{mission
	{Quant
		{scenequant 5173470}
		{speed 1.8}
	}
	{Entity "t34_3" 0x8000
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		{xform zl 2.32}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
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					0 -1 0
					0.728 0 -0.685
				}
			}
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				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
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		}
		{Extender "enumerator"
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		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -444.656}
			}
		}
		{Player 3}
		{Operatable}
		{MID 1}
		{Able "-talk" "-select" "-unmask"}
		{Weaponry
			{State "mgun"
				{Ammo
					{Loading "mgun" "ammo" 60}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0521111}
		}
	}
	{Entity "t34_3" 0x8001
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		{xform zl 90 y 5.04 zw -90.49}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
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					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
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		}
		{Impregnability harmless}
		{Extender "enumerator"
			{number 976}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -444.656}
			}
		}
		{Player 3}
		{Operatable}
		{MID 2}
		{Able "-talk" "-select" "-unmask"}
		{Weaponry
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				{Ammo
					{Loading "mgun" "ammo" 60}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0521111}
		}
	}
	{Human "single/rus/tankman" 0x8800
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		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 3}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 0}
	}
	{Human "single/rus/tankman" 0x8801
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		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 4}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 23}
	}
	{Human "single/rus/tankman" 0x8802
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 5}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 40}
	}
	{Human "single/rus/tank_com" 0x8803
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		{xform y 2.09 zw 2.32}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 6}
		{Able "-select" "recruit"}
		{Chassis
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		}
		{NameId 43 28}
	}
	{Human "single/rus/tankman" 0x8804
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		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 7}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 92}
	}
	{Human "single/rus/tankman" 0x8805
		{Position 0 0}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 8}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 25}
	}
	{Human "single/rus/tankman" 0x8806
		{Position 0 0}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 9}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 52}
	}
	{Human "single/rus/tank_com" 0x8807
		{Position -10084.3 1980.42}
		{xform zl 67.58 y 5.45 zw -67.98}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 10}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 44}
	}
	{Human "single/rus/sniper" 0x800c
		{Position -5255.49 1319.64}
		{xform zl 33.97}
		{Extender "vitality"
			{Health
				{max 350}
				{current 350}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 16}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 26 76}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x800d
		{Position -9144.97 2671.1}
		{xform zl -161}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 400}
				{current 400}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 17}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 20 94}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "lie"}
	}
	{Entity "barricade1_a" 0x801b
		{Position -7626.62 1451.88}
		{xform zl -70.78}
	}
	{Entity "pz6e" 0x801c
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		{xform zl -4.08 y 0.64 zw 162.47}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 -0.002 -0.001
					0.002 1 0.03
					0.001 -0.03 1
				}
				{Position -4.19944 0.237873 4.62683}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.15458}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.056648}
			}
			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body turret cover"
				{Orientation
					0 -1 0
					-0.342 0 0.94
					-0.94 0 -0.342
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			}
			{BoneSave "basis body mgun"
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			{BoneSave "basis body mgun foresight4"
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		}
		{Volume "ram"
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		{Armor "track"
			{wounds
				{damage "trackleft" 2.8593 0.167189
					{matrix
						{pos 45.671 8 3.521}
						{nxform 1.589 1.589 -2.185}
					}
				}
			}
		}
		{Armor "turret"
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				{damage "turret" -1.23609 0.86973
					{matrix
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						{nxform 1.571 1.563 0}
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				}
				{damage "turret" -2.1292 0.163658
					{matrix
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						{nxform 0.137 1.524 -0.006}
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				}
				{damage "turret" 2.95068 0.170041
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		{Armor "gun"
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			}
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		{Armor "body"
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					{matrix
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				}
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				{damage "body2" -0.348912 0.318987
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				{wound "body2" 1.29543 0.484623 85
					{matrix
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						{nxform 1.571 1.56 1.571}
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				}
				{wound "body2" 1.65145 0.840147 85
					{matrix
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						{nxform 3.14 -1.421 1.344}
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				}
				{wound "body2" -2.85303 0.318987 85
					{matrix
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						{nxform 1.57 1.56 1.571}
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				}
				{wound "body2" 1.36399 1 85
					{matrix
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						{nxform 1.571 1.56 1.571}
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				}
			}
		}
		{Extender "enumerator"
			{number 156}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 24}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 81}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 26}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "pz5g" 0x801d
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		{xform zl 86.88 y 75.31 zw 68.42}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.01
					0.01 0 1
					0 -1 0
				}
				{Position -4.27878 0.243953 5.32185}
			}
			{BoneSave "basis body turret"
				{Value -0.0828956}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.00866114}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.0888503}
			}
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.7968}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
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			}
			{BoneSave "basis body mgun"
				{Value -0.109712 0.318422}
			}
		}
		{Volume "ram"
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		}
		{Armor "track"
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					{matrix
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						{nxform 1.571 1.435 1.571}
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				}
				{damage "trackright" 1.40156 0.222222
					{matrix
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						{nxform 1.318 1.697 -0.147}
					}
				}
				{damage "trackright" 0.859772 0.206327
					{matrix
						{pos 53.298 1.814 9.789}
						{nxform 1.666 1.431 2.79}
					}
				}
				{damage "trackleft" 2.00745 0.208227
					{matrix
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						{nxform 1.569 2.987 -0.263}
					}
				}
			}
		}
		{Armor "turret"
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				{damage "turret" 2.06984 0.213889
					{matrix
						{pos -19.898 6.81 7.733}
						{nxform 1.139 1.456 -3.141}
					}
				}
				{wound "turret" 1.37401 0.00277778 75
					{matrix
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				{wound "turret" 0.294253 0.144444 75
					{matrix
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			}
		}
		{Armor "gun"
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					{matrix
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						{nxform 2.462 0.181 -2.701}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 0.67 1.655 0}
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				}
				{damage "body2" 0.912897 0.333333
					{matrix
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				}
				{damage "body1" -0.794629 0.0588522
					{matrix
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						{nxform 1.135 1.52 0.93}
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				}
				{damage "body1" 0.920171 0.982552
					{matrix
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						{nxform 2.104 1.455 3.141}
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				}
				{damage "body1" 1.42374 0.101883
					{matrix
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						{nxform 1.727 1.452 3.004}
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				}
				{damage "body1" -1.58128 0.111111
					{matrix
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						{nxform 2.414 1.33 2.227}
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				}
				{damage "body1" -1.86304 0.0897734
					{matrix
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				}
				{wound "body2" 0.720266 0.390188 85
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				{wound "body1" 0.415181 0.00444444 75
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				{wound "body1" 0.872952 0.12 75
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				}
				{wound "body1" 1.07349 0.235556 75
					{matrix
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						{nxform 2.104 0.169 3.141}
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				}
				{wound "body1" -2.51722 0.65972 75
					{matrix
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						{nxform 2.104 0.169 3.141}
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			}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		{Player 2}
		{MID 25}
		{Weaponry
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			}
			{State "mgun1"
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			}
			{State "mgun2"
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		}
		{Chassis
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			{MovementSpeed 0.0521111}
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		{Component "body"
			{State broken}
		}
	}
	{Entity "barricade1" 0x8046
		{Position -9806.05 1477.6}
		{xform zl -12.25}
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	{Entity "barricade1_a" 0x8049
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	{Entity "barricade1_a" 0x804b
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		{xform zl 6.97}
	}
	{Entity "barricade1_a" 0x9000
		{Position -8325.16 1691.03 -62.51}
		{xform zl -118.99}
	}
	{Entity "blitz3_6" 0x8060
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		{xform zl -59.75}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 809}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -444.656}
			}
		}
		{Player 2}
		{Operatable}
		{MID 52}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/smg" 0x8061
		{Position -6784.14 4374.15}
		{xform zl -158.24 y 3.97 zw -175.42}
		{Player 2}
		{Operatable}
		{MID 53}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 109}
	}
	{Human "single/ger/smg" 0x8063
		{Position -6757.73 4331.54}
		{xform zl 180 y 1.12 zw 120.25}
		{Player 2}
		{Operatable}
		{MID 54}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 12}
	}
	{Human "single/ger/smg" 0x8065
		{Position -6779.07 4401.94}
		{xform zl 174.54 y 10.55 zw 41.25}
		{Player 2}
		{Operatable}
		{MID 55}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 50}
	}
	{Human "single/ger/smg" 0x8067
		{Position -6794.75 4394.23}
		{xform zl -174.57 y 10.58 zw -162.49}
		{Player 2}
		{Operatable}
		{MID 56}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 116 33}
	}
	{Human "single/ger/smg" 0x8069
		{Position -6789.58 4384.37}
		{xform zl -174.43 y 10.36 zw -149.96}
		{Player 2}
		{Operatable}
		{MID 57}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 67}
	}
	{Human "single/ger/smg" 0x806b
		{Position -6744.5 4339.26}
		{xform zl 180 y 1.12 zw 120.25}
		{Player 2}
		{Operatable}
		{MID 58}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 21}
	}
	{Human "single/ger/smg" 0x806d
		{Position -6773.74 4357.21}
		{xform zl -174.43 y 10.36 zw -149.96}
		{Player 2}
		{Operatable}
		{MID 59}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 128}
	}
	{Human "single/ger/smg" 0x806f
		{Position -6778.76 4365.81}
		{xform zl -174.45 y 10.43 zw -154.08}
		{Player 2}
		{Operatable}
		{MID 60}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 134}
	}
	{Entity "sdkfz251_1" 0x8071
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		{xform zl 45.99 y 0.82 zw 130.55}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
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					0 1 -0.023
					0.069 0.023 0.997
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot mgun"
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					-0.554 0.782 -0.285
					-0.035 0.32 0.947
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis pivot_back spring_l wheell3"
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			{BoneSave "basis pivot_back spring_l wheell4"
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			{BoneSave "basis pivot_back spring_l wheell5"
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			{BoneSave "basis pivot_back spring_r wheelr2"
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			{BoneSave "basis pivot_back spring_r wheelr3"
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			{BoneSave "basis pivot_back spring_r wheelr4"
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			}
			{WorkingViews "smoke4"}
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		{Volume "ram"
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		{Armor "track"
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					{matrix
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						{nxform 1.377 1.57 0.447}
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				}
				{damage "trackright" 0.324006 0.571429
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						{nxform 1.214 1.572 1.059}
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				}
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		{Armor "wheel"
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					{matrix
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						{nxform 1.717 -0.08 -1.475}
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				}
			}
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		{Armor "body"
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					{matrix
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						{nxform 1.254 1.571 0}
					}
				}
				{damage "body1" 1.06608 1
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						{nxform 1.571 1.571 0}
					}
				}
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					}
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				{wound "engine" 0.7803 1 75
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					}
				}
				{wound "body1" -2.26494 1 75
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						{nxform 1.571 1.571 0}
					}
				}
				{wound "body4" 0.745279 0.0333333 75
					{matrix
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						{nxform 1.723 1.584 1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 727}
		}
		{Examined 1}
		{Interaction
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		}
		{Player 2}
		{MID 61}
		{Chassis
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			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
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		}
		{Component "wheelleft1"
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		}
	}
	{Entity "barricade1" 0x8092
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		{xform zl 86.24}
	}
	{Entity "barricade1_a" 0x8093
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		{xform zl 128.84}
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	{Entity "stug4g" 0x80b3
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			}
			{BoneSave "basis wheelsl wheell7"
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			}
			{BoneSave "basis wheelsl wheell8"
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			}
			{BoneSave "basis wheelsl wheell9"
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			{BoneSave "basis wheelsr wheelr5"
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			{BoneSave "basis wheelsr wheelr6"
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			{BoneSave "basis wheelsr wheelr7"
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			{BoneSave "basis wheelsr wheelr9"
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				{Orientation
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					0 0.993 0.122
					-0.069 -0.122 0.99
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				{Position -2.35983 -2.02123 4.99777}
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			{BoneSave "basis body wheell1"
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					0.766 0 -0.643
					-0.643 0 -0.766
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			}
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			{BoneSave "basis body turret mgun2"
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			{BoneSave "basis body gun_vert gun_rot"
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				{Enabled 0}
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			{BoneSave "basis body shieldl3"
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				{Enabled 0}
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			{BoneSave "basis body shieldl2"
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				{Enabled 0}
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			{BoneSave "basis body shieldl4"
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				{Enabled 0}
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			{BoneSave "basis body shieldl5"
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis body shieldr4"
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				{Enabled 0}
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			{BoneSave "basis body shieldr5"
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				{Enabled 0}
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			{BoneSave "basis body shieldr1"
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				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
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		{Volume "ram"
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		{Armor "track"
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				{damage "trackleft" 0.849484 0.0651698
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		}
		{Armor "body"
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			}
		}
		{Extender "enumerator"
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		{Interaction
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		{Player 2}
		{MID 95}
		{Weaponry
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				{Weapon "75mm_stug40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun"
				{Weapon "mg34" filling "mgun" "ammo" 26}
			}
		}
		{Chassis
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			{MovementSpeed 0.0595556}
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		{Component "body"
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	}
	{Entity "stug4g" 0x80b5
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		{xform zl 93.04 y 0.32 zw -80.82}
		{SkeletonSrc "stug4g_xx"}
		{TexMod
			{"/entity/-vehicle/tank_medium/x/stug4g_xx/stug4_xx" "2"}
			{"/entity/-vehicle/tank_medium/x/stug4g_xx/shields_x" "2"}
		}
		{Skeleton
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			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
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					0 0.889 -0.457
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				{Position 4.32552 0.334861 -32.7587}
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			{BoneSave "basis wheelsl wheell8"
				{Orientation
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			{BoneSave "basis wheelsl wheell7"
				{Orientation
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					0 0.712 -0.702
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				{Position 4.32563 0.334872 -14.962}
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			{BoneSave "basis wheelsl wheell6"
				{Orientation
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					0 0.701 0.713
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				{Position 4.32551 0.334862 -6.21345}
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			{BoneSave "basis wheelsl wheell5"
				{Orientation
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					0 0.791 0.612
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				{Orientation
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					0 0.453 -0.892
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				{Position 4.32566 0.334879 13.8661}
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				{Orientation
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					0 -0.326 0.945
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				{Position 4.32552 0.334865 24.1606}
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				{Orientation
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					0 0.06 -0.998
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			{BoneSave "basis wheelsr"
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			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0 0.871 0.491
					0 -0.491 0.871
					-1 0 0
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			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0 -0.991 -0.133
					0 0.133 -0.991
					-1 0 0
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				{Position -3.52492 0.334854 24.1389}
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			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0 0.99 -0.138
					0 0.138 0.99
					-1 0 0
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				{Position -3.52501 0.334844 13.8873}
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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					0 0.896 -0.444
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				{Position -3.52495 0.334851 5.00528}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					0 0.812 -0.584
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				{Position -3.52497 0.334847 -6.20843}
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			{BoneSave "basis wheelsr wheelr7"
				{Orientation
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					0 0.527 0.85
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				{Position -3.52489 0.334855 -14.8935}
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			{BoneSave "basis wheelsr wheelr8"
				{Orientation
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					0 -0.775 -0.632
					-1 0 0
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				{Position -3.52497 0.334846 -23.8944}
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			{BoneSave "basis wheelsr wheelr9"
				{Orientation
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					0 0.587 0.81
					-1 0 0
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				{Position -3.52497 0.334844 -32.7578}
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			{BoneSave "basis body"
				{Orientation
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					0 1 0
					0 0 1
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				{Position 0.0810072 0.36112 6.62679}
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			{BoneSave "basis body wheell10"
				{Orientation
					-0.931 0 0.365
					0.365 0 0.931
					0 1 0
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			}
			{BoneSave "basis body wheell1"
				{Orientation
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					0.95 0 -0.311
					0 1 0
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			}
			{BoneSave "basis body wheelr10"
				{Orientation
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					0.051 0 0.999
					0 -1 0
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			}
			{BoneSave "basis body wheelr1"
				{Orientation
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					0.998 0 -0.061
					0 -1 0
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			}
			{BoneSave "basis body engine"
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			}
			{BoneSave "basis body cover"
				{Orientation
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					0.766 0 -0.643
					-0.643 0 -0.766
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			{BoneSave "basis body turret"
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					0 0 1
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			}
			{BoneSave "basis body turret mgun2"
				{Orientation
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					-0.014 -1 0.007
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			{BoneSave "basis body gun_vert"
				{Orientation
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					0.259 0.966 0
					0 0 1
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			{BoneSave "basis body gun_vert gun_rot"
				{Orientation
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					-0.125 0 0.992
					0 -1 0
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			}
			{BoneSave "basis body gun_vert gun_rot gun"
				{Orientation
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					0 0 1
					0 1 0
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			{BoneSave "basis body shieldl1"
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			{BoneSave "basis body shieldl3"
				{Orientation
					0 0.999 0.038
					-0.062 -0.038 0.997
					0.998 -0.002 0.062
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				{Position 34.5584 31.746 14.1406}
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			{BoneSave "basis body shieldl2"
				{Orientation
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					0 0.056 0.998
					1 0 0
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				{Position 15.5424 32.755 14.1405}
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			{BoneSave "basis body shieldl4"
				{Orientation
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					0 0 1
					1 0 0
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				{Position -23.6871 32.7552 14.1429}
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			{BoneSave "basis body shieldl5"
				{Orientation
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					1 0 -0.025
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				{Position -41.8786 33.5316 23.8363}
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			{BoneSave "basis body shieldr3"
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			{BoneSave "basis body shieldr2"
				{Orientation
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					0 -0.056 0.998
					1 0 0
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			{BoneSave "basis body shieldr1"
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			{BoneSave "basis body shieldr4"
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			{BoneSave "basis body shieldr5"
				{Orientation
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					1 0 -0.025
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			{BoneSave "basis body part1"
				{Orientation
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					0 1 0
					0 0 1
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				{Position 55.0232 -0.157585 7.91201}
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			{WorkingViews "deathfx" "burn_fire"}
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		{Volume "body1"
			{able {touch 0}}
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		{Volume "body2"
			{able {touch 0}}
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		{Volume "engine"
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		}
		{Volume "trackleft"
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		{Volume "trackright"
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		{Armor "track"
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					{matrix
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				{damage "trackleft" 3.03158 0.32
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				}
				{damage "trackleft" -0.28466 0.286469
					{matrix
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				}
				{damage "trackleft" -1.10054 0.32
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		}
		{Armor "gun"
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					{matrix
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						{nxform 3.059 -1.103 -1.104}
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				}
			}
		}
		{Armor "body"
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				}
				{damage "body1" -2.66727 0.859791
					{matrix
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						{nxform 1.315 1.327 0.067}
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				}
				{damage "body1" 1.4719 0.476041
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				}
				{damage "body2" 0.781536 1
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				}
				{damage "body1" -1.35597 0.266667
					{matrix
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				}
				{wound "body1" -1.84327 0.341197 122
					{matrix
						{pos 50.528 -15.382 -0.111}
						{nxform 0.412 1.576 0}
					}
				}
				{wound "body1" -1.07653 0.476041 85
					{matrix
						{pos -35.852 13.667 5.78}
						{nxform 1.571 1.571 1.571}
					}
				}
				{wound "body2" -1.39351 0.340299 85
					{matrix
						{pos -2.2 21.385 -2.13}
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					}
				}
				{wound "body1" 1.01315 0.590056 85
					{matrix
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						{nxform 0.392 1.571 0}
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				}
			}
		}
		{Placer
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		}
		{Extender "enumerator"
			{number 69}
		}
		{Extender "shield"
			{on}
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		{Extender "burning"
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			{Heater 174 1 "single/rus/smg"}
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		}
		{Interaction
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			{Calls
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				{2606 21.674}
				{2668 18.609}
				{2606 8.353}
			}
		}
		{Player 2}
		{MID 96}
		{Able "-select" "burning" "exploded"}
		{Weaponry
			{State "mgun"
				{Weapon "mg34" filling "mgun" "ammo" 89}
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		}
		{Chassis
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			{MovementSpeed 0.0595556}
			{FuelBag
				{Remain 0}
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			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x9014
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		{xform zl 76.96 y 67.69 zw 62.71}
		{Extender "vitality"
			{Dead}
			{Health
				{current -21818.2}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 101}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 137 138}
		{LastDyingAnimation "stand_fly_tumble_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_com" 0x901a
		{Position -5602.25 2295.76}
		{xform zl 106.46}
		{Extender "vitality"
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			{Health
				{current -10471.6}
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			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 104}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
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		{NameId 32 130}
		{LastDyingAnimation "stand_fly_back_far_end"}
		{FsmState "dead"}
	}
	{Entity "pz6e" 0x901c
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		{xform zl 173.74 y 2.1 zw -44.96}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 -0.002 -0.001
					0.002 1 0.03
					0.001 -0.03 1
				}
				{Position -4.19944 0.237873 4.62683}
			}
			{BoneSave "basis body engine"
				{Position -43.3293 0.230675 17.3231}
			}
			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
				{Orientation
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					-0.213 0.012 -0.977
					-0.006 1 0.014
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				{Position 24.75 -0.0385897 8.1805}
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			}
			{BoneSave "basis body turret gun_rot foresight5"
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			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body turret cover"
				{Orientation
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					-0.342 0 0.94
					-0.94 0 -0.342
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				{Position -16.3162 11.3117 19.6661}
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			{BoneSave "basis body mgun"
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			{BoneSave "basis body mgun foresight4"
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			{WorkingViews "smoke4"}
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		{Volume "ram"
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		{Armor "turret"
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				{damage "turret" 1.26697 0.445469
					{matrix
						{pos 10.961 -22.603 2.468}
						{nxform 1.572 1.538 -1.254}
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				}
				{damage "turret" 2.01373 0.382302
					{matrix
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						{nxform 1.57 1.534 -2.194}
					}
				}
				{damage "turret" 2.71743 0.384846
					{matrix
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						{nxform 0.001 3.116 -0.018}
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				}
				{wound "turret" -0.643694 0.0673015 75
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				}
			}
		}
		{Armor "gun"
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				{damage "gun" -1.53106 1
					{matrix
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				}
				{wound "gun" 1.85053 1 50
					{matrix
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				}
			}
		}
		{Armor "body"
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				{damage "body2" -2.30805 0.641673
					{matrix
						{pos -9.007 -40.907 -4.461}
						{nxform 3.14 -0.903 1.344}
					}
				}
				{damage "body2" 2.82539 0.988337
					{matrix
						{pos 43.209 -33.131 3.347}
						{nxform 0 2.247 0}
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				}
				{damage "body1" 0.0285612 0.232914
					{matrix
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						{nxform 1.764 1.575 0}
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				}
				{damage "body2" 1.92363 1
					{matrix
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						{nxform 0 2.247 0}
					}
				}
				{wound "body2" 1.00504 0.641673 50
					{matrix
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						{nxform 3.14 -0.903 1.344}
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				}
				{wound "body2" 1.64994 0.988337 50
					{matrix
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						{nxform 0 2.247 0}
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				}
				{wound "body1" -1.91091 0.232914 50
					{matrix
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						{nxform 1.764 1.575 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 948}
		}
		{Extender "detail"
			{random 0}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 108}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun1"
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			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "gun"
			{State broken}
		}
	}
	{Entity "t34_3" 0x80c2
		{Position -10865.2 2079.71}
		{xform zl 90 y 1.48 zw -91.97}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 53}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -444.656}
			}
		}
		{Player 1}
		{Operatable}
		{MID 117}
		{Able "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0521111}
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	}
	{Human "single/rus/tankman" 0x80c3
		{Position -10860.6 2034.47}
		{xform zl 180 y 1.48 zw -91.97}
		{Extender "vitality"
			{Health
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				{current 300}
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		}
		{Player 1}
		{Operatable}
		{MID 118}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 0 48}
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	{Human "single/rus/tankman" 0x80c4
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		{Extender "vitality"
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				{current 300}
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		}
		{Player 1}
		{Operatable}
		{MID 119}
		{Able "-select"}
		{Chassis
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		}
		{NameId 11 91}
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	{Human "single/rus/tankman" 0x80c5
		{Position -10857.5 2124.44}
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		{Extender "vitality"
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				{current 300}
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		}
		{Player 1}
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		{MID 120}
		{Able "-select"}
		{Chassis
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		{NameId 27 99}
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	{Human "single/rus/tank_com" 0x80c6
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		{xform zl -90 y 1.48 zw -91.97}
		{Extender "vitality"
			{Health
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				{current 300}
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		}
		{Player 1}
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		{MID 121}
		{Able "-select"}
		{Chassis
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		}
		{NameId 65 60}
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	{Entity "t34_3" 0x80c7
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		{xform zl -92.2 y 0.07 zw 95.78}
		{SpawnedInFog}
		{Skeleton
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				{Enabled 0}
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			{BoneSave "basis body detail1"
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				{Enabled 0}
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		}
		{Volume "ram"
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		}
		{Extender "enumerator"
			{number 918}
		}
		{Interaction
			{Calls
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		}
		{Player 1}
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		{MID 122}
		{Able "-talk" "-select" "-unmask"}
		{Chassis
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	}
	{Human "single/rus/tankman" 0x80c8
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		{xform zl 87.8 y 0.07 zw 95.78}
		{Extender "vitality"
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				{current 300}
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		}
		{Player 1}
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		{MID 123}
		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
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		{NameId 10 29}
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	{Human "single/rus/tankman" 0x80c9
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		{Extender "vitality"
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				{current 300}
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		}
		{Player 1}
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		{MID 124}
		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
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		{NameId 27 72}
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	{Human "single/rus/tankman" 0x80ca
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		{Extender "vitality"
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		{Player 1}
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		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
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		{NameId 71 52}
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	{Human "single/rus/tank_com" 0x80cb
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		{Extender "vitality"
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				{current 300}
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		}
		{Player 1}
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		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
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		{NameId 84 26}
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	{Human "single/ger/smg" 0x80db
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		{xform zl -57.81}
		{Player 2}
		{Operatable}
		{MID 137}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 7 87}
		{Cover
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		{FsmState "snipe"}
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	{Human "single/ger/smg" 0x80dd
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		{xform zl -56.58}
		{Player 2}
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		{MID 138}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 44 30}
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	{Human "single/ger/sniper" 0x80df
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		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 84 2}
		{Cover
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	{Entity "blitz3_6" 0x809a
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		{xform zl -111.6}
		{SpawnedInFog}
		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{MID 156}
		{Chassis
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	{Human "single/ger/tank_crew" 0x80fc
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		{xform zl 180 y 1.12 zw 68.4}
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		{MID 157}
		{Chassis
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		{NameId 94 60}
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	{Human "single/ger/tank_crew" 0x80fe
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		{xform zl 180 y 1.12 zw 68.4}
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		{MID 158}
		{Chassis
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		{NameId 132 90}
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	{Human "single/ger/smg" 0x8100
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		{xform zl -174.57 y 10.58 zw 145.66}
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		{Chassis
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		{NameId 18 145}
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	{Human "single/ger/smg" 0x8102
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		{Chassis
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		{NameId 140 109}
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	{Human "single/ger/smg" 0x8104
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		{Chassis
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		{NameId 133 141}
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	{Human "single/ger/smg" 0x8106
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		{Chassis
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		{NameId 37 115}
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	{Human "single/ger/bazoker" 0x8108
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		{Chassis
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		{NameId 134 38}
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	{Human "single/ger/rifle" 0x810a
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		{Chassis
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		{NameId 76 122}
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	{Human "single/ger/mgun" 0x810c
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		{xform zl 171.5 y 3.6 zw -16.7}
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		{Chassis
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		{NameId 71 3}
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	{Human "single/ger/oficer" 0x810e
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		{Chassis
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		{NameId 142 22}
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	{Entity "mg34_stan" 0x8113
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				{Orientation
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					0.011 1 0
					0 0 1
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		{Armor "shield"
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				{wound "shield" -1.38033 0.02 75
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		{Armor "body"
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					{matrix
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				{damage "body" 1.21291 1
					{matrix
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				{wound "body2" -0.539369 0.801533 75
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				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 169}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Human "single/rus/smg" 0x811d
		{Position -5554.03 1905.81}
		{xform zl -52.77}
		{Extender "vitality"
			{Health
				{max 400}
				{current 400}
			}
			{Energy 97.8783}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 174}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 47}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x811f
		{Position -9137.55 2693.93}
		{xform zl -157.44}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 350}
				{current 350}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 175}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 62 44}
		{LastThrowItem "rpg40 grenade"}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "lie"}
	}
	{Human "single/rus/smg" 0x8121
		{Position -9066.79 2548.08}
		{xform zl -170.5}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 350}
				{current 350}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 176}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 91 45}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "lie"}
	}
	{Human "single/rus/smg" 0x8123
		{Position -9093.06 2614.76}
		{xform zl -164.1}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 400}
				{current 400}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 177}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 32 0}
		{LastThrowItem "rpg40 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "lie"}
	}
	{Entity "pak40" 0x8125
		{Position -4745.36 2518.92 -6.72}
		{xform zl -111.6 y 11.73 zw -113.48}
		{SkeletonSrc "pak40_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
					0.5 0.866 0
					0.866 -0.5 0
					0 0 1
				}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright" 2.68974 0.181818
					{matrix
						{pos 7.756 -3.818 -1.614}
						{nxform 0.511 -0.747 0.809}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 178}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Entity "barricade1" 0x814e
		{Position -6186.67 2833.37}
		{xform zl -113.03}
	}
	{Entity "barricade1_a" 0x814f
		{Position -6509.71 2570.15}
		{xform zl 47.95}
	}
	{Entity "pz5g" 0x8157
		{Position -6911.67 2594.67}
		{xform zl -165.4}
		{Skeleton
			{BoneSave "basis wheelsl trackl"
				{Position 10.8028 9.71557 4.01812}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 -0.01
					0.01 0 1
					0 -1 0
				}
				{Position -4.27878 0.243953 5.32185}
			}
			{BoneSave "basis body turret"
				{Value 1.48729}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.00201608}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.19853}
			}
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.109519}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0131861}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -1.82724 1
					{matrix
						{pos -5.589 6.74 -0.151}
						{nxform 2.418 1.571 -1.669}
					}
				}
				{damage "trackright" 1.07127 0.266667
					{matrix
						{pos -35.117 -6.834 11.491}
						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -3.08569 1
					{matrix
						{pos 25.392 26.114 -3.793}
						{nxform 1.048 1.571 1.571}
					}
				}
				{damage "body1" 2.28938 0.871437
					{matrix
						{pos -13.161 -35.386 -2.713}
						{nxform 1.039 1.583 -1.571}
					}
				}
				{wound "body1" 2.31099 0.446141 50
					{matrix
						{pos 25.392 26.114 -3.793}
						{nxform 1.048 1.571 1.571}
					}
				}
				{wound "body1" 3.13234 1 50
					{matrix
						{pos 17.362 28.009 -7.555}
						{nxform 3.141 1.316 -1.571}
					}
				}
				{wound "body1" -0.922754 0.871437 50
					{matrix
						{pos -13.161 -35.386 -2.713}
						{nxform 1.039 1.583 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 680}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 194}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk42" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 73}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
		}
		{Component "trackleft"
			{State broken}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x8162
		{Position -8414.43 2183.59}
		{xform zl 106.18}
		{Extender "vitality"
			{Dead}
			{Health
				{current -97.8287}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 200}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 56 67}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "barricade1" 0x8172
		{Position -8163.14 1411.63 0}
		{xform zl 112.24}
	}
	{Entity "barricade1_a" 0x8173
		{Position -8198.04 1332.6}
	}
	{Human "single/ger/rifle" 0x817c
		{Position -8186.77 2677.67}
		{xform zl 99.33}
		{Extender "vitality"
			{Dead}
			{Health
				{current -469.389}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 212}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 86 73}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x817e
		{Position -5396.44 1458.79}
		{xform zl 79.89}
		{Extender "vitality"
			{Dead}
			{Health
				{current -16.5692}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 216}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 20}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Entity "platform_bm_xx" 0x8188
		{Position -6330.54 1557.42 25.66}
		{xform zl -90.56 y 53.31 zw 84.76}
		{Simulation {Able 1}}
	}
	{Entity "tendor_xx" 0x818c
		{Position -6127.31 1730.16 25.5}
		{xform zl -84.81 y 78.94 zw 32.48}
	}
	{Entity "new_coil3" 0x8808
		{Position -6185.57 2098.7 25.05}
		{xform zl -90.57 y 89.96 zw 115.58}
		{Simulation {Able 1}}
	}
	{Entity "new_coil2" 0x8809
		{Position -6191.84 2069.56}
	}
	{Entity "new_coil3" 0x9036
		{Position -6269.68 2115.55}
		{xform zl -83.59}
		{Simulation {Able 1}}
	}
	{Entity "rail" 0x9037
		{Position -6653.77 1670.29}
		{xform zl 1.54}
	}
	{Entity "rail" 0x8190
		{Position -6530.28 1647.69 4.72}
		{xform zl -87.63 y 9.63 zw 85.77 scale 0.87}
		{Simulation {Able 1}}
	}
	{Entity "barricade1" 0x8184
		{Position -6616.65 1764.45 12}
		{xform zl 91.54}
	}
	{Entity "barricade1_a" 0x8185
		{Position -6574.46 1770.43 12}
		{xform zl -56.35}
	}
	{Entity "barrels_trash" 0x818f
		{Position -6831.4 1628.17 4.3}
		{Armor "body"
			{wounds
				{damage "body14" 2.2723 0.525
					{matrix
						{pos 1.228 3.724 -2.08}
						{nxform 0.738 -1.2 0.91}
					}
				}
			}
		}
	}
	{Entity "coil1" 0x8194
		{Position -7081.68 2119.82}
		{xform zl 74.22}
	}
	{Entity "coil3" 0x8196
		{Position -7061.33 2103.12}
		{xform zl 74.22}
	}
	{Entity "crate1" 0x8198
		{Position -6930.97 1608.14}
		{xform zl -87.72}
		{SkeletonSrc "crate1_x"}
		{Skeleton
			{BoneSave "crate1"
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "box"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box4"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Interaction
			{Flags "last_stage" "stage1" "stop_burn"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/bazoker" 0x81c1
		{Position -5069.08 3302.78}
		{xform zl -136.33}
		{Player 2}
		{Operatable}
		{MID 229}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 7 114}
		{Cover
			{sector -5068.97 3302.83 {type "snipe_cover"}
				{wall -5065.37 3291.17 -5081.16 3303.44}
				{row 0}
			}
		}
	}
	{Human "single/ger/bazoker" 0x81c3
		{Position -4944.13 3206.69}
		{xform zl 168.67}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 230}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 142 107}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x9003
		{Position -5806.5 2197.7 -2.15}
		{xform zl -177.12 y 0.17 zw -9.69}
		{SkeletonSrc "pz4g_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0.005
					0 1 0.006
					-0.005 -0.006 1
				}
				{Position 0.0166961 0.873803 7.04127}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					-0.701 0 0.714
					0.714 0 0.701
					0 1 0
				}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					-0.713 0 -0.701
					-0.701 0 0.713
					0 1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.205 0 0.979
					0.979 0 0.205
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.739 0 -0.674
					-0.674 0 0.739
					0 -1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					-0.034 0 0.999
					-0.196 -0.981 -0.007
					0.98 -0.196 0.034
				}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -14.6572 0.316172 -0.718147}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.332 0 -0.943
					-0.943 0 0.332
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0.605 0 0.797
					0.797 0 -0.605
					0 1 0
				}
				{Position 27.3351 23.1361 -2.1378}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.78 0 -0.626
					-0.626 0 0.78
					0 1 0
				}
				{Position 16.6803 23.1359 -2.13777}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0.664 0 -0.748
					-0.748 0 -0.664
					0 1 0
				}
				{Position 7.89454 23.1359 -2.13777}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0.932 0 -0.363
					-0.363 0 -0.932
					0 1 0
				}
				{Position -3.11489 23.1359 -2.13779}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0.177 0 -0.984
					-0.984 0 -0.177
					0 1 0
				}
				{Position -11.9779 23.136 -2.13779}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.615 0 0.789
					0.789 0 0.615
					0 1 0
				}
				{Position -23.3622 23.136 -2.1378}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					0.914 0 -0.407
					-0.407 0 -0.914
					0 1 0
				}
				{Position -32.1325 23.1358 -2.13777}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.732 0 -0.682
					-0.682 0 0.732
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0.579 0 0.816
					0.816 0 -0.579
					0 1 0
				}
				{Position 27.338 -22.035 -2.13779}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.489 0 -0.872
					-0.872 0 0.489
					0 1 0
				}
				{Position 16.6858 -22.0351 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.819 0 0.574
					0.574 0 0.819
					0 1 0
				}
				{Position 7.90272 -22.035 -2.13781}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.623 0 0.782
					0.782 0 0.623
					0 1 0
				}
				{Position -3.10316 -22.0352 -2.13776}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.91 0 -0.415
					-0.415 0 0.91
					0 1 0
				}
				{Position -11.9677 -22.035 -2.13779}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					0.954 0 0.299
					0.299 0 -0.954
					0 1 0
				}
				{Position -23.3531 -22.0349 -2.1378}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					-1 0 -0.013
					-0.013 0 1
					0 1 0
				}
				{Position -32.1243 -22.035 -2.13778}
			}
			{WorkingViews "deathfx" "burn_fire"}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -1.54027 1
					{matrix
						{pos 45.731 -4.608 -11.664}
						{nxform 1.569 1.571 2.305}
					}
				}
				{damage "trackleft" 3.08209 1
					{matrix
						{pos -29.218 -4.608 0.592}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackright" 0.0515619 1
					{matrix
						{pos -0.295 4.519 -11.382}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "trackright" -0.0297169 0.34188
					{matrix
						{pos -41.634 -1.934 11.83}
						{nxform 1.696 1.574 1.59}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.77964 1
					{matrix
						{pos -29.545 13.008 -13.65}
						{nxform 1.117 1.542 0.279}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -3.07709 0.713539
					{matrix
						{pos -57.361 15.258 -13.276}
						{nxform 1.197 1.6 -0.923}
					}
				}
				{damage "body1" -0.716253 1
					{matrix
						{pos 13.458 16.35 -0.788}
						{nxform 1.571 1.568 1.571}
					}
				}
				{damage "body2" -0.670119 0.114286
					{matrix
						{pos -22.586 14.083 4.587}
						{nxform 1.986 1.571 1.849}
					}
				}
				{damage "body1" -0.497841 0.188889
					{matrix
						{pos -61.802 -11.321 11.906}
						{nxform 1.98 1.571 -3.142}
					}
				}
				{damage "body1" 2.1235 0.18254
					{matrix
						{pos -37.352 -15.859 7.851}
						{nxform 1.702 1.579 1.591}
					}
				}
				{wound "body1" -1.96622 0.737699 122
					{matrix
						{pos 13.458 16.35 -0.788}
						{nxform 1.571 1.568 1.571}
					}
				}
				{wound "body2" 2.20732 1 122
					{matrix
						{pos 26.757 25.15 -6.898}
						{nxform 1.571 1.568 1.571}
					}
				}
				{wound "body1" -0.135777 0.00634921 85
					{matrix
						{pos -61.802 -11.321 11.906}
						{nxform 1.98 1.571 -3.142}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 118}
		}
		{Extender "burning"
			{State 0 -1 0}
			{Heater 47 1 "t34_3"}
			{Item point -5779.45 2187.32 32.0348 0.460165 -0.887395 0.0278954 "smoke_dead_tank1" 5139456 44.503}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "smoke4" "smoke1" "turret_teared"}
			{Calls
				{2614 9.1}
				{2606 9.1}
				{2668 0.965}
			}
		}
		{Player 2}
		{MID 233}
		{Able "-select" "burning" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 85}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 82}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldl6"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz4g" 0x9005
		{Position -5689.77 1789.03 11.81}
		{xform zl 94.52 y 22.25 zw 46.96}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value -0.8745}
			}
			{BoneSave "basis body wheell10"
				{Value -2.9197}
			}
			{BoneSave "basis body wheell1"
				{Value 2.70724}
			}
			{BoneSave "basis body wheelr1"
				{Value 1.0735}
			}
			{BoneSave "basis body turret"
				{Value -0.486057}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.103284}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.177388}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value -0.00646802}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value 0.000157301}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
					0.971 0.198 -0.136
					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
				{Value -0.267509 0.244949}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					0.942 -0.033 0.333
					0.13 0.953 -0.272
					-0.308 0.3 0.903
				}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0.003 0
					-0.003 0.998 0.068
					0 -0.068 0.998
				}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					0.993 -0.12 0.001
					0.12 0.993 -0.004
					0 0.004 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					0.999 -0.012 -0.041
					0.009 0.997 -0.07
					0.042 0.07 0.997
				}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Orientation
					0.978 0.063 0.199
					-0.094 0.984 0.154
					-0.186 -0.169 0.968
				}
				{Position -14.5932 -0.131727 -2.31956}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -0.251095}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 0.370838}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 1.13571}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -1.24461}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -0.217861}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -2.83109}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 3.13037}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 2.88276}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.8395}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 0.949667}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -0.237246}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 1.78959}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 0.642428}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.75776}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.96195}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -1.41228}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 2.34439 0.34188
					{matrix
						{pos -30.037 -0.173 -21.092}
						{nxform 1.201 1.4 2.144}
					}
				}
				{damage "trackright" -0.435264 0.34188
					{matrix
						{pos -2.998 -5.595 -3.046}
						{nxform 1.981 1.373 1.044}
					}
				}
				{damage "trackright" -0.700902 0.294166
					{matrix
						{pos -27.286 0.371 15.556}
						{nxform 1.797 1.808 1.17}
					}
				}
				{damage "trackleft" -1.97411 0.226177
					{matrix
						{pos 48.841 -2.791 -2.592}
						{nxform 1.518 1.957 3.085}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.208188 0.655535
					{matrix
						{pos 13.639 -7.2 7.959}
						{nxform 0.15 1.569 -0.049}
					}
				}
				{damage "turret" -0.770549 0.0888889
					{matrix
						{pos -23.233 18.291 -29.775}
						{nxform 0.75 1.475 -0.97}
					}
				}
				{wound "turret" 1.78486 0.655535 50
					{matrix
						{pos 13.639 -7.2 7.959}
						{nxform 0.15 1.569 -0.049}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 0.892596 0.788889
					{matrix
						{pos -5.093 -15.958 0.839}
						{nxform 0.867 -0.915 0.555}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 1.70844 0.431116
					{matrix
						{pos 26.954 17.634 4.387}
						{nxform 1.371 1.571 0}
					}
				}
				{damage "body1" 1.94827 1
					{matrix
						{pos -15.173 13.829 -16.187}
						{nxform 1.106 1.543 -1.4}
					}
				}
				{damage "body1" 2.12751 1
					{matrix
						{pos -7.194 -25.158 -16.895}
						{nxform 2.004 1.367 1.011}
					}
				}
				{damage "body2" -0.363622 0.0781059
					{matrix
						{pos -17.586 -16.629 8.027}
						{nxform 1.768 1.839 1.121}
					}
				}
				{damage "body1" 1.87423 0.0717226
					{matrix
						{pos -59.571 5.44 6.986}
						{nxform 1.408 1.955 -0.22}
					}
				}
				{wound "body2" 0.0636563 0.431116 50
					{matrix
						{pos 26.954 17.634 4.387}
						{nxform 1.371 1.571 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 842}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 234}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 77}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 80}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "shieldl1"
			{State broken}
		}
		{Component "shieldl2"
			{State broken}
		}
		{Component "shieldl3"
			{State broken}
		}
		{Component "shieldl4"
			{State broken}
		}
		{Component "shieldl5"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
		{Component "shieldr1"
			{State broken}
		}
		{Component "shieldr2"
			{State broken}
		}
		{Component "shieldr3"
			{State broken}
		}
		{Component "shieldr4"
			{State broken}
		}
		{Component "shieldr5"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x900f
		{Position -5906.78 1731.51}
		{xform zl -50.73}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 -307.739 4848731}
			{Heater 358 1 "nebelwerfer42"}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 237}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 20 23}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81d9
		{Position -4058.05 4406.27}
		{xform zl 145.54}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 247}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 147}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x81db
		{Position -4112.68 4377.09}
		{xform zl -55.24}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 248}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 119 89}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x81df
		{Position -4175.74 4314.48}
		{xform zl -55.24}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 250}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 17}
		{LastItem "valter"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x81e0
		{Position -4080.94 4364.93}
		{xform zl 130.34}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 251}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 21}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x81e2
		{Position -4034.76 4351.31}
		{xform zl -30.19}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 252}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 87}
		{LastItem "mg42"}
		{FsmState "stand"}
	}
	{Human "single/ger/oficer" 0x81e4
		{Position -4107.81 4321.55}
		{xform zl 114.91}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 253}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 119 142}
		{LastItem "valter"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x81eb
		{Position -4464.64 4344.47}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 254}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 15 22}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker" 0x81ed
		{Position -4580.03 4365.94}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 255}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 109}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/rifleman" 0x81ef
		{Position -4621.77 4335.02}
		{xform zl -77.28}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 256}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 129 3}
		{LastItem "mauzer"}
		{FsmState "stand"}
	}
	{Human "single/ger/oficer" 0x81f1
		{Position -4646.55 4298.15}
		{xform zl -88.92}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 257}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 95}
		{LastItem "valter"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x81f3
		{Position -4469.46 4293.66}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 258}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 59 4}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x81f5
		{Position -4518.66 4339.31}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 259}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 19 80}
		{LastItem "mg42"}
		{FsmState "stand"}
	}
	{Human "single/ger/oficer" 0x81f7
		{Position -4545.47 4285.39}
		{xform zl -109.86}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 260}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 149}
		{LastItem "valter"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x9009
		{Position -4180.48 4402.96}
		{xform zl -55.24}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 249}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 138}
		{FsmState "stand"}
	}
	{Entity "il-2" 0x81f8
		{Position -13596.9 1879.56}
		{xform zl 0.99}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 119}
		}
		{Player 1}
		{Operatable}
		{MID 261}
		{Chassis "wheel"
			{MovementSpeed 0.0930556}
		}
		{Chassis "airborne"
			{MovementSpeed 0.361111}
			{AirborneMode 1}
			{Altitude 12}
		}
		{ChassisManager
			{Current "airborne"}
		}
	}
	{Human "single/rus/tankman" 0x81f9
		{Position -13583.3 1879.8}
		{xform zl 180 y 10 zw -179.01}
		{Player 1}
		{Operatable}
		{MID 262}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 28}
	}
	{Human "single/rus/tankman" 0x81fa
		{Position -13605.6 1879.41}
		{xform zl 180 y 10 zw 0.99}
		{Player 1}
		{Operatable}
		{MID 263}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 22}
	}
	{Entity "il-2" 0x81fb
		{Position -12966.7 1780.66}
		{xform zl 0.91}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 290}
		}
		{Player 1}
		{Operatable}
		{MID 264}
		{Chassis "wheel"
			{MovementSpeed 0.0930556}
		}
		{Chassis "airborne"
			{MovementSpeed 0.361111}
			{AirborneMode 1}
			{Altitude 12}
		}
		{ChassisManager
			{Current "airborne"}
		}
	}
	{Human "single/rus/tankman" 0x81fc
		{Position -12953.1 1780.88}
		{xform zl 180 y 10 zw -179.09}
		{Player 1}
		{Operatable}
		{MID 265}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 22 36}
	}
	{Human "single/rus/tankman" 0x81fd
		{Position -12975.4 1780.52}
		{xform zl 180 y 10 zw 0.91}
		{Player 1}
		{Operatable}
		{MID 266}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 74 43}
	}
	{Entity "barricade1" 0x81ff
		{Position -7122.87 871.42}
		{xform zl 145.48}
	}
	{Entity "pak40" 0x8204
		{Position -7144.19 771.01}
		{xform zl 126.07 y 0.55 zw 19.83}
		{Skeleton
			{BoneSave "basis"
				{Value 0.632405}
			}
			{BoneSave "basis body turret"
				{Value -0.0356485}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0183248}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.189136 0.246483
					{matrix
						{pos 5.255 0.204 -2.054}
						{nxform 1.251 1.56 -3.139}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 0.138912 0.0727273
					{matrix
						{pos 7.189 -2.499 -1.614}
						{nxform 1.362 -3.06 2.807}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 269}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
		{Component "gun"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x8205
		{Position -7236.19 843.15}
		{xform zl -165.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1385.58}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 270}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 14 120}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8207
		{Position -7221.65 741.25}
		{xform zl -161.55}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1956.97}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 271}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 46 46}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "pak40" 0x8209
		{Position -7055.96 905.4 0.19}
		{xform zl 162.03 y 2.48 zw -10.79}
		{Skeleton
			{BoneSave "basis"
				{Value 0.473632}
			}
			{BoneSave "basis body turret"
				{Value -0.122101}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0123931}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -3.02666 0.416084
					{matrix
						{pos 4.276 -10.574 2.516}
						{nxform 1.571 1.602 0}
					}
				}
				{wound "turret" -2.10824 0.013986 85
					{matrix
						{pos 4.276 -10.574 2.516}
						{nxform 1.571 1.602 0}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright" 2.76044 0.522727
					{matrix
						{pos -5.35 6.423 1.614}
						{nxform 2.382 -2.659 -2.512}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 272}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
		{Component "gun"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x820a
		{Position -6963.05 793.58}
		{xform zl 44.79}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.8571}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 273}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 145}
		{LastDyingAnimation "stand_fly_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x820c
		{Position -7052.11 780.11}
		{xform zl 46.45}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.8571}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 274}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 104}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "pz6e" 0x820e
		{Position -6947.57 1025.12 -18.11}
		{xform zl -108.99 y 1.24 zw -94.2}
		{SkeletonSrc "pz6e_xx"}
		{Skeleton
			{BoneSave "basis wheelsl"
				{Position -2.55266 18.8402 0.883085}
			}
			{BoneSave "basis wheelsl wheell2"
				{Position 37.1919 9.19102 8.20912}
			}
			{BoneSave "basis wheelsl wheell3"
				{Position 27.798 9.18602 8.20911}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position 17.4356 9.19116 8.20911}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position 8.04228 9.18597 8.20911}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -3.03684 9.19103 8.20912}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position -12.4307 9.18603 8.20911}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -23.4912 9.19098 8.20912}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position -32.8845 9.1859 8.20912}
			}
			{BoneSave "basis wheelsr"
				{Position -2.55253 -21.0229 0.883089}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Position 37.1918 -3.86089 8.20912}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Position 27.7984 -3.86608 8.20913}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position 17.4078 -3.86101 8.20913}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position 8.01397 -3.86595 8.20912}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -3.05184 -3.8609 8.20912}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position -12.4452 -3.86603 8.20912}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -23.4923 -3.86093 8.20912}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position -32.8857 -3.86612 8.20913}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0.001
					0 -0.001 1
				}
				{Position -3.27732 -0.0151624 8.60236}
			}
			{BoneSave "basis body wheell1"
				{Position 52.6942 26.641 5.31825}
			}
			{BoneSave "basis body wheell10"
				{Position -47.6717 26.8932 3.4192}
			}
			{BoneSave "basis body wheelr1"
				{Position 52.6936 -22.7327 5.37487}
			}
			{BoneSave "basis body wheelr10"
				{Position -47.6726 -26.0217 3.47987}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.70929 0.266667
					{matrix
						{pos 2.078 -7.382 -7.365}
						{nxform 1.204 1.511 1.509}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.88846 0.786552
					{matrix
						{pos 4.158 2.57 6.366}
						{nxform 0.138 1.502 0}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 2.13323 0.0798611
					{matrix
						{pos -0.403 0.31 34.58}
						{nxform 3.121 -0.355 -0.304}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.82994 0.132222
					{matrix
						{pos 62.089 2.119 4.789}
						{nxform 1.764 1.572 0}
					}
				}
				{damage "body2" 1.29972 0.542338
					{matrix
						{pos 22.998 24.341 0.88}
						{nxform 1.571 1.593 1.571}
					}
				}
				{damage "body2" -0.695493 0.495926
					{matrix
						{pos -51.607 -5.626 3.991}
						{nxform 2.416 1.582 0.028}
					}
				}
				{damage "body1" 1.81378 0.222222
					{matrix
						{pos -4.278 1.088 -9.426}
						{nxform 0.375 1.454 2.01}
					}
				}
				{wound "body1" 1.86258 0.00444444 85
					{matrix
						{pos 62.089 2.119 4.789}
						{nxform 1.764 1.572 0}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
		}
		{Extender "enumerator"
			{number 540}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 275}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 3}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 55}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x8217
		{Position -6942.58 906.17}
		{xform zl 179.55 y 11.96 zw -111.17}
		{Extender "vitality"
			{Dead}
			{Health
				{current -187.008}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 280}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 59}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8221
		{Position -6779.34 1169.98}
		{xform zl 163.27}
		{Extender "vitality"
			{Dead}
			{Health
				{current -814.286}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 284}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 43}
		{LastDyingAnimation "stand_die-force_back_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8223
		{Position -6800.71 1134.12}
		{xform zl 63.09}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1957}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 285}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 131}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x822a
		{Position -7213.5 929.74}
		{xform zl -151.18}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1871.21}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 289}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 11}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "is2" 0x822b
		{Position -11084.1 1967.37 -72.42}
		{xform zl 90 y 5.04 zw -90}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 476}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -444.656}
			}
		}
		{Player 1}
		{Operatable}
		{MID 287}
		{Able "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0409444}
		}
	}
	{Human "single/rus/tankman" 0x9011
		{Position -11068.8 2011.52}
		{xform y 5.04 zw -90}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 297}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 72 27}
	}
	{Human "single/rus/tankman" 0x9015
		{Position -11047.9 1923.76}
		{xform zl 180 y 5.04 zw -90}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 298}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 5}
	}
	{Human "single/rus/tankman" 0x9017
		{Position -11047.9 1923.76}
		{xform zl 180 y 5.04 zw -90}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 299}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 77 15}
	}
	{Human "single/rus/tank_com" 0x9019
		{Position -11047.9 1923.76}
		{xform zl 180 y 5.04 zw -90}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 300}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 22 28}
	}
	{Entity "sdkfz251_10" 0x8015
		{Position -2788.19 1259.88}
		{xform zl 145.59}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.523599}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0325446}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat7" {Broken}}
		}
		{Extender "enumerator"
			{number 631}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.263}
			}
		}
		{Player 2}
		{Operatable}
		{MID 301}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/tank_crew" 0x822d
		{Position -2795.79 1270.51}
		{xform zl 180 y 20.58 zw -34.41}
		{Player 2}
		{Operatable}
		{MID 302}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 118 16}
	}
	{Human "single/ger/tank_crew" 0x8235
		{Position -2778.77 1262.75}
		{xform zl 176.5}
		{Player 2}
		{Operatable}
		{MID 303}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 63 98}
	}
	{Human "single/ger/smg" 0x8237
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 304}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 105}
	}
	{Human "single/ger/smg" 0x8239
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 305}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 91 121}
	}
	{Human "single/ger/smg" 0x823b
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 306}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 84 61}
	}
	{Human "single/ger/smg" 0x823d
		{Position -2768.77 1252.29}
		{xform zl 180 y 10 zw 55.66}
		{Player 2}
		{Operatable}
		{MID 307}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 41}
	}
	{Human "single/ger/rifleman" 0x823f
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 308}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 49}
	}
	{Human "single/ger/rifleman" 0x8241
		{Position -2781.79 1248.62}
		{xform zl 180 y 10 zw -124.41}
		{Player 2}
		{Operatable}
		{MID 309}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 37}
	}
	{Human "single/ger/bazoker" 0x8243
		{Position -2778.07 1258.64}
		{xform zl 180 y 10 zw 55.66}
		{Player 2}
		{Operatable}
		{MID 310}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 84}
	}
	{Human "single/ger/oficer" 0x8247
		{Position -2764.12 1236.52}
		{xform zl 180 y 10 zw -124.41}
		{Player 2}
		{Operatable}
		{MID 312}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 75}
	}
	{Entity "bags_big2" 0x8246
		{Position -5295.85 2347.92 0}
		{SkeletonSrc "bags_big2_x"}
		{Interaction
			{Flags "last_stage" "sliced" "stage1"}
		}
	}
	{Entity "sandbag" 0x824a
		{Position -5068.68 2479.51}
		{SkeletonSrc "sandbag_x"}
		{Skeleton
			{BoneSave "sandbag_x x2"
				{Visible 0}
				{LastMeshAnimator "crush2"}
			}
			{BoneSave "sandbag_x x1"
				{Visible 0}
			}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x824b
		{Position -5347.77 2443.14 0}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sewer" 0x8248
		{Position -5087.64 2559.76}
		{AreaDisable "cut"}
	}
	{Entity "sewer" 0x8249
		{Position -8327.68 1562.27}
		{Skeleton
			{BoneSave "sewer"
				{LastMeshAnimator "open"}
			}
		}
		{Volume "attach1"
			{able {touch 0}}
		}
		{Interaction
			{Flags "opened"}
		}
		{AreaDisable "cut"}
	}
	{Entity "sewer" 0x824c
		{Position -7513.33 2243.75}
		{Skeleton
			{BoneSave "sewer"
				{LastMeshAnimator "open"}
			}
		}
		{Volume "attach1"
			{able {touch 0}}
		}
		{Interaction
			{Flags "opened"}
		}
		{AreaDisable "cut"}
	}
	{Entity "pz4g" 0x8240
		{Position -4748.83 2586.84 -1.67}
		{xform zl 117.06 y 0.24 zw 65.92}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value -2.3004}
			}
			{BoneSave "basis body wheell10"
				{Value 2.05629}
			}
			{BoneSave "basis body wheell1"
				{Value 1.28181}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.46508}
			}
			{BoneSave "basis body turret"
				{Value -0.759459}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0389672}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.301788}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value -0.215059}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0727308}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
					0.971 0.198 -0.136
					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
				{Value -0.00184184 -0.123241}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					0.942 -0.033 0.333
					0.13 0.953 -0.272
					-0.308 0.3 0.903
				}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0.003 0
					-0.003 0.998 0.068
					0 -0.068 0.998
				}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					0.993 -0.12 0.001
					0.12 0.993 -0.004
					0 0.004 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					0.999 -0.012 -0.041
					0.009 0.997 -0.07
					0.042 0.07 0.997
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 1.62253}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 1.33369}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 1.04002}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 0.88086}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 0.850068}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.971752}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 1.26025}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 1.53925}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -1.82938}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -1.53494}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -1.23154}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -1.06256}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -1.02292}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -1.14392}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.43597}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -1.71809}
			}
			{WorkingViews "smoke4"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -2.27781 0.11569
					{matrix
						{pos -48.841 -2.04 3.868}
						{nxform 1.542 1.564 0.7}
					}
				}
				{damage "trackright" 2.87081 1
					{matrix
						{pos 5.484 1.13 11.83}
						{nxform 0 -3.027 0}
					}
				}
				{damage "trackleft" -0.474932 0.34188
					{matrix
						{pos 31.481 -4.92 -16.079}
						{nxform 1.632 1.644 1.85}
					}
				}
				{damage "trackleft" -1.53125 0.740115
					{matrix
						{pos 4.201 -4.609 11.581}
						{nxform 1.574 1.57 1.596}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -3.02722 0.598988
					{matrix
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						{nxform 1.325 1.572 -0.001}
					}
				}
				{damage "turret" 1.81819 0.155916
					{matrix
						{pos -24.006 13.048 0.641}
						{nxform 1.282 1.561 -0.903}
					}
				}
				{wound "turret" 1.49428 0.272281 50
					{matrix
						{pos 20.806 -18.408 -0.453}
						{nxform 1.325 1.572 -0.001}
					}
				}
				{wound "turret" 0.248883 0.598988 50
					{matrix
						{pos 19.927 -18.164 3.047}
						{nxform 1.325 1.58 -0.001}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -1.50728 1
					{matrix
						{pos -0.274 -18.31 -4.448}
						{nxform 1.571 1.57 -1.571}
					}
				}
				{damage "body2" 0.304703 0.0761931
					{matrix
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						{nxform 1.483 1.559 -1.38}
					}
				}
			}
		}
		{Extender "enumerator"
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		}
		{Extender "shield"
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		}
		{Extender "burning"
			{State 0.492116 -1 0}
			{Heater 16 1 "single/rus/sniper"}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 286}
		{Weaponry
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 87}
			}
		}
		{Chassis
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			{MovementSpeed 0.0558333}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
		{Component "trackright"
			{State broken}
		}
		{Component "body"
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		}
		{Component "engine"
			{State broken}
		}
		{Component "shieldl1"
			{State broken}
		}
		{Component "shieldl2"
			{State broken}
		}
		{Component "shieldl3"
			{State broken}
		}
		{Component "shieldl4"
			{State broken}
		}
		{Component "shieldl5"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
		{Component "shieldr1"
			{State broken}
		}
		{Component "shieldr2"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x8245
		{Position -4867.29 2868.23}
		{xform zl 58.78}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 294}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 93}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_com" 0x824f
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		{xform zl -139.16}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 295}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 133 41}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
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	{Human "single/ger/tank_crew" 0x8251
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		{xform zl 122.12}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 296}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 16}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8259
		{Position -4162.7 2844.04}
		{xform zl 111.08}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 316}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 73 130}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker" 0x8268
		{Position -5756.28 3838.72}
		{xform zl -54.62}
		{Player 2}
		{Operatable}
		{MID 324}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 114 118}
		{Cover
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				{wall -5753.59 3826.81 -5768.38 3840.27}
				{row 0}
			}
		}
	}
	{Human "single/ger/bazoker" 0x826a
		{Position -5100.12 3326.94}
		{xform zl -134.48}
		{Player 2}
		{Operatable}
		{MID 325}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 123 45}
		{Cover
			{sector -5100.06 3327 {type "snipe_cover"}
				{wall -5096.46 3315.33 -5112.25 3327.61}
				{row 0}
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		}
	}
	{Human "single/ger/bazoker" 0x826c
		{Position -5006.78 3254.17}
		{xform zl -78.89}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 326}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 130}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x8276
		{Position -5809.94 2821.84}
		{xform zl -3.24}
		{Extender "vitality"
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			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 331}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 70 70}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x827c
		{Position -6187.38 2890.88}
		{xform zl 168.15}
		{Extender "vitality"
			{Energy 96.9213}
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		{Player 2}
		{Operatable}
		{MID 334}
		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 40 107}
		{LastThrowItem "m24 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x827e
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		{xform zl -88.4}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 335}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 114 149}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8280
		{Position -6186.56 2291.11}
		{xform zl 154.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -19.7356}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 336}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 7 71}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x8284
		{Position -6070.9 2628.11}
		{xform zl -80}
		{Player 2}
		{Operatable}
		{MID 338}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 62 119}
		{Cover
			{sector -6070.9 2628.11 {type "squat_lie"}
				{wall -6034.96 2627.34 -6135.45 2609.62}
				{row 0}
				{link 0x1180}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/smg" 0x8288
		{Position -6208.6 1931.82}
		{xform zl -175.84 y 10.13 zw 90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -31478.4}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 340}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 116 63}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x828c
		{Position -6410.8 2299.41}
		{xform zl -165.8}
		{Extender "vitality"
			{Dead}
			{Health
				{current -663.007}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 342}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 101 42}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8292
		{Position -7641.27 2963.79}
		{xform zl -72}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 345}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 3}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8294
		{Position -7588.7 2935.23}
		{xform zl 3.85}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 346}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 61}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8296
		{Position -7642.03 2912.45}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 347}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 10 126}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker" 0x8298
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		{xform zl -26.7}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 348}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 133 43}
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	{Entity "sewer" 0x829b
		{Position -7773.64 1530.46}
		{Skeleton
			{BoneSave "sewer"
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				{LastMeshAnimator "open"}
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		{Volume "attach1"
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		{Interaction
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		{AreaDisable "cut"}
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	{Entity "sewer" 0x829e
		{Position -7306.19 2500.56}
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		{Volume "attach1"
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		{Interaction
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		{AreaDisable "cut"}
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	{Human "single/ger/smg" 0x82a1
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		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 351}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 76}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/bazoker" 0x82a3
		{Position -4962.96 4426.93}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 352}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 18 85}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/rifleman" 0x82a5
		{Position -5004.7 4396.01}
		{xform zl -77.28}
		{SpawnedInFog}
		{Interaction
			{Calls
				{1647 0.016}
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		}
		{Player 2}
		{Operatable}
		{MID 353}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 136}
		{LastItem "mauzer"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x82a7
		{Position -5029.48 4359.14}
		{xform zl -88.92}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 354}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 118 133}
		{LastItem "valter"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x82a9
		{Position -4852.39 4354.65}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 355}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 78}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x82ab
		{Position -4901.59 4400.3}
		{xform zl -83.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 356}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 96 4}
		{LastItem "mg42"}
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	{Human "single/ger/oficer" 0x82ad
		{Position -4928.4 4346.38}
		{xform zl -109.86}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 357}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 15}
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	{Entity "nebelwerfer42" 0x9020
		{Position -6248.09 369.99}
		{xform zl -103.97}
		{Skeleton
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				{Value -2.91789}
			}
			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun shooter05 rocket05"
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			}
			{BoneSave "basis body turret gun shooter00 rocket00"
				{Enabled 0}
			}
			{BoneSave "basis body turret gun shooter01 rocket01"
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			}
			{BoneSave "basis body turret gun shooter02 rocket02"
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			}
			{BoneSave "basis body turret gun shooter03 rocket03"
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			}
			{BoneSave "basis body turret gun shooter04 rocket04"
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		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" -0.973605 0.0584648
					{matrix
						{pos -9.349 1.315 -0.004}
						{nxform 1.57 0 -0.14}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 1}
		{CapturedByUser}
		{MID 358}
		{Weaponry
			{State
				{Weapon "nebel" "weapon"}
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		}
		{Chassis
			{MovementSpeed 0.0223333}
			{CurrentGearDir 0}
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	{Entity "sewer" 0x82b2
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				{LastMeshAnimator "open"}
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		}
		{Volume "attach1"
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		{Interaction
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		{AreaDisable "cut"}
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	{Entity "pak40" 0x82b3
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
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		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 1}
		{CapturedByUser}
		{MID 360}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
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		}
		{Chassis
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			{CurrentGearDir 0}
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	{Entity "barricade1" 0x82b8
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	{Human "single/ger/bazoker" 0x82b9
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		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 363}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 108}
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	{Human "single/ger/bazoker" 0x82bd
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 365}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 48 57}
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		{FsmState "dead"}
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	{Entity "barricade1" 0x9001
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	{Entity "sandbag3" 0x9401
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		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
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		{Volume "body3"
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		{Volume "body2"
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		{Volume "body1"
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		{Volume "body"
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		{Interaction
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	{Entity "sandbag2" 0x880a
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		{Skeleton
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			{BoneSave "sandbag2_x x2"
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			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			{BoneSave "sandbag2_x x2 piece7"
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			{BoneSave "sandbag2_x x2 piece8"
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		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "body03"
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		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	{Entity "sandbag2" 0x880b
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		{xform zl 57.68}
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		{Skeleton
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		{Volume "body03"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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	{Entity "sandbag3" 0x8094
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		{xform zl 37.18}
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		{Skeleton
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		{Volume "body3"
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		{Volume "body2"
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		{Volume "body1"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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	{Entity "sandbag3" 0x9028
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		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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		{Volume "body3"
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		{Volume "body"
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		{Interaction
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	{Entity "sandbag2" 0x902a
		{Position -7821.78 1610.86 -10}
		{xform zl 89.93}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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	{Entity "sandbag3" 0x902e
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		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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				{Enabled 0}
				{LastMeshAnimator "crush1"}
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		}
		{Volume "body3"
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		{Volume "body2"
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		{Volume "body1"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag2" 0x9033
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		{xform zl 7.38}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
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				{Enabled 0}
				{LastMeshAnimator "crush1"}
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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	{Entity "sandbag2" 0x9035
		{Position -6900.88 1141.28}
		{xform zl 116.35}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
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				{Enabled 0}
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Human "single/rus/smg" 0x901b
		{Position -10802.9 1678.57}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 300}
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		}
		{Player 3}
		{Operatable}
		{MID 367}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
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		{NameId 14 59}
		{LastItem "ppsh"}
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	{Human "single/rus/smg" 0x9024
		{Position -10811.2 1749.56}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 300}
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		}
		{Player 3}
		{Operatable}
		{MID 368}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
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		{NameId 91 99}
		{LastItem "ppsh"}
		{FsmState "stand"}
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	{Human "single/rus/smg" 0x9038
		{Position -10878.1 1898.85}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 369}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
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		{NameId 12 64}
		{LastItem "ppsh"}
		{FsmState "stand"}
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	{Human "single/rus/smg" 0x903a
		{Position -10921.3 1966.75}
		{xform zl -55.2}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 300}
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		}
		{Player 3}
		{Operatable}
		{MID 370}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 71}
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			}
		}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 46 15}
		{LastItem "ppsh"}
		{FsmState "stand"}
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	{Human "single/rus/smg" 0x903c
		{Position -10866.8 2019.03}
		{xform zl -26.75}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 371}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 34 87}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x82e4
		{Position -8181.74 2788.54}
		{xform zl 104.55}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1235.14}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 94}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 50 26}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x82e6
		{Position -8585.47 2734.76}
		{xform zl -161.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -5.24684}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 372}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 75}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x82f3
		{Position -8511.76 2735}
		{xform zl 134.73}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 376}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 27 96}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x82f5
		{Position -8527.78 2931.54}
		{xform zl 20.93}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 377}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 139 145}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x82f7
		{Position -8436.92 2663.55}
		{xform zl -31.82}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 378}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 127 84}
		{FsmState "stand"}
	}
	{Entity "barricade1" 0x82fb
		{Position -8977.52 1812.59}
		{xform zl 28.37}
	}
	{Entity "barricade1" 0x82e1
		{Position -7637.94 1526.69 -1}
		{xform zl 163.2}
	}
	{Human "single/ger/mgun" 0x8047
		{Position -9025.16 1002.33}
		{xform zl 74.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 394}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 64 12}
		{LastItem "mg42"}
		{FsmState "stand"}
	}
	{Human "single/ger/rifleman" 0x807c
		{Position -8928.56 1010.75}
		{xform zl 72.8}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 395}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 78}
		{LastItem "mauzer"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8080
		{Position -9174.14 1001.32}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 396}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 68}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Entity "zis3" 0x901e
		{Position -10028 2098.16}
		{xform zl 180 y 1.36 zw 159.38}
		{Armor "wheel"
			{wounds
				{damage "wheelright" 1.25876 0.211594
					{matrix
						{pos -3.012 6.005 1.87}
						{nxform 2.523 3.034 -0.155}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 1}
		{MID 383}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "barricade1" 0x834e
		{Position -9491.26 1706.4}
		{xform zl -43.77}
		{Impregnability harmless}
	}
	{Entity "barricade1" 0x834f
		{Position -9935.7 2379.31 -73}
		{xform zl 52.15}
		{Impregnability harmless}
	}
	{Entity "barricade1" 0x8350
		{Position -9498.22 2067.16}
		{xform zl 25.37}
		{Impregnability harmless}
	}
	{Entity "barricade1_a" 0x8351
		{Position -9542.01 2127.95}
		{xform zl 41.18}
		{Impregnability harmless}
	}
	{Human "single/rus/smg" 0x8353
		{Position -10853.8 1691.99}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 127}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 99}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Entity "sandbag3" 0x8359
		{Position -9925.95 2325.28 -73}
		{xform zl 73.04}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Impregnability harmless}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x835c
		{Position -9225.24 1530.66}
		{xform zl 91.39}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x835d
		{Position -9224.75 1483.91 71}
		{xform zl 91.39}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag3_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece6"
				{Visible 0}
			}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body3"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{contact 0}}
		}
		{Volume "body1"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}{touch 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "sandbag3" 0x8360
		{Position -9244.09 2277.63}
		{xform zl 91.39}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x8361
		{Position -9244.11 2339.46}
		{xform zl 91.39}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "sandbag3" 0x8362
		{Position -9243.9 2400.85}
		{xform zl 91.39}
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	{Entity "sandbag3" 0x8365
		{Position -8898.56 2194.21}
		{xform zl 91.39}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x8367
		{Position -8895.34 2423.98}
		{xform zl 91.39}
	}
	{Entity "sandbag3" 0x8368
		{Position -8894.68 2550.42 70.86}
		{xform zl 89.87}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{LastMeshAnimator "crush1"}
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		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "barricade1_a" 0x836e
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		{xform zl -136.99}
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	{Entity "crate2" 0x836f
		{Position -6303.94 1890.31}
		{xform zl 75.45}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate2_scene_" 0x8370
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		{xform zl 34.23}
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	{Entity "crate3" 0x8371
		{Position -6432.14 1810.54}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
		}
	}
	{Entity "crate4" 0x8372
		{Position -6650 2016.2}
		{xform zl -28.45}
		{SkeletonSrc "crate4_x"}
		{Skeleton
			{BoneSave "crate4"
				{LastMeshAnimator "crush1"}
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		}
		{Volume "box"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Interaction
			{Flags "last_stage" "stage1" "stop_burn"}
		}
		{DisableObstacles}
	}
	{Entity "crate5" 0x8373
		{Position -6391.2 2122.2}
		{xform zl 41.64}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crosstie" 0x8374
		{Position -6018.03 1960.89 12.63}
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	{Entity "crate2_scene_" 0x8375
		{Position -6151.91 1591.71}
		{xform zl 50}
		{SkeletonSrc "crate2_scene__x"}
		{Interaction
			{Flags "last_stage" "sliced"}
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	}
	{Entity "pak40" 0x8382
		{Position -6427.84 2424.11 -2.01}
		{xform zl 117.57 y 0.68 zw 53.47}
		{Armor "turret"
			{wounds
				{damage "turret" 0.743067 0.192294
					{matrix
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						{nxform 2.053 2.049 2.035}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
			{ik
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					{limits -10 10}
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 407}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
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		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "barricade1" 0x8385
		{Position -6458.24 2415.76}
		{xform zl -158.93}
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	{Entity "sandbag_woodbeam" 0x8392
		{Position -6328.5 367.31}
		{xform zl -170.3}
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	{Entity "sandbag_woodbeam" 0x902f
		{Position -6320.02 403.72}
		{xform zl 140}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 land"
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 climb1"
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 climb2"
				{Enabled 0}
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		}
		{Volume "body3"
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		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
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	{Entity "sandbag_woodbeam" 0x9031
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		{xform zl 23.88}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "sanbag_woodbeam x1 land"
				{Enabled 0}
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			{BoneSave "sanbag_woodbeam x1 climb1"
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 climb2"
				{Enabled 0}
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		}
		{Volume "body3"
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		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
	}
	{Entity "sandbag_woodbeam" 0x9039
		{Position -6171.31 350.16}
		{xform zl -25.82}
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	{Entity "sandbag_woodbeam" 0x903d
		{Position -7104.69 920.44}
		{xform zl 156.91}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x1 land"
				{Visible 0}
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		}
		{Volume "body3"
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		{Volume "body1"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
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		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag_woodbeam" 0x903e
		{Position -7077.84 946.46 0}
		{xform zl 107.21}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
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			{BoneSave "sanbag_woodbeam x1 land"
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		}
		{Volume "body3"
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		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag_woodbeam" 0x903f
		{Position -7180.22 780.17}
		{xform zl 164.56}
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	{Entity "sandbag_woodbeam" 0x9040
		{Position -7157.07 809.53}
		{xform zl 114.86}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x1 land"
				{Visible 0}
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		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag_woodbeam" 0x9041
		{Position -8391.87 2225.99 0}
		{xform zl -105.6}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{Visible 0}
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sanbag_woodbeam x1 land"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 fx_wood1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag2" 0x9043
		{Position -8649.77 1607.58 2}
		{xform zl -0.15}
		{SkeletonSrc "sandbag2_x"}
		{Constrain surface}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag2" 0x9044
		{Position -8697.03 1593.44 0}
		{xform zl 29.14}
		{SkeletonSrc "sandbag2_x"}
		{Constrain surface}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag2" 0x9045
		{Position -6489.09 2487.57}
		{xform zl 94.46}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/tank_crew" 0x8388
		{Position -5949.44 1176.92}
		{xform zl 8.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -64.0193}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 409}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 108}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x838e
		{Position -5925.25 2100.77}
		{xform zl 90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -72.2479}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 412}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 126}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/rus/mgun" 0x83a7
		{Position -11203.3 1790.56}
		{xform zl 115.42}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 421}
		{Able "-crew" "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 19 98}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83a8
		{Position -11288.6 1915.88}
		{xform zl 4.25}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 422}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 69}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83a9
		{Position -11328.6 1783}
		{xform zl -0.19}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 423}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 31}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83aa
		{Position -11299.5 1817.19}
		{xform zl 19.36}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 424}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 0}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x83ab
		{Position -11296 1768.46}
		{xform zl 10.29}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 425}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 86 76}
		{LastItem "dp"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83ac
		{Position -11458.8 1755.92}
		{xform zl 17.53}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 426}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 16 24}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x83a2
		{Position -11459 1833.19}
		{xform zl -44.98}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 415}
		{Able "-crew" "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 78 55}
		{LastItem "mosin"}
		{FsmState "stand"}
	}
	{Human "single/rus/oficer" 0x9046
		{Position -11338.8 1945.76}
		{xform zl 46.22}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 416}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 61 86}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8395
		{Position -3692.09 1933.69}
		{xform zl 158.26}
		{Extender "vitality"
			{Dead}
			{Health
				{current -89.3833}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 384}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 127 12}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "crate1" 0x8398
		{Position -7399.2 1894.88}
		{xform zl -86.91}
		{SkeletonSrc "crate1_x"}
		{Skeleton
			{BoneSave "crate1"
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "box"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box4"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Volume "box1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Interaction
			{Flags "first_stage" "change_skeleton" "stop_burn"}
		}
		{DisableObstacles}
	}
	{Entity "barrels_trash" 0x8399
		{Position -7310.18 2046.36}
		{xform zl 27.09}
	}
	{Entity "rail" 0x839a
		{Position -7253.95 1810.27}
		{xform zl -3.64}
		{Armor "body"
			{wounds
				{damage "body11" -2.3622 0.0909192
					{matrix
						{pos 1.789 12.053 3.413}
						{nxform 1.844 1.571 -1.718}
					}
				}
			}
		}
	}
	{Entity "barricade1" 0x83a3
		{Position -7225.05 1738.48}
		{xform zl 66.54}
	}
	{Entity "barricade1_a" 0x83a4
		{Position -7171.78 1725}
		{xform zl -81.35}
	}
	{Entity "new_coil2" 0x83ae
		{Position -7317.39 1940.14}
		{xform zl 51.8}
		{SkeletonSrc "new_coil2_x"}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "tendor_xx" 0x83b0
		{Position -6950.98 2045.62}
		{xform zl 40.74}
	}
	{Human "single/ger/mgun" 0x8345
		{Position -8960.1 1496.69}
		{xform zl 96.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -896.598}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 75}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 26 78}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8349
		{Position -9145.66 1398.36}
		{xform zl 85.96}
		{Extender "vitality"
			{Dead}
			{Health
				{current -173.468}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 77}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 77 150}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Entity "barricade1_a" 0x8394
		{Position -8108.71 3146.84}
		{xform zl 61.26}
	}
	{Entity "barricade1" 0x8396
		{Position -8124.34 3208.66}
		{xform zl -61.08}
	}
	{Human "single/ger/smg" 0x839c
		{Position -8023.56 3174.78}
		{xform zl -172.28}
		{Extender "vitality"
			{Dead}
			{Health
				{current -151.982}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 142}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 105 113}
		{LastDyingAnimation "stand_die-force_back_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x83a0
		{Position -8082.02 3135.53}
		{xform zl -176.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -835.523}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 144}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 140}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/rus/mgun" 0x83b6
		{Position -10071.4 1646.06}
		{xform zl -103.39}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 151}
		{Able "-crew" "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 8 47}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x83ba
		{Position -10095.9 1549.14}
		{xform zl -37.36}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 152}
		{Able "-crew" "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 33 89}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83c1
		{Position -9813.71 1475.55}
		{xform zl 95.78}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 386}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 78 24}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x83c7
		{Position -9825.78 1501.72}
		{xform zl 93.72}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 389}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 24 32}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x9004
		{Position -9933.74 1595.83}
		{xform zl -22.4}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 390}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 31 86}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x9048
		{Position -9942.62 1509.93}
		{xform zl 99.8}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 391}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 2 66}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x9050
		{Position -8159.21 2742.78}
		{xform zl -63.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -195.959}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 418}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 42}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "barricade1_a" 0x83e4
		{Position -6570.47 2928.75}
		{xform zl 46.4}
	}
	{Entity "barricade1" 0x83e5
		{Position -6569.72 2992.51 54.41}
		{xform zl -75.94}
	}
	{Human "single/ger/smg" 0x83e8
		{Position -8022.12 3104.91}
		{xform zl -177.01}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1007.31}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 440}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 41}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x83eb
		{Position -7735.67 2595.5}
		{xform zl 134.28}
		{Extender "vitality"
			{Dead}
			{Health
				{current -578.966}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 442}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 150}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x83ed
		{Position -7729.93 2583.7}
		{xform zl 172.73}
		{Extender "vitality"
			{Dead}
			{Health
				{current -917.801}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 443}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 80}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "pak40" 0x83ee
		{Position -7752.14 2594.67 -2.17}
		{xform zl 120 y 1.59 zw 78.92}
		{Skeleton
			{BoneSave "basis"
				{Value 1.12839}
			}
			{BoneSave "basis body turret"
				{Value 0.823467}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.00798096}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright" -0.747473 0.0563167
					{matrix
						{pos 8.115 4.163 -0.165}
						{nxform 1.198 3.127 -3.058}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -50 50}
				}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 444}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "sandbag_woodbeam" 0x83ef
		{Position -7798.01 2565.64 3.87}
		{xform zl -146.51}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
			{BoneSave "sanbag_woodbeam x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sanbag_woodbeam x2"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece1"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece2"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece3"
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			}
			{BoneSave "sanbag_woodbeam x2 piece4"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece5"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece6"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece7"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece8"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece9"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece10"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 piece11"
				{Visible 0}
			}
			{BoneSave "sanbag_woodbeam x2 fx_wood1"
				{Visible 0}
			}
		}
		{Volume "piece11"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece10"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece9"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
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		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
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		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
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		}
		{Volume "piece1"
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		}
		{Volume "body3"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body1"
			{able {visible 0}{contact 0}}
		}
		{Volume "body2"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Human "single/ger/smg" 0x83cd
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		{xform zl -55.06 y 5.35 zw -90}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
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		{Able "-select"}
		{Chassis
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		{NameId 139 30}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Entity "barricade1_a" 0x83e1
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	{Entity "barricade1" 0x83f0
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	{Entity "barricade1_a" 0x83fc
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	{Entity "barricade1" 0x83fd
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	{Human "single/ger/mgun" 0x83fe
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			{Health
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			{Energy 0.01}
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		{Examined 1}
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		{DisableObstacles}
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		{Chassis
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		{NameId 91 15}
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		{FsmState "dead"}
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	{Human "single/ger/smg" 0x83ff
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		{Examined 1}
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 35 2}
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	{Human "single/ger/smg" 0x8400
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		{Examined 1}
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 96 90}
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	{Human "single/ger/smg" 0x8402
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 27 102}
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	{Human "single/ger/smg" 0x8403
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		{Examined 1}
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 67 108}
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	{Entity "zis5" 0x83f9
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		{xform zl 113.61 y 2.36 zw 46.52}
		{Skeleton
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			{BoneSave "basis body cabin doorr"
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		{Volume "cabin"
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		{Armor "body"
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		{Armor "wheel"
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		{Armor "cabin"
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		{Extender "enumerator"
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		{Extender "shield"
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		{Player 1}
		{MID 458}
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			{MovementSpeed 0.0930556}
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		{Component "bodyback"
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		{Component "wheelleft2"
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		{Component "shield"
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	{Entity "zis5" 0x83fb
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		{Skeleton
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				{Enabled 0}
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			{BoneSave "basis body bodyback detail2"
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				{Enabled 0}
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		}
		{Extender "enumerator"
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		{Extender "shield"
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		{Placer
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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	{Human "single/ger/smg" 0x8431
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		{NameId 25 112}
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	{Entity "pak40" 0x8432
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		{Extender "cannon"
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	{Human "single/ger/smg" 0x8435
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 62 116}
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	{Entity "mg34_stan" 0x8437
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		{Armor "body"
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		{Placer
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		{Extender "cannon"
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		{Player 2}
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		{Chassis
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	{Entity "sandbag3" 0x8438
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				{LastMeshAnimator "crush1"}
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			{BoneSave "sandbag3_x x2"
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				{Enabled 0}
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			{BoneSave "sandbag3_x x2 piece0"
				{Enabled 0}
			}
			{BoneSave "sandbag3_x x2 piece1"
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			}
			{BoneSave "sandbag3_x x2 piece2"
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			}
			{BoneSave "sandbag3_x x2 piece3"
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			}
			{BoneSave "sandbag3_x x2 piece4"
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			}
			{BoneSave "sandbag3_x x2 piece5"
				{Enabled 0}
			}
			{BoneSave "sandbag3_x x2 piece6"
				{Enabled 0}
			}
		}
		{Volume "piece6"
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		}
		{Volume "piece5"
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		{Volume "piece4"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "body3"
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		}
		{Volume "body2"
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		}
		{Volume "body1"
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		}
		{Volume "body"
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		}
		{Interaction
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	}
	{Entity "barricade1_a_corner1" 0x8417
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	{Human "single/rus/tankman" 0x842d
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		{Extender "vitality"
			{Health
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				{current 300}
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		}
		{Player 1}
		{Operatable}
		{MID 461}
		{Able "-select" "recruit"}
		{Chassis
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		{NameId 38 61}
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				{current 300}
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		{Player 1}
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		{MID 462}
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		{Chassis
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		{Player 1}
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		{Able "-select" "recruit"}
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	{Human "single/rus/tankman" 0x8430
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				{current 300}
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		}
		{Player 1}
		{Operatable}
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		{Able "-select" "recruit"}
		{Chassis
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		{NameId 87 22}
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	{Entity "t34_3" 0x8439
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		{xform zl 87.14 y 6.11 zw -89.11}
		{SpawnedInFog}
		{Skeleton
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				{Orientation
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					0 -1 0
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		{Extender "enumerator"
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		{Interaction
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		{Player 1}
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		{Able "-talk" "-select" "-unmask"}
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				{current 300}
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		{Player 1}
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	{Human "single/rus/tank_com" 0x843b
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				{current 300}
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		{Player 1}
		{Operatable}
		{MID 478}
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		{NameId 43 27}
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	{Human "single/rus/tankman" 0x843c
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				{current 300}
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		{Player 1}
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		{Able "-select"}
		{Chassis
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	{Human "single/rus/tankman" 0x843d
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				{current 300}
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		{Player 1}
		{Operatable}
		{MID 480}
		{Able "-select"}
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		{NameId 11 23}
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		{xform zl 87.98 y 8.59 zw -89.39}
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				{Enabled 0}
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		{Extender "enumerator"
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		}
		{Interaction
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		{Player 1}
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		{MID 481}
		{Able "-talk" "-select" "-unmask"}
		{Chassis
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	{Human "single/rus/smg" 0x8440
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		{xform zl 68.68 y 6.55 zw -70.54}
		{Player 1}
		{Operatable}
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		{Able "-select" "recruit"}
		{Chassis
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		}
		{NameId 52 49}
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	{Human "single/rus/smg" 0x8442
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		{xform zl 179.15 y 21.1 zw -91.17}
		{Player 1}
		{Operatable}
		{MID 483}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 41}
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	{Human "single/rus/smg" 0x8444
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		{xform zl 168.85 y 9.33 zw 118.95}
		{Player 1}
		{Operatable}
		{MID 484}
		{Able "-select" "recruit"}
		{Chassis
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		{NameId 43 13}
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	{Human "single/rus/bazoker" 0x8446
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		{Player 1}
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		{MID 485}
		{Able "-select" "recruit"}
		{Chassis
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		{NameId 24 52}
		{LastItem "tt"}
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	{Entity "pointer" 0x844e
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				{Orientation
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					0 0 1
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				{Position 8.58385e-024 -4.75394e-007 -3.03877}
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	{Human "single/ger/rifle" 0x904d
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		{Interaction
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		{DisableObstacles}
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		{MID 491}
		{Able "-select"}
		{Chassis
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		{NameId 126 138}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x9060
		{Position -4230.45 3088.78}
		{xform zl -142.42}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 497}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 140 20}
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	{Entity "welberwind" 0x8456
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			{BoneSave "basis body turret gun_rot"
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					{matrix
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				}
				{wound "turret" 2.89118 1 50
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		{Placer
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		{Extender "enumerator"
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		}
		{Examined 1}
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		}
		{Chassis
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		{Component "turret"
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	}
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					0 1 0
					0.017 0 1
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			}
			{BoneSave "basis body turret"
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					0 -1 0
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body mgun"
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			{BoneSave "basis wheelsl wheell2"
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			}
			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			}
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			}
			{BoneSave "basis wheelsl wheell8"
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			}
			{BoneSave "basis wheelsl wheell9"
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			}
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			}
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			}
			{BoneSave "basis wheelsr wheelr4"
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			}
			{BoneSave "basis wheelsr wheelr5"
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.18504}
			}
			{BoneSave "basis wheelsr wheelr7"
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			}
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			}
			{BoneSave "basis wheelsr wheelr9"
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		}
		{Volume "ram"
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		{Armor "track"
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					{matrix
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				}
				{damage "trackleft" -0.948006 0.104089
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			}
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		{Armor "body"
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					{matrix
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				{wound "body1" 1.35979 0.492038 50
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				}
				{wound "body1" 3.07354 0.87951 50
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						{nxform 1.589 1.571 0}
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				}
				{wound "body1" -2.02189 1 50
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						{nxform 1.589 1.571 0}
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			}
		}
		{Placer
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			{State "gunner2" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 2}
		{MID 507}
		{Weaponry
			{State "gun"
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 46}
			}
			{State "mgun1"
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		}
		{Chassis
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			{MovementSpeed 0.0521111}
			{CurrentGear 2}
			{CurrentGearDir 0}
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		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x8470
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		{xform zl -14.33}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 512}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 140}
		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x848c
		{Position -5171.5 3802.31}
		{xform zl 180 y 4.03 zw 42.65}
		{Player 2}
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		{MID 526}
		{Chassis
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		}
		{NameId 39 121}
	}
	{Human "single/ger/tank_crew" 0x848e
		{Position 0 0}
		{Player 2}
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		{MID 527}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 116}
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	{Human "single/ger/tank_com" 0x8490
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		{Player 2}
		{Operatable}
		{MID 528}
		{Chassis
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		}
		{NameId 62 121}
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	{Human "single/ger/tank_crew" 0x8492
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		{Player 2}
		{Operatable}
		{MID 529}
		{Chassis
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		}
		{NameId 66 132}
	}
	{Human "single/ger/rifleman" 0x8494
		{Position -5165.49 3840.32}
		{xform zl 122.65}
		{Player 2}
		{Operatable}
		{MID 530}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 21}
	}
	{Human "single/ger/rifleman" 0x8496
		{Position -5148.96 3830.23}
		{xform zl 57.65}
		{Player 2}
		{Operatable}
		{MID 531}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
	}
	{Human "single/ger/smg" 0x8498
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		{Player 2}
		{Operatable}
		{MID 532}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 37}
	}
	{Human "single/ger/smg" 0x849a
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		{xform zl -47.35}
		{Player 2}
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		{MID 533}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 98}
	}
	{Entity "pz4g" 0x849c
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		{TexMod
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			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
		}
		{SpawnedInFog}
		{Skeleton
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				{Orientation
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					0 -0.625 0.781
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			{BoneSave "basis body turret turret_mgun cover2"
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				{Enabled 0}
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		{Volume "ram"
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		}
		{Extender "enumerator"
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		}
		{Extender "shield"
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		}
		{Interaction
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			}
		}
		{Player 2}
		{Operatable}
		{MID 534}
		{Chassis
			{MovementSpeed 0.0558333}
		}
	}
	{Entity "barricade1_a" 0x84ad
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	{Human "single/ger/smg" 0x84af
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 539}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 64}
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		{FsmState "dead"}
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	{Entity "barricade1" 0x84b0
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	{Entity "barricade1" 0x84b1
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	{Human "single/ger/smg" 0x9052
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 540}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 80}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x9059
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{DisableObstacles}
		{Player 2}
		{MID 541}
		{Able "-select"}
		{Chassis
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		{NameId 138 0}
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	{Human "single/ger/mgun" 0x905d
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			{Health
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			{Energy 0.01}
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		{DisableObstacles}
		{Player 2}
		{MID 542}
		{Able "-select"}
		{Chassis
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		{NameId 2 122}
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	{Human "single/ger/smg" 0x9061
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			{Energy 0.01}
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		{DisableObstacles}
		{Player 2}
		{MID 543}
		{Able "-select"}
		{Chassis
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		{NameId 123 21}
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		{FsmState "dead"}
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	{Entity "pak40" 0x84b8
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
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		}
		{Armor "turret"
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			}
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		{Armor "wheel"
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		}
		{Armor "body"
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		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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			{ik
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 546}
		{Chassis
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		}
		{Component "gun"
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	}
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			{BoneSave "sanbag_woodbeam x1 land"
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		{Volume "body3"
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		{Extender "land_patch"
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		{Interaction
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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	{Entity "sandbag2" 0x84b6
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		{Volume "body03"
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		{Volume "body"
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	{Entity "sandbag2" 0x84ba
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		{Volume "body01"
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		{Volume "body"
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			{BoneSave "sanbag_woodbeam x1 land"
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	{Entity "sandbag_woodbeam" 0x84c0
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			{BoneSave "sanbag_woodbeam x2 piece2"
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			{BoneSave "sanbag_woodbeam x2 piece3"
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			{BoneSave "sanbag_woodbeam x2 piece4"
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			{BoneSave "sanbag_woodbeam x2 fx_wood1"
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		{Volume "piece11"
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		{Volume "piece4"
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		{Volume "piece3"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "body3"
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		{Volume "body1"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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	{Entity "mg34_stan" 0xc003
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		{Armor "shield"
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			}
		}
		{Armor "body"
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		}
		{Placer
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		{Extender "cannon"
			{animation
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		}
		{Player 2}
		{MID 550}
		{Weaponry
			{State
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		}
		{Chassis
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	{Entity "mg34_stan" 0xc00b
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			{BoneSave "basis body turret gun_rot"
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			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.320545 1
					{matrix
						{pos 0.894 0.73 6.424}
						{nxform 1.571 -2.496 0}
					}
				}
				{wound "body2" 2.28208 1 50
					{matrix
						{pos 0.894 0.73 6.424}
						{nxform 1.571 -2.496 0}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 554}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "mg34_stan" 0xc00f
		{Position -8792.07 1567.81 -0.31}
		{xform zl -175.83 y 2.04 zw -52.34}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.622229}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.135777}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -2.70726 1
					{matrix
						{pos 1.05 0.946 6.02}
						{nxform 1.571 2.098 1.571}
					}
				}
				{wound "body1" -2.42063 1 75
					{matrix
						{pos 1.05 0.946 6.02}
						{nxform 1.571 2.098 1.571}
					}
				}
				{wound "body1" -2.96527 1 75
					{matrix
						{pos 1.207 0.807 5.931}
						{nxform 1.571 1.528 0}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 556}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 36}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "mg34_stan" 0xc017
		{Position -9167.24 1454.73 71.84}
		{xform zl -77.15 y 7.28 zw -155.27}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.206232}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.257359}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.0925517 0.259594
					{matrix
						{pos 0.661 -1.559 14.734}
						{nxform 1.571 1.526 0}
					}
				}
				{wound "shield" -1.10995 0.259594 12
					{matrix
						{pos 0.661 -1.559 14.734}
						{nxform 1.571 1.526 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -3.13499 0.0767607
					{matrix
						{pos 0.002 -0.947 -12.641}
						{nxform 1.126 1.514 0.784}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
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					{limits -40 10}
				}
			}
		}
		{Player 2}
		{MID 560}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 2}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "mg34_stan" 0xc01b
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		{xform zl 85.75}
		{Skeleton
			{BoneSave "basis body"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body turret gun_rot cartridge_belt"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan1"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan2"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan3"
				{LastMeshAnimator "close"}
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		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
			{ik
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					{limits -40 10}
				}
			}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{MID 562}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 65}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
			{CurrentGearDir 0}
		}
	}
	{Entity "mg34_stan" 0xc01f
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		{xform zl 130.02}
		{SpawnedInFog}
		{Skeleton
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				{Value 0.157429}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.285436}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.29656 0.262499
					{matrix
						{pos 0.661 2.491 12.205}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "shield" 0.857114 0.262499 12
					{matrix
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						{nxform 1.571 1.571 0}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "gun_rot"
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				}
			}
		}
		{Player 2}
		{MID 564}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 32}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sandbag_woodbeam" 0xc025
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		{xform zl -149.21}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
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				{Enabled 0}
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			{BoneSave "sanbag_woodbeam x1 land"
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 climb1"
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			}
			{BoneSave "sanbag_woodbeam x1 climb2"
				{Enabled 0}
			}
		}
		{Volume "body3"
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		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
	}
	{Entity "sandbag_woodbeam" 0xc026
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		{xform zl 107.89}
		{SkeletonSrc "sandbag_woodbeam_x"}
		{Skeleton
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				{Enabled 0}
				{LastMeshAnimator "crush1"}
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			{BoneSave "sanbag_woodbeam x1 land"
				{Enabled 0}
			}
			{BoneSave "sanbag_woodbeam x1 climb1"
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			}
			{BoneSave "sanbag_woodbeam x1 climb2"
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		}
		{Volume "body3"
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		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
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		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
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		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "wardrobe" 0x84df
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		{xform zl -161.58}
		{SkeletonSrc "wardrobe_x"}
		{Armor "body"
			{wounds
				{damage "body" 1.66009 1
					{matrix
						{pos 6.211 -7.552 -2.77}
						{nxform 1.295 1.571 2.259}
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				}
			}
		}
		{Interaction
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	}
	{Entity "mattress_tumba" 0xa000
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		{SkeletonSrc "mattress_tumba_x"}
		{Armor "body"
			{wounds
				{damage "body" -3.04515 1
					{matrix
						{pos -2.42 10.559 -4.034}
						{nxform 1.529 1.571 -1.349}
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				}
			}
		}
		{Interaction
			{Flags "last_stage" "blast" "blast_one" "sliced"}
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	}
	{Entity "wardrobe" 0xa001
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		{SkeletonSrc "wardrobe_x"}
		{Armor "body"
			{wounds
				{damage "body" -3.12578 0.250693
					{matrix
						{pos -13.964 7.551 8.754}
						{nxform 1.6 3.14 -1.606}
					}
				}
				{wound "body" -0.720283 0.250693 75
					{matrix
						{pos -10.072 7.552 -1.709}
						{nxform 1.571 0 1.571}
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				}
			}
		}
		{Simulation {Able 1}}
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			{Flags "last_stage" "sliced"}
		}
		{Simulation {State 1}{Velocity 0 0 -0.3924 1.3999e-042 1.38869e-042 -1.39289e-042}}
		{DisableObstacles}
	}
	{Entity "bath" 0xe000
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		{xform zl -101.69 y 0.57 zw -6.52 scale 0.8}
		{SkeletonSrc "bath_x"}
		{Armor "body"
			{wounds
				{damage "body80" 1.17996 1
					{matrix
						{pos 2.611 1.794 3.232}
						{nxform 1.606 1.643 -1.08}
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				}
			}
		}
		{Simulation {Able 1}}
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			{Flags "last_stage" "blast" "blast_one" "sliced"}
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	}
	{Entity "suitcase" 0xb000
		{Position -8334.57 2480.59}
		{SkeletonSrc "suitcase_x"}
		{Armor "body"
			{wounds
				{damage "body09" -0.934926 1
					{matrix
						{pos 1.394 0.949 -2.346}
						{nxform 0.623 0.873 -2.544}
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				}
			}
		}
		{Interaction
			{Flags "last_stage" "blast" "blast_one" "sliced"}
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	}
	{Entity "suitcase_o" 0xb001
		{Position -8248.23 2474.86 3.5}
		{SkeletonSrc "suitcase_o_x"}
		{Armor "body"
			{wounds
				{damage "body11" -0.965368 1
					{matrix
						{pos 0.386 2.594 -1.196}
						{nxform 1.143 -0.897 -1.718}
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				}
			}
		}
		{Interaction
			{Flags "last_stage" "blast" "blast_one" "sliced"}
		}
	}
	{Entity "wardrobe" 0xf000
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		{xform zl 24.03 y 61.96 zw 87.82}
		{SkeletonSrc "wardrobe_x"}
		{Armor "body"
			{wounds
				{damage "body" 0.367089 0.02
					{matrix
						{pos -4.454 7.552 5.88}
						{nxform 1.571 0.001 1.571}
					}
				}
				{wound "body" 2.42977 0.02 75
					{matrix
						{pos -4.454 7.552 5.88}
						{nxform 1.571 0.001 1.571}
					}
				}
			}
		}
		{Simulation {Able 1}}
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			{Flags "last_stage" "sliced"}
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		{Simulation {State 1}{Velocity 0 0 -0.3924 1.39709e-042 1.39149e-042 -1.38869e-042}}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x9802
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		{xform zl 169.37}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "sandbag3" 0x9803
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		{xform zl -0.46}
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	{Entity "barricade_cobl3_c1_l" 0xb400
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		{Armor "body"
			{wounds
				{damage "body82" 2.79781 0.217116
					{matrix
						{pos 6.611 -5.562 8.323}
						{nxform 1.708 0.718 -3.009}
					}
				}
			}
		}
	}
	{Entity "barricade_cobl3_c1_l" 0xb401
		{Position -9087.85 1714.93 -70.12}
		{xform zl -81.74}
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	{Entity "mg34_stan" 0x84a8
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		{xform zl -65.95 y 97.34 zw 167.98}
		{SpawnedInFog}
		{Skeleton
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				{Value -0.256482}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0297916}
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		}
		{Armor "shield"
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				{damage "shield" -3.0417 0.555
					{matrix
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						{nxform 1.399 1.465 -1.841}
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				}
			}
		}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 1.654 2.144 -2.564}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
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		}
		{Player 2}
		{MID 568}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "mg34_stan" 0x84b3
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				{Value 0.984868}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0236909}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 2.10982 0.14
					{matrix
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						{nxform 1.651 1.571 3.011}
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				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -0.17139 0.972822
					{matrix
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						{nxform 1.683 2.164 -0.723}
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				}
				{damage "body1" 2.94684 0.242857
					{matrix
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						{nxform 2.295 0.904 -2.115}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 571}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sandbag3" 0xe001
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		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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				{LastMeshAnimator "crush1"}
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			{BoneSave "sandbag3_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece6"
				{Visible 0}
			}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body3"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{contact 0}}
		}
		{Volume "body1"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}{touch 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "pz4g" 0xa00e
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		{xform zl 178.54 y 2.97 zw 8.9}
		{Skeleton
			{BoneSave "basis body turret"
				{Orientation
					0.95 -0.296 0.099
					0.294 0.955 0.032
					-0.104 -0.002 0.995
				}
				{Position -10.1057 5.24155 27.3148}
				{Value 0.3976}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.151951}
			}
			{BoneSave "basis body turret gun_rot foresight5"
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			}
			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.123718}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
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					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
				{Value -0.0674851 -0.287205}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					0.942 -0.033 0.333
					0.13 0.953 -0.272
					-0.308 0.3 0.903
				}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
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					-0.003 0.998 0.068
					0 -0.068 0.998
				}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
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					0.12 0.993 -0.004
					0 0.004 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
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					0.009 0.997 -0.07
					0.042 0.07 0.997
				}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Orientation
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					-0.094 0.984 0.154
					-0.186 -0.169 0.968
				}
				{Position -14.5932 -0.131727 -2.31956}
			}
		}
		{Volume "ram"
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		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.69352 1
					{matrix
						{pos -45.381 -4.356 11.83}
						{nxform 1.869 1.511 0.786}
					}
				}
				{damage "trackleft" 1.32956 0.854701
					{matrix
						{pos -6.702 -4.608 11.253}
						{nxform 1.966 1.499 1.498}
					}
				}
				{damage "trackright" 2.04576 0.308636
					{matrix
						{pos 5.635 -4.519 -2.197}
						{nxform 1.275 1.602 2.466}
					}
				}
				{damage "trackright" 2.2652 0.594872
					{matrix
						{pos 37.429 4.519 8.437}
						{nxform 2.197 1.507 -2.51}
					}
				}
				{damage "trackright" -0.110464 0.317094
					{matrix
						{pos -40.056 -4.519 7.654}
						{nxform 1.923 1.639 1.697}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.536592 1
					{matrix
						{pos 19.942 3.69 3.042}
						{nxform 1.325 1.615 -0.001}
					}
				}
				{damage "turret" -1.84123 0.239228
					{matrix
						{pos 10.879 -20.542 1.112}
						{nxform 1.293 1.567 2.233}
					}
				}
				{damage "turret" 2.11982 0.107027
					{matrix
						{pos -20.838 -15.039 -1.941}
						{nxform 1.565 1.639 0.184}
					}
				}
				{wound "turret" 0.884868 0.165381 85
					{matrix
						{pos 19.942 3.69 3.042}
						{nxform 1.325 1.615 -0.001}
					}
				}
				{wound "turret" -1.97613 0.352053 85
					{matrix
						{pos 20.341 -6.854 1.117}
						{nxform 1.322 1.604 0}
					}
				}
				{wound "turret" 0.561712 0.959821 85
					{matrix
						{pos 19.091 -7.452 6.082}
						{nxform 1.322 1.615 0}
					}
				}
				{wound "turret" 0.915267 1 85
					{matrix
						{pos 19.414 2.116 5.142}
						{nxform 1.325 1.609 -0.001}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -1.79918 0.555556
					{matrix
						{pos -0.014 -1.709 30.955}
						{nxform 3.066 1.73 1.777}
					}
				}
				{damage "gun" -2.55348 0.67698
					{matrix
						{pos 2.303 -0.494 -0.535}
						{nxform 1.279 -3.076 2.964}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.81247 0.950226
					{matrix
						{pos 47.617 9.227 2.557}
						{nxform 1.866 1.496 -2.134}
					}
				}
				{damage "body2" 2.51572 0.444444
					{matrix
						{pos -10.924 27.95 2.003}
						{nxform 1.677 1.507 -2.101}
					}
				}
				{damage "body2" -0.309957 0.161352
					{matrix
						{pos -34.04 -18.076 2.049}
						{nxform 1.7 1.65 1.419}
					}
				}
				{damage "body2" -1.10103 0.0667135
					{matrix
						{pos 24.328 -18.049 3.89}
						{nxform 1.459 1.649 1.608}
					}
				}
				{damage "body2" -0.697511 0.0738992
					{matrix
						{pos -9.686 -18.154 0.269}
						{nxform 1.678 1.631 1.502}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 116}
		}
		{Extender "shield"
			{on}
		}
		{Player 2}
		{MID 220}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 80}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 11}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
		}
		{Component "trackleft"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
		{Component "shieldl1"
			{State broken}
		}
		{Component "shieldl2"
			{State broken}
		}
		{Component "shieldl3"
			{State broken}
		}
		{Component "shieldl4"
			{State broken}
		}
		{Component "shieldl5"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
		{Component "shieldr1"
			{State broken}
		}
		{Component "shieldr2"
			{State broken}
		}
		{Component "shieldr3"
			{State broken}
		}
		{Component "shieldr4"
			{State broken}
		}
		{Component "shieldr5"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0xa014
		{Position -7137.86 1538.93}
		{xform zl -171.48}
		{Extender "vitality"
			{Dead}
			{Health
				{current -87.7096}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 572}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 99}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "barricade1_a" 0xc00c
		{Position -7718.73 2040}
		{xform zl 36.53}
	}
	{Entity "mg34_dot" 0x84c7
		{Position -7543.62 488.91}
		{xform zl -157.96}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "gun_rot"
					{limits -40 10}
				}
			}
		}
		{Player 2}
		{MID 73}
		{Able "-select"}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 88}
			}
		}
	}
	{Entity "mg34_dot" 0x84c9
		{Position -7425.61 392.17}
		{xform zl -157.96}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "gun_rot"
					{limits -40 10}
				}
			}
		}
		{Player 2}
		{MID 579}
		{Able "-select"}
	}
	{Human "single/ger/smg" 0x84cd
		{Position -7276.61 291.22}
		{xform zl 114.25}
		{Extender "vitality"
			{Dead}
			{Health
				{current -825.289}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 580}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 100 81}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "barricade1_a" 0x84d8
		{Position -7624.49 606.14}
		{xform zl -6.43}
	}
	{Human "single/ger/rifle" 0x84d9
		{Position -8033.13 1111.04}
		{xform zl 0.33}
		{Extender "vitality"
			{Dead}
			{Health
				{current -940}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 582}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 22}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x84da
		{Position -8019.6 1132.29}
		{xform zl 56.93}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1340}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 583}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 81}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x84dd
		{Position -6683.67 1581.67}
		{xform zl 109.7}
		{Extender "vitality"
			{Dead}
			{Health
				{current -200.614}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 585}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 104}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x84e2
		{Position -6782.06 2243.29}
		{xform zl 102.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -17.6077}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 587}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 89}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x84e7
		{Position -7027.59 2229.34}
		{xform zl -132.03}
		{Extender "vitality"
			{Dead}
			{Health
				{current -28.5971}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 589}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 58}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Entity "barricade1_a" 0x84ed
		{Position -8759.47 1927.39 -72}
		{xform zl 58.81}
		{Impregnability harmless}
	}
	{Entity "barricade1_a" 0x84f3
		{Position -8661.84 2045.56}
		{xform zl -150.83}
		{Impregnability harmless}
	}
	{Entity "barricade1" 0x84f6
		{Position -8592.9 1963.95 -72}
		{xform zl 23.52}
		{Impregnability harmless}
	}
	{Human "single/ger/mgun" 0xa802
		{Position -7644.06 748.96}
		{xform zl -20.91}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1922.14}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 591}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 132 66}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x84f9
		{Position -9816.44 3011.17}
		{xform zl -33.89}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 592}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 100 84}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x84fb
		{Position -9773.5 3008.37}
		{xform zl -20.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 593}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 132 67}
		{FsmState "stand"}
	}
	{Human "single/ger/rifleman" 0x84fd
		{Position -9785.25 3018.99}
		{xform zl -101.6}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 594}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 123 23}
		{FsmState "stand"}
	}
	{Entity "pak40" 0xc009
		{Position -7430.07 2098.95 0.16}
		{xform zl 63.08 y 9.27 zw 133.13}
		{Skeleton
			{BoneSave "basis"
				{Value 0.56436}
			}
			{BoneSave "basis body turret"
				{Value -0.845422}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0117731}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" -1.73739 0.163636
					{matrix
						{pos 1.399 -0.76 1.614}
						{nxform 2.363 2.94 2.644}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -50 50}
				}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 600}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "pak40" 0xc015
		{Position -7439.18 1854.36 5.86}
		{xform zl -77.54 y 18.47 zw -114.14}
		{Skeleton
			{BoneSave "basis"
				{Value 1.51435e-007}
			}
			{BoneSave "basis body turret"
				{Value -0.102554}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0221448}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 23.9386 -3.92136 0.356872}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.491546 0.970369
					{matrix
						{pos 4.276 6.891 5.775}
						{nxform 1.571 1.225 0}
					}
				}
				{damage "turret" 1.49579 0.395105
					{matrix
						{pos 3.507 -9.26 -13.608}
						{nxform 1.134 1.857 -3.084}
					}
				}
				{wound "turret" -1.60214 0.575264 85
					{matrix
						{pos 4.276 6.891 5.775}
						{nxform 1.571 1.225 0}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright" -0.168802 0.513636
					{matrix
						{pos -6.148 0.581 1.614}
						{nxform 1.826 0.154 -0.094}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -1.28168 0.146753
					{matrix
						{pos 11.776 -17.047 -3.351}
						{nxform 1.591 1.736 -2.919}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -50 50}
				}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 603}
		{Chassis
			{MovementSpeed 0.0297778}
		}
		{Component "gun"
			{State broken}
		}
	}
	{Entity "pak40" 0xc018
		{Position -7433.29 1647.16 27.14}
		{xform zl 72.84 y 169.12 zw 91.31}
		{Skeleton
			{BoneSave "basis"
				{Value 0.240489}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.969 -0.005 -0.246
					-0.007 0.999 -0.051
					0.246 0.051 0.968
				}
				{Value -0.364026}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0354414}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 25.9313 -3.92136 0.356883}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.88987 0.513508
					{matrix
						{pos -0.497 5.535 -15.763}
						{nxform 1.253 1.458 -2.201}
					}
				}
				{damage "turret" -0.736544 1
					{matrix
						{pos -4.276 -14.877 9.292}
						{nxform 1.571 -1.525 3.141}
					}
				}
				{wound "turret" 1.95212 1 50
					{matrix
						{pos -4.276 -14.877 9.292}
						{nxform 1.571 -1.525 3.141}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 3.03893 0.610612
					{matrix
						{pos -4.254 -3.386 0.618}
						{nxform 1.442 0.07 0.165}
					}
				}
				{damage "wheelright" -0.986321 1
					{matrix
						{pos -8.299 3.036 -1.326}
						{nxform 0.91 2.724 -0.11}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 2.17573 0.146753
					{matrix
						{pos 3.11 13.663 -8.931}
						{nxform 1.459 1.795 3.131}
					}
				}
				{damage "body" 1.37421 0.809646
					{matrix
						{pos -6.734 -18.032 1.458}
						{nxform 1.655 -1.507 2.24}
					}
				}
				{wound "body" -0.227518 0.809646 50
					{matrix
						{pos -11.847 -9.927 2.878}
						{nxform 1.571 -1.403 -3.141}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -50 50}
				}
			}
		}
		{Interaction
			{Flags "wheel_teared"}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 227}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
		}
		{Component "turret"
			{State broken}
		}
		{Component "gun"
			{State broken}
		}
		{Component "wheelright"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x84d4
		{Position -7613.73 703.73 -66.76}
		{xform zl -69.24 y 2.41 zw -146.17}
		{Skeleton
			{BoneSave "basis body turret"
				{Value 1.51111}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0910165}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 1.19083 0.112886
					{matrix
						{pos 0.66 -6.397 -2.275}
						{nxform 1.231 1.889 1.674}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -0.189526 0.0533054
					{matrix
						{pos -0.867 0.507 -0.086}
						{nxform 1.485 1.377 -0.529}
					}
				}
				{damage "body1" -0.0104384 0.250776
					{matrix
						{pos 1.207 0.556 -12.692}
						{nxform 1.089 1.44 -2.759}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 150}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "barricade1" 0x84dc
		{Position -8501.93 892.92}
		{xform zl 17.62}
	}
	{Entity "barricade1_a" 0x84de
		{Position -8503.39 1028.97}
		{xform zl -162.14}
	}
	{Entity "barricade1_a" 0x84e9
		{Position -7692.17 2458.07 0}
		{xform zl 56.27}
	}
	{Entity "barricade1" 0x84f8
		{Position -7754.79 3168.32}
		{xform zl -172.22}
	}
	{Human "single/ger/mgun" 0xc024
		{Position -8115.05 2837.17}
		{xform zl 104.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -493.887}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 228}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 89}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "zis3" 0xc027
		{Position -9946.28 1644.51}
		{xform zl 180 y 1.36 zw -178.05}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 1}
		{MID 344}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "crate1" 0xc02b
		{Position -6928.77 1887.81}
		{xform zl 74.71}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
		}
	}
	{Entity "door_switch" 0x8488
		{Position -9768.76 3030.21 -104.26}
	}
	{Entity "pointer" 0x8489
		{Position -7886.38 1993.53 67.69}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.731 -0.683 0
					-0.683 -0.731 0
					0 0 1
				}
				{Position 8.58385e-024 -4.75394e-007 -3.03877}
				{Enabled 0}
			}
		}
	}
	{Entity "battle" 0x848a
		{Position -3780.73 1914.4}
		{Extender "speaker"
			{SoundName "world/cannonade/wint_battle"}
		}
	}
	{Human "single/ger/bazoker" 0x84a3
		{Position -5212.15 2816.48}
		{xform zl 43.34}
		{Extender "vitality"
			{Dead}
			{Health
				{current -23.4162}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "talk" "die_sound"}
			{Calls
				{1506 1.511}
				{1571 0.737}
			}
		}
		{DisableObstacles}
		{Player 2}
		{MID 382}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 125 10}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "sewer" 0x847d
		{Position -5906.02 2053.41}
		{AreaDisable "cut"}
	}
	{Entity "sewer" 0x847e
		{Position -5913.96 2192.43}
		{AreaDisable "cut"}
	}
	{Entity "mg42" 0x8448
		{Position -7574.7 722.92 -67.11}
		{xform zl 98.08 y 179.75 zw 10.79}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "panzershreck" 0x8004
		{Position -7486.32 2248.1 -0.03}
		{xform zl -88.82 y 4.7 zw -66.97}
	}
	{Entity "mp40" 0x8250
		{Position -9043.89 1782.86 -63.54}
		{xform zl -178.1 y 149.9 zw 163.94}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 30}
		}
	}
	{Entity "mp40" 0x8252
		{Position -8997.37 1911.32 -71.97}
		{xform zl -175.49 y 168.01 zw -117.18}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 12}
		}
	}
	{Entity "barricade1_corner2" 0x826b
		{Armor "body"
			{wounds
				{damage "body3" -2.83067 0.145306
					{matrix
						{pos -6.013 6.247 -0.793}
						{nxform 1.48 1.571 -0.805}
					}
				}
			}
		}
	}
	{Entity "mg42" 0x82c4
		{Position -9171.3 1612.48 -71.26}
		{xform zl -69.21 y 175.73 zw -62.74}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 23}
		}
	}
	{Entity "barricade1_corner2" 0x8310
		{SkeletonSrc "barricade1_corner2_x"}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner1" 0x8466
		{SkeletonSrc "barricade1_a_corner1_x"}
		{Armor "body"
			{wounds
				{damage "body" 0.0600119 0.02
					{matrix
						{pos 4.409 8.934 -4.836}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" -0.649516 0.02 75
					{matrix
						{pos 4.409 8.934 -4.836}
						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner3" 0x846a
		{SkeletonSrc "barricade1_a_corner3_x"}
		{Armor "body"
			{wounds
				{damage "body" -1.60345 0.5
					{matrix
						{pos 5.973 3.158 -1.209}
						{nxform 1.394 1.571 -2.655}
					}
				}
			}
		}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner5" 0x846d
		{SkeletonSrc "barricade1_a_corner5_x"}
		{Armor "body"
			{wounds
				{damage "body1" 1.23728 0.5
					{matrix
						{pos 4.108 2.204 -1.04}
						{nxform 1.351 1.571 -2.649}
					}
				}
			}
		}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "t34_3" 0x8484
		{Position -8484.12 2058.09 -66.81}
		{xform zl 159.16 y 1.32 zw -179.44}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.998 0 -0.069
					0.069 0 0.998
					0 1 0
				}
				{Position -1.70597 0.131404 5.76461}
			}
			{BoneSave "basis body wheelr7"
				{Orientation
					0.913 0.408 0
					0.408 -0.913 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.93 0.368 0
					0.368 0.93 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell7"
				{Orientation
					0.913 0.408 0
					0.408 -0.913 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.93 0.368 0
					0.368 0.93 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.894 0 0.447
					0.447 0 0.894
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.894 0 0.447
					0.447 0 0.894
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.894 0 0.447
					0.447 0 0.894
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.894 0 0.447
					0.447 0 0.894
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.894 0 0.447
					0.447 0 0.894
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr trackr"
				{Position -3.84964 -0.151635 3.04145}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.93 0 0.368
					0.368 0 0.93
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.93 0 0.368
					0.368 0 0.93
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.93 0 0.368
					0.368 0 0.93
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.93 0 0.368
					0.368 0 0.93
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -1.45882 1
					{matrix
						{pos 3.049 -4.902 8.575}
						{nxform 1.571 1.576 -1.571}
					}
				}
				{damage "trackleft" 2.76454 1
					{matrix
						{pos -7.133 -3.703 -2.706}
						{nxform 1.078 1.526 1.736}
					}
				}
				{damage "trackleft" 3.11574 1
					{matrix
						{pos -46.663 4.727 -2.477}
						{nxform 1.549 1.545 -0.779}
					}
				}
				{damage "trackleft" 2.02319 0.932401
					{matrix
						{pos 37.65 -4.727 1.28}
						{nxform 1.325 1.603 1.929}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.18256 0.556364
					{matrix
						{pos -19.394 -4.594 -8.844}
						{nxform 0.172 1.852 -2.013}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.71142 1
					{matrix
						{pos 7.703 13.903 5.143}
						{nxform 1.571 1.576 1.571}
					}
				}
				{damage "body2" -0.614321 1
					{matrix
						{pos 54.663 -24.169 -0.097}
						{nxform 0.918 1.52 -1.571}
					}
				}
				{damage "body1" 2.07264 0.270098
					{matrix
						{pos 7.737 -17.951 -0.054}
						{nxform 1.084 -1.308 1.191}
					}
				}
				{damage "body1" 2.17684 0.246375
					{matrix
						{pos -48.641 4.964 5.266}
						{nxform 1.473 -0.634 0.224}
					}
				}
				{damage "body1" -1.97576 0.840693
					{matrix
						{pos -31.168 18.917 -3.664}
						{nxform 1.627 -2.441 -2.57}
					}
				}
				{wound "body1" -0.884193 1 50
					{matrix
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						{nxform 1.571 1.576 1.571}
					}
				}
				{wound "body2" -1.75423 1 50
					{matrix
						{pos 12.422 18.541 -5.638}
						{nxform 3.141 1.636 -1.564}
					}
				}
				{wound "body2" -0.337633 1 50
					{matrix
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						{nxform 0.918 1.52 -1.571}
					}
				}
				{wound "body2" 0.0833699 1 50
					{matrix
						{pos 7.925 2.265 8.466}
						{nxform 0 3.003 0}
					}
				}
				{wound "body2" 3.02593 1 85
					{matrix
						{pos 55.383 -7.391 4.955}
						{nxform 0.59 1.403 0}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 944}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 3}
		{MID 85}
		{Able "-talk" "-select" "-unmask" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "85mm_zis53" filling "bullet85" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "dt" filling "mgun" "ammo" 48}
			}
			{State "mgun2"
				{Weapon "dt" filling "mgun" "ammo" 50}
			}
		}
		{Chassis
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			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "rw_cap" 0xe40b
		{Position -9550.89 1933.24 -67.66}
		{xform zl -179.79 y 171.36 zw 23.49}
	}
	{Entity "tankhelmet_rus" 0xe40c
		{Position -9601.86 2001.8 -67.66}
		{xform zl 174.06 y 95.49 zw 30.33}
	}
	{Entity "tankhelmet_rus" 0xe40d
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		{xform zl 168.94 y 83.49 zw 118.49}
	}
	{Entity "shellhole_dead_tank2" 0xe416
		{Position -9589.19 1954.08 -70.97}
		{DecalOrder 20}
	}
	{Entity "tankhelmet_rus" 0xe421
		{Position -9579.5 1915.57 -75.25}
		{xform zl -177.34 y 3.62 zw 75.86}
	}
	{Entity "piece_medium_steel" 0x9201
		{Position -9740.13 2012.7 -65.54}
		{xform zl -76.28 y 90.07 zw -174.47}
	}
	{Entity "piece_large_steel" 0x920f
		{Position -9629.52 1883.86 -51.42}
		{xform zl -169.93 y 179.35 zw -14.03}
	}
	{Entity "crash_brick3" 0xb60d
		{Position -9099.28 1731.26 -17.77}
		{xform zl 6.09 y 4.99 zw 6.09}
	}
	{Entity "crater_norm_road" 0xae06
		{Position -7559.75 2184.38 -5.3}
		{xform zl 130.86}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "crater_norm_road" 0xae0a
		{Position -7643.28 2439.88 3.22}
		{xform zl 84.12}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "concrete_fence_destroy" 0xa082
		{Position -7254.82 1923.31}
		{xform zl -40}
	}
	{Entity "grenade_shellhole" 0xe60c
		{Position -7482.04 2242.26 0.07}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "shellhole_dead_car2" 0xe60d
		{Position -9102.64 1808.22 -51.21}
		{xform zl 157.82 y 153.71 zw 157.82}
		{DecalOrder 20}
	}
	{Entity "crash_brick3a" 0x8b0b
		{Position -9089.28 1829.17 -8.71}
	}
	{Entity "crash_brick3" 0x8b0c
		{Position -9097.29 1771.84 -12.14}
	}
	{Entity "mosin_s" 0x800a
		{Position -8692.44 2556.69 -0.16}
		{xform zl -15.9 y 179.96 zw -92.83}
	}
	{Entity "mp40" 0x8042
		{Position -9518.11 1703.42 -71.91}
		{xform zl 175.56 y 170.98 zw 101.78}
		{Opacity 0.0784314}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 26}
		}
	}
	{Entity "mp40" 0x8043
		{Position -9496.18 1413.68 -70.6}
		{xform zl -19.03 y 4.92 zw 44.92}
		{Opacity 0}
		{Extender "stuff"
			{Item "mp40" filled}
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	}
	{Entity "mp40" 0x8045
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		{xform zl 16.28 y 179.39 zw -49.85}
		{Extender "stuff"
			{Item "mp40" filled}
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	}
	{Entity "panzershreck" 0x8048
		{Position -9405.46 1643.75 -71.22}
		{xform zl 89.97 y 91.21 zw 65.69}
		{Extender "stuff"
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	}
	{Entity "panzershreck" 0x804a
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		{xform zl -90.01 y 91.78 zw -53.74}
		{Opacity 0.27451}
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	{Entity "barricade1_a_corner1" 0x805a
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		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
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	}
	{Entity "barricade1_a_corner2" 0x805c
		{SkeletonSrc "barricade1_a_corner2_x"}
		{Extender "structure_bone"
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		}
		{Interaction
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	}
	{Entity "barricade1_a_corner3" 0x805e
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		}
		{Interaction
			{Flags "last_stage" "sliced"}
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	}
	{Entity "barricade1_a_corner4" 0x805f
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		{Extender "structure_bone"
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		{Interaction
			{Flags "last_stage" "sliced"}
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	}
	{Entity "barricade1_a_corner5" 0x8062
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		{Extender "structure_bone"
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		{Interaction
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	}
	{Entity "mp40" 0x8068
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		{Extender "stuff"
			{Item "mp40" filled}
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	}
	{Entity "barricade1_a_corner1" 0x806a
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			{crushed}
		}
		{Interaction
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	}
	{Entity "barricade1_a_corner2" 0x806c
		{SkeletonSrc "barricade1_a_corner2_x"}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 1.571 1.571 0}
					}
				}
				{wound "body1" -2.84758 0.02 75
					{matrix
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						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner3" 0x806e
		{SkeletonSrc "barricade1_a_corner3_x"}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner4" 0x8070
		{SkeletonSrc "barricade1_a_corner4_x"}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "barricade1_a_corner5" 0x8072
		{SkeletonSrc "barricade1_a_corner5_x"}
		{Extender "structure_bone"
			{crushed}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Entity "mp40" 0x8074
		{Position -9315.62 1935.4 -72.03}
		{xform zl 113.87 y 1.6 zw 143.61}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 26}
		}
	}
	{Entity "panzershreck" 0x811c
		{Position -9214.05 1515.31 71.42}
		{xform zl -89.2 y 2.88 zw 18.01}
	}
	{Entity "panzershreck" 0x811e
		{Position -9349.42 2199.59 -70.95}
		{xform zl -53.83 y 3.12 zw -113.36}
	}
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		{Player 1}
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		{MID 513}
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			{MovementSpeed 0.111111}
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		{NameId 18 83}
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		{LastThrowItem "f1 grenade"}
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		{Extender "stuff"
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	{Entity "mauzer" 0x8030
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		{xform zl 90.25 y 178.22 zw -132.59}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 3}
		}
	}
	{Entity "crater_norm_road" 0xd063
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		{xform zl -54.93}
		{TexMod "road"}
		{AreaDisable "cut"}
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	{Entity "crater_norm_road" 0xd069
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		{xform zl -120.69}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "shellhole_dead_tank2" 0xe36a
		{Position -8633.77 1826.16 -70.02}
		{DecalOrder 20}
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	{Entity "piece_medium_sand" 0xe444
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		{xform zl -89.28 y 177 zw -2.29}
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	{Entity "piece_medium_sand" 0xe445
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		{xform zl 90.02 y 2.95 zw -30.58}
	}
	{Entity "piece_medium_sand" 0xe446
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		{xform zl -93.09 y 176.94 zw 52.77}
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	{Entity "piece_medium_sand" 0xe447
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		{xform zl 89.99 y 2.96 zw -83.32}
	}
	{Entity "piece_medium_sand" 0xe449
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		{xform zl 112.79 y 144.57 zw -162.6}
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	{Entity "piece_medium_sand" 0xe44a
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		{xform zl 89.97 y 2.96 zw -129.89}
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	{Entity "grenade_shellhole" 0xa824
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		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xe522
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		{TexMod "road"}
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	}
	{Entity "grenade_shellhole" 0xb742
		{Position -9151.41 2052.54 -67.59}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0x8ca6
		{Position -9333.98 1500.4 -71.03}
		{TexMod "road"}
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	}
	{Entity "grenade_shellhole" 0xae2a
		{Position -9175.88 1940.52 -72.78}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xa601
		{Position -8921.28 2105.62 -71.47}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "crater_norm_road" 0xdb84
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		{xform zl -19.58}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "piece_medium_sand" 0xb1ca
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		{xform zl -124.61 y 179.97 zw -115.1}
	}
	{Entity "piece_medium_sand" 0xb1cb
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		{xform zl -2.87 y 30.82 zw 10.15}
	}
	{Entity "piece_medium_sand" 0xb1cc
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		{xform zl -105.88 y 89.44 zw 165.46}
	}
	{Entity "piece_medium_sand" 0xb1cd
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		{xform zl 136.29 y 0.01 zw -134.17}
	}
	{Entity "piece_medium_sand" 0xb1ce
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	}
	{Entity "piece_medium_sand" 0xb1cf
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		{xform zl -63.15 y 179.99 zw 87.24}
	}
	{Entity "piece_medium_sand" 0xb1d2
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		{xform zl 108.5 y 96.39 zw 8.41}
	}
	{Entity "grenade_shellhole" 0x97e1
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		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "mp40" 0xc7a4
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		{xform zl 90.68 y 178.58 zw 137.19}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 30}
		}
	}
	{Human "single/ger/smg" 0xc7a5
		{Position -10088.4 2938.42}
		{xform zl -22.28}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1195.72}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 618}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 120 100}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0xc7a6
		{Position -10040.8 2917.2 -72.99}
		{xform zl -90.75 y 1.42 zw -148.79}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0xc7a8
		{Position -10127.4 2957.79}
		{xform zl -129.29}
	}
	{Entity "crater_norm_road" 0xf442
		{Position -8340.14 1857.02 -48}
		{xform zl 31.87}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "crater_norm_road" 0xb163
		{Position -8536.11 1922.81 -68.65}
		{xform zl -161.75}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xc8c1
		{Position -10180.2 2828.71 -72.67}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xd4a1
		{Position -10405.6 2756.98 -73.39}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "crater_norm_road" 0xaaa2
		{Position -8713.06 1913.36 -72}
		{xform zl -45.93}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xb2eb
		{Position -9918.53 2740.48 -72.23}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "t34_3" 0x9800
		{Position -8512.91 1748.76 -65.87}
		{xform zl 133.48 y 6.78 zw -97.42}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.025
					0.025 0 1
					0 1 0
				}
				{Position -1.70688 0.131532 7.29027}
			}
			{BoneSave "basis body wheelr7"
				{Orientation
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					-0.987 -0.163 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
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					-0.505 0.863 0
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				}
			}
			{BoneSave "basis body wheell7"
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					-0.478 0.878 0
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				}
			}
			{BoneSave "basis body wheell1"
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					0.532 0.847 0
					0 0 -1
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			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
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					0.937 0 0.349
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				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
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			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
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				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
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					0.977 0 0.212
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
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					0.555 0 0.832
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr trackr"
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			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.455 0 -0.89
					-0.89 0 0.455
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					-0.938 0 -0.347
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.198 0 -0.98
					-0.98 0 0.198
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.842 0 -0.54
					-0.54 0 0.842
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
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					{matrix
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						{nxform 0 -0.407 0}
					}
				}
				{damage "trackleft" 0.621701 1
					{matrix
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						{nxform 1.729 1.578 -2.935}
					}
				}
				{damage "trackleft" 1.76721 0.932401
					{matrix
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					}
				}
				{damage "trackright" -1.09362 1
					{matrix
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						{nxform 1.62 1.556 2.595}
					}
				}
				{damage "trackleft" 1.24984 1
					{matrix
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						{nxform 2.111 1.545 0.34}
					}
				}
				{damage "trackright" 2.32751 1
					{matrix
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						{nxform 1.327 1.531 1.079}
					}
				}
				{damage "trackleft" 2.9755 0.932401
					{matrix
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						{nxform 1.476 1.601 -1.066}
					}
				}
				{damage "trackleft" -0.120663 1
					{matrix
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						{nxform 1.569 1.598 -0.511}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.80104 1
					{matrix
						{pos 6.233 12.083 8.643}
						{nxform 0.005 0.718 -0.518}
					}
				}
				{damage "turret" -1.0426 0.313427
					{matrix
						{pos -21.799 -1.33 4.755}
						{nxform 1.375 1.56 -3.008}
					}
				}
				{wound "turret" 0.31367 1 75
					{matrix
						{pos 6.233 12.083 8.643}
						{nxform 0.005 0.718 -0.518}
					}
				}
				{wound "turret" -0.0376318 0.313427 75
					{matrix
						{pos -21.799 -1.33 4.755}
						{nxform 1.375 1.56 -3.008}
					}
				}
				{wound "turret" 2.05232 1 88
					{matrix
						{pos 19.062 20.462 4.865}
						{nxform 1.269 1.475 1.356}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 2.07858 0.348485
					{matrix
						{pos -0.274 -0.754 24.847}
						{nxform 3.049 -1.481 -1.514}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.49075 1
					{matrix
						{pos -57.217 19.423 4.236}
						{nxform 1.571 1.598 1.571}
					}
				}
				{damage "body2" 2.07028 0.017316
					{matrix
						{pos -68.375 -21.288 -1.14}
						{nxform 0.461 1.57 3.141}
					}
				}
				{damage "body1" -2.95042 1
					{matrix
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						{nxform 1.651 1.556 0.204}
					}
				}
				{damage "body1" -3.05203 1
					{matrix
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						{nxform 1.393 1.609 -0.034}
					}
				}
				{damage "body1" 1.9641 1
					{matrix
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						{nxform 1.281 1.48 -0.698}
					}
				}
				{damage "body2" 0.04589 0.017316
					{matrix
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						{nxform 0 2.88 0}
					}
				}
				{damage "body1" -1.3885 0.614734
					{matrix
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						{nxform 2.046 1.63 2.378}
					}
				}
				{damage "body2" 1.47743 1
					{matrix
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						{nxform 0.453 1.673 3.141}
					}
				}
				{damage "body1" -3.04429 0.786449
					{matrix
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						{nxform 1.697 1.614 2.423}
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				}
				{damage "body2" 1.70514 0.864591
					{matrix
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						{nxform 1.153 1.428 0.09}
					}
				}
				{wound "body1" 2.68806 1 128
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				}
				{wound "body2" 2.8061 0.017316 128
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				}
				{wound "body2" -0.314011 0.017316 75
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				}
				{wound "body2" -1.70919 0.017316 75
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				}
				{wound "body2" -1.88947 0.034632 75
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				}
				{wound "body2" -2.25494 1 128
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				}
				{wound "body1" -2.21088 1 128
					{matrix
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				}
				{wound "body2" -0.459903 1 75
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				}
				{wound "body2" 2.68263 1 128
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				}
				{wound "body2" -2.52588 1 75
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				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 179}
		}
		{Interaction
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		}
		{Player 3}
		{MID 620}
		{Able "-talk" "-select" "-unmask" "exploded"}
		{Weaponry
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				{Weapon "dt" filling "mgun" "ammo" 47}
			}
		}
		{Chassis
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			{MovementSpeed 0.0521111}
			{FuelBag
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			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
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		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "t34_3" 0x9808
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		{xform zl -88.38 y 1.34 zw -159.07}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
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					0.04 0 0.999
					0 1 0
				}
				{Position -1.70637 0.131541 6.73241}
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			{BoneSave "basis body wheelr7"
				{Orientation
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					-0.061 0.998 0
					0 0 1
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			}
			{BoneSave "basis body wheelr1"
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					-0.866 0.499 0
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			{BoneSave "basis body wheell7"
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					0.63 -0.777 0
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			}
			{BoneSave "basis body wheell1"
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					-0.555 -0.832 0
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			{BoneSave "basis wheelsl wheell2"
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					-0.136 0 -0.991
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
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			}
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					0.623 0 -0.782
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell5"
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					0.298 0 -0.955
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell6"
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					-0.319 0 -0.948
					0 -1 0
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			}
			{BoneSave "basis wheelsr wheelr2"
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					-0.486 0 0.874
					0 1 0
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			{BoneSave "basis wheelsr wheelr4"
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			}
			{BoneSave "basis wheelsr wheelr5"
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					-0.065 0 0.998
					0 1 0
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					-0.638 0 0.77
					0 1 0
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			}
		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
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		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
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					{matrix
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						{nxform 1.333 1.588 2.287}
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				}
				{damage "trackleft" 1.35482 1
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						{nxform 1.566 1.593 2.706}
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				}
				{damage "trackright" -1.05623 1
					{matrix
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						{nxform 1.551 1.52 0.032}
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				}
				{damage "trackleft" 2.37572 1
					{matrix
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						{nxform 1.185 1.519 0.17}
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				}
				{damage "trackleft" 0.997951 1
					{matrix
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						{nxform 1.35 1.606 2.331}
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				}
				{damage "trackleft" -2.78212 1
					{matrix
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						{nxform 1.589 1.64 0.089}
					}
				}
				{damage "trackright" 1.1414 1
					{matrix
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						{nxform 1.533 1.552 2.336}
					}
				}
				{damage "trackright" 0.0453193 0.932401
					{matrix
						{pos -18.916 1.405 5.594}
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		{Armor "gun"
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		{Armor "body"
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		{Placer
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		{xform zl 175.31 y 172.7 zw 16.03}
		{Opacity 0.184314}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "barricade1_a_corner2" 0x8299
		{Armor "body"
			{wounds
				{damage "body1" -2.7666 0.587231
					{matrix
						{pos 1.382 1.317 0.403}
						{nxform 1.779 1.452 -2.38}
					}
				}
			}
		}
	}
	{Entity "barricade1_a_corner5" 0x82a0
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			{wounds
				{damage "body" -2.30804 0.608719
					{matrix
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						{nxform 1.52 1.699 1.758}
					}
				}
				{damage "body1" 0.513472 0.107166
					{matrix
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				}
			}
		}
	}
	{Entity "barricade1_corner1" 0x82a2
		{SkeletonSrc "barricade1_corner1_x"}
		{Armor "body"
			{wounds
				{damage "body5" 2.75007 0.2
					{matrix
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						{nxform 1.233 0.386 -3.09}
					}
				}
				{wound "body3" 0.520456 0.2 75
					{matrix
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				}
			}
		}
		{Extender "structure_bone"
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		}
		{Interaction
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		}
	}
	{Entity "barricade1_corner2" 0x82a4
		{Armor "body"
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					{matrix
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				}
			}
		}
	}
	{Entity "barricade1_a_corner1" 0x82bc
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			{wounds
				{damage "body1" 2.04365 0.134095
					{matrix
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						{nxform 1.5 1.571 -1.45}
					}
				}
				{damage "body" -1.35351 0.5
					{matrix
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				}
			}
		}
	}
	{Entity "barricade1_corner1" 0x82c2
		{SkeletonSrc "barricade1_corner1_x"}
		{Armor "body"
			{wounds
				{damage "body3" 1.24364 0.02
					{matrix
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					}
				}
				{wound "body3" -1.66614 0.02 75
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				}
			}
		}
		{Extender "structure_bone"
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		{Interaction
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	}
	{Entity "mg42" 0x82ce
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		{xform zl 89.44 y 176.37 zw 66.38}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 62}
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	}
	{Entity "mp40" 0x82cf
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		{xform zl 91.05 y 1.54 zw 97.66}
		{Extender "stuff"
			{Item "mp40" filled}
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	{Entity "mauzer" 0x8322
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		{xform zl -167.26 y 37.53 zw -95.54}
		{Opacity 0.0196078}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "barricade1_a_corner2" 0x8391
		{SkeletonSrc "barricade1_a_corner2_x"}
		{Armor "body"
			{wounds
				{damage "body" -1.05456 0.0554782
					{matrix
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						{nxform 1.629 1.571 2.572}
					}
				}
			}
		}
		{Extender "structure_bone"
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		}
		{Interaction
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		}
	}
	{Entity "mg42" 0x839e
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		{xform zl -89.58 y 3.2 zw 159.28}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "ppsh" 0x83b4
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		{xform zl 88.97 y 2.2 zw 3.73}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 51}
		}
	}
	{Entity "tt" 0x83c0
		{Position -8812.39 1798.16 -69.67}
		{xform zl 99.88 y 25.19 zw 73.76}
		{Extender "stuff"
			{Item "tt" filled}
		}
	}
	{Entity "mp40" 0x83c2
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		{xform zl -89.26 y 1.42 zw 173.24}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 15}
		}
	}
	{Entity "concrete_fence_destroy" 0x9901
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		{xform zl -1.04 y 10.29 zw -1.04}
	}
	{Entity "grenade_shellhole" 0x9e03
		{Position -9815.89 2765.83 -57.5}
		{DecalOrder 20}
	}
	{Entity "crater_norm_road" 0xba04
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		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "mp40" 0xdf02
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		{xform zl 94.89 y 1.33 zw -89.87}
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	{Entity "mp40" 0xdf04
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		{xform zl 4.93 y 0.51 zw -57.96}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
		}
	}
	{Human "single/ger/rifleman" 0xdf05
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		{xform zl 74.75}
		{Extender "vitality"
			{Dead}
			{Health
				{current -130.325}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 13}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 40}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mauzer" 0xdf06
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		{xform zl -90.47 y 2.16 zw 13.94}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 4}
		}
	}
	{Entity "grenade_shellhole" 0xdb03
		{Position -9816.83 2787.4 -73.08}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0x9584
		{Position -9821.7 2802.81 -72.1}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xb583
		{Position -9930.81 2341.63 -73.1}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "piece_medium_sand" 0x9383
		{Position -9763.81 2303.98 -72.56}
		{xform zl -89.7 y 177.01 zw 26.11}
	}
	{Entity "piece_medium_sand" 0x9388
		{Position -9915.22 2240.71 -72.8}
		{xform zl 86.61 y 4.61 zw -177.41}
	}
	{Entity "piece_medium_sand" 0x9389
		{Position -9946.23 2236.71 -72.54}
		{xform zl 93.79 y 1.21 zw -149.78}
	}
	{Entity "t34_3" 0x9d41
		{Position -8320.37 1741.05 -62.02}
		{xform zl 133.31 y 2.85 zw 162.22}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0.005
					-0.005 0.006 1
					0 1 -0.006
				}
				{Position -1.70603 0.131546 8.0551}
			}
			{BoneSave "basis body wheelr7"
				{Orientation
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					-0.999 -0.035 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
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					0.584 -0.812 0
					0 0 1
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			}
			{BoneSave "basis body wheell7"
				{Orientation
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					0 0 1
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			}
			{BoneSave "basis body wheell1"
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					0 0 -1
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			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
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					0.999 0 -0.042
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
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					0.98 0 -0.201
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell4"
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					0.983 0 -0.181
					0 -1 0
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			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
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					1 0 -0.019
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
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					0.983 0 0.183
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr trackr"
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			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
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					0.675 0 -0.738
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					0.76 0 -0.65
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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					0.66 0 -0.751
					0 1 0
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					0.509 0 -0.861
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
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					{matrix
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						{nxform 1.643 1.547 2.466}
					}
				}
				{damage "trackleft" 1.74213 1
					{matrix
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						{nxform 1.027 1.625 0.767}
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				}
				{damage "trackleft" 1.71262 1
					{matrix
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						{nxform 1.593 1.492 0.571}
					}
				}
				{damage "trackleft" -3.00239 1
					{matrix
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				}
				{damage "trackleft" -1.49053 1
					{matrix
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				}
				{damage "trackright" -2.65549 1
					{matrix
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						{nxform 1.692 1.619 1.051}
					}
				}
				{damage "trackright" 2.5945 0.932401
					{matrix
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						{nxform 2.377 1.63 0.191}
					}
				}
				{damage "trackleft" -0.859551 0.932401
					{matrix
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						{nxform 2.294 1.627 0.219}
					}
				}
			}
		}
		{Armor "turret"
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				{damage "turret" 1.079 0.923755
					{matrix
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						{nxform 1.306 1.533 -1.376}
					}
				}
				{wound "turret" 0.0620129 0.923755 75
					{matrix
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					}
				}
			}
		}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 0.652 1.67 2.795}
					}
				}
				{damage "body1" 1.70711 1
					{matrix
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						{nxform 0.307 1.488 -2.959}
					}
				}
				{damage "body1" -2.97304 0.4329
					{matrix
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						{nxform 1.645 1.5 1.917}
					}
				}
				{damage "body1" -0.0705468 1
					{matrix
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						{nxform 2.173 1.637 -3.141}
					}
				}
				{damage "body2" 1.62931 0.4329
					{matrix
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						{nxform 1.796 1.524 2.084}
					}
				}
				{damage "body2" -0.752576 1
					{matrix
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						{nxform 1.362 1.698 -2.625}
					}
				}
				{damage "body2" -1.34748 1
					{matrix
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						{nxform 1.772 1.697 -2.582}
					}
				}
				{damage "body1" 1.76897 0.984479
					{matrix
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						{nxform 1.296 1.481 -0.125}
					}
				}
				{damage "body1" 1.01359 1
					{matrix
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						{nxform 1.544 1.461 1.157}
					}
				}
				{damage "body1" 0.851619 0.470126
					{matrix
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						{nxform 1.446 1.651 2.899}
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				}
				{damage "body2" 2.67826 0.4329
					{matrix
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						{nxform 2.133 1.705 -2.84}
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				}
				{wound "body1" 0.753955 0.017316 128
					{matrix
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				}
				{wound "body2" 0.160214 1 75
					{matrix
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						{nxform 0.453 1.735 3.141}
					}
				}
				{wound "body2" -1.77704 1 75
					{matrix
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						{nxform 0.925 1.468 1.571}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 896}
		}
		{Interaction
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		}
		{Player 3}
		{MID 14}
		{Able "-talk" "-select" "-unmask" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "ppsh" 0x9d4e
		{Position -8503.17 562.49 -162.15}
		{xform zl 89.98 y 89.89 zw -17.04}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 61}
		}
	}
	{Entity "ppsh" 0x9d50
		{Position -8324.41 1718.74 -57.52}
		{xform zl 96.44 y 121.31 zw -102.2}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "ppsh" 0x9d54
		{Position -8222.25 1844.93 -51.16}
		{xform zl -158.35 y 17.92 zw -103.95}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 36}
		}
	}
	{Entity "ppsh" 0x9d58
		{Position -8596.01 1912.09}
		{xform zl 109.31 y 173.92 zw -65.19}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 68}
		}
	}
	{Entity "grenade_shellhole" 0xd541
		{Position -10151.3 2913.71 -72.71}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "tankhelmet_rus" 0xf020
		{Position -8761.96 1851.27 -69.24}
		{xform zl -85.83 y 9.18 zw 15.75}
	}
	{Entity "tankhelmet_rus" 0xf021
		{Position -8801.25 2053.3 -70.36}
		{xform zl 81.79 y 77.81 zw 34.58}
	}
	{Entity "shellhole_dead_tank2" 0xf02b
		{Position -8510.04 1827.86 -65.73}
		{DecalOrder 20}
	}
	{Entity "piece_large_steel" 0xbe2d
		{Position -8586.49 2146.32 -52.74}
		{xform zl -87.16 y 178.81 zw -103.19}
	}
	{Entity "concrete_fence_destroy" 0x9422
		{Position -8421.13 1586.35}
		{xform zl 180}
	}
	{Entity "helmet1_rus" 0x8cab
		{Position -8539.66 1642.18 -68.46}
		{xform zl 92.64 y 83.33 zw 79.72}
	}
	{Entity "helmet1_rus" 0x9533
		{Position -8597.17 1778.21 -77.56}
		{xform zl -19.61 y 4.05 zw 114.51}
	}
	{Entity "tank_cap1_ger" 0xe629
		{Position -8052.15 1626.54 -30.81}
		{xform zl -120.25 y 171.64 zw -131.66}
	}
	{Entity "fieldcap1_ger" 0xe62a
		{Position -8030.84 1629.96 -28.67}
		{xform zl 106.62 y 166.14 zw 16.14}
	}
	{Entity "fieldcap1_ger" 0xe62b
		{Position -8048.62 1653.14 -40.59}
		{xform zl -28.3 y 11.25 zw 178.69}
	}
	{Entity "piece_medium_steel" 0xcf24
		{Position -8550.85 1705.6 -68.7}
		{xform zl -140.2 y 109.56 zw -41.26}
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	{Entity "helmet1_rus" 0xcf25
		{Position -8326.13 1659.22 -64.24}
		{xform zl 179.38 y 170.94 zw 122.25}
	}
	{Entity "shellhole_big" 0xe0a2
		{Position -7659.03 3692.75}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0xbaa5
		{Position -7677.46 3528.06 8.01}
		{xform zl 63.09}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xeaa1
		{Position -7750.11 2543.32 15.72}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "shellhole_big" 0xb662
		{Position -7787.53 3745.1}
		{DecalOrder 20}
	}
	{Entity "shellhole_big" 0xeca2
		{Position -7775.24 3767.22}
		{DecalOrder 20}
	}
	{Entity "shellhole_big" 0xe323
		{Position -8239.97 4297.66}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "shellhole_big" 0xe9c3
		{Position -8268.63 4294.13}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "concrete_fence_destroy" 0x96e1
		{Position -8472.86 2098.5 -70.78}
		{xform zl 150}
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	{Entity "grenade_shellhole" 0x80fb
		{Position -6569.21 2972.58 69.35}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "crater_norm_road" 0xb0e2
		{Position -8064.97 2207.36 0}
		{xform zl 101.76}
		{TexMod "road"}
		{AreaDisable "cut"}
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						{nxform 1.587 1.563 -1.486}
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	{Entity "barricade1_a_corner1" 0x811a
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		{Armor "body"
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		{Extender "enumerator"
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		{Player 3}
		{MID 219}
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		{Armor "body"
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		{Extender "enumerator"
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		{Player 1}
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		{Chassis
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		{Component "turret"
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	{Human "single/rus/tankman" 0xb345
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		{Extender "vitality"
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		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 557}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
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		{NameId 14 15}
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		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
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	{Entity "t34_3" 0xb346
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			{BoneSave "basis body turret"
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			{BoneSave "basis body detail2"
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			{BoneSave "basis wheelsl wheell2"
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		{Armor "turret"
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		{Armor "body"
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		{Extender "enumerator"
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	{Human "single/rus/tankman" 0xb34f
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		{DisableObstacles}
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		{Able "-select"}
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	{Human "single/rus/tankman" 0xb351
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		{NameId 42 29}
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	{Human "single/rus/mgun" 0xe080
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		{Player 1}
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		{NameId 7 64}
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		{Player 1}
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		{NameId 83 66}
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	{Human "single/rus/smg" 0xe086
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		{NameId 71 80}
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		{Player 1}
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		{NameId 73 58}
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		{NameId 55 55}
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		{NameId 53 3}
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	{Human "single/rus/tankman" 0x9a8a
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		{Player 3}
		{MID 630}
		{Able "-select" "recruit"}
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			{MovementSpeed 0.111111}
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		{NameId 18 75}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
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	{Human "single/rus/smg" 0x9a90
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		{Extender "vitality"
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				{current 300}
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		{Interaction
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		{Player 3}
		{Operatable}
		{MID 633}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 19 89}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
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	{Entity "grenade_shellhole" 0xa066
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		{Player 1}
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		{Player 1}
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		{NameId 29 4}
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		{Player 1}
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		{NameId 49 98}
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	{Human "single/rus/tankman" 0xc112
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		{Player 1}
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		{NameId 57 84}
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		{Armor "body"
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				{damage "body1" -1.88961 0.865801
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		{Placer
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			{State "seat4" {Broken}}
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		{Extender "enumerator"
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		{Player 3}
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		{NameId 32 36}
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		{NameId 111 14}
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	{Entity "shellhole_dead_tank2" 0xd70b
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	{Entity "piece_large_steel" 0x9c51
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	}
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					0 0 1
					0 1 0
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					-0.954 -0.3 0
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					-1 -0.031 0
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			{BoneSave "basis wheelsr wheelr2"
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					-0.963 0 -0.269
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			{BoneSave "basis wheelsr wheelr5"
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					-0.997 0 0.072
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			}
			{WorkingViews "burn_fire"}
		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
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		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
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					{matrix
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						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackleft" -0.215279 0.932401
					{matrix
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						{nxform 1.465 1.708 0.35}
					}
				}
				{damage "trackright" 0.601148 0.932401
					{matrix
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				}
			}
		}
		{Armor "turret"
			{wounds
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					{matrix
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					}
				}
			}
		}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 0.593 1.571 0}
					}
				}
				{damage "body1" -0.144394 1
					{matrix
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						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "body2" 1.12093 0.493347
					{matrix
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				}
				{damage "body1" 2.2763 0.865801
					{matrix
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						{nxform 1.3 1.779 -2.704}
					}
				}
				{damage "body1" -2.27902 0.415584
					{matrix
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					}
				}
				{wound "body2" -0.724726 0.739411 75
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				}
				{wound "body1" 2.98313 1 50
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				}
				{wound "body2" -0.791311 1 50
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				}
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				}
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			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 261}
		}
		{Extender "burning"
			{State 0 -1 0}
			{Heater 382 2 "single/ger/bazoker"}
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		}
		{Interaction
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		}
		{Simulation {State 1}{Velocity 0.025921 0.00765451 -0.00022852 1.09655e-005 -3.32086e-005 -9.50485e-005}}
		{Player 3}
		{MID 18}
		{Able "-talk" "-select" "-unmask" "exploded"}
		{Weaponry
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				{Weapon "dt" filling "mgun" "ammo" 43}
			}
			{State "mgun2"
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			}
		}
		{Chassis
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			{MovementSpeed 0.0521111}
			{FuelBag
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			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
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		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
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			}
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			}
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			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body turret turret_mgun cover"
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					0 -1 0
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			}
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			}
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			}
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			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
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			}
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
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			}
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			}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 3}
		{Operatable}
		{MID 23}
		{Able "-talk" "-select" "-unmask"}
		{Weaponry
			{State "gun"
				{Weapon "85mm_zis53" filling "bullet85" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "dt" filling "mgun" "ammo" 40}
			}
			{State "mgun2"
				{Weapon "dt" filling "mgun" "ammo" 52}
			}
		}
		{Chassis
			{MovementSpeed 0.0521111}
			{CurrentSpeed 0.0521111}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Human "single/rus/tankman" 0xc288
		{Position -10086 1989.72}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 26}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 10}
	}
	{Human "single/rus/tankman" 0xc289
		{Position -9596.63 1954.5}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 27}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 8 30}
	}
	{Human "single/rus/tankman" 0xc28a
		{Position -7546.52 2280.82}
		{xform zl -8.68 y 3.42 zw 28.94}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 28}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 49}
	}
	{Human "single/rus/tank_com" 0xc28b
		{Position -9596.63 1954.5}
		{xform zl 143.51 y 1.69 zw -74.65}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 29}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 41}
	}
	{Human "single/rus/smg" 0xc28c
		{Position -5443.73 2701.34}
		{xform zl -166.65}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Interaction
			{Calls
				{"after_swim" 1707 0.052}
			}
		}
		{Player 3}
		{Operatable}
		{MID 30}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 81 61}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xc28e
		{Position -5731.48 2202.15}
		{xform zl -6.81}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 31}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 78 74}
		{LastItem "ppsh"}
		{LastThrowItem "rpg40 grenade"}
		{Cover
			{sector -5731.48 2202.15 {type "hide_squat"}
				{wall -5756.26 2155.93 -5747.8 2226.78}
				{row 0}
				{link 0x9003}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/smg" 0xc290
		{Position -6185.18 1324.19}
		{xform zl 1.23}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 3}
		{Operatable}
		{MID 32}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 40 28}
		{LastItem "ppsh"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xc292
		{Position -6370.92 2344.05}
		{xform zl -90.02}
		{Extender "vitality"
			{Health
				{max 300}
				{current 157.9}
			}
		}
		{Player 3}
		{Operatable}
		{MID 33}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 69 9}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -6370.92 2344.05 {type "snipe_cover"}
				{wall -6406.01 2351.05 -6364.67 2351.05}
				{row 0}
				{link 0x1456}
			}
		}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "squat"}
	}
	{Human "single/rus/smg" 0xc294
		{Position -6454.79 2436.63}
		{xform zl 43.95}
		{Extender "vitality"
			{Health
				{max 300}
				{current 208.339}
			}
		}
		{Player 3}
		{Operatable}
		{MID 34}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 14 61}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -6454.41 2438.7 {type "snipe_cover"}
				{wall -6446.64 2446.78 -6450.21 2407.69}
				{row 0}
				{link 0x8382}
			}
		}
		{LastDyingAnimation "stand_die-force_front_4_far"}
		{FsmState "snipe"}
	}
	{Human "single/rus/smg" 0xc296
		{Position -6380.48 2558.92}
		{xform zl 50}
		{Extender "vitality"
			{Health
				{max 300}
				{current 250.584}
			}
		}
		{Interaction
			{Flags "talk"}
			{Calls
				{1506 2.533}
			}
		}
		{Player 3}
		{Operatable}
		{MID 35}
		{Able "-crew" "-repair" "-talk" "-select" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 38 52}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -6380.48 2558.92 {type "squat_lie"}
				{wall -6384.7 2571.6 -6314.36 2512.58}
				{row 0}
				{link 0x7ca}
			}
		}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "squat"}
	}
	{Entity "grenade_shellhole" 0x9708
		{Position -10042.7 2301.84 -74.5}
		{TexMod "road"}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xab61
		{Position -10054.1 2314.26 -77.79}
		{TexMod "road"}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "is2" 0xa8a2
		{Position -5791.69 2458.12}
		{xform zl -3.98}
		{Skeleton
			{BoneSave "basis wheelsl wheell4"
				{Value 1.72011}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -1.70871}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 2.17817}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 1.046}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -2.93358}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.100949}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.88461}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -0.533785}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.29769}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.95255}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 0.666221}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.33499}
			}
			{BoneSave "basis body turret"
				{Value 0.684463}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0288552}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Value 0.0523599}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0876808}
			}
			{BoneSave "basis body turret mgun"
				{Value 0.523778 0.0299668}
			}
			{BoneSave "basis body mgun3"
				{Value 0.038803 0.420833}
			}
			{BoneSave "basis body wheell1"
				{Value -1.10924}
			}
			{BoneSave "basis body wheell8"
				{Value -2.88785}
			}
			{BoneSave "basis body wheell9"
				{Value 0.151374}
			}
			{BoneSave "basis body wheell10"
				{Value -0.197809}
			}
			{BoneSave "basis body wheell11"
				{Value -1.89931}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.09791}
			}
			{BoneSave "basis body wheelr10"
				{Value -2.42392}
			}
			{BoneSave "basis body wheelr8"
				{Value 0.696398}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body wheelr11"
				{Value -0.502237}
			}
			{BoneSave "basis body wheelr9"
				{Value -2.49528}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 38}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.263}
			}
		}
		{Player 1}
		{Operatable}
		{MID 36}
		{Able "-talk" "-select" "-unmask"}
		{Weaponry
			{State "gun"
				{Weapon "122mm_d25"}
				{Ammo
					{Recovering 0.208}
					{Loading "bullet122" "fg" "ammo"}
				}
			}
			{State "mgun3"
				{Weapon "dt" filling "mgun" "ammo" 26}
			}
			{State "mgun2"
				{Weapon "dt" filling "mgun" "ammo" 50}
			}
		}
		{Chassis
			{MovementSpeed 0.0409444}
			{CurrentSpeed 0.026188}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
	}
	{Human "single/rus/tankman" 0xa8a4
		{Position -11047.9 1923.76}
		{xform zl -135.11 y 7.12 zw -135.11}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 37}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 10}
	}
	{Human "single/rus/tank_com" 0xa8a5
		{Position -11047.9 1923.76}
		{xform zl -135.11 y 7.12 zw -135.11}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 38}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 73}
	}
	{Human "single/rus/tankman" 0xa8a6
		{Position -11068.8 2011.52}
		{xform zl -44.89 y 7.12 zw -44.89}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 39}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 9}
	}
	{Human "single/rus/tankman" 0xa8a7
		{Position -11047.9 1923.76}
		{xform zl -135.11 y 7.12 zw -135.11}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 40}
		{Able "-repair" "-talk" "-select" "recruit" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 74 19}
	}
	{Entity "t34_3" 0xa8a8
		{Position -5656.94 2443.03 -1.49}
		{xform zl 103.64 y 0.59 zw -104.41}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 0 1
					0 1 0
				}
				{Position -1.70637 0.131366 8.08331}
			}
			{BoneSave "basis body wheelr7"
				{Orientation
					0.648 0.762 0
					0.762 -0.648 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.354 0.935 0
					0.935 -0.354 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell7"
				{Orientation
					0.805 -0.594 0
					-0.594 -0.805 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.98 0.199 0
					0.199 -0.98 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0.591 0 0.807
					0.807 0 -0.591
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.35 0 0.937
					0.937 0 0.35
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.567 0 0.824
					0.824 0 0.567
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0.037 0 0.999
					0.999 0 -0.037
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0.868 0 0.497
					0.497 0 -0.868
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr trackr"
				{Position -3.85 -0.151728 3.04145}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0.929 0 0.37
					0.37 0 -0.929
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.702 0 -0.712
					-0.712 0 -0.702
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.983 0 -0.182
					-0.182 0 -0.983
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.694 0 0.72
					0.72 0 -0.694
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.222887 0.932401
					{matrix
						{pos 46.128 -4.727 -8.708}
						{nxform 1.543 1.578 0.426}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.23758 1
					{matrix
						{pos 32.119 3.807 2.953}
						{nxform 0.765 1.582 -0.002}
					}
				}
				{wound "turret" -2.07445 0.697767 75
					{matrix
						{pos 32.119 3.807 2.953}
						{nxform 0.765 1.582 -0.002}
					}
				}
				{wound "turret" -2.79946 1 75
					{matrix
						{pos 36.044 0.522 -1.529}
						{nxform 2.192 1.584 -0.001}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.095777 1
					{matrix
						{pos 3.288 18.609 4.216}
						{nxform 0.982 1.572 1.591}
					}
				}
				{damage "body1" 2.59985 0.865801
					{matrix
						{pos -2.441 11.68 -6.39}
						{nxform 0.887 1.573 1.711}
					}
				}
				{wound "body2" -0.34257 1 50
					{matrix
						{pos 3.288 18.609 4.216}
						{nxform 0.982 1.572 1.591}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 664}
		}
		{Extender "burning"
			{State 1 -32.96 0}
			{Heater 96 2 "stug4g"}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Simulation {State 1}{Velocity 0.0239711 -0.00820203 0.00161047 7.95073e-005 -0.000103251 -0.000226764}}
		{Player 1}
		{MID 41}
		{Able "-talk" "-select" "-unmask" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "dt" filling "mgun" "ammo" 9}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/rus/tankman" 0xa8aa
		{Position -5965.26 2777.04}
		{xform zl -2.64}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 300}
			}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 -32.297 5124173}
			{Heater 96 2 "stug4g"}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 42}
		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 53 42}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/rus/tank_com" 0xa8ad
		{Position -5859.44 2620.55}
		{xform zl 176.55}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -277.881}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 45}
		{Able "-repair" "-talk" "-select" "-fight" "-unmask"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 18 45}
		{LastDyingAnimation "stand_fly_tumble_back_end"}
		{FsmState "dead"}
	}
	{Entity "t34_3" 0xa8ae
		{Position -5018.91 2479.06}
		{xform zl -53.36 y 0.23 zw 94.87}
		{Skeleton
			{BoneSave "basis body turret"
				{Value 1.29274}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0897515}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0354301}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value -0.0354324}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.122972}
			}
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body mgun"
				{Value 0.436332}
			}
			{BoneSave "basis body mgun foresight4"
				{Value 0.0615648}
			}
			{BoneSave "basis body wheelr7"
				{Value 1.80868}
			}
			{BoneSave "basis body wheelr1"
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			}
			{BoneSave "basis body wheell7"
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			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body detail2"
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				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
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			}
			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			}
			{BoneSave "basis wheelsr wheelr2"
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			}
			{BoneSave "basis wheelsr wheelr2_vol1"
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			}
			{BoneSave "basis wheelsr wheelr3"
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			}
			{BoneSave "basis wheelsr wheelr3_vol1"
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			}
			{BoneSave "basis wheelsr wheelr4"
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			}
			{BoneSave "basis wheelsr wheelr5"
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			}
			{BoneSave "basis wheelsr wheelr6"
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			{WorkingViews "exhaust"}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 1}
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		{MID 47}
		{Able "-talk" "-select" "-unmask"}
		{Weaponry
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				{Weapon "85mm_zis53" filling "bullet85" "fg" "ammo"}
			}
			{State "mgun1"
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			{State "mgun2"
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		{Chassis
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			{FuelBag
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			{CurrentGear 2}
			{CurrentGearDir 0}
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	{Human "single/rus/tank_com" 0xa8b0
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		{Player 1}
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		{NameId 27 10}
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	{Human "single/rus/tankman" 0xa8b1
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				{current 300}
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		{Player 1}
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		{NameId 31 37}
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	{Human "single/rus/tankman" 0xa8b2
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				{current 300}
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		{Player 1}
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	{Human "single/rus/tankman" 0xa8b3
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		{NameId 26 62}
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		{Interaction
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		{DisableObstacles}
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			{MovementSpeed 0.111111}
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		{NameId 143 69}
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		{Player 2}
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		{NameId 65 66}
		{LastThrowItem "m24 grenade"}
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	{Tags "crushed" {0x61f "bone17"}}
	{Tags "crushed" {0x61f "bone18"}}
	{Tags "crushed" {0x61f "bone20"}}
	{Tags "crushed" {0x61f "bone21"}}
	{Tags "crushed" {0x61f "bone22"}}
	{Tags "crushed" {0x61f "bone23"}}
	{Tags "crushed" {0x61f "bone24"}}
	{Tags "crushed" {0x61f "bone25"}}
	{Tags "crushed" {0x61f "bone26"}}
	{Tags "crushed" {0x61f "bone28"}}
	{Tags "crushed" {0x61f "boner29"}}
	{Tags "crushed" {0x61f "boner31"}}
	{Tags "crushed" {0x61f "boner32"}}
	{Tags "crushed" {0x6d2 "bonefdl01"}}
	{Tags "crushed" {0x6d2 "bonefdl03"}}
	{Tags "crushed" {0x6d2 "bonefdl05"}}
	{Tags "crushed" {0x6d2 "bonefdl06"}}
	{Tags "crushed" {0x6d2 "bonefdl08"}}
	{Tags "crushed" {0x6d2 "bonefdl09"}}
	{Tags "crushed" {0x6d2 "bonefdl10"}}
	{Tags "crushed" {0x6d2 "bonefdl13"}}
	{Tags "crushed" {0x6d2 "bonefdl17"}}
	{Tags "crushed" {0x6d2 "bonefdl18"}}
	{Tags "crushed" {0x6d2 "bonefdl19"}}
	{Tags "crushed" {0x6d2 "bonefdl_roof07"}}
	{Tags "crushed" {0x6d2 "bonefdl_roof03"}}
	{Tags "crushed" {0x6d2 "bonefdl_roof04"}}
	{Tags "crushed" {0x6d2 "bonefdl_roof02"}}
	{Tags "crushed" {0x6d2 "bonefdl_roof01"}}
	{Tags "crushed" {0x858 "fdrbone01"}}
	{Tags "crushed" {0x858 "fdrbone02"}}
	{Tags "crushed" {0x858 "fdrbone03"}}
	{Tags "crushed" {0x858 "fdrbone04"}}
	{Tags "crushed" {0x858 "fdrbone05"}}
	{Tags "crushed" {0x858 "fdrbone06"}}
	{Tags "crushed" {0x858 "fdrbone08"}}
	{Tags "crushed" {0x858 "fdrbone11"}}
	{Tags "crushed" {0x858 "fdrbone12"}}
	{Tags "crushed" {0x858 "fdrbone13"}}
	{Tags "crushed" {0x858 "fdrbone14"}}
	{Tags "crushed" {0x858 "fdrbone16"}}
	{Tags "crushed" {0x858 "fdrbone17"}}
	{Tags "crushed" {0x858 "fdr_roofbone01"}}
	{Tags "crushed" {0x858 "fdr_roofbone02"}}
	{Tags "crushed" {0x858 "fdr_roofbone03"}}
	{Tags "crushed" {0x858 "fdr_roofbone04"}}
	{Tags "crushed" {0x858 "fdr_roofbone06"}}
	{Tags "crushed" 0x818e}
	{Tags "crushed" 0x8191}
	{Tags "crushed" 0x8192}
	{Tags "crushed" 0x8193}
	{Tags "crushed" 0x8195}
	{Tags "crushed" 0x825d}
	{Tags "tank" "low_armor" "destroyed" 0xc280}
	{Tags "tank" "low_armor" 0xc286}
	{Tags "low_armor" 0xc288}
	{Tags "low_armor" 0xc289}
	{Tags "low_armor" 0xc28a}
	{Tags "low_armor" 0xc28b}
	{Tags "tank" "low_armor" 0xa8a2}
	{Tags "tank" "low_armor" "destroyed" 0xa8a8}
	{Tags "tank" "low_armor" 0xa8ae}
	{Inventory 0x8000
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x8001
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8801
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8802
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8804
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8805
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8806
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8807
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x800c
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 58 {cell 0 0}{user "hand_right"}}
			{item "g41" filled {cell 0 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 4 {cell 2 8}}
			{item "mgun" "ammo" 100 {cell 4 9}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "mgun" "ammo" 100 {cell 4 8}}
			{item "mgun" "ammo" 10 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "mgun" "ammo" 80 {cell 4 4}}
			{item "rifle" "ammo" 10 {cell 0 7}}
			{item "rifle" "ammo" 10 {cell 1 7}}
			{item "rifle" "ammo" 10 {cell 2 7}}
			{item "rifle" "ammo" 6 {cell 3 7}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 8}}
			{item "m24x5" "grenade" {cell 4 7}}
			{item "m24x5" "grenade" {cell 0 9}}
			{item "m24" "grenade" {cell 2 9}}
		}
	}
	{Inventory 0x800d
		{box
			{clear}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "m24x5" "grenade" {cell 0 0}}
			{item "bandage" 5 {cell 2 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "m24" "grenade" {cell 0 1}}
			{item "bandage" 5 {cell 2 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 23 {cell 2 4}}
			{item "ppsh" filling "pistol" "ammo" 27 {cell 2 2}{user "hand_right"}}
		}
	}
	{Inventory 0x801c
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x801d
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8060
		{box
			{clear}
			{item "antipersonnel" "mine" 100 {cell 0 0}}
			{item "antipersonnel" "mine" 100 {cell 3 0}}
			{item "antipersonnel" "mine" 100 {cell 0 1}}
			{item "antipersonnel" "mine" 100 {cell 2 3}}
			{item "antipersonnel" "mine" 100 {cell 2 1}}
			{item "antipersonnel" "mine" 100 {cell 2 2}}
			{item "antipersonnel" "mine" 100 {cell 4 1}}
			{item "antipersonnel" "mine" 100 {cell 0 2}}
			{item "antipersonnel" "mine" 100 {cell 4 2}}
		}
	}
	{Inventory 0x8061
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8063
		{box
			{clear}
			{item "pistol" "ammo" 80 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8065
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8067
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8069
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x806b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x806d
		{box
			{clear}
			{item "pistol" "ammo" 68 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x806f
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8071
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 78 {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 271 {cell 0 0}}
		}
	}
	{Inventory 0x80b3
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 1}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 2}}
		}
	}
	{Inventory 0x80b5
		{box
			{clear}
		}
	}
	{Inventory 0x9014
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x901c
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x80c2
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filled {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x80c3
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80c4
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80c5
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80c6
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80c7
		{box
			{clear}
			{item "dt" filled {cell 0 0}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 2}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 3}}
			{item "mgun" "ammo" 550 {cell 2 4}}
			{item "repair_kit" 150 {cell 0 4}}
		}
	}
	{Inventory 0x80c8
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80c9
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80ca
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80cb
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x80db
		{box
			{clear}
			{item "pistol" "ammo" 99 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80dd
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80df
		{box
			{clear}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x80fc
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80fe
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8100
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8102
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8104
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8106
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8108
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x810a
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x810c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x810e
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8113
		{box
			{clear}
		}
	}
	{Inventory 0x811d
		{box
			{clear}
			{item "rpg43" "grenade" {cell 0 7}}
			{item "pistol" "ammo" 100 {cell 0 8}}
			{item "m24" "grenade" {cell 2 8}}
			{item "pistol" "ammo" 100 {cell 0 9}}
			{item "pistol" "ammo" 100 {cell 2 9}}
			{item "f1" "grenade" {cell 4 9}}
			{item "ppsh" filling "pistol" "ammo" 69 {cell 0 0}{user "hand_right"}}
			{item "f1" "grenade" {cell 5 9}}
			{item "m24" "grenade" {cell 2 4}}
			{item "bandage" 4 {cell 2 5}}
			{item "m24" "grenade" {cell 0 6}}
			{item "pistol" "ammo" 100 {cell 2 6}}
			{item "rpg40" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 0 3}}
			{item "m24" "grenade" {cell 2 3}}
			{item "pistol" "ammo" 20 {cell 4 3}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "m24" "grenade" {cell 4 4}}
			{item "m24" "grenade" {cell 0 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "bandage" 3 {cell 4 6}}
		}
	}
	{Inventory 0x811f
		{box
			{clear}
			{item "ppsh" filled {cell 0 4}{user "hand_right"}}
			{item "helmet1_rus" {cell 4 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 4 2}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 0 6}}
			{item "bandage" 5 {cell 2 6}}
			{item "pistol" "ammo" 100 {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
			{item "bandage" 5 {cell 2 7}}
			{item "m24" "grenade" {cell 4 7}}
			{item "pistol" "ammo" 66 {cell 0 8}}
			{item "rpg43" "grenade" {cell 2 8}}
			{item "rpg43" "grenade" {cell 4 8}}
			{item "bandage" 5 {cell 0 9}}
			{item "bandage" 4 {cell 2 9}}
		}
	}
	{Inventory 0x8121
		{box
			{clear}
			{item "ppsh" filled {cell 0 4}{user "hand_right"}}
			{item "helmet1_rus" {cell 4 0}{user "head"}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "pistol" "ammo" 93 {cell 4 3}}
			{item "bandage" 5 {cell 4 4}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "bandage" 5 {cell 0 6}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "bandage" 5 {cell 4 7}}
			{item "rpg43" "grenade" {cell 2 9}}
			{item "m24" "grenade" {cell 2 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "m24x5" "grenade" {cell 1 0}}
			{item "m24" "grenade" {cell 2 1}}
			{item "bandage" {cell 0 2}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 3 6}}
			{item "rifle" "ammo" 10 {cell 2 6}}
			{item "pistol" "ammo" 100 {cell 1 7}}
			{item "rifle" "ammo" 10 {cell 0 1}}
			{item "rifle" "ammo" 6 {cell 1 1}}
		}
	}
	{Inventory 0x8123
		{box
			{clear}
			{item "bandage" 5 {cell 3 2}}
			{item "bandage" 5 {cell 2 3}}
			{item "helmet1_rus" {cell 2 4}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" 65 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "rpg40" "grenade" {cell 0 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "m24" "grenade" {cell 4 4}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "bandage" 5 {cell 4 7}}
			{item "pistol" "ammo" 7 {cell 2 6}}
			{item "pistol" "ammo" 100 {cell 0 6}}
		}
	}
	{Inventory 0x8125
		{box
			{clear}
		}
	}
	{Inventory 0x8157
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 13 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8162
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817c
		{box
			{clear}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81c1
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x81c3
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9003
		{box
			{clear}
		}
	}
	{Inventory 0x9005
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 85 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x900f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d9
		{box
			{clear}
			{item "pistol" "ammo" 99 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81db
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81df
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81e0
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81e2
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81e4
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x81eb
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ed
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x81ef
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81f1
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x81f3
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81f5
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f7
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9009
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f9
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x81fa
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x81fc
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x81fd
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8205
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8207
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x820a
		{box
			{clear}
			{item "pistol" "ammo" 78 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x820c
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x820e
		{box
			{clear}
		}
	}
	{Inventory 0x8217
		{box
			{clear}
			{item "pistol" "ammo" 6 {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8221
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8223
		{box
			{clear}
			{item "pistol" "ammo" 94 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x822a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9011
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9015
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9017
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9019
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x822d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8235
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8237
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8239
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x823b
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x823d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 9 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x823f
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8241
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8243
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8247
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8240
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 28 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8245
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x824f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 30 {cell 0 1}{user "hand_right"}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
			{item "panzershreck" "weapon" {cell 0 3}}
		}
	}
	{Inventory 0x8251
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8259
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8268
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826a
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826c
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8276
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x827c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 3 {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 4 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x827e
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 59 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8280
		{box
			{clear}
			{item "pistol" "ammo" 81 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 18 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8284
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8288
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x828c
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8292
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8294
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8296
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8298
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82a1
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82a3
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82a5
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82a7
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82a9
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82ab
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82ad
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9020
		{box
			{clear}
		}
	}
	{Inventory 0x82b3
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 47 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 46 {cell 0 1}}
		}
	}
	{Inventory 0x82b9
		{box
			{clear}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82bd
		{box
			{clear}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
			{item "bazooka" "ammo" {cell 2 1}}
		}
	}
	{Inventory 0x901b
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9024
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9038
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x903a
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x903c
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82e4
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82e6
		{box
			{clear}
			{item "pistol" "ammo" 96 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82f3
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82f5
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82f7
		{box
			{clear}
			{item "pistol" "ammo" 85 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8047
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x807c
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8080
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8353
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8388
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x838e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x83a7
		{box
			{clear}
			{item "mgun" "ammo" 53 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83a8
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 29 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83a9
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83aa
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83ab
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83ac
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83a2
		{box
			{clear}
			{item "mosin" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9046
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filled {cell 2 0}{user "hand_right"}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "cap1_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8395
		{box
			{clear}
			{item "pistol" "ammo" 81 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8345
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8349
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x839c
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x83a0
		{box
			{clear}
			{item "pistol" "ammo" 89 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x83b6
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filling "mgun" "ammo" 45 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83ba
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filling "mgun" "ammo" 45 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83c1
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 18 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83c7
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 70 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "mosin" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9048
		{box
			{clear}
			{item "mosin" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9050
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x83e8
		{box
			{clear}
			{item "pistol" "ammo" 98 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x83eb
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x83ed
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x83cd
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x83fe
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x83ff
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8400
		{box
			{clear}
			{item "pistol" "ammo" 80 {cell 0 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8402
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8403
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8431
		{box
			{clear}
			{item "pistol" "ammo" 67 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8435
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x842d
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x842e
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x842f
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8430
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8439
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filled {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x843a
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x843b
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x843c
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x843d
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x843e
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filled {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x8440
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8442
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8444
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8446
		{box
			{clear}
			{item "ptrs" {cell 0 0}}
			{item "ptr" "ammo" 5 {cell 0 2}}
			{item "pistol" "ammo" 50 {cell 2 2}}
			{item "tt" filled {cell 4 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x904d
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9060
		{box
			{clear}
			{item "pistol" "ammo" 85 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8470
		{box
			{clear}
			{item "pistol" "ammo" 89 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 19 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x848c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x848e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8490
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8492
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8494
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8496
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8498
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x849a
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x849c
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x84af
		{box
			{clear}
			{item "pistol" "ammo" 94 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9052
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 4 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9059
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x905d
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9061
		{box
			{clear}
			{item "pistol" "ammo" 78 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc01b
		{box
			{clear}
		}
	}
	{Inventory 0xa00e
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xa014
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x84cd
		{box
			{clear}
			{item "pistol" "ammo" 67 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x84d9
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x84da
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x84dd
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x84e2
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x84e7
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa802
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x84f9
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x84fb
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x84fd
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc024
		{box
			{clear}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 34 {cell 0 2}}
		}
	}
	{Inventory 0x84a3
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8484
		{box
			{clear}
		}
	}
	{Inventory 0x8f55
		{box
			{clear}
			{item "bandage" 3 {cell 3 2}}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x8f5d
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x8155
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc7a5
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9800
		{box
			{clear}
		}
	}
	{Inventory 0x9808
		{box
			{clear}
		}
	}
	{Inventory 0xe382
		{box
			{clear}
		}
	}
	{Inventory 0xdf05
		{box
			{clear}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9d41
		{box
			{clear}
		}
	}
	{Inventory 0xdea0
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filling "mgun" "ammo" 57 {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0x9ce6
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filling "mgun" "ammo" 41 {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0xbecd
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 62 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb345
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filling "pistol" "ammo" 6 {cell 2 0}{user "hand_right"}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xb346
		{box
			{clear}
			{item "dt" filling "mgun" "ammo" 21 {cell 0 0}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 2}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 3}}
			{item "mgun" "ammo" 550 {cell 2 4}}
			{item "repair_kit" 150 {cell 0 4}}
		}
	}
	{Inventory 0xb34f
		{box
			{clear}
			{item "pistol" "ammo" 10 {cell 0 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xb351
		{box
			{clear}
			{item "pistol" "ammo" 2 {cell 0 0}}
			{item "tt" filling "pistol" "ammo" 4 {cell 2 0}{user "hand_right"}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xe080
		{box
			{clear}
			{item "mgun" "ammo" 6 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "dp" filling "mgun" "ammo" 35 {cell 0 1}{user "hand_right"}}
		}
	}
	{Inventory 0xe084
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 39 {cell 0 0}{user "hand_right"}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 3 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe086
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe088
		{box
			{clear}
			{item "dp" {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe08a
		{box
			{clear}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "ppsh" filling "pistol" "ammo" 32 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0xd9e3
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9a89
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filling "pistol" "ammo" 7 {cell 2 0}{user "hand_right"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9a8a
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filling "pistol" "ammo" 7 {cell 2 0}{user "hand_right"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9a8b
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9a90
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
		}
	}
	{Inventory 0xc109
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc10f
		{box
			{clear}
			{item "pistol" "ammo" 52 {cell 0 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 3}{user "hand_right"}}
		}
	}
	{Inventory 0xc110
		{box
			{clear}
			{item "pistol" "ammo" 10 {cell 0 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
			{item "mg42" {cell 0 3}{user "hand_right"}}
		}
	}
	{Inventory 0xc111
		{box
			{clear}
			{item "pistol" "ammo" 2 {cell 0 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
			{item "tt" filling "pistol" "ammo" 7 {cell 2 0}{user "hand_right"}}
		}
	}
	{Inventory 0xc112
		{box
			{clear}
			{item "tt" {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0xf9ec
		{box
			{clear}
		}
	}
	{Inventory 0xf9f2
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd2e0
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc946
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0xc948
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc94a
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
		}
	}
	{Inventory 0xc280
		{box
			{clear}
		}
	}
	{Inventory 0xc286
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filling "mgun" "ammo" 35 {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 50 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0xc288
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc289
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc28a
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc28b
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc28c
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 15 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc28e
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 35 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc290
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 65 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc292
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
		}
	}
	{Inventory 0xc294
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 47 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc296
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" 37 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0xa8a2
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "ptr" "ammo" 500 {cell 2 0}}
			{item "bullet122" "ap" "ammo" 50 {cell 0 1}}
			{item "bullet122" "fg" "ammo" 27 {cell 0 2}}
			{item "dt" filling "mgun" "ammo" 46 {cell 0 3}{user "mgun1"}}
		}
	}
	{Inventory 0xa8a4
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8a5
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8a6
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8a7
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8a8
		{box
			{clear}
		}
	}
	{Inventory 0xa8aa
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8ad
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8ae
		{box
			{clear}
			{item "mgun" "ammo" 490 {cell 0 0}}
			{item "bullet85" "fg" "ammo" 24 {cell 0 2}}
			{item "dt" filling "mgun" "ammo" 56 {cell 0 3}{user "mgun"}}
			{item "bullet85" "ap" "ammo" 51 {cell 0 5}}
			{item "repair_kit" {cell 2 0}}
		}
	}
	{Inventory 0xa8b0
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8b1
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8b2
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa8b3
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xd820
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd822
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd824
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Brain 0x6802
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8000
		{Properties
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 1 0}
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	{Sensor 0x8284
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	{Sensor 0x8f55
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		{Subject 0x16260101 0x203 338 0x8284 -6070.9 2628.11 0 0 0 5170930 0 5161410 "panzershreck weapon"}
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		{Subject 0x16200001 0x203 233 0x9003 -5816.92 2198.74 0 0 0 5111719 0 4873259 "75mm_kwk40"}
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	{Sensor 0xe084
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	{Sensor 0xe08a
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	{Helpers
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		{event "301" 0}
		{event "327_go" 1}
		{event "498_go" 0}
		{event "a1" 1}
		{event "air_il2" 0}
		{event "back" 0}
		{event "begin_camera" 0}
		{event "bl_spawn" 1}
		{event "br_spawn" 1}
		{event "bridge_blow" 1}
		{event "bridge_miners" 0}
		{event "c_bazukas" 1}
		{event "c_prohod" 1}
		{event "c_tanks_with_bridge" 0}
		{event "emit_ambushes1" 0}
		{event "ger_inf_common1" 1}
		{event "ladder1" 1}
		{event "ladder2" 1}
		{event "left_tank_spawn" 1}
		{event "mine_car1" 0}
		{event "miner_right" 1}
		{event "right_spawn" 0}
		{event "right_spawns" 1}
		{event "right_tank_spawn" 1}
		{event "rus_inf_common1" 1}
		{event "rush_go" 1}
		{event "second_tank-wave" 1}
		{event "squad1" 1}
		{event "squad2" 1}
		{event "stop_spawn" 1}
		{event "t_antitank" 0}
		{event "t_bazukas" 1}
		{event "t_podstup" 1}
		{event "tack_miners" 1}
		{event "talk_last_ger_atack" 0}
		{event "talk_na_obhod" 1}
		{event "talk_vokzal_closed" 1}
		{event "talks_tank_deads_in_begin" 1}
		{event "tanks_forward" 0}
		{event "yagd_tiger" 0}
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		{zone "poly"
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			{Name "teleport_in_yard"}
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		{zone "circle"
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			{Name "teleport_in_yard2"}
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		{zone "poly"
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			{Name "vokzal_zone"}
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		{zone "circle"
			{position -7496.79 1873.8 -3}
			{Name "win_zone"}
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		{zone "circle"
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			{Name "znak_na_obhod"}
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		{tasks
			{"t_bazuka_in_bridge"
				{desc "$/t_bazuka"}
				{primary}
				{state completed}
				{status 343}
			}
			{"t_antitank"
				{desc "$/t_antitank"}
				{primary}
				{state hidden}
				{point cannons}
			}
			{"t_tanks_with_bridge"
				{desc "$/t_with_bridge"}
				{primary}
				{state completed}
				{status 3711041}
			}
			{"t_tanks_prohod"
				{desc "$/t_antitank"}
				{primary}
				{state completed}
				{status 10154}
			}
			{"miners"
				{desc "$/tack_miners"}
				{primary}
				{state completed}
				{point bridge}
				{status 3916191}
			}
			{"moltke_capt"
				{desc "$/moltke_bridge"}
				{primary}
				{state completed}
				{point bridge}
			}
			{"clear_way-tobridge"
				{desc "$/tack_clear_way__tobridge"}
				{primary}
				{state completed}
				{point bridge}
			}
			{"last_german_rush"
				{desc "$/tack_last_german_rush"}
				{primary}
				{state completed}
				{status 4630100}
			}
			{"german-bazkers"
				{desc "$/german-bazukers"}
				{state completed}
				{status 3711041}
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		}
		{cameras
			{"beg"
				{"key000"
					{position -10124.4 1874.22 187.596}
					{look_at -9771.15 1871.83 0}
					{fov 65}
				}
				{"key001"
					{time 2.059}
					{position -9656.09 1871.07 187.596}
					{look_at -9302.82 1868.68 0}
					{fov 65}
				}
				{"key002"
					{time 4.197}
					{position -8927.02 1866.14 187.596}
					{look_at -8573.74 1863.75 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position -10401.3 2216.16 179.215}
					{look_at -10102.6 2182.04 0}
					{fov 65}
				}
			}
			{"new_camera"
				{"key000"
					{time 2}
					{position -11403.8 1899.29 260.227}
					{look_at -10808.5 1920.95 0}
					{fov 65}
				}
				{"key001"
					{time 6}
					{position -10570.7 1929.6 260.227}
					{look_at -9975.42 1951.25 0}
					{fov 65}
				}
				{"key002"
					{time 10}
					{position -9145.8 1981.43 260.227}
					{look_at -8550.56 2003.09 0}
					{fov 65}
				}
			}
			{"spawn_iz_truba"
				{"key000"
					{time 7}
					{position -7817.36 140.584 190.13}
					{look_at -7507.48 407.473 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -6626.1 1660.7 234.083}
					{look_at -6360.92 1940.5 0}
					{fov 65}
				}
				{"key002"
					{time 14}
					{position -6268.37 1894.12 232.736}
					{look_at -6024.24 2193.51 0}
					{fov 65}
				}
			}
			{"spawn_in_yard"
				{"key000"
					{time 2}
					{position -10096.8 3022.85 261.031}
					{look_at -9669.19 3015.43 0}
					{fov 65}
				}
				{"key001"
					{time 5}
					{position -8457.5 2994.39 261.031}
					{look_at -8029.93 2986.97 0}
					{fov 65}
				}
				{"key002"
					{time 8}
					{position -7982.06 3227.2 261.031}
					{look_at -7554.5 3219.77 0}
					{fov 65}
				}
			}
		}
		{vars
			{"a"
				{value 6}
			}
			{"b"
				{value 5}
			}
		}
		{triggers
			{## "air/il2_atack"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "air_il2"}
						}
					}
				}
				{actions
					{"air_attack"
						{selector
							{mids 264 261}
						}
						{enemies
							{amount 1
							}
							{tag air_target}
						}
					}
				}
			}
			{"ambushes/hidden_off"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "tank_in_zone"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 191 192 193}
						}
						{inactive off}
					}
				}
			}
			{"ambushes/stug_ambush"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "near_2bridge"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 140}
						}
						{move_mode zone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 140}
						}
						{waypoint "75"}
					}
				}
			}
			{"back"
				{condition
					{terms
						{"1.event"
							{id "back"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 52}
						}
						{waypoint "9"}
					}
				}
			}
			{"bazukers/amit_ambushes"
				{condition
					{terms
						{"1.event"
							{id "emit_ambushes1"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 366 140}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 366 140}
						}
						{waypoint "215"}
					}
				}
			}
			{"btr_arrive/301_btr_emit"
				{condition
					{terms
						{"1.event"
							{id "301"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 301}
						}
						{waypoint "147"}
					}
				}
			}
			{"btr_arrive/btr_arrive"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 61}
						}
						{waypoint "17"}
					}
				}
			}
			{"btr_arrive/flack_arrive"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "alert"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 73}
						}
						{move_mode zone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 73}
						}
						{waypoint "21"}
					}
				}
			}
			{"diff_reinforce/is-2"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 4}
							}
						}
					}
				}
				{actions
					{"event"
						{event "air_il2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"german_atack/233_tank_go"
				{on}
				{condition
					{terms
						{"1.event"
							{id "233_go"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 233}
						}
						{waypoint "104"}
					}
				}
			}
			{"german_atack/327_go"
				{on}
				{condition
					{terms
						{"1.event"
							{id "327_go"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 327}
						}
						{waypoint "99"}
					}
				}
			}
			{"german_atack/a1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "a1"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 234}
						}
						{waypoint "33"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 233}
						}
						{waypoint "104"}
					}
					{"event"
						{event "327_go"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "233_go"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "squad1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "squad2"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "rush_go"}
						{mode set}
						{delay 30}
					}
					{"delay"
						{time 15}
					}
					{"actor_to_waypoint"
						{selector
							{mids 96}
						}
						{waypoint "33"}
					}
					{"delay"
						{time 15}
					}
					{"actor_to_waypoint"
						{selector
							{mids 393}
						}
						{waypoint "33"}
					}
				}
			}
			{"german_atack/squad1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "squad1"}
						}
					}
				}
				{actions
					{## "squad_state"
						{squad atack1}
						{movement
							{mode assault}
						}
					}
					{## "squad_to_waypoint"
						{squad atack1}
						{waypoint "117"}
					}
					{"entity_state"
						{selector
							{mids 357 351 352 353 354 355 356}
						}
						{inactive off}
					}
					{"actor_state"
						{selector
							{mids 260}
						}
						{movement
							{speed assault}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad ger1}
						}
						{action
							{type start}
							{waypoint "122"}
						}
					}
					{"squad_state"
						{squad ger1}
						{movement
							{mode fast}
							{type normal}
						}
					}
				}
			}
			{## "go"
				{disabled}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 52}
						}
						{waypoint "0"}
					}
				}
			}
			{"house_ambushes/ha1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "near_2bridge"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 148 149}
						}
						{waypoint "79"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 145 146 147}
						}
						{waypoint "89"}
					}
				}
			}
			{"house_ambushes/ha2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "near_2bridge"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 132 133 134}
						}
						{waypoint "59"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 135 136}
						}
						{waypoint "68"}
					}
				}
			}
			{"others_ger/mine_car1"
				{condition
					{terms
						{"1.event"
							{id "mine_car1"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 52}
						}
						{waypoint "0"}
					}
				}
			}
			{"sewers/s1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tank}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag s1}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 311}
						}
						{inactive off}
					}
				}
			}
			{"sewers/s2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tank}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag s2}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 46}
						}
						{inactive off}
					}
				}
			}
			{"sewers/s3"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tank}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag s3}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 350}
						}
						{inactive off}
					}
				}
			}
			{"sewers/s4"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tank}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag s4}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 359}
						}
						{inactive off}
					}
				}
			}
			{"ger_contr/infantry_contr1"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "ger_inf_common1"}
						}
						{"2.entities"
							{selector
								{tag ger_common1}
							}
							{count
								{op "<<="}
								{value 12}
							}
						}
						{"3.task"
							{name "t_tanks_prohod"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag ger_com1}
							}
						}
						{action
							{type start}
							{waypoint "350"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag ger_com1}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{name ger_common1}
					}
					{"waypoint"
						{who
							{type squad}
							{squad ger_common1}
						}
						{action
							{type start}
							{waypoint "350"}
						}
					}
					{"squad_state"
						{squad ger_common1}
						{movement
							{mode bow}
							{type normal}
						}
					}
					{"squad"
						{operation drop_name}
						{name ger_common1}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag ger_com1}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_remove ger_com1}
					}
					{"delay"
						{time 250}
					}
					{"trigger"
						{name "ger_contr/infantry_contr1"}
					}
				}
			}
			{"tacks/t1_complete"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{zone "vokzal_zone"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "t1"}
						{state complete}
					}
					{"event"
						{event "squad1"}
						{mode set}
						{delay 10}
					}
					{"event"
						{event "squad2"}
						{mode set}
						{delay 40}
					}
					{"event"
						{event "233_go"}
						{mode set}
						{delay 60}
					}
					{"event"
						{event "327_go"}
						{mode set}
						{delay 110}
					}
					{"event"
						{event "301"}
						{mode set}
						{delay 150}
					}
					{## "task"
						{name "t2"}
					}
				}
			}
			{"begin/tanks_forward"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "tanks_forward"}
						}
						{"2.task"
							{name "t_antitank"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 367 368}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_state"
						{selector
							{mids 369 370 371}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_state"
						{selector
							{mids 1 2}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 1}
						}
						{waypoint "238"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 2}
						}
						{waypoint "232"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 367 368 127}
						}
						{waypoint "239"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 369 370 371}
						}
						{waypoint "233"}
						{clone}
					}
					{"event"
						{event "tanks_forward"}
						{mode toggle}
						{delay 450}
					}
				}
			}
			{"st"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{volume game}
					}
					{"event"
						{event "tanks_forward"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "ladder1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "ladder2"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "bl_spawn"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "br_spawn"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "ger_inf_common1"}
						{mode set}
						{delay 120}
					}
					{"event"
						{event "rus_inf_common1"}
						{mode set}
						{delay 50}
					}
					{"event"
						{event "t_bazukas"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "talks_tank_deads_in_begin"}
						{mode set}
						{delay 30}
					}
					{"scenario"
						{message
							{text "$/begin_text"}
						}
						{camera
							{name "new_camera"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{force_auto_complete}
					}
					{"delay"
						{time 10}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/squad_begin"}
					}
					{"event"
						{event "left_tank_spawn"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "right_tank_spawn"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "t_podstup"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "right_spawn"}
						{mode set}
						{delay 10}
					}
					{"set_i"
						{var "a$"}
						{op "="}
						{value 1}
					}
				}
			}
			{## "events/teleport_on_bridge"
				{disabled}
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "ladder1_zone"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "ladder1"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag pl}
							{zone "teleport1"}
							{type human}
							{state "not dead"}
						}
						{waypoint "144"}
						{approach teleport}
					}
					{"event"
						{event "ladder1"}
						{mode toggle}
						{delay 3}
					}
				}
			}
			{## "events/teleport_on_bridge2"
				{disabled}
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "ladder2_zone"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "ladder2"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag pl}
							{zone "ladder2_zone"}
							{type human}
							{state "not dead"}
						}
						{waypoint "144"}
						{approach teleport}
					}
					{"event"
						{event "ladder2"}
						{mode toggle}
						{delay 3}
					}
				}
			}
			{"armored_train/a_train"
				{condition
					{expression "1"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "bridge_battle"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 384}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 384}
						}
						{waypoint "274"}
					}
				}
			}
			{## "german_atack/bridge_spawns/br_r_spawn"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & 2 & !3 & !4"}
					{terms
						{"1.entities"
							{selector
								{tag br}
								{zone "br"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"2.event"
							{id "br_spawn"}
						}
						{"3.trigger"
							{name "armored_train/a_train"}
						}
						{"4.event"
							{id "stop_spawn"}
						}
					}
				}
				{actions
					{"delay"
						{time 20}
					}
					{"actor_state"
						{selector
							{tag br}
						}
						{ai_move
							{mode enable}
							{enable_on injure}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 378}
						}
						{waypoint "250"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 377}
						}
						{waypoint "236"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 376}
						}
						{waypoint "247"}
						{clone}
					}
					{"event"
						{event "br_spawn"}
						{mode toggle}
						{delay 5}
					}
				}
			}
			{## "german_atack/bridge_spawns/br_l_spawn"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & 2 & !3 & !4"}
					{terms
						{"1.entities"
							{selector
								{tag bl}
								{zone "bl"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"2.event"
							{id "bl_spawn"}
						}
						{"3.trigger"
							{name "armored_train/a_train"}
						}
						{"4.entities"
							{selector
								{tag pl}
								{zone "bl"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag bl}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 395}
						}
						{waypoint "253"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 394}
						}
						{waypoint "256"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 396}
						}
						{waypoint "259"}
						{clone}
					}
					{"event"
						{event "bl_spawn"}
						{mode toggle}
						{delay 5}
					}
				}
			}
			{"german_atack/pl_in_s1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "s1_active"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 401 405 402 404 403}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 401 405}
						}
						{waypoint "262"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 402 404 403}
						}
						{waypoint "268"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 1}
						}
						{waypoint "238"}
					}
				}
			}
			{## "end/win_zone"
				{disabled}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "win_zone"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "t1"}
						{state complete}
					}
					{"task"
						{name "t2"}
						{state complete}
					}
				}
			}
			{"rus_atacks/rus_infantry_contr1"
				{condition
					{terms
						{"1.event"
							{id "rus_inf_common1"}
						}
						{"2.entities"
							{selector
								{tag rus_common1}
							}
							{count
								{op "<<="}
								{value 12}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag rus_com1}
							}
						}
						{action
							{type start}
							{waypoint "140"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag rus_com1}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{name rus_common1}
					}
					{"squad_state"
						{squad rus_common1}
						{movement
							{mode fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad rus_common1}
						}
						{action
							{type start}
							{waypoint "140"}
						}
					}
					{"squad"
						{operation drop_name}
						{name rus_common1}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag rus_com1}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_remove rus_com1}
					}
					{"delay"
						{time 30}
					}
					{"trigger"
						{name "rus_atacks/rus_infantry_contr1"}
					}
				}
			}
			{"tacks/show/t1_bazukas"
				{on}
				{condition
					{terms
						{"1.event"
							{id "t_bazukas"}
						}
					}
				}
				{actions
					{"task"
						{name "t_bazuka_in_bridge"}
					}
				}
			}
			{"tacks/complete/c_bazukas"
				{on}
				{condition
					{terms
						{"1.event"
							{id "c_bazukas"}
						}
					}
				}
				{actions
					{"task"
						{name "t_bazuka_in_bridge"}
						{state complete}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "t_podstup"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/miner_right"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "miner_right"}
						}
						{"2.task"
							{name "moltke_capt"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 384}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed bow}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 384}
							}
						}
						{action
							{type start}
							{waypoint "365"}
						}
					}
					{"event"
						{event "miner_right"}
						{mode toggle}
						{delay 60}
					}
				}
			}
			{"tacks/t1_bazukers"
				{on}
				{condition
					{expression "!1 & !2"}
					{terms
						{"1.entities"
							{selector
								{zone "bl"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{zone "br"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "c_bazukas"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bazukers_dead"}
					}
				}
			}
			{"tacks/complete/c_antitank"
				{condition
					{terms
						{"1.event"
							{id "t_antitank"}
						}
					}
				}
				{actions
					{"task"
						{name "t_antitank"}
						{state complete}
					}
				}
			}
			{"tacks/complete/c_tanks_with_bridge"
				{condition
					{terms
						{"1.event"
							{id "c_tanks_with_bridge"}
						}
					}
				}
				{actions
					{"task"
						{name "t_tanks_with_bridge"}
						{state complete}
					}
				}
			}
			{"talks/tanks_deads_in_begin"
				{on}
				{condition
					{terms
						{"1.event"
							{id "talks_tank_deads_in_begin"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/tanks-dead"}
					}
				}
			}
			{"tacks/show/t1_podstup"
				{on}
				{condition
					{terms
						{"1.event"
							{id "t_podstup"}
						}
					}
				}
				{actions
					{"task"
						{name "t_tanks_prohod"}
					}
				}
			}
			{"tacks/complete/c_prohod"
				{on}
				{condition
					{terms
						{"1.event"
							{id "c_prohod"}
						}
					}
				}
				{actions
					{"task"
						{name "t_tanks_prohod"}
						{state complete}
					}
				}
			}
			{"tacks/prohod_complete"
				{on}
				{condition
					{terms
						{"1.cmp_i"
							{var "a$"}
							{op ">="}
							{value 5}
						}
					}
				}
				{actions
					{"autosave"}
					{"event"
						{event "c_prohod"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "second_tank-wave"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_second_wave_tanks"}
					}
					{"delay"
						{time 25}
					}
					{"event"
						{event "talk_vokzal_closed"}
						{mode set}
						{delay 0}
					}
					{"task"
						{name "t_tanks_with_bridge"}
					}
					{"task"
						{name "german-bazkers"}
					}
				}
			}
			{"german_atack/bridge_spawns/stop_spawn"
				{on}
				{condition
					{terms
						{"4.entities"
							{selector
								{tag pl}
								{zone "br"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "stop_spawn"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"talks/t_bridge_miners"
				{condition
					{terms
						{"1.event"
							{id "bridge_miners"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_miners"}
					}
				}
			}
			{"talks/talks_vokzal_closed"
				{on}
				{condition
					{terms
						{"1.event"
							{id "talk_vokzal_closed"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_leftright_tanks"}
					}
				}
			}
			{"talks/obhod"
				{on}
				{condition
					{terms
						{"1.event"
							{id "talk_na_obhod"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_pak"}
					}
				}
			}
			{"talks/znak_na_obhod"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "znak_na_obhod"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 6}
					}
					{"event"
						{event "talk_na_obhod"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"begin/second_tank_wave"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "tank_move_activate_zone"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "second_tank-wave"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"talks/left_flang_clear"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 220}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 283}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{mids 275}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 272}
								{state "not operatable"}
							}
						}
						{"5.entities"
							{selector
								{mids 269}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/left_flang-clear"}
					}
				}
			}
			{"talks/right_flang_clear"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{zone "right_flang"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/right_flang_clear"}
					}
				}
			}
			{"tacks/tanks_with_bridge_complete"
				{on}
				{condition
					{expression "!1 | !2"}
					{terms
						{"1.entities"
							{selector
								{zone "left_flang"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{zone "right_flang"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "clear_way-tobridge"}
						{state complete}
					}
					{"event"
						{event "tack_miners"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"talks/cannon_talk"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "cannon_talk"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 15}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_pak"}
					}
				}
			}
			{## "begin/left_tank_spawn"
				{disabled}
				{autoreset}
				{condition
					{terms
						{"1.trigger"
							{name "talks/left_flang_clear"}
						}
						{"2.event"
							{id "left_tank_spawn"}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag left_tank}
										}
									}
									{include
										{prop
											{prop tank}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 0}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 75}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 476}
							}
						}
						{action
							{type start}
							{waypoint "428"}
							{clone}
						}
					}
					{"event"
						{event "left_tank_spawn"}
						{mode toggle}
						{delay 120}
					}
				}
			}
			{## "begin/right_tank_spawn"
				{disabled}
				{autoreset}
				{condition
					{terms
						{"1.trigger"
							{name "talks/right_flang_clear"}
						}
						{"2.event"
							{id "right_tank_spawn"}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag right_tank}
										}
									}
									{include
										{prop
											{prop tank}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 0}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 80}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 476}
							}
						}
						{action
							{type start}
							{waypoint "444"}
							{clone}
						}
					}
					{"event"
						{event "right_tank_spawn"}
						{mode toggle}
						{delay 120}
					}
				}
			}
			{"tacks/tanks_in_moltke"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{zone "tanks_near_bridge"}
								{player "1"}
								{type tank}
							}
						}
						{"2.entities"
							{selector
								{zone "tanks_near_bridge"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "t_tanks_with_bridge"}
						{state complete}
					}
					{"effect"
						{selector
							{mids 384}
						}
						{effect die}
					}
					{"timer"
						{hide}
						{title ""}
					}
				}
			}
			{"tacks/show/miners"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "tack_miners"}
						}
						{"2.task"
							{name "miners"}
						}
					}
				}
				{actions
					{"task"
						{name "miners"}
					}
					{"event"
						{event "miner_right"}
						{mode set}
						{delay 0}
					}
					{"timer"
						{time 600}
						{title ""}
					}
					{"delay"
						{time 600}
					}
					{"event"
						{event "bridge_blow"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tacks/moltke_compl"
				{on}
				{condition
					{terms
						{"1.task"
							{name "t_tanks_with_bridge"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_capt"}
					}
					{"task"
						{name "moltke_capt"}
						{state complete}
					}
					{## "task"
						{name "miners"}
						{state complete}
					}
					{"delay"
						{time 30}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_kontr"}
					}
					{"task"
						{name "last_german_rush"}
					}
					{"event"
						{event "a1"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tacks/rush-compl"
				{on}
				{condition
					{terms
						{"1.event"
							{id "rush_go"}
						}
						{"2.cmp_i"
							{var "b$"}
							{op ">="}
							{value 4}
						}
					}
				}
				{actions
					{"music"
						{start "/music/victory_rus.mp3"}
						{stop_all}
						{volume game}
					}
					{"task"
						{name "last_german_rush"}
						{state complete}
					}
					{"gameover"
						{result win}
						{message ""}
					}
				}
			}
			{"ger_contr/498_go"
				{on}
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 498}
							}
						}
						{action
							{type start}
							{waypoint "463"}
						}
					}
				}
			}
			{"ger_contr/507-go"
				{on}
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 507}
							}
						}
						{action
							{type start}
							{waypoint "478"}
						}
					}
				}
			}
			{"tacks/alldead"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"music"
						{start "/music/defeat_rus_v1.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"talks/talks_last_ger_atack"
				{condition
					{terms
						{"1.event"
							{id "talk_last_ger_atack"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_kontr"}
					}
				}
			}
			{"failed"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"music"
						{start "/music/defeat_rus_v3.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"talks/yagd_tiger"
				{condition
					{terms
						{"1.event"
							{id "yagd_tiger"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/yagd_tiger"}
					}
				}
			}
			{"events/teleport_in_vokzal"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "spawn_zone_truba"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "ladder1"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "spawn_iz_truba"}
							{disable_cancel}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{tag pl}
							{zone "fire_mguns_in_canal"}
							{type human}
							{state "not dead"}
						}
						{waypoint "489"}
						{approach teleport}
					}
					{## "event"
						{event "ladder1"}
						{mode toggle}
						{delay 3}
					}
				}
			}
			{"sewers/right_spawn"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "right_spawn"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 592 593 594}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 592 593 594}
							}
						}
						{action
							{type start}
							{waypoint "490"}
							{clone}
						}
					}
					{"event"
						{event "right_spawn"}
						{mode toggle}
						{delay 250}
					}
				}
			}
			{"talks/right_spawns"
				{on}
				{condition
					{terms
						{"1.event"
							{id "right_spawns"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_right_spawn"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_right2_spawn"}
					}
				}
			}
			{## "talks/jagd_see"
				{disabled}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "jagd_tiger"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 15}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_cannons_infantry"}
					}
				}
			}
			{"talks/paravoz_see"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "parovoz_visit"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_parovoz_visit"}
					}
				}
			}
			{"talks/kanal_see"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "kanal_see"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_kanal_see"}
					}
				}
			}
			{"events/teleport_in_yard"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag switch}
								{zone "teleport_in_yard2"}
							}
						}
						{"2.event"
							{id "ladder2"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag pl}
							{zone "teleport_in_yard2"}
							{type human}
							{state "not dead"}
						}
						{waypoint "502"}
						{approach teleport}
					}
					{## "event"
						{event "ladder2"}
						{mode toggle}
						{delay 3}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "spawn_in_yard"}
							{disable_cancel}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"delete"
						{selector
							{mids 228 417 418}
						}
					}
				}
			}
			{"talks/talk_about_cannons"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.task"
							{name "t_bazuka_in_bridge"}
						}
						{"2.task"
							{name "t_tanks_prohod"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_about_clearprohod"}
					}
				}
			}
			{"events/mguns_fire"
				{on}
				{condition
				}
				{actions
					{"actor_fire"
						{selector
							{mids 73}
						}
						{enemies
							{tag pl}
							{zone "fire_mguns_in_canal"}
							{type human}
							{state "not dead"}
						}
						{interval 2 -1}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 579}
						}
						{enemies
							{tag pl}
							{zone "fire_mguns_in_canal"}
							{type human}
							{state "not dead"}
						}
						{interval 2 -1}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"talks/about_mguns_in_canal"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "fire_mguns_in_canal"}
							{signals hit}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_about_mguns_in_canal"}
					}
				}
			}
			{"begin/second_tank_wave1"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "second_tank-wave"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tank}
										}
									}
									{include
										{state
											{state operatable}
										}
										{prop
											{prop tank}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 0}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 80}
					}
					{"actor_state"
						{selector
							{tag tank}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 287 122}
							}
						}
						{action
							{type start}
							{waypoint "232"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 117}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
						}
					}
					{## "task"
						{name "clear_way-tobridge"}
					}
					{"event"
						{event "second_tank-wave"}
						{mode toggle}
						{delay 70}
					}
				}
			}
			{"tacks/vokzal_baz_complete"
				{on}
				{condition
					{expression "!1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag bazuka}
								{zone "right_baz"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{tag bazuka}
								{zone "left_baz"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "german-bazkers"}
						{state complete}
					}
				}
			}
			{"tacks/miners_compl"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{mids 384}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "tack_miners"}
						}
					}
				}
				{actions
					{"task"
						{name "miners"}
						{state complete}
					}
					{"timer"
						{hide}
						{title ""}
					}
				}
			}
			{"events/bridge_destroy"
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "bridge_blow"}
						}
						{"2.task"
							{name "t_tanks_with_bridge"}
						}
						{"3.entities"
							{selector
								{mids 384}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "520"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "521"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "519"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "522"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "523"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "518"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "517"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "524"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "525"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "516"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "514"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "515"}
					}
					{"delay"
						{time 3}
					}
					{"delete"
						{selector
							{tag bridge_bl}
						}
					}
					{"talk"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_miners"}
					}
					{"delay"
						{time 4}
					}
					{"music"
						{start "/music/defeat_rus_v3.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"german_atack/squad2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "squad2"}
						}
					}
				}
				{actions
					{## "squad_state"
						{squad atack1}
						{movement
							{mode assault}
						}
					}
					{## "squad_to_waypoint"
						{squad atack1}
						{waypoint "117"}
					}
					{"entity_state"
						{selector
							{mids 357 351 352 353 354 355 356}
						}
						{inactive off}
					}
					{"actor_state"
						{selector
							{mids 260}
						}
						{movement
							{speed assault}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad ger2}
						}
						{action
							{type start}
							{waypoint "117"}
						}
					}
					{"squad_state"
						{squad ger2}
						{movement
							{mode fast}
							{type normal}
						}
					}
				}
			}
			{"tacks/prohod/com24"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 24}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"tacks/prohod/com359"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 359}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"tacks/prohod/com42"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 42}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"tacks/prohod/com21"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 21}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"tacks/prohod/com18"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 18}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"others_ger/inc_b327"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 327}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "b$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"others_ger/inc_b234"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 234}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "b$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"others_ger/inc_b96"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 96}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "b$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"others_ger/inc_b393"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 393}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "b$"}
						{op "+"}
						{value 1}
					}
				}
			}
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