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		{Position 1262.99 -3866.85}
		{xform zl 114.47}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 139}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 75}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x881a
		{Position 2958.08 -863.71}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 140}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 93 85}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x881c
		{Position 2806.12 -1679.37}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 141}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 54}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x881e
		{Position 2242.71 -2361.22}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 142}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 135 22}
		{FsmState "stand"}
	}
	{Human "single/usa/mgun_w" 0x8820
		{Position 2861.02 -1488.3}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 143}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 42}
		{FsmState "stand"}
	}
	{Human "single/usa/bazuker_w" 0x9400
		{Position 2571.55 -2028.31}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 144}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 30}
		{FsmState "stand"}
	}
	{Human "single/usa/oficer_w" 0x9403
		{Position 2429.91 -2158.41}
		{xform zl 153.13}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 145}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 81}
		{FsmState "stand"}
	}
	{Entity "gmc" 0x812d
		{Position -297.76 1497.42}
		{xform zl 177.98}
		{TexMod "1"}
		{Extender "enumerator"
			{number 608}
		}
		{Player 1}
		{MID 148}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "special/ger/spy1" 0x8132
		{Position -178.14 1452.31}
		{xform zl 18.92}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 149}
		{Able "-talk" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 38}
		{LastThrowItem "knife_union"}
		{FsmState "stand"}
		{Skin "worker"}
	}
	{Human "special/ger/spy2" 0x8138
		{Position -119.01 1465.58}
		{xform zl 152.48}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 151}
		{Able "-talk" "-unmask"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 101}
		{LastThrowItem "knife_union"}
		{FsmState "stand"}
		{Skin "us_ranger1_w"}
	}
	{Human "single/usa/smg" 0x813b
		{Position -747.45 1936.16}
		{xform zl -148.29}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 153}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 71}
		{FsmState "stand"}
		{Skin "us_ranger1_w"}
	}
	{Human "single/usa/smg" 0x813f
		{Position -747.57 1889.14}
		{xform zl 73.48}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 154}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 18}
		{FsmState "stand"}
		{Skin "us_ranger1_w"}
	}
	{Entity "pointer_small" 0x814d
		{Position -1282.78 308 -5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.191 -0.982 0
					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
				{Enabled 0}
			}
		}
	}
	{Human "single/ger/mgun_w" 0x9803
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		{xform zl -10.97 y 0.99 zw -56.4}
		{Extender "vitality"
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				{current 300}
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		}
		{Player 2}
		{Operatable}
		{MID 211}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 135}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
	}
	{Human "single/ger/smg_w" 0x9805
		{Position -14.19 106.72}
		{xform zl 169.03 y 0.99 zw -56.4}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 2}
		{Operatable}
		{MID 212}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 119}
		{LastItem "mp41"}
		{LastThrowItem "m24x5 grenade"}
	}
	{Entity "net" 0x8186
		{Position 365.23 193.98}
		{xform zl 54.03 scale 1.487}
		{Armor "body"
			{wounds
				{damage "body" -0.204383 0.2
					{matrix
						{pos 20.72 31.364 -2.429}
						{nxform 1.86 1.571 -0.569}
					}
				}
			}
		}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
		}
	}
	{Entity "crate_one" 0x902c
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		{TexMod "win1"}
	}
	{Entity "crate_one" 0x902e
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		{xform zl 70.56}
		{TexMod "win1"}
		{Examined 1}
	}
	{Entity "crate3" 0x9001
		{Position -664.74 200.44}
		{xform zl -28.76}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
		}
	}
	{Entity "gmc_fuel" 0x818a
		{Position -1014.12 -3945.07}
		{xform zl -90 y 1.68 zw -178}
		{TexMod "1"}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
			}
			{BoneSave "basis body detail1"
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		}
		{Extender "enumerator"
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		}
		{Interaction
			{Calls
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		}
		{Player 1}
		{Operatable}
		{MID 225}
		{Able "-emit_on_attack" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/usa/rifle" 0x818c
		{Position -1008.65 -3925.14}
		{xform zl -165.58 y 6.76 zw -102.32}
		{Player 1}
		{Operatable}
		{MID 226}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 74}
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	{Entity "pointer_small" 0x818e
		{Position -932.29 2873.89}
		{xform zl 85.48}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
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					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
			}
		}
	}
	{Entity "pdr25" 0x8189
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		{xform zl -5.78 y 0.45 zw -139.72}
		{TexMod "1"}
		{Skeleton
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			{BoneSave "basis body turret gun_rot"
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		}
		{Armor "wheel"
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					{matrix
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 2}
		{CapturedByUser}
		{MID 227}
		{Weaponry
			{State
				{Weapon "88mm_oqfmk2"}
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		}
		{Chassis
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			{CurrentGearDir 0}
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	}
	{Entity "pdr25" 0x818d
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		{xform zl -0.8 y 88.97 zw -176.22}
		{SkeletonSrc "pdr25_xx"}
		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
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				{Position 8.09724e-007 5.68542e-006 3.16976}
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			{BoneSave "basis body round"
				{Position 2.17291e-006 -4.73625e-006 -2.09281}
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			{BoneSave "basis body pivot_back"
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		}
		{Volume "body"
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		{Armor "turret"
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					{matrix
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				}
				{damage "turret" 0.229191 1
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				{wound "turret" -0.0309221 0.0153846 75
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				{wound "turret" -0.0199094 0.0153846 75
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		}
		{Armor "body"
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					{matrix
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				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
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			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
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		{MID 228}
		{Able "-select" "exploded"}
		{Weaponry
			{State
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		}
		{Chassis
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			{CurrentGearDir 0}
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		{Component "turret"
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		{Component "gun"
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		}
		{Component "wheelright"
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		}
		{Component "wheelleft"
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	}
	{Entity "crate1" 0x8192
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		{xform zl 98.82}
		{TexMod "win1"}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate2" 0x8193
		{Position -230.94 1339.23}
		{xform zl 101.95}
		{TexMod "win1"}
		{Examined 1}
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	}
	{Entity "crate4" 0x8194
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		{TexMod "1a"}
		{Examined 1}
		{Interaction
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	}
	{Entity "crate5" 0x8195
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		{xform zl 83.33}
		{TexMod "win1"}
		{Examined 1}
		{Interaction
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	}
	{Entity "crate1" 0x8196
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		{xform zl 91.85}
		{TexMod "win1"}
		{Examined 1}
		{Interaction
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	}
	{Entity "crate4" 0x8197
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		{xform zl 163.13}
		{TexMod "1"}
		{Examined 1}
		{Interaction
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	}
	{Entity "crate2" 0x880b
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		{xform zl -74.97}
		{SkeletonSrc "crate2_x"}
		{TexMod "win1"}
		{Skeleton
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		}
		{Volume "box"
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		{Volume "box5"
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		}
		{Volume "box4"
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		{Volume "box3"
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		{Volume "box2"
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		{Volume "box1"
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		{Interaction
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		{DisableObstacles}
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	{Entity "crate4" 0x880d
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	{Entity "crate2" 0x880f
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		{TexMod "win1"}
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	}
	{Entity "crate1" 0x9017
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		{xform zl -88.68}
		{TexMod "win1"}
		{Examined 1}
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	}
	{Entity "crate5" 0x9019
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		{xform zl 159.53}
		{TexMod "win1"}
		{Examined 1}
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	}
	{Entity "crate1" 0x8809
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		{xform zl -13.88}
		{TexMod "win1"}
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	}
	{Entity "crate5" 0x880c
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		{xform zl 0.15}
		{TexMod "win1"}
		{Examined 1}
		{Interaction
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	}
	{Entity "crate1" 0x901b
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		{xform zl -179.44}
		{TexMod "win1"}
		{Examined 1}
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	}
	{Entity "pdr25" 0x9032
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		{xform zl -179.04 y 0.46 zw -113.16}
		{TexMod "1"}
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			{BoneSave "basis body turret gun_rot"
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		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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		}
		{AreaDisable "close"}
		{Player 2}
		{CapturedByUser}
		{MID 108}
		{Weaponry
			{State
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		}
		{Chassis
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			{CurrentGearDir 0}
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	}
	{Entity "crate1" 0x880e
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		{xform zl -175.76}
		{TexMod "win1"}
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	}
	{Entity "crate4" 0x8810
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		{xform zl 33.86 y 0.11 zw -30.3}
		{Simulation {Able 1}}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate1" 0x881b
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		{xform zl -86.74}
		{TexMod "win1"}
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			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate4" 0x8811
		{Position 129.44 695.78}
		{xform zl 11.62}
		{TexMod "1a"}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "m4a2" 0x8163
		{Position -14.19 106.72}
		{xform zl -100.97 y 0.99 zw -56.4}
		{TexMod "1"}
		{Skeleton
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				{Position 4.68504 -22.48 7.55906}
			}
			{BoneSave "basis wheelsr trackr"
				{Position 1.16174 8.6524 8.39948}
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			{BoneSave "basis body mgun"
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			{BoneSave "basis body turret"
				{Orientation
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					0.293 0.956 0
					-0.027 0.008 1
				}
				{Position -6.66093 -0.101577 23.8183}
				{Value -2.28266}
			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot mgun1_rot"
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			{BoneSave "basis body detail2"
				{Visible 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{WorkingViews "smoke4"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -3.02128 0.709954
					{matrix
						{pos -20.367 3.7 -11.319}
						{nxform 1.372 1.588 2.93}
					}
				}
				{damage "trackright" -0.182659 1
					{matrix
						{pos 12.779 -4.232 -7.356}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{damage "trackright" -2.50545 0.938461
					{matrix
						{pos 56.141 1.725 6.649}
						{nxform 1.224 1.588 -2.944}
					}
				}
				{damage "trackleft" 1.05211 0.307692
					{matrix
						{pos 13.01 -4.232 -8.15}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{damage "trackleft" -1.51638 0.0576923
					{matrix
						{pos 56.142 1.615 -3.637}
						{nxform 1.109 1.588 -2.903}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.58225 0.594828
					{matrix
						{pos 25.604 1.585 -5.679}
						{nxform 1.066 1.577 0}
					}
				}
				{damage "turret" 0.679523 1
					{matrix
						{pos 5.306 12.293 1.64}
						{nxform 1.366 1.556 1.524}
					}
				}
				{wound "turret" -1.63978 0.121763 75
					{matrix
						{pos 25.604 1.585 -5.679}
						{nxform 1.066 1.577 0}
					}
				}
				{wound "turret" 0.5366 0.256255 75
					{matrix
						{pos 12.459 -1.193 6.155}
						{nxform 1.066 1.576 0}
					}
				}
				{wound "turret" -0.018105 0.260255 75
					{matrix
						{pos 18.284 -15.686 -4.387}
						{nxform 1.066 1.572 0}
					}
				}
				{wound "turret" -2.96429 0.465104 75
					{matrix
						{pos 13.061 0.837 4.792}
						{nxform 1.078 1.58 0.033}
					}
				}
				{wound "turret" 1.28831 0.169273 75
					{matrix
						{pos 5.306 12.293 1.64}
						{nxform 1.366 1.556 1.524}
					}
				}
				{wound "turret" -2.62174 0.427819 76
					{matrix
						{pos 9.452 18.348 2.498}
						{nxform 1.42 1.556 1.518}
					}
				}
				{wound "turret" 0.761275 0.594828 75
					{matrix
						{pos 9.779 17.694 1.943}
						{nxform 1.366 1.556 1.524}
					}
				}
				{wound "turret" -3.04435 0.67913 76
					{matrix
						{pos 3.744 18.682 -3.662}
						{nxform 1.407 1.556 1.565}
					}
				}
				{wound "turret" -2.17685 0.919648 76
					{matrix
						{pos -5.915 12.42 5.431}
						{nxform 1.386 1.553 2.111}
					}
				}
				{wound "turret" 1.50551 1 75
					{matrix
						{pos -6.833 13.891 -5.591}
						{nxform 1.428 1.553 2.081}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 2.30388 0.876621
					{matrix
						{pos 3.435 -0.488 -0.139}
						{nxform 1.12 -2.274 -3.086}
					}
				}
				{wound "gun" -2.90974 0.607617 90
					{matrix
						{pos 1.294 0.635 22.766}
						{nxform 0 1.245 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 3.04155 0.142857
					{matrix
						{pos -1.925 16.614 -8.358}
						{nxform 1.303 1.568 1.239}
					}
				}
				{damage "body1" 1.30959 1
					{matrix
						{pos 2.065 -27.301 -6.088}
						{nxform 0.845 1.567 -3.099}
					}
				}
				{damage "body1" 2.09461 0.766426
					{matrix
						{pos 40.952 -21.67 -1.415}
						{nxform 1.069 1.59 3.044}
					}
				}
				{wound "body1" 1.871 0.465548 75
					{matrix
						{pos 0.192 -37.991 -0.048}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body2" -0.869849 0.777528 75
					{matrix
						{pos 3.706 -17.622 -7.115}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body2" -2.67276 1 90
					{matrix
						{pos -13.751 -17.622 3.086}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" 2.75577 0.483927 75
					{matrix
						{pos 35.759 -11.684 5.197}
						{nxform 0.594 1.54 0}
					}
				}
				{wound "body1" -0.00739895 0.766426 76
					{matrix
						{pos 40.908 -21.3 1.722}
						{nxform 0.594 1.54 0}
					}
				}
				{wound "body1" 0.179435 1 75
					{matrix
						{pos -4.973 -28.213 -2.294}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" -1.5986 1 75
					{matrix
						{pos 14.614 -28.213 -0.75}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" -2.1974 1 75
					{matrix
						{pos 15.268 -27.258 5.339}
						{nxform 0.862 1.569 -1.694}
					}
				}
				{wound "body1" -2.47603 1 75
					{matrix
						{pos 23.234 -28.213 -0.555}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" 2.09443 1 75
					{matrix
						{pos 10.828 -28.213 -5.489}
						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" -3.11389 1 75
					{matrix
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						{nxform 1.571 1.568 -1.571}
					}
				}
				{wound "body1" 2.8852 1 75
					{matrix
						{pos 15.538 -28.213 -0.048}
						{nxform 1.571 1.568 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 793}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
			{Calls
				{"check_sinking" 1964 0.349}
			}
		}
		{Player 2}
		{CapturedByUser}
		{Operatable}
		{MID 239}
		{Weaponry
			{State "gun"
				{Weapon "75mm_m3" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "browning"}
			}
			{State "mgun2"
				{Weapon "browning"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackright"
			{State broken}
		}
		{Component "body"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
	}
	{Entity "m4a2" 0x8168
		{Position 142.5 190.53 12.95}
		{xform zl -63.95 y 0.62 zw 4.19}
		{SkeletonSrc "m4a2_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis wheelsr"
				{Position 4.67604 -22.48 7.55906}
			}
			{BoneSave "basis wheelsl"
				{Position 4.67323 21.389 7.55906}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 -0.002 -0.069
					0 1 -0.026
					0.069 0.026 0.997
				}
				{Position -2.16007 -0.580933 23.7992}
			}
			{BoneSave "basis body wheell1"
				{Position 54.7891 21.5584 -6.90649}
			}
			{BoneSave "basis body mgun"
				{Orientation
					-0.028 0 -1
					0.092 0.996 -0.003
					0.995 -0.092 -0.028
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.13693 0.307692
					{matrix
						{pos 3.19 -3.409 -8.624}
						{nxform 1.138 1.556 1.523}
					}
				}
				{damage "trackright" 3.09896 0.307692
					{matrix
						{pos 61.023 -0.622 -3.786}
						{nxform 1.509 1.581 3.131}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.38879 0.21277
					{matrix
						{pos 17.524 4.304 -3.745}
						{nxform 1.161 1.571 0.667}
					}
				}
				{wound "turret" -3.04537 0.10094 75
					{matrix
						{pos 17.524 4.304 -3.745}
						{nxform 1.161 1.571 0.667}
					}
				}
				{wound "turret" -1.3216 0.21277 75
					{matrix
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						{nxform 1.066 1.571 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.326872 0.779209
					{matrix
						{pos 46.955 -23.312 -3.273}
						{nxform 0.594 1.571 0}
					}
				}
				{damage "body2" -2.79688 0.285714
					{matrix
						{pos -1.788 -3.945 -12.352}
						{nxform 0.227 1.342 -2.431}
					}
				}
				{wound "body1" -1.8084 0.0628179 45
					{matrix
						{pos 46.955 -23.312 -3.273}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" -2.96528 0.131905 45
					{matrix
						{pos 53.859 -9.878 -0.659}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" 0.0707183 0.222949 45
					{matrix
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						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" 0.123658 0.324543 45
					{matrix
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						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" 0.0784583 0.416692 45
					{matrix
						{pos 36.484 -8.203 3.792}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" -3.0678 0.50947 45
					{matrix
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						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" -2.68841 0.515184 75
					{matrix
						{pos 54.063 -9.943 -5.954}
						{nxform 1.296 1.571 0}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 354}
		}
		{Examined 1}
		{Interaction
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		}
		{Player 2}
		{CapturedByUser}
		{MID 240}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_m3" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "browning"}
			}
			{State "mgun2"
				{Weapon "browning"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "boxes1" 0x818f
		{Position 423.6 257.82}
		{xform zl -176.34}
	}
	{Entity "boxes1" 0x9037
		{Position -884.44 -213.92}
		{xform zl 85.58}
	}
	{Entity "pointer_small" 0x819d
		{Position -1445.13 1036.57}
		{xform zl 1.32}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.191 -0.982 0
					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
			}
		}
	}
	{Entity "pointer_small" 0x819b
		{Position -1460.55 1402.7 34.5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.191 -0.982 0
					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
				{Enabled 0}
			}
		}
	}
	{Entity "pointer_small" 0x819f
		{Position -1687.89 1402.18 34.5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.191 -0.982 0
					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
				{Enabled 0}
			}
		}
	}
	{Entity "pointer_small" 0x8199
		{Position -2015.26 388.93 47}
		{xform zl 1.32}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					0.191 -0.982 0
					-0.982 -0.191 0
					0 0 1
				}
				{Position 8.79631e-025 -4.87161e-008 -0.170129}
			}
		}
	}
	{Entity "watch_tower_1" 0x9039
		{Position 135.96 -246.11}
		{xform zl -157.87}
		{SkeletonSrc "watch_tower_1_x"}
		{TexMod "win1"}
		{Placer
			{State "mgun" {Unlinked}{Broken}}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Human "single/usa/mgun_w" 0x81a8
		{Position 1925.19 -2480.9}
		{xform zl 180 y 15 zw 22.96}
		{Player 1}
		{Operatable}
		{MID 253}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 81}
		{LastItem "bren"}
	}
	{Human "single/usa/ranger_w" 0x81a9
		{Position 1929.39 -2524.15}
		{xform zl 180 y 15 zw -157.04}
		{Player 1}
		{Operatable}
		{MID 254}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 23}
		{LastItem "thompson"}
	}
	{Human "single/usa/smg_w" 0x81aa
		{Position 1944.14 -2516.73}
		{xform zl 180 y 15 zw 22.96}
		{Player 1}
		{Operatable}
		{MID 255}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 102 10}
		{LastItem "m1_carbine"}
	}
	{Human "single/usa/smg_w" 0x81ab
		{Position 1907.95 -2473.81}
		{xform zl -179.96 y 4.92 zw -57.08}
		{Player 1}
		{Operatable}
		{MID 256}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 32}
		{LastItem "thompson"}
	}
	{Human "single/usa/mgun_w" 0x81b0
		{Position 1939.46 -2505.68}
		{xform zl 180 y 15 zw 22.96}
		{Player 1}
		{Operatable}
		{MID 257}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 49}
		{LastItem "bren"}
	}
	{Human "single/usa/ranger_w" 0x81b1
		{Position 1921.26 -2461.01}
		{xform zl 180 y 25 zw -67.04}
		{Player 1}
		{Operatable}
		{MID 258}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 74 35}
		{LastItem "thompson"}
	}
	{Human "single/usa/smg_w" 0x81b2
		{Position 1924.22 -2511.94}
		{xform zl 180 y 15 zw -157.04}
		{Player 1}
		{Operatable}
		{MID 259}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 144 99}
		{LastItem "m1_carbine"}
	}
	{Human "single/usa/smg_w" 0x81b3
		{Position 1929.91 -2492.03}
		{xform zl 180 y 15 zw 22.96}
		{Player 1}
		{Operatable}
		{MID 260}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 135 32}
		{LastItem "thompson"}
	}
	{Entity "m3" 0x903c
		{Position 1917.24 -2475.92}
		{xform zl 112.96}
		{TexMod
			{"/entity/-vehicle/btr/m3/m3" "1"}
		}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
		}
		{Extender "enumerator"
			{number 175}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -146.293}
			}
		}
		{Player 1}
		{Operatable}
		{MID 261}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "watch_tower_1" 0x81af
		{Position -1186.84 -282.82}
		{xform zl -179.08}
		{SkeletonSrc "watch_tower_1_x"}
		{TexMod "win1"}
		{Placer
			{State "mgun" {Unlinked}{Broken}}
		}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Human "single/ger/bazoker_w" 0x9800
		{Position -2335.43 3118.82 -0.04}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 267}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 100}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker_w" 0x9806
		{Position -2329.7 3149.47 -0.03}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 268}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 37}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x9808
		{Position -2313.86 3166.06 -0.08}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 269}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 98}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x980a
		{Position -2271.35 3138.94}
		{xform zl -92.53}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 270}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 126}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x980c
		{Position -2271.84 3111.07}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 271}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 11}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x980e
		{Position -2288.83 3090.63}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 272}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 120}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0x9810
		{Position -2289.45 3161.02 -0.02}
		{xform zl -60.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 273}
		{Chassis
			{MovementSpeed 0.0777778}
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			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 64 30}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0xc01e
		{Position -1496.1 2002.75}
		{xform zl 100.46}
		{Player 3}
		{Operatable}
		{MID 333}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 30 49}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0xc01f
		{Position -1508.25 1993.75}
		{xform zl 105.09}
		{Player 3}
		{Operatable}
		{MID 334}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 131 143}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc020
		{Position -1517.92 1979.73}
		{xform zl 107.09}
		{Player 3}
		{Operatable}
		{MID 335}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 57 61}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc021
		{Position -1494.87 1976.16}
		{xform zl -178.76}
		{Player 3}
		{Operatable}
		{MID 336}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 110 125}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc022
		{Position -1490.66 1989.44}
		{xform zl 71.2}
		{Player 3}
		{Operatable}
		{MID 337}
		{Chassis
			{MovementMode 3}
			{MovementSpeed 0.0277778}
		}
		{NameId 90 130}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0xc024
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 338}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 137 60}
	}
	{Human "single/ger/tank_crew" 0xc026
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 339}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 12 112}
	}
	{Human "single/ger/tank_crew" 0xc028
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 340}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 52}
	}
	{Human "single/ger/tank_com" 0xc02a
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 341}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 120 112}
	}
	{Human "single/ger/tank_crew" 0xc02c
		{Position -546.45 -726.73}
		{xform zl -7.51 y 8.15 zw -75.43}
		{Player 3}
		{Operatable}
		{MID 342}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 124}
	}
	{Entity "pz6e" 0xc02e
		{Position -533.56 -736.85}
		{xform zl 89.94 y 0.14 zw -172.81}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6e/pz6" "1"}
			{"/texture/common/model/pz6_bp" "3"}
			{"/texture/common/animation/pz6-2" "1"}
			{"/texture/common/animation/pz6-2i" "1"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0.001
					0 -0.001 1
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret cover"
				{Orientation
					0 -1 0
					-0.342 0 0.94
					-0.94 0 -0.342
				}
				{Position -16.3162 11.3117 19.6661}
			}
			{BoneSave "basis body wheell1"
				{Value -0.146155}
			}
			{BoneSave "basis body wheell10"
				{Value -0.360455}
			}
			{BoneSave "basis body wheelr1"
				{Value 0.0287956}
			}
			{BoneSave "basis body wheelr10"
				{Value 0.394994}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 1.17806}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 1.96971}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.66119}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 3.0265}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 3.01817}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 2.64294}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 1.88767}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 1.0841}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -1.31823}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.14837}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.89241}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.99128}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.99978}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.87034}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -2.06427}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -1.2218}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 309}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
			}
		}
		{Player 3}
		{Operatable}
		{MID 343}
		{Chassis
			{MovementSpeed 0.0444444}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/tank_crew" 0xc030
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 344}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 70 111}
	}
	{Human "single/ger/tank_crew" 0xc032
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 345}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 19}
	}
	{Human "single/ger/tank_crew" 0xc034
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 346}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 17 42}
	}
	{Human "single/ger/tank_com" 0xc036
		{Position -112.18 -615.67}
		{xform zl -56.13 y 7.68 zw 18.94}
		{Player 3}
		{Operatable}
		{MID 347}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 7}
	}
	{Human "single/ger/tank_crew" 0xc038
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 348}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 20 75}
	}
	{Entity "pz6e" 0xc03a
		{Position -96.07 -618.08}
		{xform zl -125.7 y 6.46 zw 89}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6e/pz6" "1"}
			{"/texture/common/model/pz6_bp" "3"}
			{"/texture/common/animation/pz6-2" "1"}
			{"/texture/common/animation/pz6-2i" "1"}
		}
		{Skeleton
			{BoneSave "basis body detail1"
				{Visible 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret cover"
				{Orientation
					0 -1 0
					-0.342 0 0.94
					-0.94 0 -0.342
				}
				{Position -16.3162 11.3117 19.6661}
			}
			{BoneSave "basis body wheell1"
				{Value 1.24143}
			}
			{BoneSave "basis body wheell10"
				{Value 1.14553}
			}
			{BoneSave "basis body wheelr1"
				{Value 1.62287}
			}
			{BoneSave "basis body wheelr10"
				{Value 1.79946}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 1.93652}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 2.34976}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.71114}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.90292}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 2.90077}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 2.70692}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 2.31459}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 1.89631}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 0.916597}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 0.482443}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 0.0925616}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -0.117859}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -0.11557}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 0.0989751}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 0.519222}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value 0.958822}
			}
			{WorkingViews "on_snow"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 196}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
			}
		}
		{Player 3}
		{Operatable}
		{MID 349}
		{Chassis
			{MovementSpeed 0.0444444}
			{CurrentSpeed 0.0438681}
			{CurrentGear 4}
			{CurrentGearDir 0}
		}
	}
	{Entity "blitz3_6" 0xc03b
		{Position -260.39 -186.72}
		{xform zl -57.51}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value 0.874207}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 0.874207}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value 0.874207}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value 0.874207}
			}
		}
		{Extender "enumerator"
			{number 345}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
			}
		}
		{Player 3}
		{Operatable}
		{MID 350}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0388889}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/bazoker_w" 0xc03d
		{Position -255.16 -207.79}
		{xform zl 180 y 1.12 zw 122.49}
		{Player 3}
		{Operatable}
		{MID 351}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 16 96}
	}
	{Entity "pak40" 0xc03e
		{Position -27.98 -200.2}
		{xform y 0.75 zw -46.29}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body pivot_front wheelr"
				{Value -1.49328}
			}
			{BoneSave "basis body pivot_front wheell"
				{Value 2.18662}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "basis"
					{limits}
				}
			}
		}
		{AreaDisable "close"}
		{Player 3}
		{Operatable}
		{MID 352}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/bazoker_w" 0xc040
		{Position 114.69 -40.39}
		{xform zl 180 y 1.12 zw -175.64}
		{Player 3}
		{Operatable}
		{MID 353}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 10}
	}
	{Entity "pak40" 0xc041
		{Position -128.89 -240.62}
		{xform y 0.75 zw -74.27}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body pivot_front wheelr"
				{Value 0.398394}
			}
			{BoneSave "basis body pivot_front wheell"
				{Value 1.42149}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "basis"
					{limits}
				}
			}
		}
		{AreaDisable "close"}
		{Player 3}
		{Operatable}
		{MID 354}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
	}
	{Entity "blitz3_6" 0xc042
		{Position 93.64 -35.06}
		{xform zl 4.36}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value -0.264328}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -0.264328}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value -0.264328}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value -0.264328}
			}
		}
		{Extender "enumerator"
			{number 169}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
			}
		}
		{Player 3}
		{Operatable}
		{MID 355}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0388889}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/bazoker_w" 0xa00b
		{Position -2150.53 33.49}
		{xform zl 180 y 1.12 zw -52.5}
		{Player 3}
		{Operatable}
		{MID 356}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 101 37}
	}
	{Entity "blitz3_6f" 0xa00d
		{Position -2143.48 12.95}
		{xform zl 127.5}
		{TexMod "1"}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 470}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.349}
			}
		}
		{Player 3}
		{Operatable}
		{MID 357}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/bazoker_w" 0xa00f
		{Position -1300.16 159.91}
		{xform zl 180 y 1.12 zw 159.6}
		{Player 3}
		{Operatable}
		{MID 358}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 22 118}
	}
	{Entity "blitz3_6f" 0xa010
		{Position -1317.04 173.56}
		{xform zl -20.4}
		{TexMod "1"}
		{Extender "enumerator"
			{number 439}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.349}
			}
		}
		{Player 3}
		{Operatable}
		{MID 359}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "sdkfz7_1" 0xa011
		{Position 153.22 -471.68}
		{xform zl 40.78}
		{TexMod "1"}
		{Skeleton
			{BoneSave ""
				{Orientation
					0.757 0.653 0
					-0.653 0.757 0
					0 0 1
				}
				{Position 153.216 -471.678 0}
				{Animations
					{"stop" 3.75 1 0 0}
				}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value -0.791526}
			}
			{BoneSave "basis pivot_back spring_l wheell3"
				{Value -0.769572}
			}
			{BoneSave "basis pivot_back spring_l wheell4"
				{Value -0.781399}
			}
			{BoneSave "basis pivot_back spring_l wheell5"
				{Value -0.807571}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value -0.766209}
			}
			{BoneSave "basis pivot_back spring_r wheelr3"
				{Value -0.76776}
			}
			{BoneSave "basis pivot_back spring_r wheelr4"
				{Value -0.790753}
			}
			{BoneSave "basis pivot_back spring_r wheelr5"
				{Value -0.824843}
			}
			{BoneSave "basis pivot_front steer_r"
				{Value 0.565319}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 2.71333}
			}
			{BoneSave "basis pivot_front steer_l"
				{Value 0.565319}
			}
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value 2.55524}
			}
			{WorkingViews "on_snow"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "gunner" {Disable}}
			{State "charger" {Disable}}
			{State "gunner2" {Disable}}
		}
		{Extender "cannon"
			{state move}
			{animation
				{switch close}
			}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
				{1763 1}
			}
		}
		{Player 3}
		{Operatable}
		{MID 360}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
			{CurrentSpeed 0.0392361}
			{CurrentGear 1}
			{CurrentGearDir 0}
			{CurrentTurnSpeed 0.523599}
		}
	}
	{Entity "pz5g" 0xa012
		{Position -936.91 -777.4}
		{xform zl -113.38}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Value 2.38067}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 2.33667}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.24286}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.2482}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 2.25124}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 2.18893}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 2.35773}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 2.26669}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.654}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 1.69921}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 1.79648}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 1.79058}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 1.78785}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 1.85354}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value 1.6776}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 1.77102}
			}
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.62184}
			}
			{BoneSave "basis body wheell1"
				{Value -0.278578}
			}
			{BoneSave "basis body wheelr10"
				{Value 1.64257}
			}
			{BoneSave "basis body wheell10"
				{Value -2.74567}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 758}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.125}
			}
		}
		{Player 3}
		{Operatable}
		{MID 361}
		{Chassis
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			{CurrentGearDir 0}
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	{Human "single/ger/smg_w" 0xa015
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	{Human "single/ger/smg_w" 0xa017
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		{Player 3}
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		{Chassis
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		{NameId 143 69}
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	{Human "single/ger/smg_w" 0xa019
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		{Player 3}
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		{NameId 65 66}
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	{Human "single/ger/smg_w" 0xa01b
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		{Player 3}
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		{NameId 43 53}
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	{Human "single/ger/smg_w" 0xa01d
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		{Player 3}
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		{NameId 82 145}
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	{Human "single/ger/smg_w" 0xa01f
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		{NameId 47 61}
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	{Human "single/ger/smg_w" 0xa021
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		{Player 3}
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		{Chassis
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		{NameId 112 7}
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	{Human "single/ger/smg_w" 0xa023
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		{Player 3}
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	{Human "single/ger/smg_w" 0xa025
		{Position -937.44 -761.95}
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		{Player 3}
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		{MID 370}
		{Chassis
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		{NameId 102 46}
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	{Human "single/ger/smg_w" 0xe008
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		{Player 3}
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			{MovementSpeed 0.0277778}
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	{Human "single/ger/smg_w" 0xe00c
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		{Player 3}
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			{MovementSpeed 0.0277778}
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	{Human "single/ger/smg_w" 0xe00f
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	{Human "single/ger/tank_crew" 0x8277
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		{Player 3}
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	{Human "single/ger/tank_com" 0x8279
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		{Player 3}
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		{NameId 125 56}
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	{Human "single/ger/tank_crew" 0x827b
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		{Player 3}
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		{NameId 132 39}
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	{Human "single/ger/tank_crew" 0x827d
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		{Player 3}
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		{Chassis
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		{NameId 5 115}
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		{TexMod "1"}
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		{Extender "enumerator"
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		{Interaction
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		{Player 3}
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	{Human "single/ger/bazoker_w" 0x8285
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		{Player 3}
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	{Human "single/ger/mgun_w" 0x8286
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		{Player 3}
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	{Human "single/ger/mgun_w" 0x8287
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	{Human "single/ger/smg_w" 0x8288
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		{Player 3}
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	{Human "single/ger/smg_w" 0x8289
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		{Player 3}
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		{Extender "vitality"
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	{Human "single/ger/rifle_w" 0xe007
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	{Human "single/ger/rifle_w" 0xe00a
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	{Human "single/ger/smg_w" 0xa016
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	{Human "single/ger/mgun_w" 0x8294
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	{Human "single/ger/mgun_w" 0x8295
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	{Human "single/ger/mgun_w" 0xa022
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	{Human "single/ger/mgun_w" 0xa02c
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	{Human "single/ger/mgun_w" 0xa02d
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	{Human "single/ger/smg_w" 0xa02e
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	{Human "single/ger/bazoker_w" 0x82b6
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	{Human "single/ger/smg_w" 0x82bc
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	{Tags "radio_room_content" "radio_chair" 0x9502}
	{Tags "radio_room_content" 0x9503}
	{Tags "radio_room_content" 0x9504}
	{Tags "radio_room_content" 0x9505}
	{Tags "radio_room_content" "radio_chair" 0x9506}
	{Tags "radio_room_content" 0x9507}
	{Tags "radio_room_content" 0x9508}
	{Tags "radio_room_content" 0x9509}
	{Tags "radio_room_content" 0x950a}
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	{Tags "pointer" "mine_arrows" "hidden" 0x8209}
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	{Tags "pointer" "mine_arrows" "hidden" 0x820b}
	{Tags "rifle" 0x9008}
	{Tags "radioroom_ammo" 0x8304}
	{Tags "radio_room_content" 0x9201}
	{Tags "radio_room_content" 0x9202}
	{Tags "radio_room_content" 0x9203}
	{Tags "pointer" "task_radio_sab" 0x81f3}
	{Tags "mine_repkit" 0x81f8}
	{Tags "radio_room_content" 0x81fa}
	{Tags "radio_room_content" 0x8205}
	{Tags "radio_room_content" 0x820c}
	{Tags "smg_radio1" 0x8210}
	{Tags "invisible_volume" 0x820e}
	{Tags "cw_mine" 0x81e9}
	{Tags "cw_mine" 0x81ea}
	{Tags "cw_mine" 0x81ef}
	{Tags "cw_mine" 0x81f0}
	{Tags "hidden" "tanks" "med" 0x810e}
	{Tags "radio_room_content" 0x8208}
	{Tags "radioroom_ammo" 0x8302}
	{Tags "radioroom_ammo" 0x8303}
	{Tags "radioroom_ammo" 0x9c04}
	{Tags "radioroom_ammo" 0x81fb}
	{Tags "radioroom_ammo" 0x8300}
	{Tags "radioroom_ammo" 0x8301}
	{Tags "radio_room_content" 0x8824}
	{Tags "radio_room_content" 0x8828}
	{Tags "radio_room_content" 0x882a}
	{Tags "alarm_speakers" 0xa000}
	{Tags "alarm_speakers" 0xe000}
	{Tags "alarm_speakers" 0xe001}
	{Tags "alarm_speakers" 0xe002}
	{Tags "crushed" 0xa001}
	{Tags "crushed" 0xa004}
	{Tags "crushed" 0xa006}
	{Tags "crushed" 0xa007}
	{Tags "crushed" 0xa00c}
	{Tags "crushed" 0x8220}
	{Tags "crushed" 0x8221}
	{Tags "crushed" 0x8222}
	{Tags "crushed" 0x8224}
	{Tags "radio_room_content" 0x8226}
	{Tags "anten" 0x8237}
	{Tags "detonator" 0x823a}
	{Tags "barrel" 0x9011}
	{Tags "balloon" "hidden" 0x8083}
	{Tags "firepool1" 0xc009}
	{Tags "hidden" "tanks" 0xc00b}
	{Tags "pointer" "task_blow_mines" 0x81cc}
	{Tags "pointer" "task_train_hijack" 0x8203}
	{Tags "expl_with_mine2" "crushed" 0xd001}
	{Tags "expl_with_mine2" "crushed" 0xd002}
	{Tags "expl_with_mine2" "crushed" 0xd003}
	{Tags "peh1" "hidden" 0x8239}
	{Tags "hidden" "final_fuel" 0xc00d}
	{Tags "hidden" 0xc011}
	{Tags "static" 0x824c}
	{Tags "static" 0xa00d}
	{Tags "static" 0xa010}
	{Tags "static" 0x827e}
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	{Tags "static" 0x8289}
	{Tags "hidden" 0x8281}
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	{Tags "hidden" 0x8283}
	{Tags "hidden" "static" 0xa013}
	{Tags "hidden" "static" 0xa016}
	{Tags "hidden" "static" 0xa01a}
	{Tags "hidden" "static" 0xa01e}
	{Tags "static" 0x8293}
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	{Tags "static" 0x8297}
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	{Tags "static" 0x82a0}
	{Tags "static" 0xa020}
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	{Tags "static" 0xa02c}
	{Tags "static" 0xa02d}
	{Tags "static" 0xa02e}
	{Tags "static" 0x82af}
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	{Tags "hidden" 0x82b8}
	{Tags "hidden" 0x82b9}
	{Tags "hidden" 0x82ba}
	{Tags "static" 0x82c6}
	{Tags "hidden" 0x82b4}
	{Tags "hidden" 0x82b5}
	{Tags "static" 0xa00e}
	{Tags "hidden" "static" 0xa029}
	{Tags "hidden" "static" 0xa02a}
	{Tags "hidden" "static" 0xa030}
	{Tags "firepool2" 0x82cd}
	{Tags "hidden" "tanks" 0xba88}
	{Tags "peh1" "hidden" 0x87a9}
	{Tags "tr1" 0xdf00}
	{Tags "hidden" 0xdf01}
	{Tags "tr2" 0x9680}
	{Tags "hidden" 0x9681}
	{Tags "tr3" 0x9683}
	{Tags "hidden" 0x9684}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 35 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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	{Inventory 0x809e
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 47 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "mgun" "ammo" 97 {cell 0 0}}
			{item "f1" "grenade" {cell 2 0}}
			{item "bren" {cell 0 1}}
			{item "helmet_usa_w" {cell 4 0}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 69 {cell 4 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "f1" "grenade" {cell 1 2}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 69 {cell 4 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "f1" "grenade" {cell 1 2}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 17 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 69 {cell 4 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "f1" "grenade" {cell 1 2}}
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			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "garand" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 0 1}}
			{item "helmet1_eng_w" {cell 0 2}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 35 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 43 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item 0x80a4 {cell 0 0}}
			{item "pistol" "ammo" 44 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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	{Inventory 0x814a
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 30 {cell 2 0}}
			{item "sten" {cell 0 1}}
			{item "m18" "grenade" {cell 4 0}}
			{item "beret_eng1" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 4 0}}
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			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "ds" filled {cell 0 1}{user "mgun"}}
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			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
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			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "bren" filled {cell 0 2}}
			{item "repair_kit" {cell 4 1}}
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	{Inventory 0x80a7
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			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "bren" filled {cell 0 2}}
			{item "repair_kit" {cell 4 1}}
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	{Inventory 0x8110
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			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet90" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet90" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filled {cell 0 2}}
			{item "repair_kit" {cell 0 4}}
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			{item "mgun" "ammo" 100 {cell 0 0}}
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			{item "bren" filled {cell 0 1}{user "hand_right"}}
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			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "n73at" "grenade" {cell 3 2}}
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	{Inventory 0x8100
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			{item "thompson" filled {cell 0 0}{user "hand_right"}}
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			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
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	{Inventory 0x8102
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			{clear}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "garand" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 8 {cell 5 0}}
			{item "bandage" {cell 3 2}}
			{item "n73at" "grenade" {cell 3 3}}
		}
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	{Inventory 0x8104
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
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	{Inventory 0x8106
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "bandage" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "m1_carbine" filled {cell 2 0}{user "hand_right"}}
			{item "n73at" "grenade" {cell 0 1}}
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	{Inventory 0x8108
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 13 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
			{item "n73at" "grenade" {cell 2 3}}
		}
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	{Inventory 0x8812
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			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x8813
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 6 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "n73at" "grenade" {cell 3 2}}
		}
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	{Inventory 0x8814
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
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	{Inventory 0x8815
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			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 94 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
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	{Inventory 0x8816
		{box
			{clear}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "garand" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 8 {cell 5 0}}
			{item "bandage" {cell 3 2}}
			{item "n73at" "grenade" {cell 3 3}}
		}
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	{Inventory 0x8817
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x8818
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "bandage" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "m1_carbine" filled {cell 2 0}{user "hand_right"}}
			{item "n73at" "grenade" {cell 0 1}}
		}
	}
	{Inventory 0x8819
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 13 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
			{item "n73at" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x881a
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 93 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x881c
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "m1_carbine" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 6 {cell 5 0}}
			{item "bandage" {cell 4 1}}
		}
	}
	{Inventory 0x881e
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 60 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8820
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 77 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9400
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 51 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0x9403
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 3 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
		}
	}
	{Inventory 0x8132
		{box
			{clear}
			{item "knife_union" {cell 0 0}}
			{item "knife_union" {cell 2 0}}
			{item "matchbox" {cell 4 0}}
			{item "matchbox" {cell 5 0}}
		}
	}
	{Inventory 0x8138
		{box
			{clear}
			{item "helmet_usa_w" {cell 4 0}{user "head"}}
			{item "bandage" 2 {cell 0 1}}
			{item "knife_union" {cell 4 2}}
			{item 0x81e9 {cell 2 1}}
			{item 0x81ea {cell 0 2}}
			{item 0x81ef {cell 2 3}}
			{item 0x81f0 {cell 4 3}}
			{item "welrod" filled {cell 0 0}}
		}
	}
	{Inventory 0x813b
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 75 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
			{item "bandage" 3 {cell 2 2}}
			{item "bandage" 2 {cell 4 2}}
		}
	}
	{Inventory 0x813f
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
			{item "bandage" 4 {cell 2 2}}
		}
	}
	{Inventory 0x9803
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
			{item "bandage" 5 {cell 2 3}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 4 5}}
		}
	}
	{Inventory 0x9805
		{box
			{clear}
			{item "mp41" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "m24x5" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0x902c
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 10 {cell 0 0}}
		}
	}
	{Inventory 0x902e
		{box
			{clear}
			{item "bullet88" "fg" "ammo" 10 {cell 0 0}}
		}
	}
	{Inventory 0x9001
		{box
			{clear}
			{item "pwm1" "grenade" 4 {cell 0 0}}
			{item "flame_thrower_g" {cell 2 0}}
			{item "balloon_g" {cell 0 1}}
		}
	}
	{Inventory 0x818c
		{box
			{clear}
			{item "garand" {cell 0 0}}
			{item "rifle" "ammo" 9 {cell 4 0}}
			{item "bandage" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
		}
	}
	{Inventory 0x8189
		{box
			{clear}
		}
	}
	{Inventory 0x818d
		{box
			{clear}
		}
	}
	{Inventory 0x8192
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x8193
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x8194
		{box
			{clear}
			{item "m3a" 7 {cell 4 0}}
			{item "m3a" 7 {cell 0 4}}
			{item "m3a" 7 {cell 4 2}}
			{item "m3a" 7 {cell 4 4}}
			{item "m3a" 7 {cell 0 2}}
			{item "m3a" 7 {cell 0 0}}
		}
	}
	{Inventory 0x8195
		{box
			{clear}
			{item "bar" 4 {cell 0 0}}
			{item "bazooka" "weapon" 4 {cell 0 2}}
		}
	}
	{Inventory 0x8196
		{box
			{clear}
			{item "helmet_usa_w" 50 {cell 0 0}}
			{item "helmet_usa_w" 50 {cell 2 0}}
			{item "helmet3_usa" 50 {cell 4 0}}
			{item "helmet2_usa" 50 {cell 0 2}}
			{item "binocular" {cell 6 0}}
			{item "skin_us_tankman_hp" {cell 2 2}}
			{item "tankhelmet_usa" 4 {cell 4 2}}
			{item "skin_eng-tankman" {cell 6 1}}
		}
	}
	{Inventory 0x8197
		{box
			{clear}
			{item "bazooka" "ammo" 3 {cell 0 0}}
			{item "bazooka" "ammo" 50 {cell 0 1}}
			{item "bazooka" "ammo" 50 {cell 0 2}}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet88" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x880f
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x9017
		{box
			{clear}
			{item "mk1" "grenade" 50 {cell 0 0}}
			{item "mk1" "grenade" 50 {cell 1 0}}
			{item "mk1" "grenade" 50 {cell 2 0}}
			{item "mk1" "grenade" 50 {cell 3 0}}
			{item "mk1" "grenade" 50 {cell 1 1}}
			{item "mk1" "grenade" 50 {cell 2 1}}
			{item "mk1" "grenade" 50 {cell 3 1}}
			{item "mk1" "grenade" 25 {cell 0 1}}
		}
	}
	{Inventory 0x9019
		{box
			{clear}
			{item "m1903a4" 20 {cell 0 0}}
		}
	}
	{Inventory 0x8809
		{box
			{clear}
			{item "f1" "grenade" 3 {cell 1 5}}
			{item "f1" "grenade" 3 {cell 0 5}}
			{item "f1" "grenade" 3 {cell 2 5}}
			{item "f1" "grenade" 3 {cell 3 5}}
			{item "f1" "grenade" 3 {cell 4 5}}
			{item "f1" "grenade" 3 {cell 5 5}}
			{item "f1" "grenade" 3 {cell 6 5}}
			{item "f1" "grenade" 3 {cell 7 5}}
			{item "mk1" "grenade" 10 {cell 0 4}}
			{item "mk1" "grenade" 3 {cell 2 4}}
			{item "n73at" "grenade" {cell 0 0}}
			{item "n73at" "grenade" {cell 2 0}}
			{item "n73at" "grenade" {cell 2 1}}
			{item "n73at" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 0}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "n73at" "grenade" {cell 6 0}}
			{item "n73at" "grenade" {cell 6 1}}
			{item "n73at" "grenade" {cell 6 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 6 3}}
			{item "n73at" "grenade" {cell 3 4}}
			{item "n73at" "grenade" {cell 5 4}}
			{item "mk1" "grenade" 2 {cell 1 4}}
		}
	}
	{Inventory 0x880c
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "plant" 4 {cell 2 0}}
			{item "matchbox" 10 {cell 4 0}}
			{item "mine_detector" {cell 4 1}}
			{item "balloon" {cell 0 2}}
		}
	}
	{Inventory 0x901b
		{box
			{clear}
			{item "fau_detail" {cell 0 0}}
			{item "radio_beacon" {cell 5 0}}
			{item "radio_station" {cell 2 0}}
		}
	}
	{Inventory 0x9032
		{box
			{clear}
		}
	}
	{Inventory 0x880e
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
		}
	}
	{Inventory 0x881b
		{box
			{clear}
			{item "bullet75" "fg" "ammo" 50 {cell 0 0}}
		}
	}
	{Inventory 0x8811
		{box
			{clear}
			{item "bandage" 10 {cell 2 0}}
			{item "bandage" 10 {cell 2 1}}
			{item "bandage" 10 {cell 0 1}}
			{item "bandage" 10 {cell 4 0}}
			{item "bandage" 10 {cell 4 1}}
			{item "bandage" 10 {cell 6 0}}
			{item "bandage" 10 {cell 6 1}}
			{item "bandage" 10 {cell 0 2}}
			{item "bandage" 10 {cell 2 2}}
			{item "bandage" 10 {cell 4 2}}
			{item "bandage" 10 {cell 6 2}}
			{item "bandage" 10 {cell 0 3}}
			{item "bandage" 10 {cell 2 3}}
			{item "bandage" 10 {cell 4 3}}
			{item "bandage" 10 {cell 6 3}}
			{item "bandage" 10 {cell 0 4}}
			{item "bandage" 10 {cell 0 5}}
			{item "bandage" 10 {cell 2 4}}
			{item "bandage" 10 {cell 2 5}}
			{item "bandage" 10 {cell 4 4}}
			{item "bandage" 10 {cell 4 5}}
			{item "bandage" 10 {cell 6 4}}
			{item "bandage" 10 {cell 6 5}}
			{item "bandage" 10 {cell 0 0}}
		}
	}
	{Inventory 0x8163
		{box
			{clear}
			{item "browning" {cell 0 2}{user "mgun"}}
			{item "rifle" "ammo" 21 {cell 0 0}}
			{item "bandage" 5 {cell 1 0}}
			{item "bullet75" "ap" "ammo" 14 {cell 0 1}}
			{item "bullet75" "fg" "ammo" 13 {cell 0 4}}
		}
	}
	{Inventory 0x8168
		{box
			{clear}
		}
	}
	{Inventory 0x818f
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "n73at" "grenade" 5 {cell 2 0}}
			{item "n73at" "grenade" 5 {cell 4 0}}
			{item "bazooka" "ammo" 10 {cell 6 0}}
			{item "bazooka" "ammo" 10 {cell 6 1}}
		}
	}
	{Inventory 0x9037
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "n73at" "grenade" 5 {cell 2 0}}
			{item "m61" "grenade" 10 {cell 4 0}}
			{item "smoke" "grenade" 3 {cell 5 0}}
		}
	}
	{Inventory 0x81a8
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81a9
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 94 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x81aa
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "bandage" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "m1_carbine" filled {cell 2 0}}
			{item "n73at" "grenade" {cell 0 1}}
		}
	}
	{Inventory 0x81ab
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 13 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
			{item "n73at" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x81b0
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81b1
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 94 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x81b2
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "bandage" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "m1_carbine" filled {cell 2 0}}
			{item "n73at" "grenade" {cell 0 1}}
		}
	}
	{Inventory 0x81b3
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 13 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
			{item "n73at" "grenade" {cell 2 3}}
		}
	}
	{Inventory 0x903c
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "ds" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x9800
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9806
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9808
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x980a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x980c
		{box
			{clear}
			{item 0x81ba {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x980e
		{box
			{clear}
			{item 0x81bb {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9810
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item 0x81bc {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9812
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item 0x81bd {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9814
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d2
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x81d4
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81d6
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81e3
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x81e4
		{box
			{clear}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "garand" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 8 {cell 5 0}}
			{item "bandage" {cell 3 2}}
			{item "n73at" "grenade" {cell 3 3}}
		}
	}
	{Inventory 0x81e5
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81ed
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81ee
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81fc
		{box
			{clear}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
			{item "garand" filled {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 8 {cell 5 0}}
			{item "bandage" {cell 3 2}}
			{item "n73at" "grenade" {cell 3 3}}
		}
	}
	{Inventory 0x81fd
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81ff
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x9201
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 4 0}}
			{item "mgun" "ammo" 100 {cell 6 0}}
			{item "mgun" "ammo" 100 {cell 0 1}}
			{item "mgun" "ammo" 100 {cell 2 1}}
			{item "mgun" "ammo" 100 {cell 4 1}}
			{item "mgun" "ammo" 100 {cell 6 1}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 6 2}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 4 2}}
		}
	}
	{Inventory 0x9202
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 2 0}}
			{item "pistol" "ammo" 1000 {cell 4 0}}
			{item "pistol" "ammo" 1000 {cell 6 0}}
		}
	}
	{Inventory 0x9203
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 0 1}}
			{item "rifle" "ammo" 10 {cell 1 1}}
			{item "rifle" "ammo" 10 {cell 2 1}}
			{item "rifle" "ammo" 10 {cell 0 2}}
			{item "rifle" "ammo" 10 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "rifle" "ammo" 10 {cell 3 2}}
			{item "rifle" "ammo" 10 {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 6 0}}
			{item "rifle" "ammo" 10 {cell 7 0}}
			{item "rifle" "ammo" 10 {cell 4 2}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "rifle" "ammo" 10 {cell 5 2}}
			{item "rifle" "ammo" 10 {cell 6 1}}
			{item "rifle" "ammo" 10 {cell 3 1}}
			{item "rifle" "ammo" 10 {cell 7 1}}
			{item "rifle" "ammo" 10 {cell 4 3}}
			{item "rifle" "ammo" 10 {cell 5 3}}
			{item "rifle" "ammo" 10 {cell 6 3}}
			{item "rifle" "ammo" 10 {cell 7 2}}
			{item "rifle" "ammo" 10 {cell 7 3}}
			{item "rifle" "ammo" 10 {cell 6 4}}
			{item "rifle" "ammo" 10 {cell 4 4}}
			{item "rifle" "ammo" 10 {cell 5 5}}
			{item "rifle" "ammo" 10 {cell 6 5}}
			{item "rifle" "ammo" 10 {cell 7 4}}
			{item "rifle" "ammo" 10 {cell 7 5}}
			{item "rifle" "ammo" 10 {cell 4 5}}
			{item "rifle" "ammo" 10 {cell 3 5}}
			{item "rifle" "ammo" 10 {cell 2 5}}
			{item "rifle" "ammo" 10 {cell 3 4}}
			{item "rifle" "ammo" 10 {cell 1 5}}
			{item "rifle" "ammo" 10 {cell 0 5}}
			{item "rifle" "ammo" 10 {cell 0 4}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 4}}
			{item "rifle" "ammo" 10 {cell 6 2}}
			{item "rifle" "ammo" 10 {cell 1 4}}
			{item "rifle" "ammo" 10 {cell 2 4}}
		}
	}
	{Inventory 0x8124
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x812a
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8128
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8126
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x812c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81de
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 86 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81dd
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 62 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x810e
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x8302
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x8303
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x9c04
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x81fb
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x8300
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x8301
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
		}
	}
	{Inventory 0x8824
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 4 0}}
			{item "mgun" "ammo" 100 {cell 6 0}}
			{item "mgun" "ammo" 100 {cell 0 1}}
			{item "mgun" "ammo" 100 {cell 2 1}}
			{item "mgun" "ammo" 100 {cell 4 1}}
			{item "mgun" "ammo" 100 {cell 6 1}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 6 2}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 4 2}}
		}
	}
	{Inventory 0x8828
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 2 0}}
			{item "pistol" "ammo" 1000 {cell 4 0}}
			{item "pistol" "ammo" 1000 {cell 6 0}}
		}
	}
	{Inventory 0x882a
		{box
			{clear}
			{item "rifle" "ammo" {cell 6 1}}
			{item "rifle" "ammo" 10 {cell 7 1}}
			{item "rifle" "ammo" 10 {cell 0 2}}
			{item "rifle" "ammo" 10 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "rifle" "ammo" 10 {cell 3 2}}
			{item "rifle" "ammo" 10 {cell 4 2}}
			{item "rifle" "ammo" 10 {cell 5 2}}
			{item "rifle" "ammo" 10 {cell 6 2}}
			{item "rifle" "ammo" 10 {cell 7 2}}
			{item "rifle" "ammo" 10 {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 10 {cell 4 3}}
			{item "rifle" "ammo" 10 {cell 5 3}}
			{item "rifle" "ammo" 10 {cell 6 3}}
			{item "rifle" "ammo" 10 {cell 7 3}}
			{item "rifle" "ammo" 10 {cell 0 4}}
			{item "rifle" "ammo" 10 {cell 1 4}}
			{item "rifle" "ammo" 10 {cell 2 4}}
			{item "rifle" "ammo" 10 {cell 3 4}}
			{item "rifle" "ammo" 10 {cell 4 4}}
			{item "rifle" "ammo" 10 {cell 5 4}}
			{item "rifle" "ammo" 10 {cell 6 4}}
			{item "rifle" "ammo" 10 {cell 7 4}}
			{item "rifle" "ammo" 10 {cell 0 5}}
			{item "rifle" "ammo" 10 {cell 1 5}}
			{item "rifle" "ammo" 10 {cell 2 5}}
			{item "rifle" "ammo" 10 {cell 3 5}}
			{item "rifle" "ammo" 10 {cell 4 5}}
			{item "rifle" "ammo" 10 {cell 5 5}}
			{item "rifle" "ammo" 10 {cell 6 5}}
			{item "rifle" "ammo" 10 {cell 7 5}}
		}
	}
	{Inventory 0xa001
		{box
			{clear}
			{item "bullet37" "ap" "ammo" 100 {cell 0 0}}
			{item "bullet37" "fg" "ammo" 83 {cell 0 1}}
		}
	}
	{Inventory 0xa004
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0xa006
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0xa007
		{box
			{clear}
			{item "bullet75" "fg" "ammo" 50 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0xa00c
		{box
			{clear}
			{item "can" {cell 0 0}}
			{item "can" {cell 2 0}}
			{item "barrel" {cell 0 2}}
			{item "barrel" {cell 2 2}}
			{item "barrel" {cell 4 2}}
		}
	}
	{Inventory 0x8220
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "mgun" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x8221
		{box
			{clear}
			{item "bullet75" "fg" "ammo" 50 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x8222
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x8224
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 0 1}}
		}
	}
	{Inventory 0x822a
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x822d
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x822e
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x822f
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x8230
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0x8231
		{box
			{clear}
			{item "pistol" "ammo" 1000 {cell 0 0}}
			{item "pistol" "ammo" 1000 {cell 0 1}}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 2 0}}
			{item "browning" filled {cell 0 1}}
			{item "repair_kit" {cell 0 3}}
		}
	}
	{Inventory 0x81ce
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd001
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 25 {cell 0 0}}
			{item "bullet88" "fg" "ammo" 25 {cell 4 0}}
		}
	}
	{Inventory 0xd002
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 25 {cell 0 0}}
			{item "bullet88" "fg" "ammo" 25 {cell 4 0}}
		}
	}
	{Inventory 0xd003
		{box
			{clear}
			{item "bullet88" "ap" "ammo" 25 {cell 0 0}}
			{item "bullet88" "fg" "ammo" 25 {cell 4 0}}
		}
	}
	{Inventory 0x8239
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x823e
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8242
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8244
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8246
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8248
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x824a
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xc011
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01a
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01b
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc01d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc01e
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc01f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc020
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc021
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc022
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc024
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc026
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc028
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02e
		{box
			{clear}
			{item "mgun" "ammo" 1150 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0xc030
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc032
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc034
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc036
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc038
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc03a
		{box
			{clear}
			{item "mgun" "ammo" 1150 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0xc03d
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc040
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa00f
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa012
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xa015
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa017
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa019
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa01b
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa01d
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa01f
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa021
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa023
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa025
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xe008
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xe00c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xe00f
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8277
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8279
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x827b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x827d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x827e
		{box
			{clear}
			{item "mgun" "ammo" 1050 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "repair_kit" {cell 4 1}}
		}
	}
	{Inventory 0x8285
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8286
		{box
			{clear}
			{item 0x8281 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8287
		{box
			{clear}
			{item 0x8282 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8288
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item 0x8283 {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8289
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa005
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item 0x82ab {cell 2 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 0}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 6}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
			{item "antitank" "mine" {cell 4 8}}
		}
	}
	{Inventory 0xe007
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item 0x82ad {cell 2 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 0}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 6}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
			{item "antitank" "mine" {cell 4 8}}
		}
	}
	{Inventory 0xe009
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item 0x82ac {cell 2 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 0}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 6}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
			{item "antitank" "mine" {cell 4 8}}
		}
	}
	{Inventory 0xe00a
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item 0x82ae {cell 2 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 0}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 2}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 4}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 6}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
			{item "antitank" "mine" {cell 4 8}}
		}
	}
	{Inventory 0xa013
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa016
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa01a
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa01e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8293
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8294
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8295
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8296
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8297
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x829d
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x829e
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x829f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82a0
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc014
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc015
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc016
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa020
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa022
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa024
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa026
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa02b
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa02c
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa02d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa02e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82af
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item 0x82b5 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x82b6
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82b7
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82b8
		{box
			{clear}
			{item 0x82b4 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82b9
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82ba
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82bc
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82be
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82c0
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82c2
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82c4
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82c6
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xa00e
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xa029
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa02a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa02f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa030
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa032
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82cf
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x87a9
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0xdf01
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9681
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9684
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Brain 0x809c
		{IdleMovement 0 3 0}
	}
	{Brain 0x809e
		{IdleMovement 0 3 0}
	}
	{Brain 0x8092
		{IdleMovement 0 3 0}
	}
	{Brain 0x8094
		{IdleMovement 0 3 0}
	}
	{Brain 0x8096
		{IdleMovement 0 3 0}
	}
	{Brain 0x809a
		{IdleMovement 0 3 0}
	}
	{Brain 0x8098
		{IdleMovement 0 3 0}
	}
	{Brain 0x80a0
		{IdleMovement 0 3 0}
	}
	{Brain 0x80a2
		{IdleMovement 0 3 0}
	}
	{Brain 0x8118
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	}
	{Brain 0x8112
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	}
	{Brain 0x811c
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	}
	{Brain 0x8120
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	}
	{Brain 0x811a
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	}
	{Brain 0x811e
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	{Brain 0x8122
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	{Brain 0x813c
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	{Brain 0x8140
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	{Brain 0x813a
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	{Brain 0x814a
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	}
	{Brain 0x8135
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	}
	{Brain 0x8133
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	{Brain 0x8137
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	{Brain 0x80a5
		{IdleMovement 0 1 0}
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	{Brain 0x810c
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	{Brain 0x80a6
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	{Brain 0x80a7
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	{Brain 0x8110
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	}
	{Brain 0x80fa
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	{Brain 0x80fc
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	{Brain 0x80fe
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	{Brain 0x8100
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	{Brain 0x8102
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	{Brain 0x8104
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	{Brain 0x8106
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				{primary}
				{state hidden}
				{status 88061}
			}
			{"find_fuel"
				{desc "$/find_fuel"}
				{primary}
				{state hidden}
				{status 88061}
			}
			{"find_tanks"
				{desc "$/find_tanks"}
				{primary}
				{state hidden}
				{status 88061}
			}
			{"find_radio"
				{desc "$/find_radio"}
				{primary}
				{state hidden}
				{status 88061}
			}
			{"find_caserne"
				{desc "$/find_caserne"}
				{primary}
				{state hidden}
				{status 88061}
			}
			{"radiopoint_sabotage"
				{desc "$/task_radiopoint"}
				{primary}
				{state completed}
				{point task_radio_sab}
			}
			{"blow_mines"
				{desc "$/task_blow_mines"}
				{primary}
				{state completed}
				{point task_blow_mines}
				{status 2507384}
			}
			{"train_hijack"
				{desc "$/task_train_hijack"}
				{state completed}
				{point task_train_hijack}
				{status 2584152}
			}
		}
		{cameras
			{"c1"
				{"key000"
					{position -1243.25 3414.68 304.768}
					{look_at -926.394 3176.53 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -967.608 3559.82 318.416}
					{look_at -926.394 3176.53 0}
					{fov 65}
				}
				{"key002"
					{time 20}
					{position -1449.57 2534.19 302.92}
					{look_at -1067.18 2424.57 0}
					{fov 65}
				}
				{"key003"
					{time 30}
					{position -1275.12 1496.11 283.606}
					{look_at -1007.52 1809.1 0}
					{fov 65}
				}
				{"key004"
					{time 40}
					{position -1271.69 1284.8 271.997}
					{look_at -971.618 1578.01 0}
					{fov 65}
				}
				{"key005"
					{time 50}
					{position -1033.56 1074.96 287.902}
					{look_at -891.09 1458.12 0}
					{fov 65}
				}
				{"key006"
					{time 60}
					{position -927.179 1310.07 361.017}
					{look_at -621.19 1471.43 0}
					{fov 65}
				}
				{"key007"
					{time 90}
					{position -821.719 1324.51 325.009}
					{look_at -441.412 1553.06 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position -1243.25 3308.97 304.768}
					{look_at -926.394 3070.82 0}
					{fov 65}
				}
			}
			{"c2"
				{"key000"
					{position -1152.63 85.8185 362.191}
					{look_at -704.697 -313.651 0}
					{fov 65}
				}
				{"key001"
					{time 2.5}
					{position -1155.32 -282.988 313.119}
					{look_at -720.011 -409.726 0}
					{fov 65}
				}
				{"key002"
					{time 7}
					{position -1048.21 -709.508 283.792}
					{look_at -734.55 -441.012 0}
					{fov 65}
				}
				{"key003"
					{time 13}
					{position -311.987 -885.562 303.033}
					{look_at -420.16 -438.268 0}
					{fov 65}
				}
				{"key004"
					{time 20}
					{position 427.878 -372.264 328.223}
					{look_at 7.31666 -234.429 0}
					{fov 65}
				}
				{"key005"
					{time 25}
					{position 237.188 121.125 287.346}
					{look_at -125.427 -71.0813 0}
					{fov 65}
				}
				{"key006"
					{time 30}
					{position -5.89758 115.532 301.091}
					{look_at -380.062 -27.1078 0}
					{fov 65}
				}
			}
			{"c3"
				{"key000"
					{time 4}
					{position -727.673 256.864 212.39}
					{look_at -1058.37 177.304 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position -841.736 405.739 215.484}
					{look_at -1085.06 170.876 0}
					{fov 65}
				}
				{"key002"
					{time 12}
					{position -988.358 495.449 214.713}
					{look_at -1085.06 170.876 0}
					{fov 65}
				}
				{"key003"
					{time 16}
					{position -1162.69 503.163 210.619}
					{look_at -1085.06 170.876 0}
					{fov 65}
				}
				{"key004"
					{time 20}
					{position -1283.41 467.29 186.079}
					{look_at -1098.4 164.064 0}
					{fov 65}
				}
			}
			{"c4"
				{"key000"
					{position -1412.79 196.843 329.424}
					{look_at -1029.23 519.886 0}
					{fov 65}
				}
			}
			{"c1_2"
				{"key000"
					{position -284.897 1294.6 207.949}
					{look_at -67.6556 1473.66 0}
					{fov 65}
				}
			}
			{"car"
				{"key000"
					{position -839.687 1044.82 340.782}
					{look_at -1271.37 1041.07 0}
					{fov 65}
				}
			}
			{"user_btr2"
				{"key000"
					{position -1041.43 1851.52 293.892}
					{look_at -901.56 2231.08 0}
					{fov 65}
				}
			}
			{"exit_car"
				{"key000"
					{position -973.128 1763.56 276.74}
					{look_at -956.703 2295.68 0}
					{fov 65}
				}
			}
			{"c5"
				{"key000"
					{position -2333.7 549.978 234.607}
					{look_at -2174.05 897.308 0}
					{fov 65}
				}
				{"key001"
					{time 5}
					{position -2221.33 481.452 237.27}
					{look_at -2178.33 859.633 0}
					{fov 65}
				}
			}
			{"office"
				{"key000"
					{position -913.894 303.394 208.153}
					{look_at -1247.55 -5.38927 0}
					{fov 65}
				}
			}
			{"stroy"
				{"key000"
					{position -1164.26 288.743 195.373}
					{look_at -952.577 -4.4107 0}
					{fov 65}
				}
			}
			{"blitz-vozvrat"
				{"key000"
					{position -1026.16 -94.686 308.409}
					{look_at -993.903 -621.15 0}
					{fov 65}
				}
				{"key001"
					{time 7}
					{position -1056.6 401.995 308.409}
					{look_at -1024.34 -124.47 0}
					{fov 65}
				}
				{"key002"
					{time 14}
					{position -1276.36 333.045 327.229}
					{look_at -902.455 -22.5374 0}
					{fov 65}
				}
			}
			{"strelka"
				{"key000"
					{position -1681.73 426.952 421.324}
					{look_at -2020.84 326.978 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position -1681.73 426.952 421.324}
					{look_at -2020.84 326.978 0}
					{fov 65}
				}
			}
			{"fueling"
				{"key000"
					{position -1054.52 893.226 305.164}
					{look_at -1474.34 1075.23 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position -1054.52 893.226 305.164}
					{look_at -1474.34 1075.23 0}
					{fov 65}
				}
			}
			{"trust2"
				{"key000"
					{position -509.649 1469.69 221.95}
					{look_at -763.018 1564.78 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -509.649 1469.69 221.95}
					{look_at -763.018 1564.78 0}
					{fov 65}
				}
			}
			{"trust1"
				{"key000"
					{position -921.271 1931.1 238.506}
					{look_at -1119.89 1769.34 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -921.271 1931.1 238.506}
					{look_at -1119.89 1769.34 0}
					{fov 65}
				}
			}
			{"trust3"
				{"key000"
					{position -1137 809.225 246.144}
					{look_at -1366.32 905.803 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -1137 809.225 246.144}
					{look_at -1366.32 905.803 0}
					{fov 65}
				}
			}
			{"antispy252"
				{"key000"
					{position -1790.44 1691.92 239.992}
					{look_at -2036.49 1625.87 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -1942.09 1899.47 213.341}
					{look_at -2019.06 1632.89 0}
					{fov 65}
				}
			}
			{"antispy249"
				{"key000"
					{position -1281.95 650.416 231.871}
					{look_at -1220.19 395.621 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -934.562 469.502 191.425}
					{look_at -1203.29 352.697 0}
					{fov 65}
				}
			}
			{"mine_targets1,2"
				{"key000"
					{position -861.358 2372.03 421.324}
					{look_at -697.651 2058.69 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position -1006.81 2230.17 421.324}
					{look_at -697.651 2058.69 0}
					{fov 65}
				}
			}
			{"mine_target3"
				{"key000"
					{position -2484.57 1652.44 148.958}
					{look_at -2597.68 1812.01 0}
					{fov 65}
				}
				{"key001"
					{time 4}
					{position -2445.8 1689.6 149.64}
					{look_at -2597.68 1812.01 0}
					{fov 65}
				}
			}
			{"mine_target4"
				{"key000"
					{position -2404.24 1045.82 348.382}
					{look_at -2531.77 710.605 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position -2259.05 930.695 356.633}
					{look_at -2531.77 710.605 0}
					{fov 65}
				}
			}
			{"mine_targets2"
				{"key000"
					{position -1065.95 2268.18 421.323}
					{look_at -1135.52 1921.56 0}
					{fov 65}
				}
				{"key001"
					{time 4}
					{position -1248.01 2263.17 418.014}
					{look_at -1099.3 1938.14 0}
					{fov 65}
				}
			}
			{"radiopoint"
				{"key000"
					{position -1363.05 40.6385 261.42}
					{look_at -1387.49 -234.067 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -1487.3 53.8861 291.094}
					{look_at -1363.77 -156.826 0}
					{fov 65}
				}
			}
			{"mine_target5"
				{"key000"
					{position -1830.36 -35.5544 292.083}
					{look_at -1584.87 -90.3351 0}
					{fov 65}
				}
				{"key001"
					{time 6}
					{position -1619.72 154.969 295.278}
					{look_at -1584.87 -90.3351 0}
					{fov 65}
				}
			}
			{"car2"
				{"key000"
					{position -1058.67 1386.54 298.746}
					{look_at -1013.62 1846.13 0}
					{fov 65}
				}
				{"key001"
					{time 4}
					{position -907.397 1387.52 295.515}
					{look_at -986.902 1844.52 0}
					{fov 65}
					{tension 100}
				}
				{"key002"
					{time 5}
					{position -998.191 1211.31 362.038}
					{look_at -1380.61 1052.62 0}
					{fov 65}
					{tension 100}
				}
				{"key003"
					{time 8}
					{position -967.894 1138.36 353.284}
					{look_at -1380.61 1052.62 0}
					{fov 65}
				}
			}
			{"final"
				{"key000"
					{position -1707.64 2169.7 219.48}
					{look_at -2081.79 2289.46 0}
					{fov 65}
				}
				{"key001"
					{time 6.75}
					{position -1634.25 1802.45 219.48}
					{look_at -2008.39 1922.22 0}
					{fov 65}
				}
				{"key002"
					{time 13.5}
					{position -1294.87 1780.85 258.056}
					{look_at -1616.73 1601.09 0}
					{fov 65}
				}
				{"key003"
					{time 20.25}
					{position -733.285 1865.36 226.302}
					{look_at -1051.97 1642.36 0}
					{fov 65}
				}
				{"key004"
					{time 27}
					{position -870.127 1566.65 255.045}
					{look_at -1077.53 1259.35 0}
					{fov 65}
				}
				{"key005"
					{time 33.75}
					{position -898.603 1244.49 314.388}
					{look_at -1188.38 898.533 0}
					{fov 65}
				}
				{"key006"
					{time 40.5}
					{position -813.939 550.914 360.586}
					{look_at -1166.2 330.935 0}
					{fov 65}
				}
				{"key007"
					{time 47.25}
					{position -302.078 436.77 344.377}
					{look_at -711.776 310.074 0}
					{fov 65}
				}
				{"key008"
					{time 54}
					{position 529.128 -71.2108 361.069}
					{look_at 114.262 -67.2318 0}
					{fov 65}
				}
				{"key009"
					{time 60.75}
					{position 791.776 -402.217 330.737}
					{look_at 364.441 -299.759 0}
					{fov 65}
				}
				{"key010"
					{time 67.5}
					{position 373.314 -740.502 335.294}
					{look_at 180.153 -423.853 0}
					{fov 65}
				}
				{"key011"
					{time 74.25}
					{position -40.7264 -1103 315.423}
					{look_at -151.456 -731.183 0}
					{fov 65}
				}
				{"key012"
					{time 81}
					{position -566.588 -1150.33 274.603}
					{look_at -452.704 -748.309 0}
					{fov 65}
				}
				{"key013"
					{time 87.75}
					{position -1280.46 -957.651 275.089}
					{look_at -1065.32 -599.824 0}
					{fov 65}
				}
			}
		}
		{triggers
			{"start/move"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 16}
						}
						{waypoint "0"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 15}
						}
						{waypoint "19"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 5}
						}
						{waypoint "17"}
					}
					{"actor_state"
						{selector
							{mids 5 15 16}
						}
						{movement
							{speed_kph 4}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "c1"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{event_on_next "teleport"}
						{event_on_cancel "teleport"}
						{trigger_on_next "camera/c1_2"}
						{trigger_on_cancel "camera/c1_2"}
						{do_not_store_camera}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"music"
						{start "/music/theme2.mp3"}
						{volume game}
						{loop}
					}
					{"delay"
						{time 1.9}
					}
					{"actor_to_waypoint"
						{selector
							{mids 1 3}
						}
						{drop "sensor senseless"}
					}
					{"actor_state"
						{selector
							{mids 1 3}
						}
						{movement
							{type normal}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
						}
						{weapon_prepare off}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
							{type normal}
						}
					}
					{"delay"
						{time 2}
					}
					{"board"
						{selector
							{mids 1 3}
						}
						{vehicle
							{mids 5}
						}
					}
					{## "player"
						{selector
							{mids 1 3}
						}
						{operation set}
						{player "4"}
					}
				}
			}
			{"scen1/barrier/open"
				{on}
				{condition
					{terms
						{"1.event"
							{id "barrier-open"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag barrier}
						}
						{effect open}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 16}
						}
						{waypoint "21"}
					}
					{"actor_state"
						{selector
							{mids 15 16}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 15}
									}
								}
								{exclude
									{zone
										{zone "base"}
									}
								}
							}
						}
						{waypoint "25"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 5}
						}
						{waypoint "37"}
					}
					{"actor_state"
						{selector
							{mids 5}
						}
						{movement
							{speed_kph 9}
						}
					}
					{## "delay"
						{time 2}
					}
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "c1_2"}
							{disable_cancel}
						}
						{do_not_store_camera}
						{do_not_restore_camera}
						{force_auto_complete}
					}
				}
			}
			{"scen1/barrier/close"
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "barrier-open"}
						}
						{"2.entities"
							{selector
								{mids 5}
								{zone "barrier"}
							}
						}
						{"3.trigger"
							{name "scen1/barrier/truck-ok"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag barrier}
						}
						{effect close}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 6}
						}
						{waypoint "6"}
					}
				}
			}
			{"scen1/gate/close"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "gate-close"}
						}
						{"2.entities"
							{selector
								{mids 16}
								{zone "gate"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect close}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 24}
						}
						{waypoint "46"}
					}
					{"actor_state"
						{selector
							{mids 24}
						}
						{movement
							{speed normal}
						}
					}
				}
			}
			{"scen1/gate/open"
				{on}
				{condition
					{terms
						{"1.event"
							{id "gate-open"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect open}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 15}
						}
						{waypoint "35"}
					}
					{"actor_state"
						{selector
							{mids 15 16}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 16}
						}
						{waypoint "48"}
					}
				}
			}
			{"start/patrol"
				{on}
				{condition
				}
				{actions
					{"effect"
						{selector
							{tag gate2}
						}
						{effect open}
					}
					{"actor_to_waypoint"
						{selector
							{mids 202 203}
						}
						{waypoint "68"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 34}
						}
						{waypoint "53"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 28}
						}
						{waypoint "91"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 27}
						}
						{waypoint "93"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 40}
						}
						{waypoint "80"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 204}
						}
						{waypoint "116"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 231}
						}
						{waypoint "51"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 33}
						}
						{waypoint "54"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{human
							{health 80}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 242}
						}
						{waypoint "65"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 246}
						}
						{waypoint "128"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 247}
						}
						{waypoint "147"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 248}
						}
						{waypoint "167"}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 249}
						}
						{waypoint "537"}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 252}
						}
						{waypoint "548"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 301 302}
						}
						{waypoint "604"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 303 304}
						}
						{waypoint "606"}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 36}
							}
						}
						{action
							{type start}
							{waypoint "619"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 205}
							}
						}
						{action
							{type start}
							{waypoint "631"}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 313}
							}
						}
						{action
							{type start}
							{waypoint "629"}
						}
					}
					{"board"
						{selector
							{mids 311}
						}
						{vehicle
							{source advanced}
							{group
								{select
									{id
										{id "0x9501"}
									}
								}
							}
						}
					}
					{"board"
						{selector
							{mids 37}
						}
						{vehicle
							{source advanced}
							{group
								{select
									{id
										{id "0x9502"}
									}
								}
							}
						}
					}
					{"board"
						{selector
							{mids 310}
						}
						{vehicle
							{source advanced}
							{group
								{select
									{id
										{id "0x9506"}
									}
								}
							}
						}
					}
				}
			}
			{"tasks/base"
				{on}
				{condition
					{terms
						{"1.event"
							{id "task_base"}
						}
					}
				}
				{actions
					{"task"
						{name "base"}
					}
					{"task"
						{name "recon"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{tag
										{tag pl}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{ai_move
							{mode enable}
						}
					}
					{## "ables"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{tag
										{tag pl}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{add select}
					}
					{"actor_to_waypoint"
						{selector
							{mids 51}
						}
						{waypoint "106"}
					}
					{"effect"
						{selector
							{tag barrier}
						}
						{effect close}
					}
					{"actor_to_waypoint"
						{selector
							{mids 237}
						}
						{waypoint "332"}
					}
					{"task"
						{name "find_ammunition"}
					}
					{"task"
						{name "find_fuel"}
					}
					{"task"
						{name "find_tanks"}
					}
					{"task"
						{name "find_radio"}
					}
					{"task"
						{name "find_caserne"}
					}
				}
			}
			{## "see/solders-angar"
				{disabled}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 28 27}
							}
							{enemy
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.near"
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 27 28}
								{type human}
								{state "not dead"}
							}
							{distance 5}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 41 42 43 44 45}
						}
						{waypoint "81"}
					}
					{"actor_state"
						{selector
							{mids 41 42 43 44 45}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"complete/fail"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"2.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message "$/gameover_l1"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"tasks/fuel-car_complete"
				{on}
				{condition
					{terms
						{"1.event"
							{id "task_fuel-car_compl"}
						}
					}
				}
				{actions
					{"task"
						{name "fuel_car"}
						{state complete}
					}
					{"event"
						{event "task_clear_zone"}
						{mode set}
						{delay 5}
					}
					{"player"
						{selector
							{mids 155 156 212 213 210 211}
						}
						{operation set}
						{player "2"}
					}
					{"player"
						{selector
							{mids 146}
						}
						{operation set}
						{player "2"}
					}
					{"actor_state"
						{selector
							{mids 155 156 212 213 210 211}
							{type human}
							{state "not dead"}
						}
						{control user}
					}
					{"actor_state"
						{selector
							{mids 146}
						}
						{control user}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{mids 155 156 212 213 210 211}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
					}
					{## "autoassign"
						{selector
							{mids 146 210 211 212 213}
						}
					}
				}
			}
			{"tasks/base_complete"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "base"}
										}
									}
									{include
										{player
											{player "1"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 10}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate5}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"delete"
						{selector
							{mids 82 83 196}
							{type human}
							{state "not dead"}
						}
					}
					{## "if"
						{condition
							{type camera}
							{zone "gate"}
							{appearance invisible}
						}
						{"effect"
							{selector
								{tag gate}
							}
							{effect open}
						}
					}
					{## "if"
						{condition
							{type camera}
							{zone "gate5"}
							{appearance invisible}
						}
						{"effect"
							{selector
								{tag gate5}
							}
							{effect open}
						}
					}
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
							{amount 4
							}
						}
						{waypoint "36"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{ai_move
							{mode disable}
							{enable_on "injure enemy"}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"emit"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop vehicle}
									}
									{state
										{state operatable}
									}
									{zone
										{zone "base"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{waypoint "36"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
							{type normal}
						}
					}
					{"task"
						{name "base"}
						{state complete}
					}
					{"event"
						{event "truck-podkr"}
						{mode set}
						{delay 1}
					}
					{"event"
						{event "task_defend-base"}
						{mode set}
						{delay 5}
					}
					{"event"
						{event "autosave"}
						{mode set}
						{delay 0}
					}
					{"music"
						{start "/music/theme1.mp3"}
						{stop "/music/battle2.mp3"}
						{volume game}
						{fade 5}
						{loop}
					}
					{## "music"
						{stop "/sound/world/alarm/sirene.wav"}
						{volume game}
						{fade 10}
					}
					{"rt_function"
						{selector
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode off}
						}
					}
				}
			}
			{"tasks/fuel-car_fail"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 54}
										}
									}
									{include
										{broken_components
											{masks
												"engine"
												"body"
												"wheel*"
											}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 55}
										}
									}
									{include
										{broken_components
											{masks
												"engine"
												"body"
												"wheel*"
											}
										}
									}
								}
							}
						}
						{"3.event"
							{id "task_fuel-car_compl"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/fuel-car_fail"}
					}
					{"emit"
						{selector
							{tag car_fuel}
							{type auto}
							{state operatable}
						}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "fuel_car"}
						{state fail}
					}
					{"event"
						{event "task_clear_zone"}
						{mode set}
						{delay 5}
					}
				}
			}
			{"train/train-start"
				{on}
				{condition
					{terms
						{"1.event"
							{id "train-start"}
						}
						{"2.task"
							{name "recon"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag train}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 57}
						}
						{waypoint "117"}
					}
				}
			}
			{"tasks/defend_base"
				{on}
				{condition
					{expression "(1 & !2) | (1 & 2 & !3)"}
					{terms
						{"1.event"
							{id "task_defend-base"}
						}
						{"2.event"
							{id "radio_call_reinf"}
						}
						{"3.entities"
							{selector
								{mids 261}
								{type vehicle}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"task"
						{name "defend_base"}
					}
					{"event"
						{event "attack1"}
						{mode set}
						{delay 150}
					}
					{"event"
						{event "go-okops"}
						{mode set}
						{delay 3}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/defend_base"}
					}
					{"delay"
						{time 160}
					}
					{"music"
						{start "/music/battle3.mp3"}
						{stop "/music/theme1.mp3"}
						{volume game}
						{fade 5}
						{loop}
					}
				}
			}
			{## "raznoe/barrels-expl"
				{disabled}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.signal"
							{zone "barrels1"}
							{signals "hit explosion"}
						}
						{"2.camera"
							{zone "barrels1"}
							{appearance visible}
						}
						{"3.near"
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{tag barrel}
								{zone "barrels1"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag balloon}
						}
						{effect explosion}
					}
				}
			}
			{"raznoe/cestern-expl"
				{condition
					{terms
						{"1.signal"
							{zone "barrels2"}
							{signals "hit explosion"}
						}
						{"2.camera"
							{zone "barrels2"}
							{appearance visible}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag ball1}
						}
						{effect explosion}
					}
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{tag ball2}
						}
						{effect explosion}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{tag cestern}
						}
						{effect break}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
						}
						{text "$/cestern-expl"}
					}
				}
			}
			{"scen3/truck-podkrep"
				{on}
				{condition
					{expression "(1 & 2 & 3 & 4 & 5) | (1 & 2 & 3 & !4)"}
					{terms
						{"1.event"
							{id "truck-podkr"}
						}
						{"2.camera"
							{zone "blitz"}
							{appearance invisible}
						}
						{"3.task"
							{name "fuel_car"}
						}
						{"4.event"
							{id "radio_call_reinf"}
						}
						{"5.entities"
							{selector
								{mids 261}
								{type vehicle}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 65}
						}
						{waypoint "119"}
						{approach "teleport & rotate"}
					}
					{"actor_state"
						{selector
							{mids 65}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"camera/c3"
				{condition
					{terms
						{"1.event"
							{id "c3"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "c3"}
							{disable_cancel}
						}
						{do_not_store_camera}
					}
					{"event"
						{event "task_defend-base"}
						{mode set}
						{delay 30}
					}
				}
			}
			{"scen3/attack1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "attack1"}
						}
					}
				}
				{actions
					{"delay"
						{time 30}
					}
					{"actor_to_waypoint"
						{selector
							{mids 99}
						}
						{waypoint "150"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 98}
						}
						{waypoint "164"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"event"
						{event "attack2"}
						{mode set}
						{delay 60}
					}
					{## "event"
						{event "attack2"}
						{mode set}
						{delay 120}
					}
				}
			}
			{"scen3/attack2"
				{on}
				{condition
					{expression "1"}
					{terms
						{"1.event"
							{id "attack2"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tanks}
										}
									}
									{include
										{state
											{state operatable}
										}
										{player
											{player "1"}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
					}
				}
				{actions
					{## "actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{waypoint "36"}
					}
					{## "actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 99}
						}
						{waypoint "292"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 98}
						}
						{waypoint "338"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{mids 157}
						}
						{waypoint "345"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"event"
						{event "attack3"}
						{mode set}
						{delay 80}
					}
					{## "event"
						{event "attack3"}
						{mode set}
						{delay 180}
					}
				}
			}
			{"camera/c1_2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "c1_2"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "c1_2"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{do_not_store_camera}
						{do_not_restore_camera}
						{force_auto_complete}
					}
				}
			}
			{"scen3/attack3"
				{on}
				{condition
					{expression "1 | (2 & 3)"}
					{terms
						{"1.event"
							{id "attack3"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tanks}
										}
									}
									{include
										{player
											{player "1"}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 1}
							}
						}
						{"3.event"
							{id "attack2"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "348"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 2}
					}
					{## "actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "372"}
						{clone}
						{approach "teleport & rotate"}
					}
					{## "delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "376"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 131}
						}
						{waypoint "477"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 130}
						}
						{waypoint "482"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 127}
						}
						{waypoint "486"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 124}
						}
						{waypoint "491"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 125}
						}
						{waypoint "495"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 126}
						}
						{waypoint "498"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 128}
						}
						{waypoint "501"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 129}
						}
						{waypoint "504"}
						{clone}
					}
					{"actor_state"
						{selector
							{tag peh1}
						}
						{movement
							{speed bow}
						}
					}
					{"event"
						{event "attack4"}
						{mode set}
						{delay 100}
					}
					{## "event"
						{event "attack4"}
						{mode set}
						{delay 210}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{amount 5
							}
							{mids 124 125 126 127 128 129 130 131}
						}
						{waypoint "381"}
						{clone}
					}
				}
			}
			{"scen3/attack4"
				{on}
				{condition
					{expression "1 | (2 & 3)"}
					{terms
						{"1.event"
							{id "attack4"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tanks}
										}
									}
									{include
										{player
											{player "1"}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
						{"3.event"
							{id "attack3"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 162}
						}
						{waypoint "382"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "389"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "395"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 132}
						}
						{waypoint "453"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 133}
						}
						{waypoint "457"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 134}
						}
						{waypoint "460"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 135}
						}
						{waypoint "463"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 136}
						}
						{waypoint "466"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 137}
						}
						{waypoint "469"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 139}
						}
						{waypoint "475"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 138}
						}
						{waypoint "472"}
						{clone}
					}
					{"actor_state"
						{selector
							{tag peh1}
						}
						{movement
							{speed spot}
						}
					}
					{"event"
						{event "attack5"}
						{mode set}
						{delay 100}
					}
					{## "event"
						{event "attack5"}
						{mode set}
						{delay 240}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{amount 5
							}
							{mids 132 133 134 135 136 137 138 139}
							{type human}
							{state "not dead"}
						}
						{waypoint "456"}
						{clone}
					}
				}
			}
			{"scen3/podkreplenie"
				{on}
				{condition
					{expression "1 & 3"}
					{terms
						{"1.event"
							{id "attack3"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
										{tag
											{tag tanks}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
						{"3.trigger"
							{name "train/delete"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 113}
						}
						{waypoint "249"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 112}
						}
						{waypoint "248"}
					}
					{"actor_state"
						{selector
							{mids 113 112}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"event"
						{event "add_tanks"}
						{mode set}
						{delay 60}
					}
				}
			}
			{"scen3/tanks_add_pl"
				{on}
				{condition
					{terms
						{"1.event"
							{id "add_tanks"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 112 113}
						}
						{control user}
					}
					{"ables"
						{selector
							{mids 112 113}
						}
						{add select}
					}
					{"autoassign"
						{selector
							{mids 113 112}
						}
					}
					{"entity_state"
						{selector
							{mids 114 115 116 117 118 119 120 121 122 123}
						}
						{tag_add pl}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 114 115 116 117 118 119 120 121 122 123}
							{type human}
							{state "not dead"}
						}
						{text "$/tanks_add_pl"}
					}
				}
			}
			{"scen3/attack5"
				{on}
				{condition
					{terms
						{"1.event"
							{id "attack5"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag tanks}
										}
									}
									{include
										{player
											{player "1"}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 162}
						}
						{waypoint "426"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "423"}
						{clone}
						{approach "teleport & rotate"}
					}
					{## "delay"
						{time 1}
					}
					{## "actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 158 159 160 161}
						}
						{waypoint "418"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{tag peh3}
						}
						{waypoint "381"}
						{clone}
					}
					{"actor_state"
						{selector
							{tag peh3}
						}
						{movement
							{speed spot}
						}
					}
					{"actor_to_waypoint"
						{selector
							{amount 3
							}
							{mids 158 159 160 161}
							{tag med}
						}
						{waypoint "414"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{amount 6
							}
							{tag peh1}
							{zone "peh1"}
						}
						{waypoint "175"}
						{clone}
					}
					{"actor_state"
						{selector
							{tag peh1}
						}
						{movement
							{speed spot}
						}
					}
					{"actor_to_waypoint"
						{selector
							{amount 6
							}
							{tag peh2}
							{zone "peh2"}
						}
						{waypoint "175"}
						{clone}
					}
					{"actor_state"
						{selector
							{tag peh2}
						}
						{movement
							{speed spot}
						}
					}
					{"event"
						{event "attack6"}
						{mode set}
						{delay 10}
					}
					{## "event"
						{event "attack6"}
						{mode set}
						{delay 20}
					}
				}
			}
			{"camera/c4"
				{on}
				{condition
					{terms
						{"1.event"
							{id "c4"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/camera_c4"}
						}
						{camera
							{name "c4"}
						}
						{event_on_next "add_tanks"}
						{event_on_cancel "add_tanks"}
						{do_not_store_camera}
						{do_not_restore_camera}
					}
				}
			}
			{"raznoe/teleport"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "teleport"}
						}
						{"2.event"
							{id "no_teleport"}
						}
					}
				}
				{actions
					{"trigger"
						{name "raznoe/teleport2"}
						{on}
					}
					{"actor_to_waypoint"
						{selector
							{mids 15}
						}
						{drop orders}
						{waypoint "31"}
						{approach "teleport & rotate"}
					}
					{"entity_state"
						{selector
							{mids 148}
						}
						{inactive off}
					}
					{"delete"
						{selector
							{mids 5}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 16}
						}
						{waypoint "23"}
						{approach "teleport & rotate"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 6}
						}
						{waypoint "6"}
						{approach "teleport & rotate"}
					}
					{"effect"
						{selector
							{tag barrier}
						}
						{effect close}
					}
					{"delete"
						{selector
							{mids 1 3}
						}
					}
				}
			}
			{"raznoe/teleport2"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "teleport"}
						}
						{"2.event"
							{id "no_teleport"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 151}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 149}
						}
						{waypoint "8"}
						{approach "teleport & rotate"}
					}
					{"entity_state"
						{selector
							{mids 153 154}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 7}
						}
						{waypoint "16"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 13 14}
						}
						{waypoint "327"}
					}
				}
			}
			{"scen2/fuel_car-remove_select"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "remove_control"}
										}
									}
									{include
										{tag
											{tag car_fuel}
										}
										{state
											{state moveable}
										}
									}
									{exclude
										{tag
											{tag car_rezerv}
										}
									}
								}
							}
						}
						{"2.task"
							{name "fuel_car"}
							{state shown}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag car_fuel}
							{zone "remove_control"}
							{type auto}
							{state moveable}
						}
						{control AI}
						{ai_move
							{mode disable}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"ables"
						{selector
							{tag car_fuel}
							{zone "remove_control"}
						}
						{remove select}
					}
					{"scenario"
						{message
							{text "$/fuel_car-remove-select"}
						}
						{camera
							{name "car2"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{event_on_next "shuher"}
						{event_on_cancel "shuher"}
					}
					{"action"
						{selector
							{tag car_fuel}
							{zone "remove_control"}
						}
						{action cancel}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{tag car_fuel}
							{zone "remove_control"}
							{type auto}
							{state moveable}
						}
						{waypoint "98"}
						{approach "teleport & rotate"}
					}
					{"ables"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "remove_control"}
									}
								}
								{include
									{state
										{state linked}
									}
								}
							}
						}
						{remove unmask}
					}
				}
			}
			{"scen2/btr-german_attack"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
						{"2.event"
							{id "shuher"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 146}
						}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode disable}
						}
						{movement
							{speed_kph 5}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 146}
						}
						{waypoint "282"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 210 211 212 213}
						}
						{waypoint "285"}
					}
					{"actor_state"
						{selector
							{mids 210 211 212 213}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed bow}
						}
						{human
							{health 1000}
						}
						{ai
							{advance_ratio "0.1"}
							{retreat_ratio 12}
						}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{stop "/music/theme2.mp3"}
						{volume game}
						{fade 5}
						{loop}
					}
					{"delay"
						{time 15}
					}
					{## "music"
						{start "/sound/world/alarm/sirene.wav"}
						{volume game}
						{loop}
					}
					{"rt_function"
						{selector
							{amount 2
							}
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
					{"delay"
						{time 1}
					}
					{"rt_function"
						{selector
							{amount 2
							}
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
					{"delay"
						{time 1}
					}
					{"rt_function"
						{selector
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
				}
			}
			{"scen2/fuel_car-goaut"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag crushed}
								{zone "barrier"}
							}
						}
						{"2.event"
							{id "attack_btr"}
						}
						{"3.entities"
							{selector
								{mids 146}
								{zone "base"}
							}
						}
						{"4.entities"
							{selector
								{tag car_fuel}
								{zone "car_ready"}
								{player "2"}
								{relation ally}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag car_fuel}
							{zone "car_ready"}
						}
						{waypoint "104"}
					}
					{"actor_state"
						{selector
							{tag car_fuel}
							{zone "car_ready"}
							{state moveable}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 147 189 192 193}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 194 195}
						}
						{waypoint "97"}
					}
					{"actor_state"
						{selector
							{mids 194 195}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 197 198 199 200 201}
						}
						{waypoint "258"}
					}
					{"actor_state"
						{selector
							{mids 197 198 199 200 201}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"complete/train_destroyed"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag train}
										}
									}
									{include
										{tag
											{tag destroyed}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 57}
										}
									}
									{include
										{broken_components
											{masks
												"engine"
												"body"
												"wheel*"
											}
										}
									}
								}
							}
						}
						{"3.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message "$/gameover_l2"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"train/delete"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag train}
								{zone "train_del"}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{tag train}
						}
					}
					{"task"
						{name "train_hijack"}
						{state complete}
					}
				}
			}
			{"scen2/us_btr-go"
				{condition
					{terms
						{"1.crew"
							{vehicle 38}
							{units
								{tag crews}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 38}
						}
						{waypoint "96"}
					}
				}
			}
			{"raznoe/shuher"
				{on}
				{condition
					{terms
						{"1.event"
							{id "shuher"}
						}
						{"2.entities"
							{selector
								{tag crushed}
								{zone "cistern"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"event"
						{event "attack_btr"}
						{mode set}
						{delay 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 205 206 207 208 209 231 232 237 33 46 53 32 30 31 29}
						}
						{waypoint "183"}
					}
					{"actor_state"
						{selector
							{mids 205 206 207 208 209 231 232 237 33 46 53 32 30 31 29}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"actor_state"
						{selector
							{mids 27 28}
						}
						{weapon_prepare on}
						{movement
							{speed sneak}
							{type normal}
						}
					}
				}
			}
			{"scen2/add_control-btr"
				{on}
				{condition
					{terms
						{"1.event"
							{id "add_control-btr"}
						}
					}
				}
				{actions
					{"player"
						{selector
							{mids 155 156 212 213 210 211}
						}
						{operation set}
						{player "2"}
					}
					{"player"
						{selector
							{mids 146}
						}
						{operation set}
						{player "2"}
					}
					{"actor_state"
						{selector
							{mids 155 156 212 213 210 211}
							{type human}
							{state "not dead"}
						}
						{control user}
					}
					{"actor_state"
						{selector
							{mids 146}
						}
						{control user}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{mids 155 156 212 213 210 211}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{control user}
						{fire_mode open}
						{move_mode free}
					}
					{"autoassign"
						{selector
							{mids 146}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{mids 212 213 210 211}
						}
					}
					{"ables"
						{selector
							{tag pl}
						}
						{add crew}
					}
					{"player"
						{selector
							{tag pl}
						}
						{operation mask_set}
						{player "2"}
					}
				}
			}
			{"tasks/defend_base-complete"
				{on}
				{condition
					{terms
						{"1.event"
							{id "task_defend-base"}
						}
						{"2.event"
							{id "attack6"}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
										{prop
											{prop tank}
										}
										{state
											{state operatable}
										}
										{zone
											{zone "battle_field"}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"4.entities"
							{selector
								{zone "battle_field"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 7}
							}
						}
						{"5.event"
							{id "attack5"}
						}
						{"6.event"
							{id "attack4"}
						}
						{"7.event"
							{id "attack3"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
									{zone
										{zone "base"}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{waypoint "309"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
									{zone
										{zone "base"}
									}
								}
							}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
						}
					}
					{"delay"
						{time 5}
					}
					{"task"
						{name "defend_base"}
						{state complete}
					}
					{"delay"
						{time 5}
					}
					{"gameover"
						{result win}
						{message "$/gameover_win"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"music"
						{start "/music/victory_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{## "complete/mission"
				{disabled}
				{condition
					{terms
						{"1.task"
							{name "defend_base"}
						}
					}
				}
				{actions
					{"gameover"
						{result win}
						{message ""}
					}
					{"music"
						{start "/music/victory_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"camera/btr_attack"
				{condition
					{terms
						{"1.event"
							{id "message_btr"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/btr_attack"}
						}
						{camera
							{name "user_btr2"}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 210 211 212 213}
						}
						{text "$/btr_attack2"}
					}
					{"event"
						{event "add_control-btr"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"raznoe/shuher2"
				{condition
					{terms
						{"1.event"
							{id "shuher"}
						}
						{"2.entities"
							{selector
								{tag crushed}
								{zone "cistern4"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"event"
						{event "attack_btr"}
						{mode set}
						{delay 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 205 206 207}
						}
						{waypoint "214"}
					}
					{"actor_state"
						{selector
							{mids 205 206 207}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"scen3/attack6"
				{on}
				{condition
					{terms
						{"1.event"
							{id "attack6"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 157}
						}
						{waypoint "433"}
						{clone}
						{approach "teleport & rotate"}
					}
					{"delay"
						{time 7}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{mids 98}
						}
						{waypoint "430"}
						{clone}
						{approach "teleport & rotate"}
					}
				}
			}
			{"raznoe/car_start"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "car-start"}
						}
						{"2.task"
							{name "fuel_car"}
							{state shown}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag car_rezerv}
						}
						{waypoint "354"}
						{clone}
						{approach "safe teleport"}
					}
				}
			}
			{"raznoe/car_rezerv-end"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag car_rezerv}
								{zone "rezerv"}
								{player "2"}
								{relation ally}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag car_rezerv}
							{zone "rezerv"}
						}
						{control AI}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"ables"
						{selector
							{tag car_rezerv}
							{zone "rezerv"}
						}
						{remove select}
					}
					{"actor_to_waypoint"
						{selector
							{tag car_rezerv}
							{zone "rezerv"}
						}
						{waypoint "105"}
					}
				}
			}
			{"raznoe/car_rezerv-capture_user"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag car_rezerv}
								{player "2"}
								{relation ally}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/car_reserv-capture_user"}
					}
					{"delay"
						{time 3}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "exit_car"}
						}
					}
					{"entity_state"
						{selector
							{tag exit_car}
						}
						{inactive off}
					}
					{"delay"
						{time 3}
					}
					{"entity_state"
						{selector
							{tag exit_car}
						}
						{inactive on}
					}
				}
			}
			{"danger/message-worker/train-tolpa"
				{on}
				{condition
					{expression "1 & 2 & !3 & !4"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "tolpa"}
										}
									}
									{include
										{mids
											{mids 234 236 200 201 198}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op ">="}
								{value 2}
							}
						}
						{"2.near"
							{units
								{mids 1 149}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 234 198 236 200 201}
							}
							{distance 8}
						}
						{"3.trigger"
							{name "danger/message-solders/question-tolpa"}
						}
						{"4.event"
							{id "train_here"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/train_tolpa_1"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{mids 234}
						}
						{text "$/train_tolpa_2"}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 236 234 198 200 201}
							}
							{distance 8}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/train_tolpa_3"}
						}
						{"delay"
							{time 4}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/train_tolpa_4"}
						}
						{"delay"
							{time 4}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/train_tolpa_5"}
						}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 236 234 198 200 201}
							}
							{distance 8}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/train_tolpa_6"}
						}
						{"delay"
							{time 2}
						}
						{"action"
							{selector
								{mids 234 236 200 201 198}
							}
							{action rotate}
							{target
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_state"
							{selector
								{mids 234 236 200 201 198}
							}
							{weapon_prepare on}
						}
						{"delay"
							{time 2}
						}
						{"player"
							{selector
								{mids 1 149}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "3"}
						}
						{"delay"
							{time 0.5}
						}
						{"player"
							{selector
								{mids 1 149}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "2"}
						}
						{"event"
							{event "no-danger1"}
							{mode set}
							{delay 0}
						}
						{"autoassign"
							{selector
								{mids 1 149}
							}
						}
					}
					{"event"
						{event "danger1"}
						{mode set}
						{delay 15}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"danger/message-solders/alarm-tolpa"
				{condition
					{expression "1 & 2 & 3 & !4 & !5  "}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "tolpa"}
										}
									}
									{include
										{mids
											{mids 234 236 200 201 198}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op ">="}
								{value 2}
							}
						}
						{"2.near"
							{units
								{mids 3 151}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 234 198 236 200 201}
							}
							{distance 8}
						}
						{"3.event"
							{id "danger2"}
						}
						{"4.event"
							{id "no-danger2"}
						}
						{"5.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/alarm-tolpa_1"}
					}
					{"delay"
						{time 3}
					}
					{"action"
						{selector
							{mids 234 236 200 201 198}
						}
						{action rotate}
						{target
							{mids 3 151}
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/alarm-tolpa_2"}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{mids 234 236 200 201 198}
						}
						{weapon_prepare on}
					}
					{"player"
						{selector
							{mids 3 151}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{operation set}
						{player "3"}
					}
					{"delay"
						{time 0.5}
					}
					{"player"
						{selector
							{mids 3 151}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{operation set}
						{player "2"}
					}
					{"autoassign"
						{selector
							{mids 3 151}
						}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"danger/message-worker/alarm-tolpa"
				{condition
					{expression "1 & 2 & 3 & !4 & !5"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "tolpa"}
										}
									}
									{include
										{mids
											{mids 234 236 200 201 198}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op ">="}
								{value 2}
							}
						}
						{"2.near"
							{units
								{mids 1 149}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 234 198 236 200 201}
							}
							{distance 8}
						}
						{"3.event"
							{id "danger1"}
						}
						{"4.event"
							{id "no-danger1"}
						}
						{"5.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/alarm-tolpaw_1"}
					}
					{"delay"
						{time 3}
					}
					{"action"
						{selector
							{mids 234 236 200 201 198}
						}
						{action rotate}
						{target
							{mids 1 149}
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/alarm-tolpaw_2"}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{mids 234 236 200 201 198}
						}
						{weapon_prepare on}
					}
					{"player"
						{selector
							{mids 1 149}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{operation set}
						{player "3"}
					}
					{"delay"
						{time 0.5}
					}
					{"player"
						{selector
							{mids 1 149}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{operation set}
						{player "2"}
					}
					{"autoassign"
						{selector
							{mids 1 149}
						}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"danger/message-solders/question-tolpa"
				{condition
					{expression "1 & 2 & !3 & !4"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "tolpa"}
										}
									}
									{include
										{mids
											{mids 234 236 200 201 198}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op ">="}
								{value 2}
							}
						}
						{"2.near"
							{units
								{mids 3 151}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 234 198 236 200 201}
							}
							{distance 8}
						}
						{"3.trigger"
							{name "danger/message-worker/alarm-tolpa"}
						}
						{"4.event"
							{id "train_here"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{mids 200}
						}
						{text "$/question-tolpa_1"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{mids 234}
						}
						{text "$/question-tolpa_2"}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 236 234 198 200 201}
							}
							{distance 8}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/question-tolpa_3"}
						}
						{"delay"
							{time 4}
						}
						{"talk"
							{selector
								{amount 1
								}
								{zone "tolpa"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{text "$/question-tolpa_4"}
						}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 236 234 198 200 201}
							}
							{distance 8}
						}
						{"talk"
							{selector
								{mids 200}
							}
							{text "$/question-tolpa_5"}
						}
						{"delay"
							{time 2}
						}
						{"action"
							{selector
								{mids 234 236 200 201 198}
							}
							{target
								{mids 3 151}
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_state"
							{selector
								{mids 234 236 200 201 198}
							}
							{weapon_prepare on}
						}
						{"delay"
							{time 2}
						}
						{"player"
							{selector
								{mids 3 151}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "3"}
						}
						{"delay"
							{time 0.5}
						}
						{"player"
							{selector
								{mids 3 151}
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "2"}
						}
						{"autoassign"
							{selector
								{mids 3 151}
							}
						}
						{"event"
							{event "no-danger2"}
							{mode set}
							{delay 0}
						}
					}
					{"event"
						{event "danger2"}
						{mode set}
						{delay 10}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"danger/238/see"
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 238}
							}
							{enemy
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 238}
								{zone "238"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.near"
							{units
								{mids 238}
								{type human}
								{state "not dead"}
							}
							{near_to
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"action"
						{selector
							{mids 238}
						}
						{action rotate}
						{target
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"actor_state"
						{selector
							{mids 238}
						}
						{weapon_prepare on}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{mids 238}
						}
						{text "$/see"}
					}
					{"action"
						{selector
							{mids 238}
						}
						{action rotate}
						{target
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"delay"
						{time 7}
					}
					{"action"
						{selector
							{mids 238}
						}
						{action rotate}
						{target
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"if"
						{condition
							{type near}
							{units
								{mids 238}
							}
							{near_to
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance 10}
						}
						{"player"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "3"}
						}
						{"player"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{operation set}
							{player "2"}
						}
						{"autoassign"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
			}
			{"danger/238/not_see"
				{condition
					{expression "!1 & 2 & 3"}
					{terms
						{"1.near"
							{units
								{mids 238}
								{type human}
								{state "not dead"}
							}
							{near_to
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance 10}
						}
						{"2.entities"
							{selector
								{mids 238}
								{zone "238"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.trigger"
							{name "danger/238/see"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 238}
						}
						{weapon_prepare off}
					}
					{"trigger"
						{name "danger/238/see"}
					}
					{"trigger"
						{name "danger/238/not_see"}
					}
				}
			}
			{"see/signal"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.signal"
							{zone "base"}
							{signals "shot explosion"}
						}
						{"2.signal"
							{zone "radiopoint"}
							{signals "hit mandie"}
						}
					}
				}
				{actions
					{"event"
						{event "attack_btr"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "add_control-btr"}
						{mode set}
						{delay 100}
					}
					{"delay"
						{time 120}
					}
					{"actor_to_waypoint"
						{selector
							{mids 2}
						}
						{waypoint "320"}
					}
					{"actor_state"
						{selector
							{mids 2}
						}
						{movement
							{speed fast}
						}
					}
					{"event"
						{event "board_tanks"}
						{mode set}
						{delay 0}
					}
					{## "event"
						{event "poezd_ugon-fail"}
						{mode set}
						{delay 120}
					}
					{"delay"
						{time 30}
					}
					{"board"
						{selector
							{mids 147 189 192 193}
						}
						{vehicle
							{mids 38}
						}
					}
					{"actor_state"
						{selector
							{mids 147 189 192 193}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 30}
					}
					{"event"
						{event "17moves"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 30}
					}
					{"event"
						{event "19moves"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 30}
					}
					{"event"
						{event "86moves"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"train/gate/open"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag train}
								{zone "gate4"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate4}
						}
						{effect open}
					}
				}
			}
			{"train/gate/close"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{tag train}
								{zone "gate4"}
							}
						}
						{"2.trigger"
							{name "train/gate/open"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate4}
						}
						{effect close}
					}
				}
			}
			{"train/gate5/close"
				{on}
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag tr}
								{zone "gate5"}
								{player "1"}
							}
						}
						{"2.trigger"
							{name "train/gate5/open"}
						}
						{"3.entities"
							{selector
								{tag train}
								{zone "gate5"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate5}
						}
						{effect close}
					}
					{"trigger"
						{name "train/gate/open"}
					}
					{"trigger"
						{name "train/gate/close"}
					}
				}
			}
			{"train/gate5/open"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag tr}
								{zone "gate5"}
								{player "1"}
							}
						}
						{"2.entities"
							{selector
								{tag train}
								{zone "gate5"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate5}
						}
						{effect open}
					}
				}
			}
			{"scen1/pl_crew_car"
				{on}
				{condition
					{type 1}
					{terms
						{"1.crew"
							{vehicle 54}
							{units
								{tag pl}
							}
							{at_least_one}
						}
						{"2.crew"
							{vehicle 55}
							{units
								{tag pl}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type crew}
							{vehicle 54}
							{units
								{mids 149}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 149}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq149}
						}
						{"ables"
							{selector
								{mids 55}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 55}
							{units
								{mids 149}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 149}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq149}
						}
						{"ables"
							{selector
								{mids 54}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 54}
							{units
								{mids 151}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 151}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq151}
						}
						{"ables"
							{selector
								{mids 55}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 55}
							{units
								{mids 151}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 151}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq151}
						}
						{"ables"
							{selector
								{mids 54}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 55}
							{units
								{mids 1}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 1}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq1}
						}
						{"ables"
							{selector
								{mids 54}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 54}
							{units
								{mids 1}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 1}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq1}
						}
						{"ables"
							{selector
								{mids 55}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 54}
							{units
								{mids 3}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 3}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq3}
						}
						{"ables"
							{selector
								{mids 55}
							}
							{remove select}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 55}
							{units
								{mids 3}
							}
							{at_least_one}
						}
						{"talk"
							{selector
								{mids 3}
							}
							{text "$/pl_crew_car"}
						}
						{"squad_dismiss"
							{squad sq3}
						}
						{"ables"
							{selector
								{mids 54}
							}
							{remove select}
						}
					}
					{"ables"
						{selector
							{mids 54 55}
						}
						{remove unmask}
					}
					{## "ables"
						{selector
							{source advanced}
							{group
								{include
									{zone
										{zone "near_truck54"}
									}
									{state
										{state linked}
									}
								}
							}
							{group
								{include
									{zone
										{zone "near_truck55"}
									}
									{state
										{state linked}
									}
								}
							}
						}
						{remove unmask}
					}
					{"delay"
						{time 3}
					}
					{"scenario"
						{message
							{text "$/pl_crew_car_1"}
						}
						{camera
							{name "fueling"}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
					{"entity_state"
						{selector
							{tag zapr}
						}
						{inactive off}
					}
					{"delay"
						{time 10}
					}
					{"entity_state"
						{selector
							{tag zapr}
						}
						{inactive on}
					}
				}
			}
			{"scen1/fuel_car_enemy/crew"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
						{"2.event"
							{id "gate-open"}
						}
						{"3.trigger"
							{name "raznoe/shuher"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 250 251}
						}
						{inactive off}
					}
					{"delay"
						{time 1}
					}
					{"board"
						{selector
							{mids 250}
						}
						{vehicle
							{mids 55}
						}
					}
					{"board"
						{selector
							{mids 251}
						}
						{vehicle
							{mids 54}
						}
					}
					{"actor_state"
						{selector
							{mids 250 251}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"scen1/fuel_car_enemy/ugon55"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle 55}
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 55}
						}
						{waypoint "94"}
					}
					{"actor_state"
						{selector
							{mids 55}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"scen1/fuel_car_enemy/ugon54"
				{condition
					{terms
						{"1.crew"
							{vehicle 54}
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 54}
						}
						{waypoint "179"}
					}
					{"actor_state"
						{selector
							{mids 54}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"scen1/gate/close_fuel-car"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "scen1/gate/open_fuel-car"}
						}
						{"2.entities"
							{selector
								{tag car_fuel}
								{zone "gate"}
								{player "1"}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect close}
					}
				}
			}
			{"scen1/gate/open_fuel-car"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag car_fuel}
								{zone "gate"}
								{player "1"}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{## "actor_to_waypoint"
						{selector
							{tag car_fuel}
							{zone "gate"}
							{player "1"}
						}
						{waypoint "181"}
					}
				}
			}
			{"tasks/fuel-car_fail2"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{tag
											{tag car_fuel}
										}
									}
									{exclude
										{state
											{state inactive}
										}
										{tag
											{tag destroyed}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
						{"2.event"
							{id "task_fuel-car_compl"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/fuel-car_fail2_1"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/fuel-car_fail2_2"}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "fuel_car"}
						{state fail}
					}
				}
			}
			{"scen1/train/pl_near_mashinist"
				{on}
				{condition
					{expression "!1 & 2 & 3 & 5"}
					{terms
						{"1.event"
							{id "poezd_ugon-fail"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "mashinist"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 63}
										}
									}
									{include
										{zone
											{zone "mashinist"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state linked}
										}
									}
								}
							}
						}
						{"4.event"
							{id "attack_btr"}
						}
						{"5.see_actors"
							{selector
								{tag pl}
								{zone "mashinist"}
							}
							{enemy
								{mids 63}
								{zone "mashinist"}
							}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{tag pl}
							{zone "mashinist"}
							{type human}
							{state "not dead"}
						}
						{remove select}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "mashinist"}
						}
						{ai_move
							{mode disable}
						}
					}
					{"action"
						{selector
							{mids 63}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "mashinist"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "train"}
							{type human}
							{state "not dead"}
						}
						{text "$/pl_near_mashinist_1"}
					}
					{"delay"
						{time 4}
					}
					{"action"
						{selector
							{mids 63}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "mashinist"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 63}
							{zone "train"}
							{type human}
							{state "not dead"}
						}
						{text "$/pl_near_mashinist_2"}
					}
					{"delay"
						{time 4}
					}
					{"action"
						{selector
							{mids 63}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "mashinist"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "train"}
							{type human}
							{state "not dead"}
						}
						{text "$/pl_near_mashinist_3"}
					}
					{"delay"
						{time 4}
					}
					{"ables"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{add select}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 63}
							{zone "train"}
							{type human}
							{state "not dead"}
						}
						{text "$/pl_near_mashinist_4"}
					}
					{"delay"
						{time 3}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "strelka"}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
					{"entity_state"
						{selector
							{tag switcher}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 63}
						}
						{waypoint "211"}
					}
					{"task"
						{name "fuel_train"}
						{state complete}
					}
					{"task"
						{name "train_hijack"}
					}
					{"delay"
						{time 3}
					}
					{"entity_state"
						{selector
							{tag switcher}
						}
						{inactive on}
					}
				}
			}
			{"scen1/train/pl_near_train"
				{on}
				{condition
					{expression "2 & 3"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "train"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{tag train}
								{zone "train"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "train"}
							{type human}
							{state "not dead"}
						}
						{text "$/pl_near_train"}
					}
				}
			}
			{"scen1/train/train_ugon-1"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle 57}
							{units
								{mids 63}
							}
							{at_least_one}
						}
						{"2.trigger"
							{name "scen1/train/pl_near_mashinist"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 57}
						}
						{waypoint "203"}
					}
				}
			}
			{"scen1/train/train_ugon-2"
				{condition
					{terms
						{"1.crew"
							{vehicle 57}
							{units
								{mids 63}
							}
							{at_least_one}
						}
						{"2.trigger"
							{name "scen1/train/mashinist_ugon"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 57}
						}
						{waypoint "16"}
					}
				}
			}
			{"scen1/train/mashinist_ugon"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "poezd_ugon-fail"}
						}
						{"2.trigger"
							{name "scen1/train/pl_near_mashinist"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 63}
						}
						{waypoint "211"}
					}
					{"actor_state"
						{selector
							{mids 63}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"scen1/train/strelka_ok"
				{on}
				{condition
					{expression "2 & !3 & 1"}
					{terms
						{"2.event"
							{id "poezd_nazad"}
						}
						{"3.entities"
							{selector
								{zone "near_switsh"}
								{type vehicle}
							}
						}
						{"1.event"
							{id "strelka_ok"}
						}
					}
				}
				{actions
					{"delay"
						{time 6}
					}
					{"actor_to_waypoint"
						{selector
							{mids 57}
						}
						{waypoint "353"}
					}
				}
			}
			{"scen2/btr-german_attack-2"
				{on}
				{condition
					{expression "1 & 2"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
						{"2.event"
							{id "shuher"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 146}
						}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode disable}
						}
						{movement
							{speed_kph 5}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 146}
						}
						{waypoint "230"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 210 211 212 213}
						}
						{waypoint "285"}
					}
					{"actor_state"
						{selector
							{mids 210 211 212 213}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed bow}
						}
						{human
							{health 1000}
						}
						{ai
							{advance_ratio "0.1"}
							{retreat_ratio 12}
						}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{stop "/music/theme2.mp3"}
						{volume game}
						{fade 5}
						{loop}
					}
					{"delay"
						{time 15}
					}
					{"rt_function"
						{selector
							{amount 2
							}
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
					{"delay"
						{time 1}
					}
					{"rt_function"
						{selector
							{amount 2
							}
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
					{"delay"
						{time 1}
					}
					{"rt_function"
						{selector
							{tag alarm_speakers}
						}
						{call "speaker/Switch"
							{mode on}
						}
					}
				}
			}
			{"tasks/fuel-car_fail3"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag car_fuel}
										}
									}
									{include
										{broken_components
											{masks
												"engine"
												"body"
												"wheel*"
											}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag car_fuel}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"3.event"
							{id "task_fuel-car_compl"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/fuel-car_fail3"}
					}
					{"emit"
						{selector
							{tag car_fuel}
							{type auto}
							{state operatable}
						}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "fuel_car"}
						{state fail}
					}
					{"event"
						{event "task_clear_zone"}
						{mode set}
						{delay 5}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x2651"}
									}
								}
							}
						}
						{tag_add task_mine}
					}
				}
			}
			{"scen3/add_control_px"
				{on}
				{condition
					{terms
						{"1.event"
							{id "add_control_pehota"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 66 68 70 71}
						}
						{waypoint "352"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 72 73 76 75}
						}
						{waypoint "255"}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 66 68 70 71 72 73 76 75}
						}
						{control user}
						{move_mode zone}
						{move_radius 5}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{mids 66 67 68 69 70 71 72 73 76 75}
						}
						{tag_add pl}
					}
					{"player"
						{selector
							{mids 66 67 68 69 70 71 72 73 76 75}
						}
						{operation set}
						{player "2"}
					}
					{"autoassign"
						{selector
							{mids 66 67 68 69 70 71 72 73 76 75}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{mids 66 67 68 69 70 71 72 73 76 75}
						}
						{tag_remove px}
					}
					{"board"
						{selector
							{mids 74}
						}
						{vehicle
							{mids 65}
						}
					}
					{"delay"
						{time 3}
					}
					{"board"
						{selector
							{mids 77}
						}
						{vehicle
							{mids 65}
						}
					}
					{"board"
						{selector
							{mids 67}
							{type human}
							{state "not dead"}
						}
						{vehicle
							{mids 262}
						}
					}
					{"board"
						{selector
							{mids 69}
							{type human}
							{state "not dead"}
						}
						{vehicle
							{mids 110}
						}
					}
					{"board"
						{selector
							{mids 73 70}
							{type human}
							{state "not dead"}
						}
						{vehicle
							{mids 228}
						}
					}
				}
			}
			{"tasks/mess_control-office"
				{condition
					{expression "1 & 2 & 3 & !4"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "1"}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 20}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag radio_point}
										}
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
						{"3.trigger"
							{name "scen1/radiopoint3/door_close"}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x0057"}
										}
										{id
											{id "0x0053"}
										}
										{id
											{id "0x0056"}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
									{mids
										{mids 80 81 82 83 84 194 195 196}
									}
								}
							}
						}
						{waypoint "507"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
									{mids
										{mids 80 81 82 83 84 194 195 196}
									}
								}
							}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 5}
					}
					{"scenario"
						{message
							{text "$/mess_control-office"}
						}
						{camera
							{name "office"}
						}
					}
				}
			}
			{"scen3/blitz-razv"
				{on}
				{condition
					{terms
						{"1.event"
							{id "add_control_pehota"}
						}
						{"2.crew"
							{vehicle 65}
							{units
								{mids 74 77}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 65}
						}
						{waypoint "508"}
					}
					{"actor_state"
						{selector
							{mids 65}
						}
						{movement
							{speed_kph 15}
						}
					}
				}
			}
			{"scen3/add_control_px2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "add_control_px2"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 65}
						}
						{waypoint "352"}
						{crew
							{mids 77}
						}
					}
					{"emit"
						{selector
							{mids 65}
						}
						{waypoint "255"}
						{crew
							{mids 74}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 74 77}
						}
						{control user}
						{move_mode zone}
						{move_radius 5}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
					}
					{"entity_state"
						{selector
							{mids 74 77}
						}
						{tag_add pl}
					}
					{"player"
						{selector
							{mids 74 77}
						}
						{operation set}
						{player "2"}
					}
					{"autoassign"
						{selector
							{mids 74 77}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{mids 74 77}
						}
						{tag_remove px}
					}
				}
			}
			{"scen1/train/gate/open"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag train}
								{zone "gate_train_compl"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate_train_compl}
						}
						{effect open}
					}
				}
			}
			{"scen1/train/gate/close"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{tag train}
								{zone "gate_train_compl"}
							}
						}
						{"2.trigger"
							{name "scen1/train/gate/open"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate_train_compl}
						}
						{effect close}
					}
				}
			}
			{"raznoe/gate_ram"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 65}
								{zone "gate_ram"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect break}
					}
				}
			}
			{"danger/corpse/see_corpse"
				{on}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{enemy
								{source advanced}
								{group
									{select
										{zone
											{zone "base"}
										}
									}
									{include
										{player
											{player "1"}
										}
										{prop
											{prop human}
										}
										{state
											{state dead}
										}
									}
									{exclude
										{zone
											{zone "radiopoint"}
										}
									}
								}
							}
							{distance
								{mode near_than}
								{meters 8}
							}
						}
					}
				}
				{actions
					{"event"
						{event "corpse_found"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{amount 10
							}
							{zone "base"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{amount 10
							}
							{zone "base"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
					}
				}
			}
			{"scen1/train/talk_mashinist/trust"
				{on}
				{condition
					{expression "!1 & 5 & !6"}
					{terms
						{"2.entities"
							{selector
								{tag pl}
								{zone "talk_mashinist1"}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "talk_mashinist2"}
								{type human}
								{state "not dead"}
							}
						}
						{"4.entities"
							{selector
								{tag pl}
								{zone "talk_mashinist3"}
								{type human}
								{state "not dead"}
							}
						}
						{"1.event"
							{id "poezd_ugon-fail"}
						}
						{"5.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "talk_mashinist1"}
										}
										{zone
											{zone "talk_mashinist3"}
										}
									}
									{include
										{tag
											{tag pl}
										}
									}
									{exclude
										{state
											{state linked}
										}
									}
								}
							}
						}
						{"6.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"event"
						{event "now_speaking"}
						{mode set}
						{delay 0}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "talk_mashinist1"}
									}
								}
							}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "talk_mashinist2"}
									}
								}
							}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "talk_mashinist3"}
									}
								}
							}
							{amount 1
							}
						}
						{tag_add trust_talk}
					}
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "talk_mashinist1"}
									}
									{zone
										{zone "talk_mashinist2"}
									}
									{zone
										{zone "talk_mashinist3"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{amount 1
							}
						}
						{text "$/trust_1"}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "talk_mashinist1"}
									}
									{zone
										{zone "talk_mashinist2"}
									}
									{zone
										{zone "talk_mashinist3"}
									}
								}
								{include
									{tag
										{tag pl}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{movement
							{speed walk}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "talk_mashinist1"}
							}
						}
						{"scenario"
							{message
								{text ""}
							}
							{camera
								{name "trust1"}
								{smooth_begin 0}
								{smooth_end 0}
							}
							{do_not_restore_camera}
							{force_auto_complete}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "talk_mashinist2"}
							}
						}
						{"scenario"
							{message
								{text ""}
							}
							{camera
								{name "trust2"}
								{smooth_begin 0}
								{smooth_end 0}
							}
							{do_not_restore_camera}
							{force_auto_complete}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "talk_mashinist3"}
							}
						}
						{"scenario"
							{message
								{text ""}
							}
							{camera
								{name "trust3"}
								{smooth_begin 0}
								{smooth_end 0}
							}
							{do_not_restore_camera}
							{force_auto_complete}
						}
					}
					{"delay"
						{time 3}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "talk_mashinist1"}
									}
									{zone
										{zone "talk_mashinist2"}
									}
									{zone
										{zone "talk_mashinist3"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{amount 1
							}
						}
						{text "$/trust_2"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{tag trust_talk}
						}
						{text "$/trust_3"}
					}
					{## "animation"
						{selector
							{mids 208 205 207 64}
						}
						{cicledelay 0}
						{delay 0}
					}
					{"event"
						{event "now_speaking"}
						{mode reset}
						{delay 3}
					}
					{"entity_state"
						{selector
							{tag trust_talk}
						}
						{tag_remove trust_talk}
					}
				}
			}
			{"tasks/fuel_train"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "scen1/train/pl_near_train"}
						}
						{"2.task"
							{name "recon"}
						}
					}
				}
				{actions
					{"task"
						{name "fuel_train"}
					}
				}
			}
			{"tasks/fuel_train_comp"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "scen1/train/train_ugon-1"}
						}
						{"2.entities"
							{selector
								{tag train}
								{zone "base"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "fuel_train"}
						{state complete}
					}
				}
			}
			{"tasks/fuel_train_fail"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "scen1/train/train_ugon-2"}
						}
						{"2.entities"
							{selector
								{tag train}
								{zone "base"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "fuel_train"}
						{state fail}
					}
				}
			}
			{"scen1/train/switch_guard"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "strelka"}
							}
						}
						{"2.entities"
							{selector
								{mids 81}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "strelka"}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_fire"
							{selector
								{mids 81}
							}
							{attack enemies}
							{enemies
								{tag pl}
								{zone "near_switsh"}
							}
							{interval 0}
							{time 0}
							{burst_mode once}
						}
						{"player"
							{selector
								{tag pl}
								{zone "near_switsh"}
							}
							{operation mask_set}
							{player "2"}
						}
					}
					{"trigger"
						{name "scen1/train/switch_guard"}
					}
				}
			}
			{"start/start_talk"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "camera/c1_2"}
						}
					}
				}
				{actions
					{## "event"
						{event "radio_kills"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{player "1"}
						}
						{ai
							{advance_ratio "0.3"}
							{retreat_ratio 15}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "base"}
						}
						{move_mode hold}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/start_talk_1"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/start_talk_2"}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/start_talk_3"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/start_talk_4"}
					}
					{"autoassign"
						{selector
							{mids 1 149}
							{tag pl}
							{zone "base"}
						}
					}
					{"delay"
						{time 0.1}
					}
					{"autoassign"
						{selector
							{mids 3 151}
							{tag pl}
							{zone "base"}
						}
					}
					{"ables"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{tag
										{tag pl}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{add select}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "base"}
						}
						{move_mode hold}
					}
					{"entity_state"
						{selector
							{tag detonator}
						}
						{inactive off}
					}
				}
			}
			{"scen1/mine/find_ap_mines"
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "antipersonnel" "mine"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/find_at_mines"}
					}
				}
			}
			{"scen1/mine/find_at_mines"
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "antitank" "mine"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/find_at_mines"}
					}
				}
			}
			{"scen3/blitz_bck"
				{on}
				{condition
					{expression "1 & 2 & 3"}
					{terms
						{"1.event"
							{id "attack1"}
						}
						{"2.task"
							{name "fuel_car"}
						}
						{"3.entities"
							{selector
								{mids 65}
								{type vehicle}
								{state moveable}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 65}
						}
						{waypoint "512"}
						{approach "teleport & rotate"}
					}
					{"actor_state"
						{selector
							{mids 65}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"scen3/radio_reinf"
				{condition
					{terms
						{"1.event"
							{id "radio_call_reinf"}
						}
					}
				}
				{actions
					{"delay"
						{time 30}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 261}
							}
						}
						{action
							{type start}
							{waypoint "518"}
						}
					}
				}
			}
			{"curse_on_fix_system/antena"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x0057"}
										}
										{id
											{id "0x0053"}
										}
										{id
											{id "0x0056"}
										}
									}
									{include
										{tag
											{tag crushed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{## "effect"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x1c00"}
									}
								}
							}
						}
						{effect break}
					}
					{"effect"
						{selector
							{tag radio_room_content}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag radioroom_ammo}
						}
					}
				}
			}
			{"raznoe/stop40"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "mechanik"}
							{signals "shot hit injure"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 40}
						}
						{drop orders}
					}
				}
			}
			{"raznoe/driver_gate_open"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag car_fuel}
								{zone "gate"}
								{type vehicle}
								{state moveable}
							}
						}
						{"2.entities"
							{selector
								{mids 24}
								{type human}
								{state dead}
							}
						}
						{"3.waypoint_canmove"
							{who
								{type actor}
								{actors
									{tag car_fuel}
									{zone "gate"}
									{type vehicle}
									{state operatable}
								}
							}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{tag car_fuel}
							{zone "gate"}
							{type vehicle}
						}
						{waypoint "546"}
						{emit
							{mode crew}
						}
					}
				}
			}
			{"raznoe/gateopen"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag car_fuel}
								{zone "gate"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag gate}
						}
						{effect open}
					}
					{"delay"
						{time 10}
					}
					{"trigger"
						{name "raznoe/gateopen"}
					}
				}
			}
			{"raznoe/fuel_unstuck"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag car_fuel}
								{zone "fuel_stuck"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 20}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag car_fuel}
								{zone "fuel_stuck"}
							}
						}
						{"delay"
							{time 10}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{tag car_fuel}
									{zone "fuel_stuck"}
								}
							}
							{action
								{type start}
								{waypoint "36"}
							}
						}
					}
					{"trigger"
						{name "raznoe/fuel_unstuck"}
					}
				}
			}
			{"scen3/podkrep_nofuel"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "attack3"}
						}
						{"2.trigger"
							{name "scen3/truck-podkrep"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 267 268 269 270 271 272 273 274 275}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 267 268 269 270 271 272 273 274 275}
							}
						}
						{action
							{type start}
							{waypoint "563"}
						}
					}
				}
			}
			{"scen3/podkrep_nofuel_report"
				{condition
					{expression "(1 | 2) & !3"}
					{terms
						{"1.event"
							{id "reinf_no_fuel_here"}
						}
						{"2.see_actors"
							{selector
								{mids 267 268 269 270 271 272 273 274 275}
							}
							{enemy
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 30}
							}
						}
						{"3.event"
							{id "attack4"}
						}
					}
				}
				{actions
					{"player"
						{selector
							{mids 267 268 269 270 271 272 273 274 275}
						}
						{operation set}
						{player "2"}
					}
					{"autoassign"
						{selector
							{mids 267 268 269 270 271 272 273 274 275}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{mids 267 268 269 270 271 272 273 274 275}
							{type human}
							{state "not dead"}
						}
						{text "$/podkrep_nofuel_report"}
					}
				}
			}
			{"scen3/trench1_eng_moveon"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "trench1"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 7}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{zone "trench1"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{zone "trench1"}
									{player "1"}
									{type human}
									{state "not dead"}
								}
							}
							{action
								{type start}
								{waypoint "570"}
							}
						}
					}
					{"trigger"
						{name "scen3/trench1_eng_moveon"}
					}
				}
			}
			{"scen3/trench2_eng_moveon"
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "trench2"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 7}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{zone "trench2"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{zone "trench2"}
									{player "1"}
									{type human}
									{state "not dead"}
								}
							}
							{action
								{type start}
								{waypoint "575"}
							}
						}
					}
					{"trigger"
						{name "scen3/trench2_eng_moveon"}
					}
				}
			}
			{"scen2/willys_goes"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "move_willy"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 2}
							}
						}
					}
				}
				{actions
					{"board"
						{selector
							{mids 230 264 276}
							{type human}
							{state "not dead"}
						}
						{vehicle
							{mids 263}
						}
					}
					{"delay"
						{time 4}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 307 265 266 277 278 279}
							}
						}
						{action
							{type start}
							{waypoint "574"}
						}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 263}
							{units
								{mids 230 264 276}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
									{zone "willys"}
								}
							}
							{action
								{type start}
								{waypoint "574"}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 263}
							{units
								{amount 2
								}
								{mids 230 264 276}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
									{zone "willys"}
								}
							}
							{action
								{type start}
								{waypoint "574"}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type crew}
							{vehicle 263}
							{units
								{amount 1
								}
								{mids 230 264 276}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
									{zone "willys"}
								}
							}
							{action
								{type start}
								{waypoint "574"}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 263}
								{zone "willys"}
							}
						}
						{action
							{type start}
							{waypoint "574"}
						}
					}
				}
			}
			{"scen3/cannon_move"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle 228}
							{units
								{amount 2
								}
								{zone "cannon228"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 228}
						}
						{cannon move}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 228}
							}
						}
						{action
							{type start}
							{waypoint "583"}
						}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{mids 288}
								{zone "cannon228"}
								{type vehicle}
								{state "not moveable"}
							}
						}
						{"emit"
							{selector
								{mids 228}
							}
						}
					}
				}
			}
			{"scen1/antispy252_warning"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.see_actors"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{enemy
								{mids 252}
							}
							{distance
								{mode near_than}
								{meters 30}
							}
						}
						{"2.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/antispy252_warning"}
					}
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed walk}
						}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "antispy252"}
							{smooth_begin 0}
						}
						{quant_mode slowdown}
						{force_auto_complete}
					}
				}
			}
			{"scen1/antispy_init"
				{condition
					{expression "!1"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type see_actors}
								{selector
									{mids 252 249}
								}
								{enemy
									{tag pl}
									{type human}
									{state "not dead"}
								}
								{distance
									{mode near_than}
									{meters 20}
								}
							}
						}
						{"default"
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.25}
									}
									{"action"
										{selector
											{mids 252}
										}
										{action rotate}
										{target
											{mids 205}
										}
									}
									{"action"
										{selector
											{mids 249}
										}
										{action rotate}
										{target
											{tag look_here}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.5}
									}
									{"action"
										{selector
											{mids 252}
										}
										{action rotate}
										{target
											{mids 10007}
										}
									}
									{"action"
										{selector
											{mids 249}
										}
										{action rotate}
										{target
											{mids 244}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 0.75}
									}
									{"action"
										{selector
											{mids 252}
										}
										{action rotate}
										{target
											{mids 40}
										}
									}
									{"action"
										{selector
											{mids 249}
										}
										{action rotate}
										{target
											{mids 206}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"action"
										{selector
											{mids 252}
										}
										{action rotate}
										{target
											{mids 81}
										}
									}
									{"action"
										{selector
											{mids 249}
										}
										{action rotate}
										{target
											{mids 47}
										}
									}
								}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "scen1/antispy_init"}
					}
					{## "switch"
						{"case"
							{condition
								{type rand}
								{value 0.25}
							}
							{"delay"
								{time 1}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.5}
							}
							{"delay"
								{time 3}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 0.75}
							}
							{"delay"
								{time 5}
							}
						}
						{"case"
							{condition
								{type rand}
								{value 1}
							}
							{"delay"
								{time 2}
							}
						}
					}
				}
			}
			{"scen1/antispy249_warning"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.see_actors"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{enemy
								{mids 249}
							}
							{distance
								{mode near_than}
								{meters 30}
							}
						}
						{"2.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/antispy249_warning"}
					}
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed walk}
						}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "antispy249"}
							{smooth_begin 0}
						}
						{quant_mode slowdown}
						{force_auto_complete}
					}
				}
			}
			{"scen1/train/train_gone_shuher"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "scen1/train/strelka_ok"}
						}
					}
				}
				{actions
					{"delay"
						{time 8}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 47}
							}
						}
						{action
							{type start}
							{waypoint "599"}
						}
					}
					{"actor_state"
						{selector
							{mids 282 284 280 283 281}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 282 284 280 283 281}
							}
						}
						{action
							{type start}
							{waypoint "589"}
						}
					}
				}
			}
			{"scen1/train/found81dead_301302"
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 301 302}
							}
							{enemy
								{mids 81}
								{type human}
								{state dead}
							}
							{distance
								{mode near_than}
								{meters 16}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 301 302}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 301 302}
							}
						}
						{action
							{type start}
							{waypoint "607"}
						}
					}
					{"entity_state"
						{selector
							{tag pl}
							{zone "near_switsh"}
						}
						{tag_add unmasked}
					}
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{mids 301 302}
						}
						{movement
							{speed walk}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 301 302}
							}
						}
						{action
							{type start}
							{waypoint "602"}
						}
					}
				}
			}
			{"scen2/pl_near_north_gate"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "near_north_gate"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 2}
							}
						}
						{"2.event"
							{id "attack_btr"}
						}
						{"3.trigger"
							{name "tasks/mess_control-office"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{zone "base"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 20
								}
								{zone "base"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "609"}
						}
					}
				}
			}
			{"tasks/recon_compl"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "scen1/recon/found_stock"}
						}
						{"2.trigger"
							{name "scen1/recon/found_tanks"}
						}
						{"3.trigger"
							{name "scen1/recon/found_radiopoint"}
						}
						{"4.trigger"
							{name "scen1/recon/found_fueltruck"}
						}
						{"5.trigger"
							{name "scen1/recon/found_caserne"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"task"
						{name "recon"}
						{state complete}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/recon_compl"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{exclude
									{state
										{state discovered}
									}
								}
							}
						}
						{discovered on}
					}
					{"delay"
						{time 1}
					}
					{"task"
						{name "find_ammunition"}
						{state hide}
					}
					{"task"
						{name "find_fuel"}
						{state hide}
					}
					{"task"
						{name "find_tanks"}
						{state hide}
					}
					{"task"
						{name "find_radio"}
						{state hide}
					}
					{"task"
						{name "find_caserne"}
						{state hide}
					}
					{"event"
						{event "autosave"}
						{mode set}
						{delay 0}
					}
					{"switch"
						{"case"
							{condition
								{type task}
								{name "fuel_car"}
							}
						}
						{"default"
							{"task"
								{name "fuel_car"}
							}
						}
					}
					{"switch"
						{"case"
							{condition
								{type task}
								{name "radiopoint_sabotage"}
							}
						}
						{"default"
							{"task"
								{name "radiopoint_sabotage"}
							}
						}
					}
					{"ables"
						{selector
							{mids 55 54}
						}
						{add select}
					}
					{"delay"
						{time 300}
					}
					{"event"
						{event "truck_remind"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"scen1/recon/found_stock"
				{on}
				{condition
					{expression "1 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_stock"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag stock_boxes}
										}
									}
									{include
										{state
											{state discovered}
										}
									}
								}
							}
						}
						{"3.event"
							{id "now_speaking"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_stock"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_stock"}
					}
					{"entity_state"
						{selector
							{tag stock_boxes}
						}
						{discovered on}
					}
					{"task"
						{name "find_ammunition"}
						{state complete}
					}
				}
			}
			{"scen1/recon/found_tanks"
				{on}
				{condition
					{expression "1"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_tanks"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 240 239 227 228}
										}
									}
									{include
										{state
											{state discovered}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_tanks"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_tanks"}
					}
					{"entity_state"
						{selector
							{mids 240 239 227 228}
						}
						{discovered on}
					}
					{"task"
						{name "find_tanks"}
						{state complete}
					}
				}
			}
			{"scen1/recon/found_radiopoint"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_radiopoint"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_radiopoint"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_radiopoint"}
					}
					{"task"
						{name "find_radio"}
						{state complete}
					}
				}
			}
			{"scen1/recon/found_fueltruck"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_fueltruck"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "now_speaking"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_fueltruck"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_fueltruck"}
					}
					{"delay"
						{time 5}
					}
					{## "task"
						{name "fuel_car"}
					}
					{"task"
						{name "find_fuel"}
						{state complete}
					}
				}
			}
			{"scen1/recon/found_caserne"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_caserne"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_caserne"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_caserne"}
					}
					{"task"
						{name "find_caserne"}
						{state complete}
					}
				}
			}
			{"scen1/recon/found_btr"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "mechanik"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "mechanik"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_btr"}
					}
					{"entity_state"
						{selector
							{mids 38 39 40 317}
						}
						{discovered on}
					}
				}
			}
			{"scen1/recon/found_train_refuel"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_trainrefuel"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "found_trainrefuel"}
							{type human}
							{state "not dead"}
						}
						{text "$/found_train_refuel"}
					}
				}
			}
			{"tasks/mine_comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine1"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine2"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine3"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine4"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"task"
						{name "mine"}
						{state complete}
					}
					{"event"
						{event "autosave"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"scen1/mine_blow_up"
				{on}
				{condition
					{type 1}
					{terms
						{"1.trigger"
							{name "tasks/blow_mines_comp"}
						}
					}
				}
				{actions
					{"task"
						{name "mine"}
						{state hide}
					}
					{"event"
						{event "mine_expl"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{tag pl}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{movement
							{kind fast}
						}
					}
					{"ables"
						{selector
							{tag pl}
						}
						{remove unmask}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag mine_planted}
									}
								}
								{include
									{entity_stuff
										{id "clockwork" "mine"}
									}
								}
							}
							{amount 1
							}
						}
						{effect explosion}
					}
					{"delay"
						{time 0.1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag mine_planted}
									}
								}
								{include
									{entity_stuff
										{id "clockwork" "mine"}
									}
								}
							}
							{amount 1
							}
						}
						{effect explosion}
					}
					{"delay"
						{time 0.1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag mine_planted}
									}
								}
								{include
									{entity_stuff
										{id "clockwork" "mine"}
									}
								}
							}
							{amount 1
							}
						}
						{effect explosion}
					}
					{"delay"
						{time 0.1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag mine_planted}
									}
								}
								{include
									{entity_stuff
										{id "clockwork" "mine"}
									}
								}
							}
						}
						{effect explosion}
					}
				}
			}
			{## "tasks/no_more_mines"
				{disabled}
				{condition
					{expression "(!1 | !2 | !3 | !4) & 7"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine1"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine2"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine3"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{zone
											{zone "mine4"}
										}
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"5.inventory"
							{selector
								{mids 151 3}
								{zone "base"}
								{type human}
								{state "not dead"}
							}
							{where "all holders"}
							{item "clockwork" "mine"}
							{compare equal}
						}
						{"6.task"
							{name "recon"}
						}
						{"7.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{include
										{entity_stuff
											{id "clockwork" "mine"}
										}
									}
								}
							}
							{count
								{op "=="}
								{value 4}
							}
						}
					}
				}
				{actions
					{"task"
						{name "mine"}
						{state hide}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text ""}
					}
				}
			}
			{"tasks/mine_start"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.task"
							{name "recon"}
						}
						{"2.event"
							{id "talking_now"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"ables"
						{selector
							{tag pl}
							{zone "base"}
						}
						{remove unmask}
					}
					{"task"
						{name "mine"}
					}
					{"task"
						{name "blow_mines"}
					}
					{"scenario"
						{message
							{text "$/mine_start"}
						}
						{camera
							{name "mine_targets1,2"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{quant_mode slowdown}
						{event_on_next "mine_c1.5"}
						{event_on_cancel "mine_c1.5"}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"entity_state"
						{selector
							{tag mine_arrows}
						}
						{inactive off}
					}
				}
			}
			{"tasks/mine_c2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "mine_c2"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/mine_start1"}
						}
						{camera
							{name "mine_target3"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{quant_mode slowdown}
						{event_on_next "mine_c3"}
						{event_on_cancel "mine_c3"}
						{do_not_store_camera}
						{do_not_restore_camera}
						{force_auto_complete}
					}
				}
			}
			{"tasks/mine_c3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "mine_c3"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/mine_start2"}
						}
						{camera
							{name "mine_target4"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{quant_mode slowdown}
						{trigger_on_next "tasks/mine_c_last"}
						{trigger_on_cancel "tasks/mine_c_last"}
						{do_not_store_camera}
						{force_auto_complete}
					}
				}
			}
			{"tasks/sabotage_failed"
				{condition
					{expression "((1 & !2 & !3) | (4 & !5) | (6 & 7) | (8 & !9) | ((11 | 12) & !2) | 10) & !9 & !13"}
					{terms
						{"1.see_enemy"
							{selector
								{zone "base"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "attack_btr"}
						}
						{"3.task"
							{name "recon"}
						}
						{"4.signal"
							{zone "base"}
							{signals shot}
						}
						{"5.signal"
							{zone "radiopoint"}
							{signals hit}
						}
						{"6.event"
							{id "shot_in_radio"}
						}
						{"7.task"
							{name "radiopoint_sabotage"}
							{state shown}
						}
						{"8.signal"
							{zone "base"}
							{signals explosion}
						}
						{"9.event"
							{id "mine_expl"}
						}
						{"10.entities"
							{selector
								{tag unmasked}
								{player "2"}
							}
						}
						{"11.near"
							{units
								{tag car_fuel}
								{player "2"}
								{state operatable}
							}
							{near_to
								{zone "base"}
								{player "1"}
								{type human}
								{state "not operatable"}
							}
							{distance 0.2}
						}
						{"12.near"
							{units
								{tag car_fuel}
								{player "2"}
								{state operatable}
							}
							{near_to
								{tag crushed}
							}
							{distance 1}
						}
						{"13.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{sort
								{type entity}
								{entity
									{amount 1
									}
									{tag pl}
								}
							}
							{amount 1
							}
						}
						{text "$/sabotage_fail1"}
					}
					{"player"
						{selector
							{tag pl}
							{zone "base"}
						}
						{operation set}
						{player "2"}
					}
					{"action"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{amount 3
							}
							{sort
								{type entity}
								{entity
									{amount 1
									}
									{tag unmasked}
								}
							}
						}
						{drop orders}
						{action rotate}
						{target
							{amount 1
							}
							{tag unmasked}
						}
					}
					{"action"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{amount 3
							}
							{sort
								{type entity}
								{entity
									{amount 1
									}
									{tag unmasked}
								}
							}
						}
						{action advance}
						{target
							{amount 1
							}
							{tag unmasked}
						}
					}
					{"action"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{amount 3
							}
							{sort
								{type entity}
								{entity
									{amount 1
									}
									{tag unmasked}
								}
							}
						}
						{action attack}
						{target
							{amount 1
							}
							{tag unmasked}
						}
					}
					{"delay"
						{time 3}
					}
					{"task"
						{name "base"}
						{state fail}
					}
					{"delay"
						{time 1}
					}
					{"action"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{drop orders}
						{action attack}
						{target
							{source advanced}
							{group
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
							{sort
								{type entity}
								{entity
									{amount 1
									}
									{tag pl}
									{type human}
									{state "not dead"}
								}
							}
							{amount 1
							}
						}
					}
					{"gameover"
						{result loose}
						{message "$/sabotage_fail2"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "base"}
						}
						{drop orders}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{human
							{health 30}
						}
					}
					{"switch"
						{"case"
							{condition
								{type task}
								{name "recon"}
							}
						}
						{"case"
							{condition
								{type task}
								{name "recon"}
								{state shown}
							}
							{"task"
								{name "recon"}
								{state fail}
							}
						}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"start/cover_all"
				{on}
				{condition
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{mids
										{mids 6 25 26 48}
									}
								}
							}
						}
						{discovered off}
					}
					{"entity_state"
						{selector
							{mids 6 25 26 48 7 8 9 10 11}
						}
						{discovered on}
					}
				}
			}
			{"scen1/fuel_truck_remind"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"2.trigger"
							{name "scen1/pl_crew_car"}
						}
						{"1.event"
							{id "truck_remind"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
						}
						{text "$/fuel_truck_remind"}
					}
				}
			}
			{## "scen1/fuel_car_enemy/no_board_with_mines"
				{disabled}
				{condition
					{type 1}
					{terms
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{zone
											{zone "near_truck54"}
										}
										{with_item
											{type existance}
											{item "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{zone
											{zone "near_truck55"}
										}
										{with_item
											{type existance}
											{item "clockwork" "mine"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "near_truck54"}
									}
								}
							}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "near_truck55"}
									}
								}
							}
						}
						{drop orders}
						{move_mode hold}
					}
					{"delay"
						{time 0.1}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/no_board_with_mines"}
					}
				}
			}
			{"scen1/fuel_car_enemy/no_board_with_mines_talk"
				{condition
					{type 1}
					{terms
						{"3.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{zone
											{zone "near_truck54"}
										}
										{with_item
											{type existance}
											{item "clockwork" "mine"}
										}
									}
								}
							}
						}
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{zone
											{zone "near_truck55"}
										}
										{with_item
											{type existance}
											{item "clockwork" "mine"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "near_truck54"}
									}
								}
							}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{zone
										{zone "near_truck55"}
									}
								}
							}
						}
						{text "$/no_board_with_mines"}
					}
					{"delay"
						{time 20}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/no_board_with_mines_talk"}
					}
				}
			}
			{"tasks/fuel_train_hide"
				{on}
				{condition
					{terms
						{"2.entities"
							{selector
								{mids 63}
								{type human}
								{state dead}
							}
						}
					}
				}
				{actions
					{"task"
						{name "fuel_train"}
						{state hide}
					}
				}
			}
			{"tasks/mine_c1.5"
				{on}
				{condition
					{terms
						{"1.event"
							{id "mine_c1.5"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/mine_start"}
						}
						{camera
							{name "mine_targets2"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{quant_mode slowdown}
						{event_on_next "mine_c2"}
						{event_on_cancel "mine_c2"}
						{do_not_store_camera}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"action"
						{selector
							{tag pl}
							{zone "base"}
						}
						{drop orders}
						{action cancel}
					}
				}
			}
			{"scen1/train/switch_guard_init"
				{condition
					{expression "!1"}
					{terms
						{"1.event"
							{id "add_control-btr"}
						}
					}
				}
				{actions
					{"switch"
						{## "case"
							{condition
								{type see_actors}
								{selector
									{mids 252 249}
								}
								{enemy
									{tag pl}
									{type human}
									{state "not dead"}
								}
								{distance
									{mode near_than}
									{meters 20}
								}
							}
						}
						{"default"
							{"switch"
								{"case"
									{condition
										{type rand}
										{value 0.5}
									}
									{"action"
										{selector
											{mids 81}
										}
										{action rotate}
										{target
											{mids 53}
										}
									}
								}
								{"case"
									{condition
										{type rand}
										{value 1}
									}
									{"action"
										{selector
											{mids 81}
										}
										{action rotate}
										{target
											{mids 229}
										}
									}
								}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "scen1/train/switch_guard_init"}
					}
				}
			}
			{"scen1/mine_repair/repkit_stolen"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 36}
								{zone "notce_no_kit"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{tag mine_repkit}
								{zone "notce_no_kit"}
							}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{mids 36}
							}
							{distance 30}
						}
						{"talk"
							{selector
								{mids 36}
							}
							{text "$/repkit_stolen"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 36}
							}
						}
						{action
							{type start}
							{waypoint "620"}
						}
					}
					{"delay"
						{time 15}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{mids 36}
							}
							{distance 30}
						}
						{"talk"
							{selector
								{mids 36}
							}
							{text "$/repkit_stolen2"}
						}
					}
					{"delay"
						{time 3}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{mids 40}
							}
							{distance 30}
						}
						{"talk"
							{selector
								{mids 40}
							}
							{text "$/repkit_stolen3"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{mids 36}
							}
							{distance 30}
						}
						{"talk"
							{selector
								{mids 36}
							}
							{text "$/repkit_stolen4"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{mids 40}
							}
							{distance 30}
						}
						{"talk"
							{selector
								{mids 40}
							}
							{text "$/repkit_stolen5"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 36}
							}
						}
						{action
							{type start}
							{waypoint "621"}
						}
					}
					{"event"
						{event "gone_for_repkit"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"scen1/mine_repair/thief_spoted"
				{condition
					{expression "((((!1 & 2) | (7 & 6)) & !3) | (!1 & 4 & 5)) & !8"}
					{terms
						{"1.entities"
							{selector
								{tag mine_repkit}
								{zone "notce_no_kit"}
							}
						}
						{"2.see_actors"
							{selector
								{mids 36}
							}
							{enemy
								{tag pl}
								{zone "notce_no_kit"}
							}
							{distance
								{mode near_than}
								{meters 3}
							}
						}
						{"3.trigger"
							{name "scen1/mine_repair/repkit_stolen"}
						}
						{"4.entities"
							{selector
								{tag pl}
								{zone "notce_no_kit"}
							}
						}
						{"5.entities"
							{selector
								{mids 36}
								{zone "notce_no_kit"}
							}
						}
						{"6.near"
							{units
								{tag pl}
							}
							{near_to
								{mids 36}
								{type human}
								{state "not dead"}
							}
							{distance 3}
							{high_precision}
						}
						{"7.inventory"
							{selector
								{tag pl}
							}
							{where "right hand"}
							{item "repair_kit"}
						}
						{"8.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"entity_state"
						{selector
							{tag pl}
							{zone "near_mine4"}
						}
						{tag_add unmasked}
					}
					{"talk"
						{selector
							{mids 36}
							{type human}
							{state "not dead"}
						}
						{text "$/thief_spoted"}
					}
					{"actor_to_cover"
						{selector
							{mids 36}
						}
						{covers mech_cover}
					}
					{"actor_state"
						{selector
							{mids 36}
						}
						{drop orders}
					}
					{"actor_state"
						{selector
							{mids 36}
						}
						{weapon_prepare on}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{mids 36}
						}
						{attack enemies}
						{enemies
							{amount 1
							}
							{tag pl}
							{zone "near_mine4"}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
					}
					{"action"
						{selector
							{mids 36}
						}
						{action attack}
						{target
							{tag pl}
							{zone "near_mine4"}
						}
					}
					{"delay"
						{time 1}
					}
					{"gameover"
						{result loose}
						{message "$/sabotage_fail2"}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"scen1/mine_repair/mine_spoted"
				{condition
					{expression "2 & 1 & !3"}
					{terms
						{"2.see_actors"
							{selector
								{mids 36}
							}
							{enemy
								{tag pl}
								{zone "mine4"}
							}
							{distance
								{mode near_than}
								{meters 20}
							}
						}
						{"1.entities"
							{selector
								{tag cw_mine}
								{zone "mine4"}
							}
						}
						{"3.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"entity_state"
						{selector
							{tag pl}
							{zone "near_mine4"}
						}
						{tag_add unmasked}
					}
					{"talk"
						{selector
							{mids 36}
							{type human}
							{state "not dead"}
						}
						{text "$/mine_spoted"}
					}
					{"actor_to_cover"
						{selector
							{mids 36}
						}
						{covers mech_cover}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{mids 36}
						}
						{attack enemies}
						{enemies
							{tag pl}
							{zone "near_mine4"}
							{type human}
							{state "not dead"}
						}
						{interval 0}
						{time 0}
					}
					{"action"
						{selector
							{mids 36}
						}
						{action attack}
						{target
							{tag pl}
							{zone "mine4"}
						}
					}
					{"delay"
						{time 1}
					}
					{"gameover"
						{result loose}
						{message "$/sabotage_fail2"}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"scen1/mine_repair/see_mech"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.see_actors"
							{selector
								{tag pl}
								{zone "base"}
							}
							{enemy
								{mids 36}
							}
							{distance
								{mode near_than}
								{meters 15}
							}
						}
						{"2.event"
							{id "talking_now"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "near_mine4"}
						}
						{text "$/see_mech"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "near_mine4"}
						}
						{text "$/see_mech2"}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/mine_repair/mech_gone"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "gone_for_repkit"}
						}
						{"2.entities"
							{selector
								{tag cw_mine}
								{zone "mine4"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "near_mine4"}
						}
						{text "$/mech_gone"}
					}
				}
			}
			{"scen1/radiopoint3/pl_came_in"
				{on}
				{condition
					{expression "1 & (!2 | 3)"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "radiopoint"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "tasks/mine_start"}
						}
						{"3.trigger"
							{name "tasks/mine_c_last"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"entity_state"
						{selector
							{tag radio_room_content}
						}
						{impregnability harmless}
					}
					{"ables"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{remove unmask}
					}
					{"delay"
						{time 0.8}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag pl}
								{zone "radiopoint"}
							}
						}
						{action
							{type start}
							{waypoint "622"}
						}
					}
					{"action"
						{selector
							{mids 35 305}
							{zone "radiopoint"}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"autosave"}
					{"scenario"
						{message
							{text "$/rp3_pl_came_in"}
						}
						{camera
							{name "radiopoint"}
						}
						{quant_mode slowdown}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{mids 310}
						}
						{text "$/rp3_pl_came_in1"}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{text "$/rp3_pl_came_in2"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{mids 310}
						}
						{text "$/rp3_pl_came_in3"}
					}
					{"delay"
						{time 1}
					}
					{"action"
						{selector
							{mids 35 305}
							{zone "radiopoint"}
						}
						{action rotate}
						{target
							{tag look_here}
						}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/radiopoint3/pl_came_in_again"
				{condition
					{expression "1 & 2 & !3 & !4 & 5"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "radiopoint"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "scen1/radiopoint3/pl_came_in"}
						}
						{"3.trigger"
							{name "scen1/radiopoint3/done"}
						}
						{"4.event"
							{id "radio_kills"}
						}
						{"5.trigger"
							{name "scen1/radiopoint3/pl_came_out"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 310}
						}
						{text "$/pl_came_in_again"}
					}
					{"entity_state"
						{selector
							{tag radio_room_content}
						}
						{impregnability harmless}
					}
					{"ables"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{remove unmask}
					}
				}
			}
			{"scen1/radiopoint3/pl_came_out"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "radiopoint"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "scen1/radiopoint3/pl_came_in"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag radio_room_content}
						}
						{impregnability disabled}
					}
					{"ables"
						{selector
							{tag pl}
						}
						{add unmask}
					}
				}
			}
			{"scen1/radiopoint3/radio_kill"
				{on}
				{condition
					{type 1}
					{terms
						{"1.signal"
							{zone "radiopoint"}
							{signals "shot hit injure explosion mandie"}
						}
						{"2.entities"
							{selector
								{mids 35 305 310}
								{zone "radiopoint"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"event"
						{event "radio_kills"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{mids 24}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"action"
						{selector
							{mids 35 310}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{## "emit"
						{selector
							{tag radio_chair}
						}
						{crew
							{mids 37}
						}
					}
					{## "emit"
						{selector
							{tag radio_chair}
						}
						{crew
							{tag "310"}
						}
					}
					{## "emit"
						{selector
							{tag radio_chair}
						}
						{crew
							{tag "311"}
						}
					}
					{## "linker"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x9502"}
									}
								}
							}
						}
						{action unlink}
						{entities
							{mids 37}
						}
					}
					{## "linker"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x9501"}
									}
								}
							}
						}
						{action unlink}
						{entities
							{mids 311}
						}
					}
					{## "linker"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x9506"}
									}
								}
							}
						}
						{action unlink}
						{entities
							{mids 310}
						}
					}
					{"emit"
						{selector
							{tag radio_chair}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{tag radio_chair}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"inventory"
						{selector
							{mids 311}
						}
						{action pickup}
						{entity
							{tag smg_radio1}
							{zone "radiopoint"}
						}
					}
					{"inventory"
						{selector
							{mids 37}
						}
						{action pickup}
						{entity
							{tag rifle}
							{zone "radiopoint"}
						}
					}
					{"inventory"
						{selector
							{mids 310}
						}
						{action pickup}
						{entity
							{tag smg_radio}
							{zone "radiopoint"}
						}
					}
					{"delay"
						{time 3}
					}
					{"action"
						{selector
							{mids 35 305 310}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{fire_mode open}
					}
					{"delay"
						{time 0.5}
					}
					{"action"
						{selector
							{mids 35 310}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"actor_state"
						{selector
							{mids 305}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 305}
							}
						}
						{action
							{type start}
							{waypoint "70"}
						}
					}
				}
			}
			{"scen1/radiopoint3/done"
				{on}
				{condition
					{expression "(!1 & 2 & 3) | 4"}
					{terms
						{"1.entities"
							{selector
								{mids 35 37 305 310 311}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "scen1/radiopoint3/pl_came_in"}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "radiopoint"}
								{type human}
								{state "not dead"}
							}
						}
						{"4.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag cw_mine}
										}
									}
									{include
										{zone
											{zone "mine_antena"}
										}
										{tag
											{tag mine_planted}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{text "$/rp3_done"}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "radiopoint"}
							{type human}
							{state "not dead"}
						}
						{fire_mode hold}
					}
					{"task"
						{name "radiopoint_sabotage"}
						{state complete}
					}
					{"ables"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{add unmask}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{fire_mode hold}
					}
					{"entity_state"
						{selector
							{tag radio_room_content}
						}
						{impregnability disabled}
					}
					{"actor_state"
						{selector
							{mids 24 301 302 249}
						}
						{drop sensor}
						{weapon_prepare off}
					}
					{"actor_state"
						{selector
							{mids 24}
						}
						{move_mode zone}
						{ai_move
							{mode enable}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "base"}
						}
						{fire_mode hold}
					}
				}
			}
			{"scen1/radiopoint3/305_runs"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 305 311 35 310 305 37}
										}
									}
									{exclude
										{zone
											{zone "radiopoint"}
										}
									}
								}
							}
						}
						{"2.task"
							{name "radiopoint_sabotage"}
							{state shown}
						}
						{"3.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"gameover"
						{result loose}
						{message "$/sabotage_fail2"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"scen1/radiopoint3/see_welrod"
				{on}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
								{zone "radiopoint"}
								{type human}
								{state "not dead"}
							}
							{where "right hand"}
							{item "welrod"}
						}
						{"2.see_actors"
							{selector
								{zone "radiopoint"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{enemy
								{tag pl}
								{zone "radiopoint"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{zone "radiopoint"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/see_welrod"}
					}
					{"inventory"
						{selector
							{mids 310}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag smg_radio}
						}
					}
					{"inventory"
						{selector
							{mids 311}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag smg_radio1}
						}
					}
					{"inventory"
						{selector
							{mids 37}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag rifle}
							{zone "radiopoint"}
						}
					}
					{"delay"
						{time 3}
					}
					{"action"
						{selector
							{zone "radiopoint"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
				}
			}
			{"scen1/radiopoint3/hideout"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "hide_crate"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{zone "radiopoint"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{drop "sensor senseless"}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/radiopoint3/hideout"}
					}
				}
			}
			{## "scen1/mine/313_see_312dead"
				{disabled}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 313}
							}
							{enemy
								{mids 312}
								{type human}
								{state dead}
							}
							{distance
								{mode near_than}
								{meters 5}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 313}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 313}
							}
						}
						{action
							{type start}
							{waypoint "630"}
						}
					}
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{mids 313}
						}
						{weapon_prepare on}
						{movement
							{speed walk}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 313}
							}
						}
						{action
							{type start}
							{waypoint "624"}
						}
					}
				}
			}
			{## "scen1/mine/27_see_312dead"
				{disabled}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 27}
							}
							{enemy
								{mids 312}
								{type human}
								{state dead}
							}
							{distance
								{mode near_than}
								{meters 5}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 27}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 27}
							}
						}
						{action
							{type start}
							{waypoint "630"}
						}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{selector
							{mids 27}
						}
						{weapon_prepare on}
						{movement
							{speed walk}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 27}
							}
						}
						{action
							{type start}
							{waypoint "630"}
						}
					}
				}
			}
			{## "scen1/mine/51_see_312dead"
				{disabled}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 51}
							}
							{enemy
								{mids 312}
								{type human}
								{state dead}
							}
							{distance
								{mode near_than}
								{meters 5}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 51}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 51}
							}
						}
						{action
							{type start}
							{waypoint "630"}
						}
					}
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{mids 51}
						}
						{weapon_prepare on}
						{movement
							{speed walk}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 51}
							}
						}
						{action
							{type start}
							{waypoint "111"}
						}
					}
				}
			}
			{"scen1/radiopoint3/shot_in_radio"
				{condition
					{terms
						{"1.signal"
							{zone "radiopoint"}
							{signals shot}
						}
					}
				}
				{actions
					{"event"
						{event "shot_in_radio"}
						{mode set}
						{delay 0}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{zone
										{zone "radiopoint"}
									}
								}
							}
							{sort
								{type waypoint}
								{wpid "507"}
							}
							{amount 5
							}
						}
						{tag_add radio_inv}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag radio_inv}
							}
						}
						{action
							{type start}
							{waypoint "641"}
						}
					}
					{"actor_state"
						{selector
							{tag radio_inv}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{selector
							{tag pl}
							{zone "found_radiopoint"}
						}
						{tag_add unmasked}
					}
				}
			}
			{"scen2/you_attack"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "add_control-btr"}
						}
						{"2.event"
							{id "attack1"}
						}
					}
				}
				{actions
					{"delay"
						{time 8}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "base"}
									}
								}
								{include
									{player
										{player "1"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state linked}
									}
								}
							}
							{amount 1
							}
						}
						{tag_add you_attack}
					}
					{"delay"
						{time 1}
					}
					{## "action"
						{selector
							{tag you_attack}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
					}
					{"action"
						{selector
							{tag you_attack}
						}
						{action advance}
						{target
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
					}
					{"actor_state"
						{selector
							{tag you_attack}
						}
						{drop orders}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
						}
					}
					{"entity_state"
						{selector
							{tag you_attack}
						}
						{tag_add random_attacker}
						{tag_remove you_attack}
					}
					{"trigger"
						{name "scen2/you_attack"}
					}
				}
			}
			{"tasks/radio_ignored"
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.task"
							{name "blow_mines"}
						}
						{"2.task"
							{name "radiopoint_sabotage"}
						}
						{"3.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"delay"
						{time 10}
					}
					{"task"
						{name "radiopoint_sabotage"}
						{state fail}
					}
					{"delay"
						{time 10}
					}
					{"gameover"
						{result loose}
						{message "$/gameover_l3"}
					}
					{"ables"
						{selector
							{player "2"}
							{relation ally}
						}
						{remove select}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{stop_all}
						{volume game}
						{fade 2}
					}
				}
			}
			{"scen1/train/found81dead_303304"
				{condition
					{terms
						{"1.see_actors"
							{selector
								{mids 303 304}
							}
							{enemy
								{mids 81}
								{type human}
								{state dead}
							}
							{distance
								{mode near_than}
								{meters 16}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 303 304}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 303 304}
							}
						}
						{action
							{type start}
							{waypoint "607"}
						}
					}
					{"entity_state"
						{selector
							{tag pl}
							{zone "near_switsh"}
						}
						{tag_add unmasked}
					}
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{mids 303 304}
						}
						{movement
							{speed walk}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 303 304}
							}
						}
						{action
							{type start}
							{waypoint "606"}
						}
					}
				}
			}
			{"scen1/train/switch_patrol301302"
				{condition
					{expression "1 & (2 | 3)"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "strelka"}
							}
						}
						{"2.see_actors"
							{selector
								{mids 301 302}
							}
							{enemy
								{tag pl}
								{zone "strelka"}
							}
							{distance
								{mode near_than}
								{meters 15}
							}
						}
						{"3.near"
							{units
								{mids 301 302}
							}
							{near_to
								{tag pl}
								{zone "near_switsh"}
							}
							{distance 2}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "strelka"}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_fire"
							{selector
								{mids 301 302}
							}
							{attack enemies}
							{enemies
								{tag pl}
								{zone "near_switsh"}
							}
							{interval 0}
							{time 0}
							{burst_mode once}
						}
						{"player"
							{selector
								{tag pl}
								{zone "near_switsh"}
							}
							{operation mask_set}
							{player "2"}
						}
					}
				}
			}
			{"scen1/train/switch_patrol303304"
				{condition
					{expression "1 & (2 | 3)"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "strelka"}
							}
						}
						{"2.see_actors"
							{selector
								{mids 303 304}
							}
							{enemy
								{tag pl}
								{zone "strelka"}
							}
							{distance
								{mode near_than}
								{meters 15}
							}
						}
						{"3.near"
							{units
								{mids 303 304}
							}
							{near_to
								{tag pl}
								{zone "near_switsh"}
							}
							{distance 2}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag pl}
								{zone "strelka"}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_fire"
							{selector
								{mids 303 304}
							}
							{attack enemies}
							{enemies
								{tag pl}
								{zone "near_switsh"}
							}
							{interval 0}
							{time 0}
							{burst_mode once}
						}
						{"player"
							{selector
								{tag pl}
								{zone "near_switsh"}
							}
							{operation mask_set}
							{player "2"}
						}
					}
				}
			}
			{"mplay_radio_fix"
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{player "5"}
							}
						}
						{"2.entities"
							{selector
								{player "6"}
							}
						}
						{"3.entities"
							{selector
								{player "7"}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 305 37}
						}
					}
				}
			}
			{"tasks/mine_c_last"
				{on}
				{condition
					{terms
						{"1.event"
							{id ".manual"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "base"}
							{type human}
							{state "not dead"}
						}
						{text "$/mine_start3"}
					}
					{"ables"
						{selector
							{tag pl}
							{zone "base"}
						}
						{add unmask}
					}
					{## "entity_state"
						{selector
							{tag mine_arrows}
						}
						{inactive on}
					}
				}
			}
			{"scen1/fuel_car_enemy/mask_linked"
				{condition
					{type 1}
					{terms
						{"1.crew"
							{vehicle 54}
							{units
								{tag pl}
							}
							{at_least_one}
						}
						{"2.crew"
							{vehicle 55}
							{units
								{tag pl}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{state
										{state linked}
									}
								}
							}
							{amount 1
							}
						}
						{remove unmask}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{state
										{state linked}
									}
								}
							}
						}
						{tag_add truck_driver}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/unmask_linked"}
					}
				}
			}
			{"scen1/fuel_car_enemy/unmask_linked"
				{on}
				{condition
					{expression "!(1 | 3) & 2"}
					{terms
						{"1.crew"
							{vehicle_selector
								{mids 54}
							}
							{units
								{tag pl}
							}
							{at_least_one}
						}
						{"2.trigger"
							{name "scen1/fuel_car_enemy/mask_linked"}
						}
						{"3.crew"
							{vehicle 55}
							{units
								{tag pl}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{tag truck_driver}
						}
						{add unmask}
					}
					{"entity_state"
						{selector
							{tag truck_driver}
						}
						{tag_remove truck_driver}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/mask_linked"}
					}
				}
			}
			{"scen2/kpp_attack"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "near_kpp"}
							{signals explosion}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{zone "near_kpp"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "near_kpp"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "637"}
						}
					}
					{"actor_state"
						{selector
							{mids 307 265 266 277 278 279}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 307 265 266 277 278 279}
							}
						}
						{action
							{type start}
							{waypoint "637"}
						}
					}
					{"delay"
						{time 15}
					}
					{"actor_state"
						{selector
							{mids 41 42 43 44}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 41 42 43 44}
							}
						}
						{action
							{type start}
							{waypoint "637"}
						}
					}
				}
			}
			{## "scen1/radiopoint3/radio_kill_back"
				{disabled}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.signal"
							{zone "radiopoint"}
							{signals "shot hit injure explosion mandie"}
						}
						{"2.entities"
							{selector
								{mids 35 305 310}
								{zone "radiopoint"}
								{state dead}
							}
						}
					}
				}
				{actions
					{"event"
						{event "radio_kills"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{mids 24}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"action"
						{selector
							{mids 35 310}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"inventory"
						{selector
							{mids 311}
						}
						{action pickup}
						{entity
							{tag smg_radio1}
							{zone "radiopoint"}
						}
					}
					{"inventory"
						{selector
							{mids 37}
						}
						{action pickup}
						{entity
							{tag rifle}
							{zone "radiopoint"}
						}
					}
					{"inventory"
						{selector
							{mids 310}
						}
						{action pickup}
						{entity
							{tag smg_radio}
							{zone "radiopoint"}
						}
					}
					{"action"
						{selector
							{mids 35 305 310}
						}
						{action rotate}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "radiopoint"}
						}
						{fire_mode open}
					}
					{"delay"
						{time 0.5}
					}
					{"action"
						{selector
							{mids 35 310}
							{type human}
							{state "not dead"}
						}
						{action attack}
						{target
							{tag pl}
							{zone "radiopoint"}
						}
					}
					{"actor_state"
						{selector
							{mids 305}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 305}
							}
						}
						{action
							{type start}
							{waypoint "70"}
						}
					}
				}
			}
			{"autosave"
				{condition
					{terms
						{"1.event"
							{id "autosave"}
						}
					}
				}
				{actions
					{"trigger"
						{name "autosave"}
					}
					{"event"
						{event "autosave"}
						{mode reset}
						{delay 0}
					}
					{"autosave"}
				}
			}
			{"scen1/mine_repair/mine_rapair_expl"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "mine4"}
							{signals explosion}
						}
					}
				}
				{actions
					{"spawn"
						{entity "explosion"}
						{waypoint "625"}
					}
					{"spawn"
						{entity "explosion"}
						{waypoint "646"}
					}
					{"spawn"
						{entity "explosion"}
						{waypoint "647"}
					}
					{"spawn"
						{entity "explosion"}
						{waypoint "648"}
					}
					{"effect"
						{selector
							{tag expl_with_mine4}
						}
						{effect break}
					}
					{"effect"
						{selector
							{tag expl_with_mine4}
						}
						{effect explosion}
					}
					{"delete"
						{selector
							{tag del_with_mine4}
						}
					}
				}
			}
			{"scen1/radiopoint3/door_close"
				{condition
					{expression "1 & !2 & 3 & (4 | 5)"}
					{terms
						{"2.entities"
							{selector
								{tag pl}
								{zone "radiopoint"}
							}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "close_door"}
							}
						}
						{"4.task"
							{name "mine"}
							{state shown}
						}
						{"5.task"
							{name "blow_mines"}
							{state shown}
						}
						{"1.entities"
							{selector
								{zone "radiopoint"}
								{player "1"}
								{type human}
								{state dead}
							}
						}
					}
				}
				{actions
					{"action"
						{selector
							{tag pl}
							{zone "close_door"}
						}
						{drop orders}
						{action cancel}
					}
					{"action"
						{selector
							{tag pl}
							{zone "close_door"}
						}
						{action rotate}
						{target
							{source advanced}
							{group
								{select
									{id
										{id "0x950a"}
									}
								}
							}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "close_door"}
						}
						{text "$/door_close"}
					}
					{"actor_state"
						{selector
							{tag pl}
							{zone "close_door"}
							{type human}
							{state "not dead"}
						}
						{fire_mode hold}
					}
					{"delay"
						{time 0.5}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x0055"}
									}
								}
							}
						}
						{effect open}
					}
				}
			}
			{"scen1/kitchen/cook_init"
				{on}
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 87}
							}
						}
						{action
							{type start}
							{waypoint "649"}
						}
					}
				}
			}
			{"scen1/kitchen/cook_go_get_wood"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "pl_near_kitchen"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 9}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 87}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "650"}
						}
					}
					{"delay"
						{time 1}
					}
					{"delay"
						{time 120}
					}
				}
			}
			{"scen1/kitchen/food_signal"
				{on}
				{condition
					{terms
						{"1.event"
							{id "rail_signal"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dinner_sold}
							}
						}
						{action
							{type start}
							{waypoint "108"}
						}
					}
					{"delay"
						{time 26}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_1"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_2"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_3"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_4"}
						}
					}
					{"delay"
						{time 5}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_5"}
						}
					}
					{"delay"
						{time 6}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_6"}
						}
					}
					{"delay"
						{time 7}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_7"}
						}
					}
					{"delay"
						{time 4}
					}
					{"if"
						{condition
							{type near}
							{units
								{tag pl}
							}
							{near_to
								{tag dinner_sold}
							}
							{distance 20}
						}
						{"talk"
							{selector
								{amount 1
								}
								{tag dinner_sold}
							}
							{text "$/wp108_8"}
						}
					}
					{"delay"
						{time 50}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag dinner_sold}
							}
						}
						{action
							{type start}
							{waypoint "653"}
						}
					}
				}
			}
			{"scen1/kitchen/cook_corpse_spoted"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 87}
										}
									}
									{include
										{prop
											{prop human}
										}
										{state
											{state dead}
										}
									}
									{exclude
										{zone
											{zone "cook_killed"}
										}
									}
								}
							}
						}
						{"2.event"
							{id "came_for_dinner"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 1
								}
								{tag dinner_sold}
							}
						}
						{action
							{type start}
							{waypoint "652"}
						}
					}
					{"trigger"
						{name "tasks/sabotage_failed"}
						{on}
					}
				}
			}
			{"scen1/kitchen/kaserne1"
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "kaserne1"}
							}
						}
						{"2.entities"
							{selector
								{tag dinner_sold}
								{zone "kaserne1"}
							}
						}
						{"3.event"
							{id "rail_signal"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag pl}
							{zone "kaserne1"}
						}
						{text "$/kaserne1"}
					}
					{## "entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x9809"}
									}
								}
							}
						}
						{tag_remove task_mine}
					}
					{## "entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x81c9"}
									}
								}
							}
						}
						{tag_remove task_mine}
					}
					{## "entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x81cb"}
									}
								}
							}
						}
						{tag_add task_mine}
					}
				}
			}
			{"scen1/kitchen/kaserne2"
				{on}
				{condition
					{expression "1 & (2 | 4) & 3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "kaserne2"}
							}
						}
						{"2.task"
							{name "mine"}
							{state shown}
						}
						{"4.task"
							{name "blow_mines"}
							{state shown}
						}
						{"3.event"
							{id "rail_signal"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{tag pl}
							{zone "kaserne2"}
						}
						{text "$/kaserne2"}
					}
				}
			}
			{"scen1/kitchen/see_rail_hits"
				{condition
					{terms
						{"1.near"
							{units
								{source advanced}
								{group
									{select
										{tag
											{tag dinner_sold}
										}
									}
									{exclude
										{zone
											{zone "kaserne1"}
										}
									}
								}
							}
							{near_to
								{tag pl}
								{zone "gong"}
							}
							{distance 16}
						}
						{"2.entities"
							{selector
								{tag gong}
								{zone "gong"}
							}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "gong"}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{amount 1
								}
								{tag dinner_sold}
							}
						}
						{action
							{type start}
							{waypoint "652"}
						}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag dinner_sold}
						}
						{text "$/see_rail_hits"}
					}
				}
			}
			{"scen1/kitchen/mine_kaserne1_spoted"
				{condition
					{terms
						{"1.near"
							{units
								{tag dinner_sold}
								{zone "kaserne1"}
							}
							{near_to
								{source advanced}
								{group
									{select
										{tag
											{tag mine_planted}
										}
									}
									{exclude
										{zone
											{zone "mine1"}
										}
									}
								}
							}
							{distance 5}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag dinner_sold}
						}
						{text "$/mine_kaserne1_spoted"}
					}
					{"delay"
						{time 4}
					}
					{"trigger"
						{name "tasks/sabotage_failed"}
						{on}
					}
				}
			}
			{"scen1/kitchen/rail_sound"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x8234"}
										}
									}
									{include
										{tag
											{tag gong}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x8234"}
									}
								}
							}
						}
						{tag_remove gong}
					}
					{"event"
						{event "rail_signal"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"scen1/kitchen/cook_dead_talk"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 87}
								{state dead}
							}
						}
						{"2.trigger"
							{name "tasks/sabotage_failed"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "pl_near_kitchen"}
						}
						{text "$/cook_dead_talk"}
					}
				}
			}
			{"scen1/kitchen/talk_too_crowdy"
				{on}
				{condition
					{expression "1 & (2 | 3)"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "found_caserne"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "mine"}
							{state shown}
						}
						{"3.task"
							{name "blow_mines"}
							{state shown}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"select"
						{amount 1
						}
						{tag pl}
						{zone "found_caserne"}
						{type human}
						{state "not dead"}
					}
					{"talk"
						{selector
							{source current}
						}
						{text "$/talk_too_crowdy"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{source current}
						}
						{text "$/talk_too_crowdy2"}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/radiopoint3/anten_blow_up"
				{condition
					{terms
						{"1.signal"
							{zone "mine_antena"}
							{signals explosion}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag anten}
						}
						{effect break}
					}
				}
			}
			{"scen3/advance_upd"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "scen3/attack1"}
						}
						{"2.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{ai
							{advance_ratio 1}
						}
					}
					{"action"
						{selector
							{amount 5
							}
							{zone "battle_field"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{action advance}
						{target
							{amount 1
							}
							{zone "battle_field"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
					}
					{"delay"
						{time 20}
					}
					{"trigger"
						{name "scen3/advance_upd"}
					}
				}
			}
			{"scen2/radio_attackers"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
						{"2.trigger"
							{name "scen1/radiopoint3/door_close"}
						}
					}
				}
				{actions
					{"delay"
						{time 70}
					}
					{"emit"
						{selector
							{tag radio_chair}
						}
					}
					{"delay"
						{time 1}
					}
					{"inventory"
						{selector
							{mids 310}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag smg_radio}
						}
					}
					{"inventory"
						{selector
							{mids 311}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag smg_radio1}
						}
					}
					{"inventory"
						{selector
							{mids 37}
							{type human}
							{state "not dead"}
						}
						{action pickup}
						{entity
							{tag rifle}
							{zone "radiopoint"}
						}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 35 37 305 310 311}
							}
						}
						{action
							{type start}
							{waypoint "637"}
						}
					}
				}
			}
			{"scen3/door_open"
				{condition
					{terms
						{"1.trigger"
							{name "tasks/mess_control-office"}
						}
						{"2.entities"
							{selector
								{zone "close_door"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{id
										{id "0x0055"}
									}
								}
							}
						}
						{effect close}
					}
				}
			}
			{"scen1/fuelpool1_fire"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag firepool1}
										}
									}
									{include
										{tag
											{tag burning}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"event"
						{event "burning_now"}
						{mode set}
						{delay 0}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 53}
							}
						}
						{action
							{type start}
							{waypoint "666"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 206}
							}
						}
						{action
							{type start}
							{waypoint "667"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 205}
							}
						}
						{action
							{type start}
							{waypoint "668"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 207}
							}
						}
						{action
							{type start}
							{waypoint "669"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 52}
							}
						}
						{action
							{type start}
							{waypoint "671"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 286}
							}
						}
						{action
							{type start}
							{waypoint "670"}
						}
					}
					{"actor_state"
						{selector
							{mids 52 53 205 206 207 286}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 48}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 53}
							}
						}
						{action
							{type start}
							{waypoint "672"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 206}
							}
						}
						{action
							{type start}
							{waypoint "674"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 205}
							}
						}
						{action
							{type start}
							{waypoint "673"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 207}
							}
						}
						{action
							{type start}
							{waypoint "675"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 52}
							}
						}
						{action
							{type start}
							{waypoint "677"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 286}
							}
						}
						{action
							{type start}
							{waypoint "676"}
						}
					}
					{"actor_state"
						{selector
							{mids 52 53 205 206 207 286}
						}
						{movement
							{speed fast}
						}
					}
					{"event"
						{event "burning_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/fuelpool2_fire"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag firepool2}
										}
									}
									{include
										{tag
											{tag burning}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"event"
						{event "burning_now"}
						{mode set}
						{delay 0}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 52}
							}
						}
						{action
							{type start}
							{waypoint "678"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 49}
							}
						}
						{action
							{type start}
							{waypoint "681"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 32}
							}
						}
						{action
							{type start}
							{waypoint "679"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 286}
							}
						}
						{action
							{type start}
							{waypoint "680"}
						}
					}
					{"actor_state"
						{selector
							{mids 52 49 32 286}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 48}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 52}
							}
						}
						{action
							{type start}
							{waypoint "677"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 49}
							}
						}
						{action
							{type start}
							{waypoint "682"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 32}
							}
						}
						{action
							{type start}
							{waypoint "683"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 286}
							}
						}
						{action
							{type start}
							{waypoint "676"}
						}
					}
					{"actor_state"
						{selector
							{mids 52 49 32 286}
						}
						{movement
							{speed slow}
						}
					}
					{"event"
						{event "burning_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/fuel_car_enemy/car_thief_spoted"
				{condition
					{expression "1 & (2 | 3)"}
					{terms
						{"1.entities"
							{selector
								{mids 286 52}
								{zone "truck_guards"}
							}
						}
						{"2.entities"
							{selector
								{mids 54}
								{zone "near_truck54"}
								{player "2"}
								{type vehicle}
								{state operatable}
							}
						}
						{"3.entities"
							{selector
								{mids 55}
								{zone "near_truck55"}
								{player "2"}
								{type vehicle}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"trigger"
						{name "tasks/sabotage_failed"}
						{on}
					}
					{"actor_state"
						{selector
							{mids 286 52}
						}
						{weapon_prepare on}
					}
					{"delay"
						{time 1}
					}
					{"action"
						{selector
							{mids 286 52}
						}
						{action attack}
						{target
							{zone "found_fueltruck"}
							{player "2"}
							{type vehicle}
							{state operatable}
						}
					}
				}
			}
			{"scen1/kitchen/cook_hear_rail_hits"
				{condition
					{terms
						{"2.entities"
							{selector
								{tag gong}
								{zone "gong"}
							}
						}
						{"3.entities"
							{selector
								{tag pl}
								{zone "gong"}
							}
						}
						{"1.entities"
							{selector
								{mids 87}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 87}
							}
						}
						{action
							{type start}
							{waypoint "684"}
						}
					}
					{"actor_state"
						{selector
							{mids 87}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 1.5}
					}
					{"trigger"
						{name "tasks/sabotage_failed"}
						{on}
					}
					{"action"
						{selector
							{tag pl}
							{zone "pl_near_kitchen"}
						}
						{action attack}
						{target
							{mids 87}
						}
					}
				}
			}
			{"scen1/near_fuelpool1"
				{condition
					{expression "1 & 2 & !3 & 4"}
					{terms
						{"1.near"
							{units
								{tag pl}
							}
							{near_to
								{tag firepool1}
							}
							{distance 10}
						}
						{"2.task"
							{name "recon"}
						}
						{"3.trigger"
							{name "scen2/fuel_car-remove_select"}
						}
						{"4.event"
							{mode off}
							{id "burning_now"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
							}
							{sort
								{type entity}
								{entity
									{tag firepool1}
								}
							}
							{amount 1
							}
						}
						{text "$/near_fuelpool"}
					}
				}
			}
			{"scen1/near_fuelpool2"
				{condition
					{expression "1 & 2 & !3 & 4"}
					{terms
						{"1.near"
							{units
								{tag pl}
							}
							{near_to
								{tag firepool2}
							}
							{distance 10}
						}
						{"2.task"
							{name "recon"}
						}
						{"3.trigger"
							{name "scen2/fuel_car-remove_select"}
						}
						{"4.event"
							{mode off}
							{id "burning_now"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
							}
							{sort
								{type entity}
								{entity
									{tag firepool2}
								}
							}
							{amount 1
							}
						}
						{text "$/near_fuelpool"}
					}
				}
			}
			{"scen1/mine_repair/talk_see_ammo"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "talk_rapair_ammo"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "talking_now"}
						}
					}
				}
				{actions
					{"event"
						{event "talking_now"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{zone "talk_rapair_ammo"}
						}
						{text "$/talk_see_ammo"}
					}
					{"delay"
						{time 3}
					}
					{"event"
						{event "talking_now"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"scen1/fuel_car_enemy/have_mines_-crew"
				{condition
					{expression "!1"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{include
									{with_item
										{type existance}
										{item "clockwork" "mine"}
									}
								}
							}
						}
						{remove crew}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/have_mines_-crew"}
					}
				}
			}
			{"scen1/fuel_car_enemy/have_no_mines_+crew"
				{condition
					{expression "!1"}
					{terms
						{"1.event"
							{id "attack_btr"}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag pl}
									}
								}
								{exclude
									{with_item
										{type existance}
										{item "clockwork" "mine"}
									}
								}
							}
						}
						{add crew}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/fuel_car_enemy/have_no_mines_+crew"}
					}
				}
			}
			{"scen1/radiopoint3/slowmo_gun_drawn"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{with_item
											{type using}
											{item "welrod"}
										}
										{zone
											{zone "radiopoint"}
										}
									}
								}
							}
						}
						{"2.task"
							{name "radiopoint_sabotage"}
							{state shown}
						}
					}
				}
				{actions
					{"game_speed"
						{mode very_slow}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/radiopoint3/slowmo_gun_drawn"}
					}
				}
			}
			{"scen1/radiopoint3/slowmo_off"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag pl}
										}
									}
									{include
										{zone
											{zone "radiopoint"}
										}
									}
									{exclude
										{with_item
											{type using}
											{item "welrod"}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"game_speed"
						{mode normal}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/radiopoint3/slowmo_off"}
					}
				}
			}
			{"scen1/detonator_reset"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag detonator}
										}
									}
									{include
										{tag
											{tag switch}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{tag detonator}
						}
						{tag_remove switch}
					}
					{"trigger"
						{name "scen1/detonator_reset"}
					}
				}
			}
			{"tasks/blow_mines_comp"
				{on}
				{condition
					{expression "5 & 6"}
					{terms
						{"5.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag detonator}
										}
									}
									{include
										{tag
											{tag switch}
										}
									}
								}
							}
						}
						{"6.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag cw_mine}
										}
									}
									{include
										{tag
											{tag mine_planted}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"task"
						{name "blow_mines"}
						{state complete}
					}
					{"entity_state"
						{selector
							{tag mine_arrows}
						}
						{inactive on}
					}
				}
			}
			{"scen1/train/strelka_left"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x1c31"}
										}
									}
									{include
										{tag
											{tag switch_left}
										}
									}
								}
							}
						}
						{"2.trigger"
							{name "scen1/train/train_ugon-1"}
						}
						{"3.trigger"
							{name "scen1/train/strelka_ok"}
						}
					}
				}
				{actions
					{"event"
						{event "strelka_ok"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/train/strelka_left"}
					}
				}
			}
			{"scen1/train/strelka_right"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{id
											{id "0x1c31"}
										}
									}
									{include
										{tag
											{tag switch_right}
										}
									}
								}
							}
						}
						{"2.trigger"
							{name "scen1/train/train_ugon-1"}
						}
						{"3.trigger"
							{name "scen1/train/strelka_ok"}
						}
					}
				}
				{actions
					{"event"
						{event "strelka_ok"}
						{mode reset}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/train/strelka_right"}
					}
				}
			}
			{"scen2/driver55_emit"
				{on}
				{condition
					{terms
						{"1.near"
							{units
								{mids 55}
								{player "1"}
							}
							{near_to
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance 10}
							{high_precision}
						}
						{"2.entities"
							{selector
								{mids 55}
								{player "1"}
							}
						}
						{"3.event"
							{id "55_can_run"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 55}
						}
						{waypoint "685"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 250}
						}
						{drop sensor}
						{control AI}
						{fire_mode hold}
						{move_mode free}
						{ai_move
							{mode enable}
						}
						{movement
							{speed bow}
						}
						{ai
							{advance_ratio 100}
							{retreat_ratio "0.1"}
						}
					}
				}
			}
			{"scen2/driver54_emit"
				{condition
					{terms
						{"1.near"
							{units
								{mids 54}
								{player "1"}
							}
							{near_to
								{tag pl}
								{type human}
								{state "not dead"}
							}
							{distance 10}
							{high_precision}
						}
						{"2.entities"
							{selector
								{mids 54}
								{player "1"}
							}
						}
						{"3.event"
							{id "54_can_run"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 54}
						}
						{waypoint "685"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 251}
						}
						{drop sensor}
						{control AI}
						{fire_mode hold}
						{move_mode free}
						{ai_move
							{mode enable}
						}
						{movement
							{speed bow}
						}
						{ai
							{advance_ratio 100}
							{retreat_ratio "0.1"}
						}
					}
				}
			}
			{"scen2/mine4_ignored/board"
				{on}
				{condition
					{terms
						{"1.event"
							{id "board_tanks"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 290 296 298 252 164 185 249 123 180}
						}
						{drop "orders sensor"}
						{movement
							{speed bow}
						}
					}
					{"board"
						{selector
							{mids 290 296 298 252}
						}
						{vehicle
							{mids 19}
						}
					}
					{"board"
						{selector
							{mids 164 185 249}
						}
						{vehicle
							{mids 86}
						}
					}
					{"board"
						{selector
							{mids 123 180}
						}
						{vehicle
							{mids 17}
						}
					}
				}
			}
			{"scen2/mine4_ignored/19moves"
				{condition
					{terms
						{"1.event"
							{id "19moves"}
						}
						{"2.crew"
							{vehicle_selector
								{mids 19}
							}
							{units
								{mids 290 296 298 252}
							}
						}
					}
				}
				{actions
					{"squad_to_waypoint"
						{squad t19}
						{waypoint "707"}
					}
				}
			}
			{"scen2/mine4_ignored/17moves"
				{condition
					{terms
						{"1.event"
							{id "17moves"}
						}
						{"2.crew"
							{vehicle_selector
								{mids 17}
							}
							{units
								{mids 123 180}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"squad_to_waypoint"
						{squad t17}
						{waypoint "703"}
					}
				}
			}
			{"scen2/mine4_ignored/86moves"
				{condition
					{terms
						{"1.event"
							{id "86moves"}
						}
						{"2.crew"
							{vehicle_selector
								{mids 86}
							}
							{units
								{mids 164 185 249}
							}
						}
					}
				}
				{actions
					{"squad_to_waypoint"
						{squad t86}
						{waypoint "690"}
					}
				}
			}
			{"scen1/mine/hide_arrows"
				{condition
					{terms
						{"1.task"
							{name "blow_mines"}
							{state shown}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type entities}
								{selector
									{tag mine_planted}
									{zone "mine1"}
								}
							}
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x8209"}
											}
										}
									}
								}
								{inactive on}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x8209"}
											}
										}
									}
								}
								{inactive off}
							}
						}
					}
					{"switch"
						{"case"
							{condition
								{type entities}
								{selector
									{tag mine_planted}
									{zone "mine2"}
								}
							}
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x820b"}
											}
										}
									}
								}
								{inactive on}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x820b"}
											}
										}
									}
								}
								{inactive off}
							}
						}
					}
					{"switch"
						{"case"
							{condition
								{type entities}
								{selector
									{tag mine_planted}
									{zone "mine3"}
								}
							}
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x820a"}
											}
										}
									}
								}
								{inactive on}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x820a"}
											}
										}
									}
								}
								{inactive off}
							}
						}
					}
					{"switch"
						{"case"
							{condition
								{type entities}
								{selector
									{tag mine_planted}
									{zone "mine4"}
								}
							}
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x8207"}
											}
										}
									}
								}
								{inactive on}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{source advanced}
									{group
										{select
											{id
												{id "0x8207"}
											}
										}
									}
								}
								{inactive off}
							}
						}
					}
					{"delay"
						{time 2}
					}
					{"trigger"
						{name "scen1/mine/hide_arrows"}
					}
				}
			}
			{"scen1/mine/expl_with_mine2"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.signal"
							{zone "mine2"}
							{signals explosion}
						}
						{"2.trigger"
							{name "scen1/mine_blow_up"}
						}
						{"3.trigger"
							{name "scen2/add_control-btr"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag expl_with_mine2}
						}
						{effect break}
					}
					{"effect"
						{selector
							{tag expl_with_mine2}
						}
						{effect explosion}
					}
				}
			}
			{"scen1/activate_mines"
				{condition
					{terms
						{"1.task"
							{name "blow_mines"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag detonator}
										}
									}
									{include
										{tag
											{tag switch}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag cw_mine}
									}
								}
								{include
									{tag
										{tag mine_planted}
									}
								}
							}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "scen1/activate_mines"}
					}
				}
			}
			{"scen1/mine/expl_with_mine3"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.signal"
							{zone "mine3"}
							{signals explosion}
						}
						{"2.trigger"
							{name "scen1/mine_blow_up"}
						}
						{"3.trigger"
							{name "scen2/add_control-btr"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 297}
						}
						{effect explosion}
					}
				}
			}
			{"final_scene/clear_map"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "tasks/defend_base-complete"}
						}
					}
				}
				{actions
					{"delay"
						{time 15}
					}
					{## "delete"
						{selector
							{player "0"}
						}
					}
					{## "delete"
						{selector
							{player "1"}
						}
					}
					{## "delete"
						{selector
							{player "2"}
						}
					}
					{## "delete"
						{selector
							{player "3"}
						}
					}
					{## "delete"
						{selector
							{player "4"}
						}
					}
					{## "delete"
						{selector
							{player "5"}
						}
					}
					{## "delete"
						{selector
							{player "6"}
						}
					}
					{## "delete"
						{selector
							{player "7"}
						}
					}
					{"delete"
						{selector
							{type human}
						}
					}
					{"delete"
						{selector
							{type auto}
						}
					}
					{"delete"
						{selector
							{type tank}
						}
					}
					{"delete"
						{selector
							{type vehicle}
						}
					}
					{"event"
						{event "map_cleared"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"final_scene/fuel_truks_moves"
				{on}
				{condition
					{terms
						{"1.event"
							{id "map_cleared"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 326}
							}
						}
						{action
							{type start}
							{waypoint "721"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag final_fuel}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_add tr1}
						{tag_remove final_fuel}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 326}
							}
						}
						{action
							{type start}
							{waypoint "721"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag final_fuel}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_add tr2}
						{tag_remove final_fuel}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 326}
							}
						}
						{action
							{type start}
							{waypoint "721"}
							{clone}
							{approach "teleport & rotate"}
						}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag final_fuel}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_add tr3}
						{tag_remove final_fuel}
					}
				}
			}
			{"final_scene/emit_blitz"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_emit_blitz"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 328}
						}
						{waypoint "730"}
					}
				}
			}
			{"final_scene/unhide_static"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_unhide_static"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag static}
									}
								}
								{include
									{state
										{state inactive}
									}
								}
							}
						}
						{inactive off}
					}
				}
			}
			{"final_scene/blitz+canon"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_blitz+cannon"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 355}
							}
						}
						{action
							{type start}
							{waypoint "740"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 350}
							}
						}
						{action
							{type start}
							{waypoint "739"}
						}
					}
					{"actor_state"
						{selector
							{mids 350 355}
						}
						{movement
							{speed_kph 7}
						}
					}
				}
			}
			{"final_scene/tanks_column"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_tanks_column"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 343 361 360 349}
						}
						{movement
							{speed_kph 8}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 343}
							}
						}
						{action
							{type start}
							{waypoint "735"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 361}
							}
						}
						{action
							{type start}
							{waypoint "734"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 360}
							}
						}
						{action
							{type start}
							{waypoint "731"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 349}
							}
						}
						{action
							{type start}
							{waypoint "732"}
						}
					}
				}
			}
			{"final_scene/cargo_sold"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_cargo"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 371 372 373}
							}
						}
						{action
							{type start}
							{waypoint "754"}
						}
					}
				}
			}
			{"final_scene/camera"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_camera"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "final"}
							{disable_cancel}
						}
						{do_not_store_camera}
						{do_not_restore_camera}
					}
				}
			}
			{"final_scene/.start_events"
				{on}
				{condition
					{terms
						{"1.event"
							{id "map_cleared"}
						}
					}
				}
				{actions
					{## "delay"
						{time 1.5}
					}
					{"event"
						{event "final_camera"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 2}
					}
					{"event"
						{event "final_unhide_static"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 11}
					}
					{"event"
						{event "final_emit_blitz"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "final_tanks_column"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 6}
					}
					{"event"
						{event "final_blitz+cannon"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "final_cargo"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 2}
					}
					{"event"
						{event "final_goto_radio"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 27}
					}
					{"event"
						{event "final_miners"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"final_scene/miners"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_miners"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name final_miners}
									}
								}
							}
						}
						{inactive off}
					}
					{## "action"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name final_miners}
									}
								}
							}
						}
						{action mine}
						{waypoint "766"}
					}
					{"waypoint"
						{who
							{type squad}
							{squad final_miners}
						}
						{action
							{type start}
							{waypoint "766"}
						}
					}
					{## "mine"
						{selector
							{source advanced}
							{group
								{select
									{squad
										{name final_miners}
									}
								}
							}
						}
						{zone "final_mines"}
					}
				}
			}
			{"final_scene/go_to_radio"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_goto_radio"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 402 403 404}
							}
						}
						{action
							{type start}
							{waypoint "760"}
						}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position -930.469 2424.15 0}
				{radius 20}
				{commands
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 6}
						}
						{waypoint "3"}
					}
				}
			}
			{"1"
				{position -633.99 1438.35 0}
				{radius 5}
				{transition "561"}
			}
			{"10"
				{position -767.058 3020.82 0}
				{radius 100}
				{commands
					{"board"
						{vehicle
							{mids 5}
						}
					}
				}
			}
			{"11"
				{position -127.746 1468.14 0}
				{radius 20}
				{transition "14"}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"ables"
						{add unmask}
					}
				}
			}
			{"117"
				{position -1397.63 442.805 2}
				{commands
					{"delay"
						{time 5}
					}
					{"emit"
						{selector
							{source standart}
							{mids 57}
						}
						{waypoint "118"}
						{crew
							{mids 63}
						}
					}
					{"event"
						{event "train_here"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"118"
				{position -1320.06 308.732 0}
				{commands
					{## "wait"
						{time 10}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"12"
				{position -130.611 1454.74 0}
				{radius 20}
				{transition "15"}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"ables"
						{add unmask}
					}
				}
			}
			{"13"
				{position -463.979 1511.77 0}
				{radius 5}
				{commands
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "2"}
						}
					}
				}
			}
			{"14"
				{position -149.246 1466.92 0}
				{radius 20}
			}
			{"15"
				{position -150.949 1443.99 0}
				{radius 20}
			}
			{"16"
				{position 4730.37 436.774 2}
				{commands
					{"event"
						{event "train-start"}
						{mode set}
						{delay 30}
					}
					{"delete"
						{selector
							{source standart}
							{tag tr}
						}
					}
				}
			}
			{"17"
				{position -886.452 3072.54 0}
				{radius 20}
				{transition "18"}
			}
			{"18"
				{position -899.946 2864.8 0}
			}
			{"19"
				{position -905.621 2813.15 0}
				{radius 20}
				{transition "20"}
			}
			{"2"
				{position -324.837 1498.79 0}
				{radius 5}
				{transition "562"}
			}
			{"20"
				{position -915.975 2640.85 0}
				{radius 20}
			}
			{"203"
				{position -708.308 443.688 2}
				{commands
					{## "event"
						{event "poezd_nazad"}
						{mode set}
						{delay 10}
					}
				}
			}
			{"204"
				{position -1441.46 1042.38 0}
			}
			{"21"
				{position -981.013 1484.83 0}
				{transition "22"}
				{commands
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 7}
						}
						{waypoint "16"}
					}
				}
			}
			{"211"
				{position -1513.53 498.178 0}
				{commands
					{## "ables"
						{selector
							{source standart}
							{mids 57}
						}
						{add select}
					}
					{"board"
						{vehicle
							{amount 1
							}
							{mids 57}
						}
					}
					{"event"
						{event "poezd_nazad"}
						{mode set}
						{delay 4}
					}
				}
			}
			{"22"
				{position -1033.5 712.597 0}
				{transition "23"}
				{commands
					{"wait"
						{time 10}
					}
				}
			}
			{"23"
				{position -1182.31 272.044 1.84286}
				{transition "24"}
			}
			{"24"
				{position -1185.61 174.429 0.395634}
				{commands
					{"event"
						{event "car-start"}
						{mode toggle}
						{delay 200}
					}
				}
			}
			{"25"
				{position -923.885 2526.32 0}
				{radius 20}
				{transition "26"}
			}
			{"26"
				{position -957.879 1739.8 1.90243}
				{radius 50}
				{transition "27"}
			}
			{"27"
				{position -985.572 1519.67 0}
				{transition "28"}
			}
			{"28"
				{position -1247.22 1041.7 0}
				{transition "29"}
			}
			{"29"
				{position -1159.52 888.797 0}
				{transition "40"}
				{commands
					{"actor_state"
						{movement
							{forward off}
						}
					}
				}
			}
			{"3"
				{position -982.607 2400.53 0}
				{radius 20}
				{transition "4"}
			}
			{"30"
				{position -1391.53 1042.32 0}
				{radius 50}
				{transition "31"}
			}
			{"31"
				{position -1504.15 1040.32 0}
				{radius 100}
				{transition "204"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 8}
							{forward on}
						}
					}
					{"delay"
						{time 40}
					}
					{"actor_to_waypoint"
						{waypoint "32"}
					}
				}
			}
			{"32"
				{position -1278.51 1037.85 0}
				{transition "33"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"33"
				{position -1053.88 342.508 0}
				{transition "34"}
			}
			{"34"
				{position -1034.14 -9.01248 0}
				{commands
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 24}
						}
						{waypoint "43"}
					}
				}
			}
			{"35"
				{position -1103.55 -1007.06 0}
				{transition "36"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
				}
			}
			{"353"
				{position -4479.46 3379.9 6}
			}
			{"36"
				{position -1015.97 -4092.12 0}
				{commands
					{"delete"}
				}
			}
			{"369"
				{position -215.065 1484.78 -0.630476}
				{radius 20}
				{transition "8"
					{filter
						{mids 1}
					}
				}
				{transition "11"
					{filter
						{mids 3}
					}
				}
				{transition "12"
					{filter
						{mids 4}
					}
				}
				{commands
					{"actor_state"
						{selector
							{source standart}
							{mids 1 3}
						}
						{drop "sensor senseless"}
						{ai_move
							{mode disable}
						}
					}
					{"delay"
						{time 4}
					}
				}
			}
			{"37"
				{position -911.167 2746.33 0}
				{radius 20}
				{transition "38"}
			}
			{"38"
				{position -942.171 1953.07 0.804296}
				{radius 20}
				{transition "39"}
			}
			{"39"
				{position -956.727 1662.13 0}
				{transition "558"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 12}
						}
					}
				}
			}
			{"4"
				{position -967.301 2402.98 0}
				{radius 20}
				{commands
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 6}
						}
						{waypoint "5"}
					}
				}
			}
			{"40"
				{position -1207.55 972.635 0.783765}
				{transition "41"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 13 14}
						}
						{waypoint "327"}
					}
				}
			}
			{"41"
				{position -1269.98 1042.19 0}
				{transition "30"}
			}
			{"42"
				{position -760.841 1922.86 3}
			}
			{"43"
				{position -1104.82 -46.842 0}
				{radius 20}
				{transition "44"}
			}
			{"44"
				{position -1077.88 -42.7207 0}
				{radius 20}
				{commands
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 24}
						}
						{waypoint "45"}
					}
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"45"
				{position -1224.17 -42.3947 0}
				{radius 50}
				{commands
					{"actor_state"
						{weapon_prepare off}
						{movement
							{speed slow}
						}
					}
					{"event"
						{event "gate-open"}
						{mode set}
						{delay 0}
					}
					{"action"
						{action rotate}
						{target
							{tag gate}
						}
					}
				}
			}
			{"46"
				{position -893.612 -136.736 0}
				{radius 20}
				{transition "47"}
				{commands
					{"actor_state"
						{weapon_prepare off}
						{movement
							{speed slow}
						}
					}
				}
			}
			{"47"
				{position -905.337 -108.317 0}
				{radius 20}
			}
			{"48"
				{position -1040.27 -69.3962 0}
				{transition "49"}
			}
			{"49"
				{position -965.608 -672.924 0}
				{radius 20}
				{transition "35"}
				{commands
					{"event"
						{event "gate-close"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "gate-close"}
						{mode reset}
						{delay 5}
					}
				}
			}
			{"5"
				{position -1014.06 2358.99 2}
				{radius 20}
				{transition "86"}
			}
			{"507"
				{position -1498.86 -14.9979 62}
				{radius 20}
				{transition "763"}
			}
			{"534"
				{position 1145.41 -383.18 24}
				{transition "310"}
				{commands
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"535"
				{position 547.505 -265.671 0}
				{transition "536"}
			}
			{"536"
				{position 254.041 -103.016 0}
			}
			{"537"
				{position -1241.24 373.399 0}
				{radius 5}
				{transition "538"}
				{commands
					{"wait"
						{time 7}
					}
				}
			}
			{"538"
				{position -936.255 378.458 0}
				{radius 5}
				{transition "539"}
			}
			{"539"
				{position -934.279 396.348 0}
				{radius 5}
				{transition "540"}
				{commands
					{"wait"
						{time 12}
					}
				}
			}
			{"540"
				{position -1080.79 40.3209 0}
				{radius 5}
				{transition "541"}
			}
			{"541"
				{position -1079.68 26.8898 0}
				{radius 5}
				{transition "542"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"542"
				{position -1248.92 243.871 0}
				{radius 5}
				{transition "543"}
			}
			{"543"
				{position -1231.73 242.463 0.779736}
				{radius 5}
				{transition "585"}
				{commands
					{"wait"
						{time 20}
					}
				}
			}
			{"547"
				{position -1929.41 1930.57 0}
				{radius 10}
				{transition "555"}
				{commands
					{"wait"
						{time 15}
					}
				}
			}
			{"548"
				{position -2055.06 1936.69 0}
				{radius 10}
				{transition "550"}
			}
			{"549"
				{position -2159.73 1646.75 0}
				{radius 10}
				{transition "551"}
				{commands
					{"wait"
						{time 6}
					}
				}
			}
			{"550"
				{position -2149.83 1651.52 0}
				{radius 10}
				{transition "549"}
			}
			{"551"
				{position -2204.44 1551.77 0}
				{radius 10}
				{transition "552"}
			}
			{"552"
				{position -2219.5 1550.41 0}
				{radius 10}
				{transition "553"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"553"
				{position -1957.77 1466.44 0}
				{radius 10}
				{transition "554"}
				{commands
					{"wait"
						{time 6}
					}
				}
			}
			{"554"
				{position -1904.69 1602.18 0}
				{radius 10}
				{transition "547"}
			}
			{"555"
				{position -1920.62 1948.1 0}
				{radius 10}
				{transition "548"}
			}
			{"558"
				{position -857.313 1459.22 0}
				{transition "1"}
			}
			{"559"
				{position -652.744 1615.09 0}
				{radius 5}
				{commands
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "560"}
						}
					}
				}
			}
			{"560"
				{position -524.827 1536.36 0}
				{radius 5}
				{transition "13"}
			}
			{"561"
				{position -573.205 1538.84 0}
				{radius 5}
				{transition "559"}
			}
			{"562"
				{position -297.104 1497.13 0}
				{radius 5}
				{commands
					{"actor_state"
						{movement
							{forward on}
						}
					}
					{"event"
						{event "no_teleport"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "target_on"}
						{mode set}
						{delay 15}
					}
					{"emit"
						{waypoint "42"}
						{crew
							{mids 22 23}
						}
						{emit
							{mode crew}
							{count 2}
						}
					}
					{"delay"
						{time 10}
					}
					{"emit"
						{waypoint "369"}
						{crew
							{mids 1 3}
						}
						{emit
							{mode passengers}
							{count 3}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 1 3}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed bow}
						}
					}
				}
			}
			{"585"
				{position -1228.74 369.265 0}
				{radius 5}
				{transition "537"}
			}
			{"589"
				{position -2564.61 453.667 0}
				{radius 80}
				{transition "590"}
				{transition "591"}
				{transition "592"}
				{transition "593"}
				{transition "594"}
				{transition "595"}
				{transition "596"}
				{transition "597"}
				{transition "598"}
				{commands
					{"wait"
						{time 8}
					}
				}
			}
			{"590"
				{position -2211.22 63.3575 0}
				{radius 400}
				{commands
					{"actor_recon"
						{waypoint "590"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "590"}
					}
				}
			}
			{"591"
				{position -2374.82 314.739 0}
				{radius 400}
				{commands
					{"actor_recon"
						{waypoint "591"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "591"}
					}
				}
			}
			{"592"
				{position -2033.76 763.514 6}
				{radius 400}
				{commands
					{"actor_recon"
						{waypoint "592"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "592"}
					}
				}
			}
			{"593"
				{position -2189.74 972.113 0}
				{radius 400}
				{commands
					{"actor_recon"
						{waypoint "593"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "593"}
					}
				}
			}
			{"594"
				{position -1624.31 742.718 15}
				{radius 400}
				{commands
					{"actor_recon"
						{waypoint "594"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
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				{position -2190.77 1601.67 0}
				{commands
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{waypoint "106"}
					}
				}
			}
		}
		{waypoints "car"
			{"100"
				{position -1335.88 1041.02 0}
				{transition "101"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"101"
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				{transition "102"}
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			{"102"
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				{transition "103"}
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			{"103"
				{position -1084.8 1333.78 0}
			}
			{"104"
				{position -978.026 1846.78 0}
				{transition "105"}
				{commands
					{"entity_state"
						{impregnability full}
					}
				}
			}
			{"105"
				{position -847.014 3445.33 0}
				{commands
					{"event"
						{event "task_fuel-car_compl"}
						{mode set}
						{delay 0}
					}
					{"delete"}
				}
			}
			{"256"
				{position -1058.73 1680.46 0}
			}
			{"257"
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			{"258"
				{position -533.328 1272.88 0}
				{transition "259"}
				{transition "260"}
				{transition "261"}
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			{"260"
				{position -745.846 1567.38 0}
			}
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				{position -767.388 1483.61 0}
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			{"282"
				{position -420.08 2883.39 3}
				{transition "283"}
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			{"283"
				{position -692.27 2607.92 2}
				{transition "284"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 7}
						}
					}
				}
			}
			{"284"
				{position -810.513 2479.16 0}
				{commands
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{source standart}
							{mids 146}
						}
						{waypoint "300"}
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				}
			}
			{"285"
				{position -668.088 2493.01 2}
				{transition "286"}
				{transition "287"}
				{transition "288"}
				{transition "289"}
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			{"286"
				{position -811.386 2132.06 0}
				{commands
					{"actor_to_cover"}
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			}
			{"287"
				{position -760.054 2301 -1.94727}
				{commands
					{"actor_to_cover"}
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			}
			{"288"
				{position -1046.94 2265.06 0}
				{commands
					{"actor_to_cover"}
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			}
			{"289"
				{position -1034.94 2123.41 0}
				{commands
					{"actor_to_cover"}
				}
			}
			{"300"
				{position -873.853 2323.36 1}
				{transition "301"}
				{commands
					{"event"
						{event "message_btr"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{impregnability disabled}
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				}
			}
			{"301"
				{position -894.329 2245.62 -2.48525}
				{transition "302"}
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			{"302"
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				{position -1014.11 -3835.61 1}
				{transition "516"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 15}
						}
					}
				}
			}
			{"355"
				{position -1010.65 -570.658 0}
				{transition "356"}
				{commands
					{"wait"
						{time 2}
					}
					{"effect"
						{selector
							{source standart}
							{tag gate}
						}
						{effect open}
					}
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"356"
				{position -1009.78 -96.4657 0}
				{transition "357"}
				{commands
					{"effect"
						{selector
							{source standart}
							{tag gate}
						}
						{effect close}
					}
				}
			}
			{"357"
				{position -1369.12 181.791 0}
				{transition "358"}
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			{"358"
				{position -1701.8 76.0164 0}
				{transition "359"}
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			{"359"
				{position -1995.47 0.562848 0}
				{transition "360"}
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			{"360"
				{position -2122.91 99.1256 0}
				{transition "361"}
				{commands
					{"actor_state"
						{movement
							{forward off}
						}
					}
				}
			}
			{"361"
				{position -2006.5 -52.9506 0}
				{transition "362"}
				{commands
					{"actor_state"
						{movement
							{forward on}
						}
					}
					{"wait"
						{time 30}
					}
				}
			}
			{"362"
				{position -1625.43 152.303 0}
				{transition "363"}
			}
			{"363"
				{position -1374.47 201.697 0}
				{transition "364"}
			}
			{"364"
				{position -1027.13 -72.6202 0}
				{transition "365"}
				{commands
					{"wait"
						{time 2}
					}
					{"effect"
						{selector
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							{tag gate}
						}
						{effect open}
					}
				}
			}
			{"365"
				{position -1010.76 -596.279 0}
				{transition "366"}
				{commands
					{"effect"
						{selector
							{source standart}
							{tag gate}
						}
						{effect close}
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				}
			}
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				{position -998.722 -3961.15 1}
				{commands
					{"event"
						{event "car-start"}
						{mode toggle}
						{delay 120}
					}
					{"delete"}
				}
			}
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				{position -990.935 -3053.29 13.3952}
				{transition "517"}
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				{transition "355"}
			}
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				{position -2053.19 808.332 3.71214}
				{radius 20}
				{transition "582"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 263}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
								}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"582"
				{position -1937.89 766.847 12}
				{radius 20}
				{transition "586"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 263}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
								}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"586"
				{position -1793.79 752.977 15}
				{radius 20}
				{transition "587"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 263}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
								}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"587"
				{position -1656.23 782.178 15}
				{radius 20}
				{transition "588"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 263}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
								}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"588"
				{position -1523.65 745.985 15}
				{radius 20}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{mids 263}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 263}
								}
							}
							{action
								{type suspend}
							}
						}
					}
				}
			}
			{"96"
				{position -1229.23 1635.37 2.40052}
			}
			{"97"
				{position -961.643 1563.24 0}
				{transition "257"}
				{transition "256"}
			}
			{"98"
				{position -1552.16 1040.43 1}
				{radius 50}
				{transition "99"}
			}
			{"99"
				{position -1488.58 1040.93 0}
				{radius 50}
				{transition "100"}
				{commands
					{"actor_state"
						{selector
							{source standart}
							{tag pl}
							{zone "pl_no-target"}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed_kph 1}
							{forward on}
						}
					}
					{"wait"
						{time 20}
					}
				}
			}
		}
		{waypoints "german"
			{"119"
				{position -2060.84 2355.49 0}
				{transition "120"}
				{commands
					{"effect"
						{selector
							{source standart}
							{tag gate3}
						}
						{effect break}
					}
				}
			}
			{"120"
				{position -2087.68 2194.37 0}
				{transition "716"}
			}
			{"121"
				{position -1081.1 424.696 2}
				{transition "122"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"122"
				{position -936.224 -80.8677 0}
				{commands
					{"emit"
						{waypoint "238"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{source standart}
							{tag px}
						}
						{drop "sensor senseless"}
						{movement
							{speed normal}
						}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{source standart}
							{tag px}
						}
						{drop "sensor senseless"}
						{movement
							{speed normal}
						}
					}
					{"event"
						{event "add_control_pehota"}
						{mode set}
						{delay 10}
					}
					{"scenario"
						{message
							{text "$/waypoint122"}
						}
						{camera
							{name "stroy"}
						}
					}
				}
			}
			{"205"
				{position -741.15 -554.131 0}
				{commands
					{"board"}
				}
			}
			{"206"
				{position -535.629 -573.048 0}
				{commands
					{"board"}
				}
			}
			{"207"
				{position -233.28 -554.577 0}
				{commands
					{"board"}
				}
			}
			{"208"
				{position -54.0447 -458.676 0}
				{commands
					{"board"}
				}
			}
			{"209"
				{position 46.045 -294.527 0}
				{commands
					{"board"}
				}
			}
			{"210"
				{position 57.0121 -84.8207 0}
				{commands
					{"board"}
				}
			}
			{"212"
				{position 43.9401 -186.812 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"
						{covers "10 13 c16 c15 c14 c13 c12 c11 c10 c9"}
					}
				}
			}
			{"230"
				{position -840.805 2444.55 0.872235}
				{transition "232"}
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			{"232"
				{position -878.028 2332.02 1}
				{transition "233"}
				{commands
					{"scenario"
						{message
							{text "$/btr_attack"}
						}
						{camera
							{name "user_btr2"}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{impregnability disabled}
					}
					{"event"
						{event "add_control-btr"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"233"
				{position -887.342 2217.91 -4}
			}
			{"234"
				{position -2167.32 211.258 0}
				{transition "714"}
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			{"236"
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				{transition "713"
					{filter
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				}
				{transition "234"
					{filter
						{tag "alt_route"}
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				}
				{commands
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "c5"}
						}
						{event_on_next "task_defend-base"}
						{event_on_cancel "task_defend-base"}
					}
				}
			}
			{"237"
				{position -1252.06 745.31 1}
				{transition "121"}
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			{"238"
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				{transition "239"
					{filter
						{mids 66}
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				}
				{transition "241"
					{filter
						{mids 67}
					}
				}
				{transition "244"
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						{mids 68}
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				}
				{transition "246"
					{filter
						{mids 69}
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				}
				{transition "268"
					{filter
						{mids 70}
					}
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				{transition "270"
					{filter
						{mids 74}
					}
				}
				{transition "272"
					{filter
						{mids 75}
					}
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				{transition "274"
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						{mids 73}
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				{transition "276"
					{filter
						{mids 71}
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				{transition "278"
					{filter
						{mids 76}
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				}
				{transition "280"
					{filter
						{mids 77}
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				}
				{transition "290"
					{filter
						{mids 72}
					}
				}
			}
			{"239"
				{position -1016.65 78.493 0}
				{radius 20}
				{transition "240"}
			}
			{"240"
				{position -1023.17 116.65 0}
				{radius 20}
			}
			{"241"
				{position -985.955 79.4854 0}
				{radius 20}
				{transition "243"}
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			{"243"
				{position -995.295 117.75 0}
				{radius 20}
			}
			{"244"
				{position -962.201 79.9009 0}
				{radius 20}
				{transition "245"}
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			{"245"
				{position -970.665 121.415 0}
				{radius 20}
			}
			{"246"
				{position -941.915 78.9959 0}
				{radius 20}
				{transition "247"}
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			{"247"
				{position -947.476 125.156 0}
				{radius 20}
			}
			{"248"
				{position -929.341 3191.15 0}
				{transition "249"}
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				{position -948.754 2737.35 0}
				{transition "250"}
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			{"250"
				{position -1047.04 548.333 2}
				{transition "251"
					{filter
						{mids 113}
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				}
				{transition "253"
					{filter
						{mids 112}
					}
				}
				{commands
					{"event"
						{event "c4"}
						{mode set}
						{delay 1}
					}
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			}
			{"251"
				{position -1048 82.2039 0}
				{transition "252"}
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			{"252"
				{position -1048.54 -137.874 0}
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				{transition "254"}
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			{"254"
				{position -326.699 -47.0605 0}
			}
			{"255"
				{position -186.134 -253.7 1.83453}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"
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				}
			}
			{"268"
				{position -915.032 58.2374 0}
				{radius 20}
				{transition "269"}
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			{"269"
				{position -921.792 127.352 0}
				{radius 20}
			}
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				{position -893.471 63.5151 0}
				{radius 20}
				{transition "271"}
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				{position -897.152 129.343 0}
				{radius 20}
			}
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				{position -843.479 138.092 0}
				{radius 20}
				{transition "273"}
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				{radius 20}
			}
			{"274"
				{position -998.495 61.615 0}
				{radius 20}
				{transition "275"}
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			{"275"
				{position -1001.84 91.0349 0}
				{radius 20}
			}
			{"276"
				{position -973.317 64.7602 0}
				{radius 20}
				{transition "277"}
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			{"277"
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				{radius 20}
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			{"278"
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				{radius 20}
				{transition "279"}
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			{"279"
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				{radius 20}
			}
			{"280"
				{position -926.771 70.9215 0}
				{radius 20}
				{transition "281"}
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				{position -927.333 95.4686 0}
				{radius 20}
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			{"290"
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				{radius 20}
				{transition "291"}
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			{"291"
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				{radius 20}
			}
			{"309"
				{position 1878.79 -3746.3 0}
				{commands
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				{position -564.034 -268.176 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"
						{covers "1 2 3 c3 c2 c1"}
					}
				}
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			{"508"
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				{transition "509"}
				{commands
					{## "effect"
						{selector
							{source standart}
							{tag gate}
						}
						{effect break}
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				}
			}
			{"509"
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				{transition "510"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
				}
			}
			{"510"
				{position -1029.25 -1576.57 0}
				{transition "511"}
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			{"511"
				{position -1111.44 -3758.6 0}
				{commands
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						{inactive on}
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			}
			{"512"
				{position -1068.5 -3523.66 2.10273}
				{transition "513"}
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			{"513"
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				{transition "514"}
				{commands
					{"scenario"
						{message
							{text "$/waypoint513"}
						}
						{camera
							{name "blitz-vozvrat"}
						}
					}
					{"actor_state"
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"514"
				{position -1015.68 -209.351 0}
				{transition "515"}
				{commands
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"515"
				{position -869.62 5.17615 0}
				{commands
					{"event"
						{event "add_control_px2"}
						{mode set}
						{delay 1}
					}
				}
			}
			{"563"
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				{transition "564"}
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			{"564"
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				{transition "565"}
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			{"565"
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				{transition "608"}
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			{"566"
				{position -1174.87 400.507 0}
				{transition "567"}
				{commands
					{"event"
						{event "reinf_no_fuel_here"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"567"
				{position -1001.34 -42.0737 0}
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				{transition "584"}
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				{radius 60}
				{commands
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					{"delay"
						{time 2}
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					{"actor_state"
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					{"delay"
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					{"actor_state"
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				{commands
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								{type trigger}
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								{tag_add old_route}
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								{tag_add alt_route}
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				{commands
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								{tag_add alt_route}
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					{"delete"}
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					{"effect"
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					{"board"
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							{speed fast}
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				{commands
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								{tag_add old_route}
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								{tag_add alt_route}
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					{"actor_to_waypoint"
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					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "375"}
					}
				}
			}
			{"376"
				{position 400.762 -3917.64 39}
				{transition "610"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"377"
				{position 396.664 -348.448 0}
				{transition "378"}
			}
			{"378"
				{position 114.858 -41.7926 0}
				{transition "379"}
			}
			{"379"
				{position -859.485 -70.2101 0}
				{transition "380"}
			}
			{"380"
				{position -1008.35 1006.89 0}
				{commands
					{"actor_recon"
						{waypoint "380"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "380"}
					}
				}
			}
			{"381"
				{position -1033.38 642.421 0}
				{transition "403"}
				{transition "404"}
				{transition "405"}
				{transition "406"}
				{transition "407"}
				{transition "408"}
				{transition "409"}
				{transition "410"}
				{transition "411"}
				{transition "412"}
				{transition "413"}
				{commands
					{"actor_recon"
						{waypoint "381"}
					}
				}
			}
			{"403"
				{position -740.657 873.124 15}
			}
			{"404"
				{position -934.622 1153.41 9}
			}
			{"405"
				{position -1205.1 1159.22 0}
			}
			{"406"
				{position -1322.09 1031.12 0}
			}
			{"407"
				{position -1374.1 723.908 11.8135}
			}
			{"408"
				{position -1991.17 672.681 19.2763}
			}
			{"409"
				{position -2227.27 400.779 0}
			}
			{"410"
				{position -297.976 740.145 15}
			}
			{"411"
				{position -1066.15 1362.08 0}
			}
			{"412"
				{position -708.059 1255.92 15}
			}
			{"413"
				{position -1599.64 1162.12 0}
			}
			{"477"
				{position 717.18 -3474.09 38}
				{transition "478"}
			}
			{"478"
				{position 865.27 -2055.44 0}
				{transition "479"}
			}
			{"479"
				{position 770.018 -793.904 0}
				{transition "480"}
			}
			{"480"
				{position 200.831 -82.4593 0}
				{transition "481"}
			}
			{"481"
				{position -728.963 41.1259 15}
				{transition "381"}
			}
			{"482"
				{position 558.127 -3458.87 38}
				{transition "483"}
			}
			{"483"
				{position 589.716 -2040.66 8.27317}
				{transition "484"}
			}
			{"484"
				{position 538.982 -969.574 4.8423}
				{transition "485"}
			}
			{"485"
				{position 194.558 272.39 15}
				{transition "381"}
			}
			{"486"
				{position 211.393 -3431.41 39}
				{transition "487"}
			}
			{"487"
				{position 230.464 -2316.71 39}
				{transition "488"}
			}
			{"488"
				{position 255.072 -1405.85 0}
				{transition "489"}
			}
			{"489"
				{position 191.473 -466.015 0}
				{transition "490"}
			}
			{"490"
				{position -288.184 464.818 2}
				{transition "381"}
			}
			{"491"
				{position 97.5262 -3411.57 39}
				{transition "492"}
			}
			{"492"
				{position 118.584 -1856.79 0}
				{transition "493"}
			}
			{"493"
				{position 18.7534 -850.453 4.90743}
				{transition "494"}
			}
			{"494"
				{position -653.052 -39.6172 0.641716}
				{transition "381"}
			}
			{"495"
				{position -51.3587 -3409.46 39}
				{transition "496"}
			}
			{"496"
				{position -139.035 -1686.81 3.69242}
				{transition "497"}
			}
			{"497"
				{position -979.405 -99.8706 0}
				{transition "381"}
			}
			{"498"
				{position -380.692 -3367.61 39}
				{transition "499"}
			}
			{"499"
				{position -263.781 -1982.44 35.8659}
				{transition "500"}
			}
			{"500"
				{position -786.077 -956.749 7}
				{transition "381"}
			}
			{"501"
				{position -577.368 -3350.42 38}
				{transition "502"}
			}
			{"502"
				{position -588.774 -2073.73 18}
				{transition "503"}
			}
			{"503"
				{position -938.887 -770.017 0}
				{transition "381"}
			}
			{"504"
				{position -765.634 -3331.88 32.3893}
				{transition "505"}
			}
			{"505"
				{position -900.754 -1917.45 0}
				{transition "506"}
			}
			{"506"
				{position -1138.63 -614.072 0}
				{transition "381"}
			}
			{"610"
				{position 379.258 -2200.39 39}
				{transition "377"}
				{commands
					{"emit"
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{## "squad_create"
						{selector
							{zone "form_sq-376"}
							{player "1"}
							{state "not dead"}
						}
						{name "sq-376"}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "form_sq-376"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{name "sq-376"}
					}
					{"squad"
						{operation commander_set}
						{name "sq-376"}
						{selector
							{tag med}
							{zone "form_sq-376"}
							{player "1"}
							{type tank}
							{state inhabited}
						}
					}
					{"squad"
						{operation drop_name}
						{name "sq-376"}
					}
					{"entity_state"
						{discovered on}
					}
				}
			}
			{"611"
				{position -204.015 -2243.92 39}
				{transition "373"}
				{commands
					{"emit"
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "form_sq-372"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{name "sq-372"}
					}
					{"squad"
						{operation commander_set}
						{name "sq-372"}
						{selector
							{tag med}
							{zone "form_sq-372"}
							{player "1"}
							{type tank}
							{state inhabited}
						}
					}
					{"squad"
						{operation drop_name}
						{name "sq-372"}
					}
					{"entity_state"
						{discovered on}
					}
				}
			}
		}
		{waypoints "attack4"
			{"382"
				{position 934.907 -3326.38 39}
				{transition "383"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"383"
				{position 375.735 -1258.64 0}
				{transition "384"}
			}
			{"384"
				{position -885.067 -587.595 0}
				{transition "385"}
			}
			{"385"
				{position -993.23 -386.626 0}
				{transition "386"}
			}
			{"386"
				{position -1013.2 -277.09 0}
				{transition "387"}
			}
			{"387"
				{position -970.457 506.566 1.21867}
				{transition "388"}
			}
			{"388"
				{position -984.464 996.005 0}
				{commands
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "690"}
						}
					}
				}
			}
			{"389"
				{position 2137.25 -3176.78 10}
				{transition "612"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"390"
				{position 1774.53 -1313.42 69}
				{transition "397"}
				{commands
					{"emit"
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "form_sq-395"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{name "sq-395"}
					}
					{"squad"
						{operation commander_set}
						{name "sq-395"}
						{selector
							{tag med}
							{zone "form_sq-395"}
							{player "1"}
							{type tank}
							{state inhabited}
						}
					}
					{"squad"
						{operation drop_name}
						{name "sq-395"}
					}
					{"entity_state"
						{discovered on}
					}
				}
			}
			{"391"
				{position 704.06 -549.526 0}
				{transition "392"}
			}
			{"392"
				{position 738.72 374.363 0}
				{transition "393"}
			}
			{"393"
				{position 534.831 485.249 0}
				{transition "394"}
			}
			{"394"
				{position 340.732 428.317 2}
			}
			{"395"
				{position 2539.73 -2556.01 24.2775}
				{transition "390"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"397"
				{position 1233.47 -630.532 30}
				{transition "398"}
			}
			{"398"
				{position 320.637 -173.399 0}
				{transition "399"}
			}
			{"399"
				{position 235.103 -121.493 0}
				{transition "400"}
			}
			{"400"
				{position -952.048 -36.4942 0}
				{transition "401"}
			}
			{"401"
				{position -1462.09 145.879 0}
				{transition "402"}
			}
			{"402"
				{position -1919.91 39.2536 0}
			}
			{"453"
				{position 2353.19 -3078.86 10}
				{transition "454"}
			}
			{"454"
				{position 723.421 -415.086 19.9367}
				{transition "455"}
			}
			{"455"
				{position 100.624 -50.8658 0}
				{transition "456"}
			}
			{"456"
				{position -952.142 573.577 0}
				{commands
					{"actor_recon"
						{waypoint "456"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "456"}
					}
				}
			}
			{"457"
				{position 2191.49 -3199.18 10}
				{transition "458"}
			}
			{"458"
				{position 610.223 -641.197 1.04993}
				{transition "459"}
			}
			{"459"
				{position -319.084 -67.9914 0}
				{transition "456"}
			}
			{"460"
				{position 1980.48 -3324.29 4.57301}
				{transition "461"}
			}
			{"461"
				{position 400.281 -801.889 5.783}
				{transition "462"}
			}
			{"462"
				{position 78.1577 110.543 16}
				{transition "456"}
			}
			{"463"
				{position 1739.29 -3346.13 0}
				{transition "464"}
			}
			{"464"
				{position 217.684 -884.521 13.9987}
				{transition "465"}
			}
			{"465"
				{position -637.633 -18.7305 2.36377}
				{transition "456"}
			}
			{"466"
				{position 1523.18 -3400.34 0}
				{transition "467"}
			}
			{"467"
				{position -33.8972 -1071.4 7}
				{transition "468"}
			}
			{"468"
				{position -847.224 -20.6315 0}
				{transition "456"}
			}
			{"469"
				{position 1380.89 -3513.42 25.942}
				{transition "470"}
			}
			{"470"
				{position -306.672 -1163.98 7}
				{transition "471"}
			}
			{"471"
				{position -911.272 -17.1358 0}
				{transition "456"}
			}
			{"472"
				{position 1219.2 -3590.36 38}
				{transition "473"}
			}
			{"473"
				{position -665.815 -993.725 7}
				{transition "474"}
			}
			{"474"
				{position -956.547 111.807 0}
				{transition "456"}
			}
			{"475"
				{position 1105.38 -3681.37 38.5093}
				{transition "476"}
			}
			{"476"
				{position -939.594 -823.446 0}
				{transition "456"}
			}
			{"612"
				{position 1448.42 -1644.21 0}
				{transition "391"}
				{commands
					{"emit"
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "form_sq-389"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{name "sq-389"}
					}
					{"squad"
						{operation commander_set}
						{name "sq-389"}
						{selector
							{tag med}
							{zone "form_sq-389"}
							{player "1"}
							{type tank}
							{state inhabited}
						}
					}
					{"squad"
						{operation drop_name}
						{name "sq-389"}
					}
					{"entity_state"
						{discovered on}
					}
				}
			}
		}
		{waypoints "attack5"
			{"396"
				{position 385.806 -2190.61 38.0505}
				{transition "419"}
				{commands
					{"emit"
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "form_sq-376"}
									}
								}
								{include
									{player
										{player "1"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{name "sq-376"}
					}
					{"squad"
						{operation commander_set}
						{name "sq-376"}
						{selector
							{tag med}
							{zone "form_sq-376"}
							{player "1"}
							{type tank}
							{state inhabited}
						}
					}
					{"squad"
						{operation drop_name}
						{name "sq-376"}
					}
				}
			}
			{"414"
				{position -877.645 -3449.85 23.1882}
				{transition "415"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"415"
				{position -968.329 -687.106 0}
				{transition "416"}
			}
			{"416"
				{position -1097.4 703.107 0}
				{transition "417"}
			}
			{"417"
				{position -1850.25 659.096 15.1377}
			}
			{"418"
				{position 700.913 -3346.39 38.344}
				{transition "396"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"419"
				{position -38.9217 -548.768 0}
				{transition "420"}
			}
			{"420"
				{position -991.926 -427.772 0}
				{transition "421"}
			}
			{"421"
				{position -1035.62 63.7042 0}
				{transition "422"}
			}
			{"422"
				{position -1946.45 54.6925 0}
				{commands
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "700"}
						}
					}
				}
			}
			{"423"
				{position 2127.99 -2935.95 10}
				{transition "613"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"424"
				{position 326.781 -173.342 0}
				{transition "425"}
			}
			{"425"
				{position -635.553 -52.324 1.28629}
				{commands
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "697"}
						}
					}
				}
			}
			{"426"
				{position 2853.79 -1944.41 89}
				{transition "427"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 5}
						}
					}
				}
			}
			{"427"
				{position 1515.03 -778.211 54.3241}
				{transition "428"}
			}
			{"428"
				{position -1023.65 -428.452 0}
				{transition "429"}
			}
			{"429"
				{position -1005.42 1544.86 0}
			}
			{"430"
				{position 3419.78 -1598.15 26}
				{transition "431"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"431"
				{position 1919.3 -405.979 26}
				{transition "432"}
			}
			{"432"
				{position 1730.47 290.928 26}
				{transition "446"}
			}
			{"433"
				{position 3221.07 -1416.21 26}
				{transition "434"}
				{commands
					{"actor_state"
						{movement
							{speed_kph 10}
						}
					}
				}
			}
			{"434"
				{position 1687.93 -249.336 26}
				{transition "435"}
			}
			{"435"
				{position 1273.09 -114.314 26}
				{transition "436"}
			}
			{"436"
				{position 906.998 1005.52 46}
				{transition "437"}
			}
			{"437"
				{position 531.237 1413.13 46}
				{transition "438"}
			}
			{"438"
				{position 120.707 1514.88 -4.02343}
				{transition "439"}
			}
			{"439"
				{position 75.6276 1516.69 0}
				{transition "440"}
			}
			{"440"
				{position -17.1832 1509.74 0}
				{transition "441"}
			}
			{"441"
				{position -227.492 1498.48 0}
				{transition "442"}
			}
			{"442"
				{position -532.917 1467.15 0}
				{transition "443"}
			}
			{"443"
				{position -885.556 1415.8 0}
				{transition "444"}
			}
			{"444"
				{position -1058.61 874.438 0}
				{transition "445"}
			}
			{"445"
				{position -929.838 195.297 0}
				{commands
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "691"}
						}
					}
				}
			}
			{"446"
				{position 1386.64 643.088 19.0461}
				{transition "447"}
			}
			{"447"
				{position 975.42 1295.52 46}
				{transition "448"}
			}
			{"448"
				{position 196.611 2181.13 -6}
				{transition "449"}
			}
			{"449"
				{position -843.371 2502.1 0}
				{transition "450"}
			}
			{"450"
				{position -955.62 1859.57 0}
				{transition "451"}
			}
			{"451"
				{position -1161.15 976.351 0}
				{transition "452"}
			}
			{"452"
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				{commands
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						{action
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							{waypoint "577"}
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				{transition "424"}
				{commands
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						{emit
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						}
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					{"delay"
						{time 4}
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						{selector
							{source advanced}
							{group
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								{include
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								{exclude
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										{state dead}
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						{selector
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							{zone "form_sq-389"}
							{player "1"}
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							{state inhabited}
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					{"squad"
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				{radius 50}
				{transition "520"}
				{commands
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						{waypoint "521"}
						{emit
							{mode passengers}
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					{"wait"
						{time 8}
					}
					{"delay"
						{time 10}
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					{"waypoint"
						{who
							{type actor}
							{use_current 0}
							{actors
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						{action
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							{waypoint "526"}
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					{"waypoint"
						{who
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							{use_current 0}
							{actors
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						{action
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							{waypoint "527"}
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				{radius 20}
				{transition "522"}
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				{radius 90}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{movement
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				{radius 20}
				{transition "523"}
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				{radius 20}
				{transition "531"}
				{commands
					{"if"
						{condition
							{type see_enemy}
							{selector
								{player "2"}
								{relation ally}
								{type auto}
								{state "not dead"}
							}
						}
						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 261}
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							{action
								{type suspend}
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				{radius 20}
				{transition "525"}
				{commands
					{"if"
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							{selector
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								{relation ally}
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								{state "not dead"}
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						{"waypoint"
							{who
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								{actors
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							{action
								{type suspend}
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				{commands
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					}
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				{commands
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						{covers "radio1 radio2 radio3"}
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				{radius 20}
				{transition "524"}
				{commands
					{"if"
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							{selector
								{player "2"}
								{relation ally}
								{type auto}
								{state "not dead"}
							}
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						{"waypoint"
							{who
								{type actor}
								{actors
									{mids 261}
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							}
							{action
								{type suspend}
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					{"waypoint"
						{who
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							{use_current 0}
							{actors
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						{action
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							{waypoint "532"}
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					{"waypoint"
						{who
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							{use_current 0}
							{actors
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						{action
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				{position -135.934 -443.237 0}
				{radius 150}
				{commands
					{"actor_to_cover"
						{covers "raido22 raido21 raido23"}
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				{radius 150}
				{commands
					{"actor_to_cover"
						{covers "raido24 raido26 raido25"}
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				{commands
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				{commands
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				{position -346.451 782.014 15}
				{transition "581"}
				{commands
					{"wait"
						{time 5}
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			}
			{"575"
				{position -564.128 -301.982 2.2636}
				{transition "576"}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
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			{"576"
				{position -1024.9 100.567 0}
				{transition "577"}
				{commands
					{"wait"
						{time 5}
					}
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				{transition "578"}
				{commands
					{"wait"
						{time 5}
					}
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				{position -2376.12 544.872 2}
				{transition "579"}
				{commands
					{"wait"
						{time 5}
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				{position -2202.05 952.273 0}
				{transition "580"}
				{commands
					{"wait"
						{time 5}
					}
				}
			}
			{"580"
				{position -1100.21 387.834 0}
				{commands
					{"wait"
						{time 5}
					}
					{"actor_recon"
						{waypoint "580"}
					}
					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_recon"
						{waypoint "580"}
					}
				}
			}
			{"581"
				{position -1023.54 699.033 0}
				{commands
					{"wait"
						{time 5}
					}
					{"actor_recon"
						{waypoint "581"}
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					{"actor_state"
						{unmasking recon_rochefort}
					}
					{"delay"
						{time 60}
					}
					{"actor_state"
						{unmasking soldier_rochefort}
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					{"delay"
						{time 60}
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					{"actor_recon"
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						{time 30}
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				{transition "701"}
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				{commands
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						{time 200}
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						{who
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						{time 500}
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				{radius 50}
				{commands
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						{cannon move}
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					{## "emit"
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					{## "delay"
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				{commands
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					{## "emit"
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			1 1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1 1
		}
	}
	{Covers
		{Sector
			{Automatic 0x24d 34.679 -10.8448}
			{Name "radio1"}
		}
		{Sector
			{Automatic 0x24d -10.666 -10.8448}
			{Name "radio2"}
		}
		{Sector
			{Automatic 0x253 -64.3727 11.734}
			{Name "radio3"}
		}
		{Sector
			{Automatic 0x265 -10.666 -10.8448}
			{Name "radio5"}
		}
		{Sector
			{Automatic 0x266 11.6319 15.2662}
			{Name "radio4"}
		}
		{Sector
			{Automatic 0x26d -0.492564 0.269517}
			{Name "radio6"}
		}
		{Sector
			{Automatic 0x108b 24.7101 11.7341}
			{Name "raido22"}
		}
		{Sector
			{Automatic 0x108b 44.3591 11.734}
			{Name "raido21"}
		}
		{Sector
			{Automatic 0x3b8 -64.3727 11.7341}
			{Name "raido26"}
		}
		{Sector
			{Automatic 0x3b8 -44.7237 11.734}
			{Name "raido25"}
		}
		{Sector
			{Automatic 0xc34 -7.77862 -10.8448}
			{Off}
		}
		{Sector
			{Automatic 0x3b8 26.4943 11.734}
			{Name "raido24"}
		}
		{Sector
			{Automatic 0xc34 -17.4057 -10.709}
			{Name "raido23"}
		}
		{Sector
			{Name "1"}
			{Type "snipe_cover"}
			{Position -701.296 -407.829}
			{Orientation 3.19731}
		}
		{Sector
			{Name "2"}
			{Type "snipe_cover"}
			{Position -575.502 -404.44}
			{Orientation 3.19731}
		}
		{Sector
			{Name "3"}
			{Type "snipe_cover"}
			{Position -536.804 -402.641}
			{Orientation 3.19731}
		}
		{Sector
			{Name "4"}
			{Type "snipe_cover"}
			{Position -372.868 -381.697}
			{Orientation 3.15097}
		}
		{Sector
			{Name "5"}
			{Type "snipe_cover"}
			{Position -236.287 -380.604}
			{Orientation 3.15097}
		}
		{Sector
			{Name "6"}
			{Type "snipe_cover"}
			{Position -114.732 -380.198}
			{Orientation 3.1313}
		}
		{Sector
			{Name "7"}
			{Type "snipe_cover"}
			{Position -204.401 -379.945}
			{Orientation -3.08127}
		}
		{Sector
			{Name "8"}
			{Type "snipe_cover"}
			{Position -171.111 -379.804}
			{Orientation -3.09476}
		}
		{Sector
			{Name "9"}
			{Type "snipe_cover"}
			{Position -46.5625 -382.173}
			{Orientation -3.12171}
		}
		{Sector
			{Name "10"}
			{Type "snipe_cover"}
			{Position 557.183 -30.5998}
			{Orientation -2.37219}
		}
		{Sector
			{Name "11"}
			{Type "snipe_cover"}
			{Position 583.721 -5.18812}
			{Orientation -2.35432}
		}
		{Sector
			{Name "12"}
			{Type "snipe_cover"}
			{Position 607.348 19.35}
			{Orientation -2.35432}
		}
		{Sector
			{Name "13"}
			{Type "snipe_cover"}
			{Position 690.599 94.9528}
			{Orientation -2.4581}
		}
		{Sector
			{Name "14"}
			{Type "snipe_cover"}
			{Position 708.346 115.259}
			{Orientation -2.2707}
		}
		{Sector
			{Name "c3"}
			{Type "snipe_cover"}
			{Position -502.372 -399.421}
			{Orientation 3.22715}
		}
		{Sector
			{Name "c2"}
			{Type "snipe_cover"}
			{Position -604.16 -406.901}
			{Orientation 3.1942}
		}
		{Sector
			{Name "c1"}
			{Type "squat_lie"}
			{Position -736.153 -408.515}
			{Orientation 3.07222}
		}
		{Sector
			{Type "bush_squat"}
			{Position -1351.54 -54.8909}
			{Orientation 1.55609}
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	}
	{Squads
		{Squad
			{Name "user3"}
			{Id 0}
		}
		{Squad
			{Name "sq-372"}
			{Id 2}
		}
		{Squad
			{Name "sq149"}
			{Id 5}
			{Actors 149}
			{Commander 149}
		}
		{Squad
			{Name "sq151"}
			{Id 6}
			{Actors 151}
			{Commander 151}
		}
		{Squad
			{Name "sq3"}
			{Id 8}
		}
		{Squad
			{Name "t19"}
			{Id 9}
		}
		{Squad
			{Name "t86"}
			{Id 10}
		}
		{Squad
			{Name "t17"}
			{Id 11}
		}
		{Squad
			{Name "final_miners"}
			{Id 13}
			{Actors 384 385 386 387}
			{Move}
			{MovePosition 1996.35 -69.5702}
			{Commander 387}
			{Waypoint {First "766"}
				{From "766"}
				{To "767"}
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		}
		{Squad
			{Name "2a108566"}
			{Id 15}
		}
		{Squad
			{Name "2a5378862"}
			{Id 16}
		}
		{Squad
			{Name "2a5379009"}
			{Id 17}
			{Actors 212 211}
		}
		{Squad
			{Name "2a5674598"}
			{Id 18}
		}
		{Squad
			{Name "2b5674598"}
			{Id 19}
		}
		{Squad
			{Name "2a5811639"}
			{Id 20}
		}
	}
}
