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9059
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x905a
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x905b
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x905c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x905f
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9060
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9062
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9064
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x821a
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x821c
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8220
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8222
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x8227
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8228
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8229
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x822b
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x822c
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg43" "grenade" {cell 4 2}}
			{item "rpg43" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0x9043
		{box
			{clear}
			{item "ptrs" filled {cell 0 0}{user "hand_right"}}
			{item "ptr" "ammo" 5 {cell 0 2}}
			{item "pistol" "ammo" 50 {cell 2 2}}
			{item "tt" filled {cell 4 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8231
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8232
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8234
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8237
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x823a
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x823b
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x823d
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8242
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8243
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8244
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x8251
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9050
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9053
		{box
			{clear}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9056
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x8259
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "dt" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x825b
		{box
			{clear}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x825c
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x825e
		{box
			{clear}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9404
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8263
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 68 {cell 0 0}{user "hand_left"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}{user "hand_right"}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8268
		{box
			{clear}
			{item "mgun" "ammo" 200 {cell 0 0}}
			{item "mg34" {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x826b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x826c
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x826d
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x826e
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x826f
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8272
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8273
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8276
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x8278
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x827e
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x827f
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8280
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x8281
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8288
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x828a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9055
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x905e
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9067
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8817
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x881e
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x904c
		{box
			{clear}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
			{item "knife_rus" {cell 4 0}}
		}
	}
	{Inventory 0x8292
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8293
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8299
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x829a
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x829b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc003
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc004
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc005
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc00c
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc00d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82a1
		{box
			{clear}
			{item "mortar" "ammo" 11 {cell 0 0}}
		}
	}
	{Inventory 0x82a2
		{box
			{clear}
			{item "mortar" "ammo" 8 {cell 0 0}}
		}
	}
	{Inventory 0x82a7
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x82a8
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x82a9
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x82aa
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0xc000
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0xc009
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xc00a
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xc00e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filled {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "rpg40" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0xc00f
		{box
			{clear}
			{item "mosin" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg43" "grenade" {cell 4 2}}
			{item "rpg43" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0x82b5
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b7
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b8
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b9
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82ba
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82bb
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc010
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc012
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc013
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x82bf
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 2 0}}
			{item "mgun" "ammo" 797 {cell 0 0}}
		}
	}
	{Inventory 0xa001
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 2 4}}
			{item "rifle" "ammo" 10 {cell 2 5}}
			{item "mauzer" {cell 4 4}}
			{item "mauzer" {cell 4 2}}
			{item "rifle" "ammo" 10 {cell 3 2}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 10 {cell 3 4}}
			{item "rifle" "ammo" 10 {cell 3 5}}
			{item "panzershreck" "weapon" {cell 3 0}}
			{item "panzershreck" "ammo" {cell 0 2}}
			{item "panzershreck" "ammo" {cell 0 3}}
			{item "panzershreck" "ammo" {cell 0 4}}
			{item "panzershreck" "ammo" {cell 0 5}}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
		}
	}
	{Inventory 0xe000
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 2 0}}
		}
	}
	{Inventory 0x82be
		{box
			{clear}
			{item "m24x5" "grenade" 5 {cell 0 0}}
			{item "m24" "grenade" 5 {cell 2 1}}
			{item "m24x5" "grenade" 5 {cell 2 0}}
			{item "m24x5" "grenade" 5 {cell 4 0}}
			{item "m24" "grenade" 5 {cell 4 1}}
			{item "m24" "grenade" 5 {cell 0 1}}
			{item "bandage" 5 {cell 6 0}}
			{item "bandage" 5 {cell 6 1}}
			{item "sg44" {cell 0 2}}
			{item "sg44" {cell 0 4}}
			{item "mp41" {cell 4 2}}
			{item "mp41" {cell 4 4}}
		}
	}
	{Inventory 0x82c0
		{box
			{clear}
			{item "bandage" 55 {cell 4 4}}
			{item "m24" "grenade" 13 {cell 4 5}}
			{item "rifle" "ammo" 35 {cell 5 2}}
			{item "pwm1" "grenade" 2 {cell 6 4}}
			{item "body_armor" {cell 0 0}}
			{item "m39" "grenade" 11 {cell 5 1}}
			{item "m24x5" "grenade" 29 {cell 2 5}}
			{item "pistol" "ammo" 2078 {cell 2 3}}
			{item "mgun" "ammo" 144 {cell 2 4}}
		}
	}
	{Inventory 0xc001
		{box
			{clear}
			{item "g41" {cell 0 2}}
			{item "bullet75" "fg" "ammo" 50 {cell 4 2}}
			{item "bullet75" "ap" "ammo" 50 {cell 4 3}}
			{item "mgun" "ammo" 1053 {cell 5 0}}
		}
	}
	{Inventory 0x82c9
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82ca
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82cb
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82cc
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82cd
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc007
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc008
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82d1
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82d3
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82d4
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82d6
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x905d
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9061
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82d9
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 2 0}}
		}
	}
	{Inventory 0x82da
		{box
			{clear}
			{item "mauzer" 3 {cell 4 0}}
			{item "rifle" "ammo" 155 {cell 0 2}}
			{item "mosin_s" filled {cell 1 2}}
		}
	}
	{Inventory 0xe002
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82df
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8811
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8824
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8826
		{box
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			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 30 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x882c
		{box
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			{item "mauzer" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xea00
		{box
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			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xea04
		{box
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			{item "mauzer" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
		}
	}
	{Inventory 0xcd40
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "dt" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xcd42
		{box
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			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xcd43
		{box
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			{item "fieldcap_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe400
		{box
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			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe402
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe404
		{box
			{clear}
			{item "panzerfaust" "weapon" filled {cell 0 0}}
			{item "panzershreck" "weapon" {cell 0 1}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "molotov_coctail" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "body_armor" {cell 2 5}{user "body"}}
			{item "helmet1_ger" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xe407
		{box
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			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe409
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			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe40b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Brain 0x8002
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			{retreat_ratio 100}
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	{Brain 0x8004
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			{retreat_ratio 100}
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	{Brain 0x8008
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	{Brain 0x8010
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	{Brain 0x8014
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			{eCannonState 0}
			{eCannonState 0}
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			{eCannonState 0}
			{eCannonState 0}
			{eCannonState 0}
			{eCannonState 0}
			{eCannonState 0}
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			{eCannonState 0}
			{eCannonState 0}
			{eCannonState 0}
			{eCannonState 0}
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			{eCannonState 0}
			{eCannonState 0}
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			{eCannonState 0}
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			{eCannonState 0}
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			{eCannonState 0}
			{eAttackBySelector
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			{eAttackBySelector
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					{zone "gunlayer2"}
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			{eAttackBySelector
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		{IdleMovement 0 1 0}
	}
	{Brain 0x82a7
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				{state completed}
				{point task_docs}
			}
			{"move_off_bridge"
				{desc "$/tack_move_off_bridge"}
				{primary}
				{point task_move_off_bridge}
				{status 7193063}
			}
			{"hold_crossroad"
				{desc "$/task_hold_crossroad"}
				{state hidden}
				{point task_hold_crossroad}
			}
			{"desrt_bridge"
				{desc ""}
				{state hidden}
				{point task_destr_bridge}
			}
			{"move_off_crossroad"
				{desc "$/task_move_off_crossroad"}
				{primary}
				{state hidden}
				{point task_move_off_cr}
			}
		}
		{cameras
			{"car_for_general"
				{"key000"
					{position -167.212 -1043.53 642.112}
					{look_at 383.369 -1127.52 0}
					{fov 65}
				}
				{"key001"
					{time 9}
					{position 579.689 -211.372 400.771}
					{look_at 1240.36 -418.5 0}
					{fov 65}
				}
				{"key002"
					{time 13}
					{position 1251.13 528.43 397.544}
					{look_at 1915.71 327.695 0}
					{fov 65}
				}
				{"key003"
					{time 17}
					{position 2000.27 746.32 360.491}
					{look_at 2234.66 193.952 0}
					{fov 65}
				}
			}
			{"begin'"
				{"key000"
					{position -1173.79 1438.38 373.109}
					{look_at -531.161 1142.03 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position 275.769 601.941 400.805}
					{look_at 710.448 1140.84 0}
					{fov 65}
				}
				{"key002"
					{time 6}
					{position 1443.89 1607.58 406.43}
					{look_at 980.817 1097.3 0}
					{fov 65}
				}
				{"key003"
					{time 9}
					{position 223.931 781.374 383.769}
					{look_at 710.158 275.108 0}
					{fov 65}
				}
				{"key004"
					{time 12}
					{position -1226.97 -257.838 524.143}
					{look_at -1025.13 -827.517 0}
					{fov 65}
				}
				{"key005"
					{time 15}
					{position 1927.61 -482.608 441.159}
					{look_at 2554.57 -253.894 0}
					{fov 65}
				}
				{"key006"
					{time 18}
					{position 2312.22 376.063 429.445}
					{look_at 2554.57 -253.893 0}
					{fov 65}
				}
				{"key007"
					{time 21}
					{position 2705.69 616.118 364.019}
					{look_at 2376.65 1247.96 0}
					{fov 65}
				}
				{"key008"
					{time 24}
					{position 545.078 2066.19 464.181}
					{look_at 748.317 1447.13 0}
					{fov 65}
				}
				{"key009"
					{time 26}
					{position -1173.79 1438.38 373.109}
					{look_at -531.161 1142.03 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position -1651.55 647.267 315.467}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
			}
			{"begin''"
				{"key000"
					{position -1622.84 579.279 315.99}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
				{"key001"
					{time 2.598}
					{position -966.971 1026.57 315.466}
					{look_at -516.565 1015.89 0}
					{fov 65}
				}
				{"key002"
					{time 5.197}
					{position 557.789 671.983 317.036}
					{look_at 774.019 1065.98 0}
					{fov 65}
				}
				{"key003"
					{time 6.499}
					{position 503.153 1519.79 332.528}
					{look_at 808.432 1205.58 0}
					{fov 65}
				}
				{"key004"
					{time 7.796}
					{position 1201.06 1516.02 315.466}
					{look_at 940.768 1148.29 0}
					{fov 65}
				}
				{"key005"
					{time 9.097}
					{position 2705.47 1530.88 315.464}
					{look_at 2354.89 1247.91 0}
					{fov 65}
				}
				{"key006"
					{time 11.699}
					{position 2202.7 -189.797 315.467}
					{look_at 2652.95 -205.733 0}
					{fov 65}
				}
				{"key007"
					{time 12.998}
					{position 2457.47 194.62 319.126}
					{look_at 2610.97 -226.208 0}
					{fov 65}
				}
				{"key008"
					{time 15.597}
					{position 1350.06 407.726 315.467}
					{look_at 1022.57 98.3237 0}
					{fov 65}
				}
				{"key009"
					{time 16.899}
					{position 535.438 655.743 315.467}
					{look_at 690.314 232.666 0}
					{fov 65}
				}
				{"key010"
					{time 19.499}
					{position -795.078 -484.461 315.467}
					{look_at -862.664 -929.896 0}
					{fov 65}
				}
				{"key011"
					{time 22.099}
					{position -1397.17 -586.533 315.467}
					{look_at -1149.35 -962.782 0}
					{fov 65}
				}
				{"key012"
					{time 24.697}
					{position -1622.84 579.279 315.99}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
			}
			{"begin'''"
				{"key000"
					{position -1622.84 579.279 315.99}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
				{"key001"
					{time 1.799}
					{position -924.623 1080.63 315.466}
					{look_at -474.102 1077.29 0}
					{fov 65}
				}
				{"key002"
					{time 3.598}
					{position 369.3 1159.72 315.466}
					{look_at 819.821 1156.38 0}
					{fov 65}
				}
				{"key003"
					{time 5.4}
					{position 604.466 1563.9 315.466}
					{look_at 894.314 1218.98 0}
					{fov 65}
				}
				{"key004"
					{time 7.197}
					{position 1180.57 1570.78 315.467}
					{look_at 961.051 1177.34 0}
					{fov 65}
				}
				{"key005"
					{time 9}
					{position 447.571 927.764 315.467}
					{look_at 711.792 562.842 0}
					{fov 65}
				}
				{"key006"
					{time 10.8}
					{position 306.077 108.869 315.467}
					{look_at 728.063 266.693 0}
					{fov 65}
				}
				{"key007"
					{time 12.6}
					{position 2037.41 -460.687 315.467}
					{look_at 2450.56 -280.995 0}
					{fov 65}
				}
				{"key008"
					{time 14.399}
					{position 2213.74 135.699 315.467}
					{look_at 2556.36 -156.866 0}
					{fov 65}
				}
				{"key009"
					{time 16.2}
					{position 1829.74 1287.24 315.467}
					{look_at 2278.85 1251.41 0}
					{fov 65}
				}
				{"key010"
					{time 18}
					{position 2317.25 840.475 315.467}
					{look_at 2377.58 1286.95 0}
					{fov 65}
				}
				{"key011"
					{time 19.798}
					{position 2806.93 1423.46 315.467}
					{look_at 2377.58 1286.95 0}
					{fov 65}
				}
				{"key012"
					{time 24.2}
					{position 368.098 1572.42 315.463}
					{look_at 734.903 1310.82 0}
					{fov 65}
				}
				{"key013"
					{time 30}
					{position -1622.84 579.279 315.99}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
			}
			{"begin"
				{"key000"
					{position -1651.55 647.267 315.467}
					{look_at -1222.85 785.815 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position -483.023 1128.89 315.466}
					{look_at -34.2205 1089.44 0}
					{fov 65}
				}
				{"key002"
					{time 6}
					{position 1527.43 1039.94 315.467}
					{look_at 1846.99 722.344 0}
					{fov 65}
				}
				{"key003"
					{time 9}
					{position 2251.6 118.39 315.467}
					{look_at 2611.3 -152.895 0}
					{fov 65}
				}
			}
			{"gunlayer1"
				{"key000"
					{position -4.76032 651.129 407.806}
					{look_at 289.712 428.688 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position -4.76035 651.129 407.806}
					{look_at 289.712 428.688 0}
					{fov 65}
				}
			}
			{"cistern"
				{"key000"
					{position 204.278 -153.219 325.095}
					{look_at 526.017 48.7639 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position 204.278 -153.219 325.095}
					{look_at 526.017 48.7639 0}
					{fov 65}
				}
			}
			{"destr_bridge"
				{"key000"
					{position -748.753 -438.413 315.467}
					{look_at -843.581 -878.854 0}
					{fov 65}
				}
			}
			{"crossroad"
				{"key000"
					{position 555.603 878.84 421.324}
					{look_at 721.907 1190.82 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position 924.677 871.374 399.176}
					{look_at 721.907 1190.82 0}
					{fov 65}
				}
			}
			{"route"
				{"key000"
					{position 875.923 -624.059 315.467}
					{look_at 1320.69 -552.208 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position 1913.34 -216.163 315.466}
					{look_at 2332.75 -380.723 0}
					{fov 65}
				}
			}
		}
		{triggers
			{"init"
				{on}
				{condition
					{terms
						{"1.event"
							{id "camera_done"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name squad1}
									}
								}
							}
						}
						{movement
							{type crawl}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 9}
							}
						}
						{action
							{type start}
							{waypoint "3"}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 10}
							}
						}
						{action
							{type start}
							{waypoint "105"}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 7}
							}
						}
						{action
							{type start}
							{waypoint "104"}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 8}
							}
						}
						{action
							{type start}
							{waypoint "103"}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 11}
							}
						}
						{action
							{type start}
							{waypoint "106"}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "2"}
									}
									{state
										{state linked}
									}
									{state
										{state inactive}
									}
								}
							}
							{group
								{include
									{player
										{player "2"}
									}
									{state
										{state linked}
									}
								}
							}
							{group
								{include
									{player
										{player "2"}
									}
									{state
										{state inactive}
									}
								}
							}
							{group
								{include
									{player
										{player "2"}
									}
								}
							}
						}
						{ai
							{advance_ratio "0.6"}
							{retreat_ratio 100}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "3"}
									}
									{state
										{state linked}
									}
									{state
										{state inactive}
									}
								}
							}
							{group
								{include
									{player
										{player "3"}
									}
									{state
										{state linked}
									}
								}
							}
							{group
								{include
									{player
										{player "3"}
									}
									{state
										{state inactive}
									}
								}
							}
							{group
								{include
									{player
										{player "3"}
									}
								}
							}
						}
						{ai
							{advance_ratio "0.3"}
							{retreat_ratio 40}
						}
					}
				}
			}
			{"germ/germ_s1_goes"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 3}
								{state dead}
							}
						}
					}
				}
				{actions
					{## "delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 35 36 37}
							}
						}
						{action
							{type start}
							{waypoint "78"}
						}
					}
					{"actor_state"
						{selector
							{mids 35 36 37}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"germ/germ_kubel_goes"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{mids 31}
								{state inhabited}
							}
						}
					}
				}
				{actions
					{"board"
						{selector
							{mids 19 21 22}
						}
						{vehicle
							{mids 41}
						}
					}
				}
			}
			{"germ/germ_s2_goes"
				{on}
				{condition
					{terms
						{"1.event"
							{id "minomet_shot"}
						}
					}
				}
				{actions
					{"board"
						{selector
							{mids 99 100 101 102}
						}
						{vehicle
							{mids 48}
						}
					}
				}
			}
			{"germ/germ_s2_crew_in"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle 48}
							{units
								{mids 99 100 101 102}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 48}
							}
						}
						{action
							{type start}
							{waypoint "29"}
						}
					}
				}
			}
			{"game/lose"
				{condition
					{expression "(!1 | 2) &!3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 73}
								{zone "general_run"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.event"
							{id "all_done"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message "$/gameover_loose"}
					}
					{"music"
						{start "/music/defeat_rus_v2.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"tasks/bridge_comp"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{zone "near_bridge"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "bridge_attack"}
						{state complete}
					}
					{"event"
						{event "defenders_move"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"germ/germ_kubel_crew_in"
				{condition
					{terms
						{"1.crew"
							{vehicle 41}
							{units
								{mids 19 22 21}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 41}
							}
						}
						{action
							{type start}
							{waypoint "28"}
						}
					}
				}
			}
			{"germ/germ_s3_goes"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 1}
								{state dead}
							}
						}
						{"2.entities"
							{selector
								{mids 13}
								{state dead}
							}
						}
					}
				}
				{actions
					{## "delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 60 61 62 63}
							}
						}
						{action
							{type start}
							{waypoint "42"}
						}
					}
					{"actor_state"
						{selector
							{mids 60 61 62 63}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"germ/germ_sdkfz_s1_goes"
				{on}
				{condition
					{expression "(1 & 3) | 4"}
					{terms
						{"1.entities"
							{selector
								{mids 31}
								{state "not inhabited"}
							}
						}
						{"3.entities"
							{selector
								{mids 44}
								{state "not inhabited"}
							}
						}
						{"4.event"
							{id "minomet_skip"}
						}
					}
				}
				{actions
					{"board"
						{selector
							{mids 66 67}
						}
						{vehicle
							{mids 70}
						}
					}
					{"board"
						{selector
							{mids 71 72}
						}
						{vehicle
							{mids 65}
						}
					}
					{"actor_state"
						{selector
							{mids 66 67}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 71 72}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"germ/germ_sdkfz_s1_crew_in"
				{condition
					{expression "(1 | 2) & 3"}
					{terms
						{"1.crew"
							{vehicle 70}
							{units
								{mids 66 67}
							}
						}
						{"2.crew"
							{vehicle 65}
							{units
								{mids 71 72}
							}
						}
						{"3.trigger"
							{name "germ/germ_sdkfz_s1_goes"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 70}
							}
						}
						{action
							{type start}
							{waypoint "82"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 65}
							}
						}
						{action
							{type start}
							{waypoint "82"}
						}
					}
				}
			}
			{"ally/ally_move"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 31}
								{state "not inhabited"}
							}
						}
						{"3.entities"
							{selector
								{mids 44}
								{state "not inhabited"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type squad}
							{squad ally_s1}
						}
						{action
							{type start}
							{waypoint "58"}
						}
					}
					{"actor_state"
						{selector
							{mids 75 76 77 78 79}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad ally_s2}
						}
						{action
							{type start}
							{waypoint "63"}
						}
					}
				}
			}
			{"player/talk_minomet"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "talk_minomet"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_minomet"}
					}
				}
			}
			{"player/got_case"
				{on}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "secret_doc_bag3"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{with_item
										{type existance}
										{item "secret_doc_bag3"}
									}
								}
							}
						}
						{text "$/got_case"}
					}
				}
			}
			{"tasks/minomet"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "talk_minomet"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "minomet"}
					}
				}
			}
			{"tasks/minomet_comp"
				{on}
				{condition
					{terms
						{"2.entities"
							{selector
								{mids 44}
								{state "not inhabited"}
							}
						}
						{"3.entities"
							{selector
								{mids 31}
								{state "not inhabited"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "minomet"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"autosave"}
				}
			}
			{"tasks/docs_comp"
				{on}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "secret_doc_bag3"}
						}
					}
				}
				{actions
					{"task"
						{name "docs"}
						{state complete}
					}
					{"event"
						{event "got_docs"}
						{mode set}
						{delay 0}
					}
					{"autosave"}
				}
			}
			{"tasks/move_off_br"
				{on}
				{condition
					{expression "1 & !3 & !4"}
					{terms
						{"1.event"
							{id "got_docs"}
						}
						{"2.task"
							{name "desrt_bridge"}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"3.trigger"
							{name "tasks/move_off_cr"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"task"
						{name "move_off_bridge"}
					}
				}
			}
			{"tasks/move_off_br_comp"
				{condition
					{expression "!1 & 2 & 3 & 4"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{zone
											{zone "complete_b"}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "complete_b"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "secret_doc_bag3"}
						}
						{"4.task"
							{name "move_off_bridge"}
							{state shown}
						}
					}
				}
				{actions
					{"task"
						{name "move_off_bridge"}
						{state complete}
					}
					{"event"
						{event "all_done"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{tag pl}
						}
						{control AI}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{energy 100}
						}
					}
					{"ables"
						{selector
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{remove select}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "179"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "4"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "179"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "5"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "179"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "6"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "179"}
						}
					}
				}
			}
			{"germ/steel_corpse"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 73}
								{state dead}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 73}
						}
						{impregnability full}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/steel_corpse"}
					}
				}
			}
			{"game/win"
				{condition
					{terms
						{"1.event"
							{id "all_done"}
						}
					}
				}
				{actions
					{"gameover"
						{result win}
						{message "$/gameover_win"}
					}
					{"music"
						{start "/music/victory_rus.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"init_troops"
				{on}
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 5}
							}
						}
						{action
							{type start}
							{waypoint "0"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 4}
							}
						}
						{action
							{type start}
							{waypoint "4"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 2}
							}
						}
						{action
							{type start}
							{waypoint "7"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 3}
							}
						}
						{action
							{type start}
							{waypoint "8"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 6}
							}
						}
						{action
							{type start}
							{waypoint "11"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 16}
							}
						}
						{action
							{type start}
							{waypoint "113"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 17}
							}
						}
						{action
							{type start}
							{waypoint "19"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 15}
							}
						}
						{action
							{type start}
							{waypoint "22"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 16}
							}
						}
						{action
							{type start}
							{waypoint "13"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 20}
							}
						}
						{action
							{type start}
							{waypoint "24"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 59}
							}
						}
						{action
							{type start}
							{waypoint "40"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 92}
							}
						}
						{action
							{type start}
							{waypoint "79"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 98}
							}
						}
						{action
							{type start}
							{waypoint "97"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 96}
							}
						}
						{action
							{type start}
							{waypoint "100"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 97}
							}
						}
						{action
							{type start}
							{waypoint "96"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 53}
							}
						}
						{action
							{type start}
							{waypoint "107"}
						}
					}
				}
			}
			{"init_camera"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text "$/init_camera"}
						}
						{camera
							{name "begin"}
						}
						{event_on_next "camera_done"}
						{event_on_cancel "camera_done"}
					}
					{"actor_state"
						{selector
							{mids 7 8 9 10 11}
						}
						{movement
							{speed fast}
						}
					}
					{"music"
						{start "/music/battle3.mp3"}
						{volume game}
						{loop}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x82d7"}
									}
								}
							}
							{group
								{select
									{id
										{id "0x82d8"}
									}
								}
							}
						}
						{inactive on}
					}
				}
			}
			{"coast_bugfix"
				{autoreset}
				{condition
					{expression "1 & !6 & !3 & (4 | 5)"}
					{terms
						{"1.entities"
							{selector
								{zone "coast"}
								{player "2"}
							}
						}
						{"2.entities"
							{selector
								{tag coast_bug}
							}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "on_bridge"}
								{type human}
								{state "not dead"}
							}
						}
						{"4.inventory"
							{selector
								{zone "coast"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "mg42"}
						}
						{"5.inventory"
							{selector
								{zone "coast"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "mp40"}
						}
						{"6.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag coast_bug}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{zone "coast"}
							{player "2"}
						}
						{control user}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "coast"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "90"}
						}
					}
					{"entity_state"
						{selector
							{zone "coast"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{tag_add coast_bug}
					}
					{"trigger"
						{name "coast_bugfix"}
					}
				}
			}
			{"ally/ally_move_ba"
				{autoreset}
				{condition
					{expression "1 & 3 & !4 & !5 & !2 & 6"}
					{terms
						{"1.entities"
							{selector
								{mids 31}
								{state "not inhabited"}
							}
						}
						{"3.entities"
							{selector
								{mids 44}
								{state "not inhabited"}
							}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag ally_ba}
										}
									}
									{include
										{state
											{state inhabited}
										}
									}
									{exclude
										{tag
											{tag destroyed}
										}
										{tag
											{tag hidden}
										}
									}
								}
							}
						}
						{"5.task"
							{name "hold_crossroad"}
							{state shown}
						}
						{"2.trigger"
							{name "germ/germ_river/bridge_defenders_move"}
						}
						{"6.entities"
							{selector
								{tag ally_ba}
							}
							{count
								{op "<<"}
								{value 6}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 1
								}
								{mids 74 360}
							}
						}
						{action
							{type start}
							{waypoint "54"}
							{clone}
						}
					}
					{"delay"
						{time 0.2}
					}
					{## "actor_state"
						{selector
							{mids 74 360}
						}
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"germ/hold_crossroad_germ_move"
				{condition
					{terms
						{"1.event"
							{id "crossroad_fight"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 54}
							}
						}
						{action
							{type start}
							{waypoint "110"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 111}
							}
						}
						{action
							{type start}
							{waypoint "122"}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad germ_s3}
						}
						{action
							{type start}
							{waypoint "125"}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name germ_s3}
									}
								}
							}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"tasks/hold_crossroad_start"
				{condition
					{expression "!1 & 2 & (3 | 4) & 5"}
					{terms
						{"1.entities"
							{selector
								{zone "near_crossroad1"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 2}
							}
						}
						{"2.task"
							{name "minomet"}
						}
						{"3.entities"
							{selector
								{mids 70}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 65}
								{state "not operatable"}
							}
						}
						{"5.entities"
							{selector
								{tag ally_ba}
								{zone "near_crossroad1"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{text "$/hold_crossroad_start"}
					}
					{"event"
						{event "crossroad_fight"}
						{mode set}
						{delay 0}
					}
					{"task"
						{name "hold_crossroad"}
					}
				}
			}
			{"ally/hold_crossroad_ally_move"
				{condition
					{terms
						{"1.event"
							{id "crossroad_fight"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 127}
							}
						}
						{action
							{type start}
							{waypoint "132"}
						}
					}
					{"delay"
						{time 25}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 134}
							}
						}
						{action
							{type start}
							{waypoint "135"}
						}
					}
				}
			}
			{"germ/final_squads_go"
				{on}
				{condition
					{terms
						{"1.task"
							{name "docs"}
						}
					}
				}
				{actions
					{"delay"
						{time 6}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 169 170 171 172 173}
							}
						}
						{action
							{type start}
							{waypoint "152"}
						}
					}
				}
			}
			{"germ/steel_corpse_again"
				{autoreset}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{type human}
								{state dead}
							}
							{where "all holders"}
							{item "secret_doc_bag3"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{with_item
										{type amount}
										{item "secret_doc_bag3"}
										{min 1}
									}
								}
							}
						}
						{impregnability full}
					}
				}
			}
			{"tasks/hold_crossroad_comp"
				{condition
					{expression "(1 & !2 & 3) | 4"}
					{terms
						{"1.task"
							{name "hold_crossroad"}
							{state shown}
						}
						{"2.entities"
							{selector
								{zone "near_crossroad1"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 3}
							}
						}
						{"3.event"
							{id "hold_cr_debug"}
						}
						{"4.event"
							{id "ally_tanks_placed"}
						}
					}
				}
				{actions
					{"task"
						{name "hold_crossroad"}
						{state complete}
					}
					{"event"
						{event "germ_bridge_tanks_count"}
						{mode set}
						{delay 120}
					}
					{"event"
						{event "destr_bridge_begin"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"autosave"}
				}
			}
			{"back_to_crossroad"
				{condition
					{terms
						{"1.task"
							{name "hold_crossroad"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "3"}
										}
									}
									{exclude
										{tag
											{tag nb}
										}
										{tag
											{tag ally_ba}
										}
										{zone
											{zone "back_to_crossroad"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "3"}
									}
								}
								{exclude
									{zone
										{zone "back_to_crossroad"}
									}
									{tag
										{tag ally_ba}
									}
									{tag
										{tag nb}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{ai_move
							{mode disable}
							{enable_on injure}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "3"}
										}
									}
									{exclude
										{zone
											{zone "back_to_crossroad"}
										}
										{tag
											{tag ally_ba}
										}
										{tag
											{tag nb}
										}
										{prop
											{prop vehicle}
										}
										{state
											{state inactive}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "30"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"trigger"
						{name "back_to_crossroad"}
					}
				}
			}
			{"germ/minomet_skip_to_bridge"
				{condition
					{terms
						{"1.event"
							{id "minomet_skip"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 135 136 177 178 179 180 181 182 183 126}
							}
						}
						{action
							{type start}
							{waypoint "161"}
						}
					}
				}
			}
			{"player/talk_minomet_shot"
				{on}
				{condition
					{type 1}
					{terms
						{"1.signal"
							{zone "minomet1"}
							{signals shot}
						}
						{"2.signal"
							{zone "minomet2"}
							{signals shot}
						}
						{"3.signal"
							{zone "minomet3"}
							{signals shot}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_minomet_shot"}
					}
					{"event"
						{event "minomet_shot"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_minomet_shot2"}
					}
				}
			}
			{"germ/crossroad_hear_fight"
				{autoreset}
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.signal"
							{zone "on_bridge"}
							{signals "shot hit injure"}
						}
					}
				}
				{actions
					{"delay"
						{time 8}
					}
					{"actor_to_cover"
						{selector
							{mids 6}
						}
						{covers cover1}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_cover"
						{selector
							{mids 15}
						}
						{covers cover2}
					}
				}
			}
			{"player/talk_crossroad_comp"
				{condition
					{terms
						{"1.task"
							{name "hold_crossroad"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "near_crossroad1"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{tag ally_ba}
								{zone "take_dynamite"}
								{player "3"}
								{state inhabited}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_crossroad_comp"}
					}
				}
			}
			{"germ_too_far_crossroad"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.task"
							{name "hold_crossroad"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag crossroad}
										}
									}
									{include
										{zone
											{zone "germ_too_far"}
										}
									}
									{exclude
										{tag
											{tag already_run}
										}
										{state
											{state dead}
										}
									}
								}
							}
						}
						{"3.trigger"
							{name "germ/defend_gen/final_attack_veh"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag crossroad}
									}
								}
								{exclude
									{tag
										{tag already_run}
									}
									{state
										{state dead}
									}
								}
							}
						}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{select
										{tag
											{tag crossroad}
										}
									}
									{include
										{zone
											{zone "germ_too_far"}
										}
									}
									{exclude
										{tag
											{tag already_run}
										}
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "32"}
						}
					}
					{"entity_state"
						{selector
							{tag crossroad}
							{zone "germ_too_far"}
							{player "2"}
							{type human}
						}
						{tag_add already_run}
					}
					{"delay"
						{time 0.1}
					}
					{"trigger"
						{name "germ_too_far_crossroad"}
					}
				}
			}
			{"add_crossroad"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "back_to_crossroad"}
										}
									}
									{include
										{player
											{player "2"}
										}
									}
									{exclude
										{tag
											{tag crossroad}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{zone "back_to_crossroad"}
							{player "2"}
						}
						{tag_add crossroad}
					}
					{"delay"
						{time 0.1}
					}
					{"trigger"
						{name "add_crossroad"}
					}
				}
			}
			{"germ/gunlayer1"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "gunlayer1"}
								{player "1"}
								{relation ally}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 82}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 44}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{zone "gunlayer1"}
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"actor_fire"
						{selector
							{mids 31}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{zone "gunlayer1"}
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "germ/gunlayer1"}
					}
				}
			}
			{"germ/gunlayer2"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "gunlayer2"}
								{player "1"}
								{relation ally}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 186}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 44}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{zone "gunlayer2"}
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"actor_fire"
						{selector
							{mids 31}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{zone "gunlayer2"}
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "germ/gunlayer2"}
					}
				}
			}
			{"player/talk_minomet_gunlayers"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "minomet_shot"}
						}
						{"2.task"
							{name "minomet"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_minomet_gunlayers"}
					}
				}
			}
			{"player/talk_minomet_gunlayer1"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.see_actors"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{enemy
								{mids 82}
								{type human}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "minomet"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/talk_minomet_gunlayer1"}
						}
						{camera
							{name "gunlayer1"}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
					{"entity_state"
						{selector
							{tag gunlayer1}
						}
						{inactive off}
					}
					{"delay"
						{time 5}
					}
					{"entity_state"
						{selector
							{tag gunlayer1}
						}
						{inactive on}
					}
					{"actor_state"
						{selector
							{mids 82}
						}
						{fire_mode open}
					}
				}
			}
			{"player/talk_gunlayer1_dead"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 82}
								{type human}
								{state dead}
							}
						}
						{"2.task"
							{name "minomet"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "cistern"}
							{smooth_begin 0}
						}
						{quant_mode slowdown}
						{force_auto_complete}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_gunlayer1_dead"}
					}
					{"entity_state"
						{selector
							{tag cistern}
						}
						{inactive off}
					}
					{"delay"
						{time 5}
					}
					{"entity_state"
						{selector
							{tag cistern}
						}
						{inactive on}
					}
				}
			}
			{"player/talk_to_crossr"
				{on}
				{condition
					{terms
						{"1.task"
							{name "minomet"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_to_crossr"}
					}
					{## "event"
						{event "minomet_skip"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"player/talk_ally_move"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 31}
								{state "not inhabited"}
							}
						}
						{"3.entities"
							{selector
								{mids 44}
								{state "not inhabited"}
							}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "near_crossroad1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_ally_move"}
					}
				}
			}
			{"germ/gunlayers_down"
				{on}
				{condition
					{terms
						{"1.task"
							{name "minomet"}
						}
					}
				}
				{actions
					{## "unlink"
						{selector
							{mids 82 186}
						}
					}
					{"emit"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x8149"}
									}
								}
							}
						}
					}
					{"emit"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x0157"}
									}
								}
							}
						}
					}
				}
			}
			{"germ/ambush1"
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{zone "ambush1"}
								{player "1"}
								{relation ally}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag ambush1}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name germ_s3}
									}
								}
							}
						}
						{inactive off}
					}
				}
			}
			{"germ/germ_unhold"
				{on}
				{autoreset}
				{condition
					{expression "(1 & 2) | 3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "germ_unhold"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.see_actors"
							{selector
								{zone "germ_unhold"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{enemy
								{tag pl}
								{zone "germ_unhold"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.trigger"
							{name "germ/alarm_docs_stolen"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 89 90 91 92 93 50 55 85 86 88 52 227 231 233 235 234 236 230 232 169 170 171 172 173 223 224 225 226 228 237 238 239 240 245 271 268 267}
						}
						{move_mode free}
						{ai
							{no_retreat on}
						}
					}
				}
			}
			{"germ/germ_river/bridge_defenders_move"
				{condition
					{terms
						{"1.event"
							{id "destr_bridge_begin"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 197 198 199 299 300}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 196}
						}
						{movement
							{speed normal}
							{speed_kph 15}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name germ_bridge_troops}
									}
								}
							}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 197 198 199}
							}
						}
						{action
							{type start}
							{waypoint "183"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 196}
							}
						}
						{action
							{type start}
							{waypoint "91"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 299 300}
							}
						}
						{action
							{type start}
							{waypoint "180"}
						}
					}
				}
			}
			{"tasks/destr_bridge_comp"
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"2.task"
							{name "hold_crossroad"}
						}
					}
				}
				{actions
					{## "task"
						{name "desrt_bridge"}
						{state complete}
					}
					{"event"
						{event "germ_tanks_moves"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "ally_tank_moves"}
						{mode set}
						{delay 0}
					}
					{## "autosave"}
				}
			}
			{## "tasks/destr_bridge"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "germ_bridge_tanks_count"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "destr_bridge"}
							{smooth_begin 0}
						}
					}
				}
			}
			{"germ/germ_river/bridge_tanks_ifc"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "germ_bridge_tanks"}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 204 205 206}
							}
						}
						{action
							{type start}
							{waypoint "186"}
						}
					}
					{"delay"
						{time 40}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 204 205 206}
							}
						}
						{action
							{type start}
							{waypoint "202"}
						}
					}
				}
			}
			{"germ/germ_river/bridge_tanks_iff"
				{on}
				{condition
					{terms
						{"1.event"
							{id "germ_bridge_tanks"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{exclude
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 204 205 206}
							}
						}
						{action
							{type start}
							{waypoint "191"}
						}
					}
					{"delay"
						{time 20}
					}
					{"waypoint"
						{who
							{type squad}
							{squad germ_s5}
						}
						{action
							{type start}
							{waypoint "397"}
						}
					}
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 196}
								{zone "bridge_defendefs"}
							}
						}
						{action
							{type start}
							{waypoint "194"}
						}
					}
				}
			}
			{## "tasks/destr_bridge_fail"
				{disabled}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x0300"}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"2.event"
							{id "germ_bridge_tanks"}
						}
					}
				}
				{actions
					{"task"
						{name "desrt_bridge"}
						{state fail}
					}
				}
			}
			{"germ/germ_river/bridge_tanks_count"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "germ_bridge_tanks_count"}
						}
					}
				}
				{actions
					{"event"
						{event "germ_bridge_tanks"}
						{mode set}
						{delay 300}
					}
					{## "timer"
						{time "5:00"}
						{title ""}
					}
				}
			}
			{"germ/germ_river/bridge_troops_move"
				{condition
					{expression "1 & !4 & !3"}
					{terms
						{"1.event"
							{id "destr_bridge_begin"}
						}
						{"3.event"
							{id "ally_tanks_placed"}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 20}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{select
										{squad
											{name germ_bridge_troops}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "44"}
							{clone}
						}
					}
					{"delay"
						{time 80}
					}
					{"trigger"
						{name "germ/germ_river/bridge_troops_move"}
					}
				}
			}
			{"game/del_tr_germ"
				{on}
				{condition
				}
				{actions
					{"delete"
						{selector
							{source advanced}
							{group
								{include
									{tag
										{tag fs1}
									}
									{tag
										{tag fs2}
									}
									{tag
										{tag fs3}
									}
								}
							}
						}
					}
				}
			}
			{"germ/defend_gen/gefenders_go"
				{on}
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "defenders_move"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 230 232 234 235 236}
							}
						}
						{action
							{type start}
							{waypoint "83"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 227 231 233}
							}
						}
						{action
							{type start}
							{waypoint "206"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 237 238 239 240}
							}
						}
						{action
							{type start}
							{waypoint "208"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 224 228 229}
							}
						}
						{action
							{type start}
							{waypoint "207"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 223 225}
							}
						}
						{action
							{type start}
							{waypoint "209"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 245}
							}
						}
						{action
							{type start}
							{waypoint "210"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 85 86 88}
							}
						}
						{action
							{type start}
							{waypoint "213"}
						}
					}
					{"actor_state"
						{selector
							{mids 230 232 234 235 236 227 231 233 237 238 239 240 224 228 229 223 225 210 85 86 88}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 85 86 88}
							}
						}
						{action
							{type start}
							{waypoint "213"}
						}
					}
				}
			}
			{"germ/germ_river/bridge_tanks_iff_alt"
				{on}
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "germ_bridge_tanks"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{exclude
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 204 205 206}
							}
						}
						{action
							{type start}
							{waypoint "191"}
						}
					}
				}
			}
			{## "player/talk_need_stealth"
				{disabled}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "talk_near_general"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "hold_crossroad"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "talk_near_general"}
							{type human}
							{state "not dead"}
						}
						{text ""}
					}
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{drop orders}
						{movement
							{type crawl}
						}
					}
					{## "delay"
						{time 5}
					}
					{## "event"
						{event "show_route"}
						{mode set}
						{delay 0}
					}
					{## "delay"
						{time 1}
					}
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "route"}
							{smooth_begin 0}
						}
					}
					{## "delay"
						{time 25}
					}
					{## "event"
						{event "show_route"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"germ/alarm_docs_stolen"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{with_item
											{type existance}
											{item "secret_doc_bag3"}
										}
									}
									{exclude
										{zone
											{zone "run_with_docs"}
										}
										{state
											{state dead}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 10}
					}
					{"event"
						{event "germ_final_inf"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "germ_bridge_tanks"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "germ_final_veh"}
						{mode set}
						{delay 0}
					}
					{"if"
						{condition
							{type task}
							{name "desrt_bridge"}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{text "$/alarm_docs_stolen"}
						}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{stop "/music/battle3.mp3"}
						{volume game}
						{fade 4}
						{loop}
					}
				}
			}
			{"germ/defend_gen/gefenders_go2"
				{autoreset}
				{condition
					{terms
						{"1.trigger"
							{name "germ/germ_river/bridge_defenders_move"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 247 364 365}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 247}
							}
						}
						{action
							{type start}
							{waypoint "214"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 364 365}
							}
						}
						{action
							{type start}
							{waypoint "359"}
						}
					}
				}
			}
			{"germ/defend_gen/attackers_go"
				{autoreset}
				{condition
					{terms
						{"1.task"
							{name "hold_crossroad"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type squad}
							{squad germ_s2}
						}
						{action
							{type start}
							{waypoint "217"}
						}
					}
					{## "actor_state"
						{selector
							{mids 230 232 234 235 236 227 231 233 237 238 239 240 224 248 249 246 225 210 85 86 88}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"ally/ally_heavy_moves"
				{condition
					{terms
						{"1.event"
							{id "ally_tank_moves"}
						}
						{"2.task"
							{name "minomet"}
						}
						{"3.entities"
							{selector
								{zone "near_crossroad1"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<"}
								{value 5}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 254}
							}
						}
						{action
							{type start}
							{waypoint "221"}
						}
					}
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 255}
							}
						}
						{action
							{type start}
							{waypoint "221"}
						}
					}
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 252}
							}
						}
						{action
							{type start}
							{waypoint "221"}
						}
					}
				}
			}
			{"germ/defend_gen/heavy_reinf"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "germ_tanks_moves"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 268 271 267 289}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 268 271 267}
							}
						}
						{action
							{type start}
							{waypoint "227"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 289}
							}
						}
						{action
							{type start}
							{waypoint "277"}
						}
					}
				}
			}
			{"player/talk_bridge_destroyed"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"2.trigger"
							{name "germ/germ_river/bridge_tanks_iff"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_destroyed"}
					}
				}
			}
			{"germ/defend_gen/final_attack_veh"
				{on}
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "germ_final_veh"}
						}
						{"2.event"
							{id "tanks_on_crossroad"}
						}
					}
				}
				{actions
					{## "actor_state"
						{selector
							{mids 268 271 267}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 271}
							}
						}
						{action
							{type start}
							{waypoint "235"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 268}
							}
						}
						{action
							{type start}
							{waypoint "216"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 267}
							}
						}
						{action
							{type start}
							{waypoint "250"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 289}
							}
						}
						{action
							{type start}
							{waypoint "280"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 247}
							}
						}
						{action
							{type start}
							{waypoint "314"}
						}
					}
					{"squad_to_waypoint"
						{squad germ_s4}
						{waypoint "374"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name germ_s4}
									}
								}
							}
						}
						{movement
							{speed normal}
						}
					}
				}
			}
			{"germ/defend_gen/final_attack_inf"
				{on}
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "germ_final_inf"}
						}
					}
				}
				{actions
					{## "actor_state"
						{selector
							{mids 268 271 267}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"emit"
						{selector
							{mids 49}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{zone "germ_forces"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed normal}
							{type normal}
						}
						{ai
							{advance_ratio "0.1"}
							{retreat_ratio 100}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "germ_forces"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "30"}
						}
					}
					{"actor_state"
						{selector
							{mids 51}
							{state "not dead"}
						}
						{cannon move}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 51}
							}
						}
						{action
							{type start}
							{waypoint "336"}
						}
					}
					{"emit"
						{selector
							{mids 354 356}
						}
						{waypoint "30"}
					}
				}
			}
			{## "player/show_route"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "show_route"}
						}
					}
				}
				{actions
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "route"}
							{smooth_begin 0}
						}
					}
					{## "delay"
						{time 1}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "256"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "257"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "258"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "259"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "260"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "261"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "262"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "263"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "264"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "265"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "266"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "267"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "268"}
					}
					{"delay"
						{time 0.2}
					}
					{"spawn"
						{entity "flashred"}
						{waypoint "269"}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "player/show_route"}
					}
				}
			}
			{"germ/germ_river/tanks_iff_troops"
				{condition
					{type 1}
					{terms
						{"1.event"
							{id "minomet_skip"}
						}
						{"2.event"
							{id "tanks_on_crossroad"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 135 136 177 178 179 180 181 182 183 126}
							}
						}
						{action
							{type start}
							{waypoint "161"}
						}
					}
				}
			}
			{"germ/germ_river/tanks_on_crossroad"
				{condition
					{expression "4 & 2 & 3"}
					{terms
						{"2.entities"
							{selector
								{zone "back_to_crossroad"}
								{player "3"}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"3.entities"
							{selector
								{zone "back_to_crossroad"}
								{player "2"}
								{type vehicle}
								{state operatable}
							}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{exclude
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"event"
						{event "tanks_on_crossroad"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"germ/germ_river/troops_to_cr"
				{condition
					{terms
						{"1.event"
							{id "tanks_on_crossroad"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type squad}
							{squad germ_bridge_cross_tr}
						}
						{action
							{type start}
							{waypoint "30"}
						}
					}
				}
			}
			{"player/talk_germ_defeated"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "crossroad_circle"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<"}
								{value 7}
							}
						}
						{"2.event"
							{id "got_docs"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_germ_defeated"}
					}
				}
			}
			{"tasks/move_off_cr"
				{condition
					{expression "1 & 4 & !3"}
					{terms
						{"1.event"
							{id "got_docs"}
						}
						{"2.task"
							{name "desrt_bridge"}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"3.trigger"
							{name "tasks/move_off_br"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"task"
						{name "move_off_crossroad"}
					}
				}
			}
			{"tasks/move_off_cr_comp"
				{condition
					{expression "!1 & 2 & 3 & 4"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{zone
											{zone "complete"}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "complete"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "secret_doc_bag3"}
						}
						{"4.task"
							{name "move_off_crossroad"}
							{state shown}
						}
					}
				}
				{actions
					{"task"
						{name "move_off_crossroad"}
						{state complete}
					}
					{"event"
						{event "all_done"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{tag pl}
						}
						{control AI}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{energy 100}
						}
					}
					{"ables"
						{selector
							{player "1"}
							{relation ally}
							{type human}
							{state "not dead"}
						}
						{remove select}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "109"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "4"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "109"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "5"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "109"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "6"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "109"}
						}
					}
				}
			}
			{"germ/germ_sdkfz_check_noises"
				{condition
					{terms
						{"1.signal"
							{zone "shots_near_gen"}
							{signals "shot explosion"}
						}
						{"2.trigger"
							{name "player/talk_need_stealth"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 247}
							}
						}
						{action
							{type start}
							{waypoint "271"}
						}
					}
				}
			}
			{"player/talk_our_tanks_here"
				{condition
					{terms
						{"1.see_actors"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{enemy
								{mids 254 255 252}
							}
						}
						{"2.task"
							{name "docs"}
							{state shown}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "crossroad_circle"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_our_tanks_here"}
					}
				}
			}
			{"germ/germ_river/flak_react"
				{autoreset}
				{condition
					{terms
						{"1.signal"
							{zone "bridge_defendefs"}
							{signals "shot hit injure explosion mandie"}
						}
						{"2.trigger"
							{name "germ/germ_river/bridge_defenders_move"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 196}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{tag pl}
							{zone "near_flak"}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 2}
						{burst_mode long}
					}
					{## "delay"
						{time 3}
					}
					{## "actor_fire"
						{selector
							{mids 196}
						}
						{attack position}
						{waypoint "273"}
					}
					{## "delay"
						{time 3}
					}
					{## "actor_fire"
						{selector
							{mids 196}
						}
						{attack position}
						{waypoint "274"}
					}
				}
			}
			{"germ/defend_gen/retreat"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "crossroad_circle"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 6}
							}
						}
						{"2.event"
							{id "got_docs"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "2"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state inactive}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "298"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "2"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state inactive}
										}
									}
								}
								{amount 3
								}
							}
						}
						{action
							{type start}
							{waypoint "297"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "2"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state inactive}
										}
									}
								}
								{amount 2
								}
							}
						}
						{action
							{type start}
							{waypoint "299"}
						}
					}
					{"event"
						{event "ally_cannons_move"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 20}
					}
					{"event"
						{event "attack_wave1"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"germ/attack_waves/attack1"
				{condition
					{terms
						{"1.event"
							{id "attack_wave1"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type entities}
							{selector
								{tag tank_204}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 301}
								}
							}
							{action
								{type start}
								{waypoint "300"}
							}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag tank_206}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 311}
								}
							}
							{action
								{type start}
								{waypoint "300"}
							}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag tank_205}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 321}
								}
							}
							{action
								{type start}
								{waypoint "300"}
							}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 306}
							}
						}
						{action
							{type start}
							{waypoint "315"}
						}
					}
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{prop
										{prop human}
									}
									{player
										{player "2"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
									{state
										{state dead}
									}
								}
							}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{source advanced}
								{group
									{include
										{player
											{player "2"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state inactive}
										}
										{state
											{state dead}
										}
										{state
											{state linked}
										}
									}
								}
							}
						}
						{action
							{type start}
							{waypoint "220"}
						}
					}
				}
			}
			{"germ/germ_river/ford"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "thru_ford"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "thru_ford"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "312"}
						}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "germ/germ_river/ford"}
					}
				}
			}
			{## "ally/give_dynamite"
				{disabled}
				{condition
					{expression "1 & 2 & 3 & !5"}
					{terms
						{"1.event"
							{id "give_dynamite"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "take_dynamite"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag ally_ba}
										}
									}
									{include
										{state
											{state inhabited}
										}
										{zone
											{zone "take_dynamite"}
										}
									}
									{exclude
										{tag
											{tag dstroyed}
										}
										{tag
											{tag hidden}
										}
									}
								}
							}
						}
						{"5.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "crossroad"}
							{smooth_begin 0}
						}
						{event_on_next "germ_bridge_tanks_count"}
						{event_on_cancel "germ_bridge_tanks_count"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag ally_ba_crew}
						}
						{ai_move
							{mode disable}
						}
					}
					{"emit"
						{selector
							{tag ally_ba}
							{zone "near_crossroad1"}
							{type vehicle}
							{state inhabited}
						}
						{waypoint "200"}
						{emit
							{count 1}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag ally_ba_crew}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 1
								}
								{tag pl}
								{zone "take_dynamite"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "203"}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag ally_ba_crew}
						}
						{ai_move
							{mode disable}
						}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{tag ally_ba_crew}
						}
						{ai_move
							{mode disable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{tag ally_ba_crew}
						}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"ally/more_defenders"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ally_cannons_move"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 327}
							}
						}
						{action
							{type start}
							{waypoint "329"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 332}
							}
						}
						{action
							{type start}
							{waypoint "332"}
						}
					}
				}
			}
			{"ally/troops_reinf"
				{condition
					{expression "1 & 3 & !(2 | 4)"}
					{terms
						{"1.entities"
							{selector
								{zone "near_crossroad1"}
								{player "3"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"3.event"
							{id "ally_tanks_placed"}
						}
						{"2.task"
							{name "move_off_bridge"}
						}
						{"4.task"
							{name "move_off_crossroad"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 335 337 334 338 336 333}
							{type human}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 4
								}
								{mids 335 337 334 338 336 333}
							}
						}
						{action
							{type start}
							{waypoint "30"}
							{clone}
						}
					}
					{"delay"
						{time 10}
					}
					{"trigger"
						{name "ally/troops_reinf"}
					}
				}
			}
			{"ally/ally_shots"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ally_tanks_placed"}
						}
						{"2.event"
							{id "germ_final_veh"}
						}
					}
				}
				{actions
					{## "actor_fire"
						{selector
							{amount 1
							}
							{mids 254 255 252}
						}
						{attack position}
						{waypoint "340"}
						{deviate}
						{burst_mode once}
					}
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.2}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 254 255 252}
								}
								{attack position}
								{waypoint "339"}
								{deviate}
								{burst_mode once}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.4}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 254 255 252}
								}
								{attack position}
								{waypoint "341"}
								{deviate}
								{burst_mode once}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.6}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 254 255 252}
								}
								{attack position}
								{waypoint "342"}
								{deviate}
								{burst_mode once}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.8}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 254 255 252}
								}
								{attack position}
								{waypoint "343"}
								{deviate}
								{burst_mode once}
							}
						}
						{"default"
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 252 254 255}
								}
								{attack position}
								{waypoint "340"}
								{deviate}
								{burst_mode once}
							}
						}
					}
					{"delay"
						{time 30}
					}
					{"trigger"
						{name "ally/ally_shots"}
					}
				}
			}
			{"germ/germ_shots"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ally_tanks_placed"}
						}
						{"2.event"
							{id "germ_final_veh"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type rand}
								{value 0.3}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 267 268}
								}
								{attack position}
								{waypoint "338"}
								{deviate}
								{burst_mode once}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.7}
							}
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 267 268}
								}
								{attack position}
								{waypoint "344"}
								{deviate}
								{burst_mode once}
							}
						}
						{"default"
							{"actor_fire"
								{selector
									{amount 1
									}
									{mids 267 268}
								}
								{attack position}
								{waypoint "345"}
								{deviate}
							}
						}
					}
					{"delay"
						{time 30}
					}
					{"trigger"
						{name "germ/germ_shots"}
					}
				}
			}
			{"player/talk_bridge_no_dyn"
				{on}
				{condition
					{expression "1 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "bridge_no_dynamite"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "dynamite"}
							{compare less}
							{amount 1}
						}
						{"3.trigger"
							{name "germ/germ_river/bridge_tanks_iff"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_no_dyn"}
					}
				}
			}
			{"player/talk_attackwave1"
				{condition
					{terms
						{"1.trigger"
							{name "germ/attack_waves/attack1"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tank_204}
										}
									}
								}
								{group
									{select
										{tag
											{tag tank_205}
										}
									}
								}
								{group
									{select
										{tag
											{tag tank_206}
										}
									}
								}
							}
							{count
								{op "<<"}
								{value 3}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 20}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_attackwave1"}
					}
				}
			}
			{"germ/attack_waves/attack_troops"
				{on}
				{condition
					{terms
						{"1.event"
							{id "attack_wave1"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 6
								}
								{mids 348 347 346 343 344 342 340 339 341 345}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "30"}
							{clone}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_state"
						{selector
							{zone "germ_random_wave"}
							{player "2"}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 25}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 6
								}
								{mids 348 347 346 343 344 342 340 339 341 345}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "30"}
							{clone}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_state"
						{selector
							{zone "germ_random_wave"}
							{player "2"}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 25}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 6
								}
								{mids 348 347 346 343 344 342 340 339 341 345}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "30"}
							{clone}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_state"
						{selector
							{zone "germ_random_wave"}
							{player "2"}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"player/talk_germ_river_final"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "crossroad_circle"}
								{player "2"}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"2.event"
							{id "germ_river_tank_final"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_germ_river_final"}
					}
				}
			}
			{"germ/germ_gener_camp"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.signal"
							{zone "run_with_docs"}
							{signals "shot hit"}
						}
						{"2.signal"
							{zone "gen_place"}
							{signals mandie}
						}
						{"3.trigger"
							{name "germ/defend_gen/gefenders_go2"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 73}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "349"}
							{approach "teleport & rotate"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 364}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "353"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 365}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "351"}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x9400"}
									}
								}
							}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x81a2"}
									}
								}
							}
						}
						{inactive on}
					}
					{"actor_state"
						{selector
							{mids 364 365}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"germ/germ_more_to_minom"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "base"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 366 367 368 369 370}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 366 367 368 369 370}
							}
						}
						{action
							{type start}
							{waypoint "356"}
						}
					}
					{## "delay"
						{time 4}
					}
					{## "if"
						{condition
							{type see_enemy}
							{selector
								{mids 366 367 368 369 370}
							}
						}
						{## "waypoint"
							{who
								{type actor}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"germ/germ_sdkfz_s1_board"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "bridge_defendefs"}
							{signals "shot hit injure explosion"}
						}
					}
				}
				{actions
					{"board"
						{selector
							{mids 66 67}
						}
						{vehicle
							{mids 70}
						}
					}
					{"board"
						{selector
							{mids 71 72}
						}
						{vehicle
							{mids 65}
						}
					}
					{"actor_state"
						{selector
							{mids 66 67}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 71 72}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"player/talk_find_gen"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "gen_place"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 73}
								{zone "gen_place"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.see_enemy"
							{selector
								{mids 73}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "gen_place"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_find_gen1"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 73}
							{zone "gen_place"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_find_gen2"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "gen_place"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_find_gen3"}
					}
				}
			}
			{"player/talk_move_off_all"
				{condition
					{expression "(1 & 2) | (3 & 4)"}
					{terms
						{"1.task"
							{name "move_off_bridge"}
							{state shown}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "complete_b"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.task"
							{name "move_off_crossroad"}
							{state shown}
						}
						{"4.entities"
							{selector
								{tag pl}
								{zone "complete"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type task}
							{name "move_off_bridge"}
							{state shown}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag pl}
								{zone "complete_b"}
								{type human}
								{state "not dead"}
							}
							{text "$/talk_move_off_all1"}
						}
						{"delay"
							{time 30}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag pl}
								{zone "complete_b"}
								{type human}
								{state "not dead"}
							}
							{text "$/talk_move_off_all2"}
						}
					}
					{"if"
						{condition
							{type task}
							{name "move_off_bridge"}
							{state shown}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag pl}
								{zone "complete"}
								{type human}
								{state "not dead"}
							}
							{text "$/talk_move_off_all1"}
						}
						{"delay"
							{time 30}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag pl}
								{zone "complete"}
								{type human}
								{state "not dead"}
							}
							{text "$/talk_move_off_all2"}
						}
					}
				}
			}
			{"player/talk_found_plane"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_plane"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_found_plane"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x809b"}
									}
								}
							}
						}
						{tag_add task_docs}
						{inactive off}
					}
					{"delete"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x828d"}
									}
								}
							}
						}
					}
				}
			}
			{"pl_on_every_sld"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
									}
									{exclude
										{tag
											{tag pl}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{tag
										{tag pl}
									}
								}
							}
						}
						{tag_add pl}
					}
					{"delay"
						{time 0.1}
					}
					{"trigger"
						{name "pl_on_every_sld"}
					}
				}
			}
			{"germ/attack_waves/const_to_crossroad"
				{condition
					{expression "!1 & 2 & (!3 | !4) & 5 & !6"}
					{terms
						{"1.event"
							{id "attack_wave1"}
						}
						{"2.event"
							{id "ally_tanks_placed"}
						}
						{"3.task"
							{name "move_off_bridge"}
						}
						{"4.task"
							{name "move_off_crossroad"}
						}
						{"5.entities"
							{selector
								{tag germ_const}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 13}
							}
						}
						{"6.task"
							{name "docs"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 6
								}
								{mids 348 347 346 343 344 342 340 339 341 345}
								{player "2"}
								{type human}
							}
						}
						{action
							{type start}
							{waypoint "219"}
							{clone}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"actor_state"
						{selector
							{zone "germ_random_wave"}
							{player "2"}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 80}
					}
					{"trigger"
						{name "germ/attack_waves/const_to_crossroad"}
					}
				}
			}
			{"ally/retreat_to_crossroad"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag crossroad_ally_troops}
										}
									}
									{exclude
										{zone
											{zone "near_crossroad1"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag crossroad_ally_troops}
									}
								}
								{exclude
									{zone
										{zone "near_crossroad1"}
									}
								}
							}
						}
						{movement
							{speed assault}
						}
						{ai
							{advance_ratio 100}
							{retreat_ratio "0.5"}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag crossroad_ally_troops}
									}
								}
								{exclude
									{zone
										{zone "near_crossroad1"}
									}
								}
							}
						}
						{tag_add crossroad_ally_troops_ret}
						{tag_remove crossroad_ally_troops}
					}
				}
			}
			{"ally/retreat_cancel"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag crossroad_ally_troops_ret}
										}
									}
									{include
										{zone
											{zone "near_crossroad1"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag crossroad_ally_troops_ret}
									}
								}
								{include
									{zone
										{zone "near_crossroad1"}
									}
								}
							}
						}
						{movement
							{speed assault}
						}
						{ai
							{advance_ratio "0.6"}
							{retreat_ratio 40}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag crossroad_ally_troops_ret}
									}
								}
								{include
									{zone
										{zone "near_crossroad1"}
									}
								}
							}
						}
						{tag_add crossroad_ally_troops}
						{tag_remove crossroad_ally_troops_ret}
					}
				}
			}
			{"germ/react_on_shot"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "germ_forces"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.see_actors"
							{selector
								{zone "germ_forces"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{enemy
								{tag pl}
								{zone "germ_forces"}
							}
							{distance
								{mode near_than}
								{meters 30}
							}
						}
					}
				}
				{actions
					{"action"
						{selector
							{tag react_on_shot}
						}
						{action attack}
						{target
							{amount 1
							}
							{tag pl}
							{zone "germ_forces"}
							{type human}
							{state "not dead"}
						}
					}
					{"actor_state"
						{selector
							{tag react_on_shot}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"germ/minom_attack"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "minom_attack"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 1}
							}
						}
						{"2.signal"
							{zone "minom_attack"}
							{signals shot}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 4
								}
								{mids 347 346 343 344 340 339 341}
							}
						}
						{action
							{type start}
							{waypoint "223"}
							{clone}
							{approach teleport}
						}
					}
					{"delay"
						{time 20}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 3
								}
								{mids 347 346 343 344 340 339 341}
							}
						}
						{action
							{type start}
							{waypoint "368"}
							{clone}
							{approach teleport}
						}
					}
				}
			}
			{"germ/defend_gen/gen_under_attack"
				{condition
					{terms
						{"1.trigger"
							{name "germ/germ_gener_camp"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "run_with_docs"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 3}
							}
						}
						{"3.signal"
							{zone "run_with_docs"}
							{signals "shot explosion mandie"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 5
								}
								{mids 348 347 346 343 344 342 340 339 341 345}
							}
						}
						{action
							{type start}
							{waypoint "394"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_state"
						{selector
							{zone "germ_random_wave"}
							{player "2"}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"germ/final_ambush"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn_campers"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "campers_place"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 421 422 423 424 425 426 427}
						}
						{inactive off}
					}
					{"actor_state"
						{selector
							{mids 421 422 423 424 425 426 427}
						}
						{control AI}
						{fire_mode return}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x82d7"}
									}
								}
							}
							{group
								{select
									{id
										{id "0x82d8"}
									}
								}
							}
						}
						{inactive off}
					}
				}
			}
			{"germ/final_ambush_attack"
				{condition
					{terms
						{"1.trigger"
							{name "germ/final_ambush"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "ambush_attack"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 421 422 423 424 425 426 427}
						}
						{fire_mode open}
					}
					{"action"
						{selector
							{mids 421 422 423 424 425 426 427}
						}
						{action attack}
						{target
							{amount 1
							}
							{tag pl}
							{zone "ambush_attack"}
							{type human}
							{state "not dead"}
						}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position -539.507 982.751 21.2279}
				{transition "1"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"1"
				{position -501.611 774.746 19.6617}
				{transition "2"}
				{transition "0"}
			}
			{"10"
				{position 871.022 1029.49 21.465}
				{transition "11"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"100"
				{position 444.177 -519.557 40.7398}
				{radius 10}
				{transition "101"}
				{transition "96"}
				{transition "97"}
				{transition "102"}
				{transition "98"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"101"
				{position 326.552 -456.268 31.1982}
				{radius 10}
				{transition "102"}
				{transition "99"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"102"
				{position 529.044 -435.413 48}
				{radius 10}
				{transition "98"}
				{transition "96"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"103"
				{position -1283.13 754.191 23.4019}
				{radius 20}
			}
			{"104"
				{position -1315.01 729.799 24}
				{radius 20}
			}
			{"105"
				{position -1296.98 809.24 22.1232}
				{radius 20}
			}
			{"106"
				{position -1327.09 830.599 22}
				{radius 20}
			}
			{"107"
				{position 2267.94 -525.068 43}
				{transition "108"}
				{commands
					{"wait"
						{time 6}
					}
				}
			}
			{"108"
				{position 2070.31 -607.609 43}
				{transition "107"}
				{commands
					{"wait"
						{time 7}
					}
				}
			}
			{"109"
				{position 425.83 2570.17 16}
				{commands
					{"delete"}
					{"event"
						{mode set}
						{delay 0}
					}
				}
			}
			{"11"
				{position 817.653 1286.1 16.4041}
				{transition "12"}
				{commands
					{"wait"
						{time 55}
					}
				}
			}
			{"110"
				{position 1777.89 945.237 8.52354}
				{transition "112"}
				{commands
					{"actor_state"
						{selector
							{source standart}
							{mids 54}
						}
						{ai_move
							{mode disable}
						}
					}
					{"event"
						{event "hold_cr_debug"}
						{mode set}
						{delay 15}
					}
				}
			}
			{"112"
				{position 1538.3 721.715 -28.7828}
				{transition "113"}
				{commands
					{"wait"
						{time 1}
					}
					{"emit"
						{waypoint "120"}
						{crew
							{mids 56 131 110 104 139 132 108 107 140}
							{player "2"}
						}
						{emit
							{mode crew}
						}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 56 131 110 104 139 132 108 107 140}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 56 131 110 104 139 132 108 107 140}
						}
						{weapon_prepare on}
					}
				}
			}
			{"113"
				{position 1333.65 137.762 16.6355}
				{transition "114"}
			}
			{"114"
				{position 1313.96 -237.546 39.6512}
				{transition "115"}
			}
			{"115"
				{position 1237.79 -479.571 47.0075}
				{transition "116"}
			}
			{"116"
				{position 967.015 -490.727 50}
				{transition "117"}
			}
			{"117"
				{position 719.597 -597.189 48}
				{transition "118"}
			}
			{"118"
				{position 488.09 -930.389 31}
				{transition "119"}
			}
			{"119"
				{position 426.222 -2200.34 43}
				{transition "362"}
				{commands
					{"delete"}
				}
			}
			{"12"
				{position 406.697 1137.1 16}
				{transition "10"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"120"
				{position 1172.59 421.336 47}
				{transition "121"}
			}
			{"121"
				{position 964.137 672.214 53.349}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{movement
							{speed spot}
						}
						{ai
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"122"
				{position -1525.04 -1274.9 20}
				{transition "359"}
				{commands
					{"if"
						{condition
							{type entities}
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag bridge_big}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"actor_state"
							{selector
								{source current}
							}
							{drop orders}
						}
						{"waypoint"
							{who
								{type actor}
								{use_current}
							}
							{action
								{type start}
								{waypoint "360"}
							}
						}
						{"delay"
							{time 0.2}
						}
					}
				}
			}
			{"123"
				{position -637.72 -137.113 16}
				{transition "124"}
				{commands
					{"actor_state"
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"124"
				{position -31.5854 288.142 48}
				{transition "126"}
				{commands
					{"wait"
						{time 1}
					}
					{"emit"
						{waypoint "130"}
						{crew
							{mids 113 149 147 148 146 117 119 118 120}
						}
						{emit
							{mode crew}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 113 149 147 148 146 117 119 118 120}
						}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 111}
						}
						{ai_move
							{mode disable}
						}
					}
					{"event"
						{event "hold_cr_debug"}
						{mode set}
						{delay 15}
					}
				}
			}
			{"125"
				{position 651.327 877.823 10.4701}
				{commands
					{"actor_to_cover"}
				}
			}
			{"126"
				{position -392.057 49.0539 29.853}
				{transition "127"}
			}
			{"127"
				{position -669.99 -137.88 16}
				{transition "128"}
			}
			{"128"
				{position -829.585 -823.533 25.404}
				{transition "129"}
			}
			{"129"
				{position -1541.61 -1220.12 21}
				{commands
					{"delete"}
				}
			}
			{"13"
				{position 574.753 283.127 48}
				{transition "14"}
				{commands
					{"wait"
						{time 40}
					}
				}
			}
			{"130"
				{position 92.9921 439.196 48}
				{radius 50}
				{transition "373"}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"131"
				{position 440.289 2572.23 16}
				{transition "132"}
			}
			{"132"
				{position 642.674 1710.84 16}
				{transition "133"}
				{commands
					{"emit"
						{waypoint "134"}
						{crew
							{source advanced}
							{group
								{select
									{squad
										{name ally_crossroad_s1}
									}
								}
							}
						}
					}
					{"wait"
						{time 2}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"133"
				{position 646.23 2912.85 16.5758}
				{commands
					{"delete"}
				}
			}
			{"134"
				{position 531.238 1416.39 16}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
					}
					{"entity_state"
						{tag_add crossroad_ally_troops}
					}
				}
			}
			{"135"
				{position 615.654 1832.86 16.6332}
				{radius 100}
				{transition "139"}
			}
			{"136"
				{position 773.435 1170.06 16}
				{radius 100}
				{commands
					{"emit"
						{waypoint "137"}
						{crew
							{source advanced}
							{group
								{select
									{squad
										{name ally_crossroad_s2}
									}
								}
							}
						}
					}
					{## "wait"
						{time 2}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name ally_crossroad_s2}
									}
								}
							}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "133"}
						}
					}
				}
			}
			{"137"
				{position 991.652 1347.57 40.8277}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
					}
				}
			}
			{"139"
				{position 689.583 1527.59 16}
				{transition "136"}
			}
			{"14"
				{position 371.305 273.373 48}
				{transition "15"}
			}
			{"15"
				{position 362.171 -430.518 37.0708}
				{transition "16"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"152"
				{position 3505.84 -17.6846 16}
				{transition "153"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
				}
			}
			{"153"
				{position 2693.95 978.611 16}
				{radius 10}
				{transition "154"}
				{transition "157"}
				{transition "156"}
				{commands
					{"wait"
						{time 3}
					}
					{"actor_state"
						{movement
							{speed spot}
						}
					}
				}
			}
			{"154"
				{position 2631.73 1048.21 16}
				{radius 10}
				{transition "155"}
				{transition "153"}
				{transition "157"}
				{commands
					{"wait"
						{time 6}
					}
				}
			}
			{"155"
				{position 2671.59 1214.17 16}
				{radius 10}
				{transition "156"}
				{transition "154"}
				{transition "157"}
				{commands
					{"wait"
						{time 6}
					}
				}
			}
			{"156"
				{position 2881.75 932.571 16}
				{radius 10}
				{transition "154"}
				{transition "157"}
				{transition "155"}
				{transition "153"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"157"
				{position 2827.19 1088.17 16}
				{radius 10}
				{transition "156"}
				{transition "154"}
				{transition "155"}
				{transition "153"}
				{commands
					{"wait"
						{time 3}
					}
				}
			}
			{"16"
				{position 845.48 -456.128 48}
				{transition "17"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"17"
				{position 1204.81 -426.929 46.8873}
				{transition "18"}
			}
			{"179"
				{position -2376.65 979.931 2}
				{commands
					{"delete"}
				}
			}
			{"18"
				{position 1213.15 274.152 41.4645}
				{transition "13"}
			}
			{"19"
				{position 596.807 1743.23 16}
				{radius 100}
				{transition "20"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"2"
				{position -559.343 543.915 17.6373}
				{transition "1"}
				{commands
					{"wait"
						{time 7}
					}
				}
			}
			{"20"
				{position 358.632 1785.27 16}
				{radius 100}
				{transition "21"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"200"
				{position 713.657 1168.56 16}
				{radius 10}
				{transition "322"}
			}
			{"203"
				{position 710.139 1123.7 16}
				{radius 20}
				{commands
					{"actor_state"
						{drop orders}
						{movement
							{type normal}
						}
					}
					{## "action"
						{action collect}
						{target
							{source advanced}
							{group
								{select
									{zone
										{zone "take_dynamite"}
									}
								}
								{include
									{with_item
										{type existance}
										{item "dynamite"}
									}
								}
							}
						}
					}
				}
			}
			{"204"
				{position 2390.53 979.369 16}
				{radius 70}
				{commands
					{"actor_to_cover"}
				}
			}
			{"205"
				{position 2353.55 883.208 16}
				{radius 70}
				{commands
					{"actor_to_cover"}
				}
			}
			{"206"
				{position 2441.46 805.637 16}
				{radius 70}
				{commands
					{"actor_to_cover"}
				}
			}
			{"207"
				{position 1957.07 -201.827 43}
				{radius 60}
				{commands
					{"actor_to_cover"}
				}
			}
			{"208"
				{position 2192.13 508.4 16}
				{radius 150}
				{commands
					{"actor_to_cover"}
				}
			}
			{"209"
				{position 1760.46 -169.323 46.0217}
				{radius 50}
				{commands
					{"actor_to_cover"}
				}
			}
			{"21"
				{position 468.491 1647.48 16}
				{radius 100}
				{transition "19"}
				{commands
					{"wait"
						{time 40}
					}
				}
			}
			{"210"
				{position 3072.66 270.882 16}
				{radius 20}
				{transition "211"}
			}
			{"211"
				{position 2652.86 551.465 16}
				{radius 20}
				{transition "212"}
			}
			{"212"
				{position 2357.58 485.649 17}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"213"
				{position 2058.31 49.0079 44}
				{radius 80}
				{commands
					{"actor_to_cover"}
				}
			}
			{"214"
				{position 2361.19 -33.507 42}
				{radius 20}
				{transition "215"}
			}
			{"215"
				{position 2141.27 120.719 40.9753}
				{radius 20}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"217"
				{position 3732.47 -234.227 16}
				{transition "218"}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"218"
				{position 2611.72 919.383 16}
				{transition "219"}
				{commands
					{"wait"
						{time 60}
					}
				}
			}
			{"219"
				{position 1992.18 889.264 15}
				{transition "220"}
			}
			{"22"
				{position 292.25 1306.67 16}
				{transition "23"}
				{commands
					{"wait"
						{time 20}
					}
				}
			}
			{"220"
				{position 779.142 1120.2 16}
			}
			{"223"
				{position -93.5551 -1453.17 25.3642}
				{transition "363"}
				{commands
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
						{ai
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"23"
				{position 584.55 1219.23 16}
				{transition "22"}
				{commands
					{"wait"
						{time 15}
					}
				}
			}
			{"24"
				{position 749.594 67.1769 48}
				{transition "25"}
				{commands
					{"wait"
						{time 30}
					}
				}
			}
			{"25"
				{position 551.095 -251.339 48}
				{transition "26"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"26"
				{position 994.585 -214.121 48}
				{transition "24"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"27"
				{position -513.906 1069.6 20.0872}
				{transition "73"}
				{transition "74"}
				{transition "75"}
				{transition "76"}
				{transition "77"}
				{commands
					{## "actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
					}
					{## "squad_dismiss"
						{squad germ_s3}
					}
				}
			}
			{"270"
				{position -1312.09 -1090.24 16}
				{transition "44"}
				{commands
					{"if"
						{condition
							{type entities}
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x0300"}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"waypoint"
							{who
								{type squad}
								{squad germ_bridge_troops}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"271"
				{position 2136.2 -406.569 43}
			}
			{"275"
				{position 691.089 1271.25 16}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"276"
				{position 768.46 1105.05 16}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"28"
				{position 487.915 932.512 16}
				{commands
					{"emit"
						{waypoint "84"}
					}
					{"actor_state"
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed spot}
						}
					}
				}
			}
			{"29"
				{position 1080.96 1091.27 16}
				{commands
					{"emit"
						{waypoint "30"}
					}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"3"
				{position -1271.45 781.316 23}
				{radius 20}
				{commands
					{"talk"
						{selector
							{source standart}
							{amount 1
							}
							{mids 9}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/waypoint3"}
					}
					{"task"
						{name "bridge_attack"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name squad1}
									}
								}
							}
						}
						{control user}
					}
					{"ables"
						{selector
							{source standart}
							{tag pl}
						}
						{add select}
					}
					{"autoassign"
						{selector
							{source standart}
							{tag pl}
						}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{source standart}
							{amount 1
							}
							{mids 9}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/waypoint3_2"}
					}
				}
			}
			{"30"
				{position 912.651 1115.78 16}
				{transition "61"}
				{transition "62"}
				{transition "63"}
				{transition "64"}
				{transition "65"}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed spot}
						}
					}
				}
			}
			{"32"
				{position 2596.28 18.1439 44.4192}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"322"
				{position 711.679 1147.01 16}
				{commands
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "crossroad"}
							{smooth_begin 0}
						}
						{event_on_next "germ_bridge_tanks_count"}
						{event_on_cancel "germ_bridge_tanks_count"}
					}
					{"inventory"
						{action add}
						{item "dynamite"}
					}
					{"talk"
						{text ""}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag dynamite}
						}
						{inactive off}
					}
					{"delay"
						{time 1}
					}
					{"inventory"
						{action take}
						{item "dynamite"}
					}
					{"delay"
						{time 1}
					}
					{"inventory"
						{action drop}
					}
					{"event"
						{event "destr_bridge_begin"}
						{mode set}
						{delay 0}
					}
					{"board"
						{vehicle
							{tag ally_ba}
							{type vehicle}
							{state "not dead"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag dynamite}
						}
						{inactive on}
					}
				}
			}
			{"329"
				{position 692.424 2247.75 30.4674}
				{radius 20}
				{transition "330"}
				{commands
					{"actor_state"
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"330"
				{position 1209.03 1544.61 62}
				{radius 20}
				{transition "331"}
			}
			{"331"
				{position 1177.68 1424.63 58.8369}
				{radius 20}
				{commands
					{"actor_state"
						{cannon fire}
					}
				}
			}
			{"332"
				{position 290.878 2216.98 16}
				{radius 20}
				{transition "333"}
				{commands
					{"actor_state"
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"333"
				{position 36.8037 1786.04 16}
				{radius 20}
				{transition "334"}
			}
			{"334"
				{position 51.4532 1359.29 16}
				{radius 20}
				{transition "335"}
			}
			{"335"
				{position 91.0524 1266.28 16}
				{radius 20}
				{commands
					{"actor_state"
						{cannon fire}
					}
				}
			}
			{"349"
				{position 2689.49 -304.929 43}
				{radius 1}
				{transition "350"}
			}
			{"350"
				{position 2681.09 -299.849 43}
				{radius 1}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{enable_on injure}
						}
						{movement
							{type normal}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"351"
				{position 2724.56 -198.798 44}
				{radius 1}
				{transition "352"}
			}
			{"352"
				{position 2715.15 -202.313 44}
				{radius 1}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{enable_on injure}
						}
						{movement
							{type squat}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"353"
				{position 2592.89 -211.767 43}
				{radius 1}
				{transition "354"}
			}
			{"354"
				{position 2588.93 -223.843 43}
				{radius 1}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{enable_on injure}
						}
						{movement
							{type squat}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"355"
				{position 2245.56 382.722 17.3943}
				{commands
					{"actor_to_cover"}
				}
			}
			{"356"
				{position 1497.41 -266.213 52.0813}
				{radius 20}
				{transition "357"}
			}
			{"357"
				{position 1343.68 67.2351 16.5784}
				{radius 20}
				{transition "358"}
			}
			{"358"
				{position 1038.87 161.693 48}
				{radius 20}
				{commands
					{"actor_to_cover"}
					{"delay"
						{time 4}
					}
					{"actor_recon"
						{waypoint "358"}
					}
				}
			}
			{"359"
				{position -794.182 -821.17 25}
				{transition "123"}
			}
			{"360"
				{position -2110.7 -1632.22 0}
				{commands
					{"delete"}
				}
			}
			{"361"
				{position -590.841 1049.54 18.081}
				{transition "92"}
				{transition "93"}
				{transition "94"}
				{transition "95"}
			}
			{"362"
				{position 400.558 -2618.24 43}
			}
			{"363"
				{position 272.483 -561.662 24.1581}
				{transition "364"}
			}
			{"364"
				{position 302.538 -78.5579 48}
				{transition "365"}
			}
			{"365"
				{position 40.191 341.467 48}
				{transition "366"}
			}
			{"366"
				{position 552.514 506.148 47}
				{transition "367"}
			}
			{"367"
				{position 729.311 1330.97 16}
			}
			{"368"
				{position -353.883 -1109.9 24}
				{transition "369"}
				{commands
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
						{ai
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"369"
				{position -123.427 -473.324 24}
				{transition "370"}
			}
			{"370"
				{position -55.9142 -127.66 45.0409}
				{transition "371"}
			}
			{"371"
				{position 779.422 637.647 41.8653}
				{transition "372"}
			}
			{"372"
				{position 811.523 882.376 10.7046}
			}
			{"373"
				{position 359.806 792.647 30.6317}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
						{ai
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"39"
				{position 2618.96 -253.53 43}
				{radius 500}
				{commands
					{## "wait"
						{time 15}
					}
					{"delay"
						{time 8}
					}
					{"event"
						{event "tell_gener"}
						{mode set}
						{delay 0}
					}
					{"board"
						{vehicle
							{mids 57}
						}
					}
				}
			}
			{"4"
				{position -502.363 1041.82 22}
				{transition "5"}
				{commands
					{"wait"
						{time 7}
					}
				}
			}
			{"40"
				{position -675.03 -1524.66 23}
				{transition "41"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"41"
				{position -667.123 -1092.13 26.1779}
				{transition "40"}
				{commands
					{"wait"
						{time 7}
					}
				}
			}
			{"42"
				{position -696.96 -505.222 26}
				{transition "43"}
			}
			{"43"
				{position -541.03 417.087 16}
				{transition "27"}
			}
			{"44"
				{position -726.457 -619.386 24.9957}
				{transition "45"}
			}
			{"45"
				{position -694.782 -268.94 18}
				{transition "46"}
			}
			{"46"
				{position -501.082 -34.6548 20.433}
				{transition "47"}
			}
			{"47"
				{position -166.27 211.45 47.0318}
				{transition "48"
					{filter
						{mids 70}
						{tag "brsq1"}
					}
				}
				{transition "50"
					{filter
						{mids 65}
						{tag "brsq1"}
					}
				}
			}
			{"48"
				{position 220.636 435.203 48}
				{transition "49"}
			}
			{"49"
				{position 574.593 733.672 29.268}
			}
			{"5"
				{position -122.118 1045.71 17}
				{transition "6"}
			}
			{"50"
				{position -170.432 688.282 37.1286}
				{transition "51"}
			}
			{"51"
				{position -27.5191 870.966 19}
				{transition "52"}
			}
			{"52"
				{position 344.501 1104.38 16}
			}
			{"54"
				{position 584.956 2471.55 16}
				{transition "55"}
				{commands
					{"actor_state"
						{control AI}
						{ai_move
							{mode disable}
						}
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"55"
				{position 696.612 1510.02 16.614}
				{transition "56"}
				{transition "57"}
				{transition "275"}
				{transition "276"}
				{commands
					{"actor_state"
						{control AI}
					}
				}
			}
			{"56"
				{position 580.757 1123.19 16}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"57"
				{position 858.34 1131.82 16}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"58"
				{position 403.463 1844.39 16}
				{transition "59"}
			}
			{"59"
				{position 502.171 1497.16 16}
				{transition "60"}
			}
			{"6"
				{position -73.8361 1032.32 18.464}
				{transition "4"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"60"
				{position 538.987 1260.78 16}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
					}
				}
			}
			{"61"
				{position 670.16 959.775 15}
				{commands
					{"actor_to_cover"}
				}
			}
			{"62"
				{position 711.692 1090.85 16}
				{commands
					{"actor_to_cover"}
				}
			}
			{"63"
				{position 1013.35 1257.25 30.8728}
				{commands
					{"actor_to_cover"}
				}
			}
			{"64"
				{position 956.744 958.87 19.6388}
				{commands
					{"actor_to_cover"}
				}
			}
			{"65"
				{position 865.691 1350.12 27.4698}
				{commands
					{"actor_to_cover"}
				}
			}
			{"7"
				{position -474.849 1099.38 19.1092}
				{radius 50}
				{transition "8"}
				{commands
					{"wait"
						{time 0}
					}
				}
			}
			{"73"
				{position -646.179 1045.84 22.6651}
				{commands
					{"actor_state"
						{move_mode free}
						{movement
							{type squat}
						}
					}
				}
			}
			{"74"
				{position -433.53 1222.45 14.5998}
				{commands
					{"actor_state"
						{move_mode free}
						{movement
							{type squat}
						}
					}
				}
			}
			{"75"
				{position -547.983 907.895 21.6276}
				{commands
					{"actor_state"
						{move_mode free}
						{movement
							{type squat}
						}
					}
				}
			}
			{"76"
				{position -533.282 1121.17 16.5548}
				{commands
					{"actor_state"
						{move_mode free}
						{movement
							{type squat}
						}
					}
				}
			}
			{"77"
				{position -534.173 1043 21.4001}
				{transition "73"}
				{transition "74"}
				{transition "75"}
				{transition "76"}
				{commands
					{## "actor_state"
						{weapon_prepare on}
						{movement
							{speed spot}
						}
					}
					{## "squad_dismiss"
						{squad germ_s1}
					}
				}
			}
			{"78"
				{position 267.752 1095.03 16}
				{transition "77"}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"79"
				{position 2576.61 1061.06 16}
				{transition "80"}
				{commands
					{"wait"
						{time 30}
					}
				}
			}
			{"8"
				{position 210.681 1115.86 16}
				{transition "9"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"80"
				{position 2942.18 899.023 16}
				{transition "81"}
				{transition "79"}
			}
			{"81"
				{position 3004.31 974.063 16}
				{transition "80"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"82"
				{position -240.488 -887.625 24}
				{transition "44"}
			}
			{"83"
				{position 2672.56 883.768 16}
				{radius 20}
				{transition "204"}
				{transition "205"}
			}
			{"84"
				{position 514.001 999.77 16}
				{transition "85"}
				{transition "86"}
				{transition "87"}
				{commands
					{"actor_state"
						{weapon_prepare on}
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				{commands
					{"emit"
						{waypoint "39"}
						{emit
							{mode crew}
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					{"actor_state"
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							{speed fast}
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					{"actor_state"
						{control AI}
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				{commands
					{"actor_to_cover"}
					{"actor_state"
						{fire_mode return}
						{ai_move
							{mode enable}
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						{movement
							{speed sneak}
						}
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						{event "talk_dontshot"}
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						{delay 0}
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				{commands
					{"actor_state"
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							{mode enable}
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						{movement
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				{commands
					{"actor_state"
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							{speed fast}
							{type crawl}
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				{commands
					{"actor_state"
						{movement
							{speed slow}
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					{"while"
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								{type suspend}
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					{"waypoint"
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					{"actor_state"
						{ai_move
							{mode disable}
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				{transition "224"
					{filter
						{mids 252}
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						{mids 255}
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						{mids 254}
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				{transition "225"}
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				{position 790.921 840.283 10.1017}
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				{commands
					{"event"
						{event "ally_tanks_placed"}
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						{ai_move
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				{commands
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						{ai_move
							{mode enable}
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					{"action"
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						{target
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				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
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						{mids 268}
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						{mids 267}
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					{"actor_state"
						{move_mode hold}
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				{commands
					{"actor_state"
						{move_mode hold}
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				{transition "234"}
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				{commands
					{"actor_state"
						{move_mode hold}
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					{"actor_state"
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							{speed slow}
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					{"while"
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							{selector
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						{"waypoint"
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								{type actor}
								{actors
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							{action
								{type suspend}
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					{"waypoint"
						{who
							{type actor}
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							{type resume}
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				{transition "237"}
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							{action
								{type suspend}
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								{mids 271}
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								{type suspend}
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								{mids 271}
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							{who
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								{actors
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								{type suspend}
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								{mids 271}
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								{actors
									{mids 271}
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							{action
								{type suspend}
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								{type suspend}
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				{commands
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					{"delay"
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					{"waypoint"
						{who
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						{action
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							{waypoint "292"}
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					}
				}
			}
			{"289"
				{position 262.86 -585.635 24}
				{radius 100}
				{commands
					{## "wait"
						{time 5}
					}
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"290"
				{position 339.179 268.288 48}
				{radius 100}
				{transition "291"}
			}
			{"291"
				{position 263.542 583.931 48}
				{radius 100}
				{commands
					{"actor_state"
						{movement
							{speed assault}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"292"
				{position 175.333 -254.771 23.7305}
				{transition "293"}
				{commands
					{"waypoint"
						{who
							{type actor}
							{use_current 0}
							{actors
								{mids 295 296 294 298}
							}
						}
						{action
							{type start}
							{waypoint "283"}
						}
					}
					{"actor_state"
						{movement
							{speed_kph 9}
						}
					}
				}
			}
			{"293"
				{position 165.635 175.612 48}
				{transition "294"}
			}
			{"294"
				{position 326.764 429.47 48}
				{transition "295"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 289}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 289}
								}
							}
							{action
								{type suspend}
							}
						}
					}
					{"delay"
						{time 30}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
				}
			}
			{"295"
				{position 686.335 498.181 45.0948}
				{radius 100}
				{transition "311"}
			}
			{"297"
				{position 3569.16 -1033.98 43}
				{commands
					{"delete"}
				}
			}
			{"298"
				{position 3611.94 -35.5076 16}
				{commands
					{"delete"}
				}
			}
			{"299"
				{position 3566.82 1041.59 16}
				{commands
					{"delete"}
				}
			}
			{"311"
				{position 789.826 632.435 43.1189}
				{radius 100}
			}
			{"314"
				{position 2159.78 -32.5785 45}
				{radius 70}
				{transition "346"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
					{"while"
						{condition
							{type see_enemy}
							{selector
								{mids 267}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 267}
								}
							}
							{action
								{type suspend}
							}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
						}
					}
				}
			}
			{"336"
				{position 2286.12 1196.18 16}
				{radius 20}
				{transition "348"}
				{commands
					{"actor_state"
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"337"
				{position 1981.75 941.84 16}
				{radius 20}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{cannon fire}
					}
				}
			}
			{"346"
				{position 1972.97 698.887 15}
				{radius 70}
				{transition "347"}
				{commands
					{"while"
						{condition
							{type see_enemy}
							{selector
								{mids 267}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 267}
								}
							}
							{action
								{type suspend}
							}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
						}
					}
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"347"
				{position 1367.81 1327.77 46.7298}
				{radius 70}
				{commands
					{"while"
						{condition
							{type see_enemy}
							{selector
								{mids 267}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 267}
								}
							}
							{action
								{type suspend}
							}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
						}
					}
				}
			}
			{"348"
				{position 2056.65 924.067 16}
				{radius 20}
				{transition "337"}
			}
		}
		{waypoints "show_route"
			{"256"
				{position 1110.75 -601.389 64.6277}
				{radius 1}
				{transition "257"}
			}
			{"257"
				{position 1228.17 -631.997 58.8099}
				{radius 1}
				{transition "258"}
			}
			{"258"
				{position 1392.16 -712.217 60.7311}
				{radius 1}
				{transition "259"}
			}
			{"259"
				{position 1563.88 -764.999 44.4529}
				{radius 1}
				{transition "260"}
			}
			{"260"
				{position 1739.21 -767.293 43}
				{radius 1}
				{transition "261"}
			}
			{"261"
				{position 1898.06 -740.787 43}
				{radius 1}
				{transition "262"}
			}
			{"262"
				{position 2039.24 -739.117 43}
				{radius 1}
				{transition "263"}
			}
			{"263"
				{position 2142.09 -722.056 43}
				{radius 1}
				{transition "264"}
			}
			{"264"
				{position 2283.33 -668.273 43}
				{radius 1}
				{transition "265"}
			}
			{"265"
				{position 2336.91 -576.156 43}
				{radius 1}
				{transition "266"}
			}
			{"266"
				{position 2362.97 -480.497 43}
				{radius 1}
				{transition "267"}
			}
			{"267"
				{position 2413.26 -378.329 43}
				{radius 1}
				{transition "268"}
			}
			{"268"
				{position 2443.54 -298.507 43}
				{radius 1}
				{transition "269"}
			}
			{"269"
				{position 2561.22 -250.119 43}
				{radius 1}
			}
		}
		{waypoints "random_shots"
			{"338"
				{position 1253.6 1460.65 59.0122}
			}
			{"339"
				{position 1741.9 522.055 -54.5646}
			}
			{"340"
				{position 1916.22 669.164 13.9444}
			}
			{"341"
				{position 1807.71 892.595 11.7238}
			}
			{"342"
				{position 2070.73 928.453 16}
			}
			{"343"
				{position 2133.16 1074.87 16.3216}
			}
			{"344"
				{position 1215.87 1082.27 13.64}
			}
			{"345"
				{position 1246.43 738.377 12.8085}
			}
		}
	}
	{Players
		{user 1}
		{diplomacy
			1 1 1 1 1 1 1 1
			1 1 1 2 1 1 1 1
			1 1 1 1 1 1 1 1
			1 2 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
	{Covers
		{Sector
			{Automatic 0x194 34.3701 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x194 17.4975 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x194 0.625051 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x194 -16.2475 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x196 34.37 12.0201}
			{Priority 1}
		}
		{Sector
			{Automatic 0x196 13.9644 12.0201}
			{Priority 1}
		}
		{Sector
			{Automatic 0x196 -29.475 -9.39321}
			{Off}
		}
		{Sector
			{Automatic 0x196 -17.2312 -9.39327}
			{Off}
		}
		{Sector
			{Automatic 0x196 14.5338 -9.39309}
			{Off}
		}
		{Sector
			{Automatic 0x196 27.8386 -9.39315}
			{Off}
		}
		{Sector
			{Automatic 0x1a3 -9.74382 -9.39344}
			{Name "cover_gen1"}
		}
		{Sector
			{Automatic 0x1a2 -0.625084 -9.39313}
			{Name "cover_gen3"}
		}
		{Sector
			{Automatic 0x80d 14.7756 62.8486}
			{Off}
		}
		{Sector
			{Automatic 0x838 19.6063 10.937}
			{Off}
		}
		{Sector
			{Automatic 0x838 0.625016 10.937}
			{Off}
		}
		{Sector
			{Automatic 0x839 -19.6064 -10.9371}
			{Off}
		}
		{Sector
			{Automatic 0x839 -0.625036 -10.937}
			{Off}
		}
		{Sector
			{Automatic 0x1a6 34.3701 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x1a6 17.4976 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x1a6 0.625019 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x1a6 -16.2475 12.0201}
			{Priority 1}
		}
		{Sector
			{Automatic 0x1a6 -34.3701 -9.39322}
			{Off}
		}
		{Sector
			{Automatic 0x1a6 -17.4976 -9.3933}
			{Off}
		}
		{Sector
			{Automatic 0x1a6 -0.625004 -9.39324}
			{Off}
		}
		{Sector
			{Automatic 0x1a6 16.2475 -9.39331}
			{Off}
		}
		{Sector
			{Automatic 0x1bd -16.2476 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x106c 0.625022 12.02}
			{Name "cover1"}
		}
		{Sector
			{Automatic 0x10d6 -34.37 -9.39342}
			{Off}
		}
		{Sector
			{Automatic 0x10d6 -17.4975 -9.39331}
			{Off}
		}
		{Sector
			{Automatic 0x10d6 -0.624971 -9.39333}
			{Off}
		}
		{Sector
			{Automatic 0x23e -34.3701 -9.3933}
			{Off}
		}
		{Sector
			{Automatic 0x83b -13.7476 -9.39332}
			{Name "cover_gen2"}
		}
		{Sector
			{Automatic 0x212 23.6096 -11.1494}
			{Name "cover2"}
		}
		{Sector
			{Automatic 0x1406 -19.6063 -10.937}
			{Priority 1}
		}
		{Sector
			{Automatic 0x1406 -3.23362 -10.937}
			{Priority 2}
		}
		{Sector
			{Automatic 0x401 -19.6062 -10.937}
			{Priority 2}
		}
		{Sector
			{Automatic 0x401 -0.624949 -10.937}
			{Priority 3}
		}
		{Sector
			{Automatic 0x8034 24.2795 7.56862}
			{Off}
		}
		{Sector
			{Automatic 0x8034 -22.2807 9.00556}
			{Off}
		}
		{Sector
			{Automatic 0x196 6.04548 12.02}
			{Priority 1}
		}
		{Sector
			{Automatic 0x80d 9.24934 -62.3159}
			{Off}
		}
		{Sector
			{Automatic 0x1036 30.3701 12.0201}
			{Off}
		}
		{Sector
			{Automatic 0x1036 10.9567 12.02}
			{Off}
		}
		{Sector
			{Priority 1}
			{Type "bush_lie"}
			{Position 1945.33 266.625}
			{Orientation 0}
		}
		{Sector
			{Type "bush_lie"}
			{Position 1962.15 363.21}
			{Orientation 0}
		}
		{Sector
			{Priority 1}
			{Type "bush_lie"}
			{Position 1920.75 295.903}
			{Orientation 0}
		}
		{Sector
			{Priority 1}
			{Type "bush_lie"}
			{Position 1932.3 380.263}
			{Orientation 0}
		}
		{Sector
			{Priority 1}
			{Type "bush_lie"}
			{Position 1922.28 275.96}
			{Orientation 0}
		}
	}
	{Squads
		{Squad
			{Name "squad1"}
			{Id 0}
			{MovePosition -1562.98 593.584}
		}
		{Squad
			{Name "ally_s1"}
			{Id 1}
			{Actors 75 77 79}
			{MovePosition 538.987 1260.78}
		}
		{Squad
			{Name "ally_s2"}
			{Id 2}
			{Actors 76 78}
			{MovePosition 1013.35 1257.25}
			{Commander 78}
		}
		{Squad
			{Name "germ_s3"}
			{Id 3}
			{Actors 124 121 122 123}
		}
		{Squad
			{Name "ally_crossroad_s1"}
			{Id 4}
			{Actors 128 129 130 133 138}
		}
		{Squad
			{Name "ally_crossroad_s2"}
			{Id 5}
			{Actors 137 141 142 143 145}
		}
		{Squad
			{Name "germ_bridge_troops"}
			{Id 6}
			{Actors 219 220 221 222}
		}
		{Squad
			{Name "germ_s2"}
			{Id 7}
			{Actors 246 248 249}
		}
		{Squad
			{Name "germ_bridge_cross_tr"}
			{Id 8}
			{Actors 282 283 284 285 286 287 288}
		}
		{Squad
			{Name "germ_s4"}
			{Id 9}
			{Actors 405 407 408 409 410 411 412 414 415}
			{Placer
				{Min 0.7}
				{Max 10}
				{Radius 10}
				{CommanderAhead 3}
			}
			{Move}
			{MovePosition 1175.07 -495.344}
			{Commander 415}
			{Waypoint {First "374"}
				{From "377"}
				{To "378"}
				{Next "379"}
			}
		}
		{Squad
			{Name "germ_s5"}
			{Id 10}
			{Actors 406 413 416 417 418 419 420}
			{Placer
				{CommanderAhead 3}
			}
			{Move}
			{MovePosition -701.462 -1125.66}
			{Commander 406}
			{Waypoint {First "397"}
				{From "397"}
				{To "398"}
				{Next "399"}
			}
		}
	}
}
