{mission
	{Quant
		{scenequant 10003950}
		{speed 1.8}
	}
	{ClipForAll "clip2"}
	{Human "single/rus/tank_com" 0x9004
		{Position 1139.56 -4281.14}
		{xform zl 169.82}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -48.364}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 3}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 24 53}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Human "single/rus/specnaz" 0x8003
		{Position 1102.52 -4374.19}
		{xform zl 110.02}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -16.6695}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 26}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 47 98}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x802b
		{Position -671.64 -1943.61}
		{xform zl -13.7}
		{Extender "vitality"
			{Dead}
			{Health
				{current -66.0124}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 27}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 10}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x802d
		{Position 630.87 -1823.17}
		{xform zl 55.71}
		{Extender "vitality"
			{Dead}
			{Health
				{current -0.385688}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 28}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 75 146}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x802f
		{Position 327.11 -2126.33}
		{xform zl -13.63}
		{Extender "vitality"
			{Dead}
			{Health
				{current -232.072}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 29}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 70}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "sdkfz223" 0x8031
		{Position 804.17 -2616.91 7.38}
		{xform zl -88.92 y 2.02 zw 133.62}
		{Skeleton
			{BoneSave "basis pivot_front steerl wheell1"
				{Value -0.083744}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -0.083744}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 0.002 0.068
					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72044 -0.0509563 5.9143}
			}
			{BoneSave "basis body turret"
				{Value 2.46418}
			}
			{BoneSave "basis body turret mgun"
				{Value 0.01998}
			}
			{BoneSave "basis pivot_back wheelr2"
				{Value -0.083744}
			}
			{BoneSave "basis pivot_back wheell2"
				{Value -0.083744}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body2" -2.65903 1
					{matrix
						{pos -4.934 -10.803 2.826}
						{nxform 0.98 1.571 -1.571}
					}
				}
				{damage "engine" 2.14662 0.118365
					{matrix
						{pos -8.491 1.843 -2.684}
						{nxform 1.499 1.573 -0.052}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 145}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 30}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "stug4g" 0x8037
		{Position 868.9 -2659.71 9.67}
		{xform y 0.7 zw 89.29}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Value 2.38137}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 1.39576}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.448823}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -0.0592511}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -0.0985556}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.355452}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 1.12888}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 2.08227}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 3.03202}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.23663}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -1.25539}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -0.71403}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -0.673494}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -1.14978}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.96198}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -2.94406}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 -0.008 0.069
					0 0.993 0.122
					-0.069 -0.122 0.99
				}
				{Position -2.35983 -2.02123 4.99777}
			}
			{BoneSave "basis body wheell10"
				{Value -1.3625}
			}
			{BoneSave "basis body wheell1"
				{Value -1.36109}
			}
			{BoneSave "basis body wheelr10"
				{Value -2.26491}
			}
			{BoneSave "basis body wheelr1"
				{Value -2.24626}
			}
			{BoneSave "basis body cover"
				{Orientation
					0 1 0
					0.766 0 -0.643
					-0.643 0 -0.766
				}
			}
			{BoneSave "basis body turret"
				{Value -0.137424}
			}
			{BoneSave "basis body turret mgun2"
				{Value -0.0547274}
			}
			{BoneSave "basis body gun_vert"
				{Value -0.261799}
			}
			{BoneSave "basis body gun_vert gun_rot"
				{Value 0.350986}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body2" -0.795208 1
					{matrix
						{pos -4.428 -10.03 2.851}
						{nxform 0 1.558 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 952}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 33}
		{Weaponry
			{State "gun"
				{Weapon "75mm_stug40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun"
				{Weapon "mg34" filling "mgun" "ammo" 97}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0595556}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/rifle" 0x8041
		{Position -644.4 -2389.28}
		{xform zl 47.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -945.209}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 39}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 108}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8045
		{Position -1662.86 -2546.18}
		{xform zl -10.66}
		{Extender "vitality"
			{Dead}
			{Health
				{current -105.649}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 41}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 120 62}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Entity "r12" 0x8047
		{Position 649.66 -575.94 -1.29}
		{xform zl -142.78 y 2.44 zw -139.94}
		{SkeletonSrc "r12_xx"}
		{Skeleton
			{BoneSave "basis body wheel3"
				{Orientation
					0.956 0.294 0
					-0.294 0.956 0
					0 0 1
				}
			}
			{BoneSave "basis body wheel2"
				{Orientation
					0.956 0.294 0
					-0.294 0.956 0
					0 0 1
				}
			}
			{BoneSave "basis steer wheel1"
				{Orientation
					0.637 0 -0.771
					-0.771 0 -0.637
					0 1 0
				}
			}
		}
		{Volume "body"
			{able {contact 0}{touch 0}}
		}
		{Volume "engine"
			{able {contact 0}{touch 0}}
		}
		{Volume "wheel1"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Volume "wheel2"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Volume "wheel3"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "engine" 2.19092 0.0906597
					{matrix
						{pos 5.761 -2.996 4.146}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "engine" -2.89118 0.0906597 7.62
					{matrix
						{pos 5.761 -2.996 4.146}
						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "gunner" {Broken}}
			{State "passenger" {Broken}}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 42}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementModeLimit 1}
			{MovementSpeed 0.148889}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 1}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheel1"
			{State destroyed}
		}
		{Component "wheel2"
			{State destroyed}
		}
		{Component "wheel3"
			{State destroyed}
		}
	}
	{Entity "r12" 0x8049
		{Position 635.74 -249.38}
		{xform zl 66.24 y 2.92 zw 23.32}
		{Skeleton
			{BoneSave "basis body wheel3"
				{Value 0.291507}
			}
			{BoneSave "basis body wheel2"
				{Value 0.291507}
			}
			{BoneSave "basis steer wheel1"
				{Value 0.291507}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 1.36464 0.431697
					{matrix
						{pos 3.912 5.327 -2.877}
						{nxform 1.571 1.55 1.571}
					}
				}
				{wound "body" -1.96429 0.0550283 7.62
					{matrix
						{pos 3.912 5.327 -2.877}
						{nxform 1.571 1.55 1.571}
					}
				}
				{wound "body" -3.03879 0.136002 7.62
					{matrix
						{pos 14.199 3.72 5.157}
						{nxform 1.571 1.618 0}
					}
				}
				{wound "engine" -2.4942 0.215524 7.62
					{matrix
						{pos 5.761 2.553 -5.258}
						{nxform 1.571 1.618 0}
					}
				}
				{wound "body" -1.60636 0.294732 7.62
					{matrix
						{pos 14.199 1.097 -1.056}
						{nxform 1.571 1.618 0}
					}
				}
				{wound "body" 1.81173 0.357748 7.62
					{matrix
						{pos 6.205 5.327 2.22}
						{nxform 1.571 1.55 1.571}
					}
				}
				{wound "body" 0.811326 0.431697 7.62
					{matrix
						{pos 14.199 -3.533 0.211}
						{nxform 1.571 1.618 0}
					}
				}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 43}
		{Chassis
			{MovementSpeed 0.148889}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg" 0x804b
		{Position 666.65 -236.87}
		{xform zl 179.71}
		{Extender "vitality"
			{Dead}
			{Health
				{current -105.238}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 44}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 96 23}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8051
		{Position 678.82 -196.25}
		{xform zl 131.98}
		{Extender "vitality"
			{Dead}
			{Health
				{current -50.729}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 47}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 108}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8053
		{Position 682.56 -255.76}
		{xform zl 179.58}
		{Extender "vitality"
			{Dead}
			{Health
				{current -43.1977}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 48}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 11}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8055
		{Position 1010.23 -1669.91}
		{xform zl 113.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -562.599}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 49}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 49}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8057
		{Position 688.71 -2295.15}
		{xform zl 94.95}
		{Extender "vitality"
			{Dead}
			{Health
				{current -80.6857}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 50}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 116 32}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8059
		{Position 668.61 -2290.67}
		{xform zl 2.85}
		{Extender "vitality"
			{Dead}
			{Health
				{current -80.6857}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 51}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 66}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x900c
		{Position -1151.58 -2163.51}
		{xform zl 49.58}
		{Extender "vitality"
			{Dead}
			{Health
				{current -22.4079}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 53}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 20}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x900e
		{Position -1494.16 -3345.95}
		{xform zl 124.67}
		{Extender "vitality"
			{Dead}
			{Health
				{current -171.737}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 54}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 127}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x806b
		{Position 702.13 -14.27}
		{xform zl -59.42}
		{Extender "vitality"
			{Dead}
			{Health
				{current -115.237}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 62}
		{Able "-select"}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 29}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 141}
		{LastItem "mp41"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x806d
		{Position 666.08 -35.49}
		{xform zl 77.97}
		{Extender "vitality"
			{Dead}
			{Health
				{current -340.054}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 63}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 29}
		{LastItem "mp41"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x806f
		{Position 814.44 -143.08}
		{xform zl 90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -59.7613}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 64}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 82 18}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Entity "sdkfz251_1" 0x8071
		{Position -2758.83 -2428.18}
		{xform zl 11.25}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 689}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 65}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 100}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/tank_crew" 0x8073
		{Position -2745.92 -2430.17}
		{xform zl 180 y 20.58 zw -168.75}
		{Player 2}
		{Operatable}
		{MID 66}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 28 126}
	}
	{Human "single/ger/tank_crew" 0x8075
		{Position -2762.68 -2428.16}
		{xform zl 12.16}
		{Player 2}
		{Operatable}
		{MID 67}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 61 103}
	}
	{Human "single/ger/smg" 0x8077
		{Position -2792.36 -2429.07}
		{xform zl 180 y 10 zw 101.25}
		{Player 2}
		{Operatable}
		{MID 68}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 113 69}
	}
	{Human "single/ger/smg" 0x8079
		{Position -2799.18 -2441.04}
		{xform zl 180 y 10 zw -78.68}
		{Player 2}
		{Operatable}
		{MID 69}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 150}
	}
	{Human "single/ger/smg" 0x807b
		{Position -2777.83 -2436.77}
		{xform zl 180 y 10 zw -78.68}
		{Player 2}
		{Operatable}
		{MID 70}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 112}
	}
	{Human "single/ger/mgun" 0x807d
		{Position -2781.6 -2426.93}
		{xform zl 180 y 10 zw 101.25}
		{Player 2}
		{Operatable}
		{MID 71}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 92 48}
	}
	{Human "single/ger/rifle" 0x807f
		{Position -2789.2 -2439.04}
		{xform zl 180 y 10 zw -78.68}
		{Player 2}
		{Operatable}
		{MID 72}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 63}
	}
	{Human "single/ger/rifle" 0x8081
		{Position -2803.23 -2431.23}
		{xform zl 180 y 10 zw 101.25}
		{Player 2}
		{Operatable}
		{MID 73}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 145}
	}
	{Human "single/ger/bazoker" 0x8083
		{Position -2766.79 -2434.55}
		{xform zl 180 y 10 zw -78.68}
		{Player 2}
		{Operatable}
		{MID 74}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 145}
	}
	{Entity "mg34_stan" 0x8093
		{Position -1107.34 -3915.54 -27.94}
		{xform zl -179.26 y 43.17 zw -7.13}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63957 -0.070694 24.0138}
			}
			{BoneSave "basis body turret"
				{Position -2.00515 0.0706755 0.894108}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -3.01562 0.0785714
					{matrix
						{pos -0.541 -1.387 -0.028}
						{nxform 1.552 1.573 1.199}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes"}
		}
		{Player 2}
		{MID 84}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x8097
		{Position -394.32 -2548.01 28.01}
		{xform zl 2.74 y 137.47 zw -91.04}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63991 -0.0707685 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					1 0.006 0
					-0.006 1 0
					0 0 1
				}
				{Position -2.00506 0.0707276 0.894105}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Interaction
			{Flags "crush" "no_burn_volumes"}
		}
		{Player 2}
		{MID 86}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x809e
		{Position -2002.21 -3138.26}
		{xform zl 61.62}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.0859997}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0993382}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.616765 0.18
					{matrix
						{pos 0.625 7.185 2.125}
						{nxform 2.158 1.529 -0.512}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -1.83362 1
					{matrix
						{pos 0.867 -0.252 -1.427}
						{nxform 1.571 1.191 0}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 89}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "pak40" 0x80b5
		{Position 63.43 -2618.23 -6.78}
		{xform zl 37.84 y 11.84 zw 112.15}
		{SkeletonSrc "pak40_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
					0.036 -0.999 0
					-0.999 -0.036 0
					0 0 1
				}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 3.04899 0.287654
					{matrix
						{pos 5.317 -1.467 -2.818}
						{nxform 1.316 1.554 -3.088}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" -2.43084 0.248042
					{matrix
						{pos -8.909 2.473 -0.356}
						{nxform 1.532 0.015 -0.216}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -1.95987 0.107621
					{matrix
						{pos 13.597 4.128 0.92}
						{nxform 1.669 1.569 -2.85}
					}
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 92}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x80b6
		{Position 11.91 -2771.8}
		{xform zl -94.34}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.8571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 93}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 53}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/ger/tank_crew" 0x80b8
		{Position 17.13 -2691.27}
		{xform zl -85.14}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.8571}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 94}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 126}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80ba
		{Position -353.74 191.96}
		{xform zl 144.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -279.025}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 95}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 94}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x80bc
		{Position -540.24 -42.76}
		{xform zl 105.85}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.1815}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 96}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 101 20}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "pak40" 0x80be
		{Position -463.79 -3759.97}
		{xform y 0.75 zw 31.92}
		{Skeleton
			{BoneSave "basis"
				{Value -0.352}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 97}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Human "single/ger/tank_crew" 0x80bf
		{Position -448.52 -3761.29}
		{xform zl 52.09}
		{Extender "vitality"
			{Dead}
			{Health
				{current -393.653}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 98}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 50 25}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x80c1
		{Position -486.31 -3770.29}
		{xform zl 43.64}
		{Extender "vitality"
			{Dead}
			{Health
				{current -279.565}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 99}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 44}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/sniper" 0x80c4
		{Position -1238.47 -3522.46}
		{xform zl 134.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -371.392}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 100}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 103}
		{LastItem "g41"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "pak40" 0x80c6
		{Position 289.72 -1934.44 -6.26}
		{xform zl -159.83 y 13.23 zw -66.42}
		{SkeletonSrc "pak40_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
					-0.294 0.956 0
					0.956 0.294 0
					0 0 1
				}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.5399 0.236423
					{matrix
						{pos 4.531 2.883 -9.058}
						{nxform 1.271 1.294 -2.453}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 1.39012 0.176855
					{matrix
						{pos -4.749 8.471 0.352}
						{nxform 2.279 0.097 0.149}
					}
				}
				{damage "wheelright" -0.590273 0.163636
					{matrix
						{pos -6.613 -7.435 -0.17}
						{nxform 1.497 0.013 -0.014}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 1}
		{CapturedByUser}
		{MID 101}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x8006
		{Position -530.35 12.37}
		{xform zl 140.5}
		{Extender "vitality"
			{Dead}
			{Health
				{current -836.025}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 104}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 100}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x8094
		{Position -65.72 -1569.48}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.802 0.597 0
					0.597 0.802 0
					0 0 1
				}
				{Position 9.4339e-024 -5.22472e-007 -3.91856}
				{Enabled 0}
			}
		}
	}
	{Entity "hetzer" 0x8098
		{Position 1051.35 -1824.12 -0.87}
		{xform zl -67 y 2.86 zw 121.81}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Value 2.32051}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 2.57913}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.49493}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.15478}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -2.1184}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.39955}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.30709}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -1.94382}
			}
			{BoneSave "basis body"
				{Orientation
					1 -0.001 0.022
					0 0.998 0.067
					-0.022 -0.067 0.997
				}
				{Position 1.37007 0.498538 4.18399}
			}
			{BoneSave "basis body cover2"
				{Orientation
					1 0 0
					0 -0.372 0.928
					0 -0.928 -0.372
				}
			}
			{BoneSave "basis body cover1"
				{Orientation
					1 0 0
					0 -0.261 -0.965
					0 0.965 -0.261
				}
			}
			{BoneSave "basis body wheell1"
				{Value -2.26896}
			}
			{BoneSave "basis body wheell6"
				{Value -0.539899}
			}
			{BoneSave "basis body wheelr1"
				{Value 0.628506}
			}
			{BoneSave "basis body wheelr6"
				{Value 2.60028}
			}
			{BoneSave "basis body gun_rot"
				{Value 0.216252 -0.0531185}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body2" -2.61621 1
					{matrix
						{pos -12.25 -3.081 9.503}
						{nxform 2.091 1.567 3.023}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 871}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 120}
		{Weaponry
			{State "gun"
				{Weapon "75mm_stug40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "blitz3_6f" 0x9023
		{Position 1860.86 -6139.81}
		{xform zl -83.23 y 17.46 zw -111.63}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 249}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.35}
			}
		}
		{Player 2}
		{Operatable}
		{MID 132}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/smg" 0x80cd
		{Position 1836.82 -6147.67}
		{xform zl -86.79 y 17.36 zw -107.89}
		{Player 2}
		{Operatable}
		{MID 133}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 93 110}
	}
	{Human "single/ger/smg" 0x80cf
		{Position 1840.49 -6133.51}
		{xform zl -86.79 y 17.36 zw -107.89}
		{Player 2}
		{Operatable}
		{MID 134}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 142 84}
	}
	{Entity "barrel1" 0x9024
		{Position 439.4 -2995.63 3.73}
		{xform zl 92.29 y 90.59 zw 125.92}
		{Extender "stuff"
			{Item "barrel" filling "fuel" 50}
		}
	}
	{Entity "barrel1" 0x9025
		{Position 452.02 -2944.7 3.99}
		{xform zl -155.51 y 91.21 zw -94.54}
		{Extender "stuff"
			{Item "barrel" filling "fuel" 50}
		}
	}
	{Entity "barrel1" 0x9026
		{Position 470.74 -2945.58 4.82}
		{xform zl -16.55 y 92.7 zw 152.01}
		{Extender "stuff"
			{Item "barrel" filling "fuel" 50}
		}
	}
	{Entity "mg34_stan" 0x80d6
		{Position -34.47 -773.4}
		{xform zl 110.78 y 0.37 zw 31.96}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.574838}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.00447331}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 0.532344 0.18
					{matrix
						{pos -0.66 -4.615 -7.539}
						{nxform 1.868 1.506 -0.385}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -1.12028 0.185714
					{matrix
						{pos -0.788 0.946 -0.425}
						{nxform 1.239 1.584 -0.876}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 137}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 64}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x80d8
		{Position 31 -890.6}
		{xform zl 70.57}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1957.01}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 138}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 93 141}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x80e5
		{Position -612.93 -2298.68}
		{xform zl -0.79}
		{Extender "vitality"
			{Dead}
			{Health
				{current -843.207}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 152}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 26}
		{LastDyingAnimation "stand_die-force_front_4_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x80e9
		{Position -345.01 -2994.17}
		{xform zl 66.49}
		{Extender "vitality"
			{Dead}
			{Health
				{current -169.08}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 154}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 114 14}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8087
		{Position 332.4 -4386.88}
		{xform zl -166.8}
		{Extender "vitality"
			{Dead}
			{Health
				{current -110.948}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 55}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 133}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80ec
		{Position 1156.55 -1402.17}
		{xform zl 103.52}
		{Extender "vitality"
			{Dead}
			{Health
				{current -57.6774}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 155}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 20}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80ee
		{Position -1725.15 -2253.97}
		{xform zl 84.42}
		{Extender "vitality"
			{Dead}
			{Health
				{current -134.907}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 156}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 4}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x80f2
		{Position -70.78 -2645.87}
		{xform zl -34.08}
		{Extender "vitality"
			{Dead}
			{Health
				{current -967.251}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 157}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 42 102}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x80f8
		{Position 1249.13 -1141.06}
		{xform zl 60.41}
		{Extender "vitality"
			{Dead}
			{Health
				{current -261.371}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 160}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 52}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x80fc
		{Position -20.53 -2548.11}
		{xform zl 44.72}
		{Extender "vitality"
			{Dead}
			{Health
				{current -18.2601}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 162}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 145 56}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Entity "ferry" 0x80fe
		{Position -1416.99 -1388.45 -30}
		{xform zl 77.23}
		{AreaDisable "close1_2"}
		{AreaDisable "close2_2"}
		{AreaDisable "left1_2"}
		{AreaDisable "left2_2"}
		{AreaDisable "rectangle03"}
		{AreaDisable "rectangle04"}
		{AreaDisable "right1_2"}
		{AreaDisable "right2_2"}
	}
	{Entity "ferry_berth" 0x80ff
		{Position -1330.58 -997.87 -29.87}
		{xform zl -101.53}
	}
	{Entity "ferry_berth" 0x8100
		{Position -1508.24 -1789.3 -30.92}
		{xform zl -103.44}
	}
	{Human "single/ger/smg" 0x8101
		{Position -442.99 -3073.74}
		{xform zl -74.19}
		{Extender "vitality"
			{Dead}
			{Health
				{current -466.89}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 163}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 94 59}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8106
		{Position -1591.62 -2591.28}
		{xform zl 28.95}
		{Extender "vitality"
			{Dead}
			{Health
				{current -456.39}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 165}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 74}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8109
		{Position -1601 -2587.4}
		{xform zl 27.54}
		{Extender "vitality"
			{Dead}
			{Health
				{current -200.4}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 166}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 77}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x810b
		{Position -1965.53 -2410.53}
		{xform zl 54.63}
		{Extender "vitality"
			{Dead}
			{Health
				{current -55.124}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 167}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 18 144}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x810d
		{Position -1851.34 -2651}
		{xform zl 52.02}
		{Extender "vitality"
			{Dead}
			{Health
				{current -14.1106}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 168}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 108}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x810f
		{Position 801.44 -1672.5}
		{xform zl -17.07}
		{Extender "vitality"
			{Dead}
			{Health
				{current -797.711}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 169}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 140}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8111
		{Position 823.74 -1845.83}
		{xform zl 66.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -406.412}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 170}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 37 114}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8113
		{Position 289.42 -341.08}
		{xform zl 175.75}
		{Extender "vitality"
			{Dead}
			{Health
				{current -396.069}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound" "swimming"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 171}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 37}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x8115
		{Position 282.14 -255.68}
		{xform zl 105.68}
		{Extender "vitality"
			{Dead}
			{Health
				{current -155.821}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound" "swimming"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 172}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 76 121}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8117
		{Position 304.39 -360.22}
		{xform zl 174.11}
		{Extender "vitality"
			{Dead}
			{Health
				{current -75.8695}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound" "swimming"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 173}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 2}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8119
		{Position -831.19 -544.62}
		{xform zl -101.03}
		{Extender "vitality"
			{Dead}
			{Health
				{current -45.1105}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 174}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 142 21}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x811b
		{Position -852.63 -401.69}
		{xform zl 180}
		{Extender "vitality"
			{Dead}
			{Health
				{current -397.319}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 175}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 47}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8124
		{Position 781.71 -1706.89}
		{xform zl -14.26}
		{Extender "vitality"
			{Dead}
			{Health
				{current -784.538}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 180}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 128}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8138
		{Position -1718.02 -3029.97}
		{xform zl 58.1}
		{Extender "vitality"
			{Dead}
			{Health
				{current -79.097}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 181}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 33 89}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x813a
		{Position -1879.48 -2578.66}
		{xform zl 97.83}
		{Extender "vitality"
			{Dead}
			{Health
				{current -309.711}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 183}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 23 128}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x813c
		{Position -1619.35 -2588.22}
		{xform zl 26.78}
		{Extender "vitality"
			{Dead}
			{Health
				{current -249.169}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 184}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 89}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x813e
		{Position -1304.6 -2289.64}
		{xform zl 170.55}
		{Extender "vitality"
			{Dead}
			{Health
				{current -176.86}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 185}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 118 0}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8140
		{Position -1748.2 -2567.24}
		{xform zl -28.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -221.381}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 186}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 74}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/sniper" 0x8801
		{Position -1711.38 -1720.62}
		{xform zl -16.08}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -733.255}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 176}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 18}
		{LastItem "g41"}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Entity "zis5" 0x8121
		{Position -494.61 1084.04}
		{xform zl -123.99}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.015
					0 1 0
					0.015 0 1
				}
				{Position -6.10413e-025 -1.69031e-008 0.423835}
			}
			{BoneSave "basis body shield"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_back spring_l2 wheelleft2"
				{Value 0.296205}
			}
			{BoneSave "basis pivot_back spring_r2 wheelright2"
				{Value 0.296205}
			}
			{BoneSave "basis pivot_front steer_r1 wheelright1"
				{Value 0.296205}
			}
			{BoneSave "basis pivot_front steer_l1 wheelleft1"
				{Value 0.296205}
			}
		}
		{Extender "enumerator"
			{number 890}
		}
		{Examined 1}
		{Player 1}
		{MID 177}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 148.929}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
	}
	{Human "single/rus/oficer" 0x814a
		{Position -1265.79 -6157.67}
		{xform zl 86.5}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 178}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 75 78}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -1265.79 -6157.67 {type "snipe_cover"}
				{wall -1285.07 -6149.48 -1259.12 -6151.06}
				{row 0}
				{link 0x41c8}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/rus/mgun" 0x814c
		{Position -1215.44 -6160.75}
		{xform zl 86.5}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 179}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 78 39}
		{Cover
			{sector -1215.44 -6160.75 {type "snipe_cover"}
				{wall -1220.01 -6153.45 -1194.06 -6155.04}
				{row 0}
				{link 0x41c8}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/rus/rifle" 0x814e
		{Position -1318.99 -6156.38}
		{xform zl -92.35}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 182}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 88 47}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -1318.99 -6156.38 {type "hide_squat"}
				{wall -1327.54 -6149.02 -1278.81 -6151.02}
				{row 0}
				{link 0x3122}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/mgun" 0x8150
		{Position -943.56 -6266.72}
		{xform zl -95.06}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 191}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 24 79}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8152
		{Position -1173.25 -6148.89}
		{xform zl -165.85}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 192}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 60 23}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8156
		{Position -1200.73 -6161.65}
		{xform zl 86.5}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 194}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 77 38}
		{Cover
			{sector -1200.73 -6161.65 {type "snipe_cover"}
				{wall -1220.01 -6153.45 -1194.06 -6155.04}
				{row 0}
				{link 0x41c8}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/rus/specnaz" 0x8158
		{Position -1233.49 -6129.58}
		{xform zl 68.46}
		{Extender "vitality"
			{Health
				{max 240}
				{current 240}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 195}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 82 75}
		{Cover
			{sector -1233.49 -6129.58 {type "squat_lie"}
				{wall -1238.78 -6119.97 -1222.01 -6126.58}
				{row 0}
				{link 0x41c8}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/smg" 0x815c
		{Position -306.19 -166.96}
		{xform zl 69.89}
		{Extender "vitality"
			{Dead}
			{Health
				{current -108.197}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 197}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 2}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x815e
		{Position -46.82 -479.77}
		{xform zl 109.33}
		{Extender "vitality"
			{Dead}
			{Health
				{current -158.081}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 198}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 64 8}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8162
		{Position 80.44 -1297.67}
		{xform zl -118.79 y 4.18 zw -104.42}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 200}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x8164
		{Position 205.84 -1268.74}
		{xform zl -47.26 y 2.9 zw -77.17}
		{Extender "vitality"
			{Dead}
			{Health
				{current -834.11}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 201}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 118}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8166
		{Position 119.8 -1189.51}
		{xform zl 47.08}
		{Extender "vitality"
			{Dead}
			{Health
				{current -788.602}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 202}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 43}
		{LastItem "mg42"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8168
		{Position 86.54 -1239.74}
		{xform zl -175.53 y 12.27 zw 93.32}
		{Extender "vitality"
			{Dead}
			{Health
				{current -939.719}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 203}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 130}
		{LastItem "mg42"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x816a
		{Position -146.95 81.01}
		{xform zl 92.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -141.625}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 204}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 79 142}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x816c
		{Position -264.79 -1828.24}
		{xform zl -129.85}
		{Extender "vitality"
			{Dead}
			{Health
				{current -60.5338}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 205}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 28}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x816e
		{Position -320.7 -1823.27}
		{xform zl -100.96}
		{Extender "vitality"
			{Dead}
			{Health
				{current -28.1134}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 206}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 56 66}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8170
		{Position 730.99 -1688.36}
		{xform zl 103.11}
		{Extender "vitality"
			{Dead}
			{Health
				{current -302.834}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 207}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 44 68}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8172
		{Position 480.47 -1679.53}
		{xform zl -48.69 y 26.33 zw 45}
		{Extender "vitality"
			{Dead}
			{Health
				{current -96.2153}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 208}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 82}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8174
		{Position 26.04 -51.05}
		{xform zl 22.61}
		{Extender "vitality"
			{Dead}
			{Health
				{current -270.49}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 209}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 34}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8176
		{Position -640.53 36.47}
		{xform zl 138.09}
		{Extender "vitality"
			{Dead}
			{Health
				{current -450.524}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 210}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 109}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8179
		{Position -581.49 119.77}
		{xform zl 44.41 y 2.64 zw -83.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -241.221}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 211}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 108}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x817b
		{Position -749.62 314.7}
		{xform zl 9.84}
		{Extender "vitality"
			{Dead}
			{Health
				{current -512}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 212}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 65}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x817d
		{Position -644.99 245.98}
		{xform zl 91.51}
		{Extender "vitality"
			{Dead}
			{Health
				{current -93.3148}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 213}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 145 125}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x817f
		{Position -918.82 -218.68}
		{xform zl 48.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -59.3715}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 214}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 72 148}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "sdkfz223" 0x8183
		{Position 692.07 -732.97 -1.7}
		{xform zl 111.05 y 0.31 zw -23.15}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 2.03152}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 0.002 0.068
					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72044 -0.0509563 5.9143}
			}
			{BoneSave "basis body turret"
				{Value -0.896802}
			}
			{BoneSave "basis body turret mgun"
				{Value 0.0420881}
			}
			{BoneSave "basis pivot_back wheelr2"
				{Value 2.03152}
			}
			{BoneSave "basis pivot_back wheell2"
				{Value 2.03152}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft2" 2.48007 0.0694444
					{matrix
						{pos 1.519 -8.594 -2.287}
						{nxform 0.45 2.206 1.999}
					}
				}
				{damage "wheelleft1" 1.81299 1
					{matrix
						{pos -0.696 8.7 1.307}
						{nxform 1.571 0 1.651}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.264919 0.319444
					{matrix
						{pos -8.033 13.165 4.723}
						{nxform 1.41 1.571 -1.424}
					}
				}
				{damage "body1" -1.00459 1
					{matrix
						{pos 46.668 7.637 -5.789}
						{nxform 1.119 1.571 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 559}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "broken" "wheel_teared"}
		}
		{Player 2}
		{MID 216}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x8187
		{Position 885.12 -810.95}
		{xform zl -114.86}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -15.6407}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 218}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 86 72}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8189
		{Position -240.22 -1316.83 -4.48}
		{xform zl -32.13 y 14 zw 148.97}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 219}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x818b
		{Position -210.89 -1387.64}
		{xform zl 116.05}
		{Extender "vitality"
			{Dead}
			{Health
				{current -832.7}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 220}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 84 27}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x818d
		{Position -775.02 -2712.95}
		{xform zl 110.43}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.0196594}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.00720823}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 1.29243 0.0529671
					{matrix
						{pos 0.033 1.851 2.556}
						{nxform 2.317 1.345 -1.633}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 221}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 89}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x818f
		{Position -769.42 -2723.53}
		{xform zl 111.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -561.009}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 222}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 2}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "piece_medium_steel" 0x900a
		{Position -2919.49 -4980.72 24.33}
		{xform zl 23.81 y 83.83 zw -86.16}
	}
	{Entity "piece_medium_steel" 0x9c0d
		{Position -1916.49 -4976.6 0.76}
		{xform zl -126.11 y 99.22 zw -61.29}
	}
	{Entity "t34_3" 0x9e06
		{Position -3856.96 -8593.96}
		{xform zl 124.27}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 -0.005 -0.037
					0.037 -0.057 0.998
					0.007 0.998 0.056
				}
				{Position -1.70658 0.131394 6.55835}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.97 -0.116 0.215
					0.22 0.034 -0.975
					0.106 0.993 0.058
				}
				{Position 17.3324 23.2921 4.09847}
			}
			{BoneSave "basis body turret gun_rot"
				{Orientation
					0.997 -0.005 0.075
					-0.075 0.006 0.997
					-0.005 -1 0.005
				}
			}
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 628}
		}
		{Player 1}
		{MID 256}
		{Weaponry
			{Current "mgun"}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
		}
		{Component "body"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
	}
	{Human "single/rus/smg" 0x9301
		{Position -3367.03 -6869.53}
		{xform zl 93.19}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 250}
				{current 250}
			}
		}
		{Player 1}
		{Operatable}
		{MID 257}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 34}
		{FsmState "stand"}
	}
	{Entity "t34_3" 0x9306
		{Position -3279.32 -8248.26 0.93}
		{xform zl 126.08 y 0.28 zw -1.81}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 -0.005 -0.037
					0.037 -0.057 0.998
					0.007 0.998 0.056
				}
				{Position -1.70658 0.131394 6.55835}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.97 -0.116 0.215
					0.22 0.034 -0.975
					0.106 0.993 0.058
				}
				{Position 17.3324 23.2921 4.09847}
			}
			{BoneSave "basis body turret gun_rot"
				{Orientation
					0.997 -0.005 0.075
					-0.075 0.006 0.997
					-0.005 -1 0.005
				}
			}
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
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		}
		{Extender "enumerator"
			{number 524}
		}
		{Player 1}
		{MID 258}
		{Weaponry
			{Current "mgun"}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
		}
		{Component "body"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
	}
	{Entity "piece_medium_steel" 0x9607
		{Position -1706.97 -4982.15 -43.31}
		{xform zl -59.6 y 91.9 zw -71.38}
	}
	{Human "single/ger/smg" 0x8604
		{Position -1689.37 -4234.21}
		{xform zl -136.12}
		{Extender "vitality"
			{Dead}
			{Health
				{current -185.14}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 269}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 119 141}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8606
		{Position -2339.53 -4379.53}
		{xform zl -111.73 y 26.56 zw 179.99}
		{Extender "vitality"
			{Dead}
			{Health
				{current -7042.86}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 270}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 129}
		{LastItem "mp41"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "sfh18" 0x8195
		{Position -1991.55 -3598.89}
		{xform zl -92.53 y 1.44 zw -17.43}
		{Skeleton
			{BoneSave "basis"
				{Value -2.26724}
			}
			{BoneSave "basis body turret"
				{Value -0.012722}
			}
			{BoneSave "basis body turret gun_rot"
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			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{AreaDisable "close"}
		{Player 1}
		{CapturedByUser}
		{MID 271}
		{Weaponry
			{State
				{Weapon "150mm_sfh18"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg" 0x8196
		{Position -1976.06 -2860.21}
		{xform zl -89.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -141.137}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 272}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 15 21}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8198
		{Position -1918.4 -3475.12}
		{xform zl 91.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -193.763}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 273}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 108}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Entity "sandbag2" 0x81aa
		{Position -370.67 -390.26}
		{xform zl 9.74}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
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		{DisableObstacles}
	}
	{Entity "sandbag3" 0x81b0
		{Position -445.99 -494.77}
		{xform zl 60.28}
	}
	{Entity "sandbag2" 0x9000
		{Position -99.21 -254.38 17.44}
		{xform zl -0.72}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/smg" 0x81b2
		{Position -336.94 -458.68}
		{xform zl 124.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -757.143}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 1}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 27}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
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	{Entity "mg34_stan" 0x81b4
		{Position -377.08 -403.12}
		{xform zl -145.99 y 3.4 zw -111.72}
		{Skeleton
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				{Value -0.391633}
			}
			{BoneSave "basis body turret gun_rot"
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			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 2}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 61}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sandbag2" 0x81b9
		{Position -142.33 -277.94 14.6}
		{xform zl 59.61}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag2" 0x81ba
		{Position -49.86 -266 17.44}
		{xform zl -34.41}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Visible 0}
			}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body04"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{contact 0}}
		}
		{Volume "body01"
			{able {visible 0}{contact 0}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Human "single/ger/smg" 0x81bc
		{Position -111.38 -253.35}
		{xform zl -171.63 y 1.77 zw -148.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -61.4087}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 4}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 42}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x81bd
		{Position -116.79 -264.73}
		{xform zl -142.83 y 3.35 zw -114.88}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.140222}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0340873}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 1.11208 0.296572
					{matrix
						{pos -1.34 -6.26 -10.427}
						{nxform 1.777 1.532 0.09}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -2.16727 0.185714
					{matrix
						{pos -0.867 -0.024 -8.953}
						{nxform 1.31 1.262 -0.268}
					}
				}
				{damage "body1" 0.850808 0.257143
					{matrix
						{pos 1.208 0.201 1.047}
						{nxform 2.278 1.441 -2.977}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 23}
		{Able "emit_passangers_on_enemy"}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 80}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/mgun" 0x81bf
		{Position -512.75 -1928.26}
		{xform zl 102.37}
		{Extender "vitality"
			{Dead}
			{Health
				{current -144.899}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 24}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 64 9}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x81c7
		{Position -1414.02 -1985.5}
		{xform zl 24.44}
		{Extender "vitality"
			{Dead}
			{Health
				{current -223.131}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 235}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 22 66}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x81d6
		{Position -1234.28 -2306.33}
		{xform zl -2.26}
		{Extender "vitality"
			{Dead}
			{Health
				{current -485.066}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 261}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 33}
		{LastItem "mg42"}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x81e2
		{Position -1971.28 1146.87}
		{xform zl -71.46}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 275}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 57}
		{LastItem "ppsh"}
		{FsmState "stand"}
		{Skin "rus_partizan"}
	}
	{Human "single/rus/smg" 0x81e4
		{Position -1800.72 1238.31}
		{xform zl -45.73}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 276}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 72 27}
		{LastItem "ppsh"}
		{FsmState "stand"}
		{Skin "rus_partizan"}
	}
	{Human "single/rus/smg" 0x81e6
		{Position -1699.64 1279.12}
		{xform zl -70.72}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 277}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 5}
		{LastItem "ppsh"}
		{FsmState "stand"}
		{Skin "rus_partizan"}
	}
	{Human "single/rus/smg" 0x81e8
		{Position -1533.58 1305.08}
		{xform zl -129.57}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 278}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 77 15}
		{LastItem "ppsh"}
		{FsmState "stand"}
		{Skin "rus_partizan"}
	}
	{Human "single/ger/smg" 0x81f2
		{Position -510.4 -175.29}
		{xform zl -146.83}
		{Extender "vitality"
			{Dead}
			{Health
				{current -156.715}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 283}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 94}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81f4
		{Position -566.87 121.56}
		{xform zl 155.2}
		{Extender "vitality"
			{Dead}
			{Health
				{current -71.1734}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 284}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 59 3}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x81f6
		{Position -394.39 -461.42}
		{xform zl 138.92}
		{Extender "vitality"
			{Dead}
			{Health
				{current -390.733}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 285}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 19 79}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81f8
		{Position -716.56 -228.7}
		{xform zl -22.34}
		{Extender "vitality"
			{Dead}
			{Health
				{current -240.189}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 286}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 104}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81fa
		{Position -720.14 -195.2}
		{xform zl -174.06 y 2.51 zw -179.46}
		{Extender "vitality"
			{Dead}
			{Health
				{current -150.975}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 287}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 61}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81fc
		{Position -636.17 172.52}
		{xform zl 110.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -71.019}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 288}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 91 120}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81fe
		{Position -471.3 -329.97}
		{xform zl -76.04}
		{Extender "vitality"
			{Dead}
			{Health
				{current -24.3843}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 289}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 148}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "sdkfz223" 0x9005
		{Position 475.2 -287.41}
		{xform zl 126.07 y 0.67 zw 0.61}
		{Skeleton
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				{Value 2.28353}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 2.28353}
			}
			{BoneSave "basis body"
				{Orientation
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					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72044 -0.0509563 5.9143}
			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret mgun"
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			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail3"
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				{Enabled 0}
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			{BoneSave "basis body detail2"
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				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheelr2"
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			}
			{BoneSave "basis pivot_back wheell2"
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			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" -0.272271 1
					{matrix
						{pos -4.483 -5.898 2.331}
						{nxform 2.937 -0.391 0.923}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -3.12937 0.777778
					{matrix
						{pos 34.008 -5.013 -10.096}
						{nxform 0.785 1.571 3.009}
					}
				}
				{damage "body1" 2.73956 0.25
					{matrix
						{pos 5.878 -17.667 0.57}
						{nxform 1.426 1.571 1.968}
					}
				}
				{damage "body2" 0.499536 1
					{matrix
						{pos 9.018 16.995 1.686}
						{nxform 0.98 1.579 1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 380}
		}
		{Interaction
			{Flags "broken"}
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		{Player 2}
		{MID 290}
		{Chassis
			{MovementModeLimit 1}
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "wheelright1"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x900d
		{Position 626.58 11.41}
		{xform zl 7.47}
		{Extender "vitality"
			{Dead}
			{Health
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				{current -420.719}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 291}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 42}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x902f
		{Position 444.04 -42.66}
		{xform zl 39.37}
		{TexMod
			{"/entity/humanskin/ger_ss_hp/soldier" "burned"}
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		{Extender "vitality"
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			{Health
				{max 250}
				{current 250}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 292}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 97 74}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x9035
		{Position 671.64 7.76}
		{xform zl 84.67}
		{Extender "vitality"
			{Dead}
			{Health
				{current -28.3279}
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 293}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 10 37}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_back_2"}
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	{Human "single/ger/smg" 0x903a
		{Position 1178.05 -1067.75}
		{xform zl -80.74}
		{Extender "vitality"
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			{Health
				{current -73.1257}
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			{Energy 0.01}
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		{Examined 1}
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		{DisableObstacles}
		{Player 2}
		{MID 294}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 33 94}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x903c
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		{xform zl 120.26}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 295}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 103 65}
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		{FsmState "dead"}
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	{Human "single/ger/smg" 0x903e
		{Position 853.5 148.52}
		{xform zl -179.87}
		{Extender "vitality"
			{Dead}
			{Health
				{current -88.0306}
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 296}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 94 104}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
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	{Entity "sandbag2" 0x9042
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		{xform zl 49.34}
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	{Entity "sandbag2" 0x9043
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	{Entity "sandbag3" 0x8805
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	{Entity "sandbag3" 0x8806
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	{Entity "sandbag3" 0x8807
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		{xform zl 8.59}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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				{LastMeshAnimator "crush1"}
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			{BoneSave "sandbag3_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece0"
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			}
			{BoneSave "sandbag3_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece2"
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			}
			{BoneSave "sandbag3_x x2 piece3"
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			}
			{BoneSave "sandbag3_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece5"
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			}
			{BoneSave "sandbag3_x x2 piece6"
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		}
		{Volume "piece6"
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		}
		{Volume "piece5"
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		}
		{Volume "piece4"
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		}
		{Volume "piece3"
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		}
		{Volume "piece2"
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		}
		{Volume "piece1"
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		}
		{Volume "piece0"
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		{Volume "body3"
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		}
		{Volume "body2"
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		}
		{Volume "body1"
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		}
		{Volume "body"
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		{Interaction
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	}
	{Entity "sandbag2" 0x8208
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		{xform zl -81.07}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
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		}
		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag2" 0x8209
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		{xform zl -26.73}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
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		}
		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		{Volume "body"
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		}
		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag2" 0x9009
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	{Entity "sandbag2" 0x900b
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	{Entity "sandbag2" 0x8808
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	{Entity "sandbag2" 0x880c
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	{Entity "sandbag2" 0x880d
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	{Entity "sandbag2" 0x880e
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	{Entity "sandbag2" 0x880f
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		{xform zl -176.07}
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	{Entity "sandbag2" 0x9804
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	{Entity "sandbag2" 0x9805
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		{xform zl 8.93}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
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			{BoneSave "sandbag2_x x2"
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				{Enabled 0}
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			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			}
			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			{BoneSave "sandbag2_x x2 piece7"
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			{BoneSave "sandbag2_x x2 piece8"
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		}
		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece5"
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		{Volume "piece4"
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		{Volume "piece3"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "piece0"
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		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	}
	{Human "single/ger/smg" 0x9300
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		{xform zl 150.15}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 301}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 17 150}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x9303
		{Position -2075 -4556.08}
		{xform zl 83.59}
		{Extender "vitality"
			{Dead}
			{Health
				{current -4565.78}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 302}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 76}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x9305
		{Position -2299.04 -4411.86}
		{xform zl 69.3}
		{Extender "vitality"
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			{Health
				{current -6125.47}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 303}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 95 126}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x820c
		{Position -2156.18 -4484.72}
		{xform zl 101.14}
		{Player 2}
		{Operatable}
		{MID 305}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 134 40}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{FsmState "stand"}
	}
	{Entity "mg34_stan" 0x820b
		{Position -2392.96 -4448.76 0.35}
		{xform zl 87.49 y 4.73 zw -138.72}
		{Armor "shield"
			{wounds
				{damage "shield" -2.87081 1
					{matrix
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						{nxform 1.442 1.448 -0.66}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -1.11683 1
					{matrix
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						{nxform 0.83 1.596 -0.923}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
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		{Player 2}
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		{Component "shield"
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	}
	{Human "single/ger/sniper" 0x9007
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		{Extender "vitality"
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			{Health
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		{Interaction
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		{DisableObstacles}
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		{MID 8}
		{Able "-select"}
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		{NameId 21 101}
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		{FsmState "dead"}
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	{Human "single/ger/sniper" 0x9020
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 12}
		{Able "-select"}
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		{NameId 58 45}
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	{Human "single/ger/sniper" 0x9029
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 307}
		{Able "-select"}
		{Chassis
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		{NameId 14 119}
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		{FsmState "dead"}
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	{Entity "gaz67" 0x9400
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		{Skeleton
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				{Orientation
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					0 0.999 -0.053
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			{BoneSave "basis pivot_back springr fxtracer2 wheelright2"
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			{BoneSave "basis pivot_front steerl fxtracel1 wheelleft1"
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		{Armor "body"
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				}
				{wound "body" -1.14855 1 20
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				}
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				{wound "bodyback" 0.956121 0.131801 7.62
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				}
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				}
				{wound "bodyback" -1.67164 0.805257 7.62
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		{Armor "wheel"
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					{matrix
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				}
				{damage "wheelleft1" -1.32939 1
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				}
				{damage "wheelright1" 0.935004 0.503534
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						{nxform 1.571 0.107 -0.553}
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				}
			}
		}
		{Examined 1}
		{Interaction
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		{Player 1}
		{MID 233}
		{Chassis
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			{MovementModeLimit 0}
			{MovementSpeed 0.0625}
			{FuelBag
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			{CurrentGearDir 0}
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		{Component "body"
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		{Component "bodyback"
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		{Component "wheelleft1"
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		{Component "wheelright2"
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	{Human "single/ger/mgun" 0x8211
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		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 309}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 50}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8213
		{Position 530.21 160.16}
		{xform zl -90.7}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 310}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 132 114}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8215
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		{xform zl 53.93}
		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 311}
		{Able "-select"}
		{Chassis
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		{NameId 123 101}
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	{Human "single/ger/smg" 0x8217
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		{xform zl 89.33}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 312}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 9 53}
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		{LastDyingAnimation "stand_scenic-die_back_1"}
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	{Entity "sdkfz251_10c" 0x8219
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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				{Enabled 0}
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				{Enabled 0}
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			{BoneSave "basis pivot_front steer_l1 wheell1"
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			{BoneSave "basis pivot_back spring_l wheell5"
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			{BoneSave "basis pivot_back spring_l wheell3"
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		{Volume "ram"
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		{Armor "gun"
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		{Armor "body"
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		{Extender "enumerator"
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		{Player 2}
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			{State "mgun"
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	{Human "single/ger/tank_crew" 0x821f
		{Position 537.71 -809.23}
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 315}
		{Able "-select"}
		{Chassis
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		{NameId 1 133}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8221
		{Position 565.13 -861.99}
		{xform zl 81.49 y 4.83 zw -145.14}
		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 316}
		{Able "-select"}
		{Chassis
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		{NameId 39 117}
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		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8225
		{Position 695.53 -313.37}
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		{Extender "vitality"
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			{Health
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 318}
		{Able "-select"}
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		{NameId 62 116}
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		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8229
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		{Extender "vitality"
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			{Health
				{current -207.077}
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 320}
		{Able "-select"}
		{Chassis
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		{NameId 140 20}
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	{Human "single/ger/oficer" 0x822b
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			{Health
				{current -155.484}
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 321}
		{Able "-select"}
		{Chassis
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		}
		{NameId 60 99}
		{LastDyingAnimation "lie_die"}
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	{Human "single/ger/smg" 0x822e
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		{xform zl -44.99}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 323}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 98}
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		{FsmState "dead"}
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	{Entity "pointer" 0x822c
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		{Skeleton
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				{Orientation
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					0.597 0.802 0
					0 0 1
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				{Position 9.4339e-024 -5.22472e-007 -3.91856}
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	{Human "single/ger/smg" 0x8220
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 100 52}
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		{FsmState "dead"}
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	{Entity "mg34_stan" 0x8222
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		{xform zl 0.48 y 143.74 zw 90.8}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
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				{Position 1.63969 -0.0707365 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					-0.164 0.986 0
					-0.986 -0.164 0
					0 0 1
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				{Position -2.00514 0.0706514 0.894093}
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		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
		{MID 279}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
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		}
		{Chassis
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		{Component "shield"
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	}
	{Entity "sandbag2" 0x8226
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		{xform zl -11.67}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
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				{LastMeshAnimator "crush1"}
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			{BoneSave "sandbag2_x x2"
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			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			}
			{BoneSave "sandbag2_x x2 piece7"
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			{BoneSave "sandbag2_x x2 piece8"
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		}
		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece5"
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		{Volume "piece4"
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		{Volume "piece3"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "piece0"
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		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		}
		{Volume "body"
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		{Interaction
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	{Human "single/ger/smg" 0x8228
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		{xform zl -18.45}
		{Extender "vitality"
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			{Health
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 280}
		{Able "-select"}
		{Chassis
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		{NameId 132 116}
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		{FsmState "dead"}
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	{Entity "mg34_stan" 0x822a
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		{xform zl -15.86 y 124.63 zw -37.74}
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		{Skeleton
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			{BoneSave "basis body turret"
				{Orientation
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					0.828 -0.561 0
					0 0 1
				}
				{Position -2.00513 0.0708692 0.894105}
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		}
		{Armor "body"
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					{matrix
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						{nxform 1.571 2.107 -1.571}
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				}
				{wound "body3" 2.82618 0.746978 7.62
					{matrix
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				}
				{wound "body3" 2.75685 1 7.62
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				}
				{wound "body3" -2.9892 1 7.62
					{matrix
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				}
				{wound "body3" -1.22571 1 7.62
					{matrix
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				}
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		{Placer
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			{State "commander" {Broken}}
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		{Extender "cannon"
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		{Interaction
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		{Player 2}
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			{State
				{Weapon}
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		{Chassis
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		{Component "shield"
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	{Entity "sandbag2" 0x822f
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		{Skeleton
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			{BoneSave "sandbag2_x x2"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			{BoneSave "sandbag2_x x2 piece7"
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			{BoneSave "sandbag2_x x2 piece8"
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		}
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece5"
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		{Volume "piece4"
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		{Volume "piece3"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "piece0"
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		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	{Entity "mg34_stan" 0x8235
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		{xform zl -0.92 y 11.65 zw 129.57}
		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
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		{Examined 1}
		{Player 2}
		{MID 325}
		{Chassis
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	{Entity "sandbag2" 0x8236
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	{Human "single/ger/rifle" 0x8238
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		{xform zl 66.68}
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		{Interaction
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		{DisableObstacles}
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		{MID 326}
		{Able "-select"}
		{Chassis
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		{NameId 9 54}
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	{Human "single/ger/smg" 0x823a
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 126 138}
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	{Human "single/ger/smg" 0x823e
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		{MID 329}
		{Able "-select"}
		{Chassis
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		{NameId 39 118}
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	{Human "single/ger/mgun" 0x8242
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		{Extender "vitality"
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		{Able "-select"}
		{Chassis
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		{NameId 62 117}
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	{Human "single/ger/smg" 0x8245
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		{xform zl 150.01 y 11.13 zw 30.47}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 332}
		{Able "-select"}
		{Chassis
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		{NameId 100 53}
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	{Entity "mg34_stan" 0x8246
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		{Placer
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		{Extender "cannon"
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		{Player 2}
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		{Chassis
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	{Entity "sandbag2" 0x8247
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	{Human "single/ger/smg" 0x824b
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		{xform zl 175.14}
		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
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		{DisableObstacles}
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		{MID 335}
		{Able "-select"}
		{Chassis
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		{NameId 123 103}
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	{Human "single/ger/smg" 0x824d
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		{Extender "vitality"
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			{Energy 0.01}
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		{Chassis
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		{NameId 9 55}
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	{Human "single/ger/smg" 0x824f
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		{Able "-select"}
		{Chassis
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		{NameId 126 139}
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	{Human "single/ger/smg" 0x8251
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		{Chassis
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		{NameId 1 135}
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	{Human "single/ger/smg" 0x8253
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		{Able "-select"}
		{Chassis
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		{NameId 39 119}
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	{Human "single/ger/smg" 0x825a
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		{Interaction
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		{MID 344}
		{Able "-select"}
		{Chassis
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		{NameId 123 105}
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	{Entity "pointer" 0x825d
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		{Skeleton
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				{Orientation
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					0 0 1
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				{Position 9.4339e-024 -5.22472e-007 -3.91856}
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	{Entity "switcher" 0x825e
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	{Entity "blitz3_6" 0x825f
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		{SpawnedInFog}
		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{MID 345}
		{Chassis
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	}
	{Human "single/ger/tank_crew" 0x8260
		{Position 2084.92 -6193.43}
		{xform zl -101.64 y 18.3 zw -91.74}
		{Player 2}
		{Operatable}
		{MID 346}
		{Chassis
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		{NameId 100 55}
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	{Human "single/ger/tank_crew" 0x8262
		{Position 2081.39 -6207.57}
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		{Player 2}
		{Operatable}
		{MID 347}
		{Chassis
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		}
		{NameId 132 119}
	}
	{Human "single/ger/mgun" 0x8264
		{Position 2114.37 -6201.3}
		{xform zl -13.68 y 8.01 zw -84.29}
		{Player 2}
		{Operatable}
		{MID 348}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 106}
	}
	{Human "single/ger/mgun" 0x8266
		{Position 2150.47 -6227.03}
		{xform zl 176.3 y 28.65 zw -94.24}
		{Player 2}
		{Operatable}
		{MID 349}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 57}
	}
	{Human "single/ger/bazoker" 0x8268
		{Position 2133.82 -6205.29}
		{xform zl -20.44 y 14.97 zw -86.67}
		{Player 2}
		{Operatable}
		{MID 350}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 141}
	}
	{Human "single/ger/bazoker" 0x826a
		{Position 2119.83 -6220.43}
		{xform zl 176.3 y 28.65 zw -94.24}
		{Player 2}
		{Operatable}
		{MID 351}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 137}
	}
	{Human "single/ger/bazoker" 0x826c
		{Position 2140.77 -6225.18}
		{xform zl 173.59 y 28.59 zw -95.8}
		{Player 2}
		{Operatable}
		{MID 352}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 120}
	}
	{Human "single/ger/bazoker" 0x826e
		{Position 2109.1 -6217.37}
		{xform zl 168.01 y 28.34 zw -98.98}
		{Player 2}
		{Operatable}
		{MID 353}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 114}
	}
	{Human "single/ger/rifle" 0x8270
		{Position 2131 -6223.12}
		{xform zl 168.65 y 21.7 zw -95.85}
		{Player 2}
		{Operatable}
		{MID 354}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 118}
	}
	{Human "single/ger/smg" 0x8272
		{Position 2144.95 -6208.47}
		{xform zl -13.68 y 8.01 zw -84.29}
		{Player 2}
		{Operatable}
		{MID 355}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 130}
	}
	{Human "single/ger/smg" 0x8276
		{Position 2155.68 -6211.21}
		{xform zl -39.77 y 9.04 zw -70.5}
		{Player 2}
		{Operatable}
		{MID 357}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 101}
	}
	{Human "single/ger/smg" 0x8278
		{Position 2124.03 -6203.82}
		{xform zl -22.72 y 8.24 zw -79.26}
		{Player 2}
		{Operatable}
		{MID 358}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 38}
	}
	{Entity "birds" 0x8274
		{Position -1417.51 208.16}
		{Extender "speaker"
			{SoundName "world/birds/02"}
		}
	}
	{Entity "battle" 0x8275
		{Position -534.78 -1785.73}
		{Extender "speaker"
			{SoundName "world/birds/06"}
		}
	}
	{Entity "battle" 0x8277
		{Position 14.67 242.51 6.72}
		{Extender "speaker"
			{SoundName "world/birds/06"}
		}
	}
	{Entity "piece_medium_steel" 0x9f05
		{Position -2400.52 -4928.27 66.76}
		{xform zl -89.25 y 87.14 zw -178.8}
	}
	{Entity "piece_large_steel" 0x9f06
		{Position -2366.05 -4804.75 85.41}
		{xform zl -18.94 y 175.41 zw 169.36}
	}
	{Entity "piece_medium_steel" 0x9006
		{Position -2544.73 -4674.03 82.11}
		{xform zl 86.25 y 97.72 zw 90.19}
	}
	{Entity "piece_medium_steel" 0x9008
		{Position -2731.37 -4860.29 47.31}
		{xform zl 64.11 y 148.24 zw 24.17}
	}
	{Entity "piece_large_steel" 0x9014
		{Position -2490.08 -4828.84 101.16}
		{xform zl -110.24 y 114.28 zw -75.47}
	}
	{Entity "sandbag2" 0x8c02
		{Position -426.46 -3758.88}
		{xform zl -76.07}
	}
	{Entity "sandbag2" 0x8c04
		{Position -442.94 -3729.47}
		{xform zl -41.07}
	}
	{Human "single/rus/smg" 0x821a
		{Position -299.71 -169.65}
		{xform zl 1.7}
		{Extender "vitality"
			{Dead}
			{Health
				{max 2}
				{current -6.03128}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 230}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 52}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "m72" 0x822d
		{Position -291.15 -196.6}
		{xform zl -1.84 y 0.99 zw -89.11}
		{Skeleton
			{BoneSave "basis body gun_rot"
				{Value -0.698132}
			}
			{BoneSave "basis body gun_rot mgun"
				{Value -0.337572}
			}
			{BoneSave "basis body wheel3"
				{Value -2.85233}
			}
			{BoneSave "basis body wheel2"
				{Value -2.85233}
			}
			{BoneSave "basis steer wheel1"
				{Value -2.85233}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 0.332374 0.885885
					{matrix
						{pos -2.72 -5.327 4.434}
						{nxform 1.571 1.588 -1.571}
					}
				}
				{wound "body" -1.23846 0.192889 7.62
					{matrix
						{pos -2.72 -5.327 4.434}
						{nxform 1.571 1.588 -1.571}
					}
				}
				{wound "body" -0.950243 0.38586 7.62
					{matrix
						{pos -2.102 -5.327 3.772}
						{nxform 1.571 1.588 -1.571}
					}
				}
				{wound "body" 2.3786 0.488197 7.62
					{matrix
						{pos -10.845 -5.327 1.158}
						{nxform 1.571 1.588 -1.571}
					}
				}
				{wound "body" 2.23933 0.748836 9.72
					{matrix
						{pos -4.15 -5.327 4.132}
						{nxform 1.571 1.588 -1.571}
					}
				}
				{wound "body" 1.1324 0.818641 7.62
					{matrix
						{pos -14.199 -5.295 -4.226}
						{nxform 1.571 1.571 3.141}
					}
				}
				{wound "body" -0.557275 0.885885 7.62
					{matrix
						{pos -14.199 -2.117 -0.326}
						{nxform 1.571 1.571 3.141}
					}
				}
			}
		}
		{Examined 1}
		{Player 3}
		{MID 239}
		{Able "-emit_on_attack" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.148889}
			{CurrentGearDir 0}
		}
	}
	{Entity "m72" 0x8232
		{Position -130.13 -438.91 18.75}
		{xform zl 97.75 y 97.4 zw 122.33}
		{SkeletonSrc "m72_xx"}
		{Skeleton
			{BoneSave "basis body wheel3"
				{Orientation
					-0.771 0.636 0
					-0.636 -0.771 0
					0 0 1
				}
			}
			{BoneSave "basis body wheel2"
				{Orientation
					-0.771 0.636 0
					-0.636 -0.771 0
					0 0 1
				}
			}
			{BoneSave "basis steer wheel1"
				{Orientation
					-0.994 0 -0.107
					-0.107 0 0.994
					0 1 0
				}
			}
		}
		{Volume "body"
			{able {contact 0}{touch 0}}
		}
		{Volume "engine"
			{able {contact 0}{touch 0}}
		}
		{Volume "wheel1"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Volume "wheel2"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Volume "wheel3"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "body" 2.47199 1
					{matrix
						{pos 14.199 -4.77 2.856}
						{nxform 1.571 1.575 0}
					}
				}
				{wound "body" -3.04554 0.197429 7.62
					{matrix
						{pos 14.199 -4.77 2.856}
						{nxform 1.571 1.575 0}
					}
				}
				{wound "body" -0.399322 0.36967 7.62
					{matrix
						{pos 9.254 -5.327 0.578}
						{nxform 1.571 1.586 -1.571}
					}
				}
				{wound "body" -0.0615564 0.566252 7.62
					{matrix
						{pos 14.199 -3.528 0.932}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 0.730586 0.762456 7.62
					{matrix
						{pos 14.199 -3.376 3.085}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" -2.05091 0.957971 7.62
					{matrix
						{pos 14.199 1.135 3.5}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 0.0119941 1 7.62
					{matrix
						{pos 14.199 1.541 0.706}
						{nxform 1.571 1.57 0}
					}
				}
				{wound "body" 2.46997 1 7.62
					{matrix
						{pos 17.322 4.147 -1.184}
						{nxform 1.571 1.75 0}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "gunner" {Broken}}
			{State "passenger" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 3}
		{MID 240}
		{Able "-select" "-emit_on_attack" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.148889}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheel1"
			{State destroyed}
		}
		{Component "wheel2"
			{State destroyed}
		}
		{Component "wheel3"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x821e
		{Position 908.06 -3907.16 94.37}
		{xform zl -21.16 y 153.84 zw 55.84}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63968 -0.0708846 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.291 -0.957 0
					0.957 0.291 0
					0 0 1
				}
				{Position -2.00514 0.0707154 0.894069}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.129836 0.5
					{matrix
						{pos 0.66 0.16 -0.007}
						{nxform 1.561 1.273 -2.905}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" 2.87227 1
					{matrix
						{pos -0.082 -0.946 3.463}
						{nxform 1.571 2.193 -1.571}
					}
				}
				{wound "body3" -2.94623 0.391731 7.62
					{matrix
						{pos -0.082 -0.946 3.463}
						{nxform 1.571 2.193 -1.571}
					}
				}
				{wound "body3" -1.81999 0.893172 7.62
					{matrix
						{pos 0.867 -0.042 5.196}
						{nxform 1.571 1.28 0}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 123}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "sandbag2" 0x8224
		{Position 889.81 -3947.7}
		{xform zl -22.61}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/smg" 0x8233
		{Position 1166.16 -3946.66}
		{xform zl 157.63 y 11.31 zw 90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -850.222}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 189}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 61}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8237
		{Position 1086.34 -3983.86 76.38}
		{xform zl 26.86 y 9.69 zw 99.9}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.904442}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0860873}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 190}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sandbag2" 0x8239
		{Position 1090.27 -3974.41}
		{xform zl 19.55}
	}
	{Human "single/rus/smg" 0xc008
		{Position -2280.01 -7261.16}
		{xform zl -167.76}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 10}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 18 26}
		{FsmState "stand"}
	}
	{Human "single/rus/tankman" 0xc00a
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 105}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 11}
	}
	{Human "single/rus/tank_com" 0xc00b
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 106}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 61 20}
	}
	{Human "single/rus/smg" 0xc00d
		{Position -2185.54 -7154.98}
		{xform zl -55.7 y 5.31 zw 140.11}
		{Player 1}
		{Operatable}
		{MID 107}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 80}
	}
	{Human "single/rus/tankman" 0xc00e
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 108}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 34}
	}
	{Human "single/rus/tankman" 0xc00f
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 109}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 53}
	}
	{Entity "t34_3" 0xc010
		{Position -2190.33 -7156.79 -30.78}
		{xform zl -78.25 y 4.48 zw 162.74}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 797}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 1}
		{Operatable}
		{MID 125}
		{Chassis
			{MovementSpeed 0.0521111}
		}
	}
	{Human "single/rus/smg" 0xa002
		{Position -311.23 -7355.54}
		{xform zl 79.14}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 187}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 0 87}
		{FsmState "stand"}
	}
	{Human "single/rus/tankman" 0xa003
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 188}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 57}
	}
	{Human "single/rus/tank_com" 0xa004
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 223}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 99}
	}
	{Human "single/rus/smg" 0xa006
		{Position -376.13 -7264.4}
		{xform zl -61.78 y 3.42 zw 148.05}
		{Player 1}
		{Operatable}
		{MID 224}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 50}
	}
	{Human "single/rus/tankman" 0xa007
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 225}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 45}
	}
	{Human "single/rus/tankman" 0xa008
		{Position 0 0}
		{Player 1}
		{Operatable}
		{MID 226}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 90}
	}
	{Human "single/rus/mgun" 0xa00a
		{Position -375.76 -7386.42}
		{xform zl 75.81}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 227}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 37 34}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xa00c
		{Position -435.45 -7353.63}
		{xform zl 65.77}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 241}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 3 52}
		{FsmState "stand"}
	}
	{Entity "t34_3" 0xa00d
		{Position -381.51 -7265.62 -6.6}
		{xform zl -98.78 y 3.05 zw -174.89}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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	{Human "single/rus/smg" 0xa009
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		{Extender "cannon"
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	{Human "single/rus/smg" 0xa014
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	{Human "single/rus/smg" 0xa016
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		{Player 1}
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		{NameId 13 88}
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		{Armor "wheel"
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	{Human "single/rus/smg" 0xa018
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		{NameId 0 88}
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	{Human "single/rus/smg" 0xa01a
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		{Extender "enumerator"
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		{Volume "body1"
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		}
		{Placer
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			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
			{State "seat9" {Broken}}
			{State "seat10" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		{Player 1}
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			{FuelBag
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		{Component "bodyback"
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		{Component "cabin"
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		{Component "engine"
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		{Component "fuel"
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		{Component "wheelleft1"
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		{Component "wheelright2"
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		}
		{Component "wheelleft2"
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				{Enabled 0}
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			{BoneSave "basis body shield"
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				{Enabled 0}
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		}
		{Armor "wheel"
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		}
		{Extender "enumerator"
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	}
	{Human "single/rus/smg" 0xa035
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
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		{Able "-select"}
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			{MovementSpeed 0.102778}
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		{NameId 34 1}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
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	{Human "single/rus/mgun" 0xa039
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		{DisableObstacles}
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		{Able "-select"}
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			{MovementSpeed 0.0388889}
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		{NameId 54 88}
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	{Human "single/rus/smg" 0xa046
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	{Human "single/rus/mgun" 0xa049
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		{DisableObstacles}
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	{Human "single/ger/tank_crew" 0xa04c
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		{NameId 46 5}
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	{Human "single/ger/tank_crew" 0xa055
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		{NameId 143 78}
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	{Human "single/ger/tank_crew" 0xa057
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 125 136}
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	{Human "single/ger/bazoker" 0xa059
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		{Player 2}
		{Operatable}
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		{NameId 6 35}
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	{Human "single/ger/smg" 0xa05b
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		{SpawnedInFog}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 411}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 120 88}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0xa05f
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 413}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 138 115}
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		{FsmState "dead"}
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	{Human "single/ger/rifle" 0xa061
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		{Extender "vitality"
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		{Interaction
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		}
		{Player 2}
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		{MID 414}
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			{MovementSpeed 0.0444444}
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		{NameId 73 6}
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	{Human "single/ger/smg" 0xa063
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		{xform zl -74.94}
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		{Operatable}
		{MID 415}
		{Chassis
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			{MovementSpeed 0.0277778}
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		{NameId 128 143}
		{FsmState "stand"}
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	{Entity "ba64" 0x82c6
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		{Volume "ram"
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		{Armor "wheel"
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		{Armor "body"
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		{Extender "enumerator"
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				{damage "wheelright2" 2.526 1
					{matrix
						{pos 7.703 1.134 -1.945}
						{nxform 1.571 -0.01 0.146}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "engine" 0.132726 1
					{matrix
						{pos 11.943 -2.699 -3.69}
						{nxform 1.561 1.561 0}
					}
				}
				{damage "body" -0.924766 1
					{matrix
						{pos 20.358 -6.808 -10.428}
						{nxform 1.561 1.561 0}
					}
				}
				{wound "engine" 0.622378 1 88
					{matrix
						{pos 11.943 -2.699 -3.69}
						{nxform 1.561 1.561 0}
					}
				}
				{wound "body" 2.92009 1 88
					{matrix
						{pos 20.358 -6.808 -10.428}
						{nxform 1.561 1.561 0}
					}
				}
				{wound "body1" 0.635555 1 88
					{matrix
						{pos -11.397 -8.998 1.74}
						{nxform 0.01 -2.199 -3.142}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "gunner" {Broken}}
		}
		{Extender "enumerator"
			{number 184}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 1}
		{MID 438}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Entity "ba11" 0xc001
		{Position -721.9 -4192.41 24.25}
		{xform zl -85 y 106.72 zw 132.57}
		{SkeletonSrc "ba11_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheell2"
				{Orientation
					-1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis pivot_back wheelr3"
				{Orientation
					0.574 -0.819 0
					-0.819 -0.574 0
					0 0 -1
				}
			}
			{BoneSave "basis pivot_back wheell3"
				{Orientation
					-0.259 0.966 0
					0.966 0.259 0
					0 0 1
				}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 0.008 -0.055
					0.055 -0.142 0.988
					0 0.99 0.142
				}
				{Position 7.80535 -0.0609582 14.8562}
			}
			{BoneSave "basis body doorl"
				{Orientation
					-0.689 0.3 -0.659
					0.649 0.66 -0.378
					0.322 -0.689 -0.65
				}
				{Position 3.38163 7.55491 13.8482}
			}
			{BoneSave "basis body doorr"
				{Orientation
					0.929 0.331 0.165
					-0.367 0.876 0.314
					-0.041 -0.352 0.935
				}
				{Position 3.30766 7.86955 -13.4052}
			}
			{BoneSave "basis body engine"
				{Orientation
					1 0.016 -0.003
					0.003 -0.023 1
					-0.016 1 0.023
				}
				{Position 30.9293 0.809408 -0.0502542}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.987 0 0.164
					0.164 0 -0.987
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft3" 0.2178 0.958333
					{matrix
						{pos -1.458 -1.374 -4.452}
						{nxform 0.449 0.576 0.684}
					}
				}
				{damage "wheelright1" 1.21382 1
					{matrix
						{pos 8.609 2.947 0.52}
						{nxform 1.571 -0.035 0.33}
					}
				}
				{damage "wheelleft1" -2.78794 0.143741
					{matrix
						{pos 4.192 7.072 -2.473}
						{nxform 3.142 -0.217 -1.682}
					}
				}
				{damage "wheell2" -2.23358 1
					{matrix
						{pos -1.101 7.446 -5.663}
						{nxform 0.848 -2.133 -1.196}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.45545 0.726161
					{matrix
						{pos -0.41 -3.936 -1.46}
						{nxform 0.448 -2.298 2.301}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.09065 1
					{matrix
						{pos -16.454 16.205 -6.921}
						{nxform 1.496 1.581 -1.158}
					}
				}
				{damage "body1" 2.44183 1
					{matrix
						{pos 14.942 14.229 1.222}
						{nxform 1.015 1.542 1.384}
					}
				}
				{damage "engine" 2.36363 1
					{matrix
						{pos 21.063 3.923 2.024}
						{nxform 2.038 -1.608 0}
					}
				}
				{damage "body1" -2.09748 0.0977733
					{matrix
						{pos 28.582 -10.989 5.539}
						{nxform 1.026 1.545 0}
					}
				}
				{damage "turret" -0.918432 0.257131
					{matrix
						{pos 1.806 -11.813 0.358}
						{nxform 1.256 1.536 -1.178}
					}
				}
				{wound "body1" -2.04579 0.158494 20
					{matrix
						{pos 14.942 14.229 1.222}
						{nxform 1.015 1.542 1.384}
					}
				}
				{wound "body1" 0.778053 0.25592 20
					{matrix
						{pos 27.583 0.824 7.188}
						{nxform 1.026 1.532 0}
					}
				}
				{wound "body1" -1.18205 0.416923 20
					{matrix
						{pos 20.079 13.604 0.076}
						{nxform 1.123 1.541 1.303}
					}
				}
				{wound "turret" -2.22896 0.516806 20
					{matrix
						{pos 12.327 0.294 -3.793}
						{nxform 1.256 1.559 0.393}
					}
				}
				{wound "body2" -2.87908 0.672393 20
					{matrix
						{pos 18.233 12.276 -3.515}
						{nxform 2.253 1.544 1.477}
					}
				}
				{wound "body2" -0.981522 0.831165 20
					{matrix
						{pos 23.709 15.77 3.224}
						{nxform 2.091 1.543 1.374}
					}
				}
				{wound "engine" -1.36581 0.167255 20
					{matrix
						{pos 21.063 3.923 2.024}
						{nxform 2.038 -1.608 0}
					}
				}
				{wound "engine" 1.2234 0.334549 20
					{matrix
						{pos 20.218 -3.273 0.351}
						{nxform 2.038 -1.608 0}
					}
				}
				{wound "engine" -0.0732051 0.486062 20
					{matrix
						{pos 5.567 4.168 -10.014}
						{nxform 3.008 -1.787 0}
					}
				}
				{wound "engine" -1.98043 0.654141 20
					{matrix
						{pos 19.128 -4.956 -1.807}
						{nxform 2.038 -1.579 0}
					}
				}
				{wound "body1" -2.68289 0.0977733 20
					{matrix
						{pos 28.582 -10.989 5.539}
						{nxform 1.026 1.545 0}
					}
				}
				{wound "engine" 0.768385 0.818268 20
					{matrix
						{pos 20.343 -9.317 4.983}
						{nxform 1.861 -1.597 -1.378}
					}
				}
				{wound "engine" 0.800828 0.986206 20
					{matrix
						{pos 22.786 1.262 5.437}
						{nxform 2.038 -1.608 0}
					}
				}
				{wound "turret" -1.79141 0.155576 20
					{matrix
						{pos 1.806 -11.813 0.358}
						{nxform 1.256 1.536 -1.178}
					}
				}
				{wound "turret" 2.56365 0.257131 20
					{matrix
						{pos 8.611 1.544 5.286}
						{nxform 1.256 1.559 0.393}
					}
				}
				{wound "turret" -0.527178 1 50
					{matrix
						{pos 10.429 3.719 -2.431}
						{nxform 1.256 1.566 0.393}
					}
				}
				{wound "body1" 2.86236 1 50
					{matrix
						{pos 13.396 13.857 2.273}
						{nxform 1.015 1.433 1.384}
					}
				}
				{wound "engine" -2.19529 1 50
					{matrix
						{pos 16.464 -0.742 -7.082}
						{nxform 2.038 -1.761 0}
					}
				}
				{wound "body2" -0.785966 1 50
					{matrix
						{pos -18.771 14.163 5.697}
						{nxform 1.841 -1.508 2.056}
					}
				}
				{wound "body1" -2.48127 1 50
					{matrix
						{pos -10.793 17.215 -5.146}
						{nxform 3.139 2.909 0}
					}
				}
				{wound "engine" -1.26848 1 7.62
					{matrix
						{pos 7.858 -13.745 9.669}
						{nxform 0.086 3.029 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 699}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "wheel_teared" "turret_teared"}
		}
		{Player 1}
		{MID 433}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "dt" filling "mgun" "ammo" 46}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0707222}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
	}
	{Human "single/rus/tankman" 0xc005
		{Position -657.29 -4027.65}
		{xform zl -84.64}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 435}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 66 101}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x82d8
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 440}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 79}
	}
	{Human "single/ger/tank_crew" 0x82da
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 441}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 64}
	}
	{Human "single/ger/tank_crew" 0x82dd
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 442}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 21}
	}
	{Entity "sdkfz234" 0x82e0
		{Position 1980.55 -2456.31}
		{xform zl 143.72 y 0.99 zw 48.81}
		{TexMod "2"}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 227}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 443}
		{Chassis
			{MovementSpeed 0.0707222}
		}
	}
	{Entity "sdkfz222" 0x82e3
		{Position 2064.49 -2659.1 6.03}
		{xform zl -143.3 y 2.02 zw -22.25}
		{TexMod
			{"/entity/-vehicle/btr/sdkfz222/sd222" "2"}
		}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "commander" {Broken}}
		}
		{Extender "enumerator"
			{number 668}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 445}
		{Weaponry
			{State "mgun"
				{Ammo
					{Loading "mgun" "ammo" 100}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/tank_crew" 0xc007
		{Position 2074.17 -2649.61}
		{xform zl 163.17 y 2.62 zw 74.8}
		{Player 2}
		{Operatable}
		{MID 446}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 22}
	}
	{Human "single/ger/tank_crew" 0xc00c
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 447}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 80}
	}
	{Human "single/rus/smg" 0x82ea
		{Position -1148.82 -6275.15}
		{xform zl -169.72 y 1.56 zw -101.85}
		{Player 1}
		{Operatable}
		{MID 450}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 18 27}
	}
	{Human "single/rus/smg" 0x82ec
		{Position -1170.28 -6274.35}
		{xform zl -169.72 y 1.56 zw -101.85}
		{Player 1}
		{Operatable}
		{MID 451}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 12}
	}
	{Entity "zis3" 0x82ed
		{Position -1156.4 -6249.27 -32}
		{xform zl 180 y 1.56 zw -101.85}
		{Skeleton
			{BoneSave "basis"
				{Value -0.1794}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0978444}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{Operatable}
		{MID 452}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGearDir 0}
		}
	}
	{Human "single/rus/smg" 0x82ef
		{Position -491.14 -6307.34}
		{xform zl 180 y 1.56 zw -102.75}
		{Player 1}
		{Operatable}
		{MID 453}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 61 21}
	}
	{Human "single/rus/smg" 0x82f1
		{Position -512.03 -6302.39}
		{xform zl 180 y 1.56 zw -102.75}
		{Player 1}
		{Operatable}
		{MID 454}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 81}
	}
	{Entity "zis3" 0x82f2
		{Position -493.55 -6280.48 -30}
		{xform zl 180 y 1.56 zw -102.75}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{Operatable}
		{MID 455}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Human "single/rus/smg" 0x82f4
		{Position -1690.83 -6324.74}
		{xform zl 107.68 y 4.39 zw -27.19}
		{Player 1}
		{Operatable}
		{MID 456}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 35}
	}
	{Human "single/rus/smg" 0x82f6
		{Position -1711.91 -6321.01}
		{xform zl 107.68 y 4.39 zw -27.19}
		{Player 1}
		{Operatable}
		{MID 457}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 54}
	}
	{Entity "zis3" 0x82f7
		{Position -1694.71 -6298.07 -28.01}
		{xform zl 107.68 y 4.39 zw -27.19}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{Operatable}
		{MID 458}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Human "single/rus/smg" 0x82f9
		{Position -919.31 -6318.58}
		{xform zl -167.03 y 4.24 zw -105.85}
		{Player 1}
		{Operatable}
		{MID 459}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 48}
	}
	{Human "single/rus/smg" 0x82fb
		{Position -940.74 -6317.28}
		{xform zl -167.03 y 4.24 zw -105.85}
		{Player 1}
		{Operatable}
		{MID 460}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 89}
	}
	{Entity "zis3" 0x82fc
		{Position -926.31 -6292.59 -31.59}
		{xform zl -167.03 y 4.24 zw -105.85}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{Operatable}
		{MID 461}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Human "single/rus/mgun" 0x82fd
		{Position -1518.78 -6137.08}
		{xform zl 92.7}
		{Player 1}
		{Operatable}
		{MID 462}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 0 89}
		{Cover
			{sector -1518.78 -6137.08 {type "squat_lie"}
				{wall -1542.78 -6131.2 -1512.87 -6129.79}
				{row 0}
				{link 0x183c}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/mgun" 0x82ff
		{Position -1280.5 -6156.77}
		{xform zl 86.52}
		{Player 1}
		{Operatable}
		{MID 463}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 60}
		{Cover
			{sector -1280.5 -6156.77 {type "snipe_cover"}
				{wall -1285.07 -6149.48 -1259.12 -6151.06}
				{row 0}
				{link 0x41c8}
			}
		}
		{FsmState "snipe"}
	}
	{Human "mp/rus/bazooker" 0x8301
		{Position -1181.85 -6166.01}
		{xform zl 83.12}
		{Player 1}
		{Operatable}
		{MID 464}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 31 55}
		{Cover
			{sector -1181.85 -6166.01 {type "snipe_cover"}
				{wall -1208.22 -6155.78 -1174.81 -6159.81}
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				{link 0x41ce}
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	{Human "single/rus/smg" 0x8303
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		{xform zl 83.11}
		{Player 1}
		{Operatable}
		{MID 465}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 52 53}
		{Cover
			{sector -1104.84 -6175.3 {type "snipe_cover"}
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				{link 0x41ce}
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		{FsmState "snipe"}
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	{Human "single/rus/smg" 0x8305
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		{xform zl 83.12}
		{Player 1}
		{Operatable}
		{MID 466}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 47}
		{Cover
			{sector -1138.1 -6171.29 {type "snipe_cover"}
				{wall -1142.23 -6163.74 -1108.81 -6167.77}
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				{link 0x41ce}
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		{FsmState "snipe"}
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	{Human "single/rus/smg" 0x8307
		{Position -585.32 -6152.24}
		{xform zl 69.82}
		{Player 1}
		{Operatable}
		{MID 467}
		{Chassis
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		{NameId 81 92}
		{Cover
			{sector -585.315 -6152.24 {type "squat_lie"}
				{wall -590.834 -6142.75 -573.914 -6148.97}
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		{FsmState "squat"}
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	{Human "single/rus/smg" 0x8309
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		{xform zl 89.66}
		{Player 1}
		{Operatable}
		{MID 468}
		{Chassis
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		{NameId 37 36}
		{Cover
			{sector -742.755 -6182.06 {type "snipe_cover"}
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		{FsmState "snipe"}
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	{Human "single/rus/smg" 0x830b
		{Position -1373.24 -6140.28}
		{xform zl 90.1}
		{Player 1}
		{Operatable}
		{MID 469}
		{Chassis
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		{NameId 3 54}
		{Cover
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				{link 0x183d}
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		{FsmState "snipe"}
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	{Human "single/rus/rifle" 0x830d
		{Position -658.31 -6182.58}
		{xform zl 89.66}
		{Player 1}
		{Operatable}
		{MID 470}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 29 73}
		{Cover
			{sector -658.314 -6182.58 {type "snipe_cover"}
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				{link 0x41c5}
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	{Human "single/rus/rifle" 0x830f
		{Position -551.79 -6183.51}
		{xform zl 87.88}
		{Player 1}
		{Operatable}
		{MID 471}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 90 9}
		{Cover
			{sector -551.79 -6183.51 {type "snipe_cover"}
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				{link 0x41c3}
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		{FsmState "snipe"}
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	{Human "mp/rus/bazooker" 0x8311
		{Position -698.69 -6182.33}
		{xform zl 89.64}
		{Player 1}
		{Operatable}
		{MID 472}
		{Chassis
			{MovementSpeed 0.0544444}
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		{NameId 68 36}
		{Cover
			{sector -698.689 -6182.33 {type "snipe_cover"}
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				{row 0}
				{link 0x41c5}
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	{Human "single/rus/smg" 0x8314
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		{xform zl -145.17 y 3.76 zw -160.46}
		{Player 1}
		{Operatable}
		{MID 473}
		{Chassis
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		{NameId 26 87}
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	{Human "single/rus/smg" 0x8316
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		{xform zl -145.17 y 3.76 zw -160.46}
		{Player 1}
		{Operatable}
		{MID 474}
		{Chassis
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		{NameId 42 73}
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	{Entity "zis3" 0x8317
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		{xform zl -145.17 y 3.76 zw -160.46}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
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		{Extender "cannon"
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		}
		{Player 1}
		{Operatable}
		{MID 475}
		{Weaponry
			{State
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		}
		{Chassis
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	{Human "single/ger/rifle" 0xe013
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		{xform zl 86.52}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 145}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 66 58}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_far_end"}
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	{Human "single/ger/smg" 0xe015
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		{xform zl 169.88}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 146}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 140 100}
		{LastDyingAnimation "stand_die_back_4_blast"}
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	{Human "single/ger/smg" 0xe017
		{Position 512.06 -3565.54}
		{xform zl -151.97}
		{SpawnedInFog}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 147}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 60 103}
		{LastDyingAnimation "stand_scenic-die_front_2"}
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	{Human "single/ger/mgun" 0xe01d
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		{xform zl -159.31}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 477}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 11 35}
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	{Human "single/ger/tank_crew" 0xe025
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		{xform zl -145.24 y 3.58 zw -90}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 481}
		{Able "-select"}
		{Chassis
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		{NameId 58 110}
		{LastDyingAnimation "lie_die"}
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	{Human "mp/rus/antitank_miner" 0xa005
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		{xform zl -159.87 y 1.41 zw -106.97}
		{Extender "vitality"
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		{Player 1}
		{Operatable}
		{MID 6}
		{Chassis
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			{MovementSpeed 0.0777778}
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		{NameId 1 49}
		{LastItem "ppsh"}
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	{Human "mp/rus/antitank_miner" 0xa010
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		{xform zl -159.87 y 1.41 zw -106.97}
		{Player 1}
		{Operatable}
		{MID 13}
		{Chassis
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			{MovementSpeed 0.0777778}
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		{NameId 13 90}
		{LastItem "ppsh"}
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	{Human "mp/rus/antitank_miner" 0xa015
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		{xform zl -177.74 y 2.92 zw -87.4}
		{Extender "vitality"
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		{Player 1}
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		{MID 14}
		{Chassis
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			{MovementSpeed 0.0777778}
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		{NameId 0 90}
		{LastItem "ppsh"}
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	{Human "mp/rus/antitank_miner" 0xa01b
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		{xform zl -177.74 y 2.92 zw -87.4}
		{Extender "vitality"
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		{Player 1}
		{Operatable}
		{MID 15}
		{Chassis
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			{MovementSpeed 0.0777778}
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		{NameId 88 61}
		{LastItem "ppsh"}
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	{Human "mp/rus/antipersonel_miner" 0xa01f
		{Position -564.8 -6151.04}
		{xform zl 46.72 y 12.64 zw -5.32}
		{Player 1}
		{Operatable}
		{MID 16}
		{Chassis
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		{NameId 66 1}
		{Cover
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				{link 0x6fe}
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	{Human "mp/rus/antipersonel_miner" 0xa023
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		{xform zl 161.38 y 15.03 zw -84.95}
		{Player 1}
		{Operatable}
		{MID 17}
		{Chassis
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		{NameId 52 54}
		{Cover
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	{Human "mp/rus/antipersonel_miner" 0xa02a
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		{xform zl -10.92 y 2.82 zw 82.2}
		{Player 1}
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		{MID 18}
		{Chassis
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		{NameId 52 48}
		{Cover
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	{Human "mp/rus/antipersonel_miner" 0xa02c
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		{xform zl 20.86}
		{Player 1}
		{Operatable}
		{MID 19}
		{Chassis
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			{MovementSpeed 0.0777778}
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		{NameId 81 93}
		{Cover
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				{link 0x41c3}
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		{FsmState "squat"}
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	{Human "single/ger/tank_crew" 0x82e2
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 20}
		{Chassis
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		{NameId 100 80}
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	{Human "single/ger/tank_crew" 0x82e5
		{Position 0 0}
		{Player 2}
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		{MID 21}
		{Chassis
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		{NameId 132 63}
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	{Human "single/ger/tank_com" 0x82e7
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		{Player 2}
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		{MID 22}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 123 23}
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	{Human "single/ger/tank_crew" 0x82e9
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		{xform zl -5.84 y 7.84 zw -87.82}
		{Player 2}
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		{MID 76}
		{Chassis
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		{NameId 9 81}
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	{Human "single/ger/smg" 0x82ee
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		{xform zl -91.65}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 77}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
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		}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 126 143}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x82f3
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		{xform zl -70.45}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 78}
		{Weaponry
			{State
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					{Loading "pistol" "ammo" 32}
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			}
		}
		{Chassis
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		{NameId 1 105}
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	{Human "single/ger/bazoker" 0x82f8
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		{xform zl -123.41}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 79}
		{Weaponry
			{State
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					{Loading "bazooka" "ammo"}
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		}
		{Chassis
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		{NameId 39 149}
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	{Human "single/ger/bazoker" 0x82fe
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		{Player 2}
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		{MID 80}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 25 90}
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	{Entity "pz6e" 0x8302
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		{xform zl 129.92 y 0.44 zw 136.48}
		{TexMod
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		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body turret cover"
				{Orientation
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					-0.342 0 0.94
					-0.94 0 -0.342
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{MID 81}
		{Weaponry
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					{Loading "mgun" "ammo" 100}
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		{Chassis
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	{Human "single/ger/tank_crew" 0x8306
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		{Player 2}
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		{MID 148}
		{Chassis
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		{NameId 62 39}
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	{Human "single/ger/tank_crew" 0x830a
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		{Player 2}
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		{Chassis
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		{NameId 66 59}
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	{Human "single/ger/tank_crew" 0x830e
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		{Player 2}
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		{Chassis
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		{NameId 140 101}
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	{Human "single/ger/tank_crew" 0x8312
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		{Player 2}
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		{Chassis
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		{NameId 60 104}
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	{Human "single/ger/tank_crew" 0x8315
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		{xform zl -8.01 y 8.17 zw -87.12}
		{Player 2}
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		{Chassis
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		{NameId 122 149}
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	{Human "single/ger/rifle" 0x8319
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		{xform zl -69.24}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 488}
		{Weaponry
			{State
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		{Chassis
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		{NameId 21 142}
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	{Human "single/ger/bazoker" 0x831b
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		{xform zl -69.86}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 489}
		{Weaponry
			{State
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					{Loading "panzershreck" "ammo"}
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		{Chassis
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		{NameId 60 105}
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	{Human "single/ger/smg" 0x831d
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		{xform zl -104.61}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 490}
		{Weaponry
			{State
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					{Loading "pistol" "ammo" 32}
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		{Chassis
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		{NameId 43 53}
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	{Human "single/ger/smg" 0x831f
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		{xform zl -103.99}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 491}
		{Weaponry
			{State
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		{Chassis
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		{NameId 57 73}
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	{Entity "pz5g" 0x8321
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		{xform zl -95.05}
		{SpawnedInFog}
		{Skeleton
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				{Orientation
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					-0.059 0.998 0
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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			}
		}
		{Chassis
			{MovementSpeed 0.0521111}
		}
	}
	{Entity "pz3" 0x8322
		{Position -1611.4 -3153.13}
		{xform zl -91.9}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					1 0 0
					0 -0.937 -0.351
					0 0.351 -0.937
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
				{Position -0.0554924 -6.30725 2.75881}
			}
			{BoneSave "basis body shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 509}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 493}
		{Weaponry
			{State "mgun"
				{Ammo
					{Loading "mgun" "ammo" 100}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0558333}
		}
	}
	{Human "single/rus/smg" 0x8324
		{Position -2299.78 -5811.19}
		{xform zl 100.82}
		{Player 1}
		{Operatable}
		{MID 494}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 18 28}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8326
		{Position -2261.57 -5843.71}
		{xform zl 177.14}
		{Player 1}
		{Operatable}
		{MID 495}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 2 13}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x8328
		{Position -2238.23 -5777.96}
		{xform zl -98.77}
		{Player 1}
		{Operatable}
		{MID 496}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 61 22}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x832a
		{Position -2358.95 -5771.84}
		{xform zl 99.13}
		{Player 1}
		{Operatable}
		{MID 497}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 73 82}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0xc011
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 498}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 150}
	}
	{Human "single/ger/tank_crew" 0xc017
		{Position -1611.59 -3143.64}
		{xform zl -8.01 y 8.17 zw -83.97}
		{Player 2}
		{Operatable}
		{MID 499}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 91}
	}
	{Human "single/ger/tank_crew" 0xc019
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 500}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 40}
	}
	{Human "single/ger/tank_crew" 0xc01b
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 501}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 60}
	}
	{Human "single/ger/tank_crew" 0xc01d
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 502}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 102}
	}
	{Human "single/ger/mgun" 0xc020
		{Position -1573.24 -3050.21}
		{xform zl -112.17}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 503}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 84}
		{LastItem "panzershreck weapon"}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0xc022
		{Position -1633.07 -3042.62}
		{xform zl -92.52}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 504}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 75}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 143}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0xc024
		{Position -1646.28 -3031.2}
		{xform zl 173.88}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 505}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 37}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0xc026
		{Position -1564.34 -3060.54}
		{xform zl -36.35}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 506}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 54}
		{FsmState "stand"}
	}
	{Entity "pz2l" 0xc028
		{Position -735.38 -3329.78}
		{xform zl -109.84}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "seat4" {Broken}}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 507}
		{Chassis
			{MovementSpeed 0.067}
		}
	}
	{Human "single/ger/tank_crew" 0xc029
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 508}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 74}
	}
	{Human "single/ger/tank_crew" 0xc02b
		{Position -751.53 -3310.55}
		{xform zl 89.12 y 5 zw 71.04}
		{Player 2}
		{Operatable}
		{MID 509}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 111}
	}
	{Human "single/ger/tank_crew" 0xc02d
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 510}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 53}
	}
	{Human "single/ger/tank_crew" 0xc02f
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 511}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 138 36}
	}
	{Human "single/ger/tank_crew" 0xc032
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 512}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 22}
	}
	{Human "single/ger/tank_crew" 0xc034
		{Position -1334.08 -2733.46}
		{xform zl 89.12 y 5 zw 96.45}
		{Player 2}
		{Operatable}
		{MID 513}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 151}
	}
	{Human "single/ger/tank_crew" 0xc036
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 514}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 37}
	}
	{Human "single/ger/tank_crew" 0xc038
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 515}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 119}
	}
	{Entity "pz2l" 0xc039
		{Position -1311.24 -2743.9}
		{xform zl -84.43}
		{TexMod
			{"/entity/-vehicle/tank_light/pz2l/pz2" "2"}
		}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret detail3"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "seat4" {Broken}}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 516}
		{Chassis
			{MovementSpeed 0.067}
		}
	}
	{Entity "stug4g" 0xc03a
		{Position -486.13 -3344.61}
		{xform zl -106.82}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body cover"
				{Orientation
					0 1 0
					0.766 0 -0.643
					-0.643 0 -0.766
				}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 261}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 517}
		{Chassis
			{MovementSpeed 0.0595556}
		}
	}
	{Human "single/ger/tank_crew" 0xc03c
		{Position -469.71 -3343.02}
		{xform y 0.59 zw -106.82}
		{Player 2}
		{Operatable}
		{MID 518}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 105}
	}
	{Human "single/ger/tank_crew" 0xc03e
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 519}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 48 58}
	}
	{Human "single/ger/tank_crew" 0xc040
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 520}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 106 127}
	}
	{Human "single/ger/tank_crew" 0xc042
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 521}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 66}
	}
	{Human "single/ger/tank_crew" 0xc045
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 522}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 47}
	}
	{Human "single/ger/tank_crew" 0xc047
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 523}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 45 59}
	}
	{Human "single/ger/tank_crew" 0xc049
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 524}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 75 57}
	}
	{Human "single/ger/tank_crew" 0xc04b
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 525}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 23 81}
	}
	{Human "single/ger/tank_crew" 0xc04d
		{Position -257.05 -3481.15}
		{xform zl -8.01 y 8.17 zw -98.23}
		{Player 2}
		{Operatable}
		{MID 526}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 6}
	}
	{Human "single/ger/rifle" 0xc04f
		{Position -163.05 -3436.1}
		{xform zl -121.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 527}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 145}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker" 0xc051
		{Position -177.13 -3426.65}
		{xform zl -122.41}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 528}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 26 97}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0xc053
		{Position -302.86 -3401.36}
		{xform zl -83.49}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 529}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 19}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0xc055
		{Position -321.5 -3402.86}
		{xform zl -84.11}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 530}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 143 79}
		{FsmState "stand"}
	}
	{Entity "pz5g" 0xc057
		{Position -254.58 -3496.42}
		{xform zl -106.16}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 349}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -469.245}
			}
		}
		{Player 2}
		{Operatable}
		{MID 531}
		{Chassis
			{MovementSpeed 0.0521111}
		}
	}
	{Human "single/ger/smg" 0xc058
		{Position -707.5 -3318.77}
		{xform zl 89.12 y 5 zw -108.96}
		{Player 2}
		{Operatable}
		{MID 532}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 137}
	}
	{Human "single/ger/smg" 0xc05a
		{Position -746.29 -3296.64}
		{xform zl -179.98 y 9.92 zw -64.86}
		{Player 2}
		{Operatable}
		{MID 533}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 36}
	}
	{Human "mp/rus/antitank_miner" 0x8352
		{Position -1571.81 -6271.8}
		{xform zl 74.65}
		{Player 1}
		{Operatable}
		{MID 534}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 18 29}
		{Cover
			{sector -1571.81 -6271.8 {type "snipe_cover"}
				{wall -1593.09 -6246.13 -1539.2 -6260.92}
				{row 0}
				{link 0x1075}
			}
		}
		{FsmState "snipe"}
	}
	{Human "mp/rus/antitank_miner" 0x8353
		{Position -1557.46 -6275.74}
		{xform zl 74.65}
		{Player 1}
		{Operatable}
		{MID 535}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 2 14}
		{Cover
			{sector -1557.46 -6275.74 {type "snipe_cover"}
				{wall -1593.09 -6246.13 -1539.2 -6260.92}
				{row 0}
				{link 0x1075}
			}
		}
		{FsmState "snipe"}
	}
	{Human "mp/rus/antitank_miner" 0x8354
		{Position -1575.78 -6258.14}
		{xform zl 74.65}
		{Player 1}
		{Operatable}
		{MID 536}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 61 23}
		{Cover
			{sector -1575.78 -6258.14 {type "snipe_cover"}
				{wall -1593.09 -6246.13 -1539.2 -6260.92}
				{row 0}
				{link 0x1075}
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		}
		{FsmState "snipe"}
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	{Human "mp/rus/antitank_miner" 0x8355
		{Position -1561.43 -6262.08}
		{xform zl 74.65}
		{Player 1}
		{Operatable}
		{MID 537}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0777778}
		}
		{NameId 73 83}
		{Cover
			{sector -1561.43 -6262.08 {type "snipe_cover"}
				{wall -1593.09 -6246.13 -1539.2 -6260.92}
				{row 0}
				{link 0x1075}
			}
		}
		{FsmState "snipe"}
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	{Entity "zis3" 0x8356
		{Position -1337.58 -6660.67 -32.86}
		{xform zl -177.74 y 2.92 zw -87.4}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 538}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "zis3" 0x8357
		{Position -977.96 -6655.11 -31.18}
		{xform zl -159.87 y 1.41 zw -106.97}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 539}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "box_metal" 0x8359
		{Position -1017.71 -6310.77}
		{xform zl 69.93}
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	{Entity "box_metal" 0x835b
		{Position -1434.61 -6333.39}
		{xform zl 151.31}
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	{Entity "bazooka_ammo" 0xc009
		{Position -1438.82 -6333.39}
		{Fogable never}
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	{Entity "bazooka_ammo" 0xc015
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	{Entity "degtyarev_stan" 0xc01e
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		{Player 1}
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	{Entity "degtyarev_stan" 0xc021
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	{Entity "degtyarev_stan" 0xc025
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	{Human "single/rus/smg" 0xc02c
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	{Human "single/rus/smg" 0xc030
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	{Human "single/rus/smg" 0xc035
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	{Human "mp/rus/antipersonel_miner" 0xc03b
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	{Human "single/ger/smg" 0x834e
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	{Human "single/ger/smg" 0x8350
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	{Human "single/ger/smg" 0x8358
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	{Human "single/ger/smg" 0x835c
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	{Human "single/ger/smg" 0x8360
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	{Human "single/ger/mgun" 0xc014
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	{Human "single/ger/smg" 0xc02a
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	{Human "single/ger/smg" 0xc02e
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	{Human "single/ger/mgun" 0xc033
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		{Player 2}
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	{Human "single/ger/smg" 0xc037
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	{Human "single/ger/smg" 0xc041
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	{Human "single/ger/smg" 0xc046
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			{MovementSpeed 0.111111}
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	{Human "single/rus/rifle" 0xc016
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		{Player 1}
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	{Human "single/rus/smg" 0xc023
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	{Entity "grenade_at_shellhole" 0xd181
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	{Entity "helmet1_ger" 0xb541
		{Position 120.6 -2037.08 1.53}
		{xform zl 88 y 97.47 zw 25.85}
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	{Entity "helmet1_ger" 0x98c3
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	{Entity "helmet1_ger" 0x9744
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	{Entity "shellhole_big" 0xcdc7
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	{Entity "shellhole_big" 0xda22
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	{Entity "crash_brick3a" 0x90a0
		{Position -392.51 -2878.51}
		{xform zl 37.29 y 41.96 zw 37.29}
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	{Entity "crash_brick3" 0x90ae
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	{Entity "crater_norm" 0xeec8
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	{Entity "shellhole_big" 0xf7c4
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	{Entity "crash_brick3" 0xbc29
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	{Entity "crater_norm_road" 0x91a5
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	{Entity "grenade_shellhole" 0x91aa
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	{Entity "sdkfz251_1" 0xfe40
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			{BoneSave "basis body turret gun_rot mgun"
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			{BoneSave "basis body wheell2"
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			{BoneSave "basis body wheelr5"
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			{BoneSave "basis body detail1"
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				{Enabled 0}
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			{BoneSave "basis pivot_front steer_r1 wheelr1"
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			{BoneSave "basis pivot_front steer_l1 wheell1"
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			{BoneSave "basis pivot_back spring_l wheell4"
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			{BoneSave "basis pivot_back spring_l wheell5"
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			{BoneSave "basis pivot_back spring_r wheelr2"
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			{BoneSave "basis pivot_back spring_r wheelr3"
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			{BoneSave "basis pivot_back spring_r wheelr4"
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		{Volume "ram"
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		{Extender "enumerator"
			{number 760}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{MID 600}
		{Chassis
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			{FuelBag
				{Remain 146.059}
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			{CurrentGearDir 0}
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	}
	{Human "single/ger/tank_crew" 0xfe44
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		{xform zl -124.18}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 604}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 21 44}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Entity "panzershreck" 0xfe47
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		{xform zl -86.66 y 6.39 zw 104.36}
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	{Entity "mp40" 0xfe49
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		{xform zl -90.83 y 175.26 zw -104.02}
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	{Human "single/ger/rifle" 0xfe4a
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		{Extender "vitality"
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			{Health
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		{Examined 1}
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		{DisableObstacles}
		{Player 2}
		{MID 607}
		{Able "-select"}
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		{NameId 112 57}
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	{Human "single/ger/rifle" 0xfe4e
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 94 79}
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	{Entity "mauzer" 0xfe4f
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		{Extender "stuff"
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	{Human "single/ger/smg" 0xfe50
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		{DisableObstacles}
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		{MID 610}
		{Able "-select"}
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		{NameId 128 30}
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	{Entity "mp40" 0xfe51
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	{Entity "helmet1_ger" 0xa321
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	{Entity "helmet1_ger" 0xd821
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	{Entity "crash_brick3a" 0xa3a0
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	{Entity "shellhole_big" 0xb92c
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	{Entity "crash_brick3a" 0xc981
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	{Entity "helmet1_ger" 0x800b
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	{Entity "helmet1_ger" 0x9fe8
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	{Entity "crash_stone2" 0xcfa0
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	{Entity "crash_brick3" 0xbda5
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	{Entity "helmet1_ger" 0xc165
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	{Entity "mp40" 0x808f
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		{Extender "enumerator"
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		{Examined 1}
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	{Human "single/ger/tank_crew" 0xb842
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 90 52}
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	{Human "single/ger/tank_crew" 0xb844
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		{NameId 125 56}
		{LastDyingAnimation "stand_fly_forward_end"}
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		{NameId 125 11}
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					0 -0.828 -0.561
					-1 0 0
				}
				{Position 0.288477 0.18616 -0.0729454}
			}
			{BoneSave "basis pivot_back steer_l4"
				{Position -0.277796 17.1737 -3.88504}
			}
			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Orientation
					0 -0.561 0.828
					0 -0.828 -0.561
					-1 0 0
				}
				{Position 0.288418 -0.0784046 -0.0729416}
			}
			{BoneSave "basis pivot_back steer_r3"
				{Position 24.9264 -17.0915 -3.88506}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Orientation
					0 0.561 -0.828
					0 0.828 0.561
					1 0 0
				}
				{Position -0.221435 -0.142288 0.0729473}
			}
			{BoneSave "basis pivot_back steer_r4"
				{Position -0.27764 -17.0915 -3.88506}
			}
			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Orientation
					0 -0.561 0.828
					0 -0.828 -0.561
					1 0 0
				}
				{Position -0.221406 -0.0838447 -0.0729407}
			}
			{BoneSave "basis pivot_front"
				{Position 27.8019 0.0458855 15.0578}
			}
			{BoneSave "basis pivot_front steer_r1"
				{Position 12.5878 -17.0915 -3.88504}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Enabled 0}
			}
			{BoneSave "basis pivot_front steer_r2"
				{Position -12.6162 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Orientation
					0 0.561 -0.828
					0 0.828 0.561
					1 0 0
				}
				{Position -0.221433 -0.0974524 0.0729463}
			}
			{BoneSave "basis pivot_front steer_l2"
				{Position -12.6164 17.1736 -3.88504}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Orientation
					0 0.561 -0.828
					0 0.828 0.561
					-1 0 0
				}
				{Position 0.288428 -0.0335658 0.0729454}
			}
			{BoneSave "basis pivot_front steer_l1"
				{Position 12.5876 17.1736 -3.88503}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0 0.561 -0.828
					0 0.828 0.561
					-1 0 0
				}
				{Position 0.28849 -0.0633358 0.0729479}
			}
			{BoneSave "basis body"
				{Orientation
					0 -1 0
					1 0 0.008
					-0.008 0 1
				}
				{Position 3.90518 0.0458868 8.75402}
			}
			{BoneSave "basis body engine"
				{Position -0.0116386 -38.0134 16.2291}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" -2.89442 1
					{matrix
						{pos -6.346 4.839 2.972}
						{nxform 1.927 -1.73 -0.652}
					}
				}
				{damage "wheelright2" 1.84991 1
					{matrix
						{pos 2.397 -11.788 -3.845}
						{nxform 2.727 2.424 1.816}
					}
				}
				{damage "wheelright4" -1.20128 0.125
					{matrix
						{pos -3.855 -5.931 -2.972}
						{nxform 0.605 -2.934 2.294}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -1.72346 1
					{matrix
						{pos -2.753 2.118 -1.413}
						{nxform 1.09 1.571 0.022}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 1.71419 1
					{matrix
						{pos 17.947 -10.555 5.27}
						{nxform 0.54 1.571 0}
					}
				}
				{damage "body1" -0.842108 1
					{matrix
						{pos 1.171 -0.492 -12.179}
						{nxform 0.822 1.668 -0.385}
					}
				}
				{damage "engine" 2.73063 0.116319
					{matrix
						{pos -14.606 -6.133 -13.147}
						{nxform 1.266 1.568 1.435}
					}
				}
				{wound "body2" -2.58265 0.0333333 150
					{matrix
						{pos 17.947 -10.555 5.27}
						{nxform 0.54 1.571 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 309}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "wheel_teared" "turret_teared"}
		}
		{Player 2}
		{MID 82}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0707222}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Human "single/ger/mgun" 0x9c8b
		{Position -1141.57 -2858.21}
		{xform zl -13.94}
		{Extender "vitality"
			{Health
				{current 55.5755}
			}
		}
		{Player 2}
		{Operatable}
		{MID 566}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 5 117}
		{LastThrowItem "m24 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0x9c92
		{Position -297.89 -3781.02}
		{xform zl -96.21}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Health
				{current -10.4967}
			}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 -363.236 9623714}
			{Heater 374 1 "zis3"}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 570}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 134 144}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9c9c
		{Position 446.83 -3865.51}
		{xform zl 30.57}
		{Extender "vitality"
			{Dead}
			{Health
				{current -9.9667}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 575}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 57 63}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
	}
	{Entity "sdkfz222" 0x9c9e
		{Position -834.98 -3478.4 5.18}
		{xform zl -30.91 y 14.04 zw -130.11}
		{SkeletonSrc "sdkfz222_xx"}
		{TexMod "2"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_front steerl wheell1"
				{Orientation
					0.059 0 0.998
					-0.998 0 0.059
					0 -1 0
				}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Orientation
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					-0.998 0 0.059
					0 -1 0
				}
			}
			{BoneSave "basis body"
				{Orientation
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					0.001 0.999 0.047
					-0.019 -0.047 0.999
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				{Position -1.72052 -0.0510277 8.36538}
			}
			{BoneSave "basis body detail1"
				{Orientation
					1 0 0
					0 -0.515 0.857
					0 0.857 0.515
				}
				{Position -3.51623 -17.9884 7.52034}
			}
			{BoneSave "basis body detail3"
				{Orientation
					-0.067 0.785 -0.616
					0.368 0.594 0.716
					0.927 -0.179 -0.329
				}
				{Position 20.5597 13.8173 17.3188}
			}
			{BoneSave "basis pivot_back wheelr2"
				{Orientation
					-0.059 0 0.998
					0.998 0 0.059
					0 1 0
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			}
			{BoneSave "basis pivot_back wheell2"
				{Enabled 0}
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		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft2" -0.922801 0.290632
					{matrix
						{pos 2.207 52.751 -1.993}
						{nxform 1.279 -0.024 -1.545}
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				}
				{damage "wheelleft2" -0.60489 1
					{matrix
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						{nxform 1.386 -0.157 -1.236}
					}
				}
				{damage "wheelleft1" 0.385 0.826389
					{matrix
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						{nxform 3.142 0.127 1.647}
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				}
				{damage "wheelright1" 0.416636 1
					{matrix
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						{nxform 1.597 -0.01 -1.389}
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				}
				{damage "wheelright2" 1.34664 0.0987467
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						{nxform 1.762 -3.137 0.2}
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				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.427 1.544 -0.401}
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				}
				{damage "engine" 2.56593 0.736111
					{matrix
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						{nxform 1.084 1.554 -0.349}
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				}
				{damage "body1" -2.21496 0.106603
					{matrix
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						{nxform 1.609 -1.432 -0.118}
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				}
				{damage "body1" 1.51298 1
					{matrix
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						{nxform 2.269 -1.373 -2.011}
					}
				}
				{damage "body1" -2.13726 0.332015
					{matrix
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						{nxform 1.648 -1.588 2.982}
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				}
				{damage "body1" -2.20933 1
					{matrix
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						{nxform 2.002 0.368 -1.571}
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				}
				{wound "body1" -0.195864 1 76
					{matrix
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						{nxform 2.002 0.368 -1.571}
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				}
				{wound "body2" 1.39967 1 76
					{matrix
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						{nxform 3.142 -1.101 -2.563}
					}
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
		}
		{Extender "enumerator"
			{number 672}
		}
		{Interaction
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		}
		{Player 2}
		{MID 576}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Entity "shellhole_dead_tank2" 0xa28c
		{Position -532.6 -3384.92}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0xa298
		{Position -557.19 -3361.91 4.85}
		{xform zl -75.25 y 179.05 zw -13.5}
	}
	{Entity "fieldcap1_ger" 0xf480
		{Position -538.8 -3338.76 -4.77}
		{xform zl 40.67 y 11.41 zw -177.33}
	}
	{Entity "fieldcap1_ger" 0xf481
		{Position -536.1 -3348.05 0.45}
		{xform zl 81.84 y 90.48 zw -142.46}
	}
	{Entity "piece_medium_steel" 0xf482
		{Position -424.27 -2977.19 -0.49}
		{xform zl -71.03 y 23.99 zw -14.01}
	}
	{Entity "piece_medium_steel" 0xf483
		{Position -593.87 -3259.31 5.68}
		{xform zl 68.04 y 170.41 zw -60.12}
	}
	{Entity "piece_large_steel" 0xf48e
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		{xform zl -87.78 y 167.93 zw -17.38}
	}
	{Entity "helmet1_ger" 0xc082
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		{xform zl -171.88 y 87.6 zw 178.82}
		{SpawnedInFog}
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	{Entity "ppsh" 0x8002
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		{xform zl -89.35 y 0.96 zw -179.19}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 42}
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	}
	{Entity "mauzer" 0x800f
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		{xform zl -87.28 y 178.89 zw 166.59}
		{Extender "stuff"
			{Item "mauzer" filled}
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	}
	{Entity "mauzer" 0x8010
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		{xform zl 89.57 y 110.7 zw 57.12}
		{Extender "stuff"
			{Item "mauzer" filled}
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	}
	{Entity "mp40" 0x8015
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		{xform zl -10.56 y 51.46 zw 61.47}
		{Extender "stuff"
			{Item "mp40" filled}
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		{DisableObstacles}
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	{Entity "mp40" 0x8019
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		{xform zl -88.41 y 91.71 zw 40.56}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
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	}
	{Entity "mauzer" 0x8033
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		{xform zl 91.9 y 1.97 zw -122.84}
		{Extender "stuff"
			{Item "mauzer" filled}
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	}
	{Entity "mg42" 0x8048
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		{xform zl 91.86 y 2.82 zw -47.56}
		{Extender "stuff"
			{Item "mg42" filled}
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	{Entity "mauzer" 0x804d
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		{xform zl -91.9 y 2.01 zw -1.91}
		{Extender "stuff"
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	}
	{Entity "mp40" 0x805a
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	{Entity "mauzer" 0x805b
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		{Extender "stuff"
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	{Entity "mg42" 0x80c7
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		{Extender "stuff"
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	{Entity "ppsh" 0x816d
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	{Entity "ppsh" 0x8175
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	{Entity "ppsh" 0x8178
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	{Entity "ppsh" 0x817e
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	{Entity "ppsh" 0x8181
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	{Entity "dp27" 0x8184
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			{Item "dp" filling "mgun" "ammo" 26}
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	{Entity "tt" 0x8186
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	{Entity "ppsh" 0x8188
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	{Entity "ppsh" 0x818a
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	{Entity "ppsh" 0x818e
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		{Extender "stuff"
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	{Entity "dp27" 0x8191
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		{xform zl 56.51 y 0.16 zw -55.07}
		{Extender "stuff"
			{Item "dp" filling "mgun" "ammo" 39}
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	}
	{Entity "dp27" 0x8192
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		{xform zl 64.49 y 179.47 zw 58.7}
		{Extender "stuff"
			{Item "dp" filling "mgun" "ammo" 35}
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	}
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	{Entity "piece_medium_steel" 0xd545
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	{Entity "shellhole_dead_tank2" 0x9667
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	{Entity "piece_medium_steel" 0xa122
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	{Entity "helmet1_ger" 0xa133
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	{Entity "helmet1_ger" 0xa106
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	{Entity "crash_brick3" 0xe8c3
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		{UseDecal 0}
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			{BoneSave "basis pivot_back steer_l3 wheell3"
				{Orientation
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					0 -0.91 -0.414
					-1 0 0
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			{BoneSave "basis pivot_back steer_l4"
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			{BoneSave "basis pivot_back steer_l4 wheell4"
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			{BoneSave "basis pivot_back steer_r3"
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			{BoneSave "basis pivot_back steer_r4"
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					0 -0.965 -0.262
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			{BoneSave "basis pivot_front"
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					0 0.966 0.258
					1 0 0
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					0 0.951 0.308
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					0 0.909 0.416
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			{BoneSave "basis body"
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					0 0 1
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			{BoneSave "basis body engine"
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		{Volume "body1"
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		{Volume "engine"
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		{Volume "wheelleft3"
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		{Volume "wheelleft4"
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		{Volume "wheelright1"
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		{Volume "wheelright2"
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		{Volume "wheelright3"
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		{Volume "wheelright4"
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		{Armor "wheel"
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					{matrix
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		{Armor "body"
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					{matrix
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{Component "wheelleft2"
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		{Component "wheelleft3"
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		{Player 2}
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		{NameId 5 116}
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	{Entity "mp40" 0xa9aa
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		{NameId 126 136}
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		{Armor "body"
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		{Interaction
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		{Able "-select"}
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		{NameId 12 115}
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		{Able "-select"}
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			{MovementSpeed 0.111111}
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		{NameId 94 13}
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	{Tags "rus_squads" 0x82c6}
	{Tags "rus_squads" 0x82d3}
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	{Tags "miners" "pl" 0xa005}
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	{Tags "miners" "pl" 0xa015}
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	{Tags "ger-tank2" "hidden" 0x82ee}
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	{Tags "hidden" "heavy_tanks" "ger-tank3" "low_armor" 0x8321}
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	{Tags "second_line" 0x8324}
	{Tags "second_line" 0x8326}
	{Tags "second_line" 0x8328}
	{Tags "second_line" 0x832a}
	{Tags "ger-tank1" "hidden" 0xc020}
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	{Tags "ger-tank1" "hidden" 0xc026}
	{Tags "hidden" "heavy_tanks" 0xc028}
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	{Tags "hidden" "heavy_tanks" "low_armor" 0xc03a}
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	{Tags "hidden" "heavy_tanks" "ger-tank4" "low_armor" 0xc057}
	{Tags "miners" "pl" 0x8352}
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	{Tags "second_line" 0x8356}
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	{Tags "second_pl" 0xc01a}
	{Tags "second_pl" 0xc01e}
	{Tags "second_pl" 0xc021}
	{Tags "second_pl" 0xc025}
	{Tags "second_pl" 0xc031}
	{Tags "infantry" "hidden" 0x834e}
	{Tags "infantry" "hidden" 0x8350}
	{Tags "infantry" "hidden" 0x8358}
	{Tags "infantry" "hidden" 0x835c}
	{Tags "infantry" "hidden" 0x8360}
	{Tags "infantry" "hidden" 0xc014}
	{Tags "infantry" "hidden" 0xc02a}
	{Tags "infantry" "hidden" 0xc02e}
	{Tags "infantry" "hidden" 0xc033}
	{Tags "infantry" "hidden" 0xc037}
	{Tags "infantry" "hidden" 0xc041}
	{Tags "infantry" "hidden" 0xc046}
	{Tags "rus-tank1" "hidden" 0xc016}
	{Tags "rus-tank1" "hidden" 0xc023}
	{Tags "rus-tank2" "hidden" 0xc03d}
	{Tags "rus-tank3" "hidden" 0xa013}
	{Tags "rus-tank2" "hidden" 0xf000}
	{Tags "rus-tank2" "hidden" 0xf002}
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	{Tags "rus-tank2" "hidden" 0xf006}
	{Tags "rus-tank3" "hidden" 0x8800}
	{Tags "rus-tank3" "hidden" 0x8803}
	{Tags "rus-tank3" "hidden" 0x8809}
	{Tags "rus-tank3" "hidden" 0x880b}
	{Tags "destroyed" 0x8740}
	{Tags "destroyed" 0x9c84}
	{Tags "infantry" 0x9c8b}
	{Tags "infantry" 0x9c9c}
	{Tags "destroyed" 0x9c9e}
	{Tags "crushed" {0x33b "3"}}
	{Tags "crushed" {0x33b "4"}}
	{Tags "crushed" {0x33b "6"}}
	{Tags "crushed" {0x33b "7"}}
	{Tags "crushed" {0x88 "01"}}
	{Tags "crushed" {0x88 "02"}}
	{Tags "crushed" {0x57f "7"}}
	{Tags "crushed" {0x57f "8"}}
	{Tags "crushed" {0x57f "10"}}
	{Tags "crushed" {0x57f "11"}}
	{Tags "crushed" {0x590 "9"}}
	{Tags "crushed" {0x590 "12"}}
	{Tags "crushed" {0x597 "6"}}
	{Tags "crushed" {0x597 "5"}}
	{Tags "crushed" {0x597 "8"}}
	{Tags "crushed" {0x597 "10"}}
	{Tags "crushed" {0x597 "11"}}
	{Tags "crushed" {0x59e "7"}}
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	{Tags "crushed" {0x59e "12"}}
	{Tags "crushed" {0x5a5 "9"}}
	{Tags "crushed" {0x5a5 "10"}}
	{Tags "crushed" {0x5ac "4"}}
	{Tags "crushed" {0x5ac "1"}}
	{Tags "crushed" {0x5ac "7"}}
	{Tags "crushed" {0x5ac "8"}}
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	{Tags "crushed" {0x5ac "10"}}
	{Tags "crushed" {0x5ac "11"}}
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	{Tags "crushed" {0x5b3 "10"}}
	{Tags "crushed" {0x380 "9"}}
	{Tags "destroyed" 0xa9a0}
	{Tags "infantry" 0xa9a7}
	{Tags "infantry" 0xa9ab}
	{Tags "infantry" 0xa9b4}
	{Tags "infantry" 0xa982}
	{Tags "infantry" 0xa984}
	{Tags "infantry" 0xd610}
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	{Tags "infantry" 0xd614}
	{Tags "infantry" 0xd61d}
	{Tags "infantry" 0xd61f}
	{Tags "infantry" 0xd621}
	{Tags "infantry" 0xd629}
	{Tags "infantry" 0xd62b}
	{Tags "infantry" 0xd62d}
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			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "bandage" 5 {cell 4 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "pistol" "ammo" 100 {cell 2 3}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 100 {cell 0 4}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "bandage" 5 {cell 4 5}}
			{item "ppsh" filling "pistol" "ammo" 55 {cell 2 6}{user "hand_right"}}
			{item "helmet1_rus" {cell 4 8}{user "head"}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "pistol" "ammo" 100 {cell 0 1}}
			{item "pistol" "ammo" 100 {cell 2 1}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "bandage" 5 {cell 2 5}}
			{item "rpg40" "grenade" {cell 0 5}}
			{item "f1" "grenade" {cell 5 0}}
			{item "pistol" "ammo" 100 {cell 0 6}}
			{item "pistol" "ammo" 100 {cell 0 7}}
			{item "pistol" "ammo" 72 {cell 0 8}}
			{item "f1" "grenade" {cell 2 8}}
			{item "f1" "grenade" {cell 3 8}}
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	{Inventory 0x8003
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "body_armor" {cell 0 3}{user "body"}}
			{item "fieldcap1_rus" {cell 2 3}{user "head"}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 92 {cell 4 4}}
			{item "bandage" 4 {cell 3 2}}
			{item "bandage" 5 {cell 2 5}}
			{item "bandage" 5 {cell 4 5}}
			{item "bandage" 5 {cell 2 6}}
			{item "bandage" 5 {cell 4 6}}
			{item "bandage" 5 {cell 0 7}}
			{item "bandage" 5 {cell 2 7}}
			{item "bandage" 5 {cell 4 7}}
			{item "bandage" 5 {cell 0 8}}
			{item "bandage" 5 {cell 2 8}}
			{item "bandage" 5 {cell 4 8}}
			{item "bandage" {cell 0 9}}
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	{Inventory 0x802b
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "pwm1" "grenade" {cell 4 1}}
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	{Inventory 0x802d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 10 {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 14 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
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	{Inventory 0x802f
		{box
			{clear}
			{item "pistol" "ammo" 89 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 26 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8031
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
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	{Inventory 0x8041
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8045
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8047
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	{Inventory 0x8049
		{box
			{clear}
			{item "m24" "grenade" {cell 2 0}}
			{item "mg42" filling "mgun" "ammo" 51 {cell 0 3}}
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	{Inventory 0x804b
		{box
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			{item "pistol" "ammo" 98 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8051
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8053
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			{clear}
			{item "pistol" "ammo" 69 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8055
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			{item "helmet1_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x8057
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			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8059
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			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x900c
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x900e
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x806b
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 3 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x806d
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			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 23 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x806f
		{box
			{clear}
			{item "pistol" "ammo" 67 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 23 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8071
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" {cell 0 1}{user "mgun"}}
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	{Inventory 0x8073
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x8075
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x8077
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
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	{Inventory 0x8079
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
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	{Inventory 0x807b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
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	{Inventory 0x807d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
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	{Inventory 0x807f
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8081
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
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	{Inventory 0x8083
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
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	{Inventory 0x8093
		{box
			{clear}
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	{Inventory 0x8097
		{box
			{clear}
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	{Inventory 0x80b5
		{box
			{clear}
		}
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	{Inventory 0x80b6
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x80b8
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x80ba
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			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80bc
		{box
			{clear}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80bf
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x80c1
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x80c4
		{box
			{clear}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x80c6
		{box
			{clear}
		}
	}
	{Inventory 0x8006
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8098
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
		}
	}
	{Inventory 0x80cd
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80cf
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80d6
		{box
			{clear}
		}
	}
	{Inventory 0x80d8
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80e5
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x80e9
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8087
		{box
			{clear}
			{item "pistol" "ammo" 85 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80ec
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 30 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 3 {cell 4 0}}
		}
	}
	{Inventory 0x80ee
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80f2
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80f8
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x80fc
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8101
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 18 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8106
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8109
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x810b
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 58 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x810d
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x810f
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8111
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8113
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8115
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8117
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8119
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 6 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 14 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x811b
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8124
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "m24" "grenade" {cell 4 0}}
		}
	}
	{Inventory 0x8138
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x813a
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x813c
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x813e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8140
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 9 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8801
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x814a
		{box
			{clear}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "mg34" filling "mgun" "ammo" 95 {cell 0 1}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 98 {cell 0 4}}
			{item "m24" "grenade" {cell 2 4}}
			{item "m24" "grenade" {cell 4 4}}
			{item "bandage" 5 {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 0 6}}
			{item "m24x5" "grenade" {cell 2 6}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
			{item "m24x5" "grenade" {cell 2 7}}
			{item "m24x5" "grenade" {cell 4 7}}
			{item "m24x5" "grenade" {cell 0 8}}
			{item "m24x5" "grenade" {cell 2 8}}
			{item "m24x5" "grenade" {cell 0 9}}
			{item "m24x5" "grenade" {cell 2 9}}
			{item "helmet1_rus" {cell 4 8}{user "head"}}
			{item "f1" "grenade" {cell 5 1}}
			{item "f1" "grenade" {cell 5 2}}
		}
	}
	{Inventory 0x814c
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filling "mgun" "ammo" 39 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 15 {cell 4 5}}
		}
	}
	{Inventory 0x814e
		{box
			{clear}
			{item "dp" filling "mgun" "ammo" 39 {cell 0 0}{user "hand_left"}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24" "grenade" {cell 2 3}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24" "grenade" {cell 0 4}}
			{item "m24" "grenade" {cell 2 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 0 6}}
			{item "m24x5" "grenade" {cell 2 6}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "rpg40" "grenade" {cell 0 7}}
			{item "m24x5" "grenade" {cell 2 7}}
			{item "mgun" "ammo" 100 {cell 4 7}}
			{item "mgun" "ammo" 100 {cell 0 8}}
			{item "mgun" "ammo" 100 {cell 2 8}}
			{item "mgun" "ammo" 100 {cell 4 8}}
			{item "mgun" "ammo" 100 {cell 0 9}}
			{item "mgun" "ammo" 100 {cell 2 9}}
			{item "mgun" "ammo" 53 {cell 4 9}}
			{item "f1" "grenade" {cell 5 0}{user "hand_right"}}
			{item "f1" "grenade" {cell 5 1}}
			{item "m24" "grenade" {cell 2 2}}
			{item "bandage" 5 {cell 4 4}}
		}
	}
	{Inventory 0x8150
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 4 6}}
			{item "m24x5" "grenade" {cell 2 9}}
			{item "rifle" "ammo" 7 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "g41" filling "rifle" "ammo" 7 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 4 9}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "rifle" "ammo" 10 {cell 2 7}}
			{item "rifle" "ammo" 10 {cell 5 7}}
			{item "mg42" filling "mgun" "ammo" 70 {cell 0 0}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 0 9}}
			{item "bandage" 3 {cell 4 8}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "mgun" "ammo" 100 {cell 3 7}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "m24" "grenade" {cell 2 5}}
			{item "mgun" "ammo" 24 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
		}
	}
	{Inventory 0x8152
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 5 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "pistol" "ammo" 100 {cell 2 3}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "pistol" "ammo" 100 {cell 2 5}}
			{item "pistol" "ammo" 21 {cell 4 5}}
			{item "m24" "grenade" {cell 0 6}}
			{item "m24" "grenade" {cell 2 6}}
			{item "m24" "grenade" {cell 4 6}}
			{item "m24" "grenade" {cell 0 7}}
			{item "rpg40" "grenade" {cell 2 7}}
			{item "rpg40" "grenade" {cell 4 7}}
			{item "m24" "grenade" {cell 0 8}}
			{item "m24" "grenade" {cell 2 8}}
			{item "m24" "grenade" {cell 4 8}}
			{item "m24" "grenade" {cell 0 9}}
			{item "pwm1" "grenade" {cell 2 9}}
			{item "pwm1" "grenade" {cell 4 9}}
			{item "f1" "grenade" {cell 5 2}}
		}
	}
	{Inventory 0x8156
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 5 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "pistol" "ammo" 100 {cell 2 3}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "pistol" "ammo" 100 {cell 2 5}}
			{item "pistol" "ammo" 100 {cell 4 5}}
			{item "pistol" "ammo" 100 {cell 0 6}}
			{item "pistol" "ammo" 100 {cell 2 6}}
			{item "m24" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
			{item "m24" "grenade" {cell 2 7}}
			{item "m24x5" "grenade" {cell 4 7}}
			{item "m24" "grenade" {cell 0 8}}
			{item "pwm1" "grenade" {cell 2 8}}
			{item "pistol" "ammo" 100 {cell 4 8}}
			{item "pistol" "ammo" 100 {cell 0 9}}
			{item "pistol" "ammo" 100 {cell 2 9}}
			{item "pistol" "ammo" 100 {cell 4 9}}
			{item "f1" "grenade" {cell 5 2}}
		}
	}
	{Inventory 0x8158
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 52 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "pistol" "ammo" 100 {cell 2 3}}
			{item "pistol" "ammo" 100 {cell 4 3}}
			{item "pistol" "ammo" 100 {cell 0 4}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "pistol" "ammo" 100 {cell 2 5}}
			{item "rpg40" "grenade" {cell 0 2}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "rpg43" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 4 5}}
			{item "pwm1" "grenade" {cell 0 6}}
			{item "helmet1_ger" {cell 2 6}{user "head"}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "pistol" "ammo" 100 {cell 0 7}}
			{item "pistol" "ammo" 56 {cell 4 7}}
			{item "m24" "grenade" {cell 0 8}}
			{item "m24" "grenade" {cell 2 8}}
			{item "m24x5" "grenade" {cell 4 8}}
			{item "bandage" 5 {cell 0 9}}
		}
	}
	{Inventory 0x815c
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x815e
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8164
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8166
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8168
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x816a
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x816c
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x816e
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 12 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8170
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 47 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 82 {cell 2 2}}
		}
	}
	{Inventory 0x8172
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 30 {cell 0 0}}
			{item "m24" "grenade" {cell 4 2}}
			{item "mgun" "ammo" 38 {cell 0 2}}
		}
	}
	{Inventory 0x8174
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8176
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8179
		{box
			{clear}
		}
	}
	{Inventory 0x817b
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817d
		{box
			{clear}
		}
	}
	{Inventory 0x817f
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8183
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 52 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x8187
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x818b
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x818f
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9e06
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9301
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9306
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8604
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8606
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8195
		{box
			{clear}
		}
	}
	{Inventory 0x8196
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8198
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81b2
		{box
			{clear}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81b4
		{box
			{clear}
		}
	}
	{Inventory 0x81bc
		{box
			{clear}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "mp40" {cell 0 3}}
		}
	}
	{Inventory 0x81bd
		{box
			{clear}
		}
	}
	{Inventory 0x81bf
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 61 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 25 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81c7
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81d6
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81e2
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81e4
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81e6
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81e8
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81f2
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81f4
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81f6
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81f8
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81fa
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81fc
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81fe
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9005
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 63 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x900d
		{box
			{clear}
			{item "pistol" "ammo" 72 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902f
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9035
		{box
			{clear}
			{item "pistol" "ammo" 89 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903a
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903c
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 12 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x903e
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "mp41" {cell 2 3}}
		}
	}
	{Inventory 0x9300
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9303
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9305
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x820c
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9007
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9020
		{box
			{clear}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x9029
		{box
			{clear}
			{item "knife_ger" {cell 4 1}}
		}
	}
	{Inventory 0x8211
		{box
			{clear}
		}
	}
	{Inventory 0x8213
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8215
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8217
		{box
			{clear}
		}
	}
	{Inventory 0x821f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8221
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 99 {cell 2 2}}
		}
	}
	{Inventory 0x8225
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8229
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x822b
		{box
			{clear}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x822e
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8220
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8222
		{box
			{clear}
		}
	}
	{Inventory 0x8228
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x822a
		{box
			{clear}
		}
	}
	{Inventory 0x8235
		{box
			{clear}
			{item "mgun" "ammo" 430 {cell 0 0}}
		}
	}
	{Inventory 0x8238
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x823a
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x823e
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8242
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8245
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x824b
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 7 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "pistol" "ammo" 81 {cell 0 0}}
		}
	}
	{Inventory 0x824d
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x824f
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8251
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8253
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 30 {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x825a
		{box
			{clear}
			{item "pistol" "ammo" 74 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 27 {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8260
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8262
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8264
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8266
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8268
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826a
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826c
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826e
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8270
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8272
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8276
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 6 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8278
		{box
			{clear}
			{item "pistol" "ammo" 91 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x821a
		{box
			{clear}
		}
	}
	{Inventory 0x822d
		{box
			{clear}
		}
	}
	{Inventory 0x8232
		{box
			{clear}
		}
	}
	{Inventory 0x821e
		{box
			{clear}
		}
	}
	{Inventory 0x8233
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc008
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc00a
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc00d
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc00e
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc00f
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xc010
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xa002
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa003
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa004
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa006
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa007
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa008
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa00a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa00c
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa00d
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xc000
		{box
			{clear}
			{item "bullet76" "ap" "ammo" 51 {cell 0 0}}
			{item "bullet76" "fg" "ammo" 45 {cell 0 1}}
		}
	}
	{Inventory 0xc002
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa009
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "bullet76" "ap" "ammo" 48 {cell 0 0}}
			{item "bullet76" "fg" "ammo" 8 {cell 0 1}}
		}
	}
	{Inventory 0xa011
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa012
		{box
			{clear}
		}
	}
	{Inventory 0xa014
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa016
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa017
		{box
			{clear}
			{item "bullet76" "ap" "ammo" 40 {cell 0 0}}
			{item "bullet76" "fg" "ammo" 41 {cell 0 1}}
		}
	}
	{Inventory 0xa018
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 52 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa01a
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
		}
	}
	{Inventory 0xa01c
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 46 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa020
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0xa024
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filling "mgun" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa026
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
		}
	}
	{Inventory 0xa035
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa039
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa046
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 41 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa049
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa04c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 12 {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa055
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa057
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa059
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa05b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa05f
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 18 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa061
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa063
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 8 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82c6
		{box
			{clear}
			{item "mgun" "ammo" 320 {cell 0 0}}
			{item "dt" filling "mgun" "ammo" 34 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x82d3
		{box
			{clear}
			{item "mgun" "ammo" 80 {cell 0 0}}
			{item "dt" filling "mgun" "ammo" 25 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x82df
		{box
			{clear}
		}
	}
	{Inventory 0xc001
		{box
			{clear}
		}
	}
	{Inventory 0xc005
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x82d8
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82da
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82dd
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82e3
		{box
			{clear}
			{item "mgun" "ammo" 700 {cell 0 0}}
			{item "bullet20" "ap" "ammo" 50 {cell 2 0}}
			{item "mg34" {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xc007
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc00c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82ea
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82ec
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82ef
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82f1
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82f4
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82f6
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82f9
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82fb
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82fd
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82ff
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8301
		{box
			{clear}
			{item "bazooka" "weapon" filled {cell 0 0}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 2}}
			{item "bazooka" "ammo" {cell 2 2}}
			{item "bazooka" "ammo" {cell 4 2}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "fieldcap_rus" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8303
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8305
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8307
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8309
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x830b
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x830d
		{box
			{clear}
			{item "mosin" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x830f
		{box
			{clear}
			{item "mosin" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x8311
		{box
			{clear}
			{item "bazooka" "weapon" filled {cell 0 0}{user "hand_right"}}
			{item "bazooka" "ammo" {cell 0 2}}
			{item "bazooka" "ammo" {cell 2 2}}
			{item "bazooka" "ammo" {cell 4 2}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 2 3}}
			{item "bazooka" "ammo" {cell 4 3}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "fieldcap_rus" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8314
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8316
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8317
		{box
			{clear}
			{item "bullet76" "ap" "ammo" 51 {cell 0 0}}
			{item "bullet76" "fg" "ammo" 49 {cell 0 1}}
		}
	}
	{Inventory 0xe013
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe015
		{box
			{clear}
			{item "pistol" "ammo" 80 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe017
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe01d
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 53 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe025
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa005
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0xa010
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0xa015
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0xa01b
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0xa01f
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0xa023
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0xa02a
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0xa02c
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0x82e2
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82e5
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82e7
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82e9
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82ee
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82f3
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82f8
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82fe
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8302
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8306
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x830a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x830e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8312
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8315
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8319
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x831b
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x831d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x831f
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8321
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8322
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8324
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8326
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8328
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x832a
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0xc011
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc017
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc019
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc01b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc01d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc020
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc022
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc024
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc026
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc029
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc032
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc034
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc036
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc038
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc03c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc03e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc040
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc042
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc045
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc047
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc049
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc04b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc04d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc04f
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc051
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc053
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc055
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc057
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xc058
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc05a
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8352
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0x8353
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0x8354
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0x8355
		{box
			{clear}
			{item "ppsh" {cell 0 0}{user "hand_right"}}
			{item "antitank" "mine" {cell 4 1}}
			{item "antitank" "mine" {cell 0 2}}
			{item "antitank" "mine" {cell 2 2}}
			{item "antitank" "mine" {cell 4 3}}
			{item "antitank" "mine" {cell 0 4}}
			{item "antitank" "mine" {cell 2 4}}
			{item "antitank" "mine" {cell 4 5}}
			{item "antitank" "mine" {cell 0 6}}
			{item "antitank" "mine" {cell 2 6}}
			{item "antitank" "mine" {cell 4 7}}
			{item "antitank" "mine" {cell 0 8}}
			{item "antitank" "mine" {cell 2 8}}
		}
	}
	{Inventory 0x8359
		{box
			{clear}
			{item "bazooka" "weapon" {cell 0 0}}
			{item "bazooka" "ammo" 6 {cell 5 0}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 3 3}}
			{item "bazooka" "ammo" {cell 6 3}}
			{item "bazooka" "ammo" {cell 3 5}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "rpg40" "grenade" {cell 5 1}}
			{item "rpg43" "grenade" 2 {cell 0 2}}
			{item "rpg43" "grenade" {cell 3 2}}
			{item "rpg43" "grenade" {cell 6 2}}
			{item "rpg43" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x835b
		{box
			{clear}
			{item "bazooka" "ammo" 6 {cell 5 0}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 3 3}}
			{item "bazooka" "ammo" {cell 6 3}}
			{item "rpg40" "grenade" {cell 5 1}}
			{item "rpg43" "grenade" {cell 6 2}}
			{item "rpg43" "grenade" {cell 5 4}}
			{item "bazooka" "weapon" {cell 0 4}}
			{item "rpg43" "grenade" {cell 0 0}}
			{item "rpg43" "grenade" 2 {cell 3 0}}
		}
	}
	{Inventory 0xc018
		{box
			{clear}
			{item "bazooka" "weapon" {cell 0 0}}
			{item "bazooka" "ammo" 6 {cell 5 0}}
			{item "bazooka" "ammo" {cell 0 3}}
			{item "bazooka" "ammo" {cell 3 3}}
			{item "bazooka" "ammo" {cell 6 3}}
			{item "bazooka" "ammo" {cell 3 5}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "rpg40" "grenade" {cell 5 1}}
			{item "rpg43" "grenade" 2 {cell 0 2}}
			{item "rpg43" "grenade" {cell 3 2}}
			{item "rpg43" "grenade" {cell 6 2}}
			{item "rpg43" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xc02c
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc030
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc035
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc03b
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}}
			{item "pistol" "ammo" 29 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0xc03f
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 29 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0xc043
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 29 {cell 4 0}}
			{item "antipersonnel" "mine" {cell 4 1}}
			{item "antipersonnel" "mine" {cell 0 2}}
			{item "antipersonnel" "mine" {cell 2 2}}
			{item "antipersonnel" "mine" {cell 4 2}}
			{item "antipersonnel" "mine" {cell 0 3}}
			{item "antipersonnel" "mine" {cell 2 3}}
			{item "antipersonnel" "mine" {cell 4 3}}
			{item "antipersonnel" "mine" {cell 0 4}}
			{item "antipersonnel" "mine" {cell 2 4}}
			{item "antipersonnel" "mine" {cell 4 4}}
			{item "antipersonnel" "mine" {cell 0 5}}
			{item "antipersonnel" "mine" {cell 2 5}}
			{item "antipersonnel" "mine" {cell 4 5}}
			{item "antipersonnel" "mine" {cell 0 6}}
			{item "antipersonnel" "mine" {cell 2 6}}
			{item "antipersonnel" "mine" {cell 4 6}}
			{item "antipersonnel" "mine" {cell 0 7}}
			{item "antipersonnel" "mine" {cell 2 7}}
			{item "antipersonnel" "mine" {cell 4 7}}
			{item "antipersonnel" "mine" {cell 0 8}}
			{item "antipersonnel" "mine" {cell 2 8}}
			{item "antipersonnel" "mine" {cell 4 8}}
			{item "antipersonnel" "mine" {cell 0 9}}
			{item "antipersonnel" "mine" {cell 2 9}}
			{item "antipersonnel" "mine" {cell 4 9}}
		}
	}
	{Inventory 0x834e
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8350
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8358
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x835c
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8360
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc014
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc02a
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc02e
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc033
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc037
		{box
			{clear}
			{item "pistol" "ammo" 69 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc041
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc046
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc016
		{box
			{clear}
			{item "mosin" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0xc023
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa01d
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa025
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa02d
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa02e
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa02f
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa031
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa032
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa03b
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa03c
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" {cell 2 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xf000
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf002
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf004
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf006
		{box
			{clear}
			{item "ptrs" {cell 0 0}}
			{item "ptr" "ammo" 5 {cell 0 2}}
			{item "pistol" "ammo" 50 {cell 2 2}}
			{item "tt" filled {cell 4 2}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8809
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" {cell 0 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc006
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc013
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc027
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc048
		{box
			{clear}
			{item "ppsh" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc050
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 69 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xce60
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 52 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xce62
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xce66
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xce68
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xce6a
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
		}
	}
	{Inventory 0xce70
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb020
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 53 {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 264 {cell 0 0}}
		}
	}
	{Inventory 0xb02c
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xfe40
		{box
			{clear}
			{item "mgun" "ammo" 850 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 28 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xfe44
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xfe4a
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 4 {cell 0 2}}
		}
	}
	{Inventory 0xfe4e
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xfe50
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xcce0
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 7 {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 336 {cell 0 0}}
		}
	}
	{Inventory 0xb840
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 85 {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 73 {cell 0 0}}
		}
	}
	{Inventory 0xb842
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb844
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb848
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb84a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb84c
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb84e
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb850
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf120
		{box
			{clear}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 142 {cell 0 0}}
		}
	}
	{Inventory 0xf122
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf124
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf126
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xf128
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf12a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf12c
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf12e
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf130
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0xf132
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc761
		{box
			{clear}
			{item "mg34" {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 11 {cell 0 0}}
		}
	}
	{Inventory 0xc769
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc76d
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb700
		{box
			{clear}
			{item "mg34" {cell 0 1}{user "mgun"}}
			{item "mgun" "ammo" 350 {cell 0 0}}
		}
	}
	{Inventory 0xb70e
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 2 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb710
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 15 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb712
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8740
		{box
			{clear}
		}
	}
	{Inventory 0x8746
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8748
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 19 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x874a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
		}
	}
	{Inventory 0x874c
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x874e
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8752
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9c84
		{box
			{clear}
		}
	}
	{Inventory 0x9c8b
		{box
			{clear}
			{item 0x8339 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9c92
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9c9c
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9c9e
		{box
			{clear}
		}
	}
	{Inventory 0xa9a0
		{box
			{clear}
		}
	}
	{Inventory 0xa9a7
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa9ab
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 20 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa9b4
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item 0xa9b5 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa9ba
		{box
			{clear}
			{item "mgun" "ammo" 700 {cell 0 0}}
			{item "bullet20" "ap" "ammo" 50 {cell 2 0}}
			{item "mg34" filling "mgun" "ammo" 95 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xa982
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 5 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa984
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc52a
		{box
			{clear}
			{item "pistol" "ammo" 88 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc52c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 9 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0xc52e
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc53a
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc53c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item 0xc53d {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc53e
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filling "bazooka" "ammo" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc500
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item 0xc501 {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc50e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc510
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xd609
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 16 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xd60a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd60c
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd60e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd610
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd612
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd614
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 13 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd61d
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "mp41" filling "pistol" "ammo" 25 {cell 0 1}}
		}
	}
	{Inventory 0xd61f
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd621
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 19 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd623
		{box
			{clear}
			{item "mgun" "ammo" 700 {cell 0 0}}
			{item "bullet20" "ap" "ammo" 50 {cell 2 0}}
			{item "mg34" {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xd625
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd627
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd629
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd62b
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd62d
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb9a7
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 88 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xb9ab
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xb9ad
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xb9af
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb9b1
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb9b3
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb9b5
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb9b7
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb9b9
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Brain 0x6007
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9004
		{Properties
			{control user}
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x2}
		{StayInCover}
	}
	{Brain 0x8003
		{Properties
			{control user}
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x2}
		{StayInCover}
	}
	{Brain 0x802b
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x802d
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x802f
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8031
		{IdleMovement 0 1 0}
	}
	{Brain 0x8037
		{IdleMovement 0 1 0}
	}
	{Brain 0x8041
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8045
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8047
		{IdleMovement 0 1 0}
	}
	{Brain 0x8049
		{IdleMovement 0 1 0}
	}
	{Brain 0x804b
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8051
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8053
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8055
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8057
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8059
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x900c
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x900e
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x806b
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x806d
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x806f
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8071
		{IdleMovement 0 1 0}
	}
	{Brain 0x8073
		{IdleMovement 0 3 0}
	}
	{Brain 0x8075
		{IdleMovement 0 3 0}
	}
	{Brain 0x8077
		{IdleMovement 0 3 0}
	}
	{Brain 0x8079
		{IdleMovement 0 3 0}
	}
	{Brain 0x807b
		{IdleMovement 0 3 0}
	}
	{Brain 0x807d
		{IdleMovement 0 3 0}
	}
	{Brain 0x807f
		{IdleMovement 0 3 0}
	}
	{Brain 0x8081
		{IdleMovement 0 3 0}
	}
	{Brain 0x8083
		{IdleMovement 0 3 0}
	}
	{Brain 0x8093
		{IdleMovement 0 1 0}
	}
	{Brain 0x8097
		{IdleMovement 0 1 0}
	}
	{Brain 0x809e
		{IdleMovement 0 1 0}
	}
	{Brain 0x80b5
		{IdleMovement 0 1 0}
	}
	{Brain 0x80b6
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80b8
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80ba
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80bc
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80be
		{IdleMovement 0 1 0}
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		{Subject 0xf2260502 0x2c3 652 0xd623 -524.637 -4195.67 0 0 10003800 10003800 10003578 10003578 "20mm_kwk30"}
		{Subject 0x72260201 0x3 654 0xd627 -538.055 -4192.53 3.12623 0 10003800 10003800 0 0 ""}
		{Subject 0x16240001 0x3 638 0xd609 -975.671 -3911.14 0 0 0 9993687 0 9984359 "50mm_kwk38"}
		{Subject 0x16260001 0x3 637 0xc510 -710.981 -4085.03 0 0 0 9993687 0 9975716 "panzershreck weapon"}
		{Subject 0x16260301 0x203 649 0xd61d -489.745 -4411.81 0 0 9998846 9998521 9997644 9998015 "mp41"}
		{Subject 0x16260401 0x203 651 0xd621 -439.524 -4413.37 0.384473 0 0 10002369 9992392 9992691 "mp41"}
		{Subject 0x12260001 0x3 658 0xb9a7 -762.04 -4266.04 0 2.62082 0 10003950 0 10003950 "mg34"}
	}
	{Sensor 0xa04c
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Sensor 0xa9a7
		{Subject 0x1a200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16240102 0x3 373 0xa016 -271.813 -4542.56 0 0 0 10003157 0 0 "ppsh"}
	}
	{Sensor 0xa061
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 9887286 9891737 "mg42"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16240001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
	}
	{Sensor 0xa063
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a220001 0x3 245 0xc050 -1701.95 -4457.39 0 0 9909792 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Sensor 0xa9ab
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9892299 9891944 9887286 9891737 "mg42"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16240102 0x3 373 0xa016 -298.426 -4531.29 0 0 0 10002896 0 0 "ppsh"}
	}
	{Sensor 0x82d3
		{Subject 0x16220001 0x3 652 0xd623 -724.22 -3910.71 0.18335 0 9941412 9941235 0 9910160 "20mm_kwk30"}
		{Subject 0x16220001 0x3 654 0xd627 -718.711 -3903.88 3.7076 0 9941568 9941412 0 0 ""}
		{Subject 0x16200001 0x3 628 0xc53e 70.4727 -4129.53 -9 0 0 9892595 0 0 "panzershreck weapon"}
		{Subject 0x16220001 0x3 638 0xd609 -1205.12 -3838.67 0.33354 32.7722 0 9914622 0 9914622 "50mm_kwk38"}
	}
	{Sensor 0x82fd
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1161.77 -3798.72 -0.952501 30.5611 0 9911604 0 9911604 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 4.61885 0 9913067 0 9913067 "mp40"}
	}
	{Sensor 0x8317
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0x8324
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0x8326
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0x8328
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0x832a
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0xc01a
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1161.77 -3798.72 -0.952501 30.5611 0 9911604 0 9911604 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 4.61885 0 9913067 0 9913067 "mp40"}
	}
	{Sensor 0xc01e
		{Subject 0x16200001 0x203 652 0xd623 -691.739 -3947.01 -3.35462 0 0 9901941 0 9901941 "20mm_kwk30"}
		{Subject 0x16200001 0x3 654 0xd627 -684.562 -3935.05 1.02899 0 0 9900819 0 0 ""}
		{Subject 0x16200001 0x203 638 0xd609 -1266.64 -3885.32 0 9.33727 0 9915812 0 9915812 "50mm_kwk38"}
		{Subject 0x16200001 0x203 415 0xa063 -1360.94 -4331.78 0 0.380382 0 9914562 0 9914562 "mp40"}
	}
	{Sensor 0x9c8b
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9832647 9891944 9832946 9891737 "mg42"}
	}
	{Sensor 0xa9b4
		{Subject 0x16200001 0x3 215 0xc013 -255.501 -4509.24 14.0086 0 0 9894094 0 0 ""}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9945034 "dt"}
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
	}
	{Sensor 0xc52a
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0xf2260102 0x3 373 0xa016 -221.958 -4516.73 0 0 10003349 10003830 0 0 "ppsh"}
	}
	{Sensor 0xc52e
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x16200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x12260102 0x3 373 0xa016 -221.958 -4516.73 0 0 10001876 10003686 0 0 "ppsh"}
		{Subject 0x10200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 "mg42"}
	}
	{Sensor 0xc53a
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9945034 "dt"}
	}
	{Sensor 0xc53c
		{Subject 0x16200001 0x3 215 0xc013 -255.501 -4509.24 14.0086 0 0 9894094 0 0 "ppsh"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9945034 "dt"}
	}
	{Sensor 0xc53e
		{Subject 0x16220001 0x3 215 0xc013 -255.501 -4509.24 14.0086 0 9894479 9894094 0 0 ""}
		{Subject 0x16220002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 9948078 9947773 9912220 9945034 "dt"}
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
	}
	{Sensor 0xc500
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9945034 "dt"}
	}
	{Sensor 0xc510
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9886289 9891944 9887286 9891737 "mg42"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16240102 0x3 373 0xa016 -350.04 -4503.82 1.02924 0 0 10002408 0 0 "ppsh"}
	}
	{Sensor 0xd609
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 "mg42"}
		{Subject 0x16220001 0x3 370 0xa011 -1704.06 -4136.26 0 0 9908354 9907988 0 0 ""}
		{Subject 0x1a220001 0x3 245 0xc050 -1701.95 -4457.39 0 0 9906450 9909417 0 0 "ppsh"}
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Sensor 0xd610
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200002 0x3 373 0xa016 -277.087 -4541.26 0 0 0 10003108 0 0 "ppsh"}
	}
	{Sensor 0xd614
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9892226 9891944 9887286 9891737 "mg42"}
		{Subject 0x1a200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16240102 0x3 373 0xa016 -449.901 -4446.24 0 0 0 10001358 0 0 "ppsh"}
	}
	{Sensor 0xd61d
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 9910700 9947137 "dt"}
		{Subject 0x16260102 0x3 373 0xa016 -237.961 -4526.9 0 0 9998683 10003500 0 0 "ppsh"}
		{Subject 0x16200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
	}
	{Sensor 0xd621
		{Subject 0x16200001 0x3 215 0xc013 -255.501 -4509.24 14.0086 0 0 9894094 0 0 ""}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
		{Subject 0x16260002 0x3 373 0xa016 -237.961 -4526.9 0 0 10003474 10003500 0 0 "ppsh"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x16200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
	}
	{Sensor 0xd623
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 "mg42"}
		{Subject 0x16220001 0x3 370 0xa011 -1704.06 -4136.26 0 0 9897936 9907988 0 0 ""}
		{Subject 0x1a220001 0x3 245 0xc050 -1701.95 -4457.39 0 0 9891334 9909417 0 0 "ppsh"}
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 9945664 9947137 "dt"}
		{Subject 0xf2260101 0x3 373 0xa016 -221.958 -4516.73 0 0 10003551 10003830 0 0 "ppsh"}
	}
	{Sensor 0xd627
		{Subject 0x10220001 0x2c3 432 0x82d3 -372.729 -4413.38 1.10134 3.93603 0 9945664 9945664 9945664 "dt"}
	}
	{Sensor 0xd629
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9884408 9891944 9887286 9891737 "mg42"}
		{Subject 0x1a200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16220001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Sensor 0xd62b
		{Subject 0x16220001 0x203 191 0x8150 -1285.23 -2254.79 0 0 9882718 9891944 9887286 9891737 "mg42"}
	}
	{Sensor 0xd62d
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x12200002 0x3 373 0xa016 -221.958 -4516.73 0 0 0 10003686 0 0 "ppsh"}
	}
	{Sensor 0xb9a7
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
		{Subject 0x16200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x16240001 0x3 373 0xa016 -423.089 -4461.7 0.642322 0 0 10001593 0 0 "ppsh"}
	}
	{Sensor 0xb9ad
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x1a240001 0x3 370 0xa011 -1682.48 -4666.33 -7.67993 0 0 10003800 0 0 "ppsh"}
	}
	{Sensor 0xb9b1
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0xfa260102 0x3 370 0xa011 -1682.48 -4666.33 -7.67993 0 10003800 10003800 0 0 "ppsh"}
	}
	{Sensor 0xb9b3
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x16240002 0x3 373 0xa016 -252.123 -4535.9 0 0 0 10003349 0 0 "ppsh"}
	}
	{Sensor 0xb9b5
		{Subject 0x16200001 0x203 191 0x8150 -1285.23 -2254.79 0 0 0 9891944 0 9891737 ""}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
	}
	{Sensor 0xb9b7
		{Subject 0x16240001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Sensor 0xb9b9
		{Subject 0x1a200001 0x3 245 0xc050 -1701.95 -4457.39 0 0 0 9909417 0 0 "ppsh"}
		{Subject 0x16200001 0x3 370 0xa011 -1704.06 -4136.26 0 0 0 9907988 0 0 "ppsh"}
		{Subject 0x16200002 0x203 432 0x82d3 -236.789 -4653.78 0.133868 0 0 9947773 0 9947137 "dt"}
	}
	{Helpers
		{event "ai-user" 1}
		{event "air1" 1}
		{event "b_exp" 1}
		{event "bridge_cam" 1}
		{event "cam_begin" 0}
		{event "first_amb_par" 1}
		{event "fuel_car" 0}
		{event "game_over" 0}
		{event "ger-tank1" 0}
		{event "ger-tank2" 0}
		{event "ger-tank3" 0}
		{event "ger-tank4" 0}
		{event "german_atack" 1}
		{event "german_atack_light" 1}
		{event "german_heavy_atack" 0}
		{event "jips" 0}
		{event "kolona0.5" 1}
		{event "kolona1" 1}
		{event "last_wave_arrive" 0}
		{event "left_atack" 0}
		{event "mguns_actorfire_off" 1}
		{event "moto_patrol" 0}
		{event "other_germans_atack" 1}
		{event "parom_link" 1}
		{event "parom_ready" 1}
		{event "pl_state_back" 1}
		{event "rus-tank1" 0}
		{event "rus-tank2" 0}
		{event "rus-tank3" 0}
		{event "rus-tank4" 0}
		{event "rus_squads_unhide" 1}
		{event "rus_tank_arrive" 0}
		{event "rus_tanks_event" 0}
		{event "samohod_ambush" 0}
		{event "see_enemy" 0}
		{event "shlag" 1}
		{event "shlag_open" 1}
		{event "stop_spawn" 1}
		{event "tack2" 0}
		{event "tack2_complete" 0}
		{event "tack_budka" 1}
		{event "talk_bridge_blow" 1}
		{event "talk_parom_budka" 0}
		{event "talk_parom_not_ready" 1}
		{event "tepl_amb" 1}
		{event "tr1" 0}
		{event "win!" 0}
		{event delayed "win!" 1 438.063}
		{event delayed "ger-tank1" 1 48.063}
		{event delayed "ger-tank2" 1 48.063}
		{event delayed "ger-tank3" 1 48.063}
		{event delayed "rus-tank1" 1 338.063}
		{event delayed "ger-tank4" 1 48.063}
		{event delayed "rus-tank2" 1 338.063}
		{event delayed "rus-tank3" 1 338.063}
		{event delayed "rus-tank4" 1 338.063}
		{event delayed "tr1" 1 351.058}
		{zone "poly"
			{position -118.257 -719.853 0}
			{Name "bridge_ahead"}
			{Point -469.445 -289.739}
			{Point -294.38 295.386}
			{Point 278.673 212.605}
			{Point 485.152 -218.252}
		}
		{zone "circle"
			{position -139.784 -1119.5 -57.054}
			{Name "bridge_exp"}
			{Radius 153.856}
		}
		{zone "circle"
			{position -1330.49 -917.044 -16.0239}
			{Name "car_to_parom"}
			{Radius 220.782}
		}
		{zone "circle"
			{position -159.001 -796.525 0}
			{Name "catch_getback"}
			{Radius 246.986}
		}
		{zone "poly"
			{position -742.728 -3530.65 0}
			{Name "defend_zone"}
			{Point -2625.85 -484.545}
			{Point -2217.47 560.265}
			{Point 2395.45 951.39}
			{Point 2447.88 -1027.11}
		}
		{zone "circle"
			{position 360.691 -1814.13 0}
			{Name "exploz"}
			{Radius 39.8386}
		}
		{zone "poly"
			{position 873.915 -654.696 0}
			{Name "left_side_btr"}
			{Point -379.683 -1116.54}
			{Point -431.383 946.854}
			{Point 615.345 851.023}
			{Point 195.721 -681.333}
		}
		{zone "poly"
			{position -590.714 -7500.78 -22.1187}
			{Name "lose_zone"}
			{Point -2838.94 -218.049}
			{Point -2749.77 338.894}
			{Point 2798.27 411.628}
			{Point 2790.43 -532.473}
		}
		{zone "circle"
			{position 349.435 -321.817 8.85406}
			{Name "melnica"}
			{Radius 467.078}
		}
		{zone "circle"
			{position -1519.53 -1839.78 -15.9747}
			{Name "near_budka"}
			{Radius 567.601}
		}
		{zone "circle"
			{position 357.47 -1806.34 0}
			{Name "near_exp"}
			{Radius 369.635}
		}
		{zone "poly"
			{position -379.803 -2100.9 0}
			{Name "other_side"}
			{Point -183.071 -674.06}
			{Point -2601.44 218.486}
			{Point 2367.58 1129.63}
			{Point 416.929 -674.06}
		}
		{zone "circle"
			{position -1342.36 -1007.52 -20}
			{Name "parom"}
			{Radius 521.723}
		}
		{zone "circle"
			{position -1464.24 -1339.47 -69}
			{Name "parom_activate"}
			{Radius 736.018}
		}
		{zone "circle"
			{position -1861.98 -2422.52 0}
			{Name "parom_go1"}
			{Radius 71.7831}
		}
		{zone "poly"
			{position -1482.38 -1683.15 -17}
			{Name "parom_in_place"}
			{Point -55.0455 -50.2208}
			{Point -24.0625 68.8878}
			{Point 54.3989 47.7131}
			{Point 24.7091 -66.3801}
		}
		{zone "poly"
			{position -1351.11 -1089.71 -63.1919}
			{Name "parom_start"}
			{Point -50.7893 -50.1178}
			{Point -24.8484 68.2312}
			{Point 52.3205 50.4226}
			{Point 23.3172 -68.5361}
		}
		{zone "poly"
			{position -1569.97 -547.741 -4.82137}
			{Name "pered_rekoy"}
			{Point 1205.68 -629.068}
			{Point -1333.98 388.258}
			{Point -1022.11 564.809}
			{Point 1150.41 -323.998}
		}
		{zone "circle"
			{position 327.902 -1790.43 0}
			{Name "see_zone_near_bridge"}
			{Radius 867.669}
		}
		{zone "circle"
			{position -101.525 -1199.17 -8.41415}
			{Name "shlag_close"}
			{Radius 150}
		}
		{zone "circle"
			{position -1623.22 -1562.63 -36.9512}
			{Name "swim_trap"}
			{Radius 173.191}
		}
		{zone "circle"
			{position 923.618 -4262.73 95}
			{Name "tack1_complete"}
			{Radius 175.202}
		}
		{zone "circle"
			{position -768.963 -402.549 0}
			{Name "tepl1"}
			{Radius 560.565}
		}
		{zone "circle"
			{position -804.132 -373.252 0}
			{Name "teplic"}
			{Radius 517.987}
		}
		{zone "circle"
			{position -810.552 -365.346 0}
			{Name "teplica_clear"}
			{Radius 294.906}
		}
		{zone "circle"
			{position 459.481 -3477.84 1.90083}
			{Name "villadge_clear"}
			{Radius 2208.33}
		}
		{zone "poly"
			{position -343.812 -25.7369 25}
			{Name "zone_fire"}
			{Point -137.614 -442.668}
			{Point -291.097 312.64}
			{Point 119.932 432.785}
			{Point 308.779 -302.757}
		}
		{tasks
			{"tack1"
				{desc "$/tack1"}
				{primary}
				{state completed}
				{point tack1}
				{status 2131}
			}
			{"tack2"
				{desc "$/tack2"}
				{primary}
				{state hidden}
			}
			{"radio"
				{desc "$/car_must_stay"}
				{primary}
				{state completed}
			}
			{"car_in_holm"
				{desc "$/tack_holm"}
				{primary}
				{state completed}
				{point radio_hill}
				{status 9330520}
			}
			{"vill_defence"
				{desc "$/vil_clear"}
				{primary}
				{state hidden}
			}
			{"parom_activate"
				{desc "$/tack_activ_parom"}
				{state completed}
				{point budka1}
				{status 596047}
			}
			{"defend"
				{desc "$/tack_villadge_hold"}
				{primary}
				{status 9424416}
			}
		}
		{cameras
			{"111"
				{"key000"
					{position -425.586 1742.44 489.359}
					{look_at -438.476 646.827 0}
					{fov 45}
				}
				{"key001"
					{time 1}
					{position -559.463 327.888 536.062}
					{look_at -363.337 -727.655 0}
					{fov 45}
				}
				{"key002"
					{time 2}
					{position -177.537 -1727.62 536.062}
					{look_at 18.5896 -2783.16 0}
					{fov 45}
				}
			}
			{"begin"
				{"key000"
					{position -280.974 -195.374 370.866}
					{look_at -132.342 -573.351 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position -569.272 -1067.14 426.344}
					{look_at -620.227 -1914.56 0}
					{fov 65}
				}
				{"key002"
					{time 6}
					{position -1110.83 -2378.26 426.344}
					{look_at -1161.79 -3225.68 0}
					{fov 65}
				}
				{"key003"
					{time 9}
					{position -2079.91 -3814.47 336.587}
					{look_at -2120.13 -4483.49 0}
					{fov 65}
				}
				{"key004"
					{time 10}
					{position -2171.89 -4011.05 215.537}
					{look_at -2058.74 -4667.36 0}
					{fov 65}
				}
			}
			{"expl"
				{"key000"
					{position 44.9019 -1368.82 376.081}
					{look_at 313.258 -1667.23 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position -439.444 -781.509 376.081}
					{look_at -171.088 -1079.92 0}
					{fov 65}
				}
			}
			{"showcar"}
			{"showtrack"
				{"key000"
					{position -1445.33 1142.55 640.824}
					{look_at -1212.69 554.99 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position -1766.82 858.778 640.824}
					{look_at -1212.69 554.99 0}
					{fov 65}
				}
				{"key002"
					{time 4}
					{position -1774.31 357.942 675.1}
					{look_at -1212.69 554.99 0}
					{fov 65}
				}
				{"key003"
					{time 6}
					{position -1613.02 -67.6995 607.645}
					{look_at -1307.49 521.727 0}
					{fov 65}
				}
				{"key004"
					{time 8}
					{position -874.306 -9.40369 583.308}
					{look_at -1307.49 521.727 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position -526.679 1002.36 207.179}
					{look_at -597.253 443.708 0}
					{fov 65}
				}
			}
			{"begin_cam"
				{"key000"
					{position -1275.94 945.167 256.062}
					{look_at -1330.78 350.25 0}
					{fov 65}
				}
			}
			{"parom_go"
				{"key000"
					{time 5}
					{position -857.525 -1536.39 174.083}
					{look_at -1532.81 -1475.73 0}
					{fov 65}
				}
				{"key001"
					{time 10}
					{position -857.525 -1536.39 174.083}
					{look_at -1532.81 -1475.73 0}
					{fov 65}
				}
			}
			{"nachmotos"
				{"key000"
					{time 4}
					{position -537.954 946.401 221.316}
					{look_at -302.854 325.317 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position -343.156 275.172 221.316}
					{look_at -108.056 -345.913 0}
					{fov 65}
				}
				{"key002"
					{time 12}
					{position -166.005 -420.786 221.316}
					{look_at 69.0951 -1041.87 0}
					{fov 65}
				}
			}
			{"germans_arrive_show"
				{"key000"
					{time 4}
					{position 935.915 -1806.03 345.13}
					{look_at 1082.86 -1403.79 0}
					{fov 65}
				}
				{"key001"
					{time 8}
					{position 570.189 -1851.22 345.13}
					{look_at 717.131 -1448.98 0}
					{fov 65}
				}
				{"key002"
					{time 14}
					{position 25.7277 -2009.08 345.13}
					{look_at 172.67 -1606.84 0}
					{fov 65}
				}
			}
			{"defenders_show"
				{"key000"
					{time 8}
					{position -983.838 -4796 430.182}
					{look_at -859.603 -4194.33 0}
					{fov 65}
				}
			}
			{"second_line_show"
				{"key000"
					{time 4}
					{position -780.662 -6795.9 273.335}
					{look_at -844.983 -6322.98 0}
					{fov 65}
				}
			}
		}
		{triggers
			{## "air_borne/air1"
				{disabled}
				{condition
				}
				{actions
					{"air_attack"
						{selector
							{mids 82}
						}
						{enemies
							{tag jip}
						}
						{clone}
						{count 3}
					}
					{"while"
						{condition
							{type entities}
						}
						{"delay"
							{time 10}
						}
					}
					{"trigger"
						{name "air_borne/air1"}
					}
				}
			}
			{"begin/first_jips"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 233}
						}
						{waypoint "15"}
					}
					{"actor_to_waypoint"
						{waypoint "16"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 177}
						}
						{waypoint "234"}
					}
				}
			}
			{"begin/med_car"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 8}
						}
						{waypoint "17"}
					}
				}
			}
			{"begin/moto_patrol"
				{condition
					{terms
						{"1.event"
							{id "moto_patrol"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 42}
						}
						{waypoint "31"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 43}
						}
						{waypoint "30"}
					}
				}
			}
			{"bridge/explsion"
				{on}
				{condition
					{terms
						{"1.event"
							{id "b_exp"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "ex_bomb_big"}
						{waypoint "195"}
					}
					{"effect"
						{selector
							{tag bridge}
						}
						{effect break}
					}
					{"effect"
						{selector
							{zone "bridge_exp"}
						}
						{effect explosion}
					}
				}
			}
			{"bridge/run_to_exp"
				{on}
				{condition
					{terms
						{"1.see_actors"
							{selector
								{zone "see_zone_near_bridge"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{enemy
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{## "select"
						{amount 1
						}
						{zone "near_exp"}
						{player "2"}
						{type human}
						{state "not dead"}
					}
					{## "actor_state"
						{selector
							{source current}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{## "actor_to_waypoint"
						{selector
							{source current}
						}
						{waypoint "196"}
					}
					{"actor_state"
						{selector
							{mids 334}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 334}
							}
						}
						{action
							{type start}
							{waypoint "196"}
						}
					}
					{## "delay"
						{time 25}
					}
				}
			}
			{"difficulty_level/easy"
				{condition
					{terms
						{"1.difficulty"
							{level easy}
						}
					}
				}
				{actions
					{## "delete"
						{selector
							{mids 5 6 30 27 91 90 92 53 150 151 152 153 98 99}
						}
					}
				}
			}
			{"parom/go1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag switch}
								{zone "parom_activate"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag budka}
						}
						{tag_remove switch}
					}
					{"effect"
						{selector
							{tag parom}
						}
						{effect move_front}
					}
					{"delay"
						{time 14}
					}
					{"event"
						{event "parom_ready"}
						{mode set}
						{delay 0}
					}
					{## "effect"
						{selector
							{tag parom}
						}
						{effect open2}
					}
					{"task"
						{name "parom_activate"}
						{state complete}
					}
				}
			}
			{"parom/start_link"
				{on}
				{condition
					{terms
						{"2.trigger"
							{name "parom/go1"}
						}
						{"1.entities"
							{selector
								{tag swimen}
								{zone "car_to_parom"}
							}
						}
						{"3.task"
							{name "parom_activate"}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{tag swimen}
						}
						{drop "orders sensor"}
						{remove select}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "parom_go"}
							{disable_cancel}
							{smooth_begin 0}
							{smooth_end 0}
						}
					}
					{"entity_state"
						{selector
							{tag budka}
						}
						{tag_remove switch}
					}
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{tag parom}
						}
						{effect update_land}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag swimen}
							}
						}
						{action
							{type start}
							{waypoint "237"}
							{approach "teleport & rotate"}
						}
					}
					{"actor_state"
						{selector
							{tag swimen}
						}
						{drop orders}
					}
					{"linker"
						{selector
							{tag parom}
						}
						{entities
							{tag swimen}
						}
						{place
							{type flexible}
						}
					}
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{tag parom}
						}
						{effect move_back}
					}
					{"delay"
						{time 15}
					}
					{"linker"
						{selector
							{tag parom}
						}
						{action unlink}
						{entities
							{tag swimen}
						}
						{place
							{type flexible}
						}
					}
					{"ables"
						{selector
							{tag swimen}
						}
						{add select}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag swimen}
							}
						}
						{action
							{type start}
						}
					}
				}
			}
			{"patrols/p1"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 53}
						}
						{waypoint "54"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 55}
						}
						{waypoint "112"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 155}
						}
						{waypoint "121"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 156}
						}
						{waypoint "135"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 158}
						}
						{waypoint "169"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 159}
						}
						{waypoint "194"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 160}
						}
						{waypoint "189"}
					}
				}
			}
			{"rus_tanks/rus_tank_arrive"
				{on}
				{condition
					{terms
						{"1.task"
							{name "car_in_holm"}
						}
					}
				}
				{actions
					{## "event"
						{event "rus_tanks_event"}
						{mode set}
						{delay 250}
					}
					{"event"
						{event "kolona0.5"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "kolona1"}
						{mode set}
						{delay 250}
					}
					{"event"
						{event "rus_squads_unhide"}
						{mode set}
						{delay 0}
					}
					{"scenario"
						{message
							{text "$/talk_ger_arrive2"}
						}
						{camera
							{name "germans_arrive_show"}
							{disable_cancel}
						}
						{force_auto_complete}
					}
					{"task"
						{name "defend"}
					}
					{"event"
						{event "german_atack"}
						{mode set}
						{delay 330}
					}
				}
			}
			{"skript_scenes/samohod_ambush"
				{condition
					{terms
						{"1.event"
							{id "samohod_ambush"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 120}
						}
						{waypoint "109"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 150 151 152 153}
						}
						{waypoint "109"}
					}
				}
			}
			{"skript_scenes/shlag"
				{on}
				{condition
					{terms
						{"1.event"
							{id "shlag"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 104}
						}
						{waypoint "32"}
					}
				}
			}
			{"skript_scenes/shlag_open"
				{on}
				{condition
					{terms
						{"1.event"
							{id "shlag_open"}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag shlag}
						}
						{effect open}
					}
				}
			}
			{"st"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"delay"
						{time 2}
					}
					{"set_clip"
						{name clip1}
					}
					{"scenario"
						{message
							{text "$/talk_begin_tack"}
						}
						{camera
							{name "nachmotos"}
						}
					}
					{"music"
						{start "/music/theme1 - behind the line.mp3"}
						{volume game}
						{loop}
					}
					{"event"
						{event "air1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "shlag"}
						{mode set}
						{delay 2}
					}
					{"task"
						{name "tack1"}
					}
					{"event"
						{event "ai-user"}
						{mode set}
						{delay 10}
					}
					{"event"
						{event "tr1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "parom_link"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 10}
					}
					{## "scenario"
						{message
							{text "$/talk_car_with"}
						}
						{camera
							{name "showtrack"}
						}
						{event_on_next "cam_begin"}
						{event_on_cancel "cam_begin"}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"delay"
						{time 3}
					}
					{## "event"
						{event "first_amb_par"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "tepl_amb"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "stop_spawn"}
						{mode set}
						{delay 450}
					}
					{"event"
						{event "talk_parom_not_ready"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_car_with"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_car_inother_side"}
					}
					{"event"
						{event "mguns_actorfire_off"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"states/ai-user"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ai-user"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 23 24 4 26 3}
						}
						{control user}
					}
				}
			}
			{"tacks/game_over"
				{condition
					{terms
						{"1.event"
							{id "game_over"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/victory_rus.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result win}
						{message ""}
					}
				}
			}
			{"tacks/last-wave-arrive"
				{condition
					{terms
						{"1.task"
							{name "pak40"}
						}
						{"2.task"
							{name "car_in_holm"}
						}
					}
				}
				{actions
					{"task"
						{name "car_in_holm"}
						{state complete}
					}
					{"event"
						{event "rus_tank_arrive"}
						{mode set}
						{delay 10}
					}
					{"event"
						{event "fuel_car"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "kolona1"}
						{mode set}
						{delay 0}
					}
					{## "event"
						{event "tack2"}
						{mode set}
						{delay 10}
					}
					{"delay"
						{time 5}
					}
					{"task"
						{name "vill_defence"}
					}
				}
			}
			{"tacks/tack2"
				{condition
					{terms
						{"1.event"
							{id "tack2"}
						}
					}
				}
				{actions
					{"task"
						{name "tack2"}
					}
				}
			}
			{"tigers/kolona1"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "kolona1"}
						}
						{"2.trigger"
							{name "skript_scenes/mapclip_move"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 479 139 11}
						}
						{movement
							{speed_kph 10}
						}
					}
					{## "actor_to_waypoint"
						{waypoint "3"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 479}
						}
						{waypoint "2"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 11}
						}
						{waypoint "1"}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 6}
						}
						{waypoint "0"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 139}
						}
						{waypoint "3"}
					}
					{"event"
						{event "kolona1"}
						{mode set}
						{delay 70}
					}
				}
			}
			{"tranzit/fuel_car"
				{condition
					{terms
						{"1.event"
							{id "fuel_car"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 132}
						}
						{waypoint "89"}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 345}
							}
						}
						{action
							{type start}
							{waypoint "89"}
						}
					}
				}
			}
			{"tranzit/tr1"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "tr1"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 65}
						}
						{waypoint "62"}
						{clone}
					}
					{"event"
						{event "tr1"}
						{mode toggle}
						{delay 450}
					}
				}
			}
			{"house_ambushes/house_near"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "swim_trap"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 181 183 184 185 186}
						}
						{waypoint "212"}
					}
					{"actor_state"
						{selector
							{mids 181 183 184 185 186}
						}
						{movement
							{speed assault}
						}
					}
				}
			}
			{## "air_borne/2_bomb"
				{disabled}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "parom_activate"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"air_attack"
						{selector
							{mids 188 187}
						}
						{enemies
							{tag pl}
							{zone "parom_activate"}
							{type human}
							{state "not dead"}
						}
						{count 0}
					}
				}
			}
			{"house_ambushes/btr_amb1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "tepl1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
			}
			{"house_ambushes/tepli_ambush"
				{autoreset}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "tepl1"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "tepl_amb"}
						}
						{"3.event"
							{id "tepl_amb"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 236 238 245 237 246 259}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 236 238 245 237 246 259}
						}
						{waypoint "197"}
						{clone}
					}
					{"event"
						{event "tepl_amb"}
						{mode toggle}
						{delay 150}
					}
					{"actor_to_waypoint"
						{selector
							{mids 279 280 281 282}
						}
					}
				}
			}
			{## "begin/left_attack"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "left_atack"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 282}
						}
						{waypoint "344"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 281}
						}
						{waypoint "293"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 280}
						}
						{waypoint "298"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 279}
						}
						{waypoint "309"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 278}
						}
						{waypoint "320"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 277}
						}
						{waypoint "328"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 276}
						}
						{waypoint "337"}
					}
				}
			}
			{"talsk/bridge"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "bridge_ahead"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge"}
					}
					{"event"
						{event "tack_budka"}
						{mode set}
						{delay 0}
					}
				}
			}
			{## "air_borne/infantry_left_atack"
				{disabled}
				{condition
				}
			}
			{"talsk/tepl_ambushes"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "teplic"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/teplicu"}
					}
				}
			}
			{"camers/begin_cam"
				{condition
					{terms
						{"1.event"
							{id "cam_begin"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "begin_cam"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{do_not_restore_camera}
					}
				}
			}
			{"tacks/mash_destr"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 233}
								{tag destroyed}
								{type vehicle}
							}
						}
						{"2.task"
							{name "car_in_holm"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/defeat_rus_v3.mp3"}
						{stop_all}
						{volume game}
					}
					{"task"
						{name "radio"}
						{state fail}
					}
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"talsk/parom_budka"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "parom"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_parom_pereprava"}
					}
					{"event"
						{event "tack_budka"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"talsk/melnica"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "melnica"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_snipers"}
					}
				}
			}
			{"tacks/car_in_otherside"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl_car}
								{zone "other_side"}
								{type auto}
							}
						}
					}
				}
				{actions
					{"task"
						{name "tack1"}
						{state complete}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_car_inother_side"}
					}
					{"delay"
						{time 7}
					}
					{"task"
						{name "car_in_holm"}
					}
					{"autosave"}
				}
			}
			{"house_ambushes/left_side_btr"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "left_side_btr"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 313}
							}
						}
						{action
							{type start}
							{waypoint "16"}
						}
					}
				}
			}
			{"talsk/left_side"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "left_side_btr"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_rota"}
					}
				}
			}
			{"talsk/reka_vperedi"
				{on}
				{condition
				}
			}
			{"camers/bridge_cam"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bridge_cam"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "expl"}
						}
					}
				}
			}
			{"tacks/budka_tack"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "tack_budka"}
						}
						{"2.task"
							{name "parom_activate"}
						}
					}
				}
				{actions
					{"task"
						{name "parom_activate"}
					}
				}
			}
			{"tacks/pak40_complete"
				{on}
				{condition
					{expression "!1 & !2 & !3"}
					{terms
						{"1.crew"
							{vehicle_selector
								{mids 244}
							}
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
						{"2.crew"
							{vehicle_selector
								{mids 239}
							}
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
						{"3.crew"
							{vehicle_selector
								{mids 255}
							}
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
					}
				}
				{actions
					{"task"
						{name "pak40"}
						{state complete}
					}
				}
			}
			{"tacks/tack1_complete1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag jip}
								{zone "tack1_complete"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_signal_podan"}
					}
					{"delay"
						{time 5}
					}
					{"task"
						{name "car_in_holm"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "radio"}
						{state complete}
					}
					{"autosave"}
				}
			}
			{"tacks/all_dead"
				{condition
					{expression "!1 | 2"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{zone "lose_zone"}
								{player "2"}
								{type tank}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"music"
						{start "/music/defeat_rus_v2.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"talsk/teplicu_clear"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{zone "teplica_clear"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_teplicu_clear"}
					}
				}
			}
			{"states/battle_musik_start"
				{condition
					{terms
						{"1.signal"
							{signals "shot hit explosion mandie"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/theme1 - behind the line.mp3"}
						{volume game}
						{fade 6}
					}
					{"delay"
						{time 5}
					}
					{"music"
						{start "/music/battle1.mp3"}
						{volume game}
					}
				}
			}
			{"states/first_shot"
				{condition
					{terms
						{"1.signal"
							{signals "shot hit injure explosion mandie"}
						}
					}
				}
				{actions
					{"music"
						{stop "/music/theme1 - behind the line.mp3"}
						{volume game}
						{fade 5}
					}
					{"delay"
						{time 5}
					}
					{"music"
						{start "/music/battle1.mp3"}
						{volume game}
						{loop}
					}
				}
			}
			{"begin/first_car_ambush"
				{on}
				{condition
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 34}
							}
						}
						{action
							{type start}
							{waypoint "390"}
						}
					}
					{"actor_fire"
						{selector
							{mids 23}
						}
						{enemies
							{tag mgun_targets}
							{zone "zone_fire"}
							{type human}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 289}
						}
						{enemies
							{tag mgun_targets}
							{zone "zone_fire"}
							{type human}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 240}
							}
						}
						{action
							{type start}
							{waypoint "390"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 239}
							}
						}
						{action
							{type start}
							{waypoint "390"}
						}
					}
				}
			}
			{"german_atack/g1"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "german_atack"}
						}
						{"2.trigger"
							{name "skript_scenes/mapclip_move"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 362}
							}
						}
						{action
							{type start}
							{waypoint "408"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 306}
							}
						}
						{action
							{type start}
							{waypoint "400"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 253}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
						}
					}
					{"event"
						{event "german_atack"}
						{mode toggle}
						{delay 140}
					}
				}
			}
			{"rus_tanks/rus_tank_arrive_event"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "rus_tanks_event"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 243}
						}
						{waypoint "11"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 125}
						}
						{waypoint "76"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 110}
						}
						{waypoint "375"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{mids 242}
						}
						{waypoint "382"}
						{clone}
					}
					{## "autoassign"
						{selector
							{tag pl_tank}
						}
					}
					{## "autoassign"
						{selector
							{tag pl2}
							{type human}
							{state "not dead"}
						}
					}
					{## "entity_state"
						{selector
							{tag pl2}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
						{tag_remove pl2}
					}
					{"event"
						{event "rus_tanks_event"}
						{mode toggle}
						{delay 100}
					}
				}
			}
			{"states/rus_squads_unhide"
				{on}
				{condition
					{terms
						{"1.event"
							{id "rus_squads_unhide"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag rus_squads}
						}
						{inactive off}
					}
					{"delay"
						{time 9}
					}
					{"entity_state"
						{selector
							{tag cannons}
						}
						{inactive off}
					}
					{"emit"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "422"}
							{approach teleport}
						}
					}
					{"scenario"
						{message
							{text "$/zad_posicii"}
						}
						{camera
							{name "defenders_show"}
						}
						{force_auto_complete}
					}
					{"delay"
						{time 4}
					}
					{"task"
						{name "defend"}
					}
					{"autosave"}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_ger_arrive1"}
					}
				}
			}
			{"tigers/kolona0.5"
				{on}
				{condition
					{terms
						{"1.event"
							{id "kolona0.5"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 403 417 421 425}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 403}
						}
						{waypoint "3"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 417}
						}
						{waypoint "2"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 421}
						}
						{waypoint "1"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 425}
						}
						{waypoint "0"}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 139}
						}
						{waypoint "3"}
					}
					{"event"
						{event "german_atack_light"}
						{mode set}
						{delay 100}
					}
					{"event"
						{event "kolona1"}
						{mode set}
						{delay 200}
					}
				}
			}
			{"german_atack/g2_light"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "german_atack_light"}
						}
						{"2.trigger"
							{name "skript_scenes/mapclip_move"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag infantry}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 443 449 448 260}
							}
						}
						{action
							{type start}
							{waypoint "408"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 61 340 341 444}
							}
						}
						{action
							{type start}
							{waypoint "400"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 445 297 298 264}
							}
						}
						{action
							{type start}
							{waypoint "238"}
							{clone}
						}
					}
					{"event"
						{event "german_atack_light"}
						{mode toggle}
						{delay 140}
					}
				}
			}
			{"skript_scenes/mapclip_move"
				{on}
				{condition
					{expression "1 & 2 & (3 & 4 & 5 & 6)"}
					{terms
						{"1.entities"
							{selector
								{tag rus_squads}
								{zone "defend_zone"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 5}
							}
						}
						{"2.event"
							{id "rus_squads_unhide"}
						}
						{"3.entities"
							{selector
								{mids 374}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 363}
								{state "not operatable"}
							}
						}
						{"5.entities"
							{selector
								{mids 368}
								{state "not operatable"}
							}
						}
						{"6.entities"
							{selector
								{mids 371}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"autosave"}
					{"set_clip"
						{name clip2}
					}
					{"scenario"
						{message
							{text "$/second_line_show"}
						}
						{camera
							{name "second_line_show"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{## "actor_state"
						{selector
							{tag old}
						}
						{ai_move
							{mode disable}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{tag old}
								{type tank}
							}
						}
						{action
							{type start}
							{waypoint "474"}
						}
					}
					{"entity_state"
						{selector
							{tag second_line}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag miners}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag second_pl}
						}
						{inactive off}
					}
					{"delay"
						{time 5}
					}
					{"delete"
						{selector
							{tag old}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{drop "orders sensor"}
						{ai_move
							{mode disable}
						}
					}
					{"ables"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{remove select}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "423"}
							{approach teleport}
						}
					}
					{## "event"
						{event "german_heavy_atack"}
						{mode set}
						{delay 150}
					}
					{"entity_state"
						{selector
							{tag miners}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
					}
					{"entity_state"
						{selector
							{tag second_pl}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
					}
					{## "event"
						{event "rus_tanks_event"}
						{mode set}
						{delay 450}
					}
					{"delete"
						{selector
							{tag rus_squads}
							{type human}
							{state "not dead"}
						}
					}
					{"event"
						{event "other_germans_atack"}
						{mode set}
						{delay 100}
					}
					{"event"
						{event "win!"}
						{mode set}
						{delay 550}
					}
					{"event"
						{event "ger-tank1"}
						{mode set}
						{delay 160}
					}
					{"event"
						{event "ger-tank2"}
						{mode set}
						{delay 160}
					}
					{"event"
						{event "ger-tank3"}
						{mode set}
						{delay 160}
					}
					{"event"
						{event "rus-tank1"}
						{mode set}
						{delay 450}
					}
					{"event"
						{event "ger-tank4"}
						{mode set}
						{delay 160}
					}
					{"event"
						{event "rus-tank2"}
						{mode set}
						{delay 450}
					}
					{"event"
						{event "rus-tank3"}
						{mode set}
						{delay 450}
					}
					{"event"
						{event "rus-tank4"}
						{mode set}
						{delay 450}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_rus_tanks_arrive"}
					}
					{"entity_state"
						{selector
							{tag second_pl}
							{type human}
							{state "not dead"}
						}
						{tag_add pl}
					}
				}
			}
			{"german_atack/g3_heavy"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "german_heavy_atack"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag heavy_tanks}
										}
									}
									{include
										{prop
											{prop tank}
										}
										{state
											{state operatable}
										}
									}
									{exclude
										{state
											{state inactive}
										}
									}
								}
							}
							{count
								{op "<<="}
								{value 0}
							}
						}
					}
				}
				{actions
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 493}
							}
						}
						{action
							{type start}
							{waypoint "430"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 81}
							}
						}
						{action
							{type start}
							{waypoint "427"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 492}
							}
						}
						{action
							{type start}
							{waypoint "441"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 507}
							}
						}
						{action
							{type start}
							{waypoint "449"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 517}
							}
						}
						{action
							{type start}
							{waypoint "456"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 531}
							}
						}
						{action
							{type start}
							{waypoint "461"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 516}
							}
						}
						{action
							{type start}
							{waypoint "424"}
							{clone}
						}
					}
					{"event"
						{event "german_heavy_atack"}
						{mode toggle}
						{delay 100}
					}
				}
			}
			{"states/pl_state_back"
				{on}
				{condition
					{terms
						{"1.event"
							{id "pl_state_back"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
					{"ables"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{add select}
					}
				}
			}
			{"german_atack/other_germans_atack"
				{on}
				{condition
					{terms
						{"1.event"
							{id "other_germans_atack"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "defend_zone"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "473"}
						}
					}
				}
			}
			{"ger_contr/ger-tank1"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ger-tank1"}
						}
						{"2.task"
							{name "defend"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "ger-tank1"}
							}
						}
						{action
							{type start}
							{waypoint "430"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank1"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{name "ger-tank1"}
					}
					{"waypoint"
						{who
							{type squad}
							{squad "ger-tank1"}
						}
						{action
							{type start}
							{waypoint "430"}
						}
					}
					{"squad_state"
						{squad "ger-tank1"}
						{movement
							{mode bow}
							{type normal}
						}
					}
					{"squad"
						{operation drop_name}
						{name "ger-tank1"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank1"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_remove "ger-tank1"}
					}
					{"event"
						{event "ger-tank1"}
						{mode toggle}
						{delay 110}
					}
				}
			}
			{"ger_contr/ger-tank2"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ger-tank2"}
						}
						{"2.task"
							{name "defend"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "ger-tank2"}
							}
						}
						{action
							{type start}
							{waypoint "424"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank2"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{name "ger-tank2"}
					}
					{"waypoint"
						{who
							{type squad}
							{squad "ger-tank2"}
						}
						{action
							{type start}
							{waypoint "424"}
						}
					}
					{"squad_state"
						{squad "ger-tank2"}
						{movement
							{mode bow}
							{type normal}
						}
					}
					{"squad"
						{operation drop_name}
						{name "ger-tank2"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank2"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_remove "ger-tank2"}
					}
					{"event"
						{event "ger-tank2"}
						{mode toggle}
						{delay 105}
					}
				}
			}
			{"ger_contr/ger-tank3"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ger-tank3"}
						}
						{"2.task"
							{name "defend"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "ger-tank3"}
							}
						}
						{action
							{type start}
							{waypoint "441"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank3"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{name "ger-tank3"}
					}
					{"waypoint"
						{who
							{type squad}
							{squad "ger-tank3"}
						}
						{action
							{type start}
							{waypoint "441"}
						}
					}
					{"squad_state"
						{squad "ger-tank3"}
						{movement
							{mode bow}
							{type normal}
						}
					}
					{"squad"
						{operation drop_name}
						{name "ger-tank3"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank3"}
									}
								}
								{exclude
									{state
										{state inactive}
									}
								}
							}
						}
						{tag_remove "ger-tank3"}
					}
					{"event"
						{event "ger-tank3"}
						{mode toggle}
						{delay 115}
					}
				}
			}
			{"ger_contr/ger-tank4"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ger-tank4"}
						}
						{"2.task"
							{name "defend"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "ger-tank4"}
							}
						}
						{action
							{type start}
							{waypoint "461"}
							{clone}
						}
					}
					{"delay"
						{time 1}
					}
					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank4"}
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								}
								{exclude
									{state
										{state inactive}
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								}
							}
						}
						{name "ger-tank4"}
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					{"waypoint"
						{who
							{type squad}
							{squad "ger-tank4"}
						}
						{action
							{type start}
							{waypoint "461"}
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					}
					{"squad_state"
						{squad "ger-tank4"}
						{movement
							{mode bow}
							{type normal}
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					}
					{"squad"
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					{"entity_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "ger-tank3"}
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								}
								{exclude
									{state
										{state inactive}
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								}
							}
						}
						{tag_remove "ger-tank4"}
					}
					{"event"
						{event "ger-tank4"}
						{mode toggle}
						{delay 103}
					}
				}
			}
			{"ger_contr/rus-tank1"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "rus-tank1"}
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				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "rus-tank1"}
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						{action
							{type start}
							{waypoint "76"}
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					{"delay"
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					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag "rus-tank1"}
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								}
								{exclude
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										{state inactive}
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								}
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						}
						{name rus_tank1}
					}
					{"waypoint"
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							{type squad}
							{squad rus_tank1}
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						{action
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							{waypoint "76"}
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					}
					{"squad_state"
						{squad rus_tank1}
						{movement
							{mode bow}
							{type normal}
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					{"squad"
						{operation drop_name}
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							{source advanced}
							{group
								{select
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										{state inactive}
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								}
							}
						}
						{tag_remove "rus-tank1"}
					}
					{"event"
						{event "rus-tank1"}
						{mode toggle}
						{delay 150}
					}
				}
			}
			{"ger_contr/rus-tank2"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "rus-tank2"}
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					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag "rus-tank2"}
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						}
						{action
							{type start}
							{waypoint "11"}
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					{"delay"
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					{"squad_create"
						{selector
							{source advanced}
							{group
								{select
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										{tag "rus-tank2"}
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								}
								{exclude
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										{state inactive}
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								}
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						}
						{name rus_tank2}
					}
					{"waypoint"
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							{type squad}
							{squad rus_tank2}
						}
						{action
							{type start}
							{waypoint "11"}
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					}
					{"squad_state"
						{squad rus_tank2}
						{movement
							{mode bow}
							{type normal}
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					}
					{"squad"
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					{"entity_state"
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							{group
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								}
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								}
							}
						}
						{tag_remove "rus-tank2"}
					}
					{"event"
						{event "rus-tank2"}
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						{delay 150}
					}
				}
			}
			{"ger_contr/rus-tank3"
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				{condition
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							{id "rus-tank3"}
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				{actions
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							{type actor}
							{actors
								{tag "rus-tank3"}
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							{type start}
							{waypoint "375"}
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					{"delay"
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					{"squad_create"
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							{squad rus_tank3}
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							{waypoint "375"}
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					{"squad_state"
						{squad rus_tank3}
						{movement
							{mode bow}
							{type normal}
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					}
					{"squad"
						{operation drop_name}
						{name rus_tank3}
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					{"entity_state"
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							{source advanced}
							{group
								{select
									{tag
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								}
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										{state inactive}
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								}
							}
						}
						{tag_remove "rus-tank3"}
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					{"event"
						{event "rus-tank3"}
						{mode toggle}
						{delay 150}
					}
				}
			}
			{"ger_contr/rus-tank4"
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				{condition
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						{"1.event"
							{id "rus-tank4"}
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				}
				{actions
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						{who
							{type actor}
							{actors
								{tag rus_tank4}
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							{type start}
							{waypoint "382"}
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					{"delay"
						{time 1}
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					{"squad_create"
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							{source advanced}
							{group
								{select
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								}
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							{type squad}
							{squad rus_tank4}
						}
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					}
					{"squad_state"
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							{mode bow}
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					}
					{"squad"
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						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag rus_tank4}
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								}
								{exclude
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										{state inactive}
									}
								}
							}
						}
						{tag_remove rus_tank4}
					}
					{"event"
						{event "rus-tank4"}
						{mode toggle}
						{delay 150}
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				}
			}
			{"tacks/win"
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						{"1.event"
							{id "win!"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/victory_rus.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result win}
						{message ""}
					}
				}
			}
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				{condition
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							{id "talk_bridge_blow"}
						}
					}
				}
				{actions
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							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_bridge_expl"}
					}
				}
			}
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				{condition
				}
				{actions
					{"inventory"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 250}
					}
					{"inventory"
						{action take}
					}
				}
			}
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				{condition
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						{"1.event"
							{id "mguns_actorfire_off"}
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				}
				{actions
					{"actor_state"
						{selector
							{mids 2 23}
						}
						{drop orders}
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				{commands
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						{time 12}
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						{time 6}
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	}
}
