{mission
	{Quant
		{scenequant 5208346}
		{speed 1}
	}
	{Entity "tradevan_big" 0x8008
		{Position -1296.07 -4668.79}
		{xform zl 88.93 y 4.92 zw 31.13}
		{SkeletonSrc "tradevan_big_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					0.448 0 0.894
					0.894 0 -0.448
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 7}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "armored_locomotive" 0x8015
		{Position -176.04 -3517.04}
		{xform zl -44.85}
		{Skeleton
			{BoneSave "basis body pivot_back wheel_l2"
				{Value -2.84999}
			}
			{BoneSave "basis body pivot_back wheel_r2"
				{Value -2.84999}
			}
			{BoneSave "basis body pivot_front wheel_l1"
				{Value -2.84999}
			}
			{BoneSave "basis body pivot_front wheel_r1"
				{Value -2.84999}
			}
			{WorkingViews "warm_smoke"}
		}
		{Interaction
			{Calls
				{"warming" 4563 1.777}
			}
		}
		{Player 2}
		{MID 25}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
			{Locomotive 1}
			{Warmingup 1}
			{Links 27 253}
		}
	}
	{Entity "crane_m" 0x8016
		{Position -2098.38 -3608.9 -1.15}
		{xform zl -106.23 y 178.76 zw -176.87}
		{SkeletonSrc "crane_m_xx"}
		{UseDecal 0}
		{Volume "body"
			{able {touch 0}}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "vehicle" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 26}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
	}
	{Entity "platform_gun" 0x900b
		{Position -36.33 -3653.53}
		{xform zl 135.01}
		{Skeleton
			{BoneSave "basis body pivot_back wheel_l2"
				{Value 2.85273}
			}
			{BoneSave "basis body pivot_back wheel_r2"
				{Value 2.85273}
			}
			{BoneSave "basis body pivot_front wheel_l1"
				{Value 2.85273}
			}
			{BoneSave "basis body pivot_front wheel_r1"
				{Value 2.85273}
			}
		}
		{Impregnability harmless}
		{Player 2}
		{MID 27}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 29 25}
		}
	}
	{Entity "platform_can" 0x800e
		{Position 268.34 -3955.38}
		{xform zl -43.61}
		{Skeleton
			{BoneSave "basis pivot_back wheel_r2"
				{Value -2.85655}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Value -2.85655}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Value -2.85655}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Value -2.85655}
			}
		}
		{Impregnability full}
		{Player 2}
		{MID 31}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 29}
		}
	}
	{Entity "platform_can" 0x8017
		{Position -474.66 -3216.15}
		{xform zl 135.15}
		{Skeleton
			{BoneSave "basis pivot_back wheel_r2"
				{Value 2.8602}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Value 2.8602}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Value 2.8602}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Value 2.8602}
			}
		}
		{Impregnability full}
		{Player 2}
		{MID 32}
		{Chassis
			{MovementSpeed 0.0944444}
		}
	}
	{Entity "blitz3_6" 0x8021
		{Position -914.76 -3560.07 -32.13}
		{xform zl 74.95 y 3.77 zw -102.35}
		{Skeleton
			{BoneSave "basis body engine"
				{Position 20.8397 -0.00387716 -0.000379562}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 1.00795 1
					{matrix
						{pos 67.471 9.689 2.026}
						{nxform 1.571 1.571 0}
					}
				}
				{damage "bodyback" -1.72082 0.335302
					{matrix
						{pos -29.76 25.797 -11.466}
						{nxform 1.571 1.574 1.571}
					}
				}
				{damage "body" 0.111253 0.0791808
					{matrix
						{pos -7.327 10.235 -0.033}
						{nxform 1.571 1.574 1.571}
					}
				}
				{wound "body" -2.78731 1 20
					{matrix
						{pos 67.471 9.689 2.026}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 2.6625 1 20
					{matrix
						{pos 67.471 8.589 -3.472}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" -0.404815 1 20
					{matrix
						{pos 65.445 10.058 -3.639}
						{nxform 1.646 1.571 -2.514}
					}
				}
				{wound "engine" 2.14801 1 20
					{matrix
						{pos 14.038 -6.064 1.718}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" 2.50309 1 20
					{matrix
						{pos 67.471 -1.679 1.066}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "engine" 2.77194 1 20
					{matrix
						{pos 14.038 1.43 -5.173}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "body" -0.162485 1 20
					{matrix
						{pos 67.471 6.494 1.593}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "engine" -2.07434 1 20
					{matrix
						{pos 14.038 9.664 -4.643}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "bodyback" 3.02153 0.0800916 9.72
					{matrix
						{pos -29.76 25.797 -11.466}
						{nxform 1.571 1.574 1.571}
					}
				}
				{wound "bodyback" -1.67812 0.169132 9.72
					{matrix
						{pos -12.705 25.797 -12.992}
						{nxform 1.571 1.574 1.571}
					}
				}
				{wound "body" -0.607278 0.0791808 7.62
					{matrix
						{pos -7.327 10.235 -0.033}
						{nxform 1.571 1.574 1.571}
					}
				}
				{wound "body" 2.51528 0.252139 7.62
					{matrix
						{pos -50.259 10.234 -1.489}
						{nxform 1.571 1.574 1.571}
					}
				}
				{wound "body" 2.07639 0.335302 7.62
					{matrix
						{pos -55.387 10.234 2.71}
						{nxform 1.571 1.574 1.571}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" 1.89266 0.53434
					{matrix
						{pos -5.831 8.714 -1.667}
						{nxform 1.571 3.142 2.161}
					}
				}
				{damage "wheelleft1" 2.5956 1
					{matrix
						{pos -7.991 2.081 -2.48}
						{nxform 3.142 2.385 -3.13}
					}
				}
			}
		}
		{Armor "cabin"
			{wounds
				{damage "cabin" 0.241181 0.18452
					{matrix
						{pos 10.5 5.252 3.354}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "cabin" 0.667595 0.106268 7.62
					{matrix
						{pos 10.5 5.252 3.354}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "cabin" -0.179592 0.18452 7.62
					{matrix
						{pos -10.5 15.031 -1.373}
						{nxform 1.571 1.571 -3.142}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 346}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 30}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "wheelleft1"
			{State broken}
		}
	}
	{Entity "blitz3_6" 0x8022
		{Position -2419.91 -5050.66}
		{xform zl -14.75}
		{Extender "enumerator"
			{number 135}
		}
		{Player 2}
		{MID 38}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Entity "blitz3_6" 0x8023
		{Position -1506.17 -5083.62 -32.35}
		{xform zl -85.22 y 1.07 zw 131.99}
		{Skeleton
			{BoneSave "basis body engine"
				{Position 20.8397 -0.00387716 -0.000379562}
			}
			{BoneSave "basis body cabin doorl"
				{Orientation
					0.894 -0.445 0.053
					0.444 0.896 0.026
					-0.059 0 0.998
				}
			}
			{BoneSave "basis body cabin doorr"
				{Orientation
					0.91 0.402 0.101
					0.414 -0.87 -0.266
					0.019 -0.284 0.959
				}
				{Position 13.0954 -20.0456 12.3169}
			}
		}
		{Volume "cabin"
			{able {bullet 0}}
		}
		{Armor "body"
			{wounds
				{damage "engine" -2.2382 1
					{matrix
						{pos 9.566 -9.893 -2.36}
						{nxform 1.497 1.497 2.326}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" 2.84084 1
					{matrix
						{pos 5.384 -5.225 -2.164}
						{nxform 3.142 2.663 1.86}
					}
				}
			}
		}
		{Armor "cabin"
			{wounds
				{damage "cabin" -1.58813 1
					{matrix
						{pos 10.442 16.565 -9.273}
						{nxform 1.458 1.538 2.322}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 35}
		}
		{Interaction
			{Flags "wheel_teared"}
		}
		{Player 2}
		{MID 39}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
		}
		{Component "cabin"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "wheelright1"
			{State destroyed}
		}
	}
	{Entity "blitz3_6" 0x8024
		{Position 1008.73 -3092.68 -28.53}
		{xform zl -87.95 y 21.13 zw 75.5}
		{Skeleton
			{BoneSave "basis body cabin doorl"
				{Orientation
					0.894 -0.445 0.053
					0.444 0.896 0.026
					-0.059 0 0.998
				}
			}
			{BoneSave "basis body cabin doorr"
				{Orientation
					0.91 0.402 0.101
					0.414 -0.87 -0.266
					0.019 -0.284 0.959
				}
				{Position 13.0954 -20.0456 12.3169}
			}
		}
		{Volume "cabin"
			{able {bullet 0}}
		}
		{Volume "glass"
			{able {bullet 0}{contact 0}}
		}
		{Armor "body"
			{wounds
				{damage "body" 0.0298611 0.884872
					{matrix
						{pos 56.847 -10.234 -2.821}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "bodyback" 2.71228 0.0722745
					{matrix
						{pos -6.119 25.797 -17.093}
						{nxform 1.571 1.436 1.571}
					}
				}
				{damage "body" -1.28808 0.689133
					{matrix
						{pos -67.471 -7.892 1.749}
						{nxform 1.571 1.519 3.141}
					}
				}
				{damage "body" 3.08996 1
					{matrix
						{pos -1.142 10.235 -2.374}
						{nxform 1.571 1.436 1.571}
					}
				}
				{damage "body" -0.382766 0.230028
					{matrix
						{pos 34.237 10.235 -1.174}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.639899 0.0621477 7.62
					{matrix
						{pos 56.847 -10.234 -2.821}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body" -1.02682 0.152021 7.62
					{matrix
						{pos 51.248 -10.235 3.906}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "bodyback" -2.39579 0.0722745 9.72
					{matrix
						{pos -6.119 25.797 -17.093}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.66013 0.192572 9.72
					{matrix
						{pos -67.471 -7.892 1.749}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" 0.109972 0.0580708 7.62
					{matrix
						{pos -1.142 10.235 -2.374}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -1.87904 0.111638 7.62
					{matrix
						{pos -4.522 10.235 1.727}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.301858 0.259393 7.62
					{matrix
						{pos -67.471 -7.656 2.333}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" -0.328523 0.171257 7.62
					{matrix
						{pos -20.065 10.234 1.141}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.94156 0.314245 7.62
					{matrix
						{pos -67.471 -5.296 -3.937}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" -2.83146 0.369962 7.62
					{matrix
						{pos -67.471 -4.914 0.726}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" -0.892059 0.433624 7.62
					{matrix
						{pos -60.408 10.234 -3.024}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -2.07358 0.230206 7.62
					{matrix
						{pos -10.846 10.235 -0.999}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -2.42465 0.503299 7.62
					{matrix
						{pos -67.471 -0.748 1.805}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" -1.02106 0.289555 7.62
					{matrix
						{pos 8.391 10.234 0.943}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 1.75939 0.348273 7.62
					{matrix
						{pos 5.152 10.235 0.78}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -2.50357 0.410511 7.62
					{matrix
						{pos -9.294 10.234 2.44}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.395766 0.46938 7.62
					{matrix
						{pos -0.03 10.234 0.623}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.888065 0.528821 7.62
					{matrix
						{pos -3.06 10.235 0.744}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.667281 0.594098 7.62
					{matrix
						{pos -15.529 10.235 -2.644}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -2.90043 0.826934 7.62
					{matrix
						{pos 67.009 10.234 2.404}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 1.09429 0.656953 7.62
					{matrix
						{pos 9.93 10.234 -2.752}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 0.242037 0.71926 7.62
					{matrix
						{pos 2.612 10.235 -0.09}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -1.07935 0.0597272 7.62
					{matrix
						{pos 34.237 10.235 -1.174}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.146031 0.776463 7.62
					{matrix
						{pos 10.553 10.234 -2.774}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.363356 0.840819 7.62
					{matrix
						{pos -15.013 10.234 2.333}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.10046 0.901991 7.62
					{matrix
						{pos -4.596 10.235 -2.03}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.27904 0.116146 7.62
					{matrix
						{pos 28.893 10.234 -1.05}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -3.1126 0.173175 7.62
					{matrix
						{pos 29.299 10.234 -3.843}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 0.667705 0.230028 7.62
					{matrix
						{pos 24.567 10.234 -3.862}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.19199 0.964663 7.62
					{matrix
						{pos 5.951 10.234 -4.235}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.406343 1 7.62
					{matrix
						{pos 2.421 10.235 -2.878}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 1.13833 1 7.62
					{matrix
						{pos -3.202 10.234 2.765}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -0.423663 1 7.62
					{matrix
						{pos -0.131 10.234 -1.602}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.03481 1 7.62
					{matrix
						{pos -14.203 10.234 0.837}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -3.09317 1 7.62
					{matrix
						{pos -11.85 10.234 1.126}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 1.64854 1 7.62
					{matrix
						{pos -15.718 10.234 -3.225}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.47037 1 7.62
					{matrix
						{pos -11.716 10.234 -2.305}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 1.71077 1 7.62
					{matrix
						{pos 2.759 10.234 -1.182}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 0.853916 0.884872 7.62
					{matrix
						{pos 64.178 10.234 -3.172}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 0.0461593 1 7.62
					{matrix
						{pos -0.099 10.234 -0.122}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.83615 1 7.62
					{matrix
						{pos -7.895 10.234 -1.672}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" -2.83443 1 7.62
					{matrix
						{pos -15.48 10.235 -4.143}
						{nxform 1.571 1.436 1.571}
					}
				}
				{wound "body" 2.46582 0.57592 7.62
					{matrix
						{pos -67.471 3.772 -2.068}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" -2.19663 0.631813 7.62
					{matrix
						{pos -67.471 -3.036 -3.285}
						{nxform 1.571 1.519 3.141}
					}
				}
				{wound "body" 1.25385 0.689133 7.62
					{matrix
						{pos -67.471 -1.095 -3.28}
						{nxform 1.571 1.519 3.141}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" 0.183364 1
					{matrix
						{pos 0.765 0.361 -2.48}
						{nxform 0.329 -2.832 -2.7}
					}
				}
				{damage "wheelright1" 1.98508 1
					{matrix
						{pos -0.307 0.252 2.171}
						{nxform 2.782 -0.029 -0.801}
					}
				}
				{damage "wheelleft2" -2.58304 1
					{matrix
						{pos -5.244 -0.669 -4.473}
						{nxform 3.141 -0.303 -0.186}
					}
				}
				{damage "wheelright2" -2.88595 1
					{matrix
						{pos -10.039 -1.143 0.196}
						{nxform 1.571 3.09 -3.028}
					}
				}
			}
		}
		{Armor "cabin"
			{wounds
				{damage "cabin" 0.897776 1
					{matrix
						{pos 8.091 17.272 -7.601}
						{nxform 1.218 1.571 -2.009}
					}
				}
				{damage "cabin" -1.99546 1
					{matrix
						{pos -10.109 2.562 -19.042}
						{nxform 1.311 1.546 0.184}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 391}
		}
		{Examined 1}
		{Interaction
			{Flags "wheel_teared"}
		}
		{Player 2}
		{MID 40}
		{Able "-select"}
		{Chassis
			{Broken}
			{MovementModeLimit 1}
			{MovementSpeed 0.0930556}
		}
		{Component "body"
			{State broken}
		}
		{Component "bodyback"
			{State broken}
		}
		{Component "cabin"
			{State broken}
		}
		{Component "fuel"
			{State broken}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State broken}
		}
	}
	{Entity "kubel" 0x8025
		{Position 639.24 -2488.22 -19.55}
		{xform zl 75.06 y 1.43 zw -51.78}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0.016
					0.016 -0.066 0.998
					0.001 0.998 0.066
				}
				{Position -0.523613 0.00700398 -0.328862}
			}
			{BoneSave "basis body detail6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body doorl"
				{Orientation
					0.925 0.075 -0.372
					-0.076 0.997 0.012
					0.372 0.017 0.928
				}
			}
			{BoneSave "basis body doorl1"
				{Orientation
					0.978 -0.004 0.211
					0.015 0.999 -0.052
					-0.21 0.054 0.976
				}
			}
			{BoneSave "basis body doorr"
				{Orientation
					0.997 -0.045 0.064
					0.045 0.999 -0.002
					-0.064 0.005 0.998
				}
				{Position -0.934692 14.6013 -10.3012}
			}
			{BoneSave "basis body doorr1"
				{Orientation
					0.981 -0.127 -0.146
					0.121 0.991 -0.052
					0.151 0.033 0.988
				}
				{Position 0.298942 14.3182 -10.3668}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 3.03872 1
					{matrix
						{pos 26.026 7.068 -9.808}
						{nxform 1.097 1.597 -2.943}
					}
				}
				{damage "engine" -0.72821 0.296444
					{matrix
						{pos -3.532 6.16 2.443}
						{nxform 1.571 1.612 3.141}
					}
				}
				{wound "body" 0.315151 1 9.72
					{matrix
						{pos 26.914 -1.653 3.312}
						{nxform 0.27 1.427 0}
					}
				}
				{wound "engine" 0.120878 0.0943989 9.72
					{matrix
						{pos -3.532 6.16 2.443}
						{nxform 1.571 1.612 3.141}
					}
				}
				{wound "engine" -2.45285 0.193373 9.72
					{matrix
						{pos -3.532 3.805 3.611}
						{nxform 1.571 1.612 3.141}
					}
				}
				{wound "engine" 1.9223 0.296444 9.72
					{matrix
						{pos -3.532 3.696 2.564}
						{nxform 1.571 1.612 3.141}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" 1.29552 1
					{matrix
						{pos -6.162 -2.274 -1.226}
						{nxform 1.386 -0.068 0.353}
					}
				}
			}
		}
		{Extender "shield"
			{on}
		}
		{Extender "enumerator"
			{number 29}
		}
		{Examined 1}
		{Interaction
			{Flags "broken" "wheel_teared"}
		}
		{Player 2}
		{MID 41}
		{Able "-select"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
		}
		{Component "body"
			{State broken}
		}
		{Component "fuel"
			{State broken}
		}
		{Component "shield"
			{State broken}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
	}
	{Entity "kubel" 0x8026
		{Position 715.91 -2542.86}
		{xform zl -36.93 y 0.66 zw 87.53}
		{TexMod
			{"/entity/-vehicle/car/kubel/kubel" "3"}
			{"/texture/common/model/all_wheels01" "2"}
			{"/entity/-vehicle/car/kubel/tent" "3"}
			{"/entity/-vehicle/car/x/kubel_x/kubel_x" "3"}
			{"/texture/common/model/kubel_tent_x" "3"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0.016
					0.016 -0.066 0.998
					0.001 0.998 0.066
				}
				{Position -0.523613 0.00700398 -0.328862}
			}
			{BoneSave "basis body detail6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body doorl"
				{Orientation
					0.925 0.075 -0.372
					-0.076 0.997 0.012
					0.372 0.017 0.928
				}
			}
			{BoneSave "basis body doorl1"
				{Orientation
					0.978 -0.004 0.211
					0.015 0.999 -0.052
					-0.21 0.054 0.976
				}
			}
			{BoneSave "basis body doorr"
				{Orientation
					0.997 -0.045 0.064
					0.045 0.999 -0.002
					-0.064 0.005 0.998
				}
				{Position -0.934692 14.6013 -10.3012}
			}
			{BoneSave "basis body doorr1"
				{Orientation
					0.981 -0.127 -0.146
					0.121 0.991 -0.052
					0.151 0.033 0.988
				}
				{Position 0.298942 14.3182 -10.3668}
			}
			{BoneSave "basis body shield"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.870332 0.674746
					{matrix
						{pos 10.824 -9.636 -7.536}
						{nxform 1.555 1.567 1.848}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" 2.80043 1
					{matrix
						{pos -1.319 -0.164 -1.57}
						{nxform 0.703 -0.097 0.123}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 1}
		}
		{Examined 1}
		{Player 2}
		{MID 42}
		{Able "-select"}
		{Chassis
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0625}
		}
		{Component "body"
			{State broken}
		}
		{Component "wheelright1"
			{State broken}
		}
		{Component "wheelright2"
			{State broken}
		}
		{Component "wheelleft2"
			{State broken}
		}
	}
	{Entity "kubel" 0x8027
		{Position 767.69 -2604.75}
		{xform zl 29.51}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0.016
					0.016 -0.066 0.998
					0.001 0.998 0.066
				}
				{Position -0.523613 0.00700398 -0.328862}
			}
			{BoneSave "basis body detail6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body engine detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body doorl"
				{Orientation
					0.925 0.075 -0.372
					-0.076 0.997 0.012
					0.372 0.017 0.928
				}
			}
			{BoneSave "basis body doorl1"
				{Orientation
					0.978 -0.004 0.211
					0.015 0.999 -0.052
					-0.21 0.054 0.976
				}
			}
			{BoneSave "basis body doorr"
				{Orientation
					0.997 -0.045 0.064
					0.045 0.999 -0.002
					-0.064 0.005 0.998
				}
				{Position -0.934692 14.6013 -10.3012}
			}
			{BoneSave "basis body doorr1"
				{Orientation
					0.981 -0.127 -0.146
					0.121 0.991 -0.052
					0.151 0.033 0.988
				}
				{Position 0.298942 14.3182 -10.3668}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -3.13136 0.0714989
					{matrix
						{pos -39.711 1.39 -5.851}
						{nxform 1.321 1.639 3.141}
					}
				}
				{wound "body" -1.30369 0.0714989 9.72
					{matrix
						{pos -39.711 1.39 -5.851}
						{nxform 1.321 1.639 3.141}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" 1.8466 0.615319
					{matrix
						{pos -0.681 -0.937 -1.57}
						{nxform 0.05 -0.819 0.82}
					}
				}
				{damage "wheelleft1" -2.18456 0.411584
					{matrix
						{pos 1.3 -3.768 1.57}
						{nxform 0 0 0}
					}
				}
			}
		}
		{Extender "shield"
			{on}
		}
		{Extender "enumerator"
			{number 122}
		}
		{Examined 1}
		{Player 2}
		{MID 43}
		{Able "-select"}
		{Chassis
			{MovementModeLimit 1}
			{MovementSpeed 0.0930556}
		}
		{Component "body"
			{State broken}
		}
		{Component "shield"
			{State broken}
		}
		{Component "wheelleft2"
			{State broken}
		}
	}
	{Entity "mg34_stan" 0x901d
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63954 -0.0706511 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.595 0.804 0
					-0.804 0.595 0
					0 0 1
				}
				{Position -2.00498 0.0706508 0.894109}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.588431 1
					{matrix
						{pos 0.661 -6.073 -17.496}
						{nxform 1.187 1.633 2.91}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.0553501 1
					{matrix
						{pos 0.723 0.946 -0.72}
						{nxform 1.027 1.17 -2.223}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 58}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x9025
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63976 -0.0707732 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					-0.988 -0.157 0
					0.157 -0.988 0
					0 0 1
				}
				{Position -2.00519 0.0706989 0.894109}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 3.13406 1
					{matrix
						{pos -0.457 7.185 -1.843}
						{nxform 1.32 1.425 -1.507}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.377016 1
					{matrix
						{pos -0.031 -0.946 -0.213}
						{nxform 1.349 2.101 1.538}
					}
				}
				{damage "body" 1.85901 1
					{matrix
						{pos -0.723 -0.994 -1.163}
						{nxform 0.813 0.972 0.942}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 62}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_tower" 0x8030
		{SkeletonSrc "mg34_tower_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis stan"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.112392 1.77838 9.83065}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -2.61028 1
					{matrix
						{pos -2.089 -0.305 -0.289}
						{nxform 1.435 1.571 0.145}
					}
				}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.63493 1
					{matrix
						{pos -0.66 2.388 -3.742}
						{nxform 1.505 1.399 -0.871}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 50}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_tower" 0x8805
		{SkeletonSrc "mg34_tower_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis stan"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.112297 1.77832 9.83065}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 0.542815 1
					{matrix
						{pos 0.464 1.681 -0.285}
						{nxform 1.409 1.571 -1.84}
					}
				}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 2.5215 1
					{matrix
						{pos 0.661 0.643 -0.399}
						{nxform 1.162 1.429 -2.37}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 52}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Human "single/ger/ss" 0x8808
		{Position 338.04 -3970.71}
		{xform zl 58.29}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 300}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 53}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 129}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_tower" 0x8809
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.905813}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.0396188}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -80 80}
				}
			}
		}
		{Player 2}
		{MID 54}
	}
	{Human "single/ger/ss" 0x880c
		{Position 284.34 -3991.94}
		{xform zl 146.39}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 300}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 55}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 20}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Entity "mg34_tower" 0x880d
		{Skeleton
			{BoneSave "basis stan turret"
				{Value 1.74533}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.155382}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -45 100}
				}
			}
		}
		{Player 2}
		{MID 56}
	}
	{Entity "tradevan" 0x803d
		{Position 208.49 -2688.04 -27.02}
		{xform zl 90 y 0.05 zw -133.42}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position -3.25429e-005 -2.30524e-005 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6003 -0.805519 -34.5633}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6432 -0.805431 -34.5633}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					0.617 0 0.787
					0.787 0 -0.617
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 63}
		{Able "-select" "exploded"}
		{Chassis
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tradevan" 0x803e
		{Position 35.58 -2561.99 -10.96}
		{xform zl -91.08 y 90.66 zw 62.31}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position -2.1342e-005 0.000139495 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6002 -0.80536 -34.5633}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6432 -0.805448 -34.5633}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					0.595 0 0.804
					0.804 0 -0.595
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 64}
		{Able "-select" "exploded"}
		{Chassis
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "platform_can" 0x8802
		{Position -71.69 -2396.43}
		{xform zl 126.07 y 0.02 zw 8.65}
		{Skeleton
			{BoneSave "basis pivot_back wheel_r2"
				{Value 0.920046}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Value 0.920046}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Value 0.920046}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Value 0.920046}
			}
		}
		{Player 2}
		{MID 65}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
			{Links 66}
		}
		{Component "wheelright2"
			{State broken}
		}
		{Component "wheelleft2"
			{State broken}
		}
	}
	{Entity "cistern" 0x9003
		{Position -220.74 -2249.36}
		{xform zl -45.28}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis pivot_back wheel_r2"
				{Value -0.91687}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Value -0.91687}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Value -0.91687}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Value -0.91687}
			}
		}
		{Player 2}
		{MID 66}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 67 65}
		}
	}
	{Entity "cistern" 0x900e
		{Position -351.74 -2117.07}
		{xform zl -45.28}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis pivot_back wheel_r2"
				{Value -0.90414}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Value -0.90414}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Value -0.90414}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Value -0.90414}
			}
		}
		{Player 2}
		{MID 67}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 66}
		}
	}
	{Entity "tradevan_big" 0x9010
		{Position -485.82 -1949.31 -27.1}
		{xform zl 94.99 y 8.69 zw -122.53}
		{SkeletonSrc "tradevan_big_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					0.605 0 0.796
					0.796 0 -0.605
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 68}
		{Able "-select" "exploded"}
		{Chassis
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tendor" 0x9011
		{Position -666.41 -1799.11}
		{xform zl 134.72}
		{Skeleton
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Value -0.526999}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Value -0.526999}
			}
		}
		{Player 2}
		{MID 69}
		{Chassis
			{MovementSpeed 0.0944444}
		}
	}
	{Entity "steam_locomotive" 0x9012
		{Position -824.6 -1640.06}
		{xform zl 126.45}
		{SkeletonSrc "steam_locomotive_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body pivot_back wheelright4"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back wheelleft4"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back wheelleft"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back wheelright"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body suspender_left wheelleft3"
				{Orientation
					-0.997 0 -0.078
					-0.078 0 0.997
					0 1 0
				}
			}
			{BoneSave "basis body suspender_left wheelleft3 guide2_left"
				{Orientation
					0.997 0.083 0
					-0.083 0.997 0
					0 0 1
				}
			}
			{BoneSave "basis body suspender_left wheelleft1"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body suspender_left wheelleft2"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body suspender_left guide_left"
				{Position 33.7618 3.27485 -18.4386}
			}
			{BoneSave "basis body suspender_left guide_left guide1_left"
				{Orientation
					0 0.286 0.958
					0 0.958 -0.286
					-1 0 0
				}
			}
			{BoneSave "basis body suspender_right wheelright1"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body suspender_right wheelright2"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body suspender_right wheelright3"
				{Orientation
					-0.997 0 -0.077
					-0.077 0 0.997
					0 1 0
				}
			}
			{BoneSave "basis body suspender_right wheelright3 guide2_right"
				{Orientation
					-0.997 -0.082 0
					-0.082 0.997 0
					0 0 -1
				}
			}
			{BoneSave "basis body suspender_right guide_right"
				{Position 33.1279 -2.30839 -18.4386}
			}
			{BoneSave "basis body suspender_right guide_right guide1_right"
				{Orientation
					0.285 0 0.959
					-0.959 0 0.285
					0 -1 0
				}
			}
			{BoneSave "basis body engine"
				{Position 4.79411 0.288856 53.9502}
			}
			{BoneSave "basis body pivot_front wheelleft5"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
				{Position -0.361965 17.0769 -0.197262}
			}
			{BoneSave "basis body pivot_front wheelright5"
				{Orientation
					-0.967 0 -0.255
					-0.255 0 0.967
					0 1 0
				}
				{Position -0.361965 -16.9985 -0.197258}
			}
			{WorkingViews "fire_big"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Placer
			{State "driver" {Broken}}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken"}
			{Calls
				{"warming" 4563 1.248}
			}
		}
		{Player 2}
		{MID 70}
		{Able "-select" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.111111}
			{Locomotive 1}
			{Warmingup 1}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "wheels_left"
			{State destroyed}
		}
		{Component "wheels_right"
			{State destroyed}
		}
		{Component "fore-part"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x803f
		{Position -709.25 -1707.36}
		{xform zl -135.28}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 71}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 52}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_tower" 0x8041
		{Skeleton
			{BoneSave "basis stan turret"
				{Value 3.05695}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value -0.0993323}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -180 180}
				}
			}
		}
		{Player 2}
		{MID 72}
		{Weaponry
			{State
				{Weapon "mg34_tower" filling "mgun" "ammo" 42}
			}
		}
	}
	{Entity "mg34_tower" 0x8047
		{Skeleton
			{BoneSave "basis stan turret"
				{Value 0.698132}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value -0.082377}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.00659151 0.514286
					{matrix
						{pos 2.089 1.056 6.074}
						{nxform 1.75 1.571 -2.571}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -95 40}
				}
			}
		}
		{Player 2}
		{MID 75}
		{Weaponry
			{State
				{Weapon "mg34_tower" filling "mgun" "ammo" 42}
			}
		}
	}
	{Entity "mg34_tower" 0x804b
		{Armor "shield"
			{wounds
				{damage "shield" 1.82478 0.082694
					{matrix
						{pos -0.661 0.919 -3.507}
						{nxform 1.586 1.5 -0.419}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -80 80}
				}
			}
		}
		{Player 2}
		{MID 77}
	}
	{Entity "steam_locomotive" 0x8051
		{Position -610.4 -2895.99}
		{xform zl -44.64}
		{Skeleton
			{BoneSave "basis body pivot_back wheelright4"
				{Value 2.2891}
			}
			{BoneSave "basis body pivot_back wheelleft4"
				{Value 2.2891}
			}
			{BoneSave "basis body pivot_back wheelleft"
				{Value 2.2891}
			}
			{BoneSave "basis body pivot_back wheelright"
				{Value 2.2891}
			}
			{BoneSave "basis body pivot_back wheelleft5"
				{Value 2.2891}
			}
			{BoneSave "basis body pivot_back wheelright5"
				{Value 2.2891}
			}
			{BoneSave "basis body suspender_left wheelleft3"
				{Value 2.4909}
			}
			{BoneSave "basis body suspender_left wheelleft3 guide2_left"
				{Value -2.48567}
			}
			{BoneSave "basis body suspender_left wheelleft1"
				{Value 2.2891}
			}
			{BoneSave "basis body suspender_left wheelleft2"
				{Value 2.2891}
			}
			{BoneSave "basis body suspender_left guide_left"
				{Value -5.43792}
			}
			{BoneSave "basis body suspender_left guide_left guide1_left"
				{Value 0.239734}
			}
			{BoneSave "basis body suspender_right wheelright1"
				{Value 2.2891}
			}
			{BoneSave "basis body suspender_right wheelright2"
				{Value 2.2891}
			}
			{BoneSave "basis body suspender_right wheelright3"
				{Value 2.49226}
			}
			{BoneSave "basis body suspender_right wheelright3 guide2_right"
				{Value 2.48727}
			}
			{BoneSave "basis body suspender_right guide_right"
				{Value -5.95977}
			}
			{BoneSave "basis body suspender_right guide_right guide1_right"
				{Value -0.234329}
			}
			{WorkingViews "warm_smoke" "warm_steam1" "warm_steam2" "warm_steam4"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Impregnability harmless}
		{Interaction
			{Calls
				{4575 0.699}
				{4583 0.099}
				{4609 0.299}
				{4619 0.399}
				{"warming" 4563 2.627}
			}
		}
		{Player 1}
		{CapturedByUser}
		{MID 89}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0744445}
			{Locomotive 1}
			{Warmingup 1}
		}
	}
	{Entity "tradevan" 0x8054
		{Position -305 -2724.84 -26.09}
		{xform zl 120.04 y 0.33 zw -162.58}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position -8.4778e-006 -9.44681e-006 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6003 -0.805514 -34.5633}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6432 -0.805445 -34.5633}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					-0.584 0 -0.812
					-0.812 0 0.584
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 90}
		{Able "-select" "exploded"}
		{Chassis
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "passengervan" 0x9014
		{Position -479.62 -2548.65}
		{xform zl -44.66}
		{Skeleton
			{BoneSave "basis body window10_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window11_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window12_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window13_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window14_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window15_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window16_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window1_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window2_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window3_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window4_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window5_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window6_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window7_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window8_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window9_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheelright2"
				{Value 0.768816}
			}
			{BoneSave "basis pivot_back wheelleft2"
				{Value 0.768816}
			}
			{BoneSave "basis pivot_front wheelleft1"
				{Value 0.768816}
			}
			{BoneSave "basis pivot_front wheelright1"
				{Value 0.768816}
			}
		}
		{Volume "hole11"
			{able {touch 0}}
		}
		{Volume "hole13"
			{able {touch 0}}
		}
		{Volume "hole3"
			{able {touch 0}}
		}
		{Volume "hole4"
			{able {touch 0}}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Player 2}
		{MID 91}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 92}
		}
	}
	{Entity "passengervan" 0x8059
		{Position -697.51 -2334.91}
		{xform zl -44.37}
		{Skeleton
			{BoneSave "basis body window10_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window11_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window12_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window13_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window14_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window15_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window16_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window1_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window3_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window4_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window5_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window6_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window7_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window8_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body window9_x"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_back wheelright2"
				{Value 0.761496}
			}
			{BoneSave "basis pivot_back wheelleft2"
				{Value 0.761496}
			}
			{BoneSave "basis pivot_front wheelleft1"
				{Value 0.761496}
			}
			{BoneSave "basis pivot_front wheelright1"
				{Value 0.761496}
			}
		}
		{Volume "hole13"
			{able {touch 0}}
		}
		{Volume "hole3"
			{able {touch 0}}
		}
		{Volume "hole4"
			{able {touch 0}}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "window"
			{window2 0}
		}
		{Player 2}
		{MID 92}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 93 91}
		}
	}
	{Entity "tradevan" 0x805a
		{Position -875.36 -2159.88}
		{xform zl 135.63}
		{Skeleton
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Value -2.1995}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Value -2.1995}
			}
		}
		{Player 2}
		{MID 93}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 92}
		}
	}
	{Entity "tradevan" 0x805b
		{Position -1013.04 -2027.44}
		{xform zl -44.37}
		{Skeleton
			{BoneSave "basis body link1"
				{Visible 0}
			}
			{BoneSave "basis body link2"
				{Visible 0}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Value 2.20755}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Value 2.20755}
			}
		}
		{Player 2}
		{MID 94}
		{Chassis
			{MovementSpeed 0.0944444}
		}
	}
	{Entity "cistern" 0x805e
		{Position -451.09 -3053.44 -25.23}
		{xform zl 89.5 y 11.78 zw -137.93}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.6909 -1.88899e-006 9.03544}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.818 0 0.575
					0.575 0 0.818
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.818 0 0.575
					0.575 0 0.818
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8943 -5.17319e-005 8.91734}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.818 0 0.575
					0.575 0 0.818
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.818 0 0.575
					0.575 0 0.818
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.71613 -0.0323753 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 0.663}
			}
		}
		{Player 2}
		{MID 96}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "cistern" 0x805f
		{Position -336.84 -3189.58 -10.55}
		{xform zl 89.91 y 84.67 zw -139.99}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.6911 3.50287e-005 9.03542}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.821 0 0.571
					0.571 0 0.821
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.821 0 0.571
					0.571 0 0.821
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8942 3.19909e-005 8.91731}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.821 0 0.571
					0.571 0 0.821
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.821 0 0.571
					0.571 0 0.821
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.71619 -0.0322637 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 1.833}
			}
		}
		{Player 2}
		{MID 97}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "cistern" 0x8060
		{Position -202.16 -3328.73 0.69}
		{xform zl 90.09 y 98.98 zw -138.31}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.6909 6.8881e-005 9.03544}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8942 -2.11078e-005 8.91734}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.71626 -0.0324119 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 2.904}
			}
		}
		{Player 2}
		{MID 98}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "cistern" 0x8063
		{Position -49.61 -3437.49 -8.51}
		{xform zl -92.22 y 77.32 zw 51.25}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.691 -9.10787e-005 9.03544}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.823 0 0.568
					0.568 0 0.823
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.823 0 0.568
					0.568 0 0.823
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8943 -6.90779e-005 8.91733}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.823 0 0.568
					0.568 0 0.823
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.823 0 0.568
					0.568 0 0.823
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.71626 -0.0325006 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 2.323}
			}
		}
		{Player 2}
		{MID 101}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "tradevan_big" 0x8066
		{Position -1297.56 -2736.22}
		{xform zl -44.94}
		{Player 2}
		{MID 104}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 106}
		}
	}
	{Entity "tradevan_big" 0x8067
		{Position -1472.02 -2546.17}
		{xform zl -107.2 y 2.67 zw 56.76}
		{SkeletonSrc "tradevan_big_xx"}
		{UseDecal 0}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 105}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tradevan_big" 0x8068
		{Position -1112.38 -2922.04}
		{xform zl -45.14}
		{Player 2}
		{MID 106}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 104}
		}
	}
	{Entity "tradevan_big" 0x8069
		{Position -921.41 -3096.32}
		{xform zl -72.87 y 2.61 zw 33.72}
		{SkeletonSrc "tradevan_big_xx"}
		{UseDecal 0}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 107}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tradevan" 0x806a
		{Position -766.57 -3268.89}
		{xform zl -45.85}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 4.83839e-005 0.000167403 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6002 -0.80556 -34.5633}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6433 -0.805502 -34.5633}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 108}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tradevan" 0x806b
		{Position -1647.84 -2391.3}
		{xform zl 90 y 0.03 zw -135.56}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.19073e-005 -6.47801e-005 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6002 -0.805557 -34.5633}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6433 -0.805498 -34.5633}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 109}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "tradevan" 0x9019
		{Position -656.71 -3410.7}
		{xform zl 77.58 y 3.97 zw -145.67}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position -0.000157869 -4.04989e-005 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6001 -0.805518 -34.5633}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6433 -0.805525 -34.5633}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 110}
		{Able "-select" "-unmask" "-emit_passangers_on_enemy" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Human "single/rus/mgun" 0x806d
		{Position 2.56 -3680.77}
		{xform zl -126.91}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 112}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 43}
		{LastItem "dt"}
	}
	{Human "single/rus/smg" 0x806e
		{Position -281.87 -3397.88}
		{xform zl -137.41}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 113}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 13}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
	}
	{Human "single/rus/smg" 0x8070
		{Position 93.72 -3771.79}
		{xform zl -137.82}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 114}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 0}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "lie_die"}
	}
	{Human "single/rus/smg" 0x8074
		{Position -762.05 -4268.11}
		{xform zl -178.48}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -2829.62}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 116}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 87 23}
		{LastItem "mp40"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/rus/specnaz" 0x8071
		{Position -2773.2 -4414.57}
		{xform zl 149.43}
		{Extender "vitality"
			{Health
				{max 300}
				{current 251.774}
			}
			{Energy 98.7311}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 122}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 62 53}
		{LastItem "sg44"}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -2773.2 -4414.57 {type "hide_stand"}
				{wall -2735.68 -4364.82 -2799.29 -4472.51}
				{row 0}
				{link 0x48b}
			}
		}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "stand"}
	}
	{Human "single/rus/specnaz" 0x807a
		{Position 42.97 -2169.05}
		{xform zl -105.87}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 400}
				{current 400}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 125}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 79 1}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "stand"}
		{Skin "rus_mgun"}
	}
	{Human "single/rus/specnaz" 0x807c
		{Position -2665.57 -3543.54}
		{xform zl -4.54}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 126}
		{Able "personage"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 93 101}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -2665.57 -3543.54 {type "hide_stand"}
				{wall -2645.16 -3574.51 -2729.79 -3487.7}
				{row 0}
				{link 0x4f4}
			}
		}
		{LastDyingAnimation "lie_die"}
		{FsmState "stand"}
	}
	{Human "single/rus/specnaz" 0x9023
		{Position -10.1 -2244.71}
		{xform zl -35.66}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 118}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 85 81}
		{Cover
			{sector -10.1006 -2244.71 {type "hide_stand"}
				{wall 35.875 -2317.73 -53.4807 -2228.37}
				{row 0}
				{link 0xd5}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/specnaz" 0x9028
		{Position 52.94 -2108.37}
		{xform zl 135}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 120}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 40 78}
		{LastThrowItem "rpg43 grenade"}
		{Cover
			{sector 52.9414 -2108.37 {type "squat_lie"}
				{wall -5.71718 -2157.13 67.6889 -2083.73}
				{row 0}
				{link 0x681}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/mgun" 0x901e
		{Position 451.18 -1059.31}
		{xform zl -167.4}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -20.6756}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 127}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 22}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x9029
		{Position 638.57 -809.26}
		{xform zl 127.68 y 0.64 zw 53.8}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -63.2126}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 129}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 27}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8084
		{Position 435.56 -1120.26}
		{xform zl -45}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -326.186}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 131}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 23}
		{LastThrowItem "rpg40 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8086
		{Position 490.41 -770.08}
		{xform zl -130.39 y 17.88 zw -24.64}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -199.49}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 132}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 50}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/mgun" 0x8088
		{Position 495.06 -739.18}
		{xform zl -173.55}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -395.615}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 133}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 41}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x9020
		{Position -34.37 -1015.18}
		{xform zl -69.23 y 1.63 zw 62.06}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.590208}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0804542}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.64701 1
					{matrix
						{pos 1.208 -0.072 14.352}
						{nxform 1.862 1.081 -2.085}
					}
				}
				{wound "body3" -0.983607 0.797577 7.62
					{matrix
						{pos -0.34 0.946 7.703}
						{nxform 1.571 1.225 1.571}
					}
				}
				{wound "body3" -2.49688 1 7.62
					{matrix
						{pos -0.867 -0.756 5.913}
						{nxform 1.571 1.98 3.141}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 135}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 92}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/ss" 0x9027
		{Position -37.23 -972.87}
		{xform zl 107.49}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -285.352}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 136}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 54}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x902d
		{Position -109.74 -1180.33}
		{xform zl 60.52}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -690.974}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 137}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 118}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x902e
		{Position -104.86 -1169.68}
		{xform zl -7.16}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -1.18115}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0485695}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.87336 0.136779
					{matrix
						{pos 0.66 2.653 6.796}
						{nxform 1.008 1.57 -3.134}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.31608 0.107143
					{matrix
						{pos 1.208 -0.175 8.375}
						{nxform 1.509 1.111 -2.039}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 138}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 60}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/ss" 0x8090
		{Position 369.46 -1946.02}
		{xform zl 89.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -156.718}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 139}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 104}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8091
		{Position 368.32 -1886.19}
		{xform zl 103}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.113738}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0123092}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -45 45}
				}
			}
		}
		{Player 2}
		{MID 140}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 67}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0613333}
		}
	}
	{Entity "mg34_stan" 0x8095
		{Position 476.82 -1845.97}
		{xform zl 85.58}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.640811}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0300975}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -45 45}
				}
			}
		}
		{Player 2}
		{MID 142}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 82}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0613333}
		}
	}
	{Human "single/ger/ss" 0x8098
		{Position 717.99 -1864.39}
		{xform zl 49.14}
		{Extender "vitality"
			{Dead}
			{Health
				{current -896.199}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 143}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 139}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8099
		{Position 746.03 -1776.15 32.2}
		{xform zl -159.25 y 3.82 zw -78.89}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.173157}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0471996}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -45 45}
				}
			}
		}
		{Player 2}
		{MID 144}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 48}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0613333}
		}
	}
	{Entity "flak41" 0x80a7
		{Position 1115.49 -2323.15}
		{xform zl 36.76}
		{Armor "turret"
			{wounds
				{damage "turret" -1.05197 0.0652437
					{matrix
						{pos -9.134 -1.011 8.531}
						{nxform 1.925 1.571 0.387}
					}
				}
			}
		}
		{Extender "shield"
			{on}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 150}
		{Weaponry
			{State
				{Weapon "88mm_flak41" filling "bullet88" "fg" "ammo"}
			}
		}
	}
	{Human "single/ger/smg" 0x80a9
		{Position 1136.27 -2350.89}
		{xform zl -53.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1067.4}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 151}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 119}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80ab
		{Position 1157.62 -2379.18}
		{xform zl -53.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -397.933}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 152}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 113}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80ad
		{Position 1402.34 -2571.35}
		{xform zl 144.05}
		{Extender "vitality"
			{Dead}
			{Health
				{current -395.391}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 153}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 117}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80af
		{Position 1404.56 -2558.45}
		{xform zl -36.31}
		{Extender "vitality"
			{Dead}
			{Health
				{current -92.3429}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 154}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 130}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "flak41" 0x80b0
		{Position 1365.08 -2649.61 36.88}
		{xform zl -86.13 y 6.42 zw 86.75}
		{SkeletonSrc "flak41_xx"}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
		}
		{Extender "shield"
			{on}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 155}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "88mm_flak41" filling "bullet88" "fg" "ammo"}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield_front"
			{State destroyed}
		}
	}
	{Human "single/ger/ss" 0x902c
		{Position 1338.14 -2252.78}
		{xform zl 126.83}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -62.7211}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 156}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 56}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x902f
		{Position 1252.88 -2345.53}
		{xform zl 46.07}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 157}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/ss" 0x9032
		{Position 1355.76 -2456.17}
		{xform zl 46.07}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current 50}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 158}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 120}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x9033
		{Position 1363.06 -2446.68}
		{xform zl 46.07}
		{Skeleton
			{BoneSave "basis"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis emit1"
				{Enabled 0}
			}
			{BoneSave "basis emit2"
				{Enabled 0}
			}
			{BoneSave "basis body"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret visor"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gun_rot"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gun_rot mgun"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gun_rot cartridge_belt"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gun_rot fxshell"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gun_rot shield"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret commander"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret gunner"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body stan1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body stan2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body stan3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis driver1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis driver2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis support1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis support3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis support2"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 159}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/mgun" 0x80a8
		{Position -24.4 -1719.54}
		{xform zl 88.04}
		{Extender "vitality"
			{Dead}
			{Health
				{current -827.437}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 149}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 106}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9036
		{Position -176.38 -1154.71}
		{xform zl -27.59}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -248.036}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 160}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 56}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9038
		{Position 8.68 -749.98}
		{xform zl -19.11}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -60.3821}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 161}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 141}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x903a
		{Position 436.48 -1852.84}
		{xform zl 47.01}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -2787.8}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 162}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 134}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x903c
		{Position 338.06 -1988.69}
		{xform zl 124.61}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -62.234}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 163}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 120}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x903e
		{Position 778.43 -1963.81}
		{xform zl 88.58}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -173.656}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 164}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 114}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x80b3
		{Position 677.72 -1854.98}
		{xform zl 77.41}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -164.412}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 165}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 131}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x80b5
		{Position 809.62 -1936.96}
		{xform zl 80.57}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -336.546}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 166}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 21}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x80b7
		{Position -117.86 -1519.5}
		{xform zl 15.49}
		{Extender "vitality"
			{Dead}
			{Health
				{current -13.4836}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 167}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x80c1
		{Position -688.34 -1110.31 106}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Entity "mg34_stan" 0x8102
		{Position 277.42 -1125.49 6.5}
		{xform zl 176.25 y 45.74 zw -25.41}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63981 -0.0707319 24.0138}
			}
			{BoneSave "basis body turret"
				{Position -2.00505 0.0707255 0.894107}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" 0.0888861 1
					{matrix
						{pos -0.867 -0.062 1.319}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" 2.58208 0.694286 7.62
					{matrix
						{pos -0.867 -0.062 1.319}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" -0.272341 1 7.62
					{matrix
						{pos 0.809 -0.946 -6.195}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" 2.86471 1 7.62
					{matrix
						{pos -0.867 0.359 11.954}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" 2.6786 1 7.62
					{matrix
						{pos -0.867 0.341 11.161}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" -1.69057 1 7.62
					{matrix
						{pos -0.867 -0.111 8.329}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" -0.771984 1 7.62
					{matrix
						{pos 0.53 -0.946 -5.303}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" 0.12177 1 7.62
					{matrix
						{pos 0.498 -0.946 5.074}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" -1.30109 1 7.62
					{matrix
						{pos 0.483 -0.946 11.929}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" -2.02612 1 7.62
					{matrix
						{pos -0.344 0.946 7.162}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" 1.41208 1 7.62
					{matrix
						{pos 0.74 -0.946 4.095}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" -1.74917 1 7.62
					{matrix
						{pos 0.867 -0.419 6.639}
						{nxform 1.571 1.219 0}
					}
				}
				{wound "body3" -0.327726 1 7.62
					{matrix
						{pos -0.151 -0.946 10.08}
						{nxform 1.571 1.855 -1.571}
					}
				}
				{wound "body3" -0.227741 1 7.62
					{matrix
						{pos 0.322 -0.946 12.07}
						{nxform 1.571 1.855 -1.571}
					}
				}
				{wound "body3" 2.5409 1 7.62
					{matrix
						{pos -0.457 0.049 13.355}
						{nxform 0 0.672 0}
					}
				}
				{wound "body3" 2.15384 1 7.62
					{matrix
						{pos -0.867 0.232 12.526}
						{nxform 1.571 1.923 3.141}
					}
				}
				{wound "body3" -2.73293 1 7.62
					{matrix
						{pos -0.867 0.291 7.876}
						{nxform 1.571 1.923 3.141}
					}
				}
				{wound "body3" 0.089519 1 7.62
					{matrix
						{pos -0.867 0.404 9.09}
						{nxform 1.571 1.923 3.141}
					}
				}
				{wound "body3" -3.00514 1 7.62
					{matrix
						{pos -0.335 -0.946 8.993}
						{nxform 1.571 1.855 -1.571}
					}
				}
				{wound "body3" 0.591285 1 7.62
					{matrix
						{pos 0.627 -0.946 7.63}
						{nxform 1.571 1.855 -1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes"}
		}
		{Player 2}
		{MID 168}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_stan" 0x8106
		{Position 389.84 -1155.27 36.31}
		{xform zl -90.39 y 92.6 zw 15.8}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63975 -0.0706949 24.0138}
			}
			{BoneSave "basis body turret"
				{Position -2.00513 0.0707622 0.894095}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.52736 0.472298
					{matrix
						{pos 1.066 6.759 9.162}
						{nxform 1.161 1.447 -2.175}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" 1.84956 1
					{matrix
						{pos -0.867 -0.696 8.985}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 0.171757 0.694286 7.62
					{matrix
						{pos -0.867 -0.696 8.985}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 0.959408 1 7.62
					{matrix
						{pos -0.811 0.947 11.543}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" -2.31454 1 7.62
					{matrix
						{pos -0.867 0.171 -4.06}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -1.18978 1 7.62
					{matrix
						{pos -0.867 -0.192 0.869}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 1.1608 1 7.62
					{matrix
						{pos 0.867 0.077 2.73}
						{nxform 1.571 1.191 0}
					}
				}
				{wound "body3" 0.116929 1 7.62
					{matrix
						{pos -0.867 -0.872 3.544}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -0.872034 1 7.62
					{matrix
						{pos -0.867 -0.321 -0.027}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" -2.79259 1 7.62
					{matrix
						{pos -0.867 0.195 12.358}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" -2.29727 1 7.62
					{matrix
						{pos 0.867 0.897 -9.04}
						{nxform 1.571 1.141 0}
					}
				}
				{wound "body3" 1.37329 1 7.62
					{matrix
						{pos -0.867 0.761 -3.958}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" 2.43438 1 7.62
					{matrix
						{pos -0.867 -0.617 13.081}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" -0.141348 1 7.62
					{matrix
						{pos -0.867 -0.794 3.98}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" 0.652686 1 7.62
					{matrix
						{pos 0.867 0.147 8.996}
						{nxform 1.571 1.141 0}
					}
				}
				{wound "body3" 2.09481 1 7.62
					{matrix
						{pos -0.401 0.946 1.949}
						{nxform 1.571 1.258 1.571}
					}
				}
				{wound "body3" 1.49994 1 7.62
					{matrix
						{pos -0.867 0.074 -5.001}
						{nxform 1.571 2 -3.141}
					}
				}
				{wound "body3" -1.63697 1 7.62
					{matrix
						{pos -0.867 0.228 10.238}
						{nxform 1.571 2 -3.141}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes"}
		}
		{Player 2}
		{MID 170}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Human "single/rus/smg" 0x810e
		{Position 435.57 -1063.76}
		{xform zl 170.95 y 9.62 zw 20.24}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -65.7459}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 176}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 51}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/mgun" 0x810f
		{Position 279.71 -1098.19}
		{xform zl -162.46}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -270.294}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 177}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 68 42}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8110
		{Position 389.57 -1311.69}
		{xform zl 157.94}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -259.35}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 178}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 14}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8114
		{Position 643.73 -1096.26}
		{xform zl 91.29}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -95.9462}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 180}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 49}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8118
		{Position 364.36 -1303.81}
		{xform zl -90}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -12.9398}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 182}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 66}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x904d
		{Position 494.05 -1956.12 31.05}
		{xform zl -150.56 y 0.9 zw -61.63}
		{SkeletonSrc "pz4g_xx"}
		{TexMod
			{"/entity/-vehicle/tank_medium/x/pz4g_xx/pz4g_xx" "2"}
			{"/entity/-vehicle/tank_medium/x/pz4g_xx/shieldspz4_xx" "2"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.003
					0 1 0
					0.003 0 1
				}
				{Position 0.0168934 0.873822 7.27718}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					0.339 0 -0.941
					-0.941 0 -0.339
					0 1 0
				}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					0.33 0 -0.944
					-0.944 0 -0.33
					0 1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.295 0 -0.955
					-0.955 0 0.295
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.289 0 -0.957
					-0.957 0 0.289
					0 -1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.021 0 1
					-0.082 -0.997 0.002
					0.996 -0.082 -0.021
				}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -14.6573 0.316182 -0.718136}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.33 0 0.944
					0.944 0 0.33
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.331 0 0.944
					0.944 0 0.331
					0 1 0
				}
				{Position 27.3352 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.332 0 0.943
					0.943 0 0.332
					0 1 0
				}
				{Position 16.6802 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.332 0 0.943
					0.943 0 0.332
					0 1 0
				}
				{Position 7.89442 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.332 0 0.943
					0.943 0 0.332
					0 1 0
				}
				{Position -3.11465 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.332 0 0.943
					0.943 0 0.332
					0 1 0
				}
				{Position -11.9779 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.331 0 0.944
					0.944 0 0.331
					0 1 0
				}
				{Position -23.3621 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					-0.331 0 0.944
					0.944 0 0.331
					0 1 0
				}
				{Position -32.1325 23.136 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0.338 0 -0.941
					-0.941 0 -0.338
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0.337 0 -0.941
					-0.941 0 -0.337
					0 1 0
				}
				{Position 27.3381 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.337 0 -0.942
					-0.942 0 -0.337
					0 1 0
				}
				{Position 16.6859 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.336 0 -0.942
					-0.942 0 -0.336
					0 1 0
				}
				{Position 7.903 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.336 0 -0.942
					-0.942 0 -0.336
					0 1 0
				}
				{Position -3.10325 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0.337 0 -0.942
					-0.942 0 -0.337
					0 1 0
				}
				{Position -11.9677 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					0.337 0 -0.941
					-0.941 0 -0.337
					0 1 0
				}
				{Position -23.3529 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					0.338 0 -0.941
					-0.941 0 -0.338
					0 1 0
				}
				{Position -32.1244 -22.035 -2.13778}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "shieldl1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.13378 0.0790205
					{matrix
						{pos -48.841 -0.652 -0.692}
						{nxform 1.366 1.572 0.323}
					}
				}
				{damage "trackleft" 2.62461 0.45584
					{matrix
						{pos 5.811 4.609 -11.28}
						{nxform 1.532 1.59 -1.346}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.94031 0.111111
					{matrix
						{pos 10.444 17.847 -3.712}
						{nxform 1.385 1.568 -2.1}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 2.60077 0.0708018
					{matrix
						{pos 2.405 -0.394 -1.959}
						{nxform 0.847 -3.021 2.926}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -1.81998 1
					{matrix
						{pos 43.928 19.673 2.571}
						{nxform 1.371 1.564 0}
					}
				}
				{damage "body1" 0.0583454 0.42328
					{matrix
						{pos 26.854 -6.221 -7.166}
						{nxform 1.355 1.562 -0.104}
					}
				}
				{wound "body2" -0.0475806 0.504658 50
					{matrix
						{pos 43.928 19.673 2.571}
						{nxform 1.371 1.564 0}
					}
				}
				{wound "body2" -0.855417 1 50
					{matrix
						{pos 21.85 22.136 5.749}
						{nxform 0 2.587 0}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 816}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 184}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 34}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 51}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0766667}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldl6"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz4g" 0x8821
		{Position 1882.23 -4496.95 -28.09}
		{xform zl 90 y 3.65 zw 40.44}
		{SkeletonSrc "pz4g_xx"}
		{TexMod
			{"/entity/-vehicle/tank_medium/x/pz4g_xx/pz4g_xx" "2"}
			{"/entity/-vehicle/tank_medium/x/pz4g_xx/shieldspz4_xx" "2"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0.002
					0 1 0.003
					-0.002 -0.003 1
				}
				{Position 0.0168163 0.873822 7.14746}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					0.81 0 0.587
					0.587 0 -0.81
					0 1 0
				}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					0.932 0 0.364
					0.364 0 -0.932
					0 1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.272 0 0.962
					0.962 0 -0.272
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.915 0 -0.403
					-0.403 0 0.915
					0 -1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0 0 1
					0 -1 0
					1 0 0
				}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -14.6573 0.31605 -0.718142}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.991 0 0.136
					0.136 0 0.991
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.855 0 0.519
					0.519 0 0.855
					0 1 0
				}
				{Position 27.3352 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.571 0 0.821
					0.821 0 0.571
					0 1 0
				}
				{Position 16.6802 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.368 0 0.93
					0.93 0 0.368
					0 1 0
				}
				{Position 7.89453 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.309 0 0.951
					0.951 0 0.309
					0 1 0
				}
				{Position -3.11462 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.45 0 0.893
					0.893 0 0.45
					0 1 0
				}
				{Position -11.9778 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.756 0 0.655
					0.655 0 0.756
					0 1 0
				}
				{Position -23.3621 23.136 -2.13778}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					-0.946 0 0.323
					0.323 0 0.946
					0 1 0
				}
				{Position -32.1325 23.136 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0.37 0 0.929
					0.929 0 -0.37
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.044 0 0.999
					0.999 0 0.044
					0 1 0
				}
				{Position 27.3382 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.466 0 0.885
					0.885 0 0.466
					0 1 0
				}
				{Position 16.686 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.672 0 0.741
					0.741 0 0.672
					0 1 0
				}
				{Position 7.90311 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.722 0 0.692
					0.692 0 0.722
					0 1 0
				}
				{Position -3.10313 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.595 0 0.803
					0.803 0 0.595
					0 1 0
				}
				{Position -11.9676 -22.0349 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-0.22 0 0.976
					0.976 0 0.22
					0 1 0
				}
				{Position -23.3529 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					0.18 0 0.984
					0.984 0 -0.18
					0 1 0
				}
				{Position -32.1243 -22.035 -2.13778}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "shieldl1"
			{able {touch 0}}
		}
		{Volume "shieldl2"
			{able {touch 0}}
		}
		{Volume "shieldl3"
			{able {touch 0}}
		}
		{Volume "shieldl4"
			{able {touch 0}}
		}
		{Volume "shieldl5"
			{able {touch 0}}
		}
		{Volume "shieldr1"
			{able {touch 0}}
		}
		{Volume "shieldr2"
			{able {touch 0}}
		}
		{Volume "shieldr3"
			{able {touch 0}}
		}
		{Volume "shieldr4"
			{able {touch 0}}
		}
		{Volume "shieldr5"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.15092 0.911681
					{matrix
						{pos -23.743 4.608 -9.724}
						{nxform 1.451 1.571 -1.503}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.253748 0.134148
					{matrix
						{pos 10.073 1.168 -6.986}
						{nxform 0.529 1.577 -2.874}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.23074 0.134148
					{matrix
						{pos -1.146 -3.101 -4.647}
						{nxform 1.227 -2.161 1.766}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.68468 0.01
					{matrix
						{pos 19.944 -7.461 -8.859}
						{nxform 0.79 1.57 2.945}
					}
				}
				{damage "body1" -2.71554 0.42328
					{matrix
						{pos -4.544 -0.465 -9.509}
						{nxform 0.134 0.091 2.213}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 373}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 193}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State broken}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldl6"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x9055
		{Position 367.1 -976.28}
		{xform zl 117.93}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 196}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 110}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x9057
		{Position 416.46 -882.54}
		{xform zl 129.25}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 197}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 59}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x812e
		{Position -779.6 -1438.01}
		{xform zl 55.49}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -1059.94}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 34}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 61}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8137
		{Position -956.86 -884.18}
		{xform zl 2.04}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -48.0171}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 202}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 143}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8138
		{Position -902.97 -870.46}
		{xform zl -46.51}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -217.727}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 203}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 135}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x813a
		{Position -853.95 -879.16}
		{xform zl 14.19}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -2025.26}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 204}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 117}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x813d
		{Position -1115.19 -1510.71}
		{xform zl 42.7}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -773.377}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 205}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 115}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x813e
		{Position -1066.87 -1480.1}
		{xform zl -32.88 y 0.23}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -112.32}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 206}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 118}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8140
		{Position -1023 -1476.54}
		{xform zl 45.45}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -745.196}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 207}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 132}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8142
		{Position -909.51 -1279.76}
		{xform zl 37.81}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -148.144}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 208}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 22}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x813f
		{Position -274.9 -2516.55}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Human "single/ger/rifle" 0x9054
		{Position -349.51 -2387.45}
		{xform zl 139.28}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -89.7715}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 35}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 60}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9056
		{Position -577.72 -2278.37}
		{xform zl 133.59}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -814.699}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 209}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 144}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9059
		{Position -588.84 -2174.03}
		{xform zl 138.36}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -53.7667}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 210}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 136}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8143
		{Position -753.44 -2133.51}
		{xform zl 130.92}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -83.9485}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 211}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 121}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8145
		{Position -403.47 -2306.83}
		{xform zl 140.7}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -63.8598}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 212}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 116}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8147
		{Position -792.15 -2024.36}
		{xform zl 165.51}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -14.383}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 213}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 119}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x814b
		{Position -720.45 -2083.88}
		{xform zl 136.38}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -852.018}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 215}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 23}
		{LastDyingAnimation "stand_die-force_back_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9052
		{Position -279.53 -2389.53}
		{xform zl 98.48 y 40.32 zw 45}
		{Extender "vitality"
			{Dead}
			{Health
				{current -140.02}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 216}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 62}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x905a
		{Position -169.53 -2499.53}
		{xform zl 87.54 y 32.47 zw 45}
		{Extender "vitality"
			{Dead}
			{Health
				{current -8.05997}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 217}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 125}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x905b
		{Position -202.13 -2471.49}
		{xform zl 124.08}
		{Extender "vitality"
			{Dead}
			{Health
				{current -779.416}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 218}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 112}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x900f
		{Position 506.75 -1935.59}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Entity "pointer" 0x9018
		{Position 1342.99 -2449.87 37.7}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Entity "sdkfz223" 0x8156
		{Position -562.4 -2005.33 -33.39}
		{xform zl 160.67 y 2.25 zw 4}
		{SkeletonSrc "sdkfz223_xx"}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis pivot_front"
				{Position 30.0827 0.169051 8.92604}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Orientation
					-0.61 0 0.792
					-0.792 0 -0.61
					0 -1 0
				}
				{Position -0.141954 0.27147 0.0354656}
			}
			{BoneSave "basis body"
				{Orientation
					0.998 0.002 0.068
					0 0.999 -0.041
					-0.068 0.041 0.997
				}
				{Position -1.72046 -0.0509456 5.91431}
			}
			{BoneSave "basis pivot_back"
				{Position -25.7751 0.169073 8.92604}
			}
			{BoneSave "basis pivot_back wheelr2"
				{Orientation
					0.61 0 0.792
					0.792 0 -0.61
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheell2"
				{Orientation
					0.61 0 0.792
					0.792 0 -0.61
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" -0.762939 1
					{matrix
						{pos 5.939 -1.63 2.352}
						{nxform 3.014 1.212 2.145}
					}
				}
				{damage "wheelleft1" 0.483275 1
					{matrix
						{pos -3.95 1.266 -1.822}
						{nxform 0.329 -0.035 -0.886}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.825639 1
					{matrix
						{pos 36.064 -15.46 7.015}
						{nxform 2.002 1.557 -1.571}
					}
				}
				{damage "body1" -1.45269 1
					{matrix
						{pos -10.093 1.722 -6.614}
						{nxform 0.787 1.451 0.062}
					}
				}
				{damage "body1" -0.345412 0.980567
					{matrix
						{pos 12.769 19.348 6.434}
						{nxform 1.242 1.409 -1.474}
					}
				}
				{wound "body1" -2.49467 1 50
					{matrix
						{pos 36.064 -15.46 7.015}
						{nxform 2.002 1.557 -1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
		}
		{Extender "enumerator"
			{number 999}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "wheel_teared" "turret_teared"}
		}
		{Player 2}
		{MID 221}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.0625}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Human "single/rus/smg" 0x8162
		{Position -1396.6 -3873.45}
		{xform zl -100.5 y 0.54 zw -90}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -728.197}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 228}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 40 99}
		{LastDyingAnimation "stand_fly_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0x8165
		{Position 154.19 -3836.86}
		{xform zl 116.44}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 226}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 42}
		{LastItem "ppsh"}
		{LastDyingAnimation "stand_die_back_4_blast"}
	}
	{Human "single/rus/smg" 0x8168
		{Position 95.68 -3791.66}
		{xform zl 168.18}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 227}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 43}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die-force_front_3_far"}
	}
	{Human "single/rus/smg" 0x8169
		{Position 8.25 -3699.92}
		{xform zl 179.09}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 230}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 28}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "lie_die"}
	}
	{Human "single/rus/smg" 0x816c
		{Position -299.17 -3387.91}
		{xform zl -83.41}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 231}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 92}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
	}
	{Human "single/rus/smg" 0x816d
		{Position 164.51 -3863.87}
		{xform zl 116.44}
		{Impregnability full}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 232}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 24}
		{LastItem "ppsh"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
	}
	{Human "single/ger/rifle" 0x8171
		{Position 906.61 -2329.71}
		{xform zl -149.3}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -815.955}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 234}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 24}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8173
		{Position 1171.65 -2348.54}
		{xform zl -160.37}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -171.811}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 235}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 100}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8177
		{Position 1421.93 -2581.22}
		{xform zl -145.2}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -273.085}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 237}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 98}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x8179
		{Position 150.05 -3430.01}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Entity "flak38_platform" 0x8176
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret_rotator"
				{Value -1.23259}
			}
			{BoneSave "basis body turret_rotator turret gun_rot"
				{Value -0.0677409}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.30458 0.02
					{matrix
						{pos 8.497 -3.929 6.427}
						{nxform 1.256 1.571 -2.47}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 3.05892 0.02
					{matrix
						{pos -11.532 -1.478 1.781}
						{nxform 1.078 1.395 2.293}
					}
				}
				{damage "body1" 1.15076 1
					{matrix
						{pos -3.687 -1.478 -0.224}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "body4" -3.11906 0.345809
					{matrix
						{pos 11.568 -0.929 -18.231}
						{nxform 3.142 -1.93 1.251}
					}
				}
				{wound "body1" -1.81191 0.598011 75
					{matrix
						{pos -3.687 -1.478 -0.224}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body1" -0.752404 1 75
					{matrix
						{pos -9.911 -1.479 -3.432}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body4" -2.4611 0.345809 75
					{matrix
						{pos 11.568 -0.929 -18.231}
						{nxform 3.142 -1.93 1.251}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 3}
		{MID 76}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Component "body"
			{State broken}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "platform_gun" 0x8c01
		{Position 117.15 -3806.71}
		{xform zl 135.31}
		{Skeleton
			{BoneSave "basis body pivot_back wheel_l2"
				{Value 2.85583}
			}
			{BoneSave "basis body pivot_back wheel_r2"
				{Value 2.85583}
			}
			{BoneSave "basis body pivot_front wheel_l1"
				{Value 2.85583}
			}
			{BoneSave "basis body pivot_front wheel_r1"
				{Value 2.85583}
			}
		}
		{Impregnability harmless}
		{Player 2}
		{MID 29}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 31 27}
		}
	}
	{Entity "flak38_platform" 0x8c02
		{Skeleton
			{BoneSave "basis body turret_rotator"
				{Value -1.51614}
			}
			{BoneSave "basis body turret_rotator turret gun_rot"
				{Value -0.0226036}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.500143 0.02
					{matrix
						{pos 8.497 4.51 -9.535}
						{nxform 1.317 1.571 -2.367}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.265164 0.02
					{matrix
						{pos 12.966 -1.479 -15.514}
						{nxform 1.067 1.504 1.829}
					}
				}
				{damage "body3" 1.56341 0.01
					{matrix
						{pos 9.17 -1.478 -9.652}
						{nxform 1.148 1.512 1.756}
					}
				}
				{damage "body1" -0.45992 0.536107
					{matrix
						{pos -13.374 -1.479 -3.327}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body1" 0.0467447 0.536107 75
					{matrix
						{pos -13.374 -1.479 -3.327}
						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 3}
		{Operatable}
		{MID 36}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 40}
			}
		}
	}
	{Entity "flak41_platform" 0x8c03
		{Skeleton
			{BoneSave "basis body turret"
				{Value -1.24142}
				{LastMeshAnimator "recoil"}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.254671}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.88001 0.01
					{matrix
						{pos 9.134 3.873 11.099}
						{nxform 1.203 1.571 2.521}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body4" -3.08246 0.568161
					{matrix
						{pos 28.204 -24.647 0.924}
						{nxform 2.231 1.002 2.493}
					}
				}
				{damage "body1" 0.848916 0.01
					{matrix
						{pos 15.286 -10.266 -1.152}
						{nxform 1.399 1.571 2.574}
					}
				}
				{wound "body4" 0.0415828 0.568161 75
					{matrix
						{pos 20.999 -2.67 0.949}
						{nxform 0.014 1.571 0}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 3}
		{Operatable}
		{MID 37}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Weaponry
			{State
				{Weapon "88mm_flak41" filling "bullet88" "fg" "ammo"}
			}
		}
	}
	{Entity "platform_gun" 0x8c04
		{Position -325.62 -3367.83}
		{xform zl -44.85}
		{Skeleton
			{BoneSave "basis body pivot_back wheel_l2"
				{Value -2.84583}
			}
			{BoneSave "basis body pivot_back wheel_r2"
				{Value -2.84583}
			}
			{BoneSave "basis body pivot_front wheel_l1"
				{Value -2.84583}
			}
			{BoneSave "basis body pivot_front wheel_r1"
				{Value -2.84583}
			}
		}
		{Impregnability harmless}
		{Player 2}
		{MID 253}
		{Able "-emit_passangers_on_enemy"}
		{Chassis
			{MovementSpeed 0.0944444}
			{Links 25}
		}
	}
	{Entity "flak38_platform" 0x8c05
		{Skeleton
			{BoneSave "basis body turret_rotator"
				{Value 0.673038}
			}
			{BoneSave "basis body turret_rotator turret gun_rot"
				{Value -0.0593445}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.69201 0.02
					{matrix
						{pos -6.138 5.696 -0.197}
						{nxform 1.302 1.571 -1.562}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.945366 0.03
					{matrix
						{pos 15.819 -0.9 -10.233}
						{nxform 1.315 1.316 2.696}
					}
				}
				{damage "body1" -2.29584 0.01
					{matrix
						{pos -12.396 -1.479 -7.362}
						{nxform 1.05 1.467 1.94}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 3}
		{Operatable}
		{MID 254}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 24}
			}
		}
	}
	{Entity "flak41_platform" 0x8c06
		{Skeleton
			{BoneSave "basis body turret"
				{Value -1.66395}
				{LastMeshAnimator "recoil"}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.193595}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.70081 0.02
					{matrix
						{pos 9.134 4.453 -9.736}
						{nxform 1.414 1.571 -2.273}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.88815 0.02
					{matrix
						{pos 12.176 11.606 1.169}
						{nxform 1.454 1.571 -2.273}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 255}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Weaponry
			{State
				{Weapon "88mm_flak41" filling "bullet88" "fg" "ammo"}
			}
		}
	}
	{Entity "flak38_platform" 0x801e
		{Skeleton
			{BoneSave "basis body turret_rotator"
				{Value 1.42966}
			}
			{BoneSave "basis body turret_rotator turret gun_rot"
				{Value -0.0910739}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.75027 0.03
					{matrix
						{pos 8.497 5.476 -4.529}
						{nxform 1.387 1.571 -1.938}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.466768 0.01
					{matrix
						{pos 15.819 -0.143 -12.094}
						{nxform 1.263 1.323 2.634}
					}
				}
				{damage "body1" -1.14976 0.03
					{matrix
						{pos -8.733 -1.478 -16.45}
						{nxform 1.025 1.622 1.393}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 3}
		{Operatable}
		{MID 256}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
	}
	{Human "single/ger/ss" 0x8031
		{Position 42.21 -2880.31}
		{xform zl -72.72}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -7690.84}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 257}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 122}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8178
		{Position -491.02 -3462.34}
		{xform zl 81.61 y 47.13 zw -129.05}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -3494.3}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 258}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 117}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x817b
		{Position -214.79 -3427.12}
		{xform zl 136.76 y 2.37 zw 81.73}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -167.717}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 259}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 120}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8183
		{Position 15.37 -3630.93}
		{xform zl 86.37}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -2367.1}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 263}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 38}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8187
		{Position 273.88 -3252.83}
		{xform zl 9.94 y 0.99 zw 90}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -12260.5}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 265}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 126}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8189
		{Position 1029.34 -3953.08}
		{xform zl -49.65 y 4.94 zw 30.08}
		{TexMod "burned"}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -11997.7}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 266}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 11}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x818b
		{Position 621.32 -4682.35}
		{xform zl -119.09}
		{TexMod "burned"}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -12201.2}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 267}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 120}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "cistern" 0x805d
		{Position 75.74 -3581.51}
		{xform zl -39.89}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.691 3.20403e-006 9.03544}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8944 0.000116226 8.91732}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.7161 -0.0322983 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 3.859}
			}
		}
		{Player 2}
		{MID 95}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "cistern" 0x8064
		{Position 218.84 -3713.07 -25.94}
		{xform zl 94.79 y 10.84 zw -105.4}
		{SkeletonSrc "cistern_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -53.6909 6.90358e-005 9.03545}
			}
			{BoneSave "basis pivot_back wheel_r2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_back wheel_l2"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front"
				{Position 51.8943 -7.81771e-005 8.91738}
			}
			{BoneSave "basis pivot_front wheel_l1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis pivot_front wheel_r1"
				{Orientation
					-0.816 0 0.578
					0.578 0 0.816
					0 1 0
				}
			}
			{BoneSave "basis body"
				{Position -1.71623 -0.0324581 44.2856}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
			{Calls
				{"moving" 4486 5.871}
			}
		}
		{Player 2}
		{MID 102}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
	}
	{Entity "tradevan" 0x8188
		{Position -177.33 -2851.26 -26.34}
		{xform zl 1.13 y 0.82 zw -48.44}
		{SkeletonSrc "tradevan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 6.94963e-005 2.83357e-005 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6002 -0.805417 -34.5633}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6431 -0.805451 -34.5633}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					-0.585 0 -0.811
					-0.811 0 0.585
					0 1 0
				}
			}
		}
		{Placer
			{State "seat03" {Broken}}
			{State "seat08" {Broken}}
			{State "seat12" {Broken}}
			{State "seat20" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 99}
		{Able "-select" "exploded"}
		{Chassis
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Entity "pointer" 0x818a
		{Position -1318.44 -1726.76 25.5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Human "single/ger/smg" 0x8192
		{Position 19.88 -2701.18}
		{xform zl 107.72}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1012.85}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 100}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 64}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8193
		{Position -13.6 -2701.02}
		{xform zl 19.86}
		{Extender "vitality"
			{Dead}
			{Health
				{current 24.4007}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 103}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 127}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8194
		{Position -177.54 -2749.75}
		{xform zl -0.09}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 238}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 103}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8195
		{Position -63.36 -2756.86}
		{xform zl 18.38}
		{Extender "vitality"
			{Dead}
			{Health
				{current 99.0864}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 239}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 62}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8196
		{Position -47.33 -2779.8}
		{xform zl 21.97}
		{Extender "vitality"
			{Dead}
			{Health
				{current 95.0854}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 240}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 137}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8823
		{Position -1951.07 -1349.66}
		{xform zl 154.16 y 9.16 zw 50.01}
		{Extender "vitality"
			{Dead}
			{Health
				{current -4.12061}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 145}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 133}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8824
		{Position -1906.23 -1441.58}
		{xform zl -49.05 y 2.92}
		{Extender "vitality"
			{Dead}
			{Health
				{current -181.022}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 146}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 123}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8825
		{Position -2672.59 -1264.32}
		{xform zl -101.34}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -646.492}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 147}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 118}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8826
		{Position -1670.39 -1606.87}
		{xform zl -22.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -414.961}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 148}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 121}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8827
		{Position -1812.9 -1547.7}
		{xform zl 37.38}
		{Extender "vitality"
			{Dead}
			{Health
				{current -63.1589}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 241}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 136}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "flak38_wheeled" 0x8400
		{Position -2217.99 -1724.9}
		{xform zl 53.94 y 1.75 zw 9.14}
		{Skeleton
			{BoneSave "basis pivot_front wheelr"
				{Value 0.149956}
			}
			{BoneSave "basis pivot_front wheell"
				{Value 0.149956}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -60 30}
				}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 242}
		{Able "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
		{Chassis
			{MovementSpeed 0.0297778}
			{CurrentGearDir 0}
		}
	}
	{Entity "blitz3_6" 0x809f
		{Position -2363.4 -2009.3}
		{xform zl 16.11}
		{Extender "enumerator"
			{number 97}
		}
		{Player 2}
		{MID 243}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/smg" 0x80a2
		{Position -2275.52 -1809.51}
		{xform zl 133.6 y 17.15 zw -150.89}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -172.863}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 244}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 26}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x80a3
		{Position -2173.11 -1752.58}
		{xform zl 31.4 y 37.11 zw 124.9}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -138.675}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 245}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 102}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x80a5
		{Position -891.5 -2060.2}
		{xform zl 19.21}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -139.613}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 246}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 100}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8198
		{Position -1093.03 -1893.88}
		{xform zl -42.8}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -27.2058}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 247}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 127}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9807
		{Position -18.02 -3054.81}
		{xform zl -126.32}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 296.234}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 248}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 122}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9809
		{Position 10.47 -3026.57}
		{xform zl 147.03}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1667.53}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 250}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 133}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x980a
		{Position 336.84 -3162.93}
		{xform zl -73.72 y 7.28 zw 132.52}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 112.233}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 251}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 29}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81a4
		{Position -1259.09 -2382.61}
		{xform zl 149.17}
		{Extender "vitality"
			{Dead}
			{Health
				{current -230.442}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 269}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 55}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81a6
		{Position -1259.13 -2338.79}
		{xform zl 119.92}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.912}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 270}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 119}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81a8
		{Position -1241.94 -2388.29}
		{xform zl -27.01}
		{Extender "vitality"
			{Dead}
			{Health
				{current -219.561}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 271}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 105}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81aa
		{Position -1749.9 -1433.74}
		{xform zl 161.44}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -14.9676}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 272}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 9 63}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81ac
		{Position -1393.33 -2144.68}
		{xform zl -45.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -208.571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 273}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 140}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x81ae
		{Position -1359.23 -2167.11}
		{xform zl -45.61}
		{Extender "vitality"
			{Dead}
			{Health
				{current -208.571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 274}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 137}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "pointer" 0x81af
		{Position -1939.14 -4686.05 15.5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Human "single/ger/ss" 0x81b4
		{Position 1091.12 -3114.21}
		{xform zl 83.99}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -274.25}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 275}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 138}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x81b5
		{Position 991.71 -3240.81}
		{xform zl -168.28}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -300.267}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 276}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 124}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x81b6
		{Position 540.16 -2668.19}
		{xform zl 60.93}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -158.115}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 277}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 119}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Entity "pz5g" 0x81b8
		{Position -193.57 -3991.33}
		{xform zl -55.44}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Value -1.01147}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -0.615212}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 0.236287}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.190343}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.170243}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 0.731369}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -0.786389}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 0.0415513}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -0.638184}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -1.06088}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -1.96591}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -1.89803}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -1.89585}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -2.49395}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -0.882807}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.73666}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 -0.01
					0.01 0 1
					0 -1 0
				}
				{Position -4.27878 0.243953 5.32185}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.156 -0.001 -0.988
					-0.985 0.079 -0.155
					0.078 0.997 0.011
				}
				{Position -3.79838 28.1778 -1.26384}
				{Value -1.46033}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0102983}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.220043}
			}
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value -0.202696}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0849608}
			}
			{BoneSave "basis body wheelr1"
				{Value 0.62255}
			}
			{BoneSave "basis body wheell1"
				{Value 0.89659}
			}
			{BoneSave "basis body wheelr10"
				{Value -0.449512}
			}
			{BoneSave "basis body wheell10"
				{Value 1.16823}
			}
			{BoneSave "basis body engine"
				{Position -46.0178 22.8667 -6.48891}
			}
			{BoneSave "basis body mgun"
				{Value -0.161624 -0.473157}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 3.01772 0.355556
					{matrix
						{pos 53.299 -5.075 10.685}
						{nxform 1.571 1.571 0}
					}
				}
				{damage "trackright" 3.08723 0.340741
					{matrix
						{pos 26.595 -5.625 11.582}
						{nxform 2.136 1.571 -2.692}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.0405189 1
					{matrix
						{pos 1.006 -21.998 0.487}
						{nxform 1.149 1.571 -1.477}
					}
				}
				{damage "turret" 0.86512 0.252816
					{matrix
						{pos 18.653 7.174 -6.193}
						{nxform 1.301 1.57 0}
					}
				}
				{damage "turret" 0.862288 0.0987592
					{matrix
						{pos -2.696 11.69 6.766}
						{nxform 1.159 1.569 1.493}
					}
				}
				{wound "turret" 0.304273 0.0809229 88
					{matrix
						{pos 18.653 7.174 -6.193}
						{nxform 1.301 1.57 0}
					}
				}
				{wound "turret" -1.23097 0.606372 88
					{matrix
						{pos 16.603 -11.731 1.212}
						{nxform 1.301 1.563 0}
					}
				}
				{wound "turret" 1.62764 0.252816 85
					{matrix
						{pos 17.081 7.246 -0.513}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 2.88589 1 85
					{matrix
						{pos -7.456 -23.075 -0.29}
						{nxform 1.131 1.569 -1.487}
					}
				}
				{wound "turret" -0.353931 0.0987592 85
					{matrix
						{pos -2.696 11.69 6.766}
						{nxform 1.159 1.569 1.493}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.399327 0.0686947
					{matrix
						{pos -1.843 0.647 -1.475}
						{nxform 0.924 -2.877 -0.338}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.90577 0.603902
					{matrix
						{pos 49.253 15.482 -2.176}
						{nxform 0.655 1.571 0}
					}
				}
				{damage "body1" -0.871016 0.694252
					{matrix
						{pos 33.851 -23.465 5.204}
						{nxform 1.039 1.577 -1.571}
					}
				}
				{damage "body1" 0.545702 0.496853
					{matrix
						{pos 5.648 -21.698 7.22}
						{nxform 0 -0.834 0}
					}
				}
				{damage "body1" 2.63873 1
					{matrix
						{pos -62.338 15.262 7.22}
						{nxform 0 -0.968 0}
					}
				}
				{wound "body1" 0.174425 0.169132 88
					{matrix
						{pos 49.253 15.482 -2.176}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body2" 1.63172 0.603902 88
					{matrix
						{pos 31.229 14.817 4.803}
						{nxform 1.571 1.584 1.571}
					}
				}
				{wound "body1" 2.6688 0.517956 88
					{matrix
						{pos 33.851 -23.465 5.204}
						{nxform 1.039 1.577 -1.571}
					}
				}
				{wound "body1" -0.818615 0.496853 88
					{matrix
						{pos 5.648 -21.698 7.22}
						{nxform 0 -0.834 0}
					}
				}
				{wound "body1" -0.514505 0.523882 88
					{matrix
						{pos 27.574 -26.586 -0.097}
						{nxform 1.039 1.583 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 672}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 279}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 84}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 37}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x81c5
		{Position -422.88 -3938.02}
		{xform zl -27.44}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -256.703}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 285}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 1 139}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x800f
		{Position -2176.9 -2628.58}
		{xform zl 138.56 y 0.38 zw 180}
		{Extender "vitality"
			{Dead}
			{Health
				{current -995.829}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 9}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 50}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "flak38" 0x81ec
		{Position -2236.69 -2498.66 -31.27}
		{xform zl -157.64 y 0.04 zw -5.89}
		{SkeletonSrc "flak38_xx"}
		{TexMod "3"}
		{UseDecal 0}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.59589 1
					{matrix
						{pos 7.248 -1.372 11.469}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "turret" -0.385528 0.0307692 75
					{matrix
						{pos 7.248 -1.372 11.469}
						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.09508 0.823077
					{matrix
						{pos -0.327 0.007 -0.361}
						{nxform 2.05 1.583 0.724}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "commander1" {Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 1}
		{CapturedByUser}
		{MID 13}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 29}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield_right"
			{State destroyed}
		}
		{Component "shield_left"
			{State destroyed}
		}
	}
	{Entity "pz5g" 0x81f9
		{Position -1973.98 -2690.19 -31.93}
		{xform zl -92.46 y 0.32 zw 147.76}
		{SkeletonSrc "pz5g_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.998 0 0.062
					-0.062 0 0.998
					0 -1 0
				}
				{Position -4.2786 0.243954 8.06444}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.005 -1 0
					-1 -0.005 0
					0 0 1
				}
				{Position 60.8279 6.16134 24.3584}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.994 0.112 0
					0.112 -0.994 0
					0 0 -1
				}
				{Position 60.8279 6.16136 -23.9133}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					0.988 0.153 0
					0.153 -0.988 0
					0 0 1
				}
				{Position -41.9418 2.79693 26.1518}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					-0.984 0.176 0
					0.176 0.984 0
					0 0 -1
				}
				{Position -41.9417 2.79695 -22.1199}
			}
			{BoneSave "basis body engine"
				{Position -46.2242 22.8921 -6.48897}
			}
			{BoneSave "basis wheelsl trackl"
				{Position 10.8027 10.9505 4.01812}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0.902 0 0.432
					0.432 0 -0.902
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0.803 0 -0.596
					-0.596 0 -0.803
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.949 0 -0.315
					-0.315 0 0.949
					0 1 0
				}
				{Position 21.0128 4.05014 -0.20681}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.982 0 -0.188
					-0.188 0 0.982
					0 1 0
				}
				{Position 10.2636 9.51419 -0.206827}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.416 0 0.909
					0.909 0 0.416
					0 1 0
				}
				{Position -0.558849 4.05005 -0.206824}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.923 0 -0.386
					-0.386 0 0.923
					0 1 0
				}
				{Position -11.3082 9.51433 -0.206805}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.713 0 -0.701
					-0.701 0 0.713
					0 1 0
				}
				{Position -22.4826 4.05003 -0.206828}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					0.993 0 -0.118
					-0.118 0 -0.993
					0 1 0
				}
				{Position -33.2319 9.51431 -0.206807}
			}
			{BoneSave "basis wheelsr trackr"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position 10.8028 -10.885 4.01812}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0.201 0 0.98
					0.98 0 -0.201
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.791 0 0.611
					0.611 0 0.791
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.026 0 -1
					-1 0 -0.026
					0 -1 0
				}
				{Position 20.9757 -2.93913 -0.206819}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.171 0 -0.985
					-0.985 0 -0.171
					0 -1 0
				}
				{Position 10.2264 -8.73396 -0.206824}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					1 0 0.008
					0.008 0 -1
					0 -1 0
				}
				{Position -0.475532 -2.93917 -0.206824}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.042 0 -0.999
					-0.999 0 0.042
					0 -1 0
				}
				{Position -11.2248 -8.73389 -0.206811}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-0.441 0 -0.897
					-0.897 0 0.441
					0 -1 0
				}
				{Position -22.4918 -2.93919 -0.206827}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					-0.37 0 0.929
					0.929 0 0.37
					0 -1 0
				}
				{Position -33.241 -8.73391 -0.206814}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" 0.693278 0.222222
					{matrix
						{pos -2.456 -3.606 11.582}
						{nxform 2.151 1.571 1.645}
					}
				}
				{damage "trackright" 2.39013 0.355556
					{matrix
						{pos 16.72 14.04 -24.023}
						{nxform 1.727 1.812 -0.69}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.843105 0.0694444
					{matrix
						{pos 4.992 -22.067 -7.677}
						{nxform 0.774 1.659 1.448}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.47389 1
					{matrix
						{pos -2.083 -29.199 -4.534}
						{nxform 1.039 1.571 -1.571}
					}
				}
				{damage "body1" -0.11695 0.0766137
					{matrix
						{pos 30.346 -10.368 5.401}
						{nxform 1.309 1.599 0.443}
					}
				}
				{damage "body2" -0.89062 0.296296
					{matrix
						{pos -2.221 3.517 -15.497}
						{nxform 0.301 2.444 -1.432}
					}
				}
				{wound "body1" 0.694426 1 50
					{matrix
						{pos -2.083 -29.199 -4.534}
						{nxform 1.039 1.571 -1.571}
					}
				}
				{wound "body1" -0.711123 1 50
					{matrix
						{pos -1.261 -24.749 -3.354}
						{nxform 1.343 1.584 1.432}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 995}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 314}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk42" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 39}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 63}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x81fc
		{Position -2701.79 -2277.88}
		{xform zl -26.82}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1911.52}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 315}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 57 122}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x81fd
		{Position -2737.77 -2270.59}
		{xform zl 153.5}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1203.07}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 316}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 58 45}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8209
		{Position -321.39 -4470.09}
		{xform zl 0.55}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 321}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 75}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 132}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x820b
		{Position -400.25 -4420.76}
		{xform zl -24.94}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 322}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 75}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 115}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x9006
		{Position -356.3 -4381.93}
		{xform zl 57.57}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 320}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 66}
		{FsmState "stand"}
	}
	{Entity "sdkfz4" 0x904f
		{Position -310.33 -4402.01}
		{xform zl 45.9}
		{TexMod
			{"/entity/-vehicle/btr/sdkfz4/panzerwerfer42" "2"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Impregnability harmless}
		{Extender "enumerator"
			{number 195}
		}
		{Player 2}
		{MID 323}
		{Chassis
			{MovementSpeed 0.0744445}
		}
	}
	{Human "single/ger/smg" 0x820d
		{Position -229.42 -1180.75}
		{xform zl -11.17}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current 400}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 324}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 68}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x820c
		{Position -1535.47 -1377.01}
		{xform zl -61.78}
		{Extender "vitality"
			{Dead}
			{Health
				{current -59.7034}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 173}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 133}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8217
		{Position -501.13 -928.42}
		{xform zl -2.09}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -191.611}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 175}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 70}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x9001
		{Position 373.12 -1121.92 32.74}
		{xform zl 4.68 y 0.64 zw 40.32}
		{TexMod
			{"/entity/-vehicle/tank_medium/pz4g/pz4g" "2"}
			{"/entity/-vehicle/tank_medium/pz4g/shieldspz4" "2"}
			{"/entity/-vehicle/tank_medium/x/pz4g_x/pz4g_x" "2"}
			{"/entity/-vehicle/tank_medium/x/pz4g_x/shieldspz4_x" "2"}
		}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value 0.427331}
			}
			{BoneSave "basis body wheell10"
				{Value -0.105026}
			}
			{BoneSave "basis body wheell1"
				{Value 2.10888}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.95886}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.95 -0.296 0.099
					0.294 0.955 0.032
					-0.104 -0.002 0.995
				}
				{Position -10.1057 5.24155 27.3148}
				{Value 0.345993}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.138005}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.143891}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.693708}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0820506}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
					0.971 0.198 -0.136
					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
				{Value -0.00193655 0.00140251}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Orientation
					1 0.003 0
					-0.003 0.998 0.068
					0 -0.068 0.998
				}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					0.993 -0.12 0.001
					0.12 0.993 -0.004
					0 0.004 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
					0.999 -0.012 -0.041
					0.009 0.997 -0.07
					0.042 0.07 0.997
				}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -2.08682}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 2.51286}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.786932}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -0.180079}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -0.459191}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.156265}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 1.74664}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -2.9558}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 2.56459}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -1.97299}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -0.14633}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 0.911775}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 1.24296}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 0.584668}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -1.10061}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -2.74522}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -0.270486 0.180768
					{matrix
						{pos 48.841 -4.254 -7.403}
						{nxform 1.331 1.653 2.024}
					}
				}
				{damage "trackleft" 0.672723 0.207341
					{matrix
						{pos -33.073 4.609 -9.888}
						{nxform 1.417 1.671 -1.461}
					}
				}
				{damage "trackleft" 1.71387 1
					{matrix
						{pos 25.659 -4.609 -0.871}
						{nxform 1.571 1.56 -1.571}
					}
				}
				{damage "trackleft" -1.18046 1
					{matrix
						{pos -15.943 -4.609 10.51}
						{nxform 1.571 1.56 -1.571}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.49441 1
					{matrix
						{pos 17.135 9.823 4.122}
						{nxform 1.325 1.568 -0.001}
					}
				}
				{damage "turret" 0.660913 0.307198
					{matrix
						{pos -10.23 14.357 -0.612}
						{nxform 1.176 1.664 1.782}
					}
				}
				{wound "turret" -1.56116 0.307198 75
					{matrix
						{pos -10.23 14.357 -0.612}
						{nxform 1.176 1.664 1.782}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -0.352499 0.733107
					{matrix
						{pos 42.499 11.887 6.375}
						{nxform 2.127 1.572 -0.02}
					}
				}
				{damage "body2" 2.76245 0.649343
					{matrix
						{pos -40.018 7.009 4.757}
						{nxform 1.391 1.57 -3.141}
					}
				}
				{damage "body1" 0.978932 0.598452
					{matrix
						{pos -20.072 13.712 -4.723}
						{nxform 1.571 1.557 1.571}
					}
				}
				{wound "body2" -3.09947 0.649343 75
					{matrix
						{pos -40.018 7.009 4.757}
						{nxform 1.391 1.57 -3.141}
					}
				}
				{wound "body1" 2.03655 0.294882 75
					{matrix
						{pos -20.072 13.712 -4.723}
						{nxform 1.571 1.557 1.571}
					}
				}
				{wound "body2" -2.7414 0.598452 75
					{matrix
						{pos 2.157 21.036 -2.552}
						{nxform 1.571 1.557 1.571}
					}
				}
				{wound "body2" 1.4285 0.733107 75
					{matrix
						{pos 28.915 21.036 -3.778}
						{nxform 1.571 1.557 1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 859}
		}
		{Extender "shield"
			{on}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{MID 198}
		{Weaponry
			{Current "mgun1"}
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 86}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0666667}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State broken}
		}
		{Component "trackright"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
		{Component "shieldl1"
			{State broken}
		}
		{Component "shieldl2"
			{State broken}
		}
		{Component "shieldl3"
			{State broken}
		}
		{Component "shieldl4"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x904e
		{Position 45.55 -894.76}
		{xform zl -176.73}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -175.843}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 214}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 71}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8220
		{Position 920.33 -1712.14}
		{xform zl 88.73}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -245.952}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 325}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 72}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8222
		{Position 276.72 -1982.84}
		{xform zl 130.98}
		{Extender "vitality"
			{Dead}
			{Health
				{max 600}
				{current -29.648}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 326}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 134}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8224
		{Position -42.91 -937.88}
		{xform zl -16.96}
		{Extender "vitality"
			{Dead}
			{Health
				{max 500}
				{current -975.751}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 327}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 117}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x8225
		{Position -640.96 -1478.01 18.96}
		{xform zl -164.82 y 172.65 zw -172.49}
		{SkeletonSrc "blitz3_6_xx"}
		{Skeleton
			{BoneSave "basis body cabin doorl"
				{Orientation
					1 -0.003 -0.02
					0.003 1 0
					0.02 0 1
				}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "bodyback"
			{able {touch 0}}
		}
		{Volume "cabin"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.471278 1
					{matrix
						{pos -1.301 9.432 -4.601}
						{nxform 1.149 1.574 -1.431}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft2" 2.63918 1
					{matrix
						{pos 3.444 -1.515 -4.473}
						{nxform 0.699 -2.831 2.727}
					}
				}
				{damage "wheelright1" -1.55763 1
					{matrix
						{pos -2.059 -10.047 -2.632}
						{nxform 2.081 2.776 2.088}
					}
				}
			}
		}
		{Armor "cabin"
			{wounds
				{damage "cabin" 1.08038 0.387063
					{matrix
						{pos 10.5 14.838 13.624}
						{nxform 1.571 1.571 0}
					}
				}
				{damage "cabin" -2.25329 1
					{matrix
						{pos -2.909 16.71 -17.191}
						{nxform 1.084 1.542 -0.926}
					}
				}
				{wound "cabin" -3.06205 0.387063 9.72
					{matrix
						{pos 10.5 14.838 13.624}
						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
			{State "seat9" {Broken}}
			{State "seat10" {Broken}}
		}
		{Extender "enumerator"
			{number 522}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "wheel_teared"}
		}
		{Player 2}
		{MID 83}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Entity "panzerfaust60" 0xa000
		{Position 270.27 -1388.05}
		{xform zl 2.24}
		{Skeleton
			{BoneSave "panzerfaust60 faustrocket"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Extender "stuff"
			{Item "panzerfaust" "weapon"}
		}
	}
	{Entity "mp40" 0xd000
		{Position 326.17 -1370.7 34.02}
		{xform zl -100.81 y 0.27 zw -99.88}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Human "single/ger/smg" 0xd001
		{Position 251.45 -1258.62}
		{xform zl 89.47}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 98.5747}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 2}
		{MID 87}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 67}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xb001
		{Position 332.24 -1451.71}
		{xform zl 29.25}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 98.7832}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 169}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 148}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0xf001
		{Position 462.86 -1442.97}
		{xform zl 104.97}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 99.4036}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 171}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 141}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0xc801
		{Position 241.05 -960.23}
		{xform zl -151.1}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 98.0069}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 2}
		{MID 329}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 121}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0xf800
		{Position 515.73 -1762.95}
		{xform zl 80.17}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 332}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 41}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0xc400
		{Position 206.89 -1417.69}
		{xform zl 180}
		{Extender "vitality"
			{Dead}
			{Health
				{current -9.2956}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 2}
		{MID 333}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 130}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/rus/tankman" 0xa400
		{Position 692.07 -1186.35}
		{xform zl -50}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 3}
		{MID 330}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 70 75}
		{LastDyingAnimation "stand_die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/rus/tankman" 0xa401
		{Position 685.32 -1226.83}
		{xform zl -150.37}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 3}
		{MID 334}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 83}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/rus/mgun" 0xf401
		{Position 575.49 -1036.74}
		{xform zl -165.11}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 98.1904}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 3}
		{MID 336}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 42 20}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0xb401
		{Position 506.3 -1247.57}
		{xform zl -179.96}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 99.9546}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 3}
		{MID 337}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 41}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe401
		{Position -164.23 -1467.67}
		{xform zl 49.02}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1004.62}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 338}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 123}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe403
		{Position 83.66 -1804.98}
		{xform zl 97.45}
		{Extender "vitality"
			{Dead}
			{Health
				{current -922.763}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 339}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 89}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe405
		{Position -184.65 -1414.27}
		{xform zl 41.86}
		{Extender "vitality"
			{Dead}
			{Health
				{current -866.982}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 340}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 134}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe407
		{Position -110.4 -1633.1}
		{xform zl 78.8}
		{Extender "vitality"
			{Dead}
			{Health
				{current -198.245}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 341}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 30}
		{LastDyingAnimation "stand_die-force_back_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe409
		{Position -34.52 -1552.43}
		{xform zl 105.68}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Health
				{current 99.9686}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{DisableObstacles}
		{Player 2}
		{MID 342}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 102}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xac03
		{Position 1268.56 -2825.77}
		{xform zl -44.64}
		{Extender "vitality"
			{Dead}
			{Health
				{current -153.472}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 344}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 106 104}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xac05
		{Position 1234.81 -2889.94}
		{xform zl -44.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -275.837}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 345}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 7}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "kubel" 0xac06
		{Position 1064.33 -1064.55 30}
		{xform zl 85.24 y 1.85 zw -104.62}
		{TexMod
			{"/entity/-vehicle/car/kubel/kubel" "3"}
			{"/texture/common/model/all_wheels01" "2"}
			{"/entity/-vehicle/car/kubel/tent" "3"}
			{"/entity/-vehicle/car/x/kubel_x/kubel_x" "3"}
			{"/texture/common/model/kubel_tent_x" "3"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0.016
					0.016 -0.066 0.998
					0.001 0.998 0.066
				}
				{Position -0.523613 0.00700398 -0.328862}
			}
			{BoneSave "basis body engine detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body doorl"
				{Orientation
					0.925 0.075 -0.372
					-0.076 0.997 0.012
					0.372 0.017 0.928
				}
			}
			{BoneSave "basis body doorl1"
				{Orientation
					0.978 -0.004 0.211
					0.015 0.999 -0.052
					-0.21 0.054 0.976
				}
			}
			{BoneSave "basis body doorr"
				{Orientation
					0.997 -0.045 0.064
					0.045 0.999 -0.002
					-0.064 0.005 0.998
				}
				{Position -0.934692 14.6013 -10.3012}
			}
			{BoneSave "basis body doorr1"
				{Orientation
					0.981 -0.127 -0.146
					0.121 0.991 -0.052
					0.151 0.033 0.988
				}
				{Position 0.298942 14.3182 -10.3668}
			}
			{BoneSave "basis body shield"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" -0.519763 0.184061
					{matrix
						{pos -2.05 0.186 1.57}
						{nxform 0 -0.003 0}
					}
				}
				{damage "wheelleft2" 1.02228 0.318682
					{matrix
						{pos -2.359 -2.293 1.57}
						{nxform 0 -0.003 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 910}
		}
		{Player 2}
		{MID 346}
		{Chassis
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0625}
		}
		{Component "body"
			{State broken}
		}
		{Component "wheelright1"
			{State broken}
		}
		{Component "wheelright2"
			{State broken}
		}
		{Component "wheelleft2"
			{State broken}
		}
	}
	{Human "single/ger/rifle" 0x8227
		{Position -293.69 -1253.13}
		{xform zl -112.54}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 347}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 96}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0x804d
	}
	{Human "single/ger/tank_crew" 0xc006
		{Position 365.87 -1914.64}
		{xform zl 118.46 y 0.07 zw -90}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -809.121}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 79}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 61}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0xc00b
		{Position -356.78 -4104.51}
		{xform zl -147.78}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -84.5471}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 348}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 9 78}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Entity "pak41-le" 0xa003
		{Position -2237.92 -4532.27 -32.66}
		{xform zl 168.79 y 1.69 zw -112.3}
		{Skeleton
			{BoneSave "basis"
				{Value 0.101932}
			}
			{BoneSave "basis body turret"
				{Value 0.0875622}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.155391}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 13.6266 -1.45435 -1.00784}
			}
			{WorkingViews "smoke_shell"}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelr" -2.46481 0.110843
					{matrix
						{pos 8.485 1.829 0.536}
						{nxform 1.634 -3.097 -3.05}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Calls
				{3187 1.393}
			}
		}
		{Simulation {State 1}{Velocity -0.0009952 -0.000499112 0.000139557 4.63048e-005 -9.35206e-005 -4.74109e-006}}
		{Player 2}
		{Operatable}
		{MID 19}
		{Weaponry
			{State
				{Ammo
					{Recovering 1.701}
					{Loading "bullet45" "fg" "ammo"}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "flak38_wheeled" 0x81ea
		{Position -1959.44 -3927.55 -32.84}
		{xform zl -130.13 y 8.11 zw -169.85}
		{SkeletonSrc "flak38_wheeled_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
					0.894 0.448 0
					0.448 -0.894 0
					0 0 1
				}
			}
			{BoneSave "basis pivot_front"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis pivot_front wheelr"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -0.0599376 -16.0682 -0.00593411}
			}
			{BoneSave "basis pivot_front wheell"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -0.0597735 15.7031 -0.00590148}
			}
			{BoneSave "basis body"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -1.17901 -0.277465 8.90051}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheell"
			{able {touch 0}}
		}
		{Volume "wheelr"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.95323 0.153284
					{matrix
						{pos -1.623 -2.486 0.032}
						{nxform 1.582 1.67 0.992}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheell" 2.56025 0.0954207
					{matrix
						{pos -8.91 -1.824 1.607}
						{nxform 1.746 0.01 0.202}
					}
				}
				{damage "wheelr" -0.142622 1
					{matrix
						{pos -9.086 0.404 -0.538}
						{nxform 1.512 -0.024 -0.044}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 3.06476 0.503846
					{matrix
						{pos -40.544 2.978 -1.456}
						{nxform 1.336 1.481 -0.331}
					}
				}
				{damage "body" -2.01115 0.476923
					{matrix
						{pos -20.396 -10.267 2.301}
						{nxform 1.571 1.409 -1.895}
					}
				}
				{wound "body" 0.16003 0.0153846 45
					{matrix
						{pos -20.396 -10.267 2.301}
						{nxform 1.571 1.409 -1.895}
					}
				}
				{wound "body" -1.77551 0.273077 45
					{matrix
						{pos -27.596 -7.847 0.691}
						{nxform 1.571 1.473 -1.895}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 45}
		{Able "-select" "-emit_passangers_on_enemy" "-emit_crew_on_injure" "exploded"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 2}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield_right"
			{State destroyed}
		}
		{Component "shield_left"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Entity "flak38_wheeled" 0xc00a
		{Position -1644.84 -4073.56 -15.84}
		{xform zl -163.96 y 172.09 zw 112.14}
		{SkeletonSrc "flak38_wheeled_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
					0.992 -0.122 0
					-0.122 -0.992 0
					0 0 1
				}
			}
			{BoneSave "basis pivot_front"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis pivot_front wheelr"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -0.0600334 -16.0682 -0.00573893}
			}
			{BoneSave "basis pivot_front wheell"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -0.0599736 15.7032 -0.00575145}
			}
			{BoneSave "basis body"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -1.1792 -0.277321 8.90052}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheell"
			{able {touch 0}}
		}
		{Volume "wheelr"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -3.10106 1
					{matrix
						{pos 8.335 -0.264 0.587}
						{nxform 1.983 1.775 2.218}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelr" 1.27707 0.809646
					{matrix
						{pos 4.558 6.175 -2.013}
						{nxform 0.786 2.343 -2.199}
					}
				}
				{damage "wheell" -0.539114 1
					{matrix
						{pos -6.144 33.163 30.436}
						{nxform 1.778 -2.751 -0.85}
					}
				}
				{damage "wheell" -1.44815 1
					{matrix
						{pos 15.274 18.766 4.807}
						{nxform 2.961 -1.633 0.779}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -2.81683 0.311538
					{matrix
						{pos 7.561 -8.143 3.079}
						{nxform 2.174 1.413 -2.512}
					}
				}
				{damage "body" -1.09578 0.0576923
					{matrix
						{pos -33.966 -5.705 -1.117}
						{nxform 1.594 1.663 0.506}
					}
				}
				{damage "body" -1.68457 1
					{matrix
						{pos 14.13 1.403 32.96}
						{nxform 2.516 -0.805 0.444}
					}
				}
				{damage "body" -1.23587 0.769231
					{matrix
						{pos 38.574 -0.568 20.391}
						{nxform 0.71 0.205 0.296}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
			{State "seat2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 59}
		{Able "-select" "-emit_passangers_on_enemy" "-emit_crew_on_injure" "exploded"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 25}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0297778}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield_right"
			{State destroyed}
		}
		{Component "shield_left"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Entity "pz6e" 0xc00c
		{Position -2029.16 -4602.46 -54.95}
		{xform zl 123.83 y 2.04 zw -43.14}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6e/pz6" "d"}
			{"/texture/common/animation/pz6-2" "1"}
			{"/texture/common/animation/pz6-2i" "1"}
			{"/texture/common/model/pz6_bp" "3"}
			{"/entity/-vehicle/tank_heavy/pz6e/wheels" "d"}
			{"/entity/-vehicle/tank_heavy/x/pz6e_x/pz6_x" "d"}
		}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 -0.002 -0.001
					0.002 1 0.03
					0.001 -0.03 1
				}
				{Position -4.19944 0.237873 4.62683}
			}
			{BoneSave "basis body turret"
				{Value -0.0010925}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.132408}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0157293}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.440199}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value 0.0509677}
			}
			{BoneSave "basis body turret cover"
				{Orientation
					0 -1 0
					-0.342 0 0.94
					-0.94 0 -0.342
				}
				{Position -16.3162 11.3117 19.6661}
			}
			{BoneSave "basis body mgun"
				{Value -0.0105801 -0.128344}
			}
			{BoneSave "basis body mgun foresight4"
				{Value -0.00247146}
			}
			{WorkingViews "smoke4" "burn_fire"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.284525 0.117964
					{matrix
						{pos 28.324 9.43 1.892}
						{nxform 1.592 1.581 -1.853}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.855516 0.752007
					{matrix
						{pos 26.887 11.559 -0.295}
						{nxform 1.592 1.556 0.001}
					}
				}
				{wound "turret" 0.462375 0.180786 85
					{matrix
						{pos 26.887 11.559 -0.295}
						{nxform 1.592 1.556 0.001}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 0.729164 0.2629
					{matrix
						{pos 1.704 0.198 7.315}
						{nxform 2.659 3.096 3.091}
					}
				}
				{damage "gun" 2.48849 0.0798611
					{matrix
						{pos 5.053 -1.6 36.532}
						{nxform 2.273 0.39 0.743}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.758723 1
					{matrix
						{pos -35.298 8.696 3.545}
						{nxform 0 1.412 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 57}
		}
		{Extender "detail"
			{random 0}
		}
		{Extender "burning"
			{State 0 -1 0}
			{Heater 483 3 "single/rus/smg"}
			{Item point -2029.42 -4638.28 -18.4504 -0.994524 0.102981 0.0178055 "smoke_dead_tank1" 5194053 45.1}
		}
		{Interaction
			{Flags "broken" "smoke4"}
			{Calls
				{2606 15.707}
			}
		}
		{Player 2}
		{MID 60}
		{Able "burning"}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 96}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0xc010
		{Position -1954.29 -4412.9}
		{xform zl 66.83}
		{Extender "vitality"
			{Health
				{current 94.3103}
			}
		}
		{Interaction
			{Flags "talk"}
			{Calls
				{1506 9.163}
			}
		}
		{Player 2}
		{Operatable}
		{MID 172}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 134}
		{Cover
			{sector -1954.29 -4412.9 {type "snipe_cover"}
				{wall -1976.74 -4395.68 -1945.79 -4408.92}
				{row 0}
				{link 0x7007}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/ger/tank_crew" 0xc014
		{Position -2072.12 -4610.61}
		{xform zl 170.93}
		{Player 2}
		{Operatable}
		{MID 288}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 147}
		{Cover
			{sector -2072.12 -4610.61 {type "hide_stand"}
				{wall -2053.84 -4540.51 -2073.03 -4660.65}
				{row 0}
				{link 0xc00c}
			}
		}
		{FsmState "stand"}
	}
	{Entity "pz6e" 0xc024
		{Position -2309.38 -4138.94 -54.49}
		{xform zl -164.9 y 1.09 zw -173.77}
		{SkeletonSrc "pz6e_xx"}
		{TexMod
			{"/texture/common/animation/pz6-2i" "1"}
			{"/texture/common/model/pz6_bp" "3"}
			{"/entity/-vehicle/tank_heavy/x/pz6e_xx/pz6_xx" "d"}
		}
		{Skeleton
			{BoneSave "basis wheelsl"
				{Position -2.55252 18.8402 0.883098}
			}
			{BoneSave "basis wheelsl wheell2"
				{Position 37.1915 9.19124 8.20908}
			}
			{BoneSave "basis wheelsl wheell3"
				{Position 27.7982 9.18598 8.2091}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position 17.4357 9.1912 8.20909}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position 8.04244 9.18594 8.20911}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -3.03714 9.19137 8.20906}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position -12.4307 9.18601 8.20909}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -23.4914 9.1913 8.20907}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 1 0
				}
				{Position -32.8847 9.18604 8.20909}
			}
			{BoneSave "basis wheelsr"
				{Position -2.55267 -21.0227 0.883085}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Position 37.1916 -3.86087 8.2091}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Position 27.7983 -3.86613 8.20912}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position 17.4074 -3.86081 8.20908}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position 8.01415 -3.86606 8.2091}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -3.05188 -3.86098 8.20911}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position -12.4454 -3.8658 8.20906}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position -23.4924 -3.86076 8.20908}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					-0.087 0 -0.996
					-0.996 0 0.087
					0 -1 0
				}
				{Position -32.8859 -3.86612 8.20911}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -3.27735 -0.0150736 8.60237}
			}
			{BoneSave "basis body wheell1"
				{Position 52.6942 26.641 5.3182}
			}
			{BoneSave "basis body wheell10"
				{Position -47.6718 26.8935 3.41912}
			}
			{BoneSave "basis body wheelr1"
				{Position 52.6936 -22.7327 5.37484}
			}
			{BoneSave "basis body wheelr10"
				{Position -47.6725 -26.0216 3.47983}
			}
			{BoneSave "basis body engine"
				{Position -44.1501 -11.9319 20.3222}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.99647 0.266667
					{matrix
						{pos 3.845 -10.565 -15.696}
						{nxform 1.438 1.566 1.506}
					}
				}
				{damage "trackright" 2.75208 0.769307
					{matrix
						{pos 37.482 -1.405 10.894}
						{nxform 1.972 1.617 1.712}
					}
				}
				{damage "trackright" 1.71993 0.0536132
					{matrix
						{pos -5.924 -6.974 5.498}
						{nxform 2.112 1.604 0.867}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.954886 0.423008
					{matrix
						{pos 24.119 -18.305 4.185}
						{nxform 1.572 1.516 -1.254}
					}
				}
				{wound "turret" -1.59013 0.210401 85
					{matrix
						{pos 24.119 -18.305 4.185}
						{nxform 1.572 1.516 -1.254}
					}
				}
				{wound "turret" 0.109701 0.423008 85
					{matrix
						{pos 26.162 5.061 4.116}
						{nxform 1.572 1.539 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.791916 0.211111
					{matrix
						{pos 5.241 -2.645 -13.263}
						{nxform 0.014 2.714 -2.914}
					}
				}
				{damage "body2" -0.206983 0.245132
					{matrix
						{pos 34.055 -32.591 0.999}
						{nxform 1.855 1.605 2.024}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
		}
		{Extender "enumerator"
			{number 136}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 296}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 84}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "pointer" 0x81fe
		{Position -169.14 -3524.06 44.5}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.93 0.367 0
					0.367 0.93 0
					0 0 1
				}
				{Position 5.04881e-024 -4.35252e-007 -3.98443}
				{Enabled 0}
			}
		}
	}
	{Entity "mp40" 0x8205
		{Position -1783.88 -4556.78 -29.36}
		{xform zl -107.34 y 13.38 zw -33.83}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Human "single/ger/smg" 0x8206
		{Position -1845.5 -4552.95}
		{xform zl 48.42}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 298}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 63}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xa001
		{Position -3382.98 -5494.85}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 302}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 75}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 104}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0xa005
		{Position -3365.57 -5506.31}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 303}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 148}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0xa007
		{Position -3357 -5489.75}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 304}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 88}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0xa009
		{Position -3346.44 -5522.7}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 305}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 37}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0xa00b
		{Position -3332.24 -5501.66}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 306}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 58}
		{FsmState "stand"}
	}
	{Human "single/ger/ss" 0xe000
		{Position -3320.6 -5481.01}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 310}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 104}
		{FsmState "stand"}
	}
	{Human "single/ger/ss" 0xe003
		{Position -3301.67 -5464.55}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 311}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 148}
		{FsmState "stand"}
	}
	{Human "single/ger/oficer" 0xe005
		{Position -3346.83 -5470.22}
		{xform zl 51.13}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 312}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 30}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 142}
		{FsmState "stand"}
	}
	{Human "single/ger/ss" 0x821d
		{Position -274.82 -3526.63}
		{xform zl -38.98}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -779.761}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 349}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 80}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8221
		{Position 875.29 -4393.19}
		{xform zl -178.7}
		{TexMod "burned"}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -12340.6}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 351}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 64}
		{LastDyingAnimation "stand_fly_tumble_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8228
		{Position 973.68 -4207.94}
		{xform zl 179.06}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -8082.53}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 352}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 22}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x822a
		{Position -60.58 -2763.62}
		{xform zl 90.38 y 25.04 zw -62.72}
		{TexMod "burned"}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -12340.7}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 353}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 81}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xc007
		{Position 79.46 -3411.74}
		{xform zl 41.99}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 297.336}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 358}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 149}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xc013
		{Position -256.85 -3734.91}
		{xform zl 65.74}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current 300}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 362}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 143}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xc017
		{Position -3325.77 -5442.05}
		{xform zl 11.91}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 354}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 10}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 34}
		{FsmState "stand"}
	}
	{Entity "t34_3" 0x8230
		{Position -1961.52 -4039.55 -30.5}
		{xform zl -91.99 y 3.37 zw -24.95}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.008
					0.008 0 1
					0 1 0
				}
				{Position -1.70658 0.131394 8.18316}
			}
			{BoneSave "basis body turret"
				{Value 0.357555}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0438865}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.084623}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value -0.0394976}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0558274}
			}
			{BoneSave "basis body turret turret_mgun cover"
				{Orientation
					-0.685 0 -0.728
					0 -1 0
					0.728 0 -0.685
				}
			}
			{BoneSave "basis body mgun"
				{Value -0.230332}
			}
			{BoneSave "basis body mgun foresight4"
				{Value 0.0399369}
			}
			{BoneSave "basis body wheelr7"
				{Value -1.08151}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.13098}
			}
			{BoneSave "basis body wheell7"
				{Value 1.43088}
			}
			{BoneSave "basis body wheell1"
				{Value -2.45885}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 2.56121}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 1.07963}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.702341}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 1.62646}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 3.13957}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 0.135486}
			}
			{BoneSave "basis wheelsr wheelr2_vol1"
				{Value 0.135486}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 1.60896}
			}
			{BoneSave "basis wheelsr wheelr3_vol1"
				{Value 1.60896}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 1.98221}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 1.06564}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -0.440986}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" 1.23919 0.552311
					{matrix
						{pos 30.679 -4.902 2.972}
						{nxform 1.571 1.57 -1.571}
					}
				}
				{damage "trackright" 2.53855 0.10495
					{matrix
						{pos -7.369 4.902 -9.535}
						{nxform 1.468 1.573 -0.881}
					}
				}
				{damage "trackleft" -2.51091 0.27972
					{matrix
						{pos -47.435 4.727 -7.352}
						{nxform 1.552 1.573 -0.697}
					}
				}
				{damage "trackleft" 1.19013 0.154848
					{matrix
						{pos 49.494 4.416 -7.866}
						{nxform 1.481 1.593 -2.008}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.0162497 0.18306
					{matrix
						{pos 12.486 11.845 6.629}
						{nxform 1.269 1.573 1.355}
					}
				}
				{wound "turret" -2.74855 0.0800644 45
					{matrix
						{pos 12.486 11.845 6.629}
						{nxform 1.269 1.573 1.355}
					}
				}
				{wound "turret" -2.58854 0.18306 45
					{matrix
						{pos 22.177 10.378 4.256}
						{nxform 1.265 1.573 1.357}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.0230118 1
					{matrix
						{pos -41.404 -18.749 4.823}
						{nxform 0.969 1.573 -3.142}
					}
				}
				{damage "body1" -3.09541 0.453887
					{matrix
						{pos 12.794 17.744 -0.759}
						{nxform 1.571 1.57 1.571}
					}
				}
				{damage "body2" 2.22827 0.549909
					{matrix
						{pos -51.771 20.027 -0.434}
						{nxform 0.925 1.57 1.571}
					}
				}
				{wound "body1" -1.98209 0.653225 88
					{matrix
						{pos -41.404 -18.749 4.823}
						{nxform 0.969 1.573 -3.142}
					}
				}
				{wound "body2" -1.59839 0.813363 45
					{matrix
						{pos -58.197 -3.775 -0.203}
						{nxform 0.449 1.579 -3.142}
					}
				}
				{wound "body1" 2.3054 0.453887 88
					{matrix
						{pos 12.794 17.744 -0.759}
						{nxform 1.571 1.57 1.571}
					}
				}
				{wound "body2" 2.47218 0.973652 45
					{matrix
						{pos -61.171 -11.977 -1.782}
						{nxform 0.453 1.579 -3.142}
					}
				}
				{wound "body2" 1.92218 0.549909 88
					{matrix
						{pos -51.771 20.027 -0.434}
						{nxform 0.925 1.57 1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 428}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 3}
		{MID 355}
		{Weaponry
			{State "mgun2"
				{Weapon "dt" filling "mgun" "ammo" 45}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/rus/tankman" 0x8233
		{Position -2011.82 -4283.18}
		{xform zl -139.86}
		{Extender "vitality"
			{Dead}
			{Health
				{current -262.978}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 356}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 18 25}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/tank_com" 0x8236
		{Position -1844.07 -3945.29}
		{xform zl -40.68}
		{Extender "vitality"
			{Dead}
			{Health
				{current -375.996}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 363}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 73 78}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/rus/tankman" 0x823b
		{Position -1136.36 -4073.1}
		{xform zl -127.16}
		{Extender "vitality"
			{Dead}
			{Health
				{current -179.202}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 366}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 1 45}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/rus/tankman" 0x823d
		{Position -925.76 -3773.92}
		{xform zl 120.97}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1712.67}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 368}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 0 87}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "t34_3" 0x823f
		{Position -1240.75 -4221.13 6.23}
		{xform zl 2.62 y 175.81 zw 24.08}
		{SkeletonSrc "t34_3_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.008
					0.008 0 1
					0 1 0
				}
				{Position -1.70665 0.131386 8.18316}
			}
			{BoneSave "basis body wheelr7"
				{Orientation
					-1 -0.015 0
					-0.015 1 0
					0 0 1
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.824 0.566 0
					0.566 -0.824 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell7"
				{Orientation
					0.997 0.077 0
					0.077 -0.997 0
					0 0 1
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.791 -0.612 0
					-0.612 0.791 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0.344 0 0.939
					0.939 0 -0.344
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.1 0 -0.995
					-0.995 0 0.1
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.79 0 -0.613
					-0.613 0 0.79
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0.726 0 -0.688
					-0.688 0 -0.726
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.541 0 0.841
					0.841 0 0.541
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr trackr"
				{Position -3.85031 -0.151697 3.04146}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.999 0 0.041
					0.041 0 0.999
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.864 0 0.504
					0.504 0 -0.864
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.361 0 -0.932
					-0.932 0 -0.361
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.569 0 0.822
					0.822 0 0.569
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.5029 0.52643
					{matrix
						{pos 21.411 4.727 8.586}
						{nxform 1.571 1.54 1.571}
					}
				}
				{damage "trackleft" -3.1265 0.484233
					{matrix
						{pos 54.209 4.727 8.594}
						{nxform 1.571 1.54 1.571}
					}
				}
				{damage "trackleft" 3.08988 0.826774
					{matrix
						{pos -20.004 4.727 2.93}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "trackleft" -0.422509 0.37296
					{matrix
						{pos -20.868 -5.157 -26.801}
						{nxform 1.868 1.879 2.316}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.40471 1
					{matrix
						{pos 8.686 -18.809 2.033}
						{nxform 1.311 1.571 -1.378}
					}
				}
				{wound "turret" -1.16378 0.437947 88
					{matrix
						{pos 8.686 -18.809 2.033}
						{nxform 1.311 1.571 -1.378}
					}
				}
				{wound "turret" 1.88654 0.838329 88
					{matrix
						{pos 19.284 -15.954 4.921}
						{nxform 1.311 1.571 -1.378}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.16291 0.739394
					{matrix
						{pos -2.413 -0.285 -0.861}
						{nxform 1.23 -0.17 0.117}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.77502 1
					{matrix
						{pos 21.55 -19.124 -2.337}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "body2" 2.97616 0.519398
					{matrix
						{pos -24.013 -21.565 6.797}
						{nxform 0.862 1.571 -1.607}
					}
				}
				{damage "body1" 1.84874 1
					{matrix
						{pos -47.194 3.447 -3.54}
						{nxform 1.576 1.575 0.556}
					}
				}
				{damage "body1" 1.00869 0.34632
					{matrix
						{pos 16.008 24.486 -8.502}
						{nxform 0.829 1.852 0.674}
					}
				}
				{wound "body1" -0.168233 0.455786 88
					{matrix
						{pos 21.55 -19.124 -2.337}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body1" 1.91152 0.909418 88
					{matrix
						{pos 11.095 -19.124 -1.891}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body2" -2.70562 1 88
					{matrix
						{pos -4.489 -29.109 -0.071}
						{nxform 0.918 1.571 -1.577}
					}
				}
				{wound "body2" -0.167265 0.519398 88
					{matrix
						{pos -24.013 -21.565 6.797}
						{nxform 0.862 1.571 -1.607}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 227}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 3}
		{MID 370}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "85mm_zis53" filling "bullet85" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "dt" filling "mgun" "ammo" 32}
			}
			{State "mgun2"
				{Weapon "dt" filling "mgun" "ammo" 44}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 1}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/rus/smg" 0x8240
		{Position 2271.3 -1825.45}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 371}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 99}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8242
		{Position 2271.2 -1848.84}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 372}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 53}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8244
		{Position 2269.75 -1871.17}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 373}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 52 45}
		{FsmState "stand"}
	}
	{Human "single/rus/oficer" 0x8246
		{Position 2241.38 -1819.8}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 374}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 90}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x8247
		{Position 2238.33 -1845.42}
		{xform zl -132.47}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 375}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 37 34}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x8249
		{Position 2237 -1865.53}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 376}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 3 52}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x824c
		{Position 2268.95 -1898.41}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 377}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 29 71}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x824e
		{Position 2236.55 -1893.17}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 378}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 7}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8251
		{Position 2270.21 -1920.99}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 379}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 0}
		{FsmState "stand"}
	}
	{Human "single/rus/mgun" 0x8254
		{Position 2237.63 -1920.05}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 380}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 26 85}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0x8255
		{Position 2236.2 -1940.63}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 381}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 42 71}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x8257
		{Position 2268.76 -1945.18}
		{xform zl -179.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 382}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 8 47}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x8262
		{Position -1911.75 -4700.49}
		{xform zl -12.86}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -11285.6}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 384}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 132 65}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8263
		{Position -2457.95 -4376.73}
		{xform zl 149.91}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -854.581}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 385}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 23}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_trench_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x8266
		{Position -2238.6 -4550.3}
		{xform zl 162.95 y 1.69 zw -112.3}
		{Extender "vitality"
			{Health
				{max 200}
				{current 193.311}
			}
		}
		{Player 2}
		{Operatable}
		{MID 388}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 105}
		{LastItem "mp40"}
	}
	{Human "single/ger/ss" 0x8267
		{Position -2261.87 -4553.29}
		{xform zl 162.95 y 1.69 zw -112.3}
		{Extender "vitality"
			{Health
				{max 200}
				{current 171.32}
			}
		}
		{Interaction
			{Flags "talk"}
			{Calls
				{1506 2.946}
			}
		}
		{Player 2}
		{Operatable}
		{MID 389}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 149}
		{LastItem "mp40"}
	}
	{Human "single/ger/mgun" 0x8269
		{Position -1871.64 -4721.71}
		{xform zl -35.68 y 3.48 zw 111.08}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -11343.6}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 391}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 62 38}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x826d
		{Position -2076.48 -4929.3}
		{xform zl 180 y 2.2 zw -147.3}
		{Player 2}
		{Operatable}
		{MID 393}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 66}
		{LastItem "mp40"}
	}
	{Entity "pak41-le" 0x826e
		{Position -2047.23 -4916.69}
		{xform zl 180 y 2.2 zw -147.3}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{Operatable}
		{MID 394}
		{Weaponry
			{State
				{Weapon "45mm_20k" filled}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/ss" 0x8270
		{Position -2048.53 -4123.35}
		{xform zl 34.68}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -993.61}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 395}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 123 24}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x8271
		{Position -2028.17 -4370.51 -33.39}
		{xform zl 61.66 y 102.56 zw -158.65}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.300407}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.104765}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.244067 0.493568
					{matrix
						{pos -4.114 6.518 -20.21}
						{nxform 1.335 0.284 -1.387}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.512701 0.307908
					{matrix
						{pos -0.417 -0.947 -0.741}
						{nxform 0.949 1.227 1.155}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -45 45}
				}
			}
		}
		{Player 2}
		{MID 396}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 30}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x8276
		{Position -2092.65 -4341.83}
		{xform zl 64.84}
		{Extender "vitality"
			{Health
				{max 200}
				{current 32.0886}
			}
		}
		{Interaction
			{Flags "talk"}
			{Calls
				{1506 3.938}
			}
		}
		{Player 2}
		{Operatable}
		{MID 398}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 126 147}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -2092.65 -4341.83 {type "snipe_cover"}
				{wall -2107.55 -4327.1 -2070.68 -4344.42}
				{row 0}
				{link 0x4017}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/ger/smg" 0x8278
		{Position -2418.41 -4071.02}
		{xform zl -142.59}
		{Extender "vitality"
			{Dead}
			{Health
				{current -377.226}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 399}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 1 106}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x827a
		{Position -1385.89 -4992.4}
		{xform zl 93.29}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -7583.71}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 400}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 39 150}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x827e
		{Position -2362.78 -4392.94}
		{xform zl 154.18}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1104.44}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 402}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 39}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8280
		{Position -1937.67 -4851.98}
		{xform zl 10.27}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -2667.83}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 403}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 66 60}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8282
		{Position -2591.58 -4118.62}
		{xform zl -96.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -102.407}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 404}
		{Able "-select"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0222222}
		}
		{NameId 140 100}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8284
		{Position -2516.11 -4040.79}
		{xform zl -124.61}
		{Extender "vitality"
			{Dead}
			{Health
				{current -143.872}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 405}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 60 105}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8286
		{Position -2264.88 -4736.49}
		{xform zl 45.04}
		{Player 2}
		{Operatable}
		{MID 406}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 150}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -2264.88 -4736.49 {type "squat_lie"}
				{wall -2260.69 -4728.2 -2255.69 -4740.5}
				{row 0}
				{link 0x10f9}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/mgun" 0x8288
		{Position -1349.86 -4901.65}
		{xform zl 70.08}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -8800}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 407}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 144}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xe004
		{Position -646.3 -4266.87}
		{xform zl 56.05}
		{Extender "vitality"
			{Dead}
			{Health
				{current -327.661}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 413}
		{Able "-select"}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0222222}
		}
		{NameId 58 149}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xe00b
		{Position -1980.85 -2582.17}
		{xform zl -38.49 y 4.05 zw -90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -845.139}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 416}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 104}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/oficer" 0xc02c
		{Position -1282.66 -3993.38}
		{xform zl -131.69}
		{Extender "vitality"
			{Dead}
			{Health
				{current -125.557}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 417}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 25 92}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0xa011
		{Position -1082.91 -3838.02}
		{xform zl -104.31}
		{Extender "vitality"
			{Dead}
			{Health
				{current -447.739}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 423}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 46 37}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xa017
		{Position -1121.88 -4070.56}
		{xform zl 44.38}
		{Extender "vitality"
			{Dead}
			{Health
				{current -408.835}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 426}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 48 57}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0xa019
		{Position -1170.81 -3985.27}
		{xform zl 45.95}
		{Extender "vitality"
			{Dead}
			{Health
				{current -36.2441}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 427}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 106 127}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Entity "tradevan_explosive" 0x829e
		{Position -1459.49 -4496.2 -24.73}
		{xform zl 70.23 y 6.14 zw -75.38}
		{SkeletonSrc "tradevan_explosive_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 2.32725e-005 0.000170366 44.2603}
			}
			{BoneSave "basis body pivot_back"
				{Position -61.6002 -0.805886 -34.5633}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright4"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_right1 wheelright3"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft2"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_back suspender_left1 wheelleft3"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front"
				{Position 61.6433 -0.805812 -34.5633}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft1"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_left wheelleft"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright1"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
			{BoneSave "basis body pivot_front suspender_right wheelright"
				{Orientation
					0.464 0 -0.886
					-0.886 0 -0.464
					0 1 0
				}
			}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 430}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0944444}
		}
		{Component "body"
			{State destroyed}
		}
	}
	{Human "single/ger/rifle" 0x82b2
		{Position 1112.79 -2461.4}
		{xform zl 13.19}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -609.564}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 429}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 84}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x82b3
		{Position 1103.66 -2273.76}
		{xform zl -152.13}
		{Extender "vitality"
			{Dead}
			{Health
				{current -188.547}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 431}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 68}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/ss" 0x82b4
		{Position 1156.85 -2381.57}
		{xform zl -162.22}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -60.3566}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 432}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 26}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x82b7
		{Position 995.59 -2345.78}
		{xform zl 51.69}
		{Extender "vitality"
			{Dead}
			{Health
				{max 400}
				{current -1100.7}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 435}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 108}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0x80b6
		{Position 244 -1128.73 33.98}
		{xform zl 89.81 y 179.96 zw 89.77}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 48}
		}
	}
	{Entity "sg44" 0x810c
		{Position -25.36 -1628.11 33.97}
		{xform zl -78.53 y 0.29 zw 48.52}
		{Extender "stuff"
			{Item "sg44" filling "pistol" "ammo" 29}
		}
	}
	{Entity "mp40" 0x810d
		{Position -101.95 -1098.43 34.86}
		{xform zl -90.1 y 42.42 zw 81.46}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 19}
		}
	}
	{Entity "mp40" 0x8111
		{Position 63.43 -764.01 31.93}
		{xform zl 174.36 y 179.57 zw 61.44}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 5}
		}
	}
	{Entity "mp40" 0x8115
		{Position 337.69 -1863.97 34.42}
		{xform zl -91.62 y 89.17 zw -30.76}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 29}
		}
	}
	{Entity "mp40" 0x8117
		{Position 785.96 -1871.73 34.71}
		{xform zl 91.73 y 79.15 zw 127.07}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 5}
		}
	}
	{Entity "mauzer" 0x8119
		{Position 671.61 -1813.26 33.79}
		{xform zl 89.72 y 96.72 zw -89.62}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mauzer" 0x811b
		{Position 836.98 -1704.1}
		{xform zl 88.15 y 179.35 zw -70.26}
	}
	{Entity "ppsh" 0x8126
		{Position 840.52 -1445.93 27.27}
		{xform zl 100.45 y 165.67 zw -18.7}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "ppsh" 0x8127
		{Position 629.89 -1167.18 33.08}
		{xform zl 89.43 y 2.93 zw -111.72}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "ppsh" 0x8129
		{Position 351.37 -1390.68 33.37}
		{xform zl -91.91 y 90.75 zw 104.96}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "mp40" 0x81e6
		{Position 929.71 -1571.3}
		{xform zl 105 y 1.55 zw 162.54}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 16}
		}
	}
	{Entity "mp40" 0x81e8
		{Position 251.65 -1936.04}
		{xform zl 50.58 y 179.84 zw 108.32}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
		}
	}
	{Entity "mp40" 0x81eb
		{Position 12.57 -940.2 33.93}
		{xform zl 104.78 y 176.94 zw -125.54}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo"}
		}
	}
	{Entity "mp40" 0x81f3
		{Position -47.79 -1041.32 34.04}
		{xform zl 54.82 y 0.2 zw -53.28}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x81f7
		{Position -4.31 -864.28}
		{xform zl 92.14 y 3.7 zw 149.7}
	}
	{Entity "mp40" 0x820e
		{Position -129.98 -1411.12 33.97}
		{xform zl 110.86 y 179.95 zw -57.15}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x820f
		{Position 68.76 -1725.11 33.98}
		{xform zl 96.44 y 179.78 zw 155.26}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "helmet1_rus" 0xe385
		{Position 256.81 -1028.94 33.32}
		{xform zl -100.89 y 82.64 zw -82.74}
	}
	{Entity "fieldcap_rus" 0x9ac3
		{Position 383.36 -1030.4 32.11}
		{xform zl -172.32 y 76.96 zw -44.47}
	}
	{Entity "fieldcap_rus" 0xb5c2
		{Position 474.51 -980.54 33.91}
		{xform zl -52.55 y 160.24 zw 52.94}
	}
	{Entity "grenade_shellhole" 0xf397
		{Position 7.92 -981.47 32.5}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xa6c6
		{Position 31.83 -854.31 31.28}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xafc8
		{Position -125.44 -923.25 28.74}
		{xform zl -87.71 y 4.26 zw 165.44}
	}
	{Entity "concrete_fence_destroy" 0xbc2d
		{Position 1107.59 -2038.29}
		{xform zl -45.79}
	}
	{Entity "crater_norm_road" 0xa52c
		{Position 822.21 -1426.65 31}
		{xform zl -51.4}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xe5dc
		{Position 101.77 -739.19 33.48}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "fieldcap_rus" 0xe5de
		{Position 835.84 -1520.23 4.61}
		{xform zl 107.31 y 103.53 zw 8.76}
	}
	{Entity "crater_norm" 0xb0ae
		{Position 841.87 -1618.89 35.42}
		{xform zl 95.7}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xb4ad
		{Position -44.72 -854.7 26.81}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xc827
		{Position -12.15 -847.64 32.18}
		{xform zl -179.35 y 89.95 zw -115.44}
	}
	{Entity "crater_norm_road" 0xb9a3
		{Position 192.95 -788.74 33}
		{xform zl -73.42}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "shellhole_dead_tank2" 0x926c
		{Position 1042.68 -1770.13}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0x927a
		{Position 987.95 -1708.53 28.24}
		{xform zl 0.92 y 10.8 zw 92.51}
	}
	{Entity "fieldcap1_ger" 0xc622
		{Position 1008.38 -1737.47 28.2}
		{xform zl -18.63 y 7.55 zw -156.29}
	}
	{Entity "fieldcap1_ger" 0xc623
		{Position 1033.81 -1777.78 63.09}
		{xform zl 114.11 y 42.45 zw 93.88}
		{DisableObstacles}
	}
	{Entity "fieldcap1_ger" 0xc624
		{Position 1042.88 -1768.19 64.17}
		{xform zl -20.65 y 104.39 zw -132.76}
		{DisableObstacles}
	}
	{Entity "fieldcap1_ger" 0xc625
		{Position 1045.42 -1778.13 62.01}
		{xform zl 149.94 y 67.81 zw -17.47}
		{DisableObstacles}
	}
	{Entity "piece_medium_steel" 0xa465
		{Position 1309.4 -1746.88 34.39}
		{xform zl -4.77 y 145.67 zw -133.98}
	}
	{Entity "piece_medium_steel" 0xa466
		{Position 1230.74 -1939.47 32.49}
		{xform zl 17.46 y 8.62 zw 48.15}
	}
	{Entity "piece_medium_steel" 0xa467
		{Position 942.15 -1721.17 33.9}
		{xform zl -172.22 y 163.33 zw 131.39}
	}
	{Entity "piece_large_steel" 0xf0c5
		{Position 1091.51 -1717.43 55.04}
		{xform zl 82.89 y 90.88 zw 7.47}
	}
	{Entity "helmet2_ger" 0xfdc1
		{Position 366.97 -1995.91 36.67}
		{xform zl 56.3 y 176.44 zw -138.86}
	}
	{Entity "crater_norm" 0xe326
		{Position 315.01 -1219.28 44.02}
		{xform zl -137.73}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "fieldcap1_ger" 0xe32e
		{Position 188.81 -1297.78 33.34}
		{xform zl 97.45 y 89.92 zw -100.1}
	}
	{Human "single/ger/smg" 0xf4c8
		{Position 370.46 -1954.73}
		{xform zl 90.53}
		{Extender "vitality"
			{Dead}
			{Health
				{current -907.787}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 437}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 56}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Entity "fieldcap_rus" 0x9d6e
		{Position 253.91 -1068.48 28.41}
		{xform zl 104.77 y 12.59 zw -40.27}
	}
	{Entity "grenade_shellhole" 0xb264
		{Position 42.12 -905.86 31.98}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0x91c4
		{Position -24.15 -909.89 30.84}
		{DecalOrder 20}
	}
	{Entity "helmet1_rus" 0xe2e5
		{Position 480.44 -1047.85 20.22}
		{xform zl 154.12 y 132.43 zw -123.93}
	}
	{Entity "crater_norm" 0xaf23
		{Position 392.61 -910.8 35.09}
		{xform zl 28.32}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "fieldcap_rus" 0x9e6c
		{Position 389.24 -779.3 40.75}
		{xform zl -75.33 y 150.33 zw -31.19}
	}
	{Entity "fieldcap_rus" 0x9490
		{Position 420.99 -901.64 34.67}
		{xform zl -31.09 y 30.58 zw -177.79}
	}
	{Entity "fieldcap_rus" 0xb8ae
		{Position 485.07 -968.76 32.9}
		{xform zl 16.43 y 97.84 zw 69.84}
	}
	{Entity "helmet2_ger" 0xd644
		{Position 16.35 -1022.23 34.73}
		{xform zl 106.44 y 97.43 zw -145.73}
	}
	{Entity "crater_norm" 0xc127
		{Position 505.98 -737.74 57.01}
		{xform zl -142.84}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "crater_norm_road" 0xd4cb
		{Position 572.41 -852.9 49.13}
		{xform zl 25.36}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_rus" 0xa020
		{Position 490.58 -868.39 40.39}
		{xform zl -88.42 y 159.99 zw 126.59}
	}
	{Entity "piece_medium_steel" 0xb960
		{Position 287.81 -1138.91 40.3}
		{xform zl 43.98 y 135.99 zw 148.49}
	}
	{Entity "piece_medium_steel" 0xb961
		{Position 477.93 -1050.98 17.72}
		{xform zl -145.85 y 99.83 zw 14.05}
	}
	{Entity "helmet2_ger" 0xd6c3
		{Position 217.8 -1212.38 30.75}
		{xform zl -2.11 y 5.03 zw 96.95}
	}
	{Entity "piece_medium_steel" 0xa3e3
		{Position 261 -1279.86 30.06}
		{xform zl 107.29 y 68.23 zw -175.32}
	}
	{Entity "piece_medium_steel" 0xa3e4
		{Position 461.01 -997.9 28.95}
		{xform zl 46.59 y 78.43 zw 21.87}
	}
	{Entity "crater_norm" 0x8965
		{Position 714.25 -810.54 37.52}
		{xform zl -78.34}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_at_shellhole" 0xee42
		{Position 206.29 -1164.1 30.81}
		{DecalOrder 20}
	}
	{Entity "grenade_at_shellhole" 0xf581
		{Position 356.53 -1187.62 24.39}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0xd7c8
		{Position 475.99 -1052.91 22.12}
		{xform zl -118.59 y 163.15 zw -158.52}
	}
	{Entity "fieldcap1_ger" 0xd7c9
		{Position 394.16 -1050.02 32.45}
		{xform zl -97.64 y 87.78 zw 156.68}
	}
	{Entity "grenade_shellhole" 0x81ef
		{Position -62.45 -1240.6 33.49}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xc161
		{Position -81.99 -1135.31 41.16}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xc7a1
		{Position -92.49 -1159.27 35.65}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_rus" 0xe4a3
		{Position 162.01 -777.07 38.25}
		{xform zl 152.96 y 153.95 zw -142.63}
	}
	{Entity "fieldcap1_ger" 0xae83
		{Position -43.17 -1139.52 35.03}
		{xform zl 94.59 y 91.89 zw -64.48}
	}
	{Human "single/ger/smg" 0xe920
		{Position 445.88 -1822.87}
		{xform zl -121.91}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1969.82}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 441}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 151}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "helmet2_ger" 0xbf87
		{Position 412.88 -1767.95 33.06}
		{xform zl -145.33 y 161.55 zw -72.15}
	}
	{Entity "helmet1_ger" 0xf220
		{Position 387.22 -1732.29 21.26}
		{xform zl 170.43 y 177.27 zw -153.4}
	}
	{Entity "helmet1_ger" 0xbf88
		{Position 317.89 -1880.8 30.84}
		{xform zl -44 y 1.99 zw -134.97}
	}
	{Entity "helmet1_ger" 0xbf89
		{Position 310.05 -2047.53 33.42}
		{xform zl -0.06 y 80.07 zw 140.64}
	}
	{Human "single/ger/smg" 0x9f45
		{Position 333.94 -1869.38}
		{xform zl -173.43}
		{Extender "vitality"
			{Dead}
			{Health
				{current -172.883}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 443}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 10}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "crater_norm" 0x83a2
		{Position 36.98 -1298.85 34}
		{xform zl 127.38}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Human "single/ger/smg" 0x9dc0
		{Position 344.26 -1908.57}
		{xform zl -147.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -146.447}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 447}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 61}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "helmet1_ger" 0xf0a2
		{Position 502.06 -2274.14 -14.74}
		{xform zl -75.2 y 177.65 zw -29.04}
	}
	{Human "single/ger/smg" 0x8840
		{Position 359.91 -1863.72}
		{xform zl -138}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1030.83}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 449}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 130}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9820
		{Position 352.62 -1947.61}
		{xform zl 34.55 y 4.09}
		{Extender "vitality"
			{Dead}
			{Health
				{current -942.971}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 450}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 137 60}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xf4a0
		{Position 368.52 -1840.33}
		{xform zl -71.44 y 0.47 zw 90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -903.061}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 452}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 52}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x95e1
		{Position 339.95 -1926.43}
		{xform zl 33.65}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1005.94}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 454}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 124}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xdce0
		{Position 372.96 -1854.16}
		{xform zl 35.9}
		{Extender "vitality"
			{Dead}
			{Health
				{current -938.18}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 456}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 19}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9160
		{Position 331.98 -1962.29}
		{xform zl 24.69}
		{Extender "vitality"
			{Dead}
			{Health
				{current -845.826}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 458}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 7}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9162
		{Position 479.29 -1824.67}
		{xform zl -87.31 y 17.24 zw 124.08}
		{Extender "vitality"
			{Dead}
			{Health
				{current -820.011}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 459}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 20 75}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8940
		{Position 374.71 -1936.43}
		{xform zl -70.48}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -201.164}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 464}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 116 62}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8942
		{Position 430.17 -1783.7}
		{xform zl 47.64 y 1.88 zw 160.36}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1330.3}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 465}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 143 69}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0x8083
		{Position -482.73 -2273.63 -20.16}
		{xform zl 141.65 y 18.31 zw -89.43}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x8085
		{Position -405.04 -2349.32 -17.45}
		{xform zl -140.72 y 171.73 zw -155.31}
		{Extender "stuff"
			{Item "mauzer" filled}
		}
	}
	{Entity "mg42" 0x8087
		{Position -647.19 -2127.82 -18.93}
		{xform zl 79.49 y 175.81 zw 111.6}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 26}
		}
	}
	{Entity "mp40" 0x808a
		{Position -794.99 -2089.89 -17.63}
		{xform zl -89.58 y 87.89 zw -50.45}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 2}
		}
	}
	{Entity "mp40" 0x808b
		{Position -799.42 -2012.93 -18.94}
		{xform zl -11.76 y 0.34 zw -43.91}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 19}
		}
	}
	{Entity "mp40" 0x808c
		{Position -805.3 -1962.16 -18.64}
		{xform zl -76.06 y 175.92 zw 33.77}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 6}
		}
	}
	{Entity "mp40" 0x812a
		{Position -633.88 -1303.9 -18.03}
		{xform zl -91.85 y 179.3 zw -32.9}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x812b
		{Position -745.99 -1482.3 -17.98}
		{xform zl -89.03 y 0.69 zw 85.21}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x812c
		{Position -912.78 -866.86 41.91}
		{xform zl 138.74 y 179.17 zw 163.53}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x812d
		{Position -837.34 -964.32 -16.45}
		{xform zl 92.17 y 80.74 zw 67.26}
		{Extender "stuff"
			{Item "mauzer" filled}
		}
	}
	{Entity "mp40" 0x8131
		{Position -1102.16 -1431.33 -29.98}
		{xform zl 95.49 y 1.67 zw 160.11}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mg42" 0x8133
		{Position -1081.23 -1381.06 -26.28}
		{xform zl 108.35 y 175.78 zw 123.05}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "mp40" 0x8139
		{Position -286.18 -2376.34 -30.04}
		{xform zl -102.76 y 12.22 zw -132.94}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 31}
		}
	}
	{Entity "mg42" 0x813b
		{Position -180.97 -2481.18 -27.39}
		{xform zl 101.02 y 166.32 zw 48.61}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "mauzer" 0x813c
		{Position -215.83 -2430.25 -27.16}
		{xform zl 98.99 y 169.87 zw 43.47}
		{Extender "stuff"
			{Item "mauzer" filled}
		}
	}
	{Entity "mp40" 0x8141
		{Position -203.85 -2453.23 -28.93}
		{xform zl -158.34 y 6.55 zw -136.08}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x81cd
		{Position 441.4 -2599.7 -26.82}
		{xform zl -81.67 y 165.93 zw -134.89}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x829b
		{Position 475.34 -1869.48 34.34}
		{xform zl -90.2 y 89.17 zw -144.99}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "panzerfaust60" 0xe001
		{Position 270.27 -1388.06}
		{xform zl 2.19}
		{Skeleton
			{BoneSave "panzerfaust60 faustrocket"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Extender "stuff"
			{Item "panzerfaust" "weapon"}
		}
	}
	{Entity "fieldcap1_ger" 0x9015
		{Position 385.86 -1901.44 38.85}
		{xform zl -161.68 y 179.61 zw -57.89}
	}
	{Human "single/ger/smg" 0xb002
		{Position 508.89 -1894.62}
		{xform zl 122.3}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -155.714}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 28}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 53}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Entity "piece_medium_steel" 0xec12
		{Position 293.29 -1800.03 34.83}
		{xform zl -0.98 y 108.27 zw -169.47}
	}
	{Entity "piece_medium_steel" 0xec13
		{Position 403.44 -2183.39 -16.87}
		{xform zl -170.9 y 162.82 zw 114.67}
	}
	{Entity "piece_medium_steel" 0xec14
		{Position 543.3 -2261.83 -17.9}
		{xform zl -90.3 y 87.46 zw -154.96}
	}
	{Entity "fieldcap1_ger" 0xec1d
		{Position 441.77 -1923.65 38.82}
		{xform zl 153.14 y 173.6 zw 164.25}
	}
	{Entity "helmet1_ger" 0xec1e
		{Position 476.4 -1894.52 30.73}
		{xform zl -88.5 y 1.36 zw 151.05}
	}
	{Entity "helmet1_ger" 0xec1f
		{Position 499.58 -1910.48 37.25}
		{xform zl -0.29 y 174.56 zw -12.23}
	}
	{Entity "helmet1_ger" 0xb200
		{Position 433.28 -1849.51 34.8}
		{xform zl -92.46 y 93.95 zw 87.48}
	}
	{Entity "helmet1_ger" 0x8a00
		{Position 475.62 -1868.7 34.91}
		{xform zl 173.78 y 96.14 zw 52.57}
	}
	{Entity "helmet1_ger" 0x8a01
		{Position 507.79 -1911.22 37.26}
		{xform zl -4.48 y 177.65 zw 83.39}
	}
	{Entity "helmet1_ger" 0x8a02
		{Position 493.74 -1886.57 34.26}
		{xform zl -0.47 y 85.74 zw -43.48}
	}
	{Entity "piece_large_steel" 0x8a08
		{Position 709.6 -2036.08 43.99}
		{xform zl 53.66 y 176.66 zw 38.97}
		{Volume "shieldl6"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}}
		}
	}
	{Entity "fieldcap1_ger" 0x8a11
		{Position 575.35 -1961.61 28.2}
		{xform zl -29.44 y 7.75 zw -155.83}
	}
	{Entity "helmet1_ger" 0xec20
		{Position 513.45 -1859.08 37.23}
		{xform zl 172.85 y 154.48 zw 79.91}
	}
	{Entity "helmet1_ger" 0xec21
		{Position 496.51 -1875.22 37.27}
		{xform zl 104.56 y 178.62 zw 122.88}
	}
	{Entity "helmet1_ger" 0xec22
		{Position 416.47 -1939.82 33.29}
		{xform zl -170.4 y 80.39 zw 44.21}
	}
	{Entity "fieldcap1_ger" 0x8a1b
		{Position 386.44 -1915.77 35.59}
		{xform zl 4.01 y 104.99 zw -91.1}
	}
	{Entity "helmet1_ger" 0xc200
		{Position 480.48 -1856.14 130.15}
		{xform zl 2.03 y 125.16 zw 2.01}
		{DisableObstacles}
	}
	{Entity "helmet1_ger" 0xa200
		{Position 450.09 -1848.99 34.69}
		{xform zl -100.06 y 89.58 zw -31.58}
	}
	{Entity "helmet1_ger" 0xa201
		{Position 372.5 -1868.26 34.06}
		{xform zl 88.93 y 80.32 zw -143.47}
	}
	{Entity "helmet1_ger" 0xa202
		{Position 403.87 -1891.47 35.07}
		{xform zl -177.26 y 100.55 zw 110.63}
	}
	{Human "single/ger/smg" 0xe200
		{Position 521.36 -1892.16}
		{xform zl 122.3}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current 50}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 84}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 57}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Entity "panzerfaust60" 0xce00
		{Position -1082.75 -1805.95}
		{xform zl 53.43}
		{Skeleton
			{BoneSave "panzerfaust60 faustrocket"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Extender "stuff"
			{Item "panzerfaust" "weapon"}
		}
	}
	{Entity "grenade_shellhole" 0x8702
		{Position -612.97 -1365.41 -18.74}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xb301
		{Position -576.24 -1597.2 -13.2}
		{xform zl 82.48 y 1.35 zw 63.66}
	}
	{Entity "shellhole_dead_car2" 0xb309
		{Position -633.55 -1416.35 -16.85}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xe300
		{Position -650.07 -1536.71 -23.45}
		{xform zl -0.23 y 88.86 zw 109.15}
	}
	{Entity "piece_medium_steel" 0xe301
		{Position -619.37 -1545.96 -17.73}
		{xform zl 90.5 y 88.64 zw 27.92}
	}
	{Entity "piece_medium_steel" 0xe302
		{Position -868.3 -1536.68 -18.52}
		{xform zl 4.46 y 117.09 zw -140.71}
	}
	{Entity "piece_medium_steel" 0xe303
		{Position -759.38 -1618.79 -14.78}
		{xform zl -84.74 y 85.61 zw 143.68}
	}
	{Entity "piece_medium_steel" 0xe304
		{Position -601.89 -1620.45 -13.02}
		{xform zl -94.44 y 160.28 zw 118.17}
	}
	{Entity "helmet1_ger" 0x9890
		{Position -612.31 -1390.42 -20.25}
		{xform zl 168.48 y 6.11 zw 50.44}
	}
	{Entity "helmet1_ger" 0xe30e
		{Position -694.64 -1449.63 -16.31}
		{xform zl 179.92 y 91.04 zw 27.99}
	}
	{Entity "mgun_cartridge" 0xd0c0
		{Position 395.1 -1062.56}
		{xform zl 20.26 y 92.98 zw 59.88}
	}
	{Entity "mgun_cartridge" 0xb640
		{Position 367.61 -1072.71 33.4}
		{xform zl 90.29 y 91.2 zw 78.85}
		{Extender "stuff"
			{Item "mgun" "ammo" 37}
		}
	}
	{Entity "crash_brick3" 0xa54e
		{Position -647.27 -1099.67 69}
	}
	{Entity "crash_brick3a" 0xa54f
		{Position -683.57 -1067.46 69}
	}
	{Entity "crash_brick3a" 0xe747
		{Position -673.4 -1038.38 -22.5}
	}
	{Entity "crash_brick3" 0xe748
		{Position -619.24 -1096.85 -24}
	}
	{Entity "crash_brick3" 0xc943
		{Position -908.19 -1270.24 -22.5}
	}
	{Entity "crash_brick3a" 0xc944
		{Position -854.03 -1328.71 -24}
	}
	{Entity "crash_brick3a" 0xda44
		{Position -1187.72 -1544.78 -21.5}
	}
	{Entity "crash_brick3a" 0xda45
		{Position -1133.56 -1603.25 -23}
	}
	{Entity "concrete_fence_destroy" 0xc0c1
		{Position -251.47 -2602.13}
	}
	{Entity "piece_big_steel" 0x85c0
		{Position -1108.48 -1502.66 -14.13}
		{xform zl -160.31 y 90.96 zw -53.59}
	}
	{Entity "helmet1_ger" 0xd8c6
		{Position -662.32 -2293.85 -29.76}
		{xform zl -91.09 y 86.66 zw 169.25}
	}
	{Entity "piece_medium_steel" 0x88c4
		{Position -495.64 -2037.43 -25.89}
		{xform zl 87.88 y 91.77 zw -127.88}
	}
	{Entity "piece_medium_steel" 0x88c5
		{Position -426.62 -1851.15 -17.71}
		{xform zl 91.45 y 90.41 zw -71.94}
	}
	{Entity "piece_medium_steel" 0x88c6
		{Position -487.11 -1419.96 -93.59}
		{xform zl -1.33 y 89.51 zw -161.71}
	}
	{Entity "piece_medium_steel" 0x88c7
		{Position -478.25 -1992.96 -25.12}
		{xform zl 91.45 y 91.26 zw -111.55}
	}
	{Entity "piece_medium_steel" 0x88c8
		{Position -278.23 -1818.32 -5.78}
		{xform zl 57.97 y 94.01 zw 5.06}
	}
	{Entity "piece_medium_steel" 0x88d3
		{Position -716.67 -2066.6 -20.55}
		{xform zl 87.83 y 2.49 zw -13.4}
	}
	{Entity "piece_medium_steel" 0xb0c2
		{Position -788.67 -2199.01 -29.94}
		{xform zl -86.45 y 64.71 zw 54.04}
	}
	{Entity "crash_brick3a" 0xb0c3
		{Position -655.24 -2156.08}
	}
	{Entity "piece_large_steel" 0xb0d2
		{Position -407.25 -1939.03 -12.1}
		{xform zl 15.18 y 164.42 zw -108.02}
	}
	{Entity "helmet1_ger" 0xc5d1
		{Position -577.82 -1981.39 -25.75}
		{xform zl -52.98 y 175.01 zw 174.11}
	}
	{Entity "concrete_fence_destroy" 0x9f25
		{Position -189.91 -2529.27}
	}
	{Entity "helmet1_ger" 0xe4a6
		{Position -136.27 -2464.24 -23.64}
		{xform zl 1.58 y 179.39 zw 55.19}
	}
	{Entity "piece_medium_steel" 0x82a7
		{Position -95.67 -2680.93 7.1}
		{xform zl -86.07 y 106.19 zw -160.35}
	}
	{Entity "piece_medium_steel" 0x82a9
		{Position 375.06 -2760.77 -22.79}
		{xform zl -90.5 y 101.03 zw -141.18}
	}
	{Entity "piece_medium_steel" 0xcf2a
		{Position 135.55 -2936.85 -28.84}
		{xform zl 90 y 90.14 zw -29.03}
	}
	{Entity "piece_medium_steel" 0xcf2c
		{Position 537.97 -2923.06 -22.4}
		{xform zl -90.28 y 78.66 zw 49.4}
	}
	{Entity "concrete_fence_destroy" 0xa8a4
		{Position -936.17 -1964.92 -17.67}
		{xform zl 76.52}
	}
	{Entity "ppsh" 0x80a0
		{Position -260.92 -2402.9 -29.59}
		{xform zl -121.26 y 176.68 zw -166.93}
	}
	{Entity "mauzer" 0x8144
		{Position 995.49 -2276.14 33.79}
		{xform zl -90.04 y 90.21 zw -62.14}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mp40" 0x8146
		{Position 1160.95 -2357.53 34.36}
		{xform zl -89.09 y 90.13 zw -64.08}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x8275
		{Position 1180.52 -2441.17}
		{xform zl 113.95 y 0.01 zw -85.36}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo"}
		}
	}
	{Entity "grenade_shellhole" 0xa403
		{Position 679.14 -2480.84 -17.45}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xa406
		{Position 507.02 -2641.69 -17.72}
		{xform zl 70.79 y 171.14 zw -68.13}
		{Volume "wheelleft1"
			{able {nowounddecal 1}}
		}
	}
	{Entity "helmet2_ger" 0x8e02
		{Position 1329.5 -2323.72 36.82}
		{xform zl -96.01 y 179.09 zw 38.51}
	}
	{Entity "mp40" 0x8061
		{Position -783.23 1057.86 -0.02}
		{xform zl 88.24 y 179.91 zw -163.4}
	}
	{Entity "mp40" 0x8065
		{Position -315.87 -3555.98 -30.02}
		{xform zl 86.47 y 179.86 zw 93.23}
	}
	{Entity "mg42" 0x8073
		{Position -483.19 -3842.09 -29.92}
		{xform zl -89.87 y 1.86 zw -92.19}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "g41" 0x8075
		{Position -243.76 -3704.18 -29.74}
		{xform zl -178.46 y 0.02 zw -113.68}
		{Extender "stuff"
			{Item "g41" filled}
		}
	}
	{Entity "mp40" 0x8076
		{Position -144.34 -3893.69 -30.03}
		{xform zl -87.97 y 177.82 zw 173.59}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "dp27" 0x8094
		{Position 87.24 -2615.59 -30.09}
		{xform zl -106.98 y 178.36 zw 34.18}
		{Extender "stuff"
			{Item "dp" filling "mgun" "ammo" 26}
		}
	}
	{Entity "mp40" 0x80d4
		{Position -311.37 -2578.57 -18.06}
		{xform zl -127.83 y 179.47 zw 134.38}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 14}
		}
	}
	{Entity "mine_detector" 0x80d5
		{Position 666.57 -1617.66}
		{xform zl 133.85}
	}
	{Entity "mine_detector" 0x80d6
		{Position 708.93 -1557.99}
		{xform zl -51.03}
	}
	{Entity "mp40" 0x80df
		{Position 1327.19 -2583.22 35.35}
		{xform zl 89.11 y 90.54 zw 127.76}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 29}
		}
	}
	{Entity "mp40" 0x80e1
		{Position -12.43 -2664.2 -19.62}
		{xform zl 49.48 y 144.04 zw -143.31}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mg42" 0x80e2
		{Position 4.05 -2675.43 -25.14}
		{xform zl -80.84 y 45.29 zw 52.59}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "mp40" 0x80e5
		{Position -25.86 -2778.56 -27.15}
		{xform zl -61.84 y 5.91 zw 2.39}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 16}
		}
	}
	{Entity "mp40" 0x80e6
		{Position -1960.82 -1365.69 -26.78}
		{xform zl 25.3 y 177.6 zw -159.23}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 27}
		}
	}
	{Entity "mg42" 0x80ec
		{Position -826.34 -2025.94 -19.08}
		{xform zl 92.69 y 177.87 zw -104.62}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 61}
		}
	}
	{Entity "mp40" 0x80ee
		{Position 27.37 -2992.83 -30.16}
		{xform zl 170 y 167.88 zw -128.39}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 5}
		}
	}
	{Entity "mg42" 0x80ef
		{Position 450.33 -3616.11 -17.89}
		{xform zl 38.87 y 177.07 zw 36.81}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "mp40" 0x80f1
		{Position 334.77 -3147.08 -29.26}
		{xform zl 91.25 y 172.8 zw -52.79}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 21}
		}
	}
	{Entity "mp40" 0x80f2
		{Position 353.88 -3716.85}
		{xform zl 87.78 y 177.52 zw 133.23}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 21}
		}
	}
	{Entity "mp40" 0x80f3
		{Position -1239.96 -2379.59 -29.97}
		{xform zl 86.16 y 0.13 zw 97.41}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
		}
	}
	{Entity "mp40" 0x80f4
		{Position -1291.4 -2296.75 -29.94}
		{xform zl -68.12 y 1.01 zw -89.37}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 29}
		}
	}
	{Entity "mg42" 0x80fa
		{Position 1036.72 -3252.82 -15.35}
		{xform zl 90.43 y 93.55 zw 115.75}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 71}
		}
	}
	{Entity "mp40" 0x80fb
		{Position 543.45 -2666.05 -18.03}
		{xform zl -172.5 y 179.98 zw 70.58}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x80fc
		{Position -26.32 -3258.73 -17.98}
		{xform zl 95.08 y 0.17 zw -124.45}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 23}
		}
	}
	{Entity "mp40" 0x814d
		{Position 1147.91 -2843.74 5.04}
		{xform zl 96.73 y 96.58 zw -47.22}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "g41" 0x81d9
		{Position -1911.34 -2444.26 -29.73}
		{xform zl -2.62 y 0.02 zw 138.12}
		{Extender "stuff"
			{Item "g41" filled}
		}
	}
	{Entity "grenade_shellhole" 0xe607
		{Position 1622.73 -2047.32 34.21}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xb303
		{Position 1326.36 -2626.4}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xf704
		{Position 1289.1 -2556.42 34.49}
		{xform zl 179.93 y 90.25 zw 122.48}
	}
	{Entity "grenade_shellhole" 0xd084
		{Position 1080.71 -2869.38 -5.94}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xbb85
		{Position 1285.44 -2624.89 33.75}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "helmet2_ger" 0xfe42
		{Position 575.3 -2840.43 -16.6}
		{xform zl -179.72 y 89.44 zw 7.44}
	}
	{Entity "grenade_m24" 0xf544
		{Position 1033.38 -3234.24 -16.98}
		{xform zl 85.82 y 135.96 zw 152.96}
	}
	{Entity "grenade_shellhole" 0xc0c6
		{Position 1063.75 -3215.51 -18.12}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xfcc1
		{Position 1036.13 -3034.91 -18.33}
		{xform zl -58.71 y 172.78 zw -131.38}
		{Volume "wheelleft1"
			{able {nowounddecal 1}}
		}
	}
	{Entity "grenade_shellhole" 0xaac6
		{Position 1075.68 -3205.12 -15.91}
		{TexMod "road"}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xbdc1
		{Position 1014.94 -2994.3 -16.52}
		{xform zl -38.86 y 12.43 zw 6.8}
		{Volume "wheelright1"
			{able {nowounddecal 1}}
		}
	}
	{Entity "grenade_shellhole" 0x82e6
		{Position 37.55 -3385.03 -17.26}
		{DecalOrder 20}
	}
	{Entity "mp40" 0xbe21
		{Position 746.47 -3282.19 -29.97}
		{xform zl 59.37 y 0.1 zw 79.18}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
		}
	}
	{Entity "grenade_shellhole" 0xd6c8
		{Position 360.37 -3098.77 -38.74}
		{DecalOrder 20}
	}
	{Human "single/ger/mgun" 0xb5c0
		{Position 626.35 -3265.5}
		{xform zl 55.96}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -70.7539}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 88}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 58}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "g41" 0xb5c1
		{Position 640.22 -3239.13 -26.64}
		{xform zl -40.06 y 171.15 zw -154.36}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 3}
		}
	}
	{Entity "grenade_shellhole" 0xfbca
		{Position -469.36 -3080.59 -45.25}
		{DecalOrder 20}
	}
	{Entity "mauzer" 0x8e21
		{Position 161.92 -2849.78 -30.07}
		{xform zl -108.58 y 2.32 zw -157.58}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 4}
		}
	}
	{Human "single/ger/rifle" 0xd1c9
		{Position 327.11 -3119.04}
		{xform zl 26.51}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -578.945}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 119}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 115}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0xb2c5
		{Position 595.48 -3358.71}
		{xform zl 7.5}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -4.74582}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 121}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 116 4}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
	}
	{Entity "mauzer" 0xf3c5
		{Position 81.35 -2595.77 -28.13}
		{xform zl -12.65 y 7.64 zw -85.36}
	}
	{Human "single/ger/mgun" 0xa7c2
		{Position 127.3 -2867.52}
		{xform zl -89.38}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1279.47}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 124}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 142}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die-force_front_4_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8422
		{Position 542.86 -3454.4}
		{xform zl 45.38}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -25.3932}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 128}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 11}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xb7c2
		{Position 531.89 -3295.83}
		{xform zl 150.35}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -508.77}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 130}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 64 30}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "dead"}
	}
	{Entity "grenade_shellhole" 0x90a1
		{Position -138.22 -3110.21 -19.84}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0xbda2
		{Position 443.13 -2589.95 -18}
		{xform zl -114.19}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0xf427
		{Position 478.9 -2754.25 -14.02}
		{xform zl -21.04 y 179.97 zw -39.04}
	}
	{Entity "crater_norm" 0xd127
		{Position 251.22 -2493.83 -17.03}
		{xform zl -83.78}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0x8f66
		{Position 300.94 -3080.34 -23.25}
		{DecalOrder 20}
	}
	{Entity "helmet2_ger" 0xb2aa
		{Position 285.19 -3501.19 -22.26}
		{xform zl 70.59 y 3.64 zw -45.65}
	}
	{Entity "crater_norm" 0xd0a7
		{Position 189.5 -3098.54 -13.94}
		{xform zl -3.86}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xc0a7
		{Position 492.99 -3271 -30.68}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xfea8
		{Position 371.07 -3218.29 -40.13}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xd06e
		{Position 152.41 -3010.97 -29.98}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xa5e3
		{Position 683.43 -3240.83 -30.63}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0xc36d
		{Position 410.54 -3565.13 -16.34}
		{xform y 90.06 zw 28.38}
	}
	{Entity "helmet1_ger" 0x9686
		{Position 28.79 -2578.03 -33.23}
		{xform zl 124.61 y 1.16 zw 75.35}
	}
	{Entity "helmet1_rus" 0xcae5
		{Position 907.41 -3266.06 -22.05}
		{xform zl 108.28 y 21.97 zw -130.27}
		{SpawnedInFog}
	}
	{Entity "concrete_fence_destroy" 0xff65
		{Position 257.1 -2234.95 -17.99}
	}
	{Entity "grenade_shellhole" 0xe0e4
		{Position 720.96 -3295.13 -30.04}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "piece_medium_steel" 0xdd63
		{Position -289.58 -2976.8 -17.71}
		{xform zl -89.93 y 90 zw 153.78}
	}
	{Entity "piece_medium_steel" 0xdd64
		{Position -220.8 -2939.68 -17.04}
		{xform zl 90.22 y 89.17 zw 29.91}
	}
	{Entity "piece_medium_steel" 0xdd65
		{Position -208.92 -2481.12 9.49}
		{xform zl -90.94 y 99.37 zw 38.13}
	}
	{Entity "piece_medium_steel" 0xdd66
		{Position -450.39 -2790.68 -21.07}
		{xform zl -87.87 y 90.62 zw -66.9}
	}
	{Entity "piece_medium_steel" 0xaa0a
		{Position -88.4 -2471.03 -26.11}
		{xform zl -94.08 y 90.16 zw -53.56}
	}
	{Entity "piece_medium_steel" 0xaa0b
		{Position -373.93 -2811.81 -15.39}
		{xform zl -91.55 y 91.66 zw -98.46}
	}
	{Entity "piece_medium_steel" 0xaa0c
		{Position -333.83 -2287.9 2.57}
		{xform zl -87.62 y 88.69 zw -155.12}
	}
	{Entity "piece_medium_steel" 0xaa0d
		{Position -320.82 -2816.78 -11.26}
		{xform zl 84.18 y 93.31 zw -17.94}
	}
	{Entity "helmet1_ger" 0x8d42
		{Position -309.95 -2649.11 -28.71}
		{xform zl 79.47 y 83.31 zw 94.25}
	}
	{Entity "concrete_fence_destroy" 0xc6e8
		{Position -434.56 -2693.07}
		{xform zl -43.24}
	}
	{Entity "grenade_shellhole" 0x8984
		{Position 292.74 -3134.13 -29.59}
		{DecalOrder 20}
	}
	{Entity "helmet1_rus" 0xe965
		{Position 896.05 -3357.96 -22.93}
		{xform zl -96.46 y 176.07 zw 158.7}
		{SpawnedInFog}
	}
	{Entity "crater_norm" 0xdee3
		{Position 329.07 -2335.95 -18}
		{xform zl 32.98}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xce03
		{Position 467.19 -3031.19}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xcf66
		{Position 800.4 -3331.08 -30.13}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0xc305
		{Position -251.71 -2406.18 -27.27}
		{xform zl 109.15 y 100.76 zw -44.68}
	}
	{Entity "helmet1_ger" 0xec06
		{Position -1032.25 -1947.43 -21.92}
		{xform zl 119.78 y 165.67 zw 50.33}
	}
	{Entity "grenade_shellhole" 0x88cc
		{Position 269.81 -2579.02 -17.95}
		{DecalOrder 20}
	}
	{Entity "helmet1_rus" 0xfd6d
		{Position -434.99 -2122.98 -32.64}
		{xform zl -82.93 y 3.76 zw -67.8}
	}
	{Entity "helmet1_ger" 0xa153
		{Position 440.7 -3630.85 -15.3}
		{xform zl -169.6 y 179.78 zw -129.5}
	}
	{Entity "grenade_shellhole" 0xece2
		{Position 325.4 -3058.86 -39.24}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xac26
		{Position 102.77 -2735.38 -46.19}
		{xform zl -82.29 y 21.06 zw -45.88}
	}
	{Entity "grenade_shellhole" 0xd7c5
		{Position 578.31 -3352.27 -28.13}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "crater_norm" 0x8c44
		{Position 430.14 -2428.56 -18}
		{xform zl 84.55}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "crash_brick3" 0xf327
		{Position 389.2 -2477.28 -18}
		{xform zl 59.9 y 100.06 zw 59.9}
	}
	{Entity "helmet1_ger" 0xb904
		{Position 154.9 -2538.61 -14.42}
		{xform zl 57.25 y 178.96 zw -58.57}
	}
	{Human "single/ger/mgun" 0xa4c7
		{Position -1993.18 -1682.2}
		{xform zl -2}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -53.6536}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 86}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 49}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "g41" 0xa4c8
		{Position -1967.2 -1675.85 -30.26}
		{xform zl -4.07 y 179.97 zw 154.03}
	}
	{Human "single/ger/ss" 0xb0c0
		{Position -2126.49 -1449.15}
		{xform zl -19.61}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -68.0144}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 117}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 143}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8c63
		{Position -2200.67 -1477.49}
		{xform zl -15.16 y 1.35}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -9.92253}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 134}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 62}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xd6e2
		{Position -1980.03 -1257.89}
		{xform zl -108.6}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -12.021}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 141}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 125}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xfb61
		{Position -1637.97 -1205.67}
		{xform zl -73.5}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -700.608}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 179}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 131}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "dead"}
	}
	{Entity "mg42" 0xfb62
		{Position -1605.94 -1288.07 -30.14}
		{xform zl -89.9 y 178.85 zw 12.43}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 60}
		}
	}
	{Human "single/ger/ss" 0x8560
		{Position -1817.69 -1845.53}
		{xform zl 26.72}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -246.184}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 181}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 137 61}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0x8561
		{Position -1772.28 -1814.76 -29.98}
		{xform zl -90.94 y 0.06 zw 121.48}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Human "single/ger/oficer" 0xba82
		{Position -2040.26 -1743.61}
		{xform zl -63.29}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -34.8378}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 183}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 12 112}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9d21
		{Position -1777.93 -1476.19}
		{xform zl 10.06}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -15.4763}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 185}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 53}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Entity "fieldcap_rus" 0xa623
		{Position 519.53 -2662.65 -13.04}
		{xform zl -96.04 y 167.15 zw -155.3}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0x8be4
		{Position -2304.04 -1719.5 -25.29}
		{xform zl 179.98 y 89.7 zw -54.11}
	}
	{Entity "helmet1_ger" 0xac23
		{Position 298.79 -3161.09 -32.93}
		{xform zl -134.95 y 1.11 zw 139.64}
	}
	{Entity "helmet1_ger" 0x8981
		{Position 265.21 -3246.35 -25.25}
		{xform zl -90.28 y 89.86 zw -22.21}
	}
	{Entity "mg42" 0x9402
		{Position 122.17 -3376.1 -19.14}
		{xform zl -86.34 y 177.9 zw 13.16}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 14}
		}
	}
	{Human "single/ger/rifle" 0xe144
		{Position 362.68 -2750.15}
		{xform zl -21.55}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -440.82}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 187}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 134 125}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8900
		{Position 417.77 -2787.1}
		{xform zl 80.54}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -54.455}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 188}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 70 111}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0xeec6
		{Position 193.03 -2795.35}
		{xform zl -21.43}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -58.3526}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 189}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 20}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9880
		{Position 120.46 -2858.55}
		{xform zl 64.39}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1305.03}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 190}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 17 42}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Entity "mg42" 0x9881
		{Position 242.39 -2762.64 -29.07}
		{xform zl 31.01 y 4.94 zw -138.02}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 62}
		}
	}
	{Entity "mauzer" 0xf081
		{Position 145.73 -2674.95 -30.24}
		{xform zl 91.93 y 175.05 zw 52.66}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mp40" 0xac41
		{Position 139.87 -2580.22 -27.17}
		{xform zl 140.63 y 2.48 zw 81.42}
	}
	{Human "single/ger/mgun" 0xd240
		{Position 156.5 -2618.19}
		{xform zl -43.42}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -71.4066}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 194}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 16 96}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "g41" 0xd241
		{Position 169.9 -2627.22 -26.72}
		{xform zl 90.59 y 3.01 zw -159.92}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 3}
		}
	}
	{Human "single/ger/mgun" 0xe544
		{Position 415.47 -2694.61}
		{xform zl 77.74}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -6.5227}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 195}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 133 10}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "crash_brick3a" 0xfda9
		{Position 438.55 -2531.3 -18}
		{xform zl -56.67 y 28.92 zw -56.67}
		{SpawnedInFog}
	}
	{Entity "stonechip1" 0xf9cd
		{Position 398.71 -2521.96}
		{xform zl -56.64 y 25.78 zw -56.64}
	}
	{Entity "crash_stone2" 0xd2c0
		{Position 413.06 -2500.9 63.33}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xda27
		{Position 616.6 -2893.25 -17.96}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "crash_brick3a" 0x9d38
		{Position 423.45 -2493.27 -18}
		{xform zl -60.03 y 48.4 zw -60.03}
		{SpawnedInFog}
	}
	{Entity "crater_norm_road" 0xd72a
		{Position 963.27 -3079.84 -10.02}
		{xform zl -6.68}
		{TexMod "road"}
		{AreaDisable "cut"}
	}
	{Entity "piece_medium_steel" 0xd72e
		{Position 1057.39 -2954.61 -14.46}
		{xform zl 132.37 y 13.27 zw -117.83}
		{Volume "wheelright2"
			{able {nowounddecal 1}}
		}
	}
	{Entity "grenade_shellhole" 0xd307
		{Position 612.1 -2606.32 -17.45}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xb081
		{Position 117.22 -2996.63 -31}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0x9609
		{Position 125.69 -2695.68 -36.79}
		{xform zl -126.23 y 12.56 zw -142.03}
	}
	{Entity "crash_brick3a" 0xdde2
		{Position 445.23 -2406.18 -18}
		{xform zl -29.14 y 27.27 zw -29.14}
		{SpawnedInFog}
	}
	{Entity "helmet1_rus" 0xe8ae
		{Position 283.89 -2467.07 -13.47}
		{xform zl -176.6 y 105.11 zw 5.91}
	}
	{Entity "crash_brick3a" 0xdb01
		{Position 418.94 -2432.05 -18}
		{xform zl -8.61 y 24.22 zw -8.61}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0xbaa7
		{Position 108.11 -2754.58 -42.17}
		{xform zl -179.7 y 170.86 zw -138.65}
	}
	{Entity "piece_medium_steel" 0xd5aa
		{Position 146.46 -3463.9 -12.02}
		{xform zl -0.13 y 104.81 zw 120.53}
	}
	{Entity "piece_medium_steel" 0xd5ab
		{Position -38.63 -3557.41 -23.88}
		{xform zl 0.34 y 50.08 zw 164.51}
	}
	{Entity "piece_medium_steel" 0xd5ac
		{Position 332.9 -3552.46 -12.24}
		{xform zl 178.79 y 118.18 zw -46.55}
	}
	{Entity "piece_medium_steel" 0xd5ad
		{Position 436.62 -3238.38 -20.86}
		{xform zl 2.24 y 122.9 zw -67.85}
	}
	{Entity "piece_medium_steel" 0xd5ae
		{Position 155.97 -3226.08 -22.3}
		{xform zl -100.95 y 90.94 zw -122.55}
	}
	{Entity "piece_medium_steel" 0xd5af
		{Position 558.79 -3392.53 -29.56}
		{xform zl 7.15 y 4.26 zw -114.2}
	}
	{Entity "helmet2_ger" 0xf4d0
		{Position 223.55 -3921.8 11.66}
		{xform zl 151.16 y 48.31 zw 75.42}
		{DisableObstacles}
	}
	{Entity "piece_medium_steel" 0xf4d7
		{Position -150.66 -3333.44 -20.79}
		{xform zl -2.83 y 98.73 zw -62.16}
	}
	{Entity "piece_medium_steel" 0xf4d8
		{Position 325.42 -3445 -0.74}
		{xform zl 83.41 y 86.64 zw -84.51}
	}
	{Entity "piece_medium_steel" 0xf4d9
		{Position 116.92 -3414.46 -12.39}
		{xform zl -178.91 y 115.63 zw 139.66}
	}
	{Entity "piece_medium_steel" 0xf4da
		{Position 100.72 -3647.33 -27.37}
		{xform zl -179.15 y 58.51 zw 44.3}
	}
	{Entity "piece_medium_steel" 0xf4db
		{Position 259.16 -3616.15 -15.16}
		{xform zl 56.25 y 179.5 zw 70.83}
	}
	{Entity "piece_medium_steel" 0xf4dc
		{Position -265.42 -3550.32 -30.08}
		{xform zl 172.58 y 0.49 zw -157.07}
	}
	{Entity "piece_medium_steel" 0xf4dd
		{Position 134.52 -3912.19 -31.48}
		{xform zl 3.38 y 61 zw 114.37}
	}
	{Entity "piece_medium_steel" 0xf4de
		{Position 565.52 -4100.84 -22.88}
		{xform zl 114.84 y 122.99 zw -103.73}
	}
	{Entity "piece_medium_steel" 0xa789
		{Position -402.06 -3042.61 -23.11}
		{xform zl -1.52 y 109.89 zw -140.95}
	}
	{Entity "piece_medium_steel" 0xa78a
		{Position -188.92 -3232.17 -16.65}
		{xform zl -17.1 y 80.63 zw -158.27}
	}
	{Entity "piece_medium_steel" 0xa78b
		{Position 143.83 -3164.59 -12.06}
		{xform zl -132.41 y 13.67 zw -38.77}
	}
	{Entity "piece_medium_steel" 0xa78c
		{Position -25.11 -3203.59 -9.22}
		{xform zl -0.31 y 121.38 zw -71.88}
	}
	{Entity "piece_medium_steel" 0xa78d
		{Position -444.24 -3192.12 -22.51}
		{xform zl -63.24 y 100.97 zw -141.72}
	}
	{Entity "piece_medium_steel" 0xa78e
		{Position -441.07 -3426.56 -18.09}
		{xform zl -43.36 y 0.14 zw -133.67}
	}
	{Entity "helmet1_ger" 0x97b4
		{Position 65.11 -3350.78 -17.98}
		{xform zl -2.32 y 84.64 zw -75.47}
	}
	{Entity "concrete_fence_destroy" 0xc330
		{Position -20.43 -3283.21}
	}
	{Entity "helmet2_ger" 0xc33d
		{Position -184.8 -3412.36 -31.88}
		{xform zl -103.33 y 53.87 zw 55.43}
	}
	{Entity "piece_medium_steel" 0xba46
		{Position -452.84 -3328.43 -17.19}
		{xform zl -20.61 y 79.89 zw -95.25}
	}
	{Entity "piece_medium_steel" 0xba47
		{Position -26.11 -3253.45 -12.44}
		{xform zl -3.2 y 48.47 zw -10.71}
	}
	{Entity "piece_medium_steel" 0xba48
		{Position -472.16 -3113.85 -23.2}
		{xform zl 178.8 y 141.72 zw 121.52}
	}
	{Entity "piece_medium_steel" 0xba49
		{Position -188.56 -3231.32 -14.88}
		{xform zl -19.56 y 111.26 zw 97.51}
	}
	{Entity "piece_medium_steel" 0xba4a
		{Position -325.53 -2992.77 -6.56}
		{xform zl 153.86 y 97.91 zw -58.2}
		{DisableObstacles}
	}
	{Entity "piece_medium_steel" 0xba4b
		{Position -163.85 -3138.18 -19.09}
		{xform zl 11.6 y 0.28 zw 170.56}
	}
	{Entity "piece_medium_steel" 0xa8c9
		{Position -241.5 -3083.49 -18.4}
		{xform zl 179.66 y 74.05 zw -41.3}
	}
	{Entity "piece_medium_steel" 0xa8ca
		{Position -449.2 -2863.76 -8.57}
		{xform zl -179.84 y 87.06 zw 163.67}
	}
	{Entity "piece_medium_steel" 0xa8cb
		{Position -310.44 -3221.72 -20.27}
		{xform zl 178.86 y 128.17 zw 125.89}
	}
	{Entity "piece_medium_steel" 0xa8cc
		{Position -243.52 -3085.1 -5.88}
		{xform zl -9.37 y 117.47 zw 88.78}
	}
	{Entity "piece_medium_steel" 0xa8cd
		{Position -446.7 -3195.03 -27.38}
		{xform zl 61.14 y 8.74 zw 20.42}
	}
	{Entity "piece_medium_steel" 0xa8ce
		{Position -160.45 -2816.08 -28.65}
		{xform zl 19.23 y 6.97 zw 29.84}
	}
	{Entity "helmet2_ger" 0xa071
		{Position -449.25 -3410.47 -18.21}
		{xform zl 89.17 y 76.54 zw 70.43}
	}
	{Entity "piece_medium_steel" 0xebc4
		{Position -384.16 -3554.8 -25.95}
		{xform zl -75.71 y 112.16 zw 137.84}
	}
	{Entity "helmet2_ger" 0xebe3
		{Position -497.98 -3181.46 14.73}
		{xform zl 140.27 y 117.56 zw 5.38}
		{DisableObstacles}
	}
	{Entity "helmet2_ger" 0xebe4
		{Position -508.64 -3179.75 15.88}
		{xform zl -120.09 y 165.82 zw 121.59}
		{DisableObstacles}
	}
	{Human "single/ger/mgun" 0xebe5
		{Position -1557.74 -5428.35}
		{xform zl -145.3}
		{Player 2}
		{Operatable}
		{MID 199}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0222222}
		}
		{NameId 101 37}
		{FsmState "lie"}
	}
	{Entity "piece_medium_steel" 0xebed
		{Position -590.38 -2707.41 -17.96}
		{xform zl -179.29 y 85.28 zw -97.19}
	}
	{Entity "piece_medium_steel" 0xebee
		{Position -675.47 -3096.91 -18.6}
		{xform zl 24.01 y 50.01 zw 112.8}
	}
	{Entity "piece_medium_steel" 0xebef
		{Position -413.05 -3225.6 -22.26}
		{xform zl 179.57 y 139.93 zw 32.73}
	}
	{Entity "piece_medium_steel" 0xebf0
		{Position -267.24 -2667.6 -13.5}
		{xform zl -19.19 y 120 zw 116.91}
	}
	{Entity "piece_medium_steel" 0xebf1
		{Position -223.79 -2627.25 -16.03}
		{xform zl 67.48 y 70.76 zw 72.97}
	}
	{Entity "piece_medium_steel" 0xebf2
		{Position -522.88 -3049.57 -30.21}
		{xform zl 5.2 y 9.13 zw -101.37}
	}
	{Entity "piece_medium_steel" 0xebf3
		{Position -875.64 -3368.09 -29.14}
		{xform zl -94.81 y 59.75 zw 121.68}
	}
	{Entity "piece_medium_steel" 0xebf4
		{Position -545.19 -2838.77 -17.17}
		{xform zl -174.83 y 95.74 zw 34}
	}
	{Entity "piece_medium_steel" 0xb4cf
		{Position -493.52 -3534.52 -24.91}
		{xform zl 81.8 y 119.68 zw -68.16}
	}
	{Entity "piece_medium_steel" 0xb4d0
		{Position -617.59 -2982.34 -30.07}
		{xform zl -88.2 y 100.3 zw -111.66}
	}
	{Human "single/ger/ss" 0xad20
		{Position -1068.48 -3820.81}
		{xform zl 45.91}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -118.487}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 201}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 116 63}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0xbec0
		{Position -448.97 -3965.4}
		{xform zl 73.04}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1927.08}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 223}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 53}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mauzer" 0xbec1
		{Position -357.59 -3905.12 -37.69}
		{xform zl -129.96 y 18.7 zw 129.78}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 4}
		}
	}
	{Human "single/ger/smg" 0xae40
		{Position -532.88 -3745.94}
		{xform zl 112.5}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1010.22}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 328}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 47 61}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0xaf20
		{Position -2255.49 -4023.77}
		{xform zl -84.41}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -124.719}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 335}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 42 14}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0xfa21
		{Position -1796.64 -4055.06}
		{xform zl -81.68 y 5.71 zw 90}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -973.109}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 436}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 34 100}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0xa922
		{Position -2248.41 -3751.16}
		{xform zl -43.65}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current 2.69963}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 444}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 27 71}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Entity "crater_norm" 0x97e6
		{Position -359.68 -3898.63 -30}
		{xform zl 148.24}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0x8c0b
		{Position -415.4 -3869.31 -25.28}
		{xform zl 44.22 y 176.79 zw -91.41}
		{SpawnedInFog}
	}
	{Human "single/rus/smg" 0xd720
		{Position -2442.44 -3701.03}
		{xform zl 63.14}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -748.227}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 451}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 81 70}
		{LastDyingAnimation "stand_die_spot"}
	}
	{Human "single/rus/smg" 0x92e0
		{Position -443.79 -3810.96}
		{xform zl 95.42}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current 148.941}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 455}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 23 80}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "fieldcap1_ger" 0x8b47
		{Position -538.34 -3978.35 -24.49}
		{xform zl 179.74 y 174.32 zw 179.15}
	}
	{Entity "helmet1_ger" 0xb0cc
		{Position -156.46 -3856.2 -26.76}
		{xform zl -176.51 y 172.9 zw 67.84}
		{SpawnedInFog}
	}
	{Entity "g41" 0x800a
		{Position -648.87 -4123.82 -30.27}
		{xform zl 95.47 y 179.25 zw -25.07}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 8}
		}
	}
	{Entity "g41" 0x800b
		{Position -633.04 -4215.18 -30.24}
		{xform zl 30.32 y 179.67 zw 34.47}
		{Extender "stuff"
			{Item "g41" filled}
		}
	}
	{Entity "mp40" 0x800d
		{Position -1834.16 -4517.45 -44.27}
		{xform zl 163 y 27.61 zw -113.92}
	}
	{Entity "mg42" 0x8010
		{Position -1484.03 -4104.14 -26.72}
		{xform zl 88.87 y 8.16 zw -143.41}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 64}
		}
	}
	{Entity "mauzer" 0x8011
		{Position -1612.87 -3905.8 -29.91}
		{xform zl -16.29 y 178.75 zw -88.38}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 4}
		}
	}
	{Entity "mauzer" 0x8012
		{Position -1272.79 -3676.66 -4.97}
		{xform zl -161.62 y 121.26 zw 2.91}
		{DisableObstacles}
	}
	{Entity "sg44" 0x8018
		{Position -979.78 -3911.48}
		{xform zl -92.19 y 174.48 zw -148.15}
		{Extender "stuff"
			{Item "sg44" filling "pistol" "ammo" 16}
		}
	}
	{Entity "g41" 0x801b
		{Position -1365.99 -4037.58 -29.71}
		{xform zl 86.14 y 1.44 zw 145.66}
		{Extender "stuff"
			{Item "g41" filled}
		}
	}
	{Entity "mp40" 0x801c
		{Position -1512.58 -4119.28 -30.03}
		{xform zl 136.01 y 174.78 zw 116.77}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 22}
		}
	}
	{Entity "mg42" 0x801f
		{Position -2011.85 -4299.64 -29.84}
		{xform zl 96.73 y 4.54 zw -132.6}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 71}
		}
	}
	{Entity "mauzer" 0x8020
		{Position -1191.88 -3839.69 -28.94}
		{xform zl 118.04 y 174.47 zw 165.23}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mauzer" 0x8028
		{Position -1914.27 -3724.32 -29.31}
		{xform zl -119.5 y 15.05 zw 50.8}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
		{DisableObstacles}
	}
	{Entity "mp40" 0x8029
		{Position -2185.1 -3517.92 -29.82}
		{xform zl -54.41 y 2.81 zw 150.35}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 16}
		}
	}
	{Entity "g41" 0x802c
		{Position -2026.78 -4316.82 -22.41}
		{xform zl -47.95 y 155.28 zw -1}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 7}
		}
	}
	{Entity "dt29" 0x8037
		{Position -1281.85 -4575.06 -30.06}
		{xform zl -90.79 y 7.46 zw 131.31}
		{Extender "stuff"
			{Item "dt" filled}
		}
	}
	{Entity "mp40" 0x803c
		{Position -1841.59 -3328.65 -30.2}
		{xform zl -138.89 y 177.94 zw 80.66}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 28}
		}
	}
	{Entity "ppsh" 0x8046
		{Position -1603.56 -4168.05 -26.87}
		{xform zl 60.6 y 3.02 zw 3.93}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 4}
		}
	}
	{Entity "panzerfaust60" 0x804e
		{Position -2330.03 -2534.06}
		{xform zl 51.18}
		{Skeleton
			{BoneSave "panzerfaust60 faustrocket"
				{Enabled 0}
			}
		}
		{Extender "stuff"
			{Item "panzerfaust" "weapon"}
		}
	}
	{Entity "mp40" 0x80ba
		{Position 1250.24 -2620.23 32.83}
		{xform zl -124.82 y 177.81 zw -18.76}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 31}
		}
	}
	{Entity "mp40" 0x80dc
		{Position -335.75 -4109.07 -37.62}
		{xform zl 142.13 y 10.41 zw -130.53}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 26}
		}
	}
	{Entity "mp40" 0x80e4
		{Position -431.51 -3902.4 -28.98}
		{xform zl 64.78 y 175.37 zw 1.75}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 20}
		}
	}
	{Entity "mp40" 0x80e7
		{Position -436.82 -3931.74 -29.97}
		{xform zl 90.32 y 1.07 zw 21.04}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mauzer" 0x80e8
		{Position -305.91 -4060.45 -29.98}
		{xform zl 90 y 176.35 zw -43.11}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mp40" 0x80f8
		{Position -2717.84 -2289.48 -30.01}
		{xform zl 90.97 y 178.56 zw -37.76}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x80f9
		{Position -2767.77 -2243.36 -29.99}
		{xform zl -91.02 y 1.33 zw 14.05}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x80fd
		{Position -2705.26 -2304.05 -29.99}
		{xform zl -88.78 y 1.68 zw 104.69}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mp40" 0x814e
		{Position -1797.54 -4412.84 -29.41}
		{xform zl 8.1 y 177.34 zw -50.44}
		{Extender "stuff"
			{Item "mp40" filled}
		}
	}
	{Entity "mg42" 0x8180
		{Position -2521.75 -5016.25 -30.12}
		{xform zl -138.56 y 179.9 zw -75.34}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 52}
		}
	}
	{Entity "mauzer" 0x8182
		{Position -1772.15 -4716.46 -45.93}
		{xform zl -75.62 y 175.37 zw -54.21}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 2}
		}
	}
	{Entity "mp40" 0x818f
		{Position -2061.51 -4557.37 -54.24}
		{xform zl -127.83 y 173.95 zw 115.67}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 5}
		}
	}
	{Entity "mp40" 0x8190
		{Position -2152.32 -4319.14 -46.17}
		{xform zl -126.66 y 2.79 zw 138.38}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo"}
		}
	}
	{Entity "sg44" 0x8191
		{Position -2075.22 -4394.58 -21.3}
		{xform zl 2.26 y 139.57 zw -117.9}
		{Extender "stuff"
			{Item "sg44" filling "pistol" "ammo"}
		}
	}
	{Entity "g41" 0x819b
		{Position -1884.81 -4732.1 -30.1}
		{xform zl -94.37 y 174.42 zw -35.6}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 5}
		}
	}
	{Entity "mp40" 0x819e
		{Position -1997.43 -4093.91 -28.6}
		{xform zl -86.82 y 172.35 zw 136.42}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 26}
		}
	}
	{Entity "mp40" 0x81a0
		{Position -2238.87 -4493.11 -30.02}
		{xform zl -85.44 y 177.28 zw -0.43}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 18}
		}
	}
	{Entity "panzerfaust60" 0x81a3
		{Position -2397.54 -4058.48 -29.75}
		{xform zl -89.13 y 76.34 zw -69.89}
	}
	{Entity "mp40" 0x81a9
		{Position -1399.17 -4908.01 -29.98}
		{xform zl 94.45 y 2.71 zw -120.53}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 2}
		}
	}
	{Entity "mg42" 0x81b1
		{Position -2207.62 -4384.59 -21.93}
		{xform zl -4.04 y 155.17 zw -56.04}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 47}
		}
	}
	{Entity "mg42" 0x81b2
		{Position -2366.97 -4404.93 -46.15}
		{xform zl -115.91 y 4.74 zw 90.41}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 59}
		}
	}
	{Entity "mg42" 0x81b3
		{Position -1870.12 -4798.78 -46.32}
		{xform zl -90.61 y 168.95 zw 98.19}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 62}
		}
	}
	{Entity "g41" 0x81b7
		{Position -2586.51 -4131.66 -29.72}
		{xform zl -62.99 y 0.43 zw -60.55}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 9}
		}
	}
	{Entity "mg42" 0x81be
		{Position -1351.84 -4874.98 -30.11}
		{xform zl 80.66 y 179.75 zw -34.75}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 38}
		}
	}
	{Entity "sg44" 0x81c2
		{Position 1340.03 -2643.32 32.96}
		{xform zl -85.59 y 2.96 zw -96.64}
		{Extender "stuff"
			{Item "sg44" filled}
		}
	}
	{Entity "g41" 0x81c3
		{Position 1240.84 -2693.03 109.37}
		{xform zl -33.39 y 26.8 zw 56.47}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 9}
		}
		{DisableObstacles}
	}
	{Entity "g41" 0x81f5
		{Position 406.49 -2677.93 -17.72}
		{xform zl 61.92 y 0.3 zw -52.55}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "g41" filling "rifle" "ammo" 5}
		}
	}
	{Entity "mg42" 0x81fb
		{Position -359.09 -3805.09 -29.9}
		{xform zl -95.08 y 0.36 zw -116.89}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 71}
		}
	}
	{Entity "mp40" 0x8200
		{Position -1102.05 -3851.43 -30.06}
		{xform zl -162.5 y 0.82 zw 137.24}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 9}
		}
	}
	{Entity "mg42" 0x8201
		{Position -2003.35 -4114.13 -28.85}
		{xform zl 57.64 y 174.53 zw 149.83}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 10}
		}
	}
	{Entity "mauzer" 0x8207
		{Position -334.61 -4109.93 -36.77}
		{xform zl 146.24 y 10.52 zw -112.31}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 3}
		}
	}
	{Entity "mauzer" 0x8208
		{Position -1284.89 -3555.83}
		{xform zl 56.07 y 0.12 zw 140.7}
		{Extender "stuff"
			{Item "mauzer" filled}
		}
	}
	{Entity "ppsh" 0x8212
		{Position -1097.73 -4040.55 -30.05}
		{xform zl -81.15 y 177.67 zw 67.49}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 43}
		}
	}
	{Entity "dp27" 0x8214
		{Position -2133.96 -3793.05 -37.59}
		{xform zl 179.58 y 26.74 zw 50.81}
		{Extender "stuff"
			{Item "dp" filling "mgun" "ammo" 36}
		}
	}
	{Entity "mosin" 0x8215
		{Position -1520.21 -4320.77 -28.82}
		{xform zl 92.12 y 100.22 zw -77.74}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 4}
		}
	}
	{Entity "ppsh" 0x8216
		{Position -2507.45 -4011.68 -29.94}
		{xform zl 1.26 y 178.05 zw -53.62}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 58}
		}
	}
	{Entity "mosin" 0x8218
		{Position -2429.76 -3685.03 -29.45}
		{xform zl -89.99 y 76.48 zw 107.71}
		{Extender "stuff"
			{Item "mosin" filled}
		}
	}
	{Entity "tt" 0x821a
		{Position -2365.13 -3570.19 -30.04}
		{xform zl -127.21 y 179.7 zw 169.7}
		{Extender "stuff"
			{Item "tt" filled}
		}
	}
	{Entity "mosin" 0x821b
		{Position -2300.88 -4093.45 -55.04}
		{xform zl 65.76 y 174.62 zw 79.69}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 4}
		}
	}
	{Entity "ppsh" 0x821c
		{Position -1941.69 -4160.04 -30.01}
		{xform zl -87.43 y 2.56 zw -106.72}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 6}
		}
	}
	{Entity "mosin" 0x821f
		{Position -1131.4 -4018.01 -29.88}
		{xform zl 106.89 y 1.89 zw 37.84}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 4}
		}
	}
	{Entity "ppsh" 0x8223
		{Position -459.15 -3766.14 -21.57}
		{xform zl 35.09 y 90.96 zw 34.99}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "helmet2_ger" 0xc809
		{Position 140.24 -2589.83 -25.67}
		{xform zl -0.05 y 90.37 zw -110.15}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0x8502
		{Position 394.92 -2628.76 -16.42}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0x848b
		{Position -347.24 -4165.67 -37.51}
		{xform zl 29.51 y 14.6 zw 104.99}
		{SpawnedInFog}
	}
	{Entity "crash_brick4se" 0xa903
		{Position -329.18 -4121.48 -37.63}
		{xform zl 43.57}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0xf103
		{Position -333.35 -4069.25 -32.99}
		{xform zl -177.51 y 4.72 zw 163.09}
		{SpawnedInFog}
	}
	{Entity "fieldcap1_ger" 0xd481
		{Position -1566.57 -4800.67 -36.87}
		{xform zl -21.61 y 23.72 zw -57.55}
	}
	{Entity "helmet2_ger" 0xf304
		{Position -209.37 -3643.93 -23.74}
		{xform zl -131.53 y 175.75 zw 130.5}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xa293
		{Position -1949.01 -3976.58 -31.38}
		{DecalOrder 20}
	}
	{Entity "helmet2_ger" 0xd706
		{Position -309.76 -3773.12 -28.47}
		{xform zl -89.6 y 89.6 zw 62.19}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0x8f84
		{Position -494.93 -3890.09 -29.12}
		{xform zl 179.76 y 97.53 zw -95.99}
	}
	{Entity "grenade_shellhole" 0xde81
		{Position -500.75 -3816.11 -30.53}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xba83
		{Position -1897.21 -3501.45 -30.05}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xe688
		{Position -2661.36 -2307.92 -29.24}
		{xform zl 178.46 y 87.8 zw 23.68}
	}
	{Human "single/rus/smg" 0xbf80
		{Position -1654.04 -2204.84}
		{xform zl 140.32}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -436.301}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 33}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 80 1}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "piece_medium_steel" 0x9690
		{Position 1180.38 -2384.13 31.46}
		{xform zl -91.84 y 165.46 zw -116.63}
	}
	{Entity "piece_medium_steel" 0x9691
		{Position 1369.25 -2834.18 39.81}
		{xform zl -178.61 y 177.4 zw 102.24}
	}
	{Entity "piece_medium_steel" 0x9692
		{Position 817.95 -2753.19 -17.95}
		{xform zl 89.47 y 90.28 zw -153.1}
	}
	{Entity "piece_medium_steel" 0x9693
		{Position 1258.16 -2886.24 37.99}
		{xform zl 176.21 y 1.56 zw -131.52}
	}
	{Entity "piece_large_steel" 0x969a
		{Position 1008.45 -2796.41 5.62}
		{xform zl -6.16 y 87.78 zw 141.12}
	}
	{Entity "piece_medium_steel" 0xb38e
		{Position -691.34 -3728 -27.17}
		{xform zl -92.95 y 91.42 zw -119.66}
	}
	{Entity "piece_medium_steel" 0xb38f
		{Position -822.19 -3470.49 -27.87}
		{xform zl 94.1 y 89.91 zw -92.57}
	}
	{Entity "piece_medium_steel" 0xb390
		{Position -699.84 -3479.68 0.83}
		{xform zl -89.94 y 93.01 zw 31.93}
	}
	{Entity "piece_medium_steel" 0xb391
		{Position -710.71 -3318.38 -7.94}
		{xform zl -42.41 y 88.36 zw 44.47}
	}
	{Entity "helmet2_ger" 0xe984
		{Position -683.26 -3419.76 -26.74}
		{xform zl -120.97 y 179.28 zw -107.41}
	}
	{Entity "mosin" 0x9e42
		{Position -1937.44 -4350.65 -29.83}
		{xform zl -87.19 y 2.06 zw 44.64}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 3}
		}
	}
	{Entity "piece_medium_steel" 0x9e4f
		{Position -840.23 -2742.22 -27.45}
		{xform zl -91.49 y 91.77 zw 172.37}
	}
	{Entity "piece_medium_steel" 0x9e50
		{Position -1129.59 -3392.95 -27.44}
		{xform zl -89.97 y 89.95 zw -50.37}
	}
	{Entity "piece_medium_steel" 0x9e51
		{Position -765.44 -2956.34 0.77}
		{xform zl -94.71 y 90.82 zw 143.77}
	}
	{Entity "piece_medium_steel" 0x9e52
		{Position -634.95 -3173.5 -19.5}
		{xform zl -70.27 y 90.05 zw 137.31}
	}
	{Entity "piece_medium_steel" 0xf44d
		{Position -1167.17 -3204.54 -28.67}
		{xform zl 89.89 y 90.02 zw -162.75}
	}
	{Entity "piece_medium_steel" 0xf44e
		{Position -839.51 -3222.01 -16.17}
		{xform zl -128.65 y 86.88 zw 49.19}
	}
	{Entity "piece_medium_steel" 0xf44f
		{Position -400.46 -3722.82 8.37}
		{xform zl -89.71 y 43.59 zw -65.67}
	}
	{Entity "piece_medium_steel" 0xf450
		{Position -1096.16 -3182.51 -26.54}
		{xform zl -93.07 y 90.02 zw 153.46}
	}
	{Entity "piece_medium_steel" 0xf451
		{Position -870.02 -2752.22 -27.9}
		{xform zl -90.56 y 87.4 zw -93.84}
	}
	{Human "single/rus/smg" 0xd947
		{Position -870.93 -4376.23}
		{xform zl -93.11 y 14.21 zw -122.38}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -2281.56}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 49}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 64 90}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xcb86
		{Position -2412.22 -3987.98 -30.03}
		{xform zl -91.48 y 2.75 zw -176.96}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 59}
		}
	}
	{Entity "cap1_ger" 0x8345
		{Position 1372.07 -2609.71 28.69}
		{xform zl -57.62 y 9.52 zw -14.84}
		{SpawnedInFog}
	}
	{Entity "tt" 0x9981
		{Position -1772.06 -4568.59 -30.02}
		{xform zl 75.18 y 179.39 zw -52.22}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo" 4}
		}
	}
	{Entity "helmet1_ger" 0xc387
		{Position 1273.03 -2715.33 28.1}
		{xform zl 124.98 y 25.21 zw -33.27}
		{SpawnedInFog}
	}
	{Entity "crater_norm" 0xc38d
		{Position -2391.9 -2211.45 -15.67}
		{xform zl 117.73}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Human "single/rus/smg" 0xed80
		{Position -1875.7 -3761.06}
		{xform zl 154.68}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current 64.3822}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 73}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 18 83}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xed81
		{Position -1870.3 -3766.29 -29.97}
		{xform zl 112.44 y 2.44 zw -6.29}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Entity "helmet1_ger" 0xed9e
		{Position 1059.23 -2733.55 1.2}
		{xform zl -121.8 y 16.21 zw -121.78}
		{SpawnedInFog}
	}
	{Entity "tt" 0xbf8c
		{Position -2384.52 -4029.99 -30.06}
		{xform zl -85.43 y 37 zw 179.67}
		{Extender "stuff"
			{Item "tt" filled}
		}
	}
	{Entity "piece_medium_steel" 0x9b90
		{Position -2461.06 -3824.53 -22.68}
		{xform zl -84.37 y 89.96 zw 65.42}
	}
	{Entity "piece_medium_steel" 0x9b91
		{Position -2200.41 -3686.36 -57.77}
		{xform zl 89.82 y 89.95 zw -1.37}
	}
	{Entity "piece_medium_steel" 0x9b92
		{Position -2385.9 -3747.82 -24.64}
		{xform zl 90.09 y 90.15 zw 43.02}
	}
	{Entity "cap1_rus" 0x83ca
		{Position -2357.15 -3578.09 -25.42}
		{xform zl -153.26 y 174.27 zw -39.65}
	}
	{Human "single/rus/smg" 0xf840
		{Position -1966.77 -3970.6}
		{xform zl 138.86 y 26.12 zw 94.12}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -457.026}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 81}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 85 10}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xf841
		{Position -1970.79 -3953.9 -40.57}
		{xform zl -174.84 y 12.08 zw 28.38}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 67}
		}
	}
	{Entity "ppsh" 0x9147
		{Position -1894.01 -4120.13 -27.09}
		{xform zl -116.31 y 178.24 zw 70.03}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 57}
		}
	}
	{Entity "mosin" 0x8a41
		{Position -2416.43 -4001.84 -30.15}
		{xform zl -89.19 y 177.89 zw -89.87}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 4}
		}
	}
	{Entity "ppsh" 0xde48
		{Position -1556.81 -4649.07 -30.02}
		{xform zl -87.35 y 3.02 zw 75.79}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 10}
		}
	}
	{Human "single/rus/mgun" 0xe280
		{Position -1975.3 -4140.12}
		{xform zl -137.63}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Interaction
			{Calls
				{"after_swim" 1707 0.003}
				{"flame" 1666 0.4}
			}
		}
		{Player 3}
		{Operatable}
		{MID 191}
		{Weaponry
			{State
				{Ammo
					{Recovering 0.019}
				}
			}
		}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 81 61}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xaa40
		{Position -708.88 -4167.61}
		{xform zl 138.34}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -2849}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 220}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 78 74}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xaa41
		{Position -1135.23 -4373.81 -29.94}
		{xform zl 100.73 y 3.19 zw 70.06}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 61}
		}
	}
	{Entity "mosin" 0x9841
		{Position -1310.14 -4308.56 -27.61}
		{xform zl 96.69 y 78.77 zw -69.72}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 3}
		}
	}
	{Entity "grenade_shellhole" 0x88c3
		{Position -1130.58 -3756.56 -23.86}
		{DecalOrder 20}
	}
	{Entity "stonechip1" 0xd180
		{Position -1004.35 -4197.97}
		{xform zl -102.87}
	}
	{Entity "piece_medium_steel" 0xa144
		{Position -2042.24 -2229.72 -27.02}
		{xform zl 71.25 y 168.19 zw 65.7}
	}
	{Entity "piece_medium_steel" 0xa145
		{Position -2226.1 -2462.91 -30}
		{xform zl 91.75 y 4.49 zw 86.18}
	}
	{Entity "piece_medium_steel" 0xa146
		{Position -2333.43 -2494.87 -28.43}
		{xform zl 1.09 y 92.86 zw -101.37}
	}
	{Entity "piece_medium_steel" 0xa147
		{Position -2050.8 -2527.02 -30.17}
		{xform zl -104.97 y 89.41 zw 14.76}
	}
	{Entity "piece_medium_steel" 0xa148
		{Position -2173.27 -2591.06 -28.05}
		{xform zl 103.94 y 90.02 zw 93.98}
	}
	{Entity "piece_large_steel" 0x8ec4
		{Position -2286.55 -2246.22 -20.71}
		{xform zl 179.14 y 88.34 zw -160.66}
	}
	{Entity "helmet1_ger" 0xdf45
		{Position -2413.9 -2526.91 -33.12}
		{xform zl 94.3 y 4.95 zw 143.46}
	}
	{Entity "helmet1_rus" 0xf24c
		{Position -828.73 -3716.46 -26.27}
		{xform zl 120.49 y 178.71 zw -175.85}
	}
	{Entity "piece_medium_steel" 0xb9d0
		{Position -1694.43 -2690.75 -28.37}
		{xform zl -89.96 y 89.99 zw -159.61}
	}
	{Entity "piece_medium_steel" 0xb9d1
		{Position -1728.13 -2695.86 -28.69}
		{xform zl 90.02 y 89.96 zw 52.02}
	}
	{Entity "piece_medium_steel" 0xb9d2
		{Position -1375.5 -2593.27 3.02}
		{xform zl -110.63 y 89.86 zw 120.89}
	}
	{Entity "piece_medium_steel" 0xb9d3
		{Position -1577.4 -2422.16 -8.19}
		{xform zl 170.4 y 64.99 zw -91.11}
	}
	{Entity "piece_medium_steel" 0xa6db
		{Position -1424.79 -2513.32 -18}
		{xform zl 105.27 y 90.4 zw -47.9}
	}
	{Entity "piece_medium_steel" 0xa6dc
		{Position -1384.22 -2391.3 -23.33}
		{xform zl 94.33 y 96.1 zw 99.53}
	}
	{Entity "piece_medium_steel" 0xa6dd
		{Position -1594.18 -2783.46 -3.31}
		{xform zl 39.66 y 0.35 zw 72.11}
	}
	{Entity "piece_medium_steel" 0xa6de
		{Position -1535.51 -2687.81 0.15}
		{xform zl -2.04 y 176.64 zw -141.72}
	}
	{Entity "piece_medium_steel" 0xa6df
		{Position -1506.04 -2767.67 -27}
		{xform zl 90.28 y 87.08 zw 8.29}
	}
	{Entity "tt" 0x9225
		{Position -1711.27 -4493.44 -30.04}
		{xform zl -99.93 y 179.29 zw -153.84}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo" 4}
		}
	}
	{Entity "helmet1_ger" 0x872c
		{Position -449.03 -3894.99 -26.75}
		{xform zl 86.64 y 173.38 zw -52.8}
		{SpawnedInFog}
	}
	{Entity "fieldcap1_ger" 0x8c2d
		{Position -1956.97 -2754.82 -34.79}
		{xform zl -33.56 y 8.41 zw 54.67}
	}
	{Entity "shellhole_dead_tank2" 0xd4ce
		{Position -1964.78 -2698.41}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0xd4d9
		{Position -1962.84 -2763.92 -30.42}
		{xform zl 89.92 y 81.38 zw 37.11}
	}
	{Entity "fieldcap1_ger" 0xd4da
		{Position -2009.54 -2771.72 -28.34}
		{xform zl -95.45 y 103.66 zw 101.57}
	}
	{Entity "fieldcap1_ger" 0xd4db
		{Position -1976.67 -2739.89 -25.15}
		{xform zl 162.38 y 177.63 zw -55.24}
	}
	{Entity "tank_cap1_ger" 0xd4dc
		{Position -1917.47 -2756.33 -25.67}
		{xform zl 138.68 y 171.5 zw -45.11}
	}
	{Entity "piece_large_steel" 0xed42
		{Position -1981.63 -2843.28 -12.35}
		{xform zl -100.43 y 174.65 zw -173.48}
		{Volume "gun"
			{able {obstacle 0}}
		}
	}
	{Entity "helmet2_ger" 0xc5c9
		{Position 228.01 -4203.23 -26.74}
		{xform zl -41.37 y 177.95 zw 88.83}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xcdc8
		{Position -1079.53 -3783 -28.9}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0x85ad
		{Position -437.08 -3843.99 -25.95}
		{xform zl 105.5 y 134.38 zw -31.98}
		{SpawnedInFog}
	}
	{Entity "helmet1_rus" 0x8ba5
		{Position -838.08 -3757.39 -29.41}
		{xform zl -81.88 y 87.32 zw -4.86}
	}
	{Entity "crash_brick4se" 0xd743
		{Position -237.16 -4008.88}
		{xform zl -135.2}
		{SpawnedInFog}
	}
	{Entity "crash_brick4se" 0x8367
		{Position -22.48 -3965.98}
		{xform zl -44.44}
		{SpawnedInFog}
	}
	{Entity "crash_brick4se" 0x96a4
		{Position -145.83 -3920.13}
		{xform zl -136.98}
		{SpawnedInFog}
	}
	{Entity "crash_brick4se" 0x9929
		{Position -59.52 -3931.68 -29.11}
		{xform zl -42.9}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xc3c6
		{Position -575.03 -3797.48 -29.94}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0x9b37
		{Position -156.58 -3957.18 -28.46}
		{xform zl 173.96 y 96.62 zw -175.51}
		{SpawnedInFog}
	}
	{Entity "fieldcap1_ger" 0xde20
		{Position -115.36 -3941.84 -28.69}
		{xform zl -4.25 y 100.3 zw 125.42}
		{SpawnedInFog}
	}
	{Entity "helmet2_ger" 0x80eb
		{Position -1864.88 -3318.42 -31.6}
		{xform zl -82.09 y 21.85 zw 21.88}
	}
	{Entity "grenade_shellhole" 0xad2d
		{Position -1798.2 -3546.36 -29.41}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xb3b1
		{Position -671.43 -4239.62 -33.24}
		{xform zl 95.96 y 6.49 zw 108.85}
	}
	{Entity "crater_norm" 0xb4aa
		{Position -1251.31 -3633.01 -29.37}
		{xform zl 122.93}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0xb4b5
		{Position -1042.42 -4003.94 -29.09}
		{DecalOrder 20}
	}
	{Entity "fieldcap1_ger" 0x926a
		{Position -176.01 -3858.56 -28.53}
		{xform zl -4.71 y 97.39 zw 169.36}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xcd27
		{Position -263.97 -3987.9 -31.57}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "grenade_shellhole" 0xf526
		{Position -325.83 -3994.31 -30.02}
		{DecalOrder 20}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0xb6b4
		{Position -501.76 -3741.28 -33.17}
		{xform zl 177.3 y 4.72 zw -27.51}
	}
	{Entity "helmet2_ger" 0xccb1
		{Position -1552.09 -3600.97 -33.26}
		{xform zl 19.92 y 0.83 zw -118.64}
	}
	{Entity "crash_brick3a" 0x8701
		{Position -956.07 -3750.26}
		{xform zl 1.66 y 3.69 zw 1.66}
	}
	{Entity "crash_brick3a" 0x8606
		{Position -1061.63 -3855.21}
		{xform zl 45}
	}
	{Entity "grenade_shellhole" 0xf890
		{Position -610.34 -4274.22 -29.66}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xbb8b
		{Position -1893.18 -3556.6 -29.98}
		{DecalOrder 20}
	}
	{Entity "grenade_pwm1" 0x822b
		{Position -1482.42 -4116.94 -27.11}
		{xform zl 92.87 y 116.38 zw 16.51}
	}
	{Entity "crash_brick3" 0x9c09
		{Position -1099.8 -3894.61}
		{xform zl 28.39 y 126.48 zw 28.39}
	}
	{Entity "fieldcap_rus" 0x9c0e
		{Position -1061.7 -4014.79 -29.4}
		{xform zl -96.21 y 88.6 zw -167.72}
	}
	{Entity "helmet1_ger" 0xc8a7
		{Position -1853.13 -3780.13 -26.75}
		{xform zl 112.6 y 172.91 zw 4.51}
	}
	{Entity "grenade_f1" 0xafef
		{Position -1988.32 -4077.65 -28.33}
		{xform zl 113.94 y 59.89 zw 22.83}
	}
	{Entity "tt" 0x8c27
		{Position -1153.95 -4141.09 -29.98}
		{xform zl 91.69 y 173.56 zw 25.58}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo" 4}
		}
	}
	{Entity "crater_norm" 0xbc04
		{Position -1968.48 -3951.8 -20.92}
		{xform zl -118.29}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "tt" 0xb3e6
		{Position -943.03 -3755.58 -29.99}
		{xform zl -105.92 y 1.07 zw 88.92}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo"}
		}
	}
	{Entity "grenade_shellhole" 0x80e0
		{Position -2013.27 -3865.29 -29.97}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xd46a
		{Position -2009.75 -3888.77 -26.77}
		{xform zl -62.34 y 172.14 zw -109.17}
	}
	{Entity "helmet1_ger" 0xd473
		{Position -1994.68 -3881.89 -28.67}
		{xform zl 89.91 y 89.54 zw -52.69}
	}
	{Entity "piece_medium_steel" 0x862d
		{Position -2076.85 -3940.2 -26.42}
		{xform zl 81.65 y 13.63 zw -124.91}
	}
	{Entity "piece_medium_steel" 0x862f
		{Position -2504.98 -3834.35 -24.61}
		{xform zl 93.2 y 79.56 zw 44.29}
	}
	{Entity "piece_medium_steel" 0x8630
		{Position -2181.19 -3846.77 -27.11}
		{xform zl 89.93 y 94.87 zw -24.31}
	}
	{Entity "piece_large_steel" 0xc266
		{Position -2037.15 -4080.06 -29.99}
		{xform zl -150.31 y 91.92 zw 65.82}
		{Volume "gun"
			{able {obstacle 0}}
		}
	}
	{Entity "fieldcap1_ger" 0xae19
		{Position -2347.54 -4144.95 -59.08}
		{xform zl -175.19 y 68.41 zw -105.44}
	}
	{Entity "fieldcap1_ger" 0xae1a
		{Position -2335.37 -4193.93 -56.16}
		{xform zl 90.22 y 89.84 zw 90.18}
	}
	{Entity "fieldcap1_ger" 0xae1b
		{Position -2369.5 -4111.9 -52.08}
		{xform zl 29.2 y 165.37 zw -170.25}
	}
	{Entity "fieldcap1_ger" 0xae1c
		{Position -2355.4 -4141.51 -53.78}
		{xform zl -178.46 y 156.07 zw -127.74}
	}
	{Entity "piece_medium_steel" 0xae23
		{Position -2756.13 -3832.37 -3.01}
		{xform zl 161.98 y 170.81 zw 60.5}
	}
	{Entity "piece_medium_steel" 0xae24
		{Position -2273.31 -4372.37 -50.65}
		{xform zl 165.72 y 24.85 zw 121.97}
	}
	{Entity "piece_medium_steel" 0xae25
		{Position -2450.46 -4232.81 -31.09}
		{xform zl 97.29 y 143.71 zw 142.99}
	}
	{Entity "piece_medium_steel" 0xae26
		{Position -2500.19 -4184.06 -31}
		{xform zl -178.88 y 1.16 zw 168.41}
	}
	{Entity "fieldcap1_ger" 0xae32
		{Position -2361.75 -4102.23 -57.79}
		{xform zl -177.39 y 76.05 zw -96.58}
	}
	{Entity "piece_large_steel" 0x8d87
		{Position -2657.84 -4289.02 -18.16}
		{xform zl 31.55 y 178.66 zw -43.37}
		{Volume "gun"
			{able {obstacle 0}}
		}
	}
	{Entity "helmet2_ger" 0x83c7
		{Position -1975.85 -4099.28 -31.72}
		{xform zl 95.04 y 35.85 zw -52.19}
	}
	{Entity "grenade_pwm1" 0xc665
		{Position -1791.5 -4127.15 -40.44}
		{xform zl 82.91 y 127.75 zw 107.67}
	}
	{Entity "helmet1_ger" 0x8a50
		{Position -1544.05 -4035.63 -30.23}
		{xform zl -93.21 y 9.45 zw -55.96}
	}
	{Entity "mp40" 0x8c4b
		{Position -1413.08 -4677.79 -30.06}
		{xform zl -106.87 y 179.16 zw -9.62}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 31}
		}
	}
	{Entity "grenade_shellhole" 0xbcea
		{Position -2255.89 -4009.29}
		{DecalOrder 20}
	}
	{Human "single/ger/smg" 0xbcec
		{Position -2791.47 -4237.25}
		{xform zl 123.1}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -257.338}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 236}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 12 113}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Entity "grenade_shellhole" 0xffaa
		{Position -1689.71 -4246.69 -29.42}
		{DecalOrder 20}
	}
	{Entity "mp40" 0xe121
		{Position -1273.38 -4535.8 -26.11}
		{xform zl -3.63 y 171.38 zw 22.59}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 9}
		}
	}
	{Entity "helmet2_ger" 0xb408
		{Position -2069.46 -4923.32 -33.23}
		{xform zl -44.88 y 7.91 zw -32.17}
	}
	{Entity "mp40" 0x9421
		{Position -1598.13 -4377.85 -26.23}
		{xform zl -8.41 y 171.78 zw -117.04}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 12}
		}
	}
	{Entity "grenade_shellhole" 0x9430
		{Position -2483.21 -4080.13 -29.15}
		{DecalOrder 20}
	}
	{Entity "tankhelmet_rus" 0xc768
		{Position -1992.32 -4087.08 -28.39}
		{xform zl -179.62 y 89.89 zw -35.1}
	}
	{Entity "tankhelmet_rus" 0xc769
		{Position -2071.71 -3949.22 -30.25}
		{xform zl 15.37 y 1.24 zw 16.9}
	}
	{Entity "tankhelmet_rus" 0xc76a
		{Position -1972.75 -3962.04 -40.89}
		{xform zl 71.25 y 31.02 zw 54.15}
	}
	{Human "single/ger/mgun" 0xbe00
		{Position -2216.84 -4053.71}
		{xform zl 96.24}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -37.8147}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 278}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 134 126}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xe360
		{Position -1905.45 -3979.52}
		{xform zl 174.56 y 5.45 zw -18.06}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -8804.89}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 343}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 70 112}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0xe361
		{Position -1951.28 -3963.37 -31.24}
		{xform zl 68.13 y 148.09 zw -19.38}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 24}
		}
	}
	{Entity "grenade_m24" 0xa603
		{Position -1757 -4551.23 -30.01}
		{xform zl -86.71 y 150.18 zw 69.08}
	}
	{Human "single/ger/mgun" 0xcee0
		{Position -2795.47 -4595.49}
		{xform zl 96.02}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -1530.74}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 357}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 124 21}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Entity "mauzer" 0xa5e1
		{Position -1525.76 -4415.15 -29.99}
		{xform zl 91.89 y 174.72 zw 52.85}
	}
	{Entity "grenade_shellhole" 0x894a
		{Position -2024.58 -4135.36 -31.02}
		{DecalOrder 20}
	}
	{Entity "mp40" 0xcaea
		{Position -1628.95 -4497.76 -29.86}
		{xform zl -50 y 177.44 zw -142.53}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 5}
		}
	}
	{Entity "grenade_f1" 0xdb70
		{Position -2277.97 -4088.66 -54.51}
		{xform zl -170.66 y 158.73 zw -107.7}
	}
	{Entity "tt" 0x8c0e
		{Position -1867.77 -3987.37 -30.04}
		{xform zl -77.32 y 173.38 zw -30.31}
		{Extender "stuff"
			{Item "tt" filled}
		}
	}
	{Entity "grenade_shellhole" 0xb38b
		{Position -1927.14 -4671.85 -16.58}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xa686
		{Position -1736.78 -4382.63 -30.95}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xed68
		{Position -2341.61 -4017.33 -20.28}
		{DecalOrder 20}
	}
	{Entity "fieldcap_rus" 0xb48c
		{Position -2526.24 -3974.65 -28.64}
		{xform zl 93.18 y 109.48 zw -64.28}
	}
	{Entity "grenade_shellhole" 0xe26d
		{Position -2652.58 -4375.97 -30.06}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0x8252
		{Position -2632.46 -4384.14 -30}
		{xform zl 105.08}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0x86ed
		{Position -1713.98 -3998.23 -26.77}
		{xform zl 93.34 y 164.14 zw 82.18}
	}
	{Entity "grenade_shellhole" 0xdbe8
		{Position -1670.76 -4246.36 -30.04}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0x9585
		{Position -1438.83 -4405.61 -33.22}
		{xform zl 4.02 y 9.34 zw -46.99}
	}
	{Entity "grenade_f1" 0x8b34
		{Position -1658.52 -4555.09 -30.69}
		{xform zl 124.94 y 137.92 zw -96.58}
	}
	{Entity "fieldcap_rus" 0xd7ef
		{Position -1836.08 -4315.5 -28.38}
		{xform zl 95.41 y 112.79 zw -45.39}
	}
	{Entity "crater_norm" 0xa1c5
		{Position -1793.53 -4128.21 -25.8}
		{xform zl -48.36}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "mosin" 0x8c61
		{Position -2303.61 -4089.93}
		{xform zl -17.93 y 177.26 zw 25.79}
		{Extender "stuff"
			{Item "mosin" filled}
		}
	}
	{Human "single/rus/rifle" 0xdc00
		{Position -758.19 -4736.66}
		{xform zl 130.18}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -1482.42}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 460}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 18 45}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0xdc01
		{Position -765.81 -4746.37 -30.17}
		{xform zl -108.73 y 179.59 zw 7.01}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "mosin" filled}
		}
	}
	{Human "single/rus/smg" 0xc20b
		{Position -800.41 -4158.33}
		{xform zl -96.29}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -983.996}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 461}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 27 10}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xc20c
		{Position -1054.1 -4294.87 -30.67}
		{xform zl -92.37 y 98.26 zw -92.83}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 59}
		}
	}
	{Human "single/rus/smg" 0x9fa0
		{Position -1658.31 -3945.52}
		{xform zl -72.94}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -214.28}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 462}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 31 37}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/rus/smg" 0xcf00
		{Position -1573.12 -4077.89}
		{xform zl -61.7 y 29.11 zw -84.78}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -1061.59}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 463}
		{Able "-select"}
		{Chassis
			{MovementModeLimit 1}
			{MovementSpeed 0.0277778}
		}
		{NameId 42 16}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/rus/rifle" 0x870c
		{Position -1816.84 -4026.67}
		{xform zl -114.77}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -110.458}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 466}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 26 62}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0x870d
		{Position -1832.43 -4053.44 -29.88}
		{xform zl 115.01 y 1.57 zw 128.56}
		{Extender "stuff"
			{Item "mosin" filled}
		}
	}
	{Entity "grenade_shellhole" 0xf00b
		{Position -2638.48 -4384.32 -40.44}
		{DecalOrder 20}
	}
	{Human "single/rus/rifle" 0xa820
		{Position -1905.89 -4458.57}
		{xform zl -6.02}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Interaction
			{Calls
				{"after_swim" 1707 0.003}
			}
		}
		{Player 3}
		{Operatable}
		{MID 467}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 55 69}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -1901.26 -4458.15 {type "snipe_cover"}
				{wall -1899.42 -4466.55 -1930.36 -4453.3}
				{row 0}
				{link 0x7007}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/rifle" 0xa724
		{Position -2262.22 -3863.13}
		{xform zl 25.9}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -39.0013}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 468}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 81 66}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0xa725
		{Position -2221.93 -3832.33 -26.94}
		{xform zl -34.02 y 171.4 zw 30.24}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 3}
		}
	}
	{Human "single/rus/smg" 0xefa0
		{Position -1180.43 -3909.23}
		{xform zl -45.99}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -2289.66}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 469}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 67 53}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "tt" 0xd6eb
		{Position -1959.55 -3951.3 -40.12}
		{xform zl 21.1 y 165.65 zw -8.38}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo" 5}
		}
	}
	{Human "single/rus/smg" 0x9821
		{Position -760.76 -4168.14}
		{xform zl -101.5}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -733.868}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 471}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 93 61}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0x9822
		{Position -1018.84 -4309.6}
		{xform zl -30.7 y 179.15 zw -87.85}
		{SpawnedInFog}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 54}
		}
	}
	{Human "single/rus/smg" 0xaab0
		{Position -2213.39 -3920.42}
		{xform zl -97.72}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -230}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 472}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 36 7}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "crater_norm" 0xfe68
		{Position -1254.81 -3838.48 -30}
		{xform zl 103.16}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0x87eb
		{Position -1272.32 -3826.65 -34.73}
		{xform zl -3.54 y 64.73 zw -44.29}
	}
	{Human "single/rus/rifle" 0xda0b
		{Position -1749.31 -4110.81}
		{xform zl 89.69 y 5.68 zw 0.32}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -577.679}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 473}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 42 15}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0xda0c
		{Position -1779.38 -4022.45 -26.51}
		{xform zl 89.76 y 89.82 zw -126.9}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 2}
		}
	}
	{Human "single/rus/oficer" 0x80bf
		{Position -21.69 -3517.76}
		{xform zl 11.75}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 98.3907}
		}
		{Player 3}
		{Operatable}
		{MID 474}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 98}
		{FsmState "stand"}
	}
	{Entity "helmet1_ger" 0xce1a
		{Position -1180.86 -3640.98 -26.71}
		{xform zl -10.29 y 165 zw -169.82}
	}
	{Entity "fieldcap_rus" 0xf90b
		{Position -2270.21 -4110.41 -56.16}
		{xform zl -81.3 y 73.17 zw 50.82}
	}
	{Entity "grenade_shellhole" 0xbb47
		{Position -1240.98 -4410.47 -29.66}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0x81b9
		{Position -1457.93 -3968.98 -25.99}
		{xform zl -172.39}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0xcf87
		{Position -1462.72 -3986.54 -30.71}
		{xform zl 139.65 y 144.91 zw -87.22}
	}
	{Entity "helmet1_ger" 0x8bec
		{Position -1290.67 -3673.41 -25.79}
		{xform zl 85.28 y 168.3 zw 2.46}
	}
	{Entity "crater_norm" 0x848a
		{Position -2704.93 -4195 -30}
		{xform zl -68.72}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "crater_norm" 0xe707
		{Position -2861.51 -4091.62 -30}
		{xform zl 54.32}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "crater_norm" 0xf107
		{Position -2302.82 -3624.92 -24.19}
		{xform zl -89.97}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet2_ger" 0xf118
		{Position -2024.78 -3657.76 -30.12}
		{xform zl 1.21 y 79.9 zw -16.68}
	}
	{Entity "fieldcap_rus" 0x946f
		{Position -2309.94 -3638.11 -35.28}
		{xform zl 73.51 y 119.95 zw 24.56}
	}
	{Entity "grenade_shellhole" 0xb9ca
		{Position -2342.75 -3843.24 -30.06}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xdf48
		{Position -1176.56 -4484.39 -28.61}
		{DecalOrder 20}
	}
	{Entity "fieldcap_rus" 0xc446
		{Position -2458.37 -3835.19 -28.38}
		{xform zl 84.98 y 113.15 zw 48.05}
	}
	{Entity "crater_norm" 0x9303
		{Position -1037.55 -3947.33 -30}
		{xform zl -127.56}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "cap1_ger" 0xa379
		{Position -993.25 -3911.58 -27.42}
		{xform zl -1 y 97.43 zw 136.29}
	}
	{Entity "piece_medium_steel" 0xabea
		{Position -1474.79 -4847.24 -30.79}
		{xform zl 92.63 y 96.26 zw -160.39}
	}
	{Entity "piece_medium_steel" 0xabeb
		{Position -1187.26 -4422.17 -27}
		{xform zl -89.83 y 86.87 zw 60.01}
	}
	{Entity "piece_medium_steel" 0xabec
		{Position -480.5 -4884.12 89.08}
		{xform zl 179.93 y 90.4 zw 52.42}
	}
	{Entity "piece_medium_steel" 0xabed
		{Position -1245.17 -4568.68 1.79}
		{xform zl -69.97 y 8.44 zw -142.4}
	}
	{Entity "piece_medium_steel" 0xabee
		{Position -1379.55 -4863.15 -29.58}
		{xform zl 85.83 y 87.93 zw 103.66}
	}
	{Entity "piece_medium_steel" 0xabef
		{Position -1379.18 -4165.35 -27.42}
		{xform zl -90.08 y 93.18 zw 23.68}
	}
	{Entity "piece_medium_steel" 0xabf0
		{Position -1918.46 -4490.71 -26.37}
		{xform zl -96.55 y 92.88 zw 22.9}
	}
	{Entity "piece_medium_steel" 0xabf2
		{Position -1588.8 -4347.29 -32.51}
		{xform zl -93.1 y 91.31 zw -21.06}
	}
	{Entity "helmet1_rus" 0x81f6
		{Position -1358.57 -4521.76 -29.84}
		{xform zl 104.14 y 72.94 zw -71.79}
	}
	{Entity "helmet1_ger" 0x8eb2
		{Position -1421.66 -4560.27 -25.88}
		{xform zl -89.08 y 101.38 zw 98.09}
	}
	{Entity "fieldcap_rus" 0x8ebf
		{Position -1456.23 -4433.53 -25.46}
		{xform zl -118.34 y 162.85 zw 34.81}
	}
	{Entity "helmet1_rus" 0xd5c0
		{Position -1529.19 -4641.38 -33.38}
		{xform zl 79.17 y 2.34 zw -165.61}
	}
	{Entity "helmet2_ger" 0xb0e0
		{Position -1420.11 -4687.69 -26.76}
		{xform zl 30.15 y 172.64 zw -113.6}
	}
	{Entity "cap1_rus" 0xb0e8
		{Position -1650.5 -4531.56 -29.26}
		{xform zl -99.41 y 89.85 zw 137.12}
	}
	{Entity "helmet1_ger" 0xb0f3
		{Position -1649.47 -4594.58 -29.18}
		{xform zl -93.37 y 96.59 zw -96.64}
	}
	{Entity "tankhelmet_rus" 0xf086
		{Position -1397.97 -4332.68 -28.67}
		{xform zl 74.96 y 95.51 zw -26.97}
	}
	{Entity "fieldcap1_ger" 0xf08c
		{Position -1521.59 -4796.28 -37.8}
		{xform zl 12.94 y 25.59 zw -83.8}
	}
	{Entity "fieldcap_rus" 0x9100
		{Position -1415.95 -4367.98 -28.72}
		{xform zl -95.05 y 65.57 zw 5.79}
	}
	{Entity "crash_stone2" 0x80f6
		{Position -1277.15 -4295.38}
		{xform zl -59.2 y 4.6 zw -59.2}
	}
	{Entity "crash_stone2" 0xa589
		{Position -1191.87 -4385.86}
		{xform zl -80.38 y 84.62 zw -80.38}
	}
	{Entity "rw_cap" 0xa58a
		{Position -1357.32 -4285.11 -25.63}
		{xform zl -178.3 y 174.46 zw 159.84}
	}
	{Entity "cap1_rus" 0xda40
		{Position -1783.69 -4567.83 -28.2}
		{xform zl 66.18 y 100.2 zw -27.36}
	}
	{Entity "helmet1_ger" 0xa59c
		{Position -1806.75 -4412.39 -32.73}
		{xform zl -74.05 y 10.26 zw 126.61}
	}
	{Entity "fieldcap1_ger" 0xda41
		{Position -1530.15 -4855.7 -48.99}
		{xform zl 55 y 11.69 zw -103.89}
	}
	{Entity "piece_medium_steel" 0x8aaa
		{Position -2079 -3846.83 -25.13}
		{xform zl 27 y 92.45 zw 136.6}
	}
	{Entity "piece_medium_steel" 0x8aab
		{Position -1661.72 -4014.91 -28.14}
		{xform zl 77.04 y 89.22 zw 135.82}
	}
	{Entity "piece_medium_steel" 0x8aac
		{Position -1703.87 -4052.8 -27.72}
		{xform zl -103.68 y 86.34 zw -76.8}
	}
	{Entity "piece_medium_steel" 0x8aad
		{Position -1916.52 -3974.86 -27.26}
		{xform zl -13.94 y 5.27 zw 59.4}
	}
	{Entity "helmet1_ger" 0x8ab2
		{Position -1636.16 -4161.98 -26.46}
		{xform zl -94.47 y 85.39 zw -176.75}
	}
	{Entity "shellhole_dead_tank2" 0x9115
		{Position -1260.87 -4201.22}
		{DecalOrder 20}
	}
	{Entity "piece_large_steel" 0x9118
		{Position -1683.64 -4229.83 -18.45}
		{xform zl 93.55 y 138.32 zw -151.87}
		{Volume "gun"
			{able {obstacle 0}}
		}
	}
	{Entity "helmet1_ger" 0x9125
		{Position -1484.01 -4121.12 -30.24}
		{xform zl -87.04 y 7.91 zw -151.3}
	}
	{Entity "helmet1_rus" 0xede0
		{Position -1545.49 -4202.25 -26.87}
		{xform zl 79.38 y 106.72 zw -8.1}
	}
	{Entity "piece_medium_steel" 0x9137
		{Position -1261.14 -3855.57 -29.54}
		{xform zl -122.17 y 80.94 zw -155.73}
	}
	{Entity "piece_large_steel" 0xbdea
		{Position -1013.51 -4039.62 -13.74}
		{xform zl 39.72 y 179.47 zw -97.94}
		{Volume "gun"
			{able {obstacle 0}}
		}
	}
	{Entity "tankhelmet_rus" 0xbdff
		{Position -1493.01 -3997.25 -26.84}
		{xform zl -93.75 y 91.89 zw 168.53}
	}
	{Entity "helmet1_ger" 0xede1
		{Position -1873.35 -4315.82 -28.74}
		{xform zl -80.34 y 100.09 zw 14.36}
	}
	{Entity "crash_brick3a" 0x8d9b
		{Position -988.88 -4588.91}
		{xform zl 80.84 y 54.33 zw 80.84}
		{SpawnedInFog}
	}
	{Entity "helmet1_ger" 0x8dad
		{Position -1337.78 -4028.27 -33.25}
		{xform zl -94.12 y 7.44 zw 49.41}
	}
	{Entity "piece_medium_steel" 0x8671
		{Position -1475.22 -5251.92 -26.67}
		{xform zl -131.19 y 10.15 zw 120.75}
		{Volume "wheelright1"
			{able {nowounddecal 1}}
		}
	}
	{Entity "crash_brick3a" 0xedfa
		{Position -1089.87 -4109.17}
		{xform zl -62.66 y 14.76 zw -62.66}
	}
	{Entity "helmet1_rus" 0xa677
		{Position -1890.93 -4095.42 -28.16}
		{xform zl 8 y 58.52 zw -40.31}
	}
	{Entity "helmet1_rus" 0xac42
		{Position -2286.26 -4013.9 -26.63}
		{xform zl -12.93 y 176.16 zw -29.78}
	}
	{Entity "crater_norm" 0xfcb6
		{Position -2998.06 -4031.31 -29.95}
		{xform zl -138.22}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Human "single/ger/mgun" 0x9f60
		{Position -1786.87 -4082.64}
		{xform zl -25.93}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -285.091}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 225}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 120 100}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Entity "mg42" 0x9f61
		{Position -1787.55 -4078.11 -28.2}
		{xform zl -87.8 y 20.09 zw 106.13}
		{Extender "stuff"
			{Item "mg42" filled}
		}
	}
	{Entity "ppsh" 0xc641
		{Position -2292.07 -3967.78 -29.98}
		{xform zl 91.62 y 176.99 zw -171.36}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Human "single/ger/oficer" 0xe640
		{Position -2565.55 -4409.74}
		{xform zl 32.87}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -446.097}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 457}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 131 60}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Entity "sg44" 0xe641
		{Position -2536.02 -4395.84 -24.8}
		{xform zl -146.72 y 61.84 zw -22.64}
		{Extender "stuff"
			{Item "sg44" filling "pistol" "ammo" 15}
		}
	}
	{Human "single/rus/rifle" 0x94c0
		{Position -1543.2 -4474.44}
		{xform zl -164.21}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -159.999}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 475}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 73 30}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0x94c1
		{Position -1567 -4479.26 -26.45}
		{xform zl 48.43 y 10.77 zw -163.76}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 3}
		}
	}
	{Human "single/rus/rifle" 0x9882
		{Position 517.08 -2957.98}
		{xform zl 43.69}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 95.3836}
		}
		{Player 3}
		{Operatable}
		{MID 476}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 20 29}
		{FsmState "stand"}
	}
	{Entity "mauzer" 0xda43
		{Position -1727.97 -4325.2 -29.07}
		{xform zl -139.79 y 170.09 zw 84.47}
		{Extender "stuff"
			{Item "mauzer" filling "rifle" "ammo" 3}
		}
	}
	{Entity "ppsh" 0x8f61
		{Position -2141.55 -4226.31 -30.03}
		{xform zl -92.39 y 3.02 zw -134.08}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 8}
		}
	}
	{Human "single/rus/smg" 0xa8e4
		{Position -1515.34 -4197.62}
		{xform zl -134.47}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -13.0483}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 479}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 78 41}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xa8e5
		{Position -1577.63 -4264.12 -30.07}
		{xform zl -135.65 y 2.27 zw 144.88}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 22}
		}
	}
	{Entity "mg42" 0xee41
		{Position -1416.62 -4126.91 -29.3}
		{xform zl -133.71 y 169.8 zw -102.68}
		{Extender "stuff"
			{Item "mg42" filling "mgun" "ammo" 42}
		}
	}
	{Entity "crater_norm" 0xa6e5
		{Position -1707.92 -3200.33 -30}
		{xform zl 20.85}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Human "single/rus/smg" 0xd68c
		{Position -2527.56 -4058.34}
		{xform zl -95.52}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -409.801}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 481}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 81 71}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xd68d
		{Position -2524.85 -4086.95 -29.91}
		{xform zl 87.26 y 3.07 zw 87.39}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 60}
		}
	}
	{Human "single/rus/smg" 0xb62a
		{Position -1674.34 -4051.89}
		{xform zl -36.51}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -232.617}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 482}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 68 45}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "crater_norm" 0x882b
		{Position -1848.56 -3571.93 -23.18}
		{xform zl 72.92}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "tt" 0xc547
		{Position -2456.55 -3967.31 -29.61}
		{xform zl 37.5 y 162.96 zw -50.98}
		{Extender "stuff"
			{Item "tt" filling "pistol" "ammo" 5}
		}
	}
	{Human "single/ger/mgun" 0xc549
		{Position -2491.59 -4522.24}
		{xform zl 8.62}
		{Extender "vitality"
			{Health
				{max 200}
				{current 46.2134}
			}
		}
		{Player 2}
		{Operatable}
		{MID 484}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 94 12}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector -2491.59 -4522.24 {type "squat_lie"}
				{wall -2485.76 -4514 -2483.3 -4530.21}
				{row 0}
				{link 0x4049}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/smg" 0x8e60
		{Position -1211.79 -4413.97}
		{xform zl -166.84}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 485}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 14 82}
		{Cover
			{sector -1211.79 -4413.97 {type "squat_lie"}
				{wall -1213.93 -4422.3 -1261.01 -4366.2}
				{row 0}
				{link 0x3c15}
			}
		}
		{FsmState "squat"}
	}
	{Entity "helmet1_ger" 0xbb86
		{Position -1794.72 -4127.63 -40.63}
		{xform zl 176.9 y 80 zw -52.46}
	}
	{Human "single/rus/smg" 0xaa80
		{Position -2086.77 -4083.7}
		{xform zl -160.84}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -10}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 359}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 91 7}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Entity "ppsh" 0xaa81
		{Position -2059.91 -4079 -34.9}
		{xform zl 110.74 y 37.81 zw 36}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 25}
		}
	}
	{Human "single/ger/rifle" 0xcac0
		{Position -2694.98 -4507.22}
		{xform zl 14.6}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -221.953}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 486}
		{Able "-select"}
		{Weaponry
			{State
				{Ammo
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 24 30}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/rus/rifle" 0xf802
		{Position -1643.9 -4193.68}
		{xform zl -149.13 y 1.04 zw -127.77}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -295.921}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 487}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 27 13}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "mosin" 0xf803
		{Position -1685.09 -4100.67 -27.17}
		{xform zl -94.84 y 178.18 zw -78.41}
		{Extender "stuff"
			{Item "mosin" filled}
		}
	}
	{Human "single/ger/ss" 0x8e63
		{Position -2692.84 -4159.04}
		{xform zl 118.52 y 2.38 zw -37.91}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -76.1409}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 488}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 38 6}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0x8e64
		{Position -2689.67 -4135.9 -27.7}
		{xform zl 16.53 y 6.06 zw 75.81}
	}
	{Human "single/rus/rifle" 0x9505
		{Position -2242.5 -4098.65}
		{xform zl -48.98}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -141.301}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 489}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 44 54}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xf4c0
		{Position -2708.13 -4510.8}
		{xform zl 172.69}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -84.6813}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 490}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 111 117}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0xf4c1
		{Position -2667.49 -4519.93 -30.05}
		{xform zl 150.01 y 0.8 zw 11.24}
		{Extender "stuff"
			{Item "mp40" filling "pistol" "ammo" 18}
		}
	}
	{Entity "mosin" 0xa766
		{Position -1899.89 -4053.16 -29.47}
		{xform zl 91.27 y 97.65 zw 66.61}
		{Extender "stuff"
			{Item "mosin" filling "rifle" "ammo" 2}
		}
	}
	{Entity "crater_norm" 0x9cc2
		{Position -1635.75 -3773.15 -30}
		{xform zl 163.59}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "ppsh" 0xd147
		{Position -1900.37 -4064.54 -30.15}
		{xform zl 171.36 y 173.6 zw -94.23}
		{Extender "stuff"
			{Item "ppsh" filling "pistol" "ammo" 40}
		}
	}
	{Human "single/ger/ss" 0xb862
		{Position -1377.89 -4467.96}
		{xform zl 50}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -10.8246}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 493}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 130 136}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "helmet1_ger" 0xdd44
		{Position -1976.67 -4597.72 -52.69}
		{xform zl 155.05 y 87.41 zw 94.98}
		{Simulation {State 1}{Velocity 0.00691045 -0.00428936 0.00205737 0.00137987 0.00224478 -4.13446e-005}}
	}
	{Entity "grenade_shellhole" 0xb6e2
		{Position -2122.27 -4094.25 -28.52}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0x9605
		{Position -2830.2 -4180.8 -30.07}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0xe1c3
		{Position -1444.83 -3545.89 -30}
		{xform zl -85.84}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "grenade_shellhole" 0x9103
		{Position -2178.19 -4158.09 -31.15}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xcbc4
		{Position -1685.47 -3640.95 -29.7}
		{xform zl 75.16 y 97.68 zw 158.19}
	}
	{Entity "piece_medium_steel" 0xcbc5
		{Position -1749.47 -3918.97 -29.19}
		{xform zl -85.58 y 91.46 zw 104.46}
	}
	{Entity "piece_medium_steel" 0xcbc6
		{Position -1641.49 -4034.15 -23.88}
		{xform zl -89.55 y 83.52 zw 128.89}
	}
	{Entity "piece_medium_steel" 0xcbc7
		{Position -2211.82 -3614.15 -26.6}
		{xform zl -177.93 y 84.27 zw 59.08}
	}
	{Entity "piece_medium_steel" 0xcbc8
		{Position -1786.64 -3645.09 -43.07}
		{xform zl 58.76 y 16.33 zw -38.91}
	}
	{Entity "piece_big_steel" 0xcbc9
		{Position -2254.01 -3885.94 -23.86}
		{xform zl 58.84 y 179.24 zw -172.35}
	}
	{Entity "piece_big_steel" 0xcbca
		{Position -1962.08 -3569.25 -7.95}
		{xform zl 80.1 y 23.65 zw -69.66}
	}
	{Entity "piece_big_steel" 0xcbcb
		{Position -2125.77 -3478.94 -18.75}
		{xform zl 98.38 y 82.86 zw -18.38}
	}
	{Entity "piece_big_steel" 0xcbcc
		{Position -1875.58 -3769.4 -27.56}
		{xform zl 0.56 y 126.64 zw -69.8}
	}
	{Entity "piece_big_steel" 0xcbcd
		{Position -2212.99 -3922.99 -23.31}
		{xform zl 107.09 y 166.44 zw 27.94}
	}
	{Entity "piece_big_steel" 0xcbce
		{Position -1867.23 -3705.1 -10.85}
		{xform zl 88.27 y 80.95 zw -116.14}
	}
	{Entity "fieldcap_rus" 0xcbd9
		{Position -1178.8 -4505.84 -25.49}
		{xform zl -47.43 y 164.63 zw -35.09}
	}
	{Entity "shellhole_dead_car2" 0xe744
		{Position -2018.41 -3414.11 -30}
		{DecalOrder 20}
	}
	{Entity "helmet1_rus" 0x8868
		{Position -1925.45 -3622.36 -23.66}
		{xform zl -51.53 y 171.51 zw 165.12}
	}
	{Entity "helmet1_ger" 0xc92d
		{Position -2214.1 -4470.76 -27.99}
		{xform zl 85.9 y 92.86 zw -9.98}
	}
	{Entity "helmet1_ger" 0xc936
		{Position -2231.99 -4341.18 -42.69}
		{xform zl -87.48 y 172.28 zw 40.16}
	}
	{Entity "helmet1_rus" 0xc045
		{Position -1124.27 -4244.51 -26.62}
		{xform zl 104.4 y 177.65 zw 84.92}
	}
	{Entity "helmet1_ger" 0xd02e
		{Position -2127.7 -3787.35 -37.63}
		{xform zl -12.88 y 103.65 zw 8.43}
	}
	{Entity "helmet1_rus" 0x8072
		{Position -2136.73 -3797.56 -35.97}
		{xform zl 47.95 y 45.18 zw 55.41}
	}
	{Entity "cap1_rus" 0xd588
		{Position -2399 -4023.68 -29.79}
		{xform zl 177.66 y 86.48 zw 89.96}
	}
	{Entity "helmet1_ger" 0xa14b
		{Position -1860.71 -4037.92 -33.24}
		{xform zl 77.74 y 6.12 zw 98.6}
	}
	{Entity "grenade_f1" 0x8d26
		{Position -1817.45 -4043.03 -29.75}
		{xform zl 64.98 y 80.72 zw -62.99}
	}
	{Entity "grenade_shellhole" 0xbb04
		{Position -2674.9 -4517.66 -31.97}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xd489
		{Position -1743.26 -3681.61 -41.05}
		{DecalOrder 20}
	}
	{Entity "cap1_rus" 0xc97c
		{Position -2485.19 -3994.79 -34.36}
		{xform zl 10.13 y 7.04 zw 61.38}
	}
	{Entity "helmet1_rus" 0xba6d
		{Position -2451.81 -4059.46 -26.62}
		{xform zl -8.21 y 177.89 zw -14.27}
	}
	{Entity "crater_norm" 0xdb23
		{Position -1603.99 -3078.18 -30}
		{xform zl -35.16}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "cap1_ger" 0x99c1
		{Position -2272.69 -4442.13 13.73}
		{xform zl 16.14 y 164.87 zw 7.28}
		{Simulation {State 1}{Velocity -0.093597 -0.0220485 0.0202224 -0.0029862 0.0125098 0.000547751}}
		{DisableObstacles}
	}
	{Entity "grenade_shellhole" 0x99c6
		{Position -1798.17 -4117.1 -37.42}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xe8ab
		{Position -1791.26 -4133.58 -40.78}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0x9484
		{Position -1669.93 -4270.49 -30.02}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0xa262
		{Position -918 -3467.16 -30}
		{xform zl -121.16}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0xb60a
		{Position -1608.05 -4347.05 -30.3}
		{xform zl -77.44 y 61.23 zw -77.27}
	}
	{Entity "helmet2_ger" 0xbda6
		{Position -1045.76 -3786.14 -33.24}
		{xform zl -16.61 y 6.72 zw 100.76}
	}
	{Entity "helmet1_rus" 0xe1eb
		{Position -1778.54 -4382.58 -26.62}
		{xform zl -116.92 y 177.6 zw 160.9}
	}
	{Entity "crash_brick3a" 0xb322
		{Position -2573.53 -4027.82}
		{xform zl 62.48 y 88.37 zw 62.48}
	}
	{Entity "fieldcap_rus" 0xb2a8
		{Position -1763.22 -4084.2 -30.16}
		{xform zl -90.28 y 58.76 zw -91.31}
	}
	{Human "single/rus/smg" 0xa002
		{Position -2125.81 -4325.89}
		{xform zl 13.52 y 5.16 zw -134.64}
		{Extender "vitality"
			{Health
				{max 150}
				{current 71.1148}
			}
		}
		{Player 3}
		{Operatable}
		{MID 480}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 50 19}
		{LastThrowItem "f1 grenade"}
		{Cover
			{sector -2125.81 -4325.89 {type "snipe_cover"}
				{wall -2122.8 -4350.06 -2149.68 -4333.8}
				{row 0}
				{link 0x4017}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/smg" 0xade0
		{Position -1854.65 -4559.47}
		{xform zl 171.44}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 96.1199}
		}
		{Interaction
			{Calls
				{"flame" 1666 0.5}
			}
		}
		{Player 3}
		{Operatable}
		{MID 483}
		{Weaponry
			{State
				{Ammo
					{Recovering 0.1}
				}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 16 74}
		{LastThrowItem "rpg40 grenade"}
		{Cover
			{sector -1854.65 -4559.47 {type "snipe_cover"}
				{wall -1864.51 -4577.95 -1858.45 -4537.67}
				{row 0}
				{link 0x401b}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/rus/smg" 0xdf00
		{Position -18.63 -3726.8}
		{xform zl 48.85}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 494}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 41 80}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xe421
		{Position -2041.63 -4395.08}
		{xform zl -117.83}
		{Extender "vitality"
			{Health
				{max 150}
				{current 100.732}
			}
			{Energy 86.5393}
		}
		{Interaction
			{Flags "talk"}
			{Calls
				{1506 0.325}
				{"after_swim" 1707 1.5}
			}
		}
		{Player 3}
		{Operatable}
		{MID 495}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 47 65}
		{LastThrowItem "rpg40 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0xb845
		{Position -1882.44 -4443.09}
		{xform zl -141.13 y 24.75 zw -59}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 98.4171}
		}
		{Player 3}
		{Operatable}
		{MID 496}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 91 95}
		{FsmState "lie"}
	}
	{Human "single/rus/smg" 0xd0e0
		{Position -1931.18 -4278.88}
		{xform zl -119.34}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 497}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 50 20}
		{LastThrowItem "f1 grenade"}
		{FsmState "stand"}
	}
	{Human "single/rus/rifle" 0xc7e0
		{Position -1863.9 -4124.64}
		{xform zl -102.92}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -246.739}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 498}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 88 46}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/rus/rifle" 0xb000
		{Position -2250.91 -4204.58}
		{xform zl -129.05}
		{Extender "vitality"
			{Health
				{max 150}
				{current 102.708}
			}
		}
		{Player 3}
		{Operatable}
		{MID 499}
		{Weaponry
			{State
				{Ammo
					{Recovering 2.004}
					{Loading "rifle" "ammo" 5}
				}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 40 57}
		{Cover
			{sector -2250.91 -4204.58 {type "squat_lie"}
				{wall -2358.04 -4226.69 -2228.48 -4175.05}
				{row 0}
				{link 0x500e}
			}
		}
		{FsmState "squat"}
	}
	{Entity "ppsh" 0x8ec1
		{Position -2238.12 -3670.58 -29.96}
		{xform zl -53.88 y 1.03 zw 26.61}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Human "single/rus/smg" 0x9cc0
		{Position -2309.53 -3639.53}
		{xform zl -128.22 y 28.3 zw 68.2}
		{Extender "vitality"
			{Dead}
			{Health
				{max 150}
				{current -108.314}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 3}
		{MID 501}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 18 79}
		{Knockdown -46.972}
		{LastDyingAnimation "lie_die"}
	}
	{Entity "ppsh" 0x9cc1
		{Position -2301.33 -3639.59 -37.91}
		{xform zl -170.77 y 28.99 zw 92.21}
		{Extender "stuff"
			{Item "ppsh" filled}
		}
	}
	{Human "single/rus/mgun" 0xe0e0
		{Position -1831.82 -4075.01}
		{xform zl -108.59}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 59.0378}
		}
		{Interaction
			{Calls
				{"after_swim" 1707 0.003}
				{"flame" 1666 0.5}
			}
		}
		{Player 3}
		{Operatable}
		{MID 502}
		{Weaponry
			{State
				{Ammo
					{Recovering 0.119}
				}
			}
		}
		{Chassis
			{MovementModeLimit 1}
			{MovementSpeed 0.0777778}
		}
		{NameId 38 81}
		{Cover
			{sector -1831.82 -4075.01 {type "squat_lie"}
				{wall -1867.01 -4037.59 -1794.87 -4071.08}
				{row 0}
				{link 0x601f}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/rus/rifle" 0xa6e2
		{Position -2420.11 -3864.31}
		{xform zl 136.3}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 503}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 73 51}
		{Cover
			{sector -2420.11 -3864.31 {type "hide_stand"}
				{wall -2386.54 -3856.87 -2470.31 -3944.52}
				{row 0}
				{link 0x4a2}
			}
		}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0x817d
		{Position 70.81 -2998.14}
		{xform zl 90.99}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 3}
		{Operatable}
		{MID 504}
		{Chassis
			{MovementMode 6}
			{MovementSpeed 0.0277778}
		}
		{NameId 67 62}
		{FsmState "stand"}
	}
	{Human "single/rus/smg" 0xc2e1
		{Position -2009.12 -4162.89}
		{xform zl -130.21}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
			{Energy 80.7316}
		}
		{Player 3}
		{Operatable}
		{MID 505}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 22 96}
		{FsmState "stand"}
	}
	{Entity "grenade_shellhole" 0xdd69
		{Position -2287.92 -4260.54 -28.94}
		{DecalOrder 20}
	}
	{Entity "crater_norm" 0xb6a4
		{Position -2047.29 -4067.37 -27.52}
		{xform zl 119.42}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet2_ger" 0xb6ae
		{Position -1922.14 -4056.82 -24.52}
		{xform zl 138.4 y 159.87 zw -98.99}
	}
	{Entity "cap1_rus" 0xc080
		{Position -1989.74 -3905.96 -24.18}
		{xform zl 108.47 y 163.98 zw -51.68}
	}
	{Entity "crater_norm" 0x86c5
		{Position -2216.34 -3925.1 -22.4}
		{xform zl 173.2}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_rus" 0xb4a9
		{Position -2277.01 -4276.31 -30.59}
		{xform zl 3.98 y 75.71 zw 167.26}
	}
	{Entity "helmet1_rus" 0x9385
		{Position -2382.24 -3961.62 -28.78}
		{xform zl 90.05 y 103.3 zw 133.21}
	}
	{Entity "crash_brick4se" 0xcb4d
		{Position -2414.83 -3807.36}
		{xform zl 134.27}
	}
	{Entity "crater_norm" 0x9024
		{Position -2487.34 -3630.86 -30}
		{xform zl 118.26}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_rus" 0xd988
		{Position -2195.75 -3696.12 -26.62}
		{xform zl 82.38 y 176.95 zw 126.39}
	}
	{Entity "shell_cannon" 0xf0e1
		{Position -2251.65 -4615.53 -30.07}
		{xform zl 95.79 y 69.22 zw -142.36 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{709 0.1}
			}
		}
	}
	{Entity "shell_cannon" 0xa701
		{Position -2249.76 -4606.45 -30.07}
		{xform zl 92.85 y 76.96 zw -3.97 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{709 0.1}
			}
		}
	}
	{Entity "cap1_ger" 0xa108
		{Position -2086.11 -4368.16 -42}
		{xform zl -109.01 y 177.26 zw -135.39}
		{Simulation {State 1}{Velocity 0.00402595 -0.00320552 -0.00440366 0.000331108 0.00118238 -0.000152518}}
	}
	{Entity "helmet1_ger" 0xfae0
		{Position -2013.64 -4280.8 -26.78}
		{xform zl -170.47 y 170.73 zw 68.61}
	}
	{Entity "shell_cannon" 0x96c3
		{Position -2271.46 -4581.4 -30.07}
		{xform zl 95.09 y 44.15 zw 169.01 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{709 0.1}
			}
		}
	}
	{Entity "shell_cannon" 0x88cd
		{Position -2258.74 -4564.46 -30.06}
		{xform zl -95.41 y 94.77 zw -179.55 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{709 0.1}
			}
		}
	}
	{Entity "helmet1_ger" 0xa84e
		{Position -2134.8 -4317.96 -42.65}
		{xform zl 116.99 y 167.84 zw 75.66}
	}
	{Entity "shell_cannon" 0xd941
		{Position -2293.41 -4545.19 -30.06}
		{xform zl -98.36 y 117.85 zw 119.37 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{708 3.954}
			}
		}
	}
	{Entity "crater_norm" 0xb9a2
		{Position -2022.5 -4451.69 -29.73}
		{xform zl -61.15}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "helmet1_ger" 0xb9a9
		{Position -2060.86 -4566.06 -50.79}
		{xform zl -93.71 y 170.75 zw 162.85}
	}
	{Entity "fieldcap1_ger" 0xde4b
		{Position -2035.1 -4549.34 -58.6}
		{xform zl -7.09 y 16.16 zw -100.77}
	}
	{Entity "fieldcap1_ger" 0x8440
		{Position -2033.83 -4548.86 -58.4}
		{xform zl -99.72 y 14.86 zw -37.11}
	}
	{Entity "shell_cannon" 0xeaa3
		{Position -2273.94 -4502.08 -30.06}
		{xform zl -120.73 y 169.46 zw -44.4 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{708 9.69}
			}
		}
	}
	{Entity "shell_cannon" 0xb4e3
		{Position -2292.81 -4570.98 -30.06}
		{xform zl -95.92 y 93.14 zw 133.55 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{708 8.039}
			}
		}
	}
	{Entity "grenade_shellhole" 0xda83
		{Position -2087.14 -4446.6 -28.09}
		{DecalOrder 20}
	}
	{Entity "helmet1_ger" 0xeea3
		{Position -2241.37 -4504.44 4.92}
		{xform zl 173.64 y 20.09 zw 124.97}
		{Simulation {State 1}{Velocity -0.0700925 -0.0870984 0.0203643 -0.0104423 -0.00288508 -0.00711624}}
		{DisableObstacles}
	}
	{Entity "shell_cannon" 0x8b80
		{Position -2325.19 -4600.48 -30.06}
		{xform zl -93.22 y 74.46 zw 163.36 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{708 20.106}
			}
		}
	}
	{Entity "shell_cannon" 0x9fe4
		{Position -2252.9 -4565.97 -31.2}
		{xform zl 99.34 y 43.95 zw 139.54 scale 0.63}
		{Volume "body1"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Volume "body2"
			{able {bullet 1}{contact 1}{blast 1}}
		}
		{Interaction
			{Calls
				{708 21.661}
			}
		}
		{Simulation {State 1}{Velocity 0.000486089 -0.000395404 0.000976336 -3.05932e-005 -4.4117e-005 0.00017901}}
	}
	{Entity "fieldcap1_ger" 0xd881
		{Position -1965.69 -4567.89 -49.32}
		{xform zl 119.01 y 42.61 zw 0.98}
		{Simulation {State 1}{Velocity 0.025873 0.0302171 -0.00817116 -0.00491466 0.00782043 -0.00723883}}
	}
	{Entity "shell_cannon" 0x90e0
		{Position -2267.34 -4585.83 -27.59}
		{xform zl 178.63 y 75.79 zw -115.08 scale 0.63}
		{Skeleton
			{WorkingViews "smoke_shell"}
		}
		{Interaction
			{Calls
				{705 1.301}
				{708 35.134}
			}
			{Effects
				"stop" 2.235
			}
		}
		{Simulation {State 1}{Velocity -0.0360537 -0.0626451 -0.0785219 0.00150368 -0.000850437 3.32097e-005}}
		{DisableObstacles}
	}
	{Entity "crater_norm" 0xeda2
		{Position -2173.26 -4419.06 -30}
		{xform zl 125.31}
		{TexMod "ground"}
		{AreaDisable "cut"}
	}
	{Entity "fx_piece" 0xeda5
		{Position -2154.23 -4418.94 55.26}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 0.1
			}
		}
		{Simulation {State 1}{Velocity 0.0334276 0.000224129 0.104667 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0xeda6
		{Position -2188.83 -4305.47 89.84}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 0.176
			}
		}
		{Simulation {State 1}{Velocity -0.0270144 0.197109 0.165742 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fieldcap1_ger" 0xeda7
		{Position -2021.42 -4598.78 -8.36}
		{xform zl 77.48 y 13.95 zw -75.12}
		{SpawnedInFog}
		{Simulation {State 1}{Velocity 0 0 0.0452432 -0.0107052 0.00168505 8.53167e-005}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0xa881
		{Position -2178.23 -4405.48 37.1}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 0.2
			}
		}
		{Simulation {State 1}{Velocity -0.0111813 0.0305377 0.114886 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0xa882
		{Position -2210.46 -4394.67 1.67}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 0.855
			}
		}
		{Simulation {State 1}{Velocity -0.0743325 0.0487338 0.0346788 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0xa883
		{Position -2261.01 -4410.11 68.47}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 0.181
			}
		}
		{Simulation {State 1}{Velocity -0.194163 0.0197983 0.1859 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0xa884
		{Position -2154.82 -4456.19 3.3}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 1.094
			}
		}
		{Simulation {State 1}{Velocity 0.0495413 -0.0997832 0.0750711 0 0 0}}
		{DisableObstacles}
	}
	{Entity "fx_piece" 0x94e0
		{Position -2158.51 -4434.21 -6.96}
		{Skeleton
			{WorkingViews "fx"}
		}
		{Interaction
			{Effects
				"delete" 1.563
			}
		}
		{Simulation {State 1}{Velocity 0.0620274 -0.0636989 0.0908679 0 0 0}}
		{DisableObstacles}
	}
	{Link 0x8176 {0x900b "front"}}
	{Link 0x801e {0x900b "rear"}}
	{Link 0x901d {0x800e "1"}}
	{Link 0x8809 {0x800e "2"}}
	{Link 0x880d {0x800e "3"}}
	{Link 0x9025 {0x8017 "1"}}
	{Link 0x8030 {0x8017 "2"}}
	{Link 0x8805 {0x8017 "3"}}
	{Link 0x8041 {0x8802 "1"}}
	{Link 0x8047 {0x8802 "2"}}
	{Link 0x804b {0x8802 "3"}}
	{Link 0x8c02 {0x8c01 "front"}}
	{Link 0x8c03 {0x8c01 "rear"}}
	{Link 0x8070 {0x8c02 "gunner"}}
	{Link 0x8168 {0x8c02 "commander"}}
	{Link 0x816d {0x8c03 "gunner"}}
	{Link 0x8165 {0x8c03 "commander"}}
	{Link 0x8c05 {0x8c04 "front"}}
	{Link 0x8c06 {0x8c04 "rear"}}
	{Link 0x816c {0x8c05 "gunner"}}
	{Link 0x806e {0x8c05 "commander"}}
	{Link 0x806d {0x801e "gunner"}}
	{Link 0x8169 {0x801e "commander"}}
	{Link 0x8266 {0xa003 "gunner"}}
	{Link 0x8267 {0xa003 "commander"}}
	{Link 0x826d {0x826e "commander"}}
	{Tags "destroyed" "derailed" "deadtrain" 0x9013}
	{Tags "switch_right" 0x867}
	{Tags "switch_right" 0x49}
	{Tags "crushed" 0x5d}
	{Tags "opora1" "crushed" 0xe2}
	{Tags "opora1" "crushed" 0x27b}
	{Tags "switch_right" 0x3d6}
	{Tags "switch_left" 0x3ef}
	{Tags "broken" 0x105c}
	{Tags "broken" 0x105d}
	{Tags "broken" 0x1039}
	{Tags "switch_left" 0x1c}
	{Tags "switch_left" 0x1e}
	{Tags "switch_left" 0x1038}
	{Tags "switch_right" 0x1001}
	{Tags "switch_right" 0x3f1}
	{Tags "switch_left" 0xf}
	{Tags "switch_right" 0x1014}
	{Tags "switch_left" 0x1066}
	{Tags "switch_right" 0x26b}
	{Tags "crushed" 0x10f3}
	{Tags "crushed" 0x445}
	{Tags "crushed" 0x447}
	{Tags "crushed" 0x44a}
	{Tags "crushed" 0x44b}
	{Tags "crushed" 0x484}
	{Tags "crushed" 0x4d1}
	{Tags "crushed" 0x4d2}
	{Tags "crushed" 0x503}
	{Tags "crushed" 0x504}
	{Tags "crushed" 0x465}
	{Tags "crushed" 0x4dd}
	{Tags "crushed" 0x112c}
	{Tags "obs3" 0x3fd}
	{Tags "obstrain1-0" 0x58a}
	{Tags "obstrain1-0" 0x58b}
	{Tags "obstrain1-0" 0x58c}
	{Tags "obstrain1-0" 0x58d}
	{Tags "crushed" 0x239}
	{Tags "crushed" {0x621 "0"}}
	{Tags "crushed" {0x621 "1"}}
	{Tags "crushed" {0x621 "2"}}
	{Tags "crushed" {0x621 "3"}}
	{Tags "crushed" {0x624 "0"}}
	{Tags "crushed" {0x624 "1"}}
	{Tags "crushed" {0x624 "2"}}
	{Tags "crushed" {0x624 "3"}}
	{Tags "crushed" {0x626 "0"}}
	{Tags "crushed" {0x626 "1"}}
	{Tags "crushed" {0x626 "2"}}
	{Tags "crushed" {0x626 "3"}}
	{Tags "crushed" 0x8b2}
	{Tags "crushed" 0x8b3}
	{Tags "crushed" 0x8b4}
	{Tags "crushed" 0x1817}
	{Tags "crushed" 0x1818}
	{Tags "crushed" 0x801}
	{Tags "crushed" 0x486}
	{Tags "crushed" 0x1055}
	{Tags "crushed" 0x103f}
	{Tags "crushed" 0x104e}
	{Tags "crushed" 0x54c}
	{Tags "gate2" {0x8c3 "08"}}
	{Tags "crushed" 0x5e7}
	{Tags "crushed" 0x5e9}
	{Tags "crushed" 0x3d5}
	{Tags "gate2" {0x1060 "08"}}
	{Tags "crushed" 0x66f}
	{Tags "crushed" 0x670}
	{Tags "crushed" 0x84f}
	{Tags "crushed" 0x8bb}
	{Tags "crushed" 0x11fd}
	{Tags "ruin" "crushed" 0x68e}
	{Tags "crushed" 0x59}
	{Tags "crushed" {0x1171 "0"}}
	{Tags "crushed" {0x1171 "1"}}
	{Tags "crushed" {0x1171 "2"}}
	{Tags "crushed" {0x1171 "3"}}
	{Tags "crushed" {0x1172 "0"}}
	{Tags "crushed" {0x1172 "1"}}
	{Tags "crushed" {0x1172 "2"}}
	{Tags "crushed" {0x1172 "3"}}
	{Tags "crushed" {0x1190 "0"}}
	{Tags "crushed" {0x1190 "1"}}
	{Tags "crushed" {0x1190 "2"}}
	{Tags "crushed" {0x1190 "3"}}
	{Tags "crushed" 0x118f}
	{Tags "crushed" 0x1191}
	{Tags "crushed" {0x1208 "1"}}
	{Tags "crushed" {0x1208 "2"}}
	{Tags "crushed" {0x1208 "3"}}
	{Tags "crushed" {0x1209 "0"}}
	{Tags "crushed" {0x120b "0"}}
	{Tags "crushed" {0x120b "1"}}
	{Tags "crushed" {0x120b "2"}}
	{Tags "crushed" {0x120b "3"}}
	{Tags "crushed" 0x120c}
	{Tags "crushed" 0x6c9}
	{Tags "crushed" 0x6ca}
	{Tags "crushed" 0x6cb}
	{Tags "crushed" 0x6cc}
	{Tags "crushed" 0x6dd}
	{Tags "crushed" 0x6de}
	{Tags "crushed" 0x11c}
	{Tags "crushed" 0x123c}
	{Tags "crushed" 0x871}
	{Tags "crushed" 0x872}
	{Tags "crushed" 0x63f}
	{Tags "crushed" 0x641}
	{Tags "opora4" "crushed" 0x787}
	{Tags "opora4" "crushed" 0x87b}
	{Tags "opora3" "crushed" 0x8a5}
	{Tags "opora3" "crushed" 0x8bf}
	{Tags "opora2" "crushed" 0x188d}
	{Tags "opora2" "crushed" 0x188e}
	{Tags "crushed" {0x4e9 "editor_flexible_0"}}
	{Tags "crushed" 0x8c0}
	{Tags "crushed" 0x1e6}
	{Tags "crushed" 0x1900}
	{Tags "crushed" 0x1901}
	{Tags "crushed" 0x1c2a}
	{Tags "crushed" 0x980}
	{Tags "crushed" 0x985}
	{Tags "opora3" 0x181d}
	{Tags "crushed" 0x5003}
	{Tags "crushed" 0x3002}
	{Tags "crushed" 0x7003}
	{Tags "crushed" {0x3012 "3"}}
	{Tags "crushed" {0x3012 "4"}}
	{Tags "crushed" {0x3012 "5"}}
	{Tags "crushed" 0x3018}
	{Tags "crushed" 0x3019}
	{Tags "crushed" 0x7011}
	{Tags "armoraim" "derailed" 0x4008}
	{Tags "crushed" 0x401b}
	{Tags "crushed" 0x107a}
	{Tags "gate" "opened" 0x600c}
	{Tags "crushed" 0x6010}
	{Tags "crushed" 0x6011}
	{Tags "crushed" 0x6012}
	{Tags "crushed" 0x7007}
	{Tags "crushed" 0x7022}
	{Tags "crushed" 0x500b}
	{Tags "crushed" 0x11c8}
	{Tags "crushed" 0x4041}
	{Tags "crushed" {0x60a "05"}}
	{Tags "crushed" 0x6022}
	{Tags "crushed" 0x1009}
	{Tags "crushed" 0x1013}
	{Tags "crushed" 0x1049}
	{Tags "crushed" {0x407b "side"}}
	{Tags "broken" "crushed" 0x204a}
	{Tags "gate" "opened" {0xb6 "08"}}
	{Tags "gate" "opened" {0x106e "08"}}
	{Tags "gate" "opened" {0x10a9 "08"}}
	{Tags "gate" "opened" {0x9cd "08"}}
	{Tags "gate" "opened" {0x9ce "08"}}
	{Tags "crushed" {0x10a6 "02"}}
	{Tags "crushed" {0x10a6 "04"}}
	{Tags "crushed" {0x4e9 "122_f1w2"}}
	{Tags "crushed" {0x4e9 "122_f1w3"}}
	{Tags "crushed" {0x4e9 "122_roof1"}}
	{Tags "crushed" {0x4e9 "122_roof2"}}
	{Tags "crushed" {0x2802 "2"}}
	{Tags "crushed" {0x2802 "3"}}
	{Tags "crushed" {0x5802 "2"}}
	{Tags "deadtrain" {0x7805 "3"}}
	{Tags "crushed" {0x6408 "2"}}
	{Tags "deadtrain" "crushed" {0x5405 "5"}}
	{Tags "crushed" {0x98d "1"}}
	{Tags "crushed" {0x98d "2"}}
	{Tags "crushed" {0x98d "3"}}
	{Tags "crushed" {0x98d "4"}}
	{Tags "crushed" {0x98d "5"}}
	{Tags "crushed" {0x700d "2"}}
	{Tags "crushed" {0x7010 "1"}}
	{Tags "crushed" {0x10d2 "3"}}
	{Tags "crushed" {0x10d2 "4"}}
	{Tags "crushed" {0x10d2 "5"}}
	{Tags "crushed" {0xc1b "1"}}
	{Tags "crushed" {0xc1b "3"}}
	{Tags "crushed" {0x5f4 "1"}}
	{Tags "crushed" {0x5f4 "4"}}
	{Tags "crushed" {0x631 "3"}}
	{Tags "crushed" {0x4003 "1"}}
	{Tags "crushed" {0x10a6 "05"}}
	{Tags "crushed" {0x60a "09"}}
	{Tags "crushed" {0x4e9 "122_f1c2"}}
	{Tags "crushed" {0x4e9 "122_f1c3"}}
	{Tags "crushed" {0x4e9 "122_f1c4"}}
	{Tags "crushed" {0x4e9 "122_f1int"}}
	{Tags "crushed" {0x4e9 "122_f2w2"}}
	{Tags "crushed" {0xa51 "4"}}
	{Tags "destroyed" "derailed" 0x8008}
	{Tags "final" "destroyed" "derailed" 0x8016}
	{Tags "armored" "armor+" 0x900b}
	{Tags "armored" "armor+" 0x800e}
	{Tags "armored" "armor+" 0x8017}
	{Tags "final" 0x8022}
	{Tags "final" 0x8023}
	{Tags "destroyed" 0x901d}
	{Tags "destroyed" 0x9025}
	{Tags "destroyed" 0x8030}
	{Tags "destroyed" 0x8805}
	{Tags "train2" "destroyed" 0x803d}
	{Tags "train2" "destroyed" "derailed" 0x803e}
	{Tags "train2" 0x8802}
	{Tags "train2" 0x9003}
	{Tags "train2" 0x900e}
	{Tags "train2" "destroyed" "derailed" 0x9010}
	{Tags "train2" 0x9011}
	{Tags "train2" "destroyed" 0x9012}
	{Tags "train1" "armor+" 0x8051}
	{Tags "train1" "destroyed" 0x8054}
	{Tags "train1" "derailed" 0x9014}
	{Tags "train1" 0x8059}
	{Tags "train1" "derailed" 0x805a}
	{Tags "train1" 0x805b}
	{Tags "destroyed" "derailed" 0x805e}
	{Tags "destroyed" "derailed" 0x805f}
	{Tags "destroyed" "derailed" 0x8060}
	{Tags "destroyed" "derailed" 0x8063}
	{Tags "destroyed" "derailed" 0x8067}
	{Tags "destroyed" "derailed" 0x8069}
	{Tags "destroyed" 0x806a}
	{Tags "destroyed" 0x806b}
	{Tags "destroyed" "derailed" 0x9019}
	{Tags "soldiers" "arm2" 0x806d}
	{Tags "soldiers" "arm4" 0x806e}
	{Tags "soldiers" "arm1" 0x8070}
	{Tags "group2" "soldiers" "lastattackrus" 0x8074}
	{Tags "player" "playersnip" 0x8071}
	{Tags "playermg" "player" 0x807a}
	{Tags "player" "playersmg" 0x807c}
	{Tags "player" "playermg" 0x9023}
	{Tags "player" "playersmg" 0x9028}
	{Tags "group1" "soldiers" 0x901e}
	{Tags "group1" "soldiers" 0x9029}
	{Tags "group1" "soldiers" 0x8084}
	{Tags "group1" "soldiers" 0x8086}
	{Tags "group1" "soldiers" 0x8088}
	{Tags "ger1" "gleft" "soldiers" 0x9027}
	{Tags "ger1" "gleft" "soldiers" 0x902d}
	{Tags "ger1" 0x8090}
	{Tags "ger1" "soldiers" 0x8098}
	{Tags "ger2" 0x80a9}
	{Tags "ger2" 0x80ab}
	{Tags "ger2" "soldiers" 0x80ad}
	{Tags "ger2" 0x80af}
	{Tags "destroyed" 0x80b0}
	{Tags "ger2" 0x902c}
	{Tags "ger2" "soldiers" 0x9032}
	{Tags "flankleft" 0x9033}
	{Tags "ger1" 0x80a8}
	{Tags "ger1" "gleft" "soldiers" 0x9036}
	{Tags "ger1" "gleft" "soldiers" 0x9038}
	{Tags "ger1" "soldiers" 0x903a}
	{Tags "ger1" "soldiers" 0x903c}
	{Tags "ger1" "soldiers" 0x903e}
	{Tags "ger1" "soldiers" 0x80b3}
	{Tags "ger1" "soldiers" 0x80b5}
	{Tags "ger1" 0x80b7}
	{Tags "pointer" "bridge" 0x80c1}
	{Tags "destroyed" 0x8102}
	{Tags "destroyed" 0x8106}
	{Tags "rus1" "soldiers" 0x810e}
	{Tags "rus1" "soldiers" 0x810f}
	{Tags "rus1" "soldiers" 0x8110}
	{Tags "rus1" "soldiers" 0x8114}
	{Tags "rus1" "soldiers" 0x8118}
	{Tags "destroyed" 0x904d}
	{Tags "destroyed" 0x8821}
	{Tags "soldiers" 0x8137}
	{Tags "soldiers" 0x8138}
	{Tags "soldiers" 0x813a}
	{Tags "soldiers" 0x813d}
	{Tags "soldiers" 0x813e}
	{Tags "soldiers" 0x8140}
	{Tags "soldiers" 0x8142}
	{Tags "pointer" "platform" 0x813f}
	{Tags "soldiers" 0x8143}
	{Tags "soldiers" 0x8147}
	{Tags "soldiers" 0x814b}
	{Tags "soldiers" 0x9052}
	{Tags "soldiers" 0x905a}
	{Tags "soldiers" 0x905b}
	{Tags "pointer" "flankright" 0x900f}
	{Tags "pointer" "flankleft" 0x9018}
	{Tags "destroyed" 0x8156}
	{Tags "group2" "soldiers" "lastattackrus" 0x8162}
	{Tags "soldiers" "arm6" 0x8165}
	{Tags "povstpod" "soldiers" "arm1" 0x8168}
	{Tags "povstpod" "soldiers" "arm2" 0x8169}
	{Tags "povstpod" "soldiers" "arm4" 0x816c}
	{Tags "povstpod" "soldiers" "arm6" 0x816d}
	{Tags "ger2" 0x8171}
	{Tags "ger2" 0x8173}
	{Tags "ger2" "soldiers" 0x8177}
	{Tags "pointer" "perrone" 0x8179}
	{Tags "armored" "armor+" 0x8c01}
	{Tags "armored" "armor+" 0x8c04}
	{Tags "destroyed" 0x805d}
	{Tags "destroyed" "derailed" 0x8064}
	{Tags "train1" "derailed" "destroyed" 0x8188}
	{Tags "pointer" "lokomotive" 0x818a}
	{Tags "soldiers" "gg" 0x8192}
	{Tags "soldiers" "gg" 0x8193}
	{Tags "soldiers" "gg" 0x8194}
	{Tags "gg" 0x8195}
	{Tags "soldiers" "gg" 0x8196}
	{Tags "soldiers" 0x8823}
	{Tags "soldiers" 0x8824}
	{Tags "soldiers" 0x8826}
	{Tags "soldiers" 0x8827}
	{Tags "soldiers" 0x80a2}
	{Tags "soldiers" 0x80a3}
	{Tags "soldiers" 0x80a5}
	{Tags "soldiers" 0x8198}
	{Tags "gg" "soldiers" 0x9807}
	{Tags "gg" "soldiers" 0x9809}
	{Tags "gg" "soldiers" 0x980a}
	{Tags "soldiers" 0x81a4}
	{Tags "soldiers" 0x81a6}
	{Tags "soldiers" 0x81a8}
	{Tags "soldiers" 0x81aa}
	{Tags "soldiers" 0x81ac}
	{Tags "soldiers" 0x81ae}
	{Tags "pointer" "sostav" 0x81af}
	{Tags "gg" "soldiers" 0x81b4}
	{Tags "gg" "soldiers" 0x81b5}
	{Tags "gg" 0x81b6}
	{Tags "lowarmor" 0x81b8}
	{Tags "soldiers" 0x81c5}
	{Tags "destroyed" 0x81ec}
	{Tags "lowarmor" "destroyed" 0x81f9}
	{Tags "soldiers" 0x81fc}
	{Tags "soldiers" 0x81fd}
	{Tags "hidden" 0x8209}
	{Tags "hidden" 0x820b}
	{Tags "hidden" 0x9006}
	{Tags "hidden" 0x904f}
	{Tags "soldiers" 0x820d}
	{Tags "soldiers" 0x8217}
	{Tags "armor-" 0x9001}
	{Tags "ger1" "gleft" "soldiers" 0x904e}
	{Tags "ger1" "soldiers" 0x8220}
	{Tags "ger1" "soldiers" 0x8222}
	{Tags "gleft" "ger1" "soldiers" 0x8224}
	{Tags "destroyed" 0x8225}
	{Tags "ger1" 0xe401}
	{Tags "ger1" 0xe403}
	{Tags "ger1" 0xe405}
	{Tags "ger1" 0xe407}
	{Tags "destroyed" "derailed" "deadtrain" 0x804d}
	{Tags "final" 0xa003}
	{Tags "final" "destroyed" 0x81ea}
	{Tags "final" "destroyed" 0xc00a}
	{Tags "final" 0xc00c}
	{Tags "final" "destroyed" 0xc024}
	{Tags "pointer" "armortask" 0x81fe}
	{Tags "final" 0x8205}
	{Tags "final" 0x8206}
	{Tags "hidden" "ger" 0xa001}
	{Tags "hidden" "ger" 0xa005}
	{Tags "hidden" "ger" 0xa007}
	{Tags "hidden" "ger" 0xa009}
	{Tags "hidden" "ger" 0xa00b}
	{Tags "hidden" "ger" 0xe000}
	{Tags "hidden" "ger" 0xe003}
	{Tags "hidden" "ger" 0xe005}
	{Tags "gg" 0xc007}
	{Tags "gg" 0xc013}
	{Tags "hidden" "ger" 0xc017}
	{Tags "lowarmor" 0x8230}
	{Tags "lowarmor" "destroyed" 0x823f}
	{Tags "rus" "hidden" 0x8240}
	{Tags "rus" "hidden" 0x8242}
	{Tags "rus" "hidden" 0x8244}
	{Tags "rus" "hidden" 0x8246}
	{Tags "rus" "hidden" 0x8247}
	{Tags "rus" "hidden" 0x8249}
	{Tags "rus" "hidden" 0x824c}
	{Tags "rus" "hidden" 0x824e}
	{Tags "rus" "hidden" 0x8251}
	{Tags "rus" "hidden" 0x8254}
	{Tags "rus" "hidden" 0x8255}
	{Tags "rus" "hidden" 0x8257}
	{Tags "final" 0x8262}
	{Tags "final" 0x8263}
	{Tags "final" 0x8269}
	{Tags "final" 0x826e}
	{Tags "final" 0x8271}
	{Tags "final" 0x8276}
	{Tags "final" 0x8278}
	{Tags "final" 0x827a}
	{Tags "final" 0x827e}
	{Tags "final" 0x8280}
	{Tags "final" 0x8282}
	{Tags "final" 0x8284}
	{Tags "final" 0x8286}
	{Tags "final" 0x8288}
	{Tags "fromvagon" 0xc02c}
	{Tags "fromvagon" 0xa011}
	{Tags "fromvagon" 0xa017}
	{Tags "fromvagon" 0xa019}
	{Tags "destroyed" "derailed" 0x829e}
	{Tags "soldiers" "ger2" 0x82b2}
	{Tags "soldiers" "ger2" 0x82b3}
	{Tags "soldiers" "ger2" 0x82b4}
	{Tags "soldiers" "ger2" 0x82b7}
	{Tags "soldiers" "ger1" 0xf4c8}
	{Tags "soldiers" "ger1" 0xe920}
	{Tags "soldiers" "ger1" 0x9f45}
	{Tags "soldiers" "ger1" 0x9dc0}
	{Tags "soldiers" "ger1" 0x8840}
	{Tags "soldiers" "ger1" 0x9820}
	{Tags "soldiers" "ger1" 0xf4a0}
	{Tags "soldiers" "ger1" 0x95e1}
	{Tags "soldiers" "ger1" 0xdce0}
	{Tags "soldiers" "ger1" 0x9160}
	{Tags "soldiers" "ger1" 0x9162}
	{Tags "soldiers" "ger1" 0x8940}
	{Tags "soldiers" "ger1" 0x8942}
	{Tags "soldiers" "ger1" 0xb002}
	{Tags "soldiers" "ger1" 0xe200}
	{Tags "gerspawn" 0xb5c0}
	{Tags "gerspawn" 0xd1c9}
	{Tags "gerspawn" 0xb2c5}
	{Tags "gerspawn" 0xa7c2}
	{Tags "gerspawn" 0x8422}
	{Tags "gerspawn" 0xb7c2}
	{Tags "gerspawn" 0xe144}
	{Tags "gerspawn" 0x8900}
	{Tags "gerspawn" 0xeec6}
	{Tags "gerspawn" 0x9880}
	{Tags "gerspawn" 0xd240}
	{Tags "gerspawn" 0xe544}
	{Tags "gerspawn" 0xebe5}
	{Tags "gerspawn" 0xad20}
	{Tags "gerspawn" 0xbec0}
	{Tags "gerspawn" 0xae40}
	{Tags "finalrush" 0xaf20}
	{Tags "finalrush" 0xfa21}
	{Tags "finalrush" 0xa922}
	{Tags "finalrush" 0xd720}
	{Tags "finalrush" 0x92e0}
	{Tags "crushed" {0x1019 "09"}}
	{Tags "crushed" {0x1019 "10"}}
	{Tags "crushed" {0x10a6 "01"}}
	{Tags "crushed" {0x10a6 "03"}}
	{Tags "crushed" {0x10a6 "06"}}
	{Tags "crushed" {0x10a6 "07"}}
	{Tags "crushed" {0x60a "11"}}
	{Tags "crushed" {0x60a "16"}}
	{Tags "crushed" {0x5f9 "2"}}
	{Tags "crushed" {0x5fd "1"}}
	{Tags "crushed" {0x981 "wall_c"}}
	{Tags "crushed" {0x981 "lamp3"}}
	{Tags "crushed" {0x981 "wires_c"}}
	{Tags "crushed" {0x2003 "2"}}
	{Tags "crushed" {0x5005 "2"}}
	{Tags "crushed" {0x5405 "1"}}
	{Tags "crushed" {0x5405 "2"}}
	{Tags "crushed" {0x5405 "3"}}
	{Tags "crushed" {0x5405 "4"}}
	{Tags "crushed" {0x3024 "01"}}
	{Tags "crushed" {0x3024 "03"}}
	{Tags "crushed" {0xa47 "2"}}
	{Tags "crushed" {0xa51 "1"}}
	{Tags "crushed" {0xa51 "2"}}
	{Tags "crushed" {0xa51 "3"}}
	{Tags "crushed" {0xa51 "5"}}
	{Tags "finalrush" 0xbf80}
	{Tags "finalrush" 0xd947}
	{Tags "finalrush" 0xed80}
	{Tags "finalrush" 0xf840}
	{Tags "finalrush" 0xe280}
	{Tags "finalrush" 0xaa40}
	{Tags "final2" 0xbcec}
	{Tags "final2" 0xbe00}
	{Tags "final2" 0xe360}
	{Tags "final2" 0xcee0}
	{Tags "finalrush" 0xdc00}
	{Tags "finalrush" 0xc20b}
	{Tags "finalrush" 0x9fa0}
	{Tags "finalrush" 0xcf00}
	{Tags "finalrush" 0x870c}
	{Tags "finalrush" 0xa820}
	{Tags "finalrush" 0xa724}
	{Tags "finalrush" 0xefa0}
	{Tags "finalrush" 0x9821}
	{Tags "finalrush" 0xaab0}
	{Tags "finalrush" 0xda0b}
	{Tags "finalrush" 0x80bf}
	{Tags "final2" 0x9f60}
	{Tags "final2" 0xe640}
	{Tags "finalrush" 0x94c0}
	{Tags "finalrush" 0x9882}
	{Tags "finalrush" 0xa8e4}
	{Tags "finalrush" 0xd68c}
	{Tags "finalrush" 0xb62a}
	{Tags "final2" 0xc549}
	{Tags "finalrush" 0x8e60}
	{Tags "finalrush" 0xaa80}
	{Tags "final2" 0xcac0}
	{Tags "finalrush" 0xf802}
	{Tags "final2" 0x8e63}
	{Tags "finalrush" 0x9505}
	{Tags "final2" 0xf4c0}
	{Tags "final2" 0xb862}
	{Tags "finalrush" 0xa002}
	{Tags "finalrush" 0xade0}
	{Tags "finalrush" 0xdf00}
	{Tags "finalrush" 0xe421}
	{Tags "finalrush" 0xb845}
	{Tags "finalrush" 0xd0e0}
	{Tags "finalrush" 0xc7e0}
	{Tags "finalrush" 0xb000}
	{Tags "finalrush" 0x9cc0}
	{Tags "finalrush" 0xe0e0}
	{Tags "finalrush" 0xa6e2}
	{Tags "finalrush" 0x817d}
	{Tags "finalrush" 0xc2e1}
	{Inventory 0x8024
		{box
			{clear}
			{item "m24" "grenade" {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "m24" "grenade" {cell 6 0}}
			{item "m24" "grenade" {cell 0 1}}
			{item "m24" "grenade" {cell 2 1}}
		}
	}
	{Inventory 0x8025
		{box
			{clear}
			{item "bandage" 5 {cell 0 2}}
		}
	}
	{Inventory 0x8026
		{box
			{clear}
			{item "m24x5" "grenade" {cell 0 0}}
			{item "m24x5" "grenade" {cell 0 1}}
			{item "m24x5" "grenade" {cell 0 2}}
		}
	}
	{Inventory 0x8027
		{box
			{clear}
			{item "bandage" {cell 0 0}}
			{item "bandage" {cell 2 0}}
		}
	}
	{Inventory 0x901d
		{box
			{clear}
		}
	}
	{Inventory 0x9025
		{box
			{clear}
		}
	}
	{Inventory 0x8030
		{box
			{clear}
		}
	}
	{Inventory 0x8805
		{box
			{clear}
		}
	}
	{Inventory 0x8808
		{box
			{clear}
			{item 0x804d {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x880c
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x803f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x806d
		{box
			{clear}
			{item "dt" filling "mgun" "ammo" 50 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "bandage" 2 {cell 4 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x806e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "ppsh" filling "pistol" "ammo" 9 {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_rus" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8070
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_rus" {cell 4 2}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" 12 {cell 0 1}}
		}
	}
	{Inventory 0x8074
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "ppsh" filling "pistol" "ammo" 55 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
		}
	}
	{Inventory 0x8071
		{box
			{clear}
			{item "g41" filling "rifle" "ammo" {cell 0 2}}
			{item "helmet1_ger" {cell 4 0}{user "head"}}
			{item "pistol" "ammo" 89 {cell 4 3}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "pistol" "ammo" 100 {cell 2 4}}
			{item "pistol" "ammo" 100 {cell 4 4}}
			{item "rpg40" "grenade" {cell 0 5}}
			{item "molotov_coctail" "grenade" {cell 2 5}}
			{item "rpg43" "grenade" {cell 4 5}}
			{item "pistol" "ammo" 100 {cell 0 6}}
			{item "pistol" "ammo" 100 {cell 2 6}}
			{item "pistol" "ammo" 100 {cell 4 6}}
			{item "pistol" "ammo" 100 {cell 0 7}}
			{item "pistol" "ammo" 72 {cell 2 7}}
			{item "rifle" "ammo" 10 {cell 4 7}}
			{item "rifle" "ammo" 10 {cell 5 7}}
			{item "rifle" "ammo" 10 {cell 0 8}}
			{item "rifle" "ammo" 10 {cell 1 8}}
			{item "rifle" "ammo" 10 {cell 2 8}}
			{item "rifle" "ammo" 10 {cell 3 8}}
			{item "rifle" "ammo" 10 {cell 4 8}}
			{item "rifle" "ammo" 10 {cell 5 8}}
			{item "rifle" "ammo" 10 {cell 0 9}}
			{item "rifle" "ammo" 10 {cell 1 9}}
			{item "sg44" filled {cell 0 0}{user "hand_right"}}
			{item "m24" "grenade" {cell 4 9}}
		}
	}
	{Inventory 0x807a
		{box
			{clear}
			{item "molotov_coctail" "grenade" {cell 0 3}}
			{item "molotov_coctail" "grenade" {cell 4 3}}
			{item "molotov_coctail" "grenade" {cell 0 4}}
			{item "mgun" "ammo" 21 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "bandage" 5 {cell 4 4}}
			{item "helmet1_rus" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 3 {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "molotov_coctail" "grenade" {cell 4 5}}
			{item "m24x5" "grenade" {cell 0 6}}
			{item "rpg43" "grenade" {cell 2 6}}
		}
	}
	{Inventory 0x807c
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 35 {cell 0 0}}
			{item "panzerfaust" "weapon" filled {cell 0 4}{user "hand_right"}}
			{item "panzerfaust" "weapon" filled {cell 0 5}}
			{item "helmet1_ger" {cell 4 0}{user "head"}}
			{item "pistol" "ammo" 64 {cell 2 6}}
			{item "pistol" "ammo" 100 {cell 4 6}}
			{item "rpg43" "grenade" {cell 0 7}}
			{item "rpg43" "grenade" {cell 2 7}}
			{item "rpg43" "grenade" {cell 4 7}}
			{item "rpg43" "grenade" {cell 0 8}}
			{item "bandage" 5 {cell 0 6}}
			{item "bandage" 2 {cell 2 8}}
			{item "pistol" "ammo" 100 {cell 0 9}}
			{item "pistol" "ammo" 100 {cell 2 9}}
			{item "f1" "grenade" {cell 5 3}}
			{item "f1" "grenade" {cell 5 4}}
			{item "f1" "grenade" {cell 5 5}}
			{item "m24" "grenade" {cell 4 9}}
			{item "pistol" "ammo" 100 {cell 4 8}}
			{item "rpg43" "grenade" {cell 0 2}}
		}
	}
	{Inventory 0x9023
		{box
			{clear}
			{item "mgun" "ammo" 20 {cell 0 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "fieldcap1_rus" {cell 2 2}{user "head"}}
			{item "f1" "grenade" {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "rpg43" "grenade" {cell 4 3}}
			{item "rpg43" "grenade" {cell 2 4}}
			{item "rpg43" "grenade" {cell 4 4}}
			{item "bandage" 5 {cell 4 2}}
			{item "dp" filling "mgun" "ammo" 37 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "ppsh" filled {cell 0 7}}
			{item "pistol" "ammo" 100 {cell 4 6}}
			{item "pistol" "ammo" 100 {cell 4 7}}
			{item "pistol" "ammo" 78 {cell 4 8}}
			{item "panzerfaust" "weapon" filled {cell 0 9}}
		}
	}
	{Inventory 0x9028
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 95 {cell 0 0}{user "hand_right"}}
			{item "fieldcap1_rus" {cell 0 2}{user "head"}}
			{item "bandage" 5 {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "m24" "grenade" {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 4 4}}
			{item "rpg40" "grenade" {cell 0 5}}
			{item "rpg40" "grenade" {cell 2 5}}
			{item "bandage" 5 {cell 4 5}}
			{item "m24" "grenade" {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "mgun" "ammo" 100 {cell 4 6}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "mgun" "ammo" 99 {cell 4 7}}
			{item "rpg43" "grenade" {cell 2 8}}
			{item "rpg43" "grenade" {cell 4 8}}
			{item "rpg43" "grenade" {cell 0 9}}
			{item "f1" "grenade" {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "f1" "grenade" {cell 2 9}}
			{item "f1" "grenade" {cell 3 9}}
			{item "f1" "grenade" {cell 4 9}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24x5" "grenade" {cell 0 8}}
		}
	}
	{Inventory 0x901e
		{box
			{clear}
		}
	}
	{Inventory 0x9029
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 20 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8084
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 10 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "bandage" 2 {cell 3 2}}
			{item "fieldcap_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8086
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 7 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "bandage" 3 {cell 3 2}}
		}
	}
	{Inventory 0x8088
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dt" filling "mgun" "ammo" 50 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9020
		{box
			{clear}
			{item "mgun" "ammo" 1000 {cell 0 0}}
			{item "bandage" {cell 2 0}}
			{item "mgun" "ammo" 84 {cell 4 5}}
		}
	}
	{Inventory 0x9027
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902d
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902e
		{box
			{clear}
			{item "pistol" "ammo" 735 {cell 0 0}}
		}
	}
	{Inventory 0x8090
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
		}
	}
	{Inventory 0x8098
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80a7
		{box
			{clear}
			{item "bullet88" "fg" "ammo" 49 {cell 0 0}}
			{item "bullet88" "ap" "ammo" {cell 0 1}}
		}
	}
	{Inventory 0x80a9
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80ab
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80ad
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80af
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80b0
		{box
			{clear}
		}
	}
	{Inventory 0x902c
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9032
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80a8
		{box
			{clear}
			{item "helmet1_ger" {cell 4 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 2 2}}
			{item "bandage" 5 {cell 4 2}}
		}
	}
	{Inventory 0x9036
		{box
			{clear}
		}
	}
	{Inventory 0x9038
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903a
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 12 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x903c
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903e
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80b3
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80b5
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80b7
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8102
		{box
			{clear}
		}
	}
	{Inventory 0x8106
		{box
			{clear}
		}
	}
	{Inventory 0x810e
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x810f
		{box
			{clear}
			{item "mosin" {cell 0 3}}
		}
	}
	{Inventory 0x8110
		{box
			{clear}
			{item "fieldcap_rus" {cell 4 0}{user "head"}}
		}
	}
	{Inventory 0x8114
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "bandage" {cell 4 2}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x8118
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x904d
		{box
			{clear}
		}
	}
	{Inventory 0x8821
		{box
			{clear}
		}
	}
	{Inventory 0x9055
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9057
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "mosin" {cell 0 2}}
			{item "mauzer" {cell 0 4}}
			{item "mosin" {cell 0 6}}
			{item "fieldcap1_ger" {cell 4 0}{user "head"}}
			{item "ppsh" {cell 0 8}}
		}
	}
	{Inventory 0x812e
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8137
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8138
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x813a
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x813d
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x813e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8140
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8142
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9054
		{box
			{clear}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9056
		{box
			{clear}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
			{item "pistol" "ammo" 35 {cell 0 0}}
		}
	}
	{Inventory 0x9059
		{box
			{clear}
		}
	}
	{Inventory 0x8143
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8145
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 0 0}}
		}
	}
	{Inventory 0x8147
		{box
			{clear}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x814b
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9052
		{box
			{clear}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x905a
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x905b
		{box
			{clear}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8156
		{box
			{clear}
		}
	}
	{Inventory 0x8162
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 42 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "bandage" {cell 4 2}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x8165
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "bandage" {cell 4 2}}
			{item "ppsh" filling "pistol" "ammo" 48 {cell 0 0}}
		}
	}
	{Inventory 0x8168
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_rus" {cell 4 2}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" 64 {cell 0 1}}
		}
	}
	{Inventory 0x8169
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_rus" {cell 4 2}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" {cell 0 1}}
		}
	}
	{Inventory 0x816c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "ppsh" filling "pistol" "ammo" 23 {cell 0 1}}
		}
	}
	{Inventory 0x816d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_rus" {cell 4 2}{user "head"}}
			{item "ppsh" filling "pistol" "ammo" 65 {cell 0 1}}
		}
	}
	{Inventory 0x8171
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8173
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8177
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_left"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}{user "hand_right"}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8031
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8178
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817b
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8183
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8187
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8189
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x818b
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8192
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8193
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8194
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8195
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8196
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8823
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8824
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 21 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8825
		{box
			{clear}
			{item "f1" "grenade" {cell 5 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 0 2}}
			{item "rifle" "ammo" 10 {cell 1 2}}
			{item "rifle" "ammo" 10 {cell 2 2}}
			{item "rifle" "ammo" 10 {cell 3 2}}
		}
	}
	{Inventory 0x8826
		{box
			{clear}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8827
		{box
			{clear}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
			{item "pistol" "ammo" 12 {cell 0 0}}
		}
	}
	{Inventory 0x80a2
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80a3
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80a5
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0x8198
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "mosin_s" filling "rifle" "ammo" 4 {cell 2 3}}
			{item "rifle" "ammo" 9 {cell 4 1}}
		}
	}
	{Inventory 0x9807
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9809
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x980a
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
		}
	}
	{Inventory 0x81a4
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81a6
		{box
			{clear}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
			{item "pistol" "ammo" 42 {cell 0 0}}
		}
	}
	{Inventory 0x81a8
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 10 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81aa
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 9 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81ac
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81ae
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81b4
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81b5
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81b6
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
		}
	}
	{Inventory 0x81b8
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 32 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x81c5
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x800f
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ec
		{box
			{clear}
		}
	}
	{Inventory 0x81f9
		{box
			{clear}
		}
	}
	{Inventory 0x81fc
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81fd
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8209
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x820b
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9006
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x904f
		{box
			{clear}
			{item "nebel" "ammo" {cell 0 1}}
			{item "nebel" "ammo" {cell 0 2}}
			{item "nebel" "ammo" {cell 0 3}}
			{item "nebel" "ammo" {cell 0 4}}
			{item "nebel" "ammo" {cell 0 5}}
			{item "nebel" "ammo" {cell 0 6}}
			{item "nebel" "ammo" {cell 0 7}}
			{item "nebel" "ammo" {cell 0 8}}
			{item "nebel" "ammo" {cell 0 9}}
			{item "nebel" "ammo" {cell 0 0}}
		}
	}
	{Inventory 0x820d
		{box
			{clear}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x820c
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 58 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8217
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 6 {cell 0 0}{user "hand_right"}}
			{item "m24" "grenade" {cell 4 1}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
			{item "knife_rus" {cell 0 2}}
		}
	}
	{Inventory 0x9001
		{box
			{clear}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "dp" {cell 0 2}}
			{item "dt" 2 {cell 0 4}}
			{item "ppsh" 2 {cell 0 6}}
			{item "mauzer" {cell 0 8}}
		}
	}
	{Inventory 0x904e
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 23 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8220
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x8222
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8224
		{box
			{clear}
		}
	}
	{Inventory 0xd001
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb001
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf001
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc801
		{box
			{clear}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf800
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc400
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa400
		{box
			{clear}
			{item "tt" filled {cell 2 0}{user "hand_right"}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa401
		{box
			{clear}
			{item "tt" {cell 2 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xf401
		{box
			{clear}
		}
	}
	{Inventory 0xb401
		{box
			{clear}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0xe401
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe403
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe405
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe407
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe409
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xac03
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 72 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xac05
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xac06
		{box
			{clear}
			{item "m24x5" "grenade" {cell 0 0}}
			{item "m24x5" "grenade" {cell 0 1}}
			{item "m24x5" "grenade" {cell 0 2}}
		}
	}
	{Inventory 0x8227
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc006
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81ea
		{box
			{clear}
		}
	}
	{Inventory 0xc00a
		{box
			{clear}
		}
	}
	{Inventory 0xc00c
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 51 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xc010
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
		}
	}
	{Inventory 0xc014
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc024
		{box
			{clear}
		}
	}
	{Inventory 0x8206
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa001
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa005
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa007
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa009
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe000
		{box
			{clear}
			{item "mp40" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe003
		{box
			{clear}
			{item "mp40" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe005
		{box
			{clear}
			{item "pistol" "ammo" 35 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "sg44" {cell 2 1}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "bandage" 5 {cell 0 3}}
		}
	}
	{Inventory 0x821d
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8221
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8228
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x822a
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc007
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" filling "rifle" "ammo" 9 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xc013
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xc017
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x8230
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet85" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet85" "fg" "ammo" 27 {cell 0 1}}
			{item "dt" filling "mgun" "ammo" 15 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8233
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filled {cell 2 0}{user "hand_right"}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8236
		{box
			{clear}
			{item "pistol" "ammo" 60 {cell 0 0}}
			{item "rw_cap" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x823b
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x823d
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "rpg40" "grenade" {cell 4 0}}
			{item "tankhelmet_rus" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x823f
		{box
			{clear}
		}
	}
	{Inventory 0x8240
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x8242
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
		}
	}
	{Inventory 0x8244
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x8246
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filled {cell 2 0}{user "hand_right"}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "cap1_rus" {cell 0 1}{user "head"}}
			{item "rpg40" "grenade" {cell 2 1}}
			{item "rpg40" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8247
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0x8249
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x824c
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x824e
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8251
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0x8254
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0x8255
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg40" "grenade" {cell 2 2}}
			{item "rpg40" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0x8257
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0x8262
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "panzerfaust" "weapon" filled {cell 0 5}}
			{item "panzerfaust" "weapon" filled {cell 0 6}}
			{item "panzerfaust" "weapon" filled {cell 0 7}}
		}
	}
	{Inventory 0x8263
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8266
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8267
		{box
			{clear}
			{item "mp40" filled {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8269
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x826d
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8270
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8276
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8278
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "panzerfaust" "weapon" filled {cell 0 6}}
			{item "panzerfaust" "weapon" filled {cell 0 7}}
		}
	}
	{Inventory 0x827a
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "panzerfaust" "weapon" filled {cell 0 5}}
			{item "panzerfaust" "weapon" filled {cell 0 6}}
			{item "panzerfaust" "weapon" filled {cell 0 7}}
		}
	}
	{Inventory 0x827e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8280
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8282
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x8284
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" filling "rifle" "ammo" 9 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x8286
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x8288
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe004
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xe00b
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xc02c
		{box
			{clear}
			{item "pistol" "ammo" 35 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "sg44" filling "pistol" "ammo" 24 {cell 2 1}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "bandage" 5 {cell 0 3}}
		}
	}
	{Inventory 0xa011
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 25 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa017
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa019
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b2
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82b3
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 22 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b4
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
		}
	}
	{Inventory 0x82b7
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf4c8
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xe920
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x9f45
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x9dc0
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8840
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x9820
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xf4a0
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x95e1
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xdce0
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x9160
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x9162
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8940
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x8942
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xb002
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0xe200
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filled {cell 0 1}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xb5c0
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xd1c9
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" {cell 4 2}}
		}
	}
	{Inventory 0xb2c5
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa7c2
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 21 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8422
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 36 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb7c2
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 15 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa4c7
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
			{item "rifle" "ammo" 5 {cell 4 0}}
		}
	}
	{Inventory 0xb0c0
		{box
			{clear}
			{item "mp40" {cell 0 0}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8c63
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd6e2
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 72 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xfb61
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8560
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xba82
		{box
			{clear}
			{item "pistol" "ammo" 35 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "sg44" {cell 2 1}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "bandage" 5 {cell 0 3}}
		}
	}
	{Inventory 0x9d21
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe144
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8900
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 7 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xeec6
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x9880
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd240
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xe544
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xebe5
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0xad20
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xbec0
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 5 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xae40
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0xaf20
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 59 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xfa21
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
		}
	}
	{Inventory 0xa922
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 60 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 3 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xd720
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 64 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x92e0
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0xbf80
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xd947
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 39 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0xed80
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
		}
	}
	{Inventory 0xf840
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xe280
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "dp" filling "mgun" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xaa40
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xbcec
		{box
			{clear}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xbe00
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe360
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xcee0
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xdc00
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xc20b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x9fa0
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 61 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xcf00
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0x870c
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xa820
		{box
			{clear}
			{item "mosin" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xa724
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xefa0
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 61 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0x9821
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xaab0
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 65 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xda0b
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x80bf
		{box
			{clear}
			{item "pistol" "ammo" 18 {cell 0 0}}
			{item "tt" filled {cell 2 0}{user "hand_right"}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "cap1_rus" {cell 0 1}{user "head"}}
			{item "rpg40" "grenade" {cell 2 1}}
			{item "rpg40" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x9f60
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xe640
		{box
			{clear}
			{item "pistol" "ammo" 35 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "bandage" 2 {cell 0 3}}
		}
	}
	{Inventory 0x94c0
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9882
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg40" "grenade" {cell 2 2}}
			{item "rpg40" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0xa8e4
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xd68c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xb62a
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 14 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xc549
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "g41" filling "rifle" "ammo" 8 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 10 {cell 4 1}}
			{item "rifle" "ammo" 10 {cell 5 1}}
		}
	}
	{Inventory 0x8e60
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 46 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xaa80
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 3 {cell 3 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xcac0
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf802
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg40" "grenade" {cell 2 2}}
			{item "rpg40" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0x8e63
		{box
			{clear}
			{item "m24" "grenade" {cell 4 1}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9505
		{box
			{clear}
			{item "mosin" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xf4c0
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb862
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa002
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 44 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0xade0
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 63 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xdf00
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xe421
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 67 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xb845
		{box
			{clear}
			{item "mosin" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xd0e0
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 51 {cell 0 0}{user "hand_left"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}{user "hand_right"}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Inventory 0xc7e0
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0xb000
		{box
			{clear}
			{item "mosin" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "rpg40" "grenade" {cell 2 2}}
			{item "rpg40" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0x9cc0
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
			{item "bandage" 4 {cell 4 2}}
			{item "f1" "grenade" {cell 1 2}}
			{item "f1" "grenade" {cell 2 2}}
		}
	}
	{Inventory 0xe0e0
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "f1" "grenade" {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "dp" filling "mgun" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xa6e2
		{box
			{clear}
			{item "mosin" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 2 {cell 5 0}}
			{item "f1" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 1}}
			{item "fieldcap_rus" {cell 0 2}{user "head"}}
			{item "molotov_coctail" "grenade" {cell 2 2}}
			{item "molotov_coctail" "grenade" {cell 4 2}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x817d
		{box
			{clear}
			{item "ppsh" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "rpg40" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0xc2e1
		{box
			{clear}
			{item "ppsh" filling "pistol" "ammo" 69 {cell 0 0}{user "hand_left"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 42 {cell 4 1}}
			{item "f1" "grenade" {cell 0 2}}
			{item "rpg40" "grenade" {cell 1 2}}
			{item "bandage" 4 {cell 3 2}}
			{item "helmet1_rus" {cell 0 3}{user "head"}}
			{item "rpg40" "grenade" {cell 2 3}}
			{item "rpg40" "grenade" {cell 4 3}}
			{item "rpg40" "grenade" {cell 2 4}}
			{item "f1" "grenade" {cell 5 2}}
			{item "f1" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 5 4}}
		}
	}
	{Brain 0x9013
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x4008
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8008
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8015
		{Properties
			{fire_mode hold}
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 1 0.138889}
	}
	{Brain 0x8016
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x900b
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x800e
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8017
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8021
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8022
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8023
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8024
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8025
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8026
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8027
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x901d
		{IdleMovement 0 1 0}
	}
	{Brain 0x9025
		{IdleMovement 0 1 0}
	}
	{Brain 0x8030
		{IdleMovement 0 1 0}
	}
	{Brain 0x8805
		{IdleMovement 0 1 0}
	}
	{Brain 0x8808
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8809
		{IdleMovement 0 1 0}
	}
	{Brain 0x880c
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x880d
		{IdleMovement 0 1 0}
	}
	{Brain 0x803d
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x803e
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8802
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9003
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x900e
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9010
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9011
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9012
		{Properties
			{fire_mode hold}
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 1 0.111111}
	}
	{Brain 0x803f
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8041
		{IdleMovement 0 1 0}
	}
	{Brain 0x8047
		{IdleMovement 0 1 0}
	}
	{Brain 0x804b
		{IdleMovement 0 1 0}
	}
	{Brain 0x8051
		{Properties
			{control user}
			{fire_mode hold}
		}
		{IdleMovement 0 1 0.138889}
	}
	{Brain 0x8054
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9014
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8059
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x805a
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x805b
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x805e
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x805f
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8060
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8063
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8066
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8067
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8068
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8069
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x806a
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x806b
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x9019
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x806d
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x806e
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8070
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8074
		{Properties
			{move_radius 12}
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition 79.4999 -3453.9}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8071
		{Properties
			{control user}
			{move_mode zone}
		}
		{ZonePosition -2774.54 -4416.59}
		{IdleMovement 2 2 0}
		{StayInCover}
	}
	{Brain 0x807a
		{Properties
			{control user}
			{move_mode hold}
		}
		{IdleMovement 2 2 0}
	}
	{Brain 0x807c
		{Properties
			{control user}
			{move_mode zone}
		}
		{ZonePosition -2662.24 -3535.81}
		{IdleMovement 2 2 0}
		{StayInCover}
	}
	{Brain 0x9023
		{Properties
			{control user}
			{move_mode zone}
		}
		{ZonePosition 66.1691 -2127.88}
		{Order "eComplexOrder"
			{eWait 345}
		}
		{IdleMovement 2 2 0}
	}
	{Brain 0x9028
		{Properties
			{control user}
			{move_mode zone}
		}
		{ZonePosition 23.8743 -2199.25}
		{IdleMovement 2 2 0}
		{StayInCover}
	}
	{Brain 0x901e
		{Properties
			{move_mode zone}
			{move_radius 10}
			{advance_ratio 1}
		}
		{ZonePosition 317.956 -1175.1}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x9029
		{Properties
			{move_mode zone}
			{move_radius 10}
			{advance_ratio 1}
		}
		{ZonePosition 439.065 -839.328}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8084
		{Properties
			{move_mode zone}
			{move_radius 10}
			{advance_ratio 1}
		}
		{ZonePosition 349.074 -1268.45}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8086
		{Properties
			{move_mode zone}
			{move_radius 10}
			{advance_ratio 1}
		}
		{ZonePosition 442.117 -1031.61}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8088
		{Properties
			{move_mode zone}
			{move_radius 10}
			{advance_ratio 1}
		}
		{ZonePosition 432.7 -898.868}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x9020
		{IdleMovement 0 1 0}
	}
	{Brain 0x9027
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x902d
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x902e
		{IdleMovement 0 1 0}
	}
	{Brain 0x8090
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8091
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 368.32 -1886.19}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8095
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 476.82 -1845.97}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8098
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8099
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 746.03 -1776.15}
		{IdleMovement 0 2 0}
	}
	{Brain 0x80a7
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x80a9
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80ab
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80ad
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 1364.08 -2540.41}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80af
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 1386.29 -2553.65}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80b0
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x902c
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x902f
		{IdleMovement 0 1 0}
	}
	{Brain 0x9032
		{Properties
			{move_mode zone}
			{move_radius 20}
			{no_retreat}
			{advance_ratio 0.01}
		}
		{ZonePosition 1355.76 -2456.17}
		{IdleMovement 0 2 0}
	}
	{Brain 0x9033
		{IdleMovement 0 1 0}
	}
	{Brain 0x80a8
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9036
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9038
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x903a
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x903c
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x903e
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80b3
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80b5
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80b7
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8102
		{IdleMovement 0 1 0}
	}
	{Brain 0x8106
		{IdleMovement 0 1 0}
	}
	{Brain 0x810e
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x810f
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8110
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8114
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8118
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x904d
		{Properties
			{move_mode hold}
			{move_radius 10}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8821
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 1 0}
		{Walker
			{Actor 193}
			{First "84"}
			{To "84"}
			{Next "85"}
		}
	}
	{Brain 0x9055
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9057
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x812e
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8137
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8138
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x813a
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x813d
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 2 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x813e
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 1 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8140
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 2 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8142
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9054
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9056
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9059
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8143
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8145
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8147
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x814b
		{Properties
			{move_mode hold}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9052
		{Properties
			{move_mode zone}
			{retreat_ratio 6}
		}
		{ZonePosition -215.747 -2432.45}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x905a
		{Properties
			{move_mode zone}
			{retreat_ratio 6}
		}
		{ZonePosition -124.402 -2623.85}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x905b
		{Properties
			{move_mode zone}
			{retreat_ratio 6}
		}
		{ZonePosition -167.066 -2522.6}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8156
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8162
		{Properties
			{move_radius 12}
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -76.2091 -3548.51}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8165
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8168
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8169
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x816c
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x816d
		{Properties
			{move_mode hold}
			{move_radius 12}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 4}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8171
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8173
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8177
		{Properties
			{move_mode zone}
			{move_radius 10}
		}
		{ZonePosition 1421.93 -2581.22}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8176
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c01
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c02
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c03
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c04
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c05
		{IdleMovement 0 1 0}
	}
	{Brain 0x8c06
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x801e
		{IdleMovement 0 1 0}
	}
	{Brain 0x8031
		{Properties
			{advance_ratio 1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8178
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x817b
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8183
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8187
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8189
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x818b
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x805d
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8064
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8188
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8192
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 1}
			{retreat_ratio 8}
		}
		{ZonePosition -211.356 -2761.18}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8193
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 1}
			{retreat_ratio 8}
		}
		{ZonePosition -189.721 -2743.63}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8194
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 1}
			{retreat_ratio 8}
		}
		{ZonePosition -351.682 -2785.17}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8195
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 1}
			{retreat_ratio 8}
		}
		{ZonePosition -282.747 -2838.88}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8196
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 1}
			{retreat_ratio 8}
		}
		{ZonePosition -296.722 -2849.52}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8823
		{Properties
			{move_mode zone}
			{move_radius 15}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1878.27 -1395.23}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8824
		{Properties
			{move_mode zone}
			{move_radius 15}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -2028.84 -1320.43}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8825
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8826
		{Properties
			{move_mode zone}
			{move_radius 20}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1689.75 -1592.37}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8827
		{Properties
			{move_mode zone}
			{move_radius 20}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1820.57 -1514.77}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8400
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x809f
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x80a2
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{ZonePosition -2242.39 -1734.5}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80a3
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{ZonePosition -2211.48 -1750.21}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x80a5
		{Properties
			{move_mode zone}
			{retreat_ratio 8}
		}
		{ZonePosition -862.176 -2047.53}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8198
		{Properties
			{move_mode zone}
			{retreat_ratio 8}
		}
		{ZonePosition -953.999 -1959.68}
		{IdleMovement 0 3 0}
	}
	{Brain 0x9807
		{Properties
			{move_mode zone}
		}
		{ZonePosition -54.4116 -3147.93}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9809
		{Properties
			{move_mode zone}
		}
		{ZonePosition -179.649 -3018.17}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x980a
		{Properties
			{move_mode zone}
		}
		{ZonePosition 239.232 -3246.42}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81a4
		{Properties
			{move_mode zone}
			{move_radius 15}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1008.43 -2321.78}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81a6
		{Properties
			{move_mode zone}
			{move_radius 15}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -997.703 -2401.88}
		{IdleMovement 0 2 0}
	}
	{Brain 0x81a8
		{Properties
			{move_mode zone}
			{move_radius 15}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1217.16 -2418.02}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81aa
		{Properties
			{move_mode zone}
			{move_radius 20}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1820.57 -1514.77}
		{IdleMovement 0 2 0}
	}
	{Brain 0x81ac
		{Properties
			{move_mode zone}
			{move_radius 20}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1808.83 -1517.26}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81ae
		{Properties
			{move_mode zone}
			{move_radius 20}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1689.75 -1592.37}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81b4
		{Properties
			{move_mode zone}
			{move_radius 10}
			{no_advance}
			{retreat_ratio 0.01}
		}
		{ZonePosition 1088.62 -3133.29}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81b5
		{Properties
			{move_mode zone}
			{move_radius 10}
			{no_advance}
			{retreat_ratio 0.01}
		}
		{ZonePosition 896.972 -3116.43}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81b6
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81b8
		{IdleMovement 0 1 0}
	}
	{Brain 0x81c5
		{Properties
			{move_mode zone}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -593.753 -3969.65}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x800f
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x81ec
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x81f9
		{Properties
			{move_mode hold}
			{look_around 0}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x81fc
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -2744.46 -2266.26}
		{IdleMovement 0 2 0}
	}
	{Brain 0x81fd
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -2780.39 -2245.91}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8209
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x820b
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x9006
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -356.303 -4381.93}
		{IdleMovement 0 2 0}
	}
	{Brain 0x904f
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x820d
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x820c
		{Properties
			{move_mode zone}
			{move_radius 12}
			{advance_ratio 0.1}
			{retreat_ratio 10}
		}
		{ZonePosition -1626.18 -1208.01}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8217
		{Properties
			{move_mode zone}
			{retreat_ratio 6}
		}
		{ZonePosition -589.466 -1039.32}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9001
		{Properties
			{control user}
			{look_around 0}
		}
		{IdleMovement 0 1 0.0666667}
	}
	{Brain 0x904e
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8220
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8222
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8224
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8225
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0xd001
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb001
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xf001
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc801
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xf800
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc400
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa400
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xa401
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xf401
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xb401
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xe401
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe403
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe405
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe407
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe409
		{Properties
			{move_mode hold}
			{retreat_ratio 6}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xac03
		{Properties
			{move_mode hold}
			{advance_ratio 0.01}
			{retreat_ratio 20}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xac05
		{Properties
			{move_mode hold}
			{advance_ratio 0.01}
			{retreat_ratio 20}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xac06
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8227
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0xc006
		{Properties
			{no_retreat}
			{advance_ratio 0.01}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc00b
		{Properties
			{no_retreat}
			{advance_ratio 0.01}
		}
		{ZonePosition 0 0}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa003
		{IdleMovement 0 1 0}
	}
	{Brain 0x81ea
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0xc00a
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0xc00c
		{Properties
			{move_mode hold}
			{look_around 0}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0xc010
		{Properties
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0xc014
		{Properties
			{ai_move
				{mode disable}
			}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0xc024
		{Properties
			{move_mode hold}
			{look_around 0}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8206
		{Properties
			{move_mode zone}
			{ai_move
				{mode disable}
			}
			{advance_ratio 0.1}
			{retreat_ratio 8}
		}
		{ZonePosition -1845.5 -4552.95}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa001
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xa005
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xa007
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xa009
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xa00b
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xe000
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xe003
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xe005
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x821d
		{Properties
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8221
		{Properties
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8228
		{Properties
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x822a
		{Properties
			{ai_move
				{enable_on injure}
			}
			{advance_ratio 0.1}
			{retreat_ratio 3}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc007
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc013
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc017
		{Properties
			{ai_move
				{mode disable}
				{enable_on injure}
			}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8230
		{Properties
			{look_around 0}
		}
		{IdleMovement 0 1 0}
		{Walker
			{Actor 355}
			{First "353"}
			{To "353"}
		}
	}
	{Brain 0x8233
		{ZonePosition -2011.82 -4283.18}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8236
		{ZonePosition 1760.38 -1161.08}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x823b
		{ZonePosition -1094 -4037.89}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x823d
		{ZonePosition -1065.14 -4039.69}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x823f
		{Properties
			{look_around 0}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8240
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8242
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8244
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8246
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8247
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8249
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x824c
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x824e
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8251
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8254
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8255
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8257
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0x8262
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -1776.73 -4715.11}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8263
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -2458.53 -4366.48}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8266
		{Properties
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8267
		{Properties
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8269
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -1837.45 -4641.69}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x826d
		{Properties
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x826e
		{IdleMovement 0 1 0}
	}
	{Brain 0x8270
		{ZonePosition -2062.08 -4304.19}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8271
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8276
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -2092.65 -4341.83}
		{Order "eComplexOrder"
			{eWeaponFire 4 1 480 "body"}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8278
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -2381.68 -4042.62}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x827a
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -1390.21 -4949.78}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x827e
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -2367.61 -4399.17}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8280
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -1874.08 -4815.9}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8282
		{ZonePosition -2536.59 -4057.8}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8284
		{ZonePosition -2516.88 -4038.67}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8286
		{Properties
			{move_mode hold}
		}
		{ZonePosition -2264.88 -4736.49}
		{IdleMovement 0 3 0}
	}
	{Brain 0x8288
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{ZonePosition -1349.86 -4901.65}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe004
		{Properties
			{advance_ratio 0.1}
		}
		{ZonePosition -646.547 -4267.25}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe00b
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xc02c
		{ZonePosition -1622.3 -4260.24}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa011
		{ZonePosition -1605.76 -4571.85}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa017
		{ZonePosition -1606.51 -4561.13}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa019
		{ZonePosition -1592.85 -4552.66}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x829e
		{Properties
			{fire_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x82b2
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x82b3
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x82b4
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x82b7
		{Properties
			{move_mode hold}
			{ai_move
				{enable_on injure}
			}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xf4c8
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe920
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9f45
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9dc0
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8840
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9820
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xf4a0
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x95e1
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xdce0
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9160
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9162
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8940
		{Properties
			{move_mode zone}
			{move_radius 10}
			{retreat_ratio 6}
		}
		{ZonePosition 373.508 -1896.97}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8942
		{Properties
			{move_mode hold}
			{ai_move
				{mode disable}
			}
			{retreat_ratio 6}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb002
		{Properties
			{move_mode zone}
			{move_radius 20}
			{no_retreat}
			{advance_ratio 0.01}
			{retreat_ratio 6}
		}
		{ZonePosition 484.077 -1855.37}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe200
		{Properties
			{move_mode zone}
			{move_radius 20}
			{no_retreat}
			{advance_ratio 0.01}
			{retreat_ratio 6}
		}
		{ZonePosition 495.756 -1851.64}
		{IdleMovement 0 2 0}
	}
	{Brain 0xb5c0
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xd1c9
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb2c5
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa7c2
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8422
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb7c2
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa4c7
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb0c0
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8c63
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xd6e2
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xfb61
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8560
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xba82
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9d21
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe144
		{Properties
			{advance_ratio 10}
			{retreat_ratio 0.01}
		}
		{ZonePosition -507.733 -3627.9}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8900
		{Properties
			{advance_ratio 10}
			{retreat_ratio 0.01}
		}
		{ZonePosition -632.813 -3564.85}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xeec6
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9880
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xd240
		{Properties
			{advance_ratio 10}
			{retreat_ratio 0.01}
		}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe544
		{Properties
			{advance_ratio 10}
			{retreat_ratio 0.01}
		}
		{ZonePosition -260.741 -3903.24}
		{IdleMovement 0 2 0}
	}
	{Brain 0xebe5
		{Properties
			{advance_ratio 10}
			{retreat_ratio 0.01}
		}
		{IdleMovement 0 2 0}
	}
	{Brain 0xad20
		{ZonePosition -1119.73 -3715.97}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xbec0
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xae40
		{ZonePosition -709.154 -4027.06}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xaf20
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1857.91 -3248.07}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xfa21
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition 371.252 -3812.38}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xa922
		{Properties
			{advance_ratio 1}
		}
		{ZonePosition -2278.64 -3670.99}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xd720
		{Properties
			{advance_ratio 1}
		}
		{ZonePosition -2448.7 -3472.76}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x92e0
		{Properties
			{advance_ratio 1}
		}
		{ZonePosition 78.0418 -3317.75}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xbf80
		{Properties
			{advance_ratio 1}
		}
		{ZonePosition -1740.11 -2063.63}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xd947
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition 127.007 -3421.19}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xed80
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2268.02 -2988.64}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xf840
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1882.52 -2969.81}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xe280
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2043.86 -3107.88}
		{Order "eComplexOrder"
			{eWeaponFire 4 1 398 "head"}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 191}
			{First "388"}
			{From "428"}
			{To "254"}
			{Next "347"}
		}
	}
	{Brain 0xaa40
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition 84.8085 -3264.51}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xbcec
		{ZonePosition -2308.56 -5054.51}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xbe00
		{ZonePosition -2148.59 -4971.74}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe360
		{ZonePosition -2133.02 -4746.02}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xcee0
		{ZonePosition -2263.02 -4995.68}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xdc00
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -851.929 -4634.62}
		{IdleMovement 0 2 0}
	}
	{Brain 0xc20b
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -923.828 -4095.69}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x9fa0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1640.09 -3771.29}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xcf00
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1289.73 -3655.84}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x870c
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1682.86 -3456.93}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xa820
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1656.82 -3415.67}
		{Order "eComplexOrder"
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 467}
			{First "382"}
			{From "425"}
			{To "254"}
			{Next "348"}
		}
	}
	{Brain 0xa724
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2516.3 -3203.79}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xefa0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -943.352 -3660.22}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x9821
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -924.673 -4098.64}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xaab0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2375.22 -3204.57}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xda0b
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1067.35 -3935.41}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x80bf
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -18.7528 -3726.73}
		{Order "eComplexOrder"
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 474}
			{First "381"}
			{From "412"}
		}
	}
	{Brain 0x9f60
		{ZonePosition -1747.24 -4747.87}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xe640
		{ZonePosition -2160.09 -4888.23}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x94c0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1167.57 -4533.43}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x9882
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -17.4564 -3738.7}
		{Order "eComplexOrder"
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 476}
			{First "379"}
			{From "412"}
		}
	}
	{Brain 0xa8e4
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1152.27 -4275.73}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xd68c
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2300.25 -3467.13}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xb62a
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1051.06 -4373.37}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xc549
		{ZonePosition -1943.31 -4833.47}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 484}
			{First "478"}
			{From "478"}
			{To "493"}
		}
	}
	{Brain 0x8e60
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -957.32 -4127.43}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 485}
			{First "383"}
			{From "258"}
			{To "350"}
			{Next "356"}
		}
	}
	{Brain 0xaa80
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1890.18 -3518.87}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xcac0
		{ZonePosition -1909.81 -4773.55}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xf802
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -993.314 -4162.95}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0x8e63
		{ZonePosition -2242.74 -4998.47}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x9505
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2203.33 -4079.64}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xf4c0
		{ZonePosition -2183.87 -4654.8}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xb862
		{ZonePosition -1395.89 -4611.35}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x4}
	}
	{Brain 0xa002
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1180.32 -3715.05}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 480}
			{First "386"}
			{From "251"}
			{To "256"}
			{Next "349"}
		}
	}
	{Brain 0xade0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1098.76 -4693.69}
		{Order "eComplexOrder"
			{eWeaponFire 4 1 172 "head"}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 483}
			{First "380"}
			{From "345"}
			{To "351"}
			{Next "357"}
		}
	}
	{Brain 0xdf00
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -18.6322 -3726.8}
		{Order "eComplexOrder"
			{eWeaponAimTrajectory 1117.37 -2426.75 43 1111.67 -2342.09 43 0.3}
			{eWait 0}
			{eWeaponAimTrajectory 1111.67 -2342.09 43 1202.03 -2421.05 43 0.3}
			{eWait 0}
			{eWeaponAimTrajectory 1202.03 -2421.05 43 1196.33 -2336.39 43 0.3}
			{eWait 0}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 494}
			{First "379"}
			{From "412"}
		}
	}
	{Brain 0xe421
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1517.55 -3652.68}
		{Order "eComplexOrder"
			{eMoveToCover -2064.79 -4382.85}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 495}
			{First "387"}
			{From "254"}
			{To "348"}
			{Next "353"}
		}
	}
	{Brain 0xb845
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -880.994 -4286.65}
		{Order "eComplexOrder"
			{eFight 1 172 ""}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 496}
			{First "378"}
			{From "253"}
			{To "344"}
			{Next "349"}
		}
	}
	{Brain 0xd0e0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1179.1 -3347.47}
		{Order "eComplexOrder"
			{eMoveToCover -1980.42 -4366.5}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 497}
			{First "385"}
			{From "425"}
			{To "312"}
			{Next "257"}
		}
	}
	{Brain 0xc7e0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1583.65 -3497.08}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xb000
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2314.2 -3421.77}
		{Order "eComplexOrder"
			{eWeaponFire 4 2 -2490.42 -4499.82 -9.44018}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 499}
			{First "389"}
			{From "431"}
			{To "354"}
		}
	}
	{Brain 0x9cc0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2295.39 -3437.39}
		{IdleMovement 0 2 0}
		{SeenCorpse 0x8}
	}
	{Brain 0xe0e0
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -1139.07 -3690.63}
		{Order "eComplexOrder"
			{eWeaponFire 4 2 -1946 -4414.58 -14.6702}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 502}
			{First "377"}
			{From "251"}
			{To "256"}
			{Next "349"}
		}
	}
	{Brain 0xa6e2
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -2326.23 -3201.01}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 503}
			{First "388"}
			{From "428"}
			{To "431"}
			{Next "346"}
		}
	}
	{Brain 0x817d
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -31.4413 -3732.87}
		{Order "eComplexOrder"
			{eMoveTask 179.163 -2657.58}
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 504}
			{First "376"}
			{From "412"}
		}
	}
	{Brain 0xc2e1
		{Properties
			{advance_ratio 0.1}
			{retreat_ratio 7}
		}
		{ZonePosition -957.947 -3864.44}
		{Order "eComplexOrder"
		}
		{IdleMovement 0 2 0}
		{Walker
			{Actor 505}
			{First "381"}
			{From "312"}
			{To "257"}
			{Next "350"}
		}
	}
	{Slicer 0x8008
		{"part1" 0xabea}
		{"part2" 0xabeb}
		{"part4" 0xabec}
		{"part5" 0xabed}
		{"part6" 0xabee}
	}
	{Slicer 0x8016
		{"part1"}
		{"part2" 0xcbc4}
		{"part3" 0xcbc5}
		{"part4" 0xcbc6}
		{"part5" 0xcbc7}
		{"part6" 0xcbc8}
		{"part_big1" 0xcbc9}
		{"part_big2" 0xcbca}
		{"part_big3" 0xcbcb}
		{"part_big4" 0xcbcc}
		{"part_big5" 0xcbcd}
		{"part_big6" 0xcbce}
	}
	{Slicer 0x8023
		{"wheelr1" 0x8671 "wheel"}
	}
	{Slicer 0x8024
		{"wheell1" 0xfcc1 "wheel"}
		{"wheelr1" 0xbdc1 "wheel"}
		{"wheelr2" 0xd72e "wheel"}
	}
	{Slicer 0x8025
		{"wheelleft1" 0xa406 "wheel"}
	}
	{Slicer 0x901d
		{"part1" 0xf4dd}
		{"part2" 0xf4de}
	}
	{Slicer 0x9025
		{"part1" 0xebc4}
		{"part2"}
	}
	{Slicer 0x8030
		{"part1" 0xb4cf}
		{"part2" 0xb4d0}
	}
	{Slicer 0x8805
		{"part1" 0xebf3}
		{"part2" 0xebf4}
	}
	{Slicer 0x803d
		{"part1"}
		{"part2" 0xcf2a}
		{"part3"}
		{"part5" 0xcf2c}
	}
	{Slicer 0x803e
		{"part1"}
		{"part2"}
		{"part3" 0x82a7}
		{"part5" 0x82a9}
	}
	{Slicer 0x9010
		{"part1" 0x88c4}
		{"part2" 0x88c5}
		{"part4" 0x88c6}
		{"part5" 0x88c7}
		{"part6" 0x88c8}
	}
	{Slicer 0x9012
		{"hatch" 0x85c0 "hatch"}
	}
	{Slicer 0x8054
		{"part1" 0xaa0a}
		{"part2" 0xaa0b}
		{"part3" 0xaa0c}
		{"part5" 0xaa0d}
	}
	{Slicer 0x805e
		{"part1" 0xebed}
		{"part2" 0xebee}
		{"part3" 0xebef}
		{"part4" 0xebf0}
		{"part5" 0xebf1}
		{"part6" 0xebf2}
	}
	{Slicer 0x805f
		{"part1" 0xa8c9}
		{"part2" 0xa8ca}
		{"part3" 0xa8cb}
		{"part4" 0xa8cc}
		{"part5" 0xa8cd}
		{"part6" 0xa8ce}
	}
	{Slicer 0x8060
		{"part1" 0xba46}
		{"part2" 0xba47}
		{"part3" 0xba48}
		{"part4" 0xba49}
		{"part5" 0xba4a}
		{"part6" 0xba4b}
	}
	{Slicer 0x8063
		{"part1" 0xa789}
		{"part2" 0xa78a}
		{"part3" 0xa78b}
		{"part4" 0xa78c}
		{"part5" 0xa78d}
		{"part6" 0xa78e}
	}
	{Slicer 0x8067
		{"part1" 0xa6db}
		{"part2" 0xa6dc}
		{"part4" 0xa6dd}
		{"part5" 0xa6de}
		{"part6" 0xa6df}
	}
	{Slicer 0x8069
		{"part1" 0xf44d}
		{"part2" 0xf44e}
		{"part4" 0xf44f}
		{"part5" 0xf450}
		{"part6" 0xf451}
	}
	{Slicer 0x806a
		{"part1" 0x9e4f}
		{"part2" 0x9e50}
		{"part3" 0x9e51}
		{"part5" 0x9e52}
	}
	{Slicer 0x806b
		{"part1" 0xb9d0}
		{"part2" 0xb9d1}
		{"part3" 0xb9d2}
		{"part5" 0xb9d3}
	}
	{Slicer 0x9019
		{"part1" 0xb38e}
		{"part2" 0xb38f}
		{"part3" 0xb390}
		{"part5" 0xb391}
	}
	{Slicer 0x80b0
		{"part1" 0x9690}
		{"part2" 0x9691}
		{"part3" 0x9692}
		{"part4" 0x9693}
		{"turret" 0x969a "turret"}
	}
	{Slicer 0x8102
		{"part1" 0xb960}
		{"part2" 0xb961}
	}
	{Slicer 0x8106
		{"part1" 0xa3e3}
		{"part2" 0xa3e4}
	}
	{Slicer 0x904d
		{"part1" 0xec12}
		{"part3" 0xec13}
		{"part4" 0xec14}
		{"turret" 0x8a08 "turret"}
	}
	{Slicer 0x8821
		{"part1" 0xa465}
		{"part2" 0xa466}
		{"part3" 0xa467}
		{"turret" 0xf0c5 "turret"}
	}
	{Slicer 0x8156
		{"wheell1" 0x88d3 "wheel"}
		{"part3" 0xb0c2}
		{"turret" 0xb0d2 "turret"}
	}
	{Slicer 0x805d
		{"part1" 0xf4d7}
		{"part2" 0xf4d8}
		{"part3" 0xf4d9}
		{"part4" 0xf4da}
		{"part5" 0xf4db}
		{"part6" 0xf4dc}
	}
	{Slicer 0x8064
		{"part1" 0xd5aa}
		{"part2" 0xd5ab}
		{"part3" 0xd5ac}
		{"part4" 0xd5ad}
		{"part5" 0xd5ae}
		{"part6" 0xd5af}
	}
	{Slicer 0x8188
		{"part1" 0xdd63}
		{"part2" 0xdd64}
		{"part3" 0xdd65}
		{"part5" 0xdd66}
	}
	{Slicer 0x81ec
		{"part1" 0xa144}
		{"part2" 0xa145}
		{"part3" 0xa146}
		{"part4" 0xa147}
		{"part5" 0xa148}
		{"turret" 0x8ec4 "turret"}
	}
	{Slicer 0x81f9
		{"turret" 0xed42 "turret"}
	}
	{Slicer 0x8225
		{"wheell2" 0xb301 "wheel"}
		{"part1" 0xe300}
		{"part2" 0xe301}
		{"part3" 0xe302}
		{"part4" 0xe303}
		{"part5" 0xe304}
	}
	{Slicer 0x81ea
		{"part1" 0x862d}
		{"part2"}
		{"part3" 0x862f}
		{"part4" 0x8630}
		{"turret" 0xc266 "turret"}
	}
	{Slicer 0xc00a
		{"part1" 0x8aaa}
		{"part2" 0x8aab}
		{"part3" 0x8aac}
		{"part4" 0x8aad}
		{"turret" 0x9118 "turret"}
	}
	{Slicer 0xc024
		{"part2" 0xae23}
		{"part3" 0xae24}
		{"part4" 0xae25}
		{"part5" 0xae26}
		{"turret" 0x8d87 "turret"}
	}
	{Slicer 0x823f
		{"part1" 0x9137}
		{"turret" 0xbdea "turret"}
	}
	{Slicer 0x829e
		{"part1" 0xabef}
		{"part2" 0xabf0}
		{"part3"}
		{"part5" 0xabf2}
	}
	{Environment "evening/zeelov_station/11"}
	{Sensor 0xa003
		{Subject 0xf2260401 0x203 191 0xe280 -1975.3 -4140.12 -30 0 5207148 5208146 5204459 5208246 "dp"}
		{Subject 0x16260301 0x203 122 0x8071 -2782.69 -4504.52 -30 0 4902167 5200929 5103152 5198534 "sg44"}
		{Subject 0x1a260001 0x203 468 0xa724 -2262.22 -3863.13 -30 0 0 5123192 5031549 5046001 "mosin"}
		{Subject 0x16260701 0x203 467 0xa820 -1904.31 -4465.19 -31.4734 0 5202693 5207547 5199334 5199334 "mosin"}
		{Subject 0xf2260a01 0x203 495 0xe421 -2041.63 -4395.08 -34.6019 0 5207148 5208146 5190561 5190561 "ppsh"}
		{Subject 0x16260901 0x203 480 0xa002 -2120.23 -4308.12 -22.1248 0 5207647 5207148 5203682 5205949 "ppsh"}
		{Subject 0x16260501 0x203 496 0xb845 -1819.53 -4469.53 -40 0 5204201 5205559 5191858 5195151 "mosin"}
		{Subject 0xf2260b01 0x203 497 0xd0e0 -1916.07 -4252 -30 0 5207148 5208146 5203149 5206349 "thrower hand"}
		{Subject 0x16260601 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 10.386 0 5208346 5194053 5208346 "ppsh"}
		{Subject 0x12260201 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 0 0 5208346 5205092 5208346 "dp"}
		{Subject 0x16260801 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 0 5207148 5208046 0 5203330 "mosin"}
		{Subject 0xf2260101 0x243 505 0xc2e1 -2009.12 -4162.89 -30 0 5207148 5208146 5206249 5206549 "ppsh"}
	}
	{Sensor 0x806d
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0x806e
		{Subject 0x10220001 0x2c3 279 0x81b8 -229.911 -3973.99 -30 4.87155 0 4759736 4741282 4759736 "75mm_kwk42"}
	}
	{Sensor 0x8070
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0x8071
		{Subject 0x16260001 0x203 405 0x8284 -2516.27 -4040.68 32.9655 0 5097155 5096656 0 5042423 "g41"}
		{Subject 0x16260101 0x203 19 0xa003 -2237.89 -4532.49 -30 0 5053754 5207647 5107350 5207647 "45mm_20k"}
		{Subject 0x16220001 0x203 60 0xc00c -2027.34 -4604.65 -54.9408 0.661009 0 5192755 0 5192755 "88mm_kwk36"}
		{Subject 0x16260001 0x203 486 0xcac0 -2729.76 -4491.25 -30 0 5182429 5196251 0 5178683 "mauzer"}
	}
	{Sensor 0x807c
		{Subject 0x16220102 0x203 19 0xa003 -2237.89 -4532.49 -30 0 0 5205185 0 5205185 "45mm_20k"}
		{Subject 0x16220001 0x203 60 0xc00c -2026.3 -4605.47 -54.9318 0 0 5190162 5153758 5189262 "88mm_kwk36"}
		{Subject 0x16220001 0x203 398 0x8276 -2082.17 -4342.14 -43.2808 0 0 5170737 4903966 5170737 "mp40"}
		{Subject 0x16220001 0x203 457 0xe640 -2273.61 -4213.63 -28.0015 0 0 5121424 0 5121424 "sg44"}
		{Subject 0x16200001 0x3 486 0xcac0 -2299.31 -4237.41 -29.7932 0 0 5171810 0 0 "mauzer"}
	}
	{Sensor 0xc010
		{Subject 0x16260601 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 18.2757 5200929 5208346 5197148 5208346 "ppsh"}
		{Subject 0x16260a02 0x203 467 0xa820 -1912.83 -4484.84 -24.0975 0 5205277 5207248 0 5199334 "mosin"}
		{Subject 0x16260801 0x203 496 0xb845 -1819.53 -4469.53 -40 0 5202876 5205559 0 5195151 "mosin"}
		{Subject 0xf2260701 0x243 497 0xd0e0 -1916.07 -4252 -30 0 5205277 5208046 5206349 5206349 "thrower hand"}
		{Subject 0xf2260301 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 0 5205277 5208046 5204726 5208346 "dp"}
		{Subject 0xf2260401 0x243 191 0xe280 -1975.3 -4140.12 -30 0 5205277 5208046 5208246 5208246 "dp"}
		{Subject 0x16200001 0x203 122 0x8071 -2782.69 -4504.52 -30 0 0 5200929 0 5198534 "sg44"}
		{Subject 0x12260901 0x203 495 0xe421 -2041.63 -4395.08 -34.6019 0 5206949 5207946 0 5190561 "ppsh"}
		{Subject 0x16260501 0x203 480 0xa002 -2125.49 -4278.83 -27.5154 0 5204726 5205949 5205949 5205949 "ppsh"}
		{Subject 0xf2260101 0x203 505 0xc2e1 -2009.12 -4162.89 -30 0 5205277 5208046 5205949 5205949 "ppsh"}
		{Subject 0x16260201 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 0 5204726 5204726 0 5203330 "mosin"}
	}
	{Sensor 0xe280
		{Subject 0xf2260101 0x203 19 0xa003 -2237.67 -4532.18 -32.8553 0 5205464 5208146 5089461 5207746 "45mm_20k"}
		{Subject 0xf2260602 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5205949 5208146 5196650 5196949 "mp40"}
		{Subject 0x16260001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 5087662 5118323 "mauzer"}
		{Subject 0x16260001 0x203 457 0xe640 -2565.55 -4409.74 -29.4106 0 0 5207048 5048000 5179252 "sg44"}
		{Subject 0x72260301 0x3 388 0x8266 -2238.14 -4550.2 -33.7652 0 5205464 5208146 0 0 ""}
		{Subject 0x72260201 0x3 389 0x8267 -2261.38 -4553.43 -34.3576 0 5205464 5208146 0 0 ""}
		{Subject 0x16200001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5203507 0 0 "45mm_20k"}
		{Subject 0x16200001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5203507 0 0 ""}
		{Subject 0x16240401 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 0 5197542 0 0 ""}
		{Subject 0xf2260501 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5205464 5208146 0 0 ""}
		{Subject 0x16240001 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
	}
	{Sensor 0x8165
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0x8168
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0x8169
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0x816c
		{Subject 0x10220001 0x243 279 0x81b8 -229.911 -3973.99 -30 4.87155 0 4759736 4741282 4759736 "75mm_kwk42"}
	}
	{Sensor 0x816d
		{Subject 0x10220001 0x2c3 279 0x81b8 -193.573 -3991.33 -30 4.87155 0 4766714 4758584 4759736 "75mm_kwk42"}
	}
	{Sensor 0xc014
		{Subject 0x16240701 0x203 495 0xe421 -2001.89 -4387.18 -34.0354 0 0 5207347 0 5190561 "ppsh"}
		{Subject 0x16260801 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 18.2757 0 5208346 5197148 5208346 "ppsh"}
		{Subject 0x16240001 0x203 122 0x8071 -2782.69 -4504.52 -30 0 0 5200929 0 5198534 "sg44"}
		{Subject 0x16260301 0x203 191 0xe280 -1975.3 -4140.12 -30 7.2586 0 5208246 0 5208246 "dp"}
		{Subject 0x16260501 0x203 480 0xa002 -2120.23 -4308.12 -22.1248 0 0 5207148 5199834 5205949 "ppsh"}
		{Subject 0x16240601 0x203 496 0xb845 -1819.53 -4469.53 -40 0 0 5205559 0 5195151 "mosin"}
		{Subject 0x16260201 0x243 497 0xd0e0 -1916.07 -4252 -30 0 0 5207148 5205949 5206349 ""}
		{Subject 0x16240401 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 0 0 5206549 0 5203330 "mosin"}
		{Subject 0x12260001 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 0 0 5208346 0 5208346 "dp"}
		{Subject 0x16260902 0x203 467 0xa820 -1930.13 -4524.75 -28.2938 0 0 5206949 0 5199334 "mosin"}
		{Subject 0x16240101 0x203 505 0xc2e1 -1976.83 -4123.65 -30 0 0 5207148 0 5206249 "ppsh"}
	}
	{Sensor 0x8266
		{Subject 0x10220001 0x2c3 355 0x8230 -1959.94 -4040.51 -28.1936 6.04661e-018 0 4840016 4840016 4840016 "85mm_zis53"}
		{Subject 0x10220001 0x243 122 0x8071 -2692.84 -4159.04 -25.0969 35.5152 0 5112005 5103152 5112005 "sg44"}
		{Subject 0x10220001 0x3c3 191 0xe280 -1975.3 -4140.12 -30 19.0063 0 5208246 5204459 5208246 "dp"}
		{Subject 0x10220001 0x2c3 480 0xa002 -2125.49 -4278.83 -27.5154 0.0533586 0 5205850 5203682 5205850 "ppsh"}
		{Subject 0x10220001 0x243 497 0xd0e0 -1916.07 -4252 -30 1.24135 0 5206149 5203149 5206149 "ppsh"}
		{Subject 0x10220001 0x243 502 0xe0e0 -1831.82 -4075.01 -29.1034 15.4252 0 5208346 5205092 5208346 "dp"}
	}
	{Sensor 0x8267
		{Subject 0x10220001 0x2c3 355 0x8230 -1959.94 -4040.51 -28.1936 6.04661e-018 0 4840016 4840016 4840016 "85mm_zis53"}
		{Subject 0x10220001 0x243 122 0x8071 -2692.84 -4159.04 -25.0969 35.5152 0 5112005 5103152 5112005 "sg44"}
		{Subject 0x10220001 0x3c3 191 0xe280 -1975.3 -4140.12 -30 19.0063 0 5208246 5204459 5208246 "dp"}
		{Subject 0x10220001 0x3c3 480 0xa002 -2125.49 -4278.83 -27.5154 0.037351 0 5205850 5203682 5205850 "ppsh"}
		{Subject 0x10220001 0x243 497 0xd0e0 -1916.07 -4252 -30 1.24135 0 5206149 5203149 5206149 "ppsh"}
		{Subject 0x10220001 0x243 502 0xe0e0 -1831.82 -4075.01 -29.1034 15.4252 0 5208346 5205092 5208346 "dp"}
	}
	{Sensor 0x826e
		{Subject 0x16200001 0x203 122 0x8071 -2782.69 -4504.52 -30 0 0 5200434 0 5198534 "sg44"}
		{Subject 0x16200001 0x203 191 0xe280 -1960.4 -4125.69 -30 0 0 5207148 0 5204459 "dp"}
		{Subject 0x1a200001 0x203 468 0xa724 -2262.22 -3863.13 -30 0 0 5123192 0 5046001 "mosin"}
		{Subject 0x16260301 0x203 495 0xe421 -2041.63 -4395.08 -34.6019 0 0 5200533 0 5190561 "ppsh"}
		{Subject 0x16240201 0x203 480 0xa002 -2120.23 -4308.12 -22.1248 0 0 5207148 0 5205949 "ppsh"}
		{Subject 0x16240601 0x203 497 0xd0e0 -1916.07 -4252 -30 0 0 5207148 0 5206349 ""}
		{Subject 0x16260501 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 18.2757 0 5208346 5199934 5208346 "ppsh"}
		{Subject 0x16200001 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 0 0 5207746 0 5207746 "dp"}
		{Subject 0x16240401 0x203 467 0xa820 -1930.13 -4524.75 -28.2938 0 0 5206949 0 5199334 "mosin"}
	}
	{Sensor 0x8276
		{Subject 0x16260001 0x203 122 0x8071 -2782.69 -4504.52 -30 0 4902367 5200929 5189062 5198534 "sg44"}
		{Subject 0x1a260001 0x203 468 0xa724 -2262.22 -3863.13 -30 0 4964032 5123192 5031549 5046001 "mosin"}
		{Subject 0xf2260601 0x2c3 191 0xe280 -1975.3 -4140.12 -30 0 5206449 5208046 5208246 5208246 "dp"}
		{Subject 0x12260901 0x203 495 0xe421 -2041.63 -4395.08 -34.6019 0 5208046 5207946 5190561 5190561 "ppsh"}
		{Subject 0x16260a02 0x203 480 0xa002 -2121.58 -4300.61 -19.9123 0 5207547 5206949 5205949 5205949 "ppsh"}
		{Subject 0x16260301 0x203 496 0xb845 -1819.53 -4469.53 -40 0 5195851 5205559 5195151 5195151 "mosin"}
		{Subject 0xf2260801 0x203 497 0xd0e0 -1916.07 -4252 -30 0 5206449 5208046 5203057 5206349 "thrower hand"}
		{Subject 0x16260201 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 18.2757 0 5208346 5197148 5208346 "ppsh"}
		{Subject 0x16260401 0x203 467 0xa820 -1904.31 -4465.19 -31.4734 0 5208046 5207547 5199334 5199334 "mosin"}
		{Subject 0xf2260501 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 0 5208046 5208046 5198934 5203330 "mosin"}
		{Subject 0xf2260101 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 0 5208046 5208046 5205370 5208346 "dp"}
		{Subject 0xf2260701 0x243 505 0xc2e1 -2009.12 -4162.89 -30 0 5206449 5208046 5206249 5206249 "ppsh"}
	}
	{Sensor 0x8286
		{Subject 0x12260001 0x203 191 0xe280 -1975.3 -4140.12 -30 19.0063 0 5208246 5204459 5208246 "dp"}
		{Subject 0x16260001 0x203 122 0x8071 -2782.69 -4504.52 -30 0 4888352 5200929 4834119 5198534 "sg44"}
		{Subject 0x1a220001 0x203 468 0xa724 -2262.22 -3863.13 -30 0 0 5123192 5031549 5046001 "mosin"}
		{Subject 0x16220001 0x203 479 0xa8e4 -1515.34 -4197.62 -30 0 0 5154855 5073581 5073581 "ppsh"}
		{Subject 0xf2260002 0x203 495 0xe421 -2041.63 -4395.08 -34.6019 0 5207347 5208346 5190561 5190561 "ppsh"}
		{Subject 0x16260001 0x203 480 0xa002 -2125.49 -4278.83 -27.5154 0 0 5205850 5201721 5205850 "ppsh"}
		{Subject 0x16260001 0x203 497 0xd0e0 -1916.07 -4252 -30 0.493621 0 5206149 0 5206149 "ppsh"}
		{Subject 0x12260001 0x203 483 0xade0 -1854.65 -4559.47 -44.9723 10.386 5207846 5208346 5194053 5208346 "ppsh"}
		{Subject 0x16260001 0x203 467 0xa820 -1912.83 -4484.84 -24.0975 0 5207846 5207347 0 5199334 "mosin"}
		{Subject 0x16240001 0x203 496 0xb845 -1894.11 -4462.56 -40.8446 0 0 5203682 0 5195151 "mosin"}
		{Subject 0x12220001 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 15.4252 0 5208346 5198036 5208346 "dp"}
		{Subject 0x16260001 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 101.149 0 5204636 5203330 5203330 "mosin"}
	}
	{Sensor 0xa820
		{Subject 0x16260001 0x243 19 0xa003 -2237.89 -4532.49 -30 0 5206049 5207746 5207746 5207746 "45mm_20k"}
		{Subject 0x16260001 0x203 398 0x8276 -2131.77 -4345.87 -34.0343 0 5200234 5207148 5109110 5196949 "mp40"}
		{Subject 0x16260001 0x203 457 0xe640 -2466.94 -4392.63 -39.776 169.711 0 5179252 0 5179252 "sg44"}
		{Subject 0x16220001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 5079877 5167840 5087662 5118323 "mauzer"}
		{Subject 0x16260001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 5208346 5207846 0 0 "45mm_20k"}
		{Subject 0x16260001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 5208346 5207846 0 0 ""}
		{Subject 0x16260001 0x3 388 0x8266 -2238.51 -4550.52 -30.5635 0 5206049 5207148 0 0 ""}
		{Subject 0x16260001 0x3 389 0x8267 -2261.78 -4553.56 -31.1527 0 5206649 5207148 0 0 ""}
		{Subject 0x16260001 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5197542 5197542 0 0 ""}
		{Subject 0x16260002 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5207846 5207946 0 0 ""}
		{Subject 0x16240001 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
	}
	{Sensor 0xa002
		{Subject 0x16260201 0x243 19 0xa003 -2237.89 -4532.49 -30 0 5207148 5207746 5207746 5207746 "45mm_20k"}
		{Subject 0x16260802 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5208146 5207846 5196949 5196949 "mp40"}
		{Subject 0x16240001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x16260501 0x3 388 0x8266 -2238.43 -4550.26 -34.7827 0 5207148 5207846 0 0 ""}
		{Subject 0x16260401 0x3 389 0x8267 -2261.69 -4553.29 -35.6096 0 5207148 5207846 0 0 ""}
		{Subject 0x16240001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5207846 0 0 "45mm_20k"}
		{Subject 0x16240001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5207846 0 0 ""}
		{Subject 0x16260301 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5197347 5207347 0 0 ""}
		{Subject 0x16260701 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5208146 5207846 0 0 ""}
		{Subject 0x16260601 0x203 484 0xc549 -2491.59 -4522.24 -30 0 5203057 5202600 0 5196351 "g41"}
	}
	{Sensor 0xade0
		{Subject 0x16260001 0x203 19 0xa003 -2237.89 -4532.49 -30 0 5199534 5207746 5201222 5207746 "45mm_20k"}
		{Subject 0xf2260001 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5206849 5208346 0 5196949 "mp40"}
		{Subject 0x16200001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x16240001 0x203 484 0xc549 -1837.45 -4641.69 -43.7185 0 0 5078679 0 5074581 "g41"}
		{Subject 0x16260001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 5208346 5207846 0 0 "45mm_20k"}
		{Subject 0x16240001 0x203 457 0xe640 -2466.94 -4392.63 -39.776 169.711 0 5179252 0 5179252 "sg44"}
		{Subject 0x16260001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 5208346 5207846 0 0 ""}
		{Subject 0xf2260001 0x3 388 0x8266 -2238.6 -4550.3 -33.1334 0 5207846 5208346 0 0 ""}
		{Subject 0xf2260001 0x3 389 0x8267 -2261.87 -4553.29 -33.4759 0 5207846 5208346 0 0 ""}
		{Subject 0xf2260002 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5205850 5208346 0 0 ""}
		{Subject 0x16260001 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5196949 5207347 0 0 ""}
	}
	{Sensor 0xc549
		{Subject 0x12260001 0x203 191 0xe280 -1975.3 -4140.12 -30 8.50936 0 5208246 5204459 5208246 "dp"}
		{Subject 0x16260002 0x203 122 0x8071 -2782.69 -4504.52 -30 0 5201521 5200929 5198534 5198534 "sg44"}
		{Subject 0x1a220001 0x203 468 0xa724 -2262.22 -3863.13 -30 0 0 5123192 5031549 5046001 "mosin"}
		{Subject 0x16260001 0x203 467 0xa820 -1934.44 -4534.8 -26.034 0 0 5206449 5067884 5199334 "mosin"}
		{Subject 0x16220001 0x203 482 0xb62a -1674.34 -4051.89 -30 0 5077779 5205850 5062388 5089361 ""}
		{Subject 0x16260001 0x203 495 0xe421 -1938.91 -4374.67 -29.0344 0 0 5206449 0 5190561 "ppsh"}
		{Subject 0x16260001 0x203 480 0xa002 -2124.17 -4286.17 -25.2328 0 0 5206549 5201721 5205949 "ppsh"}
		{Subject 0x16240001 0x203 496 0xb845 -1819.53 -4469.53 -40 0 0 5205559 0 5195151 "mosin"}
		{Subject 0x16260001 0x203 497 0xd0e0 -1916.07 -4252 -30 0 0 5206449 5203149 5206349 "ppsh"}
		{Subject 0x16260001 0x203 483 0xade0 -1872.48 -4608.55 -44.6521 0 0 5200334 0 5199934 "ppsh"}
		{Subject 0x16260001 0x203 499 0xb000 -2250.91 -4204.58 -28.2986 0 5205655 5206549 0 5203330 "mosin"}
		{Subject 0x12260001 0x203 502 0xe0e0 -1831.82 -4075.01 -29.1034 6.71739 0 5208346 5205370 5208346 "dp"}
		{Subject 0x16260001 0x243 505 0xc2e1 -1951.29 -4111.34 -30 8.15424 0 5206549 5206549 5206549 "ppsh"}
	}
	{Sensor 0x8e60
		{Subject 0x16220002 0x203 60 0xc00c -2027.34 -4604.65 -54.9408 0.661009 0 5192755 0 5192755 "88mm_kwk36"}
		{Subject 0x16220001 0x203 19 0xa003 -2237.89 -4532.49 -30 0 0 5183975 0 5183975 "45mm_20k"}
		{Subject 0x16220001 0x203 398 0x8276 -2076.59 -4342.78 -38.4744 0 0 5177999 5066485 5175302 "mp40"}
		{Subject 0x16220001 0x203 486 0xcac0 -1861.58 -4841.11 -45.3311 34.0986 0 5118323 5118323 5118323 "mauzer"}
	}
	{Sensor 0xe421
		{Subject 0xf2260201 0x243 19 0xa003 -2237.75 -4532.21 -32.1548 0 5206249 5207946 5207746 5207746 "45mm_20k"}
		{Subject 0x12260802 0x203 398 0x8276 -2097.93 -4342.87 -46 0 5207946 5207647 5196949 5196949 "mp40"}
		{Subject 0x16240001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0xf2260401 0x3 388 0x8266 -2238.31 -4550.22 -33.1924 0 5206249 5207946 0 0 ""}
		{Subject 0xf2260301 0x3 389 0x8267 -2261.56 -4553.33 -33.9312 0 5206249 5207946 0 0 ""}
		{Subject 0xf2260001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 5207946 5207946 0 0 "45mm_20k"}
		{Subject 0x72260001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 5207946 5207946 0 0 ""}
		{Subject 0xf2260501 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5207347 5207946 0 0 ""}
		{Subject 0x12260701 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5206749 5207647 0 0 ""}
		{Subject 0x16240601 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
	}
	{Sensor 0xb845
		{Subject 0x12260301 0x203 19 0xa003 -2237.89 -4532.49 -30 0 5203507 5207746 5201222 5207746 "45mm_20k"}
		{Subject 0x16260801 0x203 398 0x8276 -2131.77 -4345.87 -34.0343 0 5200334 5207148 0 5196949 "mp40"}
		{Subject 0x16200001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x16240001 0x203 457 0xe640 -2466.94 -4392.63 -39.776 169.711 0 5179252 0 5179252 "sg44"}
		{Subject 0x16260101 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 5203946 5205277 0 0 "45mm_20k"}
		{Subject 0x16260401 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 5203946 5205277 0 0 ""}
		{Subject 0x16260601 0x3 388 0x8266 -2238.51 -4550.52 -30.5635 0 5203507 5207148 0 0 ""}
		{Subject 0x16260501 0x3 389 0x8267 -2261.78 -4553.56 -31.1527 0 5203507 5207148 0 0 ""}
		{Subject 0x16260701 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5197542 5197542 0 0 ""}
		{Subject 0xf2260902 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5207447 5207946 0 0 ""}
	}
	{Sensor 0xd0e0
		{Subject 0xf2260401 0x203 19 0xa003 -2237.92 -4532.27 -32.6615 0 5194451 5208346 5205370 5207746 "45mm_20k"}
		{Subject 0xf2260602 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5208346 5208346 5196949 5196949 "mp40"}
		{Subject 0x16240001 0x203 457 0xe640 -2565.55 -4409.74 -29.4106 0 0 5204547 0 5179252 "sg44"}
		{Subject 0x16240001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x16240001 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
		{Subject 0xf2260201 0x3 388 0x8266 -2238.6 -4550.3 -33.1334 0 5194451 5208346 0 0 ""}
		{Subject 0xf2260101 0x3 389 0x8267 -2261.87 -4553.29 -33.4759 0 5194451 5208346 0 0 ""}
		{Subject 0x16240001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5205559 0 0 "45mm_20k"}
		{Subject 0x16200001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5205559 0 0 ""}
		{Subject 0xf2260501 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5203946 5208346 0 0 ""}
		{Subject 0x16260301 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5197347 5197542 0 0 ""}
	}
	{Sensor 0xb000
		{Subject 0xf2260201 0x243 19 0xa003 -2237.67 -4532.18 -32.8553 0 5207048 5208146 5207746 5207746 "45mm_20k"}
		{Subject 0x16260902 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5206549 5208146 5196949 5196949 "mp40"}
		{Subject 0x16260401 0x203 457 0xe640 -2565.55 -4409.74 -29.4106 0 5207547 5207048 0 5179252 "sg44"}
		{Subject 0x16240001 0x203 486 0xcac0 -2299.31 -4237.41 -29.7932 0 0 5171810 0 5118323 "mauzer"}
		{Subject 0xf2260701 0x3 388 0x8266 -2238.14 -4550.2 -33.7652 0 5207048 5208146 0 0 ""}
		{Subject 0xf2260601 0x3 389 0x8267 -2261.38 -4553.43 -34.3576 0 5207048 5208146 0 0 ""}
		{Subject 0x16260801 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
		{Subject 0x16240301 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 0 5197542 0 0 ""}
		{Subject 0x16260501 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5204547 5208146 0 0 ""}
		{Subject 0x16200001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5203419 0 0 "45mm_20k"}
		{Subject 0x16200001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5203419 0 0 ""}
	}
	{Sensor 0xe0e0
		{Subject 0x16260001 0x203 19 0xa003 -2237.89 -4532.49 -30 0 0 5207746 0 5207746 "45mm_20k"}
		{Subject 0xf2260302 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5208146 5208146 5195851 5196949 "mp40"}
		{Subject 0x16200001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x16240001 0x3 388 0x8266 -2238.51 -4550.52 -30.5635 0 0 5205559 0 0 ""}
		{Subject 0x16240001 0x3 389 0x8267 -2261.78 -4553.56 -31.1527 0 0 5206049 0 0 ""}
		{Subject 0x16200001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5206649 0 0 "45mm_20k"}
		{Subject 0x16200001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5206649 0 0 ""}
		{Subject 0x16260101 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 5197048 5197542 0 0 ""}
		{Subject 0xf2260201 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5208146 5208146 0 0 ""}
	}
	{Sensor 0xa6e2
		{Subject 0x16220101 0x203 60 0xc00c -2026.3 -4605.47 -54.9318 0 0 5190162 0 5189262 "88mm_kwk36"}
		{Subject 0x16220202 0x203 19 0xa003 -2237.89 -4532.49 -30 0 0 5207647 5170926 5207647 "45mm_20k"}
		{Subject 0x16260001 0x203 398 0x8276 -2082.17 -4342.14 -43.2808 0 0 5170737 5170737 5170737 "mp40"}
		{Subject 0x16240001 0x203 457 0xe640 -2414.44 -4405.1 -45.3251 0 0 5169927 0 5167309 "sg44"}
		{Subject 0x16240001 0x203 490 0xf4c0 -2684.29 -4306.75 -30 16.6871 0 5106451 0 5106451 "mp40"}
		{Subject 0x16260001 0x3 486 0xcac0 -2299.31 -4237.41 -29.7932 0 5172408 5171810 0 0 ""}
	}
	{Sensor 0xc2e1
		{Subject 0xf2260001 0x203 19 0xa003 -2237.92 -4532.27 -32.6615 0 5205559 5208346 0 5207746 "45mm_20k"}
		{Subject 0xf2260002 0x203 398 0x8276 -2092.65 -4341.83 -46 0 5206149 5208346 5196051 5196949 "mp40"}
		{Subject 0x16240001 0x203 486 0xcac0 -2175.57 -4255.72 -30 0 0 5167840 0 5118323 "mauzer"}
		{Subject 0x72260001 0x3 388 0x8266 -2238.6 -4550.3 -33.1334 0 5205559 5208346 0 0 ""}
		{Subject 0x72260001 0x3 389 0x8267 -2261.87 -4553.29 -33.4759 0 5205559 5208346 0 0 ""}
		{Subject 0x16240001 0x203 484 0xc549 -2491.59 -4522.24 -30 0 0 5202600 0 5196351 "g41"}
		{Subject 0xf2260001 0x3 172 0xc010 -1954.29 -4412.9 -40.6381 0 5205559 5208346 0 0 ""}
		{Subject 0x16240001 0x3 288 0xc014 -2072.12 -4610.61 -56.0802 0 0 5197542 0 0 ""}
		{Subject 0x16200001 0x3 394 0x826e -2047.23 -4916.69 -29.9506 0 0 5207846 0 0 "45mm_20k"}
		{Subject 0x16200001 0x3 393 0x826d -2076.48 -4929.3 -31.1299 0 0 5207846 0 0 ""}
	}
	{Helpers
		{event "armoreddel" 0}
		{event "begin" 1}
		{event "boom" 1}
		{event "bronepoezd!" 1}
		{event "camera" 1}
		{event "finaldefend" 1}
		{event "finaldefendcomplete" 1}
		{event "flankend_left" 1}
		{event "flankend_right" 1}
		{event "lastattack" 1}
		{event "mines!" 1}
		{event "na_platform" 1}
		{event "otstup" 1}
		{event "right_to_left" 0}
		{event "train1" 1}
		{event "v_final" 1}
		{zone "poly"
			{position 811.125 -2438.33 -18}
			{Name "2armored"}
			{Point 392.947 -410.663}
			{Point -430.487 372.337}
			{Point -390.034 415.185}
			{Point 427.575 -376.859}
		}
		{zone "poly"
			{position -1648.08 -1398.89 -26}
			{Name "2strelka"}
			{Point -45.4681 -93.3213}
			{Point -82.4723 -56.1943}
			{Point 43.2111 90.9822}
			{Point 84.7293 58.5334}
		}
		{zone "poly"
			{position 253.093 -978.35 33}
			{Name "begin"}
			{Point -670.037 -471.436}
			{Point -676.011 208.131}
			{Point -516.292 727.589}
			{Point 1831.35 710.051}
			{Point 30.9939 -1174.33}
		}
		{zone "poly"
			{position 9.93587 -3517.09 -27}
			{Name "boom2"}
			{Point 18.1727 -63.7895}
			{Point -62.8309 15.6975}
			{Point -16.808 64.7477}
			{Point 61.4661 -16.6557}
		}
		{zone "poly"
			{position -63.0549 -3446.59 -27}
			{Name "boom3"}
			{Point 476.969 -539.261}
			{Point -544.978 463.148}
			{Point -472.954 540.804}
			{Point 540.963 -464.692}
		}
		{zone "circle"
			{position -691.094 -1114.26 -18}
			{Name "bridgepoint"}
			{Radius 67.531}
		}
		{zone "circle"
			{position -1881.65 -1600.24 -27}
			{Name "cistern"}
			{Radius 150}
		}
		{zone "poly"
			{position -1925.68 -3571.17 -30}
			{Name "finalline"}
			{Point -220.008 -268.838}
			{Point 140.953 348.792}
			{Point 220.623 274.01}
			{Point -141.569 -353.964}
		}
		{zone "poly"
			{position -2001.7 -3238.44 -27}
			{Name "fireoff"}
			{Point 48.3153 -149.289}
			{Point -152.126 46.7036}
			{Point -46.5856 151.147}
			{Point 150.396 -48.5621}
		}
		{zone "poly"
			{position -1749.19 -3492.67 -27}
			{Name "fireon"}
			{Point 28.8562 -138.323}
			{Point -139.028 36.2397}
			{Point -29.6795 141.401}
			{Point 139.851 -39.3169}
		}
		{zone "poly"
			{position -604.098 -2997.56 -30}
			{Name "firezone"}
			{Point -324.195 -36.9284}
			{Point -114.709 439.255}
			{Point 317.46 96.2389}
			{Point 121.444 -498.565}
		}
		{zone "poly"
			{position -135.48 -2994.85 -18}
			{Name "firezone2"}
			{Point -82.8944 -415.51}
			{Point -370.774 101.683}
			{Point -198.862 221.527}
			{Point 289.957 83.2342}
			{Point 362.574 9.06609}
		}
		{zone "poly"
			{position 189.484 -3390.05 -19}
			{Name "firezone3"}
			{Point -26.7125 -410.137}
			{Point -408.253 -21.6675}
			{Point 37.9309 405.398}
			{Point 397.035 26.4065}
		}
		{zone "poly"
			{position 595.526 -3748.14 -18}
			{Name "firezone5"}
			{Point 46.4668 -325.971}
			{Point -432.228 -51.8025}
			{Point -8.78569 386.389}
			{Point 394.547 -8.61563}
		}
		{zone "poly"
			{position -1981.48 -4500.54 -27.1354}
			{Name "k_finalu"}
			{Point -949.528 -547.137}
			{Point -824.794 225.383}
			{Point -399.967 636.291}
			{Point 176.737 717.921}
			{Point 840.203 62.3489}
			{Point 736.255 -390.229}
			{Point 421.094 -704.576}
		}
		{zone "poly"
			{position -1615.65 -3036.97 -30}
			{Name "k_povorotu"}
			{Point -239.041 -331.536}
			{Point -426.772 -68.2173}
			{Point 91.4409 483.233}
			{Point 410.542 168.813}
			{Point 163.831 -252.294}
		}
		{zone "circle"
			{position -200.539 -2606.54 -19}
			{Name "kolonna"}
			{Radius 46.6877}
		}
		{zone "poly"
			{position 1158.75 -2875.11 0.269458}
			{Name "leftflank"}
			{Point 279.186 -160.537}
			{Point 166.453 -272.172}
			{Point 64.3851 -182.497}
			{Point -268.63 295.638}
			{Point -241.395 319.569}
		}
		{zone "poly"
			{position 675.017 -1696.37 6.723}
			{Name "mines"}
			{Point -509.179 10.0269}
			{Point 444.066 344.634}
			{Point 524.995 56.5016}
			{Point -459.881 -411.162}
		}
		{zone "poly"
			{position -769.559 -1192.29 -19}
			{Name "most"}
			{Point -461.245 -370.681}
			{Point 374.397 451.684}
			{Point 454.797 369.803}
			{Point -367.949 -450.806}
		}
		{zone "poly"
			{position -398.651 -837.586 106}
			{Name "na_most"}
			{Point -68.685 -1.56561}
			{Point 4.36742 68.711}
			{Point 70.6315 0.966475}
			{Point -6.3139 -68.1119}
		}
		{zone "poly"
			{position 124.843 -3184.64 -29.3592}
			{Name "na_platform2"}
			{Point -237.246 -1027.27}
			{Point 173.218 1012.32}
			{Point 235.247 1056.9}
			{Point -171.219 -1041.95}
		}
		{zone "poly"
			{position -981.133 -1786.72 33.7952}
			{Name "paravoz"}
			{Point -288.344 -237.646}
			{Point 240.948 285.101}
			{Point 292.392 232.837}
			{Point -244.996 -280.292}
		}
		{zone "poly"
			{position -700.695 -2031.31 -18}
			{Name "platformcenter"}
			{Point -281.803 -245.049}
			{Point 215.282 305.988}
			{Point 276.157 235.681}
			{Point -209.636 -296.62}
		}
		{zone "poly"
			{position -300.8 -2457.21 -18.0978}
			{Name "platformend"}
			{Point -253.701 -201.384}
			{Point 192.419 257.551}
			{Point 246.048 202.441}
			{Point -184.766 -258.608}
		}
		{zone "poly"
			{position -2111.7 -2377.42 -30}
			{Name "podhod"}
			{Point -2.33782 -530.109}
			{Point -370.604 -16.0173}
			{Point -175.278 573.646}
			{Point 548.22 -27.5197}
		}
		{zone "circle"
			{position 365.944 -2230.71 -18}
			{Name "rightflank"}
			{Radius 227.653}
		}
		{zone "poly"
			{position 1047.56 -1995.38 33}
			{Name "rightflank2"}
			{Point -339.831 -267.581}
			{Point 269.348 332.459}
			{Point 342.612 283.307}
			{Point -272.129 -348.185}
		}
		{zone "poly"
			{position 336.632 -2263.25 -17.6277}
			{Name "sewerfire"}
			{Point -322.461 -1.2716}
			{Point 107.24 247.483}
			{Point 299.241 67.2919}
			{Point -84.0198 -313.503}
		}
		{zone "poly"
			{position -232.091 -4335.95 -30}
			{Name "sklad"}
			{Point -238.782 -108.283}
			{Point 100.019 245.2}
			{Point 237.835 112.219}
			{Point -99.0714 -249.136}
		}
		{zone "circle"
			{position -2250.77 -944.35 -29}
			{Name "strelka"}
			{Radius 203.202}
		}
		{zone "circle"
			{position -1659.68 -1279.37 -30}
			{Name "strelka2"}
			{Radius 100.01}
		}
		{zone "poly"
			{position -1966.25 -2280.73 -27}
			{Name "strelka4"}
			{Point -73.9478 -31.2311}
			{Point 29.8765 76.275}
			{Point 76.3551 30.8271}
			{Point -32.2839 -75.871}
		}
		{zone "poly"
			{position 886.544 -965.961 33}
			{Name "vhod"}
			{Point 271.597 -352.099}
			{Point -507.867 223.616}
			{Point -129.111 245.309}
			{Point 365.38 -116.827}
		}
		{tasks
			{"bridge"
				{desc "$/-task1"}
				{primary}
				{state completed}
				{point bridge}
				{status 2697}
			}
			{"platform"
				{desc "$/-task2"}
				{primary}
				{state completed}
				{point platform}
				{status 2305965}
			}
			{"flankright"
				{desc "$/-task3"}
				{primary}
				{state completed}
				{point flankright}
				{status 2792543}
			}
			{"flankleft"
				{desc "$/-task4"}
				{primary}
				{state completed}
				{point flankleft}
				{status 2792543}
			}
			{"perrone"
				{desc "$/-task5"}
				{primary}
				{state completed}
				{point perrone}
				{status 3859041}
			}
			{"lokomotive"
				{desc "$/-task6"}
				{state completed}
				{point lokomotive}
				{status 3924094}
			}
			{"sostav"
				{desc "$/-task7"}
				{primary}
				{point sostav}
				{status 4628525}
			}
			{"armored"
				{desc "$/-task8"}
				{primary}
				{state completed}
				{point armortask}
				{status 3924094}
			}
		}
		{cameras
			{"armored"
				{"key000"
					{position 840.333 -2565.47 286.203}
					{look_at 633.371 -2965.66 -29.2642}
					{fov 65}
				}
				{"key001"
					{time 3.519}
					{position 852.805 -3416.11 286.203}
					{look_at 484.293 -3675.3 -29.2642}
					{fov 65}
				}
				{"key002"
					{time 7}
					{position 435.754 -4081.46 351.415}
					{look_at 201.003 -3761.34 -29.2642}
					{fov 65}
				}
				{"key003"
					{time 10.579}
					{position -146.291 -3118.35 135.911}
					{look_at -231.621 -2821.81 -29.2642}
					{fov 65}
				}
				{"key004"
					{time 12.597}
					{position -478.366 -2486.85 128.322}
					{look_at -693.83 -2260.49 -29.2642}
					{fov 65}
				}
				{"key005"
					{time 14.097}
					{position -927.397 -2039.1 185.38}
					{look_at -1143.21 -1866.32 -29.2642}
					{fov 65}
				}
				{"key006"
					{time 15.88}
					{position -1278.61 -1387.26 378.608}
					{look_at -1494.52 -1686.46 -29.2642}
					{fov 65}
				}
				{"key007"
					{time 18}
					{position -1976.26 -1620.69 368.589}
					{look_at -1628.84 -1774.02 -29.2642}
					{fov 65}
				}
				{"key008"
					{time 20}
					{position -1950.51 -2072.16 331.568}
					{look_at -1543.97 -1988.32 -29.2642}
					{fov 65}
				}
				{"key009"
					{time 21.798}
					{position -1688.31 -2315.25 331.568}
					{look_at -1281.77 -2231.4 -29.2642}
					{fov 65}
				}
				{"key010"
					{time 25}
					{position -1153.83 -2706.07 331.568}
					{look_at -747.299 -2622.23 -29.2642}
					{fov 65}
				}
				{"key011"
					{time 27.599}
					{position -315.51 -2602.3 286.203}
					{look_at 59.9791 -2851.27 -29.2642}
					{fov 65}
				}
				{"key012"
					{time 30}
					{position 686.448 -2460.76 403.585}
					{look_at 474.719 -2801.17 104.778}
					{fov 65}
				}
			}
			{"begin"
				{"key000"
					{position 1835.61 -567.873 282.318}
					{look_at 1504.1 -741.073 70.1827}
					{fov 65}
				}
				{"key001"
					{time 4}
					{position 1041.77 -627.93 327.207}
					{look_at 1015.38 -1069.22 0}
					{fov 65}
				}
				{"key002"
					{time 8}
					{position 1139.52 -1533.82 315.467}
					{look_at 732.472 -1726.94 0}
					{fov 65}
				}
				{"key003"
					{time 12}
					{position 496.931 -1550.73 385.65}
					{look_at 48.5152 -1507.11 70.1827}
					{fov 65}
				}
				{"key004"
					{time 17}
					{position -137.984 -860.467 257.779}
					{look_at -471.263 -977.654 70.1827}
					{fov 65}
				}
				{"key005"
					{time 21}
					{position 282.266 -688.247 402.732}
					{look_at -147.024 -814.881 83.0852}
					{fov 65}
				}
				{"key006"
					{time 24}
					{position 836.209 -716.267 428.714}
					{look_at 516.451 -1000.51 83.0852}
					{fov 65}
				}
				{"key007"
					{time 28}
					{position 1591.15 -635.933 420.487}
					{look_at 1239.86 -918.03 105.02}
					{fov 65}
				}
				{"key008"
					{time 34}
					{position 1620.19 -694.701 266.131}
					{look_at 1395.08 -811.55 105.908}
					{fov 65}
				}
			}
			{"boom"
				{"key000"
					{position -726.362 -789.758 249.623}
					{look_at -703.72 -1142.31 62.0269}
					{fov 65}
				}
				{"key001"
					{time 5}
					{position -1197.16 -1091.3 331.826}
					{look_at -776.8 -1068.72 62.0269}
					{fov 65}
				}
				{"key002"
					{time 10}
					{position -1071.4 -1369.54 249.695}
					{look_at -709.178 -1039.47 0}
					{fov 65}
				}
				{"key003"
					{time 15}
					{position -1504.19 -1621.46 246.171}
					{look_at -1073.52 -1383.94 0}
					{fov 65}
				}
				{"key004"
					{time 20}
					{position -1551.83 -1402.46 389.95}
					{look_at -1142.79 -1568.75 62.0269}
					{fov 65}
				}
				{"key005"
					{time 24}
					{position -1443.93 -1399.66 331.826}
					{look_at -1141.75 -1692.74 62.0269}
					{fov 65}
				}
			}
			{"sostav"
				{"key000"
					{position -108.432 -2739.84 346.574}
					{look_at -64.2722 -3188.21 31.1066}
					{fov 65}
				}
				{"key001"
					{time 4}
					{position 437.041 -3596.15 260.467}
					{look_at -31.9622 -3717.37 0}
					{fov 65}
				}
				{"key002"
					{time 8}
					{position -1020.29 -4458.8 280.173}
					{look_at -1566.28 -4673.05 0}
					{fov 65}
				}
				{"key003"
					{time 12}
					{position -1472.97 -3616.2 293.07}
					{look_at -1858.49 -4049.77 0}
					{fov 65}
				}
				{"key004"
					{time 16}
					{position 117.733 -3483.27 367.037}
					{look_at -173.974 -3544.7 29.9421}
					{fov 65}
				}
				{"key005"
					{time 20}
					{position 334.839 -3105.21 282.173}
					{look_at 66.9394 -3493.94 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position 1620.19 -694.701 266.131}
					{look_at 1395.08 -811.55 105.908}
					{fov 65}
				}
			}
			{"armored2"
				{"key000"
					{position 686.448 -2460.76 392.204}
					{look_at 474.719 -2801.17 93.3965}
					{fov 65}
				}
			}
		}
		{triggers
			{"russian/most/boom!"
				{on}
				{condition
					{terms
						{"1.event"
							{id "boom"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "car_die"}
						{waypoint "0"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "0"}
					}
					{"delay"
						{time 0.4}
					}
					{"effect"
						{selector
							{tag opora1}
						}
						{effect break}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "1"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "1"}
					}
					{"effect"
						{selector
							{tag most1}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most1}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "2"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "2"}
					}
					{"delay"
						{time 0.4}
					}
					{"effect"
						{selector
							{tag opora2}
						}
						{effect break}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "3"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "3"}
					}
					{"effect"
						{selector
							{tag most2}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most2}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "4"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "4"}
					}
					{"delay"
						{time 0.4}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "5"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "5"}
					}
					{"effect"
						{selector
							{tag most3}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most3}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "6"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "6"}
					}
					{"delay"
						{time 0.4}
					}
					{"effect"
						{selector
							{tag opora3}
						}
						{effect break}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "7"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "7"}
					}
					{"effect"
						{selector
							{tag most4}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most4}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "8"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "8"}
					}
					{"delay"
						{time 0.4}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "9"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "9"}
					}
					{"effect"
						{selector
							{tag most5}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most5}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "10"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "10"}
					}
					{"delay"
						{time 0.4}
					}
					{"spawn"
						{entity "car_die"}
						{waypoint "11"}
					}
					{"spawn"
						{entity "stone_hit_big"}
						{waypoint "11"}
					}
					{"effect"
						{selector
							{tag most6}
						}
						{effect break}
					}
					{"delete"
						{selector
							{tag most6}
						}
					}
					{"effect"
						{selector
							{tag opora4}
						}
						{effect break}
					}
					{"ables"
						{selector
							{tag player}
							{state "not dead"}
						}
						{add select}
					}
					{"actor_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{control user}
						{fire_mode open}
						{move_mode zone}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"emit"
						{selector
							{mids 70}
						}
					}
					{"entity_state"
						{selector
							{tag train2}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 71}
						}
						{effect die}
					}
				}
			}
			{"russian/vokzalsquare/begin"
				{on}
				{condition
				}
				{actions
					{"music"
						{start "/music/theme5.mp3"}
						{volume game}
						{loop}
					}
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text "$/start1"}
						}
						{camera
							{name "begin"}
							{smooth_begin 0}
						}
						{event_on_next "begin"}
						{event_on_cancel "begin"}
					}
					{"effect"
						{selector
							{tag gate2}
						}
						{effect close}
					}
					{"effect"
						{selector
							{tag gate}
						}
						{effect open}
					}
					{"actor_fire"
						{selector
							{mids 180}
						}
						{enemies
							{mids 325 326 163}
							{state "not dead"}
						}
						{interval 3.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 182}
						}
						{enemies
							{mids 326 163 139 162 141}
							{state "not dead"}
						}
						{interval 3.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 324}
						}
						{enemies
							{tag rus1}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 179}
						}
						{enemies
							{mids 166 325}
							{state "not dead"}
						}
						{interval 3.5}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_fire"
						{selector
							{mids 183}
						}
						{enemies
							{mids 339 149 341 167 338 340}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 178}
						}
						{enemies
							{mids 339 149 341 167 338 340}
							{state "not dead"}
						}
						{interval 4}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 181 177 176}
						}
						{enemies
							{mids 161 214 327 136 160 137}
							{state "not dead"}
						}
						{interval 3.2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 149 167}
						}
						{enemies
							{tag rus1}
							{state "not dead"}
						}
						{interval 5}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 338 339}
						}
						{enemies
							{tag rus1}
							{state "not dead"}
						}
						{interval 4.1}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 340 341}
						}
						{enemies
							{tag rus1}
							{state "not dead"}
						}
						{interval 3.8}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "bridge"}
					}
				}
			}
			{"russian/vokzalsquare/begin2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "begin"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 123}
						}
						{waypoint "14"}
					}
					{"talk"
						{selector
							{mids 126}
						}
						{text "$/start2"}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{mids 117}
						}
						{text "$/start3"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{mids 117}
						}
						{text "$/start4"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{mids 126}
						}
						{text "$/start5"}
					}
					{"delay"
						{time 1}
					}
					{"board"
						{selector
							{mids 117}
						}
						{vehicle
							{mids 119}
						}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{mids 117}
						}
						{text "$/start6"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 119}
						}
						{waypoint "12"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{tag group1}
						}
						{waypoint "17"}
					}
					{"autoassign"
						{selector
							{mids 126 120 118 122}
						}
					}
					{"ables"
						{selector
							{tag player}
						}
						{add select}
					}
					{"actor_state"
						{selector
							{tag player}
						}
						{control user}
						{fire_mode open}
						{move_mode zone}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 184}
						}
						{waypoint "35"}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 193}
						}
						{waypoint "38"}
					}
					{"music"
						{stop "/music/theme5.mp3"}
						{volume game}
						{fade 5}
					}
					{"delay"
						{time 4}
					}
					{"music"
						{start "/music/battle5.mp3"}
						{volume game}
						{loop}
					}
				}
			}
			{"tuning/beginspeed"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{tag group1}
						}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_state"
						{selector
							{tag mg}
						}
						{control AI}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 200}
						}
					}
					{"actor_state"
						{selector
							{mids 205 206 208 207 200 201 34 202 204 203 179 125 216 217 219 220 218 88 148 145 241 146 244 245 238 100 239 240 103 250 248 251 249 252 269 270 271 272 274 273 276 275 277 278 286 284 285 315 316 317 320 321 322 173 175}
						}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 35 210 209 212 215 211 213}
						}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 200}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 5}
						}
					}
					{"actor_state"
						{selector
							{tag group2}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag povstpod}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 318 319}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_state"
						{selector
							{tag ger}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag rus}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"russian/vokzalsquare/vhod"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "vhod"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 70}
						}
						{movement
							{speed_kph 20}
						}
					}
					{"entity_state"
						{selector
							{tag train2}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 70}
						}
						{waypoint "34"}
					}
					{"entity_state"
						{selector
							{tag group1}
						}
						{impregnability disabled}
					}
					{"actor_state"
						{selector
							{mids 134}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 500}
						}
					}
					{"entity_state"
						{selector
							{tag ger1}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{tag rus1}
						}
						{impregnability disabled}
					}
					{"actor_to_waypoint"
						{selector
							{mids 179}
						}
						{drop "orders sensor senseless"}
						{waypoint "36"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{mids 198}
						}
						{fire_mode open}
						{movement
							{speed_kph 12}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 198}
						}
						{waypoint "282"}
					}
				}
			}
			{"russian/vokzalsquare/mines!"
				{on}
				{condition
					{terms
						{"1.event"
							{id "mines!"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/mines!"}
					}
				}
			}
			{"tuning/deadmines"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "mines"}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "russian/most/boom!"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag player}
							{zone "mines"}
							{state "not dead"}
						}
						{tag_add mined}
					}
					{"actor_state"
						{selector
							{tag mined}
							{zone "mines"}
							{state "not dead"}
						}
						{control AI}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"actor_fire"
						{selector
							{zone "mines"}
							{player "2"}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "mines"}
							{state "not dead"}
						}
						{interval 1}
						{time 0}
						{burst_mode long}
					}
					{"ables"
						{selector
							{tag mined}
							{state "not dead"}
						}
						{remove select}
					}
					{"actor_to_waypoint"
						{selector
							{tag mined}
							{state "not dead"}
						}
						{waypoint "269"}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{tag mined}
							{state "not dead"}
						}
						{control user}
					}
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{tag_remove mined}
					}
					{"actor_state"
						{selector
							{zone "mines"}
							{player "2"}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
					}
					{"trigger"
						{name "tuning/deadmines"}
					}
				}
			}
			{"tuning/die/tigerdie1"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 198}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 198}
						}
						{component trackright}
						{state broken}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 194 196 324}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 197 195}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/die/pz4die2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 193}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 193}
						}
						{component engine}
						{state broken}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 190 191}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 192 189}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/die/pz4die3"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 184}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 184}
						}
						{component trackright}
						{state broken}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 186 185}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 187 188}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"germans/v_mg1"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 140}
								{state "not operatable"}
							}
						}
						{"2.trigger"
							{name "russian/most/na_platform"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag mg}
						}
						{waypoint "45"}
						{clone}
					}
					{"delay"
						{time 15}
					}
					{"trigger"
						{name "germans/v_mg1"}
					}
				}
			}
			{"germans/v_mg2"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 142}
								{state "not operatable"}
							}
						}
						{"2.trigger"
							{name "russian/most/na_platform"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag mg}
						}
						{waypoint "42"}
						{clone}
					}
					{"delay"
						{time 15}
					}
					{"trigger"
						{name "germans/v_mg2"}
					}
				}
			}
			{"russian/vokzalsquare/na_most"
				{on}
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag gleft}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 198}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "russian/most/boom!"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 175}
						}
						{waypoint "274"}
					}
					{"entity_state"
						{selector
							{tag rus1}
							{state "not dead"}
						}
						{tag_add group1}
					}
					{"actor_state"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{waypoint "51"}
					}
					{"delay"
						{time 3}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "russian/most/boom!"}
							}
						}
						{"default"
							{"talk"
								{selector
									{amount 1
									}
									{tag player}
									{state "not dead"}
								}
								{text "$/na_most"}
							}
						}
					}
				}
			}
			{"russian/most/bridge_defence"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "na_most"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 202 203 204}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_to_cover"
						{selector
							{mids 202}
						}
						{covers most3}
					}
					{"actor_to_cover"
						{selector
							{mids 203}
						}
						{covers most2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 208 205 207}
						}
						{waypoint "53"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 206}
						}
						{waypoint "53"}
					}
					{"actor_to_cover"
						{selector
							{mids 204}
						}
						{covers most1}
					}
					{"actor_fire"
						{selector
							{mids 202 203}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "most"}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 34 201}
						}
						{waypoint "52"}
					}
					{"delay"
						{time 3}
					}
					{"entity_state"
						{selector
							{tag obs1}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_fire"
						{selector
							{mids 204}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "most"}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag train1}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_state"
						{selector
							{mids 89}
						}
						{movement
							{speed_kph 25}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 89}
						}
						{waypoint "62"}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 200}
						}
						{waypoint "52"}
					}
				}
			}
			{"russian/most/point_one"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "bridgepoint"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/platform1"}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "bridge"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "platform"}
					}
				}
			}
			{"russian/most/warning!"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "russian/most/point_one"}
						}
						{"2.entities"
							{selector
								{mids 205 206 207 208}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{tag obs1}
						}
					}
					{"delete"
						{selector
							{tag obs2}
						}
					}
					{"actor_state"
						{selector
							{mids 34 201 200 202 204 203}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 202 203 204}
							{state "not dead"}
						}
						{waypoint "66"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 34 200 201}
							{state "not dead"}
						}
						{waypoint "65"}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 99 90 91 92 93 94 89}
						}
						{impregnability full}
					}
					{"actor_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{control user}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 300}
							{energy 100}
						}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "boom"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{event_on_next "na_platform"}
						{event_on_cancel "na_platform"}
						{do_not_restore_camera}
					}
					{"actor_to_waypoint"
						{selector
							{tag player}
							{zone "most"}
							{state "not dead"}
						}
						{waypoint "67"}
					}
					{"actor_to_waypoint"
						{selector
							{tag player}
							{zone "begin"}
							{state "not dead"}
						}
						{waypoint "63"}
						{approach teleport}
					}
					{"actor_to_waypoint"
						{selector
							{mids 125}
						}
						{waypoint "63"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{mids 193}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 193}
						}
						{waypoint "266"}
					}
					{"talk"
						{selector
							{mids 125}
						}
						{text "$/boom1"}
					}
					{"delay"
						{time 4}
					}
					{"entity_state"
						{selector
							{tag obs3}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/boom2"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{tag player}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{waypoint "68"}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "boom"}
						{mode set}
						{delay 0}
					}
					{"entity_state"
						{selector
							{zone "mines"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{impregnability harmless}
					}
					{"entity_state"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{impregnability full}
					}
					{"inventory"
						{selector
							{tag playersmg}
							{state "not dead"}
						}
						{action add}
						{item "pistol" "ammo"}
						{amount 200}
					}
					{"inventory"
						{selector
							{tag playermg}
							{state "not dead"}
						}
						{action add}
						{item "mgun" "ammo"}
						{amount 150}
					}
					{"inventory"
						{selector
							{tag playersnip}
							{state "not dead"}
						}
						{action add}
						{item "rifle" "ammo"}
						{amount 20}
					}
					{"actor_fire"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{deviate}
						{enemies
							{zone "mines"}
							{player "2"}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{zone "mines"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{deviate}
						{enemies
							{tag group1}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"player"
						{selector
							{mids 125}
						}
						{operation set}
						{player "1"}
					}
					{"autoassign"
						{selector
							{mids 125}
						}
					}
					{"squad"
						{operation exclude}
						{selector
							{mids 125}
						}
					}
					{"squad"
						{operation return_to_user}
						{selector
							{mids 125}
						}
					}
					{"effect"
						{selector
							{mids 149 339 341 167 338 340}
							{state "not dead"}
						}
						{effect die}
					}
					{"effect"
						{selector
							{mids 167}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{mids 184 193}
						}
						{fire_mode hold}
					}
				}
			}
			{"russian/most/nastup"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 34 201 200 202 203 204 205 208 206 207}
								{state dead}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 400}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{waypoint "76"}
					}
				}
			}
			{"russian/most/na_platform"
				{on}
				{condition
					{terms
						{"1.event"
							{id "na_platform"}
						}
						{"2.event"
							{id "train1"}
						}
					}
				}
				{actions
					{"delay"
						{time 0.5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/boomcomplete"}
					}
					{"delete"
						{selector
							{tag mg}
						}
					}
					{"entity_state"
						{selector
							{mids 215 211 213}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag obstrain}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag obstrain1}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"emit"
						{selector
							{mids 92}
						}
						{waypoint "81"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 221}
						}
						{waypoint "91"}
					}
					{"entity_state"
						{selector
							{mids 94 93 92 91 90 99}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag exit}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"delay"
						{time 4}
					}
					{"entity_state"
						{selector
							{tag "obstrain1-0"}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"delay"
						{time 6}
					}
					{"entity_state"
						{selector
							{mids 35 210 209 212}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"emit"
						{selector
							{mids 91}
						}
						{waypoint "82"}
					}
					{"music"
						{stop "/music/battle5.mp3"}
						{volume game}
						{fade 6}
					}
					{"delay"
						{time 4}
					}
					{"entity_state"
						{selector
							{tag "obstrain1-1"}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"entity_state"
						{selector
							{mids 94 93 92 91 90 99}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{mids 89}
						}
						{impregnability harmless}
					}
					{"music"
						{start "/music/battle1.mp3"}
						{volume game}
						{loop}
					}
				}
			}
			{"russian/most/platformcenter"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "platformcenter"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 216 217 218 219 220}
						}
						{waypoint "79"}
					}
					{"delay"
						{time 20}
					}
					{"entity_state"
						{selector
							{mids 193}
						}
						{impregnability disabled}
					}
					{"actor_state"
						{selector
							{mids 193}
						}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 193}
						}
						{waypoint "84"}
						{approach teleport}
					}
				}
			}
			{"russian/most/platformend"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "platformend"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/platformend"}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "platform"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "flankright"}
					}
					{"task"
						{name "flankleft"}
					}
					{"entity_state"
						{selector
							{mids 193 184}
						}
						{tag_remove lowarmor}
					}
					{"delete"
						{selector
							{tag obstrain1}
						}
					}
					{"delete"
						{selector
							{tag "obstrain1-1"}
						}
					}
					{"delete"
						{selector
							{tag obstrain}
						}
					}
					{"delete"
						{selector
							{tag obstrain3}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag final}
						}
						{inactive off}
					}
					{"autosave"}
				}
			}
			{"russian/vokzalsquare/rightflank"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "rightflank"}
							}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "rightflank2"}
							}
						}
						{"3.entities"
							{selector
								{mids 150 155}
								{player "1"}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{mids 85}
						}
						{interval 4}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{amount 3
							}
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{mids 85}
						}
						{interval 3.6}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{mids 85}
						}
						{interval 4.2}
						{time 0}
						{burst_mode long}
					}
					{"actor_state"
						{selector
							{zone "mines"}
							{player "2"}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 150}
						}
						{ai
							{retreat_ratio 6}
						}
					}
					{"entity_state"
						{selector
							{zone "mines"}
							{player "2"}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"actor_state"
						{selector
							{mids 184}
						}
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_state"
						{selector
							{tag ger1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 150}
						}
						{ai
							{retreat_ratio 6}
						}
					}
					{"entity_state"
						{selector
							{tag ger1}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{tag player}
								{zone "rightflank"}
							}
						}
						{"effect"
							{selector
								{tag sewer}
							}
							{effect open}
						}
						{"delay"
							{time 1.2}
						}
						{"entity_state"
							{selector
								{mids 343}
							}
							{inactive off}
						}
						{"actor_state"
							{selector
								{mids 343}
							}
							{weapon_prepare on}
						}
						{"delay"
							{time 1}
						}
						{"actor_fire"
							{selector
								{mids 343}
								{state "not dead"}
							}
							{enemies
								{tag player}
								{zone "sewerfire"}
								{state "not dead"}
							}
							{interval 1.2}
							{time 0}
							{burst_mode long}
						}
					}
				}
			}
			{"russian/vokzalsquare/leftflank"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "leftflank"}
							}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "rightflank2"}
							}
						}
					}
				}
				{actions
					{"if"
						{condition
							{type entities}
							{selector
								{tag player}
								{zone "leftflank"}
							}
						}
						{"entity_state"
							{selector
								{mids 345 344}
							}
							{inactive off}
						}
						{"actor_state"
							{selector
								{mids 435 432 429 433 434 431}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{fire_mode open}
							{weapon_prepare on}
							{ai_move
								{mode disable}
							}
							{movement
								{speed fast}
								{type normal}
							}
						}
						{"actor_to_waypoint"
							{selector
								{mids 434}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "511"}
						}
						{"delay"
							{time 0.3}
						}
						{"actor_to_waypoint"
							{selector
								{mids 433}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "510"}
						}
						{"delay"
							{time 0.3}
						}
						{"actor_to_waypoint"
							{selector
								{mids 435}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "506"}
						}
						{"delay"
							{time 0.3}
						}
						{"actor_to_waypoint"
							{selector
								{mids 431}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "507"}
						}
						{"delay"
							{time 0.3}
						}
						{"actor_to_waypoint"
							{selector
								{mids 429}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "508"}
						}
						{"delay"
							{time 0.3}
						}
						{"actor_to_waypoint"
							{selector
								{mids 432}
								{state "not dead"}
							}
							{drop "orders sensor senseless"}
							{waypoint "509"}
						}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 111 115 113 114 116}
						}
						{waypoint "128"}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 112 228 229 226}
						}
						{waypoint "130"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{tag ger2}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"russian/vokzalsquare/rightflank_end"
				{on}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.task"
							{name "flankright"}
							{state shown}
						}
						{"2.entities"
							{selector
								{tag ger1}
								{type human}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{mids 184}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 225}
						}
						{waypoint "104"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 224}
						}
						{waypoint "116"}
					}
					{"actor_state"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/rightflankend"}
					}
					{"delete"
						{selector
							{tag mine}
						}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "flankright"}
						{state complete}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "flankend_right"}
						{mode set}
						{delay 0}
					}
					{"actor_to_waypoint"
						{selector
							{tag group1}
							{state "not dead"}
						}
						{waypoint "96"}
					}
					{"delay"
						{time 300}
					}
					{"actor_to_waypoint"
						{selector
							{tag group1}
						}
						{waypoint "13"}
					}
					{"inventory"
						{selector
							{mids 224 225}
						}
						{action drop}
					}
					{"actor_to_waypoint"
						{selector
							{mids 224 225}
						}
						{waypoint "13"}
					}
				}
			}
			{"russian/vokzalsquare/leftflank_end"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag ger2}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 1}
							}
						}
						{"2.task"
							{name "flankleft"}
							{state shown}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 193}
							{state operatable}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 193}
							{state operatable}
						}
						{waypoint "194"}
					}
					{"actor_state"
						{selector
							{tag group2}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 200}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag group2}
							{state "not dead"}
						}
						{waypoint "132"}
					}
					{"actor_to_waypoint"
						{selector
							{tag povstpod}
							{state "not dead"}
						}
						{waypoint "145"}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/leftflankend"}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{amount 1
							}
							{tag ger2}
							{state "not dead"}
						}
						{effect die}
					}
					{"task"
						{name "flankleft"}
						{state complete}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/leftflankend2"}
					}
					{"delay"
						{time 6}
					}
					{"event"
						{event "flankend_left"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"russian/vokzalsquare/square_end"
				{on}
				{condition
					{terms
						{"2.event"
							{id "flankend_left"}
						}
						{"1.event"
							{id "flankend_right"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag sewer}
						}
						{tag_remove sewer}
					}
					{"delete"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 345 344 343}
									}
								}
								{include
									{tag
										{tag hidden}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 344 345}
									}
								}
								{exclude
									{tag
										{tag hidden}
									}
									{state
										{state dead}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 30}
						}
					}
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 345 344}
									}
								}
								{exclude
									{tag
										{tag hidden}
									}
									{state
										{state dead}
									}
								}
							}
						}
						{waypoint "310"}
					}
					{"actor_state"
						{selector
							{mids 277 278 275 276}
						}
						{drop "orders sensor senseless"}
						{weapon_prepare on}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 278 277}
						}
						{waypoint "229"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 275 276}
						}
						{waypoint "225"}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/squareend"}
					}
					{"music"
						{stop "/music/battle1.mp3"}
						{volume game}
						{fade 5}
					}
					{"delay"
						{time 4}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{volume game}
						{loop}
					}
					{"actor_to_waypoint"
						{selector
							{mids 252}
						}
						{waypoint "206"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 249}
						}
						{waypoint "205"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 251}
						}
						{waypoint "204"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 248}
						}
						{waypoint "203"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 250}
						}
						{waypoint "202"}
					}
					{"task"
						{name "perrone"}
					}
					{"actor_state"
						{selector
							{tag group2}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 200}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag group2}
						}
						{drop orders}
						{waypoint "285"}
					}
					{"actor_to_waypoint"
						{selector
							{amount 5
							}
							{tag group2}
						}
						{drop orders}
						{waypoint "294"}
					}
					{"delete"
						{selector
							{tag exit}
						}
					}
					{"ables"
						{selector
							{mids 89}
						}
						{add select}
					}
					{"rt_function"
						{selector
							{mids 94}
						}
						{call "chassis/LinkState"
							{linkName link2}
							{brake}
						}
					}
					{"rt_function"
						{selector
							{mids 94}
						}
						{call "chassis/LinkState"
							{linkName link1}
							{brake}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 89}
						}
						{waypoint "201"}
						{approach teleport}
					}
					{"delay"
						{time 8}
					}
					{"entity_state"
						{selector
							{tag armored}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_state"
						{selector
							{mids 25}
						}
						{movement
							{speed_kph 25}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 25}
						}
						{waypoint "172"}
					}
					{"event"
						{event "otstup"}
						{mode set}
						{delay 0}
					}
					{"entity_state"
						{selector
							{mids 13}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"entity_state"
						{selector
							{mids 414 413 415 416}
						}
						{inactive off}
					}
				}
			}
			{"russian/vokzalsquare/leftflank_to_right"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "flankend_left"}
						}
						{"2.event"
							{id "flankend_right"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag group2}
							{state "not dead"}
						}
						{text "$/torightflank"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{tag group2}
							{state "not dead"}
						}
						{waypoint "146"}
					}
				}
			}
			{"russian/rails/armored!"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability harmless}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "armored"}
							{smooth_begin 0}
						}
						{event_on_next "camera"}
						{event_on_cancel "camera"}
						{do_not_restore_camera}
					}
					{"inventory"
						{selector
							{tag player}
							{state "not dead"}
						}
						{action add}
						{item "rpg43" "grenade"}
					}
					{"actor_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{control AI}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"ables"
						{selector
							{tag player}
							{state "not dead"}
						}
						{remove select}
					}
					{"actor_to_waypoint"
						{selector
							{tag player}
							{state "not dead"}
						}
						{drop orders}
						{waypoint "174"}
					}
					{"actor_fire"
						{selector
							{mids 50 52 62 58 56 54 254 256 76 36 255 37}
						}
						{enemies
							{tag armoraim}
						}
						{interval 0}
						{time 0}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 50 52 62 58 56 54}
						}
						{drop "orders sensor senseless"}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{selector
							{mids 254 256 76 36}
						}
						{drop "orders sensor senseless"}
					}
					{"delay"
						{time 1.5}
					}
					{"actor_state"
						{selector
							{mids 255 37}
						}
						{drop "orders sensor senseless"}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag group2}
							{state "not dead"}
						}
						{text "$/armored1"}
					}
					{"delay"
						{time 1}
					}
					{"task"
						{name "perrone"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/armored2"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag group2}
							{state "not dead"}
						}
						{text "$/armored3"}
					}
					{"delay"
						{time 8}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/armored4"}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "lokomotive"}
					}
					{"task"
						{name "armored"}
					}
					{"entity_state"
						{selector
							{mids 82}
						}
						{tag_remove hidden}
						{inactive off}
					}
				}
			}
			{"tuning/cistern_impreg"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 102}
								{zone "boom2"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/cistern1"}
					}
					{"delay"
						{time 4}
					}
					{"entity_state"
						{selector
							{mids 255 254 25 76 256 36 37}
						}
						{impregnability harmless}
					}
					{"delay"
						{time 3}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "russian/rails/armored_boom"}
							}
						}
						{"default"
							{"talk"
								{selector
									{amount 1
									}
									{tag player}
									{state "not dead"}
								}
								{text "$/cistern2"}
							}
						}
					}
					{"entity_state"
						{selector
							{mids 102 95 101 98 97 96 89}
						}
						{impregnability disabled}
					}
				}
			}
			{"russian/rails/firezone"
				{condition
					{expression "1 & 2 & 3 & !4"}
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"2.entities"
							{selector
								{mids 89}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{tag player}
								{zone "firezone"}
								{state "not dead"}
							}
						}
						{"4.trigger"
							{name "tuning/cistern_impreg"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 50 52 62 254}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "firezone"}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 255}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "firezone"}
							{state "not dead"}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{mids 50 52 62 254}
						}
						{drop "orders sensor senseless"}
					}
					{"trigger"
						{name "russian/rails/firezone"}
					}
				}
			}
			{"russian/rails/platformbeg2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "na_platform2"}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 238 100 103 239 240}
						}
						{waypoint "178"}
					}
				}
			}
			{"russian/rails/platformcenter2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "platformend"}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 246 247}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"entity_state"
						{selector
							{mids 89}
						}
						{impregnability harmless}
					}
				}
			}
			{"russian/rails/platformend2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"2.entities"
							{selector
								{mids 89}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 146 145 241 148}
						}
						{waypoint "180"}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{mids 242}
						}
						{waypoint "182"}
					}
					{"delay"
						{time 20}
					}
					{"entity_state"
						{selector
							{mids 147}
						}
						{tag_remove hidden}
						{inactive off}
					}
				}
			}
			{"russian/rails/armored_boom"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "tuning/cistern_impreg"}
						}
						{"2.entities"
							{selector
								{tag destroyed}
								{zone "boom3"}
							}
						}
						{"3.trigger"
							{name "russian/rails/armored!"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 33}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 1}
					}
					{"emit"
						{selector
							{mids 255 254 25 76 256 36 37}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 49 48 61 57 55 53}
							{state "not dead"}
						}
						{effect die}
					}
					{"effect"
						{selector
							{mids 257 258 260 259 349 33 353 261 262 263 264 352 351 266 265 267 268}
							{state "not dead"}
						}
						{effect _burn}
					}
					{"ables"
						{selector
							{mids 255 254 76 256 36 37}
						}
						{add select}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 257 258 260 259 349 33 353 261 262 263 264 352 351 266 265 267 268}
							{state "not dead"}
						}
						{effect die}
					}
					{"actor_state"
						{selector
							{mids 255 254 76 256 36 37}
						}
						{control user}
					}
				}
			}
			{"tuning/healthquote/3"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 3}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag player}
						}
						{human
							{health 500}
						}
					}
				}
			}
			{"tuning/healthquote/2"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 2}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag player}
						}
						{human
							{health 750}
						}
					}
				}
			}
			{"tuning/healthquote/1"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag player}
						}
						{human
							{health 1000}
						}
					}
				}
			}
			{"germans/rifle_fire1"
				{condition
					{terms
						{"1.trigger"
							{name "russian/rails/platformend2"}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "strelka"}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{mids 147}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 147}
							{state "not dead"}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "strelka"}
									}
								}
								{include
									{tag
										{tag player}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{mids 147}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
					}
					{"trigger"
						{name "germans/rifle_fire1"}
					}
				}
			}
			{"germans/rifle_fire2"
				{condition
					{terms
						{"1.trigger"
							{name "russian/rails/platformend2"}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "strelka2"}
								{state "not dead"}
							}
						}
						{"3.entities"
							{selector
								{mids 147}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 147}
							{state "not dead"}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "strelka2"}
									}
								}
								{include
									{tag
										{tag player}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{mids 147}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
					}
					{"trigger"
						{name "germans/rifle_fire1"}
					}
				}
			}
			{"russian/rails/armoredfireon"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "camera"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "firezone2"}
										}
										{zone
											{zone "firezone3"}
										}
										{zone
											{zone "firezone5"}
										}
									}
									{include
										{tag
											{tag player}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state fallen}
										}
									}
								}
							}
						}
						{"3.event"
							{id "v_final"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 254 255 76 256 36 37 24}
						}
						{drop "orders sensor senseless"}
						{fire_mode hold}
					}
					{"actor_fire"
						{selector
							{mids 254}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "firezone2"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 255}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "firezone2"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 5}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 76 256}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "firezone3"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 36}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "firezone5"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 37}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "firezone5"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"trigger"
						{name "russian/rails/armoredfireoff"}
					}
				}
			}
			{"russian/rails/strelka"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 89}
								{zone "strelka"}
							}
						}
						{"2.trigger"
							{name "russian/vokzalsquare/square_end"}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 272}
						}
						{waypoint "73"}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{mids 274 273}
						}
						{waypoint "72"}
					}
					{"delete"
						{selector
							{mids 238 100 239 103 240}
							{state "not dead"}
						}
					}
				}
			}
			{"russian/rails/cisterns"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 89}
								{zone "cistern"}
							}
						}
						{"2.trigger"
							{name "russian/rails/armored!"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 269}
						}
						{waypoint "69"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 270}
						}
						{waypoint "70"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 271}
						}
						{waypoint "71"}
					}
					{"rt_function"
						{selector
							{mids 110}
						}
						{call "chassis/LinkState"
							{linkName link1}
							{brake}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/tocisterns"}
					}
				}
			}
			{"russian/rails/v_bronepoezd"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.task"
							{name "sostav"}
							{state shown}
						}
						{"2.event"
							{id "armoreddel"}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 255 37}
						}
						{component gun}
						{state work}
					}
					{"entity_state"
						{selector
							{mids 255 254 76 256 36 37}
						}
						{tag_remove trainhigh}
						{impregnability disabled}
					}
					{"board"
						{selector
							{tag arm1}
						}
						{vehicle
							{mids 36}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"board"
						{selector
							{tag arm2}
						}
						{vehicle
							{mids 256}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"board"
						{selector
							{tag arm3}
						}
						{vehicle
							{mids 76}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"board"
						{selector
							{tag arm4}
						}
						{vehicle
							{mids 254}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"board"
						{selector
							{tag arm6}
						}
						{vehicle
							{mids 37}
						}
					}
				}
			}
			{"russian/vokzalsquare/otsup"
				{on}
				{condition
					{expression "1 | 2 | (3 & 4)"}
					{terms
						{"1.event"
							{id "otstup"}
						}
						{"2.entities"
							{selector
								{mids 277 278 275 276}
								{state dead}
							}
						}
						{"3.entities"
							{selector
								{tag group2}
								{zone "2armored"}
							}
						}
						{"4.trigger"
							{name "russian/vokzalsquare/square_end"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 277 278 275 276}
						}
						{ai_move
							{mode disable}
							{enable_on "injure enemy"}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance on}
							{retreat_ratio "0.01"}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 277 278}
						}
						{drop "orders sensor senseless"}
						{waypoint "233"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 275 276}
						}
						{drop "orders sensor senseless"}
						{waypoint "267"}
					}
				}
			}
			{"tuning/die/panteradie"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 279}
								{state "not moveable"}
							}
						}
						{"2.entities"
							{selector
								{mids 279}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 279}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 280 281}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{effect die}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 282 283}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 279}
						}
						{effect explosive}
					}
				}
			}
			{"russian/rails/pantera"
				{on}
				{condition
					{terms
						{"1.event"
							{id "v_final"}
						}
					}
				}
				{actions
					{"autosave"}
					{"actor_to_waypoint"
						{selector
							{mids 279}
						}
						{waypoint "234"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 238 239 240}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 286}
						}
						{waypoint "238"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 284}
						}
						{waypoint "239"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 285}
						}
						{waypoint "240"}
					}
					{"actor_state"
						{selector
							{mids 50 52 62 254 76 256 36 57 56 54 255 37}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
					}
					{"switch"
						{"case"
							{condition
								{type event}
								{id "armoreddel"}
							}
						}
						{"default"
							{"talk"
								{selector
									{amount 1
									}
									{tag player}
									{state "not dead"}
								}
								{text "$/v_poezd"}
							}
						}
					}
				}
			}
			{"tuning/die/gg_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 89}
								{state operatable}
							}
						}
						{"2.task"
							{name "lokomotive"}
							{state shown}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{tag gg}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"russian/rails/firezone3"
				{condition
					{expression "1 & 3 & !2"}
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"3.entities"
							{selector
								{tag player}
								{zone "podhod"}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "tuning/cistern_impreg"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 13}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "podhod"}
							{state "not dead"}
						}
						{interval 1}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 13}
						}
						{drop "orders sensor senseless"}
					}
					{"trigger"
						{name "russian/rails/firezone3"}
					}
				}
			}
			{"russian/sostav/pantera2"
				{on}
				{condition
					{terms
						{"1.task"
							{name "sostav"}
							{state shown}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "k_povorotu"}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 314}
						}
						{waypoint "244"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 315 316 317}
						}
						{waypoint "245"}
					}
				}
			}
			{"gamewin"
				{condition
					{expression "!1 & 2 & (3 | 4)"}
					{terms
						{"1.entities"
							{selector
								{mids 296 60 19 394}
								{player "2"}
								{state operatable}
							}
						}
						{"2.entities"
							{selector
								{zone "k_finalu"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
						{"3.trigger"
							{name "russian/sostav/tofinal"}
						}
						{"4.trigger"
							{name "russian/sostav/sklad_impreg"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{weapon_prepare on}
						{ai_move
							{mode disable}
							{enable_on injure}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 50}
						}
					}
					{"actor_to_waypoint"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{waypoint "236"}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/youarewin"}
					}
					{"music"
						{stop_all}
						{volume game}
						{fade 3}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "sostav"}
						{state complete}
					}
					{"music"
						{start "/music/victory_rus.mp3"}
						{volume game}
					}
					{"delay"
						{time 4}
					}
					{"gameover"
						{result win}
						{message "$/youarewin2"}
					}
				}
			}
			{"gameloose"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"music"
						{stop_all}
						{volume game}
						{fade 3}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/defeat_rus_v3.mp3"}
						{volume game}
					}
					{"delay"
						{time 2}
					}
					{"gameover"
						{result loose}
						{message "$/gameover2"}
					}
				}
			}
			{"russian/sostav/sklad"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "sklad"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 323}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 322}
						}
						{waypoint "264"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 320}
						}
						{waypoint "183"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 321}
						}
						{waypoint "263"}
					}
				}
			}
			{"russian/sostav/sklad_impreg"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 323}
								{player "1"}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 323 33}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 100}
					}
					{"event"
						{event "finaldefendcomplete"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"russian/rails/platformend3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bronepoezd!"}
						}
						{"2.entities"
							{selector
								{mids 89}
								{state operatable}
							}
						}
						{"3.entities"
							{selector
								{mids 82}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"delete"
						{selector
							{mids 82}
						}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 173}
						}
						{waypoint "88"}
					}
				}
			}
			{"tuning/die/sdkfz_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 221}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 221}
						}
						{effect explosion}
					}
					{"effect"
						{selector
							{tag ruin}
						}
						{effect break}
					}
				}
			}
			{"tuning/deadmines_talk"
				{condition
					{terms
						{"2.trigger"
							{name "tuning/deadmines"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{tag player}
							{state "not dead"}
						}
						{text "$/deadmines"}
					}
				}
			}
			{"germans/flak"
				{on}
				{condition
					{terms
						{"1.near"
							{units
								{mids 242}
							}
							{near_to
								{tag player}
								{state "not dead"}
							}
							{distance 35}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 242}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{cannon fire}
					}
				}
			}
			{"tuning/playerimpreg"
				{on}
				{condition
					{terms
						{"1.event"
							{id "camera"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "armored2"}
							{smooth_begin 0}
							{smooth_end 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"ables"
						{selector
							{tag player}
						}
						{add select}
					}
					{"actor_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{control user}
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{mids 359 362 357 358}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 5}
					}
					{"emit"
						{selector
							{mids 25}
						}
						{drop "orders sensor senseless"}
						{waypoint "343"}
						{crew
							{mids 359 362 357 358}
						}
					}
					{"actor_state"
						{selector
							{tag group2}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{move_mode zone}
						{move_radius 12}
						{ai_move
							{mode enable}
						}
						{ai
							{no_advance on}
							{no_retreat off}
							{advance_ratio 2}
							{retreat_ratio 4}
						}
					}
				}
			}
			{"tuning/colonna_crush"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag crushed}
								{zone "kolonna"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{tag kolonna}
						}
						{effect break}
					}
				}
			}
			{"tuning/die/rightflankdie"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "russian/vokzalsquare/rightflank"}
						}
						{"2.entities"
							{selector
								{tag ger1}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag ger1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 20}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 50}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{amount 1
							}
							{tag ger1}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{amount 1
							}
							{tag ger1}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/die/leftflankdie"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "russian/vokzalsquare/leftflank"}
						}
						{"2.entities"
							{selector
								{tag ger2}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 1}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag ger2}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 20}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 50}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{amount 1
							}
							{tag ger2}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/flakdie1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 150}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 150}
						}
						{control user}
						{fire_mode open}
					}
				}
			}
			{"tuning/flakdie2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 155}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 155}
						}
						{control user}
						{fire_mode open}
					}
				}
			}
			{"russian/rails/armored_die"
				{on}
				{condition
					{expression "!1 | 2"}
					{terms
						{"1.entities"
							{selector
								{mids 48 49 61 258 257 259 260 261 262 264 263 265 266 267 268 57 55 53 33 349 351 352 353}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "armoreddel"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag gg}
									}
									{tag
										{tag gerspawn}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{move_mode free}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 100}
						}
						{ai
							{advance_ratio 10}
							{retreat_ratio "0.01"}
						}
					}
					{"actor_state"
						{selector
							{tag final}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{weapon_prepare on}
					}
					{"actor_state"
						{selector
							{tag group2}
							{state "not dead"}
						}
						{ai
							{no_advance off}
							{no_retreat off}
						}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "armored"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag arm1}
									}
									{tag
										{tag arm2}
									}
									{tag
										{tag arm3}
									}
									{tag
										{tag arm4}
									}
									{tag
										{tag arm5}
									}
									{tag
										{tag arm6}
									}
								}
								{include
									{prop
										{prop human}
									}
									{player
										{player "3"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag arm1}
									}
									{tag
										{tag arm2}
									}
									{tag
										{tag arm3}
									}
									{tag
										{tag arm4}
									}
									{tag
										{tag arm5}
									}
									{tag
										{tag arm6}
									}
								}
								{include
									{player
										{player "3"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{waypoint "193"}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "russian/rails/armored_boom"}
							}
							{"task"
								{name "lokomotive"}
								{state complete}
							}
						}
						{"default"
							{"task"
								{name "lokomotive"}
								{state fail}
							}
						}
					}
					{"entity_state"
						{selector
							{tag armored}
						}
						{impregnability harmless}
					}
					{"music"
						{stop_all}
						{volume game}
						{fade 6}
					}
					{"delay"
						{time 4}
					}
					{"music"
						{start "/music/battle1.mp3"}
						{volume game}
						{loop}
					}
					{"entity_state"
						{selector
							{mids 31 32}
						}
						{impregnability full}
					}
					{"switch"
						{"case"
							{condition
								{type event}
								{id "armoreddel"}
							}
							{"event"
								{event "v_final"}
								{mode set}
								{delay 0}
							}
						}
						{"default"
							{"scenario"
								{message
									{text "$/k_sostavu"}
								}
								{camera
									{name "sostav"}
									{smooth_begin 0}
								}
								{event_on_next "v_final"}
								{event_on_cancel "v_final"}
							}
							{"actor_to_waypoint"
								{selector
									{mids 318 319}
								}
								{waypoint "259"}
							}
						}
					}
					{"delay"
						{time 2}
					}
					{"task"
						{name "sostav"}
					}
					{"delay"
						{time 30}
					}
					{"switch"
						{"case"
							{condition
								{type event}
								{id "armoreddel"}
							}
						}
						{"default"
							{"if"
								{condition
									{type entities}
									{selector
										{mids 25}
										{state "not operatable"}
									}
								}
								{"talk"
									{selector
										{amount 1
										}
										{tag player}
										{state "not dead"}
									}
									{text "$/v_bronepoezd"}
								}
							}
						}
					}
				}
			}
			{"tuning/fallen"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag soldiers}
										}
									}
									{include
										{prop
											{prop human}
										}
										{state
											{state fallen}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag soldiers}
									}
								}
								{include
									{state
										{state fallen}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 2}
					}
					{"trigger"
						{name "tuning/fallen"}
					}
				}
			}
			{"russian/rails/strelka_talk"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 89}
								{zone "2strelka"}
							}
						}
						{"2.trigger"
							{name "russian/rails/armored!"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/strelki"}
					}
				}
			}
			{"russian/rails/lokomotive_talk"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "paravoz"}
							}
						}
						{"2.trigger"
							{name "russian/rails/armored!"}
						}
						{"3.trigger"
							{name "russian/rails/strelka_talk"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/lokomotive_talk"}
					}
					{"delay"
						{time 5}
					}
					{"music"
						{stop "/music/battle2.mp3"}
						{volume game}
						{fade 5}
					}
					{"delay"
						{time 4}
					}
					{"music"
						{start "/music/theme5.mp3"}
						{volume game}
						{loop}
					}
				}
			}
			{"russian/rails/strelka_talk2"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 253}
								{zone "strelka4"}
							}
						}
						{"2.trigger"
							{name "gamewin"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/strelki2"}
					}
				}
			}
			{"tuning/backtotrain/backtotrain1"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "russian/rails/v_bronepoezd"}
						}
						{"2.entities"
							{selector
								{mids 36}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "tuning/backtotrain/traingun2"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag arm1}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"board"
						{selector
							{tag arm1}
							{state "not dead"}
						}
						{vehicle
							{mids 36}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/backtotrain/backtotrain1"}
					}
				}
			}
			{"tuning/backtotrain/backtotrain2"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "russian/rails/v_bronepoezd"}
						}
						{"2.entities"
							{selector
								{mids 256}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "tuning/backtotrain/traingun3"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag arm2}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"board"
						{selector
							{tag arm2}
							{state "not dead"}
						}
						{vehicle
							{mids 256}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/backtotrain/backtotrain2"}
					}
				}
			}
			{"tuning/backtotrain/backtotrain3"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "russian/rails/v_bronepoezd"}
						}
						{"2.entities"
							{selector
								{mids 76}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "tuning/backtotrain/traingun4"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag arm3}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"board"
						{selector
							{tag arm3}
							{state "not dead"}
						}
						{vehicle
							{mids 76}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/backtotrain/backtotrain3"}
					}
				}
			}
			{"tuning/backtotrain/backtotrain4"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "russian/rails/v_bronepoezd"}
						}
						{"2.entities"
							{selector
								{mids 254}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "tuning/backtotrain/traingun5"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag arm4}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"board"
						{selector
							{tag arm4}
							{state "not dead"}
						}
						{vehicle
							{mids 254}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/backtotrain/backtotrain4"}
					}
				}
			}
			{"tuning/backtotrain/backtotrain6"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "russian/rails/v_bronepoezd"}
						}
						{"2.entities"
							{selector
								{mids 37}
								{state "not operatable"}
							}
						}
						{"3.trigger"
							{name "tuning/backtotrain/traingun1"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag arm6}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"board"
						{selector
							{tag arm6}
							{state "not dead"}
						}
						{vehicle
							{mids 37}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/backtotrain/backtotrain6"}
					}
				}
			}
			{"russian/rails/armoredfireoff"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "camera"}
						}
						{"2.entities"
							{selector
								{source advanced}
								{group
									{select
										{zone
											{zone "firezone2"}
										}
										{zone
											{zone "firezone3"}
										}
										{zone
											{zone "firezone5"}
										}
									}
									{include
										{tag
											{tag player}
										}
										{prop
											{prop human}
										}
									}
									{exclude
										{state
											{state dead}
										}
										{state
											{state fallen}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 254 255 76 256 36 37}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 2}
					}
					{"trigger"
						{name "russian/rails/armoredfireon"}
					}
				}
			}
			{"russian/rails/armored_uezd"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 48 49 61 258 257 259 260 261 262 264 263 265 266 267 268 57 55 53 349 351 352 353}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"2.entities"
							{selector
								{mids 25}
								{player "2"}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"ables"
						{selector
							{mids 255 254 76 256 36 37}
						}
						{add select}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 25}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 25}
							{player "2"}
							{state operatable}
						}
						{waypoint "311"}
					}
					{"delay"
						{time 7}
					}
					{"event"
						{event "armoreddel"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"russian/rails/lastattack"
				{on}
				{condition
					{terms
						{"1.event"
							{id "v_final"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 6 410 409 4 418 417 411 412 8 426 424 419 420 425 421 423 427 422}
						}
						{tag_add fromvagon}
					}
					{"entity_state"
						{selector
							{mids 2 3 5 408 428 7 430}
						}
						{inactive off}
					}
					{"actor_state"
						{selector
							{tag fromvagon}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat off}
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
					{"delete"
						{selector
							{tag sound}
						}
					}
					{"delay"
						{time 15}
					}
					{"actor_to_waypoint"
						{selector
							{mids 2}
						}
						{waypoint "255"}
					}
					{"entity_state"
						{selector
							{source advanced}
							{group
								{include
									{player
										{player "3"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state linked}
									}
									{tag
										{tag rus}
									}
									{tag
										{tag finalrush}
									}
									{tag
										{tag arm1}
									}
									{tag
										{tag arm2}
									}
									{tag
										{tag arm3}
									}
									{tag
										{tag arm4}
									}
									{tag
										{tag arm5}
									}
									{tag
										{tag arm6}
									}
								}
							}
						}
						{tag_add lastattackrus}
						{impregnability disabled}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag lastattackrus}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
							{enable_on injure}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag lastattackrus}
							{state "not dead"}
						}
						{waypoint "250"}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "lastattack"}
						{mode set}
						{delay 0}
					}
					{"actor_to_waypoint"
						{selector
							{mids 355}
						}
						{waypoint "359"}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 370}
						}
						{waypoint "367"}
					}
				}
			}
			{"germans/toarmored"
				{condition
					{expression "2 & !3 & 1"}
					{terms
						{"2.entities"
							{selector
								{tag gerspawn}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"3.event"
							{id "v_final"}
						}
						{"1.trigger"
							{name "russian/rails/armored!"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "319"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "321"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "324"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "318"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "325"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "320"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "323"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "317"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "322"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "germans/toarmored"}
					}
				}
			}
			{"russian/sostav/finalrush"
				{condition
					{expression "1 & 2 & !3 & 4"}
					{terms
						{"1.trigger"
							{name "russian/rails/lastattack"}
						}
						{"2.entities"
							{selector
								{tag finalrush}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 10}
							}
						}
						{"3.trigger"
							{name "gamewin"}
						}
						{"4.entities"
							{selector
								{tag lastattackrus}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 7}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "386"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "380"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "379"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "387"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "378"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "385"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "382"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "389"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "383"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "384"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "377"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "388"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "376"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag rus}
						}
						{waypoint "381"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "russian/sostav/finalrush"}
					}
				}
			}
			{"germans/strelkadef"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 146 145 241 148}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "439"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "434"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "438"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "433"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "436"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "437"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "440"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "435"}
						{clone}
						{approach teleport}
					}
				}
			}
			{"germans/k_finalu_fire"
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.event"
							{id "v_final"}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "k_finalu"}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "finaldefend"}
						{mode set}
						{delay 0}
					}
					{"actor_fire"
						{selector
							{mids 403 401 390}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 405 406 391}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 4}
						{time 0}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 407 397 396}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 2.8}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 402 383 386}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 3.2}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 404 385 384}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 400 398 387}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 3.3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.2}
					}
					{"actor_fire"
						{selector
							{mids 19 394}
							{state "not dead"}
						}
						{enemies
							{tag player}
							{zone "k_finalu"}
							{state "not dead"}
						}
						{interval 6}
						{time 0}
					}
				}
			}
			{"russian/sostav/tofinal"
				{on}
				{condition
					{expression "(1 | 3) & 2"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "k_finalu"}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "v_final"}
						}
						{"3.entities"
							{selector
								{tag player}
								{zone "finalline"}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "finaldefend"}
						{mode set}
						{delay 0}
					}
					{"effect"
						{selector
							{mids 147}
							{state "not dead"}
						}
						{effect die}
					}
					{"effect"
						{selector
							{mids 413}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 5}
					}
					{"entity_state"
						{selector
							{mids 25}
						}
						{tag_remove armored}
						{impregnability disabled}
					}
					{"actor_to_waypoint"
						{selector
							{mids 14}
						}
						{waypoint "477"}
					}
					{"entity_state"
						{selector
							{mids 14 11 17 15 16 21 22}
						}
						{inactive off}
					}
					{"switch"
						{"case"
							{condition
								{type event}
								{id "armoreddel"}
							}
							{"delay"
								{time 300}
							}
							{"event"
								{event "finaldefendcomplete"}
								{mode set}
								{delay 0}
							}
						}
						{"default"
							{"delay"
								{time 150}
							}
							{"event"
								{event "finaldefendcomplete"}
								{mode set}
								{delay 0}
							}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 414}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"germans/finaldefend"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "finaldefend"}
						}
						{"2.entities"
							{selector
								{tag final2}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 5}
							}
						}
						{"3.event"
							{id "finaldefendcomplete"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "480"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "486"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "479"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "483"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "478"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "482"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "484"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "485"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{amount 1
							}
							{tag ger}
						}
						{waypoint "481"}
						{clone}
						{approach teleport}
					}
					{"delay"
						{time 5}
					}
					{"trigger"
						{name "germans/finaldefend"}
					}
				}
			}
			{"russian/sostav/vperedtalk"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "russian/sostav/finalrush"}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 415 82}
						}
					}
					{"delay"
						{time 10}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/vpered"}
					}
				}
			}
			{"russian/sostav/nazadtalk"
				{on}
				{condition
					{terms
						{"1.event"
							{id "finaldefend"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/final1"}
					}
				}
			}
			{"russian/sostav/finalfireon2"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 27}
								{zone "fireon"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 76 256}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
					}
					{"actor_fire"
						{selector
							{mids 76 256}
							{player "3"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "k_finalu"}
									}
								}
								{include
									{prop
										{prop human}
									}
									{player
										{player "2"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 3.3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireoff2"}
					}
				}
			}
			{"russian/rails/v_bronepoezd_tag"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"2.event"
							{id "armoreddel"}
						}
						{"1.trigger"
							{name "russian/rails/armored_die"}
						}
					}
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "tuning/backtotrain/traingun1"}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{amount 2
									}
									{tag group2}
									{state "not dead"}
								}
								{tag_add arm6}
								{tag_remove group2}
								{impregnability full}
							}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "tuning/backtotrain/traingun2"}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{amount 2
									}
									{tag group2}
									{state "not dead"}
								}
								{tag_add arm1}
								{tag_remove group2}
								{impregnability full}
							}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "tuning/backtotrain/traingun3"}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{amount 2
									}
									{tag group2}
									{state "not dead"}
								}
								{tag_add arm2}
								{tag_remove group2}
								{impregnability full}
							}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "tuning/backtotrain/traingun4"}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{amount 2
									}
									{tag group2}
									{state "not dead"}
								}
								{tag_add arm3}
								{tag_remove group2}
								{impregnability full}
							}
						}
					}
					{"delay"
						{time 0.2}
					}
					{"switch"
						{"case"
							{condition
								{type trigger}
								{name "tuning/backtotrain/traingun5"}
							}
						}
						{"default"
							{"entity_state"
								{selector
									{amount 2
									}
									{tag group2}
									{state "not dead"}
								}
								{tag_add arm4}
								{tag_remove group2}
								{impregnability full}
							}
						}
					}
				}
			}
			{"russian/sostav/morale+"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 355 370}
								{zone "k_finalu"}
							}
						}
						{"2.trigger"
							{name "russian/sostav/tofinal"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag finalrush}
									}
									{tag
										{tag lastattackrus}
									}
									{tag
										{tag rus}
									}
								}
								{include
									{player
										{player "3"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state linked}
									}
									{state
										{state dead}
									}
								}
							}
						}
						{ai
							{advance_ratio "0.1"}
							{retreat_ratio 7}
						}
					}
				}
			}
			{"russian/sostav/finalfireoff1"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 29}
								{zone "fireoff"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 36 37}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireon1"}
					}
				}
			}
			{"russian/sostav/finalfireon1"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 29}
								{zone "fireon"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 36 37}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
					}
					{"actor_fire"
						{selector
							{mids 36}
							{player "3"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "k_finalu"}
									}
								}
								{include
									{prop
										{prop human}
									}
									{player
										{player "2"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 3.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 37}
							{player "3"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "k_finalu"}
									}
								}
								{include
									{state
										{state operatable}
									}
									{mids
										{mids 296 19 60 394}
									}
								}
							}
						}
						{interval 8}
						{time 0}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireoff1"}
					}
				}
			}
			{"russian/sostav/finalfireoff2"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 27}
								{zone "fireoff"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 76 256}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireon2"}
					}
				}
			}
			{"russian/sostav/finalfireoff3"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 253}
								{zone "fireoff"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 254 255}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireon3"}
					}
				}
			}
			{"russian/sostav/finalfireon3"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 253}
								{zone "fireon"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 254 255}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
					}
					{"actor_fire"
						{selector
							{mids 254}
							{player "3"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "k_finalu"}
									}
								}
								{include
									{prop
										{prop human}
									}
									{player
										{player "2"}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 0.5}
					}
					{"trigger"
						{name "russian/sostav/finalfireoff3"}
					}
				}
			}
			{"tuning/backtotrain/traingun1"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 37}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 37}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 37}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 37}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 37}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{tag arm6}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"actor_state"
						{selector
							{mids 267 268}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"entity_state"
						{selector
							{tag arm6}
						}
						{tag_add lastattackrus}
						{tag_remove arm6}
						{impregnability disabled}
					}
				}
			}
			{"tuning/backtotrain/traingun2"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 36}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 36}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 36}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 36}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 36}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{tag arm1}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"actor_state"
						{selector
							{mids 351 266 265}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"entity_state"
						{selector
							{tag arm1}
						}
						{tag_add lastattackrus}
						{tag_remove arm1}
						{impregnability disabled}
					}
				}
			}
			{"tuning/backtotrain/traingun3"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 256}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 256}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 256}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 256}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 256}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{tag arm2}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"actor_state"
						{selector
							{mids 263 264 352}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"entity_state"
						{selector
							{tag arm2}
						}
						{tag_add lastattackrus}
						{tag_remove arm2}
						{impregnability disabled}
					}
				}
			}
			{"tuning/backtotrain/traingun4"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 76}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 76}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 76}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 76}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 76}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{tag arm3}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"actor_state"
						{selector
							{mids 353 261 262}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"entity_state"
						{selector
							{tag arm3}
						}
						{tag_add lastattackrus}
						{tag_remove arm3}
						{impregnability disabled}
					}
				}
			}
			{"tuning/backtotrain/traingun5"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 254}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 254}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 254}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 254}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 254}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{tag arm4}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
					{"actor_state"
						{selector
							{mids 260 259 349}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"entity_state"
						{selector
							{tag arm4}
						}
						{tag_add lastattackrus}
						{tag_remove arm4}
						{impregnability disabled}
					}
				}
			}
			{"tuning/backtotrain/traingun6"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{mids
											{mids 255}
										}
									}
									{include
										{broken_components
											{masks
												"body"
											}
										}
									}
								}
								{group
									{select
										{mids
											{mids 255}
										}
									}
									{include
										{destroyed_components
											{masks
												"body"
											}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 255}
						}
						{component body}
						{state broken}
					}
					{"actor_component"
						{selector
							{mids 255}
						}
						{component gun}
						{state destroyed}
					}
					{"delay"
						{time 0.5}
					}
					{"emit"
						{selector
							{mids 255}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"actor_state"
						{selector
							{mids 255 257}
							{state "not dead"}
						}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{human
							{health 100}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"tuning/evening_set"
				{on}
				{condition
				}
				{actions
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/02"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/03"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/04"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/05"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/06"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/07"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/08"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/09"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/10"}
					}
					{"switch"
						{"case"
							{condition
								{type difficulty}
								{level tactics}
							}
							{"delay"
								{time 600}
							}
						}
						{"default"
							{"delay"
								{time 250}
							}
						}
					}
					{"environment"
						{name "evening/zeelov_station/11"}
					}
				}
			}
			{"tuning/die/panteradie2"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 314}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 314}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 308 313}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{effect die}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{source advanced}
							{group
								{select
									{mids
										{mids 309 307}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state inactive}
									}
								}
							}
						}
						{effect die}
					}
					{"delay"
						{time 2}
					}
					{"effect"
						{selector
							{mids 314}
						}
						{effect explosive}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position -485.39 -910.825 32.6196}
				{radius 10}
			}
			{"1"
				{position -527.363 -980.774 -18}
				{radius 10}
			}
			{"10"
				{position -1089.02 -1484.51 -27.0764}
				{radius 10}
			}
			{"11"
				{position -1119.1 -1576.3 -18.1655}
				{radius 10}
			}
			{"194"
				{position 812.634 -2911.43 -17.7839}
				{transition "195"}
				{commands
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"195"
				{position 1001.31 -3576.4 -30}
				{transition "196"}
			}
			{"196"
				{position 658.429 -3669.42 -27}
				{transition "197"}
			}
			{"197"
				{position -7.08696 -3005.81 -27}
				{transition "198"}
			}
			{"198"
				{position -299.98 -2555.95 -18.9709}
				{transition "199"}
			}
			{"199"
				{position -354.084 -2262.78 -25}
				{transition "200"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"2"
				{position -626.5 -1022.41 -18}
				{radius 10}
			}
			{"200"
				{position -295.609 -2335.79 -27}
			}
			{"3"
				{position -654.503 -1107.89 -18}
				{radius 10}
			}
			{"317"
				{position -1467.16 -5509.09 -30}
				{transition "328"}
				{transition "329"}
				{transition "326"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"318"
				{position -1583.1 -5505.12 -30}
				{transition "330"}
				{transition "327"}
				{transition "329"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"319"
				{position -1650.21 -5506.73 -30}
				{transition "328"}
				{transition "326"}
				{transition "330"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"320"
				{position -1826.32 -5507.27 -30}
				{transition "331"}
				{transition "329"}
				{transition "327"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"321"
				{position -1330.56 -5519.97 -30}
				{transition "326"}
				{transition "327"}
				{transition "328"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"322"
				{position -1933.76 -5499.05 -30}
				{transition "330"}
				{transition "331"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"323"
				{position -2821.34 -5510.86 -30}
				{transition "334"}
				{transition "332"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"324"
				{position -2723.26 -5521.65 -30}
				{transition "332"}
				{transition "334"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"325"
				{position -2641.52 -5529.63 -30}
				{transition "331"}
				{transition "329"}
				{transition "332"}
				{commands
					{"entity_state"
						{tag_add gerspawn}
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"326"
				{position -672.071 -4831.98 -30}
				{transition "337"}
				{transition "328"}
				{transition "336"}
			}
			{"327"
				{position -1160.36 -4593.55 -27}
				{transition "336"}
				{transition "337"}
				{transition "335"}
			}
			{"328"
				{position -756.211 -4488.58 -28.8152}
				{transition "336"}
				{transition "337"}
			}
			{"329"
				{position -1368.16 -4659.31 -27}
				{transition "335"}
				{transition "336"}
				{transition "337"}
			}
			{"330"
				{position -1488.4 -4511.62 -27}
				{transition "335"}
				{transition "336"}
				{transition "337"}
			}
			{"331"
				{position -1683.88 -4343.42 -27}
				{transition "338"}
				{transition "335"}
				{transition "333"}
			}
			{"332"
				{position -1867.76 -4207.94 -30}
				{transition "333"}
				{transition "338"}
				{transition "335"}
			}
			{"333"
				{position -1114.8 -3204.04 -30}
				{transition "339"}
				{transition "340"}
				{transition "341"}
				{transition "342"}
			}
			{"334"
				{position -2053.05 -4069.55 -30}
				{transition "333"}
				{transition "338"}
				{transition "336"}
			}
			{"335"
				{position -750.348 -3591.25 -30}
				{transition "340"}
				{transition "339"}
				{transition "341"}
				{transition "342"}
			}
			{"336"
				{position -603.968 -3906.76 -30}
				{transition "341"}
				{transition "340"}
				{transition "342"}
			}
			{"337"
				{position -241.934 -3890.75 -30}
				{transition "342"}
				{transition "339"}
				{transition "341"}
				{transition "340"}
			}
			{"338"
				{position -913.348 -3398.88 -30}
				{transition "339"}
				{transition "340"}
				{transition "341"}
				{transition "342"}
			}
			{"339"
				{position -337.592 -2889.39 -19}
			}
			{"340"
				{position -232.424 -3050.48 -19}
			}
			{"341"
				{position 27.003 -3324.87 -18}
			}
			{"342"
				{position 446.312 -3730.91 -19}
			}
			{"35"
				{position 1828.2 -2665.27 33}
				{transition "37"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
				}
			}
			{"37"
				{position 1224.84 -2009.49 33}
				{transition "40"}
			}
			{"38"
				{position 1938.63 -2584.39 33}
				{transition "39"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
				}
			}
			{"39"
				{position 1042.68 -1770.13 33}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"4"
				{position -742.434 -1143.71 -18.4183}
				{radius 10}
			}
			{"40"
				{position 702.86 -2076.19 33}
				{transition "41"}
			}
			{"41"
				{position 493.305 -1954.67 33}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"433"
				{position -3637.03 -2444.02 -27}
				{transition "441"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"434"
				{position -3623.71 -1453.51 -30}
				{transition "443"}
				{transition "444"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"435"
				{position -3616.66 -1574.36 -27}
				{transition "443"}
				{transition "442"}
				{transition "444"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"436"
				{position -3622.41 -1711.84 -30}
				{transition "442"}
				{transition "441"}
				{transition "444"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"437"
				{position -3627.6 -1864.67 -30}
				{transition "442"}
				{transition "443"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"438"
				{position -3632.19 -2013.81 -27.3421}
				{transition "441"}
				{transition "443"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"439"
				{position -3629.17 -2157.87 -27.0178}
				{transition "441"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"440"
				{position -3650.99 -2315.46 -30}
				{transition "442"}
				{commands
					{"entity_state"
						{tag_remove ger}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"441"
				{position -2752.35 -1942.5 -30}
				{transition "445"}
				{transition "446"}
				{transition "448"}
			}
			{"442"
				{position -2914.23 -1741.15 -30}
				{transition "446"}
				{transition "448"}
				{transition "445"}
			}
			{"443"
				{position -2893.26 -1465.2 -30}
				{transition "447"}
				{transition "448"}
				{transition "446"}
				{transition "445"}
			}
			{"444"
				{position -2925.88 -1211.12 -30}
				{transition "448"}
				{transition "447"}
				{transition "446"}
				{transition "445"}
			}
			{"445"
				{position -2208.07 -1616.66 -30}
				{transition "453"}
				{transition "452"}
				{transition "450"}
			}
			{"446"
				{position -2243.35 -1374.5 -30}
				{transition "450"}
				{transition "452"}
				{transition "453"}
			}
			{"447"
				{position -2555.34 -1282.15 -30}
			}
			{"448"
				{position -2392.25 -1059.82 -30}
				{transition "449"}
				{transition "450"}
				{transition "451"}
			}
			{"449"
				{position -2147.17 -740.897 -26.6104}
			}
			{"450"
				{position -1964.12 -948.422 -27}
			}
			{"451"
				{position -1938.09 -1159.3 -29.5104}
			}
			{"452"
				{position -1841.6 -1227.2 -27}
			}
			{"453"
				{position -1843.12 -1488.63 -30}
			}
			{"5"
				{position -781.902 -1224.06 -18.2375}
				{radius 10}
			}
			{"6"
				{position -837.923 -1283.31 -18}
				{radius 10}
			}
			{"7"
				{position -915.277 -1305.82 -18}
				{radius 10}
			}
			{"8"
				{position -968.964 -1390.63 -18}
				{radius 10}
			}
			{"9"
				{position -1022.71 -1462.89 -27}
				{radius 10}
			}
		}
		{waypoints "russian"
			{"100"
				{position 522.787 -1342.47 34}
			}
			{"101"
				{position 574.389 -1335.28 33}
			}
			{"102"
				{position 653.466 -1323.65 33}
			}
			{"103"
				{position 360.509 -1448.86 33.0665}
			}
			{"104"
				{position 395.882 -1332.48 34}
				{transition "105"}
			}
			{"105"
				{position 496.893 -1461.35 33.525}
				{transition "106"}
			}
			{"106"
				{position 575.136 -1471.38 34}
				{transition "107"}
			}
			{"107"
				{position 721.815 -1447.65 33}
				{transition "108"}
			}
			{"108"
				{position 767.133 -1427.06 33}
				{transition "109"}
			}
			{"109"
				{position 836.523 -1469.64 24.133}
				{transition "110"}
			}
			{"110"
				{position 963.14 -1445.96 32.1716}
				{transition "111"}
			}
			{"111"
				{position 775.241 -1607.54 2.02173}
				{transition "112"}
			}
			{"112"
				{position 685.191 -1683.63 2.33547}
				{transition "113"}
			}
			{"113"
				{position 509.977 -1715.37 34}
				{transition "114"}
			}
			{"114"
				{position 453.224 -1781.43 33.0523}
				{transition "115"}
			}
			{"115"
				{position 378.45 -1596.03 34}
				{transition "105"}
			}
			{"116"
				{position 249.325 -1378.16 34}
				{transition "117"}
			}
			{"117"
				{position 378.341 -1623.53 33.5997}
				{transition "118"}
			}
			{"118"
				{position 439.706 -1770.59 32.9315}
				{transition "119"}
			}
			{"119"
				{position 546.672 -1680.93 34}
				{transition "120"}
			}
			{"12"
				{position 1403.1 -539.01 33}
				{transition "13"}
			}
			{"120"
				{position 646.476 -1648.5 31.5024}
				{transition "121"}
			}
			{"121"
				{position 766.169 -1525.83 28.2305}
				{transition "122"}
			}
			{"122"
				{position 869.703 -1450.48 21.3809}
				{transition "123"}
			}
			{"123"
				{position 803.211 -1421.09 28.7484}
				{transition "124"}
			}
			{"124"
				{position 898.075 -1322.75 33}
				{transition "125"}
			}
			{"125"
				{position 640.606 -1391.63 33}
				{transition "126"}
			}
			{"126"
				{position 535.698 -1478.56 34}
				{transition "127"}
			}
			{"127"
				{position 378.995 -1515.73 32.3528}
				{transition "117"}
			}
			{"128"
				{position 1903.06 -1548.7 33}
				{transition "129"}
				{transition "307"}
				{transition "308"}
			}
			{"129"
				{position 1775.24 -2102.02 33}
				{commands
					{"actor_to_cover"
						{covers "square25 square26 square27 square28 square29"}
					}
					{"delay"
						{time 3}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag ger2}
							{state "not dead"}
						}
						{interval 5.2}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"13"
				{position 1783.21 -90.1715 33}
				{commands
					{"delete"}
				}
			}
			{"130"
				{position 1844.09 -1577.4 33}
				{transition "131"}
			}
			{"131"
				{position 1692.88 -1726.66 27.4495}
				{commands
					{"actor_to_cover"
						{covers "square30 square31 square32 square33 square34"}
					}
					{"delay"
						{time 3}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag ger2}
							{state "not dead"}
						}
						{interval 4.5}
						{time 0}
					}
				}
			}
			{"132"
				{position 1708.08 -2125.25 33}
				{transition "133"}
				{transition "135"}
			}
			{"133"
				{position 1437.89 -2208.72 33}
				{transition "134"}
				{transition "141"}
				{transition "143"}
				{transition "142"}
				{transition "144"}
			}
			{"134"
				{position 1369.69 -2204.98 33}
			}
			{"135"
				{position 1731.25 -2370.23 33}
				{transition "136"}
			}
			{"136"
				{position 1632.34 -2416.37 33}
				{transition "137"}
				{transition "138"}
				{transition "139"}
				{transition "140"}
			}
			{"137"
				{position 1575.37 -2439.04 33}
			}
			{"138"
				{position 1598.65 -2463.81 33}
			}
			{"139"
				{position 1548.99 -2416.7 33}
			}
			{"14"
				{position 1556.9 -385.074 33}
				{transition "15"}
				{commands
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"140"
				{position 1523.24 -2391.38 33}
			}
			{"141"
				{position 1466.35 -2292.12 33}
			}
			{"142"
				{position 1391.91 -2250.61 33}
			}
			{"143"
				{position 1427.57 -2273.7 33}
			}
			{"144"
				{position 1366.58 -2162.64 33}
			}
			{"145"
				{position 1912.11 -1634.81 33}
				{transition "132"}
				{commands
					{"entity_state"
						{tag_add group2}
						{tag_remove povpod}
					}
				}
			}
			{"146"
				{position 1488.19 -2246.54 33}
				{transition "147"}
				{transition "313"}
				{transition "314"}
			}
			{"147"
				{position 1291.69 -2129.75 33}
				{transition "149"}
				{transition "150"}
				{transition "151"}
				{transition "152"}
			}
			{"149"
				{position 1055.58 -2200.96 33}
				{transition "165"}
				{transition "166"}
				{transition "167"}
				{transition "168"}
				{commands
					{"delay"
						{time 2}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"15"
				{position 1260.58 -590.416 33}
				{transition "173"}
				{commands
					{"emit"
						{waypoint "16"}
						{crew
							{tag group1}
						}
					}
					{"delay"
						{time 12}
					}
					{"actor_to_waypoint"
						{waypoint "12"}
					}
				}
			}
			{"150"
				{position 1070.81 -2064.5 32.0337}
				{transition "160"}
				{transition "161"}
				{transition "162"}
				{transition "163"}
				{transition "164"}
				{commands
					{"delay"
						{time 2}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"151"
				{position 1166.75 -2046.85 33}
				{transition "156"}
				{transition "157"}
				{transition "158"}
				{transition "159"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"152"
				{position 1145.75 -1936.29 33}
				{transition "153"}
				{transition "154"}
				{transition "155"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"153"
				{position 1111.69 -1841.78 33}
			}
			{"154"
				{position 1103.28 -1879.36 33}
			}
			{"155"
				{position 1093.75 -1903.73 33}
			}
			{"156"
				{position 1091.41 -1930.42 33}
			}
			{"157"
				{position 1077.92 -1953.49 33}
			}
			{"158"
				{position 1058.08 -1973.62 33}
			}
			{"159"
				{position 1030.47 -1993.89 32.5636}
			}
			{"16"
				{position 1285.7 -708.491 33}
				{transition "19"
					{filter
						{mids 128}
					}
				}
				{transition "20"
					{filter
						{mids 129}
					}
				}
				{transition "22"
					{filter
						{mids 130}
					}
				}
				{transition "23"
					{filter
						{mids 127 131 132 134}
					}
				}
				{transition "24"
					{filter
						{mids 133}
					}
				}
				{commands
					{"delay"
						{time 5}
					}
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"160"
				{position 958.511 -2013.59 30.2672}
			}
			{"161"
				{position 898.124 -2019.3 31.2349}
			}
			{"162"
				{position 888.724 -2056.85 31.0468}
			}
			{"163"
				{position 881.202 -2090.59 31.9271}
			}
			{"164"
				{position 1006.25 -2004.81 31.4717}
			}
			{"165"
				{position 864.365 -2120.64 31.9567}
			}
			{"166"
				{position 839.999 -2149.43 32.0474}
			}
			{"167"
				{position 815.935 -2175.73 33}
			}
			{"168"
				{position 776.947 -2200.98 33}
			}
			{"169"
				{position 1071.24 -2620.61 21.0136}
				{transition "299"}
			}
			{"17"
				{position 1082.78 -818.584 33}
				{transition "18"
					{filter
						{mids 130 133}
					}
				}
				{transition "28"
					{filter
						{mids 127 131}
					}
				}
				{transition "29"
					{filter
						{mids 132 134}
					}
				}
				{transition "30"
					{filter
						{mids 128 129}
					}
				}
				{commands
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
					}
				}
			}
			{"170"
				{position 483.068 -2930.03 -27}
				{commands
					{"entity_state"
						{impregnability harmless}
					}
					{"actor_to_cover"
						{covers "rails2 rails3 rails4 rails5 rails6 rails7 rails8 rails1"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"171"
				{position 657.88 -3145.22 -27}
				{commands
					{"entity_state"
						{impregnability harmless}
					}
					{"actor_to_cover"
						{covers "rails9 rails10 rails11 rails12 rails13 rails14 rails15 rails16"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"173"
				{position 1198.29 -591.062 33}
			}
			{"174"
				{position 420.805 -2866.65 -27.0287}
				{transition "302"}
				{transition "303"}
				{transition "304"}
				{transition "305"}
				{transition "306"}
				{commands
					{"actor_state"
						{movement
							{type squat}
						}
					}
				}
			}
			{"18"
				{position 792.357 -1001.48 33}
				{transition "33"}
			}
			{"19"
				{position 1181.22 -740.392 33}
			}
			{"193"
				{position 270.259 -3427.65 -18}
				{transition "216"}
				{transition "217"}
				{transition "218"}
				{transition "219"}
				{transition "220"}
			}
			{"20"
				{position 1217.7 -744.19 33}
			}
			{"21"
				{position 1408.05 -741.512 33}
			}
			{"216"
				{position 153.293 -3378.25 -19}
			}
			{"217"
				{position 302.373 -3550.97 -19}
			}
			{"218"
				{position 189.334 -3426.47 -19}
			}
			{"219"
				{position 226.977 -3461.2 -19}
			}
			{"22"
				{position 1233.22 -758.034 33}
			}
			{"220"
				{position 266.421 -3498.39 -19}
			}
			{"221"
				{position -832.869 -1216.18 -18.2229}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
					}
				}
			}
			{"222"
				{position -803.761 -1245.57 -18.2282}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
					}
				}
			}
			{"223"
				{position -862.748 -1255.42 -18}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
					}
				}
			}
			{"224"
				{position -839.902 -1276.52 -18}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
					}
				}
			}
			{"23"
				{position 1398.54 -703.386 33}
				{transition "25"
					{filter
						{mids 127}
					}
				}
				{transition "21"
					{filter
						{mids 131}
					}
				}
				{transition "26"
					{filter
						{mids 132}
					}
				}
				{transition "27"
					{filter
						{mids 134}
					}
				}
			}
			{"24"
				{position 1238.42 -792.774 33}
			}
			{"25"
				{position 1463.2 -809.235 33}
			}
			{"250"
				{position -470.049 -3584.71 -27}
				{transition "251"}
				{transition "312"}
				{transition "252"}
				{transition "253"}
				{commands
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"251"
				{position -987.991 -3613.71 -30}
				{transition "254"}
				{transition "256"}
				{transition "257"}
			}
			{"252"
				{position -680.195 -3920.23 -30}
				{transition "257"}
				{transition "258"}
				{transition "344"}
			}
			{"253"
				{position -542.483 -4066.54 -30}
				{transition "258"}
				{transition "344"}
				{transition "345"}
			}
			{"254"
				{position -1481.29 -3618.27 -30}
				{transition "346"}
				{transition "347"}
				{transition "348"}
			}
			{"256"
				{position -1284.78 -3767.86 -30}
				{transition "346"}
				{transition "348"}
				{transition "347"}
				{transition "349"}
			}
			{"257"
				{position -1218.82 -4028.28 -27}
				{transition "347"}
				{transition "349"}
				{transition "350"}
			}
			{"258"
				{position -925.205 -4099.52 -30}
				{transition "349"}
				{transition "350"}
				{transition "351"}
			}
			{"26"
				{position 1428.63 -760.588 33}
			}
			{"269"
				{position 781.104 -1259.11 33}
				{transition "270"
					{filter
						{mids 118}
					}
				}
				{transition "271"
					{filter
						{mids 120}
					}
				}
				{transition "272"
					{filter
						{mids 122}
					}
				}
				{transition "273"
					{filter
						{mids 126}
					}
				}
				{commands
					{"actor_state"
						{movement
							{type crawl}
						}
					}
					{"ables"
						{add select}
					}
				}
			}
			{"27"
				{position 1446.62 -785.598 33}
			}
			{"270"
				{position 800.638 -1203.89 33}
			}
			{"271"
				{position 764.744 -1185.27 33}
			}
			{"272"
				{position 735.032 -1198.63 33}
			}
			{"273"
				{position 717.878 -1227.93 33}
			}
			{"277"
				{position -1176 -1714.5 87.6254}
			}
			{"278"
				{position -1154.36 -1723.05 76.393}
			}
			{"279"
				{position -1137.07 -1719.08 72.397}
			}
			{"28"
				{position 636.37 -1014.28 33}
				{commands
					{"actor_to_cover"
						{covers "square5 square6"}
					}
					{"delay"
						{time 3}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag gleft}
							{state "not dead"}
						}
						{interval 3.8}
						{time 0}
					}
					{"delay"
						{time 12}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"280"
				{position -1126.87 -1703.75 73.936}
			}
			{"281"
				{position -1134.29 -1684.49 83.9204}
			}
			{"285"
				{position 1154 -2488.21 32.0465}
				{transition "286"}
				{transition "288"}
				{transition "290"}
				{transition "292"}
			}
			{"286"
				{position 1062.36 -2511.87 33.8099}
				{transition "287"}
			}
			{"287"
				{position 795.496 -2745.81 -18}
				{transition "170"}
			}
			{"288"
				{position 1091.12 -2587.75 31}
				{transition "289"}
			}
			{"289"
				{position 872.933 -2807.15 -20.0083}
				{transition "170"}
			}
			{"29"
				{position 917.952 -881.944 33}
				{transition "49"}
			}
			{"290"
				{position 1140.18 -2623.24 32}
				{transition "291"}
			}
			{"291"
				{position 981.928 -2908.46 -14.8777}
				{transition "171"}
			}
			{"292"
				{position 1189.9 -2654.94 32}
				{transition "293"}
			}
			{"293"
				{position 1027.44 -2944.25 -16.8013}
				{transition "171"}
			}
			{"294"
				{position 1042.46 -2438.71 33}
				{transition "295"}
				{transition "297"}
				{transition "169"}
				{transition "300"}
			}
			{"295"
				{position 999.538 -2500.02 33}
				{transition "296"}
			}
			{"296"
				{position 763.235 -2731.65 -18}
				{transition "170"}
			}
			{"297"
				{position 1026.93 -2531.61 33}
				{transition "298"}
			}
			{"298"
				{position 833.454 -2770.61 -18}
				{transition "171"}
			}
			{"299"
				{position 908.335 -2843.32 -29.0239}
				{transition "171"}
			}
			{"30"
				{position 969.465 -747.578 33}
				{transition "31"}
			}
			{"300"
				{position 1093.44 -2639.05 22.6889}
				{transition "301"}
			}
			{"301"
				{position 943.222 -2878.83 -19.97}
				{transition "170"}
			}
			{"302"
				{position 423.968 -2908.65 -27}
			}
			{"303"
				{position 448.954 -2896.42 -27}
			}
			{"304"
				{position 397.259 -2888.5 -27}
			}
			{"305"
				{position 375.61 -2863.7 -27}
			}
			{"306"
				{position 391.609 -2836.2 -27.1134}
			}
			{"307"
				{position 1765.63 -1933.08 33}
				{transition "129"}
			}
			{"308"
				{position 1859.62 -2013.32 33}
				{transition "129"}
			}
			{"31"
				{position 887.614 -751.179 33}
				{transition "32"}
			}
			{"312"
				{position -803.333 -3775.18 -30}
				{transition "257"}
				{transition "256"}
				{transition "258"}
			}
			{"313"
				{position 1459.8 -2136.95 33}
				{transition "315"}
				{transition "147"}
				{transition "151"}
			}
			{"314"
				{position 1276.7 -2249.95 33}
				{transition "151"}
				{transition "150"}
				{transition "149"}
			}
			{"315"
				{position 1328.68 -2025.74 33}
				{transition "152"}
				{transition "151"}
			}
			{"32"
				{position 767.538 -825.629 36.0731}
				{transition "48"}
			}
			{"33"
				{position 644.929 -1067.36 33}
				{commands
					{"actor_to_cover"
						{covers "square3 square4"}
					}
					{"delay"
						{time 3}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag gleft}
							{state "not dead"}
						}
						{interval 4.2}
						{time 0}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"344"
				{position -969.067 -4398.73 -30}
				{transition "351"}
				{transition "350"}
				{transition "349"}
			}
			{"345"
				{position -764.508 -4569.26 -30}
				{transition "358"}
				{transition "351"}
				{transition "350"}
			}
			{"346"
				{position -2091.61 -3797.07 -26.5972}
				{transition "352"}
				{transition "353"}
				{transition "354"}
			}
			{"347"
				{position -1648.49 -4069.89 -30}
				{transition "354"}
				{transition "353"}
				{transition "355"}
			}
			{"348"
				{position -1887.61 -4007.91 -30}
				{transition "352"}
				{transition "354"}
				{transition "353"}
			}
			{"349"
				{position -1536.23 -4367.5 -30}
				{transition "353"}
				{transition "355"}
				{transition "356"}
			}
			{"350"
				{position -1355.95 -4556.08 -30}
				{transition "355"}
				{transition "356"}
				{transition "357"}
			}
			{"351"
				{position -1199.16 -4695.86 -30}
				{transition "357"}
			}
			{"352"
				{position -2453.5 -4233.63 -30}
			}
			{"353"
				{position -2036.68 -4438.29 -28.1892}
			}
			{"354"
				{position -2189.23 -4250.57 -30}
			}
			{"355"
				{position -1899.27 -4576.52 -27.8508}
			}
			{"356"
				{position -1721.55 -4692.56 -30}
			}
			{"357"
				{position -1601.11 -4954.71 -30}
			}
			{"358"
				{position -925.701 -4721.99 -30}
				{transition "351"}
				{transition "357"}
				{transition "356"}
			}
			{"359"
				{position 1760.26 -1335.13 33}
				{transition "360"}
			}
			{"36"
				{position 823.918 -1429.38 25}
				{radius 10}
				{commands
					{"entity_state"
						{impregnability disabled}
					}
					{"spawn"
						{entity "outburst_instant_small_nc"}
						{waypoint "36"}
					}
					{"delay"
						{time 3}
					}
					{"event"
						{event "mines!"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"360"
				{position 1676.63 -1713.88 30.3843}
				{transition "361"}
			}
			{"361"
				{position 1519.89 -2077.3 32}
				{transition "362"}
			}
			{"362"
				{position 1235.01 -2524.9 33}
				{transition "363"}
			}
			{"363"
				{position 843.488 -2892.89 -18}
				{transition "364"}
			}
			{"364"
				{position 73.8647 -3249.54 -18.6604}
				{transition "365"}
			}
			{"365"
				{position -519.109 -3704.06 -30}
				{transition "366"}
			}
			{"366"
				{position -1802.6 -3795.7 -27}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 30}
					}
					{"actor_to_waypoint"
						{drop "orders sensor senseless"}
						{waypoint "353"}
					}
				}
			}
			{"367"
				{position 1873.51 -1352.77 33}
				{transition "368"}
			}
			{"368"
				{position 1855.53 -2122.26 33}
				{transition "369"}
			}
			{"369"
				{position 1547.82 -2375.11 33}
				{transition "370"}
			}
			{"370"
				{position 925.99 -2995.92 -18}
				{transition "371"}
			}
			{"371"
				{position 861.296 -3632.61 -30}
				{transition "372"}
			}
			{"372"
				{position 606.086 -3860.94 -19}
				{transition "373"}
			}
			{"373"
				{position -271.055 -3843.12 -30}
				{transition "374"}
			}
			{"374"
				{position -812.056 -4011.32 -30}
				{transition "375"}
			}
			{"375"
				{position -1274.71 -4338.34 -27}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 20}
					}
					{"actor_to_waypoint"
						{drop "orders sensor senseless"}
						{waypoint "357"}
					}
				}
			}
			{"376"
				{position 2260.98 -1267.24 33}
				{transition "390"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"377"
				{position 2272.41 -1380.81 33}
				{transition "391"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"378"
				{position 2279.03 -1540.38 33}
				{transition "392"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"379"
				{position 2293.93 -2628.14 33}
				{transition "393"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"380"
				{position 2291.34 -2692.42 33}
				{transition "394"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"381"
				{position 2288.1 -2761.23 33}
				{transition "395"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"382"
				{position -1724.97 -58.7926 -29}
				{transition "415"}
				{transition "418"}
				{transition "417"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"383"
				{position -1834.24 -59.8337 -29}
				{transition "418"}
				{transition "417"}
				{transition "413"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"384"
				{position -1956.02 -70.1559 -29}
				{transition "414"}
				{transition "416"}
				{transition "417"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"385"
				{position -2082.51 -72.1527 -29}
				{transition "416"}
				{transition "417"}
				{transition "413"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"386"
				{position -2205.55 -84.7405 -29}
				{transition "415"}
				{transition "416"}
				{transition "417"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"387"
				{position -2350.59 -76.7783 -26}
				{transition "414"}
				{transition "415"}
				{transition "416"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"388"
				{position -2519.41 -63.8843 -26}
				{transition "413"}
				{transition "414"}
				{transition "415"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"389"
				{position -2730.24 -57.9528 -29}
				{transition "413"}
				{transition "414"}
				{commands
					{"entity_state"
						{tag_add finalrush}
						{tag_remove rus}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"390"
				{position 1946.33 -1293.37 33}
				{transition "396"}
			}
			{"391"
				{position 1950.13 -1462.77 33}
				{transition "397"}
			}
			{"392"
				{position 1944.41 -1568.92 33}
				{transition "398"}
			}
			{"393"
				{position 2002.18 -2620.65 33}
				{transition "401"}
				{transition "400"}
				{transition "402"}
			}
			{"394"
				{position 1954.01 -2689.9 33}
				{transition "402"}
				{transition "400"}
				{transition "401"}
			}
			{"395"
				{position 1939.13 -2785.91 33}
				{transition "401"}
				{transition "402"}
				{transition "400"}
				{transition "399"}
			}
			{"396"
				{position 1600.22 -1765.6 33}
				{transition "399"}
				{transition "400"}
				{transition "401"}
			}
			{"397"
				{position 1736.65 -1847.28 33}
				{transition "400"}
				{transition "401"}
				{transition "399"}
			}
			{"398"
				{position 1852.33 -2089 33}
				{transition "401"}
				{transition "400"}
				{transition "399"}
			}
			{"399"
				{position 1140.3 -2190.75 33}
				{transition "403"}
				{transition "404"}
				{transition "405"}
				{transition "406"}
			}
			{"400"
				{position 1203.88 -2407.95 33}
				{transition "404"}
				{transition "403"}
				{transition "406"}
				{transition "405"}
			}
			{"401"
				{position 1493.3 -2482.74 33}
				{transition "405"}
				{transition "406"}
				{transition "404"}
				{transition "403"}
			}
			{"402"
				{position 1593.53 -2339.72 33}
				{transition "400"}
				{transition "399"}
			}
			{"403"
				{position 498.606 -2590.46 -16.0759}
				{transition "407"}
				{transition "408"}
				{transition "409"}
			}
			{"404"
				{position 726.061 -2791.29 -18}
				{transition "409"}
				{transition "408"}
				{transition "407"}
			}
			{"405"
				{position 880.044 -2954.18 -17}
				{transition "410"}
				{transition "411"}
				{transition "409"}
				{transition "408"}
			}
			{"406"
				{position 1008.03 -3193.89 -17}
				{transition "411"}
				{transition "410"}
				{transition "409"}
			}
			{"407"
				{position -93.3653 -2885.32 -29.333}
				{transition "251"}
				{transition "254"}
				{transition "250"}
			}
			{"408"
				{position 114.245 -3133.73 -27}
				{transition "250"}
				{transition "253"}
				{transition "252"}
				{transition "412"}
			}
			{"409"
				{position 290.993 -3299.44 -27}
				{transition "412"}
				{transition "312"}
				{transition "250"}
			}
			{"410"
				{position 529.767 -3541.79 -27}
				{transition "412"}
				{transition "250"}
				{transition "253"}
			}
			{"411"
				{position 711.239 -3765.43 -28.6351}
				{transition "253"}
				{transition "252"}
				{transition "312"}
			}
			{"412"
				{position -18.7109 -3726.77 -27}
			}
			{"413"
				{position -3035.04 -790.409 -30}
				{transition "419"}
				{transition "420"}
			}
			{"414"
				{position -2663.07 -911.191 -30}
				{transition "419"}
				{transition "420"}
				{transition "421"}
			}
			{"415"
				{position -2392.19 -944.97 -30}
				{transition "420"}
				{transition "421"}
				{transition "422"}
			}
			{"416"
				{position -2154.6 -1028.96 -30}
				{transition "421"}
				{transition "422"}
				{transition "423"}
			}
			{"417"
				{position -1911.21 -994.424 -27}
				{transition "421"}
				{transition "422"}
				{transition "423"}
				{transition "424"}
			}
			{"418"
				{position -1554.17 -1159.29 -29.9873}
				{transition "424"}
				{transition "423"}
				{transition "422"}
			}
			{"419"
				{position -3166.85 -1473.19 -30}
				{transition "430"}
				{transition "429"}
				{transition "428"}
			}
			{"420"
				{position -2682.55 -1707.22 -30}
				{transition "428"}
				{transition "429"}
				{transition "430"}
			}
			{"421"
				{position -2389.59 -1865.52 -27}
				{transition "428"}
				{transition "427"}
				{transition "425"}
				{transition "429"}
			}
			{"422"
				{position -2127.36 -1781.47 -18}
				{transition "425"}
				{transition "427"}
				{transition "428"}
			}
			{"423"
				{position -1805.81 -1942.46 -29.2119}
				{transition "427"}
				{transition "425"}
				{transition "426"}
			}
			{"424"
				{position -1520.83 -1847.79 -18}
				{transition "425"}
				{transition "426"}
			}
			{"425"
				{position -1508.33 -2699.73 -27.3519}
				{transition "251"}
				{transition "254"}
				{transition "312"}
			}
			{"426"
				{position -1045.32 -2788.01 -18}
				{transition "250"}
				{transition "251"}
				{transition "312"}
			}
			{"427"
				{position -1868.87 -2741.73 -30}
				{transition "346"}
				{transition "254"}
				{transition "431"}
			}
			{"428"
				{position -2269.22 -2574.95 -30}
				{transition "427"}
				{transition "431"}
				{transition "346"}
				{transition "254"}
			}
			{"429"
				{position -2562.53 -2483.3 -30}
				{transition "432"}
				{transition "431"}
				{transition "254"}
			}
			{"430"
				{position -2854.6 -2341.66 -27}
				{transition "432"}
				{transition "431"}
				{transition "254"}
			}
			{"431"
				{position -2329.98 -3374.1 -30}
				{transition "346"}
				{transition "354"}
			}
			{"432"
				{position -2453.79 -3468.18 -30}
				{transition "346"}
				{transition "352"}
				{transition "354"}
			}
			{"48"
				{position 586.834 -867.962 30.6461}
				{commands
					{"actor_to_cover"
						{covers "square1 square2"}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
					{"delay"
						{time 10}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"49"
				{position 788.453 -876.895 33}
				{transition "50"}
			}
			{"50"
				{position 580.089 -928.58 33}
				{commands
					{"actor_to_cover"
						{covers "square7 square8"}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
					{"delay"
						{time 7}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_advance off}
							{no_retreat off}
							{advance_ratio 1}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"51"
				{position 145.161 -940.621 33}
				{commands
					{"actor_to_cover"
						{drop "orders sensor senseless"}
						{covers "square14 square13 square12 square11 square10 square9 squaredop2 squaredop3 squaredop4 squaredop5 squaredop6 squaredop7 squaredop1"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"63"
				{position -411.648 -848.073 106}
				{transition "64"}
				{commands
					{"entity_state"
						{tag_add player}
					}
				}
			}
			{"64"
				{position -729.269 -1151.11 -18.9742}
			}
			{"67"
				{position -799.938 -1214.12 -19}
				{radius 50}
				{transition "221"
					{filter
						{mids 118}
					}
				}
				{transition "222"
					{filter
						{mids 120}
					}
				}
				{transition "223"
					{filter
						{mids 122}
					}
				}
				{transition "224"
					{filter
						{mids 126}
					}
				}
				{commands
					{"delay"
						{time 1}
					}
					{"action"
						{action rotate}
						{target
							{tag obs3}
						}
					}
					{"actor_state"
						{control user}
					}
				}
			}
			{"68"
				{position -1167.12 -1689.83 92.187}
				{radius 80}
				{transition "277"
					{filter
						{mids 125}
					}
				}
				{transition "278"
					{filter
						{mids 126}
					}
				}
				{transition "279"
					{filter
						{mids 122}
					}
				}
				{transition "280"
					{filter
						{mids 120}
					}
				}
				{transition "281"
					{filter
						{mids 118}
					}
				}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
						{move_mode hold}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{control user}
						{fire_mode open}
						{move_mode zone}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"76"
				{position 56.6615 -985.7 33}
				{transition "77"}
				{transition "78"}
			}
			{"77"
				{position 336.04 -1081.77 33}
				{commands
					{"actor_to_cover"
						{covers "square20 square21 square22 square23 square24"}
					}
				}
			}
			{"78"
				{position 61.9419 -1243.54 34.4013}
				{commands
					{"actor_to_cover"
						{covers "square15 square16 square17 square18 square19"}
					}
				}
			}
			{"96"
				{position 458.645 -1299.07 33.1744}
				{transition "97"}
				{transition "98"}
				{transition "99"}
				{transition "100"}
				{transition "101"}
				{transition "102"}
				{transition "103"}
			}
			{"97"
				{position 410.006 -1426.9 33.2627}
			}
			{"98"
				{position 453.865 -1424.23 33.1797}
			}
			{"99"
				{position 488.165 -1367.7 34}
			}
		}
		{waypoints "trains"
			{"172"
				{position -171.459 -3510.91 -27}
				{commands
					{"delay"
						{time 4}
					}
					{"event"
						{event "bronepoezd!"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"175"
				{position -1349.99 -1871.12 -19}
				{transition "177"}
			}
			{"176"
				{position -1304.39 -1998.76 -19}
				{commands
					{"delete"}
				}
			}
			{"177"
				{position -1322.84 -1977.31 -19}
				{transition "176"}
			}
			{"201"
				{position -1289.92 -1756.2 -27}
			}
			{"255"
				{position -2350.98 -3676.58 -27}
				{commands
					{"delay"
						{time 1}
					}
					{"emit"
						{selector
							{source standart}
							{mids 408}
						}
						{drop "orders sensor senseless"}
						{waypoint "454"}
					}
					{"delay"
						{time 0.2}
					}
					{"emit"
						{selector
							{source standart}
							{mids 428}
						}
						{drop "orders sensor senseless"}
						{waypoint "455"}
					}
					{"delay"
						{time 10}
					}
					{"rt_function"
						{selector
							{source standart}
							{mids 430}
						}
						{call "chassis/LinkState"
							{linkName link1}
							{brake}
						}
					}
					{"rt_function"
						{selector
							{source standart}
							{mids 430}
						}
						{call "chassis/LinkState"
							{linkName link2}
							{brake}
						}
					}
					{"actor_to_waypoint"
						{drop "orders sensor senseless"}
						{waypoint "505"}
					}
				}
			}
			{"284"
				{position -1191.28 -1851.85 -27}
			}
			{"311"
				{position 2345.04 -6036.46 -26}
				{commands
					{"delete"
						{selector
							{source standart}
							{mids 32 353 25 27 29 31}
						}
					}
					{"event"
						{event "armoreddel"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"34"
				{position -826.047 -1642.47 -27}
			}
			{"454"
				{position -1957.9 -4252.06 -30}
				{transition "456"}
				{transition "457"}
				{transition "458"}
				{transition "459"}
				{transition "460"}
				{transition "461"}
				{commands
					{"delay"
						{time 1.7}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"455"
				{position -1707.58 -4497.56 -30}
				{transition "459"}
				{transition "470"}
				{transition "461"}
				{transition "473"}
				{transition "458"}
				{transition "471"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"456"
				{position -2013.95 -4113.87 -30}
				{transition "460"}
				{transition "457"}
				{transition "458"}
			}
			{"457"
				{position -1863.08 -4024.42 -30}
				{transition "464"}
				{transition "465"}
			}
			{"458"
				{position -1739.42 -4146.12 -30}
				{transition "466"}
				{transition "467"}
			}
			{"459"
				{position -1805.4 -4347.88 -30}
				{transition "461"}
				{transition "458"}
				{transition "457"}
				{transition "460"}
			}
			{"460"
				{position -1905.8 -3954.06 -30}
				{transition "462"}
				{transition "463"}
			}
			{"461"
				{position -1586.59 -4290.48 -30}
				{transition "468"}
				{transition "469"}
			}
			{"462"
				{position -1926.42 -3843.58 -27}
				{commands
					{"actor_to_cover"}
				}
			}
			{"463"
				{position -1864.9 -3873.95 -29.2872}
				{commands
					{"actor_to_cover"}
				}
			}
			{"464"
				{position -1793.44 -3882.22 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"465"
				{position -1735.32 -4002.34 -29.5112}
				{commands
					{"actor_to_cover"}
				}
			}
			{"466"
				{position -1683.68 -4008.7 -29}
				{commands
					{"actor_to_cover"}
				}
			}
			{"467"
				{position -1599.06 -4101.43 -29.2336}
				{commands
					{"actor_to_cover"}
				}
			}
			{"468"
				{position -1551.64 -4206.22 -27}
				{commands
					{"actor_to_cover"}
				}
			}
			{"469"
				{position -1452.46 -4237.35 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"470"
				{position -1574.51 -4574.17 -30}
				{transition "471"}
				{transition "461"}
				{transition "473"}
				{transition "458"}
			}
			{"471"
				{position -1354.95 -4521.13 -30}
				{transition "472"}
				{transition "476"}
			}
			{"472"
				{position -1242.85 -4448.02 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"473"
				{position -1485.39 -4402.56 -30}
				{transition "474"}
				{transition "475"}
			}
			{"474"
				{position -1418.2 -4269.7 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"475"
				{position -1392.22 -4396.92 -27}
				{commands
					{"actor_to_cover"}
				}
			}
			{"476"
				{position -1308.88 -4375.82 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"477"
				{position 839.379 -6600.73 -27}
				{commands
					{"delete"
						{selector
							{source standart}
							{mids 14 11 17 15 16 21 22}
						}
					}
				}
			}
			{"505"
				{position -4990.3 -1098.54 -27}
				{commands
					{"delete"
						{selector
							{source standart}
							{mids 2 3 5 408 428}
						}
					}
				}
			}
			{"62"
				{position -1309.1 -1736.41 -27}
				{transition "284"}
				{commands
					{"delay"
						{time 1.5}
					}
					{"event"
						{event "train1"}
						{mode set}
						{delay 0}
					}
					{"emit"
						{waypoint "175"}
					}
				}
			}
		}
		{waypoints "germans"
			{"148"
				{position -102.567 -2787.36 -17.5666}
			}
			{"178"
				{position -455.731 -2876.3 -19}
				{transition "179"}
			}
			{"179"
				{position -413.601 -2872.82 -19}
				{transition "188"
					{filter
						{mids 238}
					}
				}
				{transition "189"
					{filter
						{mids 239}
					}
				}
				{transition "190"
					{filter
						{mids 240}
					}
				}
				{transition "191"
					{filter
						{mids 100}
					}
				}
				{transition "192"
					{filter
						{mids 103}
					}
				}
				{commands
					{"delay"
						{time 0.7}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 12}
						{ai_move
							{mode enable}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 8}
						}
					}
					{"entity_state"
						{tag_add gg}
					}
				}
			}
			{"180"
				{position -2513.06 -1979.1 -30}
				{transition "181"}
			}
			{"181"
				{position -2134.04 -1765.99 -17.8059}
				{transition "184"
					{filter
						{mids 148}
					}
				}
				{transition "185"
					{filter
						{mids 241}
					}
				}
				{transition "186"
					{filter
						{mids 145}
					}
				}
				{transition "187"
					{filter
						{mids 146}
					}
				}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"182"
				{position -2254.22 -2118.17 -30}
				{transition "89"}
			}
			{"183"
				{position -106.109 -4186.09 -30}
				{transition "261"}
			}
			{"184"
				{position -1689.75 -1592.37 -30}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 20}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"185"
				{position -1820.57 -1514.77 -30}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 20}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"186"
				{position -1878.27 -1395.23 -30}
			}
			{"187"
				{position -2028.84 -1320.43 -30}
			}
			{"188"
				{position -351.637 -2785.19 -18}
			}
			{"189"
				{position -282.747 -2838.88 -18}
			}
			{"190"
				{position -233.355 -2678.06 -18}
			}
			{"191"
				{position -231.907 -2715.77 -24.899}
			}
			{"192"
				{position -191.418 -2743.11 -17.2302}
			}
			{"202"
				{position -553.259 -3498.47 -27}
				{transition "207"}
			}
			{"203"
				{position -442.022 -3561.48 -27}
				{transition "208"}
			}
			{"204"
				{position -367.052 -3673.86 -30}
				{transition "210"}
			}
			{"205"
				{position -274.862 -3708.37 -30}
				{transition "212"}
			}
			{"206"
				{position -211.873 -3860.48 -30}
				{transition "213"}
			}
			{"207"
				{position -210.717 -3043.3 -19}
				{commands
					{"actor_to_cover"
						{covers armored1}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"208"
				{position -2.87657 -3284.29 -18}
				{transition "209"}
			}
			{"209"
				{position -42.4221 -3186.29 -19}
				{commands
					{"actor_to_cover"
						{covers armored2}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"210"
				{position -229.433 -3615.64 -28.1662}
				{transition "211"}
			}
			{"211"
				{position 223.11 -3278.89 -29.068}
				{commands
					{"actor_to_cover"
						{covers armored3}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"212"
				{position 313.518 -3531.52 -19}
				{commands
					{"actor_to_cover"
						{covers armored4}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"213"
				{position 381.815 -3595.49 -19}
				{commands
					{"actor_to_cover"
						{covers armored5}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"214"
				{position -997.703 -2401.88 -18}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"215"
				{position -1217.16 -2418.02 -30}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"225"
				{position 1227.3 -3535.33 -18}
				{transition "226"}
			}
			{"226"
				{position 939.044 -3244.47 -17}
				{transition "227"
					{filter
						{mids 276}
					}
				}
				{transition "228"
					{filter
						{mids 275}
					}
				}
				{commands
					{"delay"
						{time 2}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag group2}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 10}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
					}
				}
			}
			{"227"
				{position 895.094 -3101.79 -17.5379}
			}
			{"228"
				{position 1117.58 -3116.03 -18}
			}
			{"229"
				{position 473.634 -2791.83 -18}
				{transition "230"
					{filter
						{mids 278}
					}
				}
				{transition "231"
					{filter
						{mids 277}
					}
				}
				{commands
					{"delay"
						{time 2}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag group2}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 10}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"230"
				{position 589.496 -2738.67 -18}
			}
			{"231"
				{position 530.383 -2684.78 -18}
			}
			{"232"
				{position 837.757 -3601.52 -30}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
						{ai
							{no_advance on}
							{retreat_ratio "0.01"}
						}
					}
				}
			}
			{"233"
				{position 141.279 -3168.18 -27}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"234"
				{position -1716.25 -4860.47 -30}
				{transition "316"}
				{commands
					{"delay"
						{time 2}
					}
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"235"
				{position -579.811 -3869.81 -30}
				{commands
					{"actor_state"
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"236"
				{position -2733.71 -5503.93 -30}
				{commands
					{"delete"}
				}
			}
			{"237"
				{position -1443.13 -2241.76 -27}
				{transition "184"}
				{transition "185"}
			}
			{"238"
				{position -1320.78 -5318.68 -30}
				{transition "241"}
			}
			{"239"
				{position -1220.44 -5147.76 -30}
				{transition "242"}
			}
			{"240"
				{position -1778.23 -5242.6 -30}
				{transition "243"}
			}
			{"241"
				{position -423.846 -4106.06 -30}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"242"
				{position -499.347 -4027.43 -30}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"243"
				{position -593.753 -3969.65 -30}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"244"
				{position -1964.78 -2698.41 -30}
				{radius 10}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.1"}
						}
					}
				}
			}
			{"245"
				{position -2930.4 -2172.14 -30}
				{transition "246"}
			}
			{"246"
				{position -2399.82 -2441.54 -30}
				{transition "247"
					{filter
						{mids 315}
					}
				}
				{transition "248"
					{filter
						{mids 316}
					}
				}
				{transition "249"
					{filter
						{mids 317}
					}
				}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"247"
				{position -2253.2 -2622.41 -30}
			}
			{"248"
				{position -2210.19 -2563.67 -30}
			}
			{"249"
				{position -2143.36 -2415.07 -30}
			}
			{"259"
				{position -1311.76 -4587.21 -30}
				{transition "260"}
			}
			{"260"
				{position -3615.78 -2365.62 -30}
				{commands
					{"delete"}
				}
			}
			{"261"
				{position -66.3064 -4141.88 -30}
				{transition "262"}
				{commands
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
						{human
							{health 200}
						}
					}
				}
			}
			{"262"
				{position -67.145 -4094.45 -30}
			}
			{"263"
				{position -120.124 -4021.74 -30}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 4}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"264"
				{position -483.177 -4505.79 -30}
				{commands
					{"actor_to_cover"
						{covers dop}
					}
					{"delay"
						{time 1.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode free}
						{move_radius 4}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"265"
				{position -2217.99 -1724.9 -30}
				{commands
					{"actor_state"
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{cannon fire}
					}
				}
			}
			{"266"
				{position 2233.87 -2889.97 33}
				{commands
					{"entity_state"
						{inactive off}
					}
				}
			}
			{"267"
				{position 911.104 -3230.74 -17}
				{transition "232"}
			}
			{"268"
				{position 1103.57 -3400.95 -16}
				{transition "309"}
			}
			{"274"
				{position -277.648 -978.697 35.03}
				{transition "275"}
			}
			{"275"
				{position -405.657 -863.864 106}
				{transition "276"}
			}
			{"276"
				{position -594.652 -1011.69 -18}
				{commands
					{"actor_to_cover"
						{covers dop2}
					}
					{"entity_state"
						{impregnability disabled}
					}
					{"actor_state"
						{move_mode zone}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"282"
				{position -356.713 -374.952 33}
				{transition "283"}
			}
			{"283"
				{position -47.5812 -880.673 31}
				{radius 20}
				{commands
					{"actor_state"
						{drop orders}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{source standart}
							{amount 1
							}
							{tag group1}
							{state "not dead"}
						}
						{text "$/tank"}
					}
				}
			}
			{"309"
				{position 2292.69 -4538.62 -18}
				{commands
					{"delete"}
				}
			}
			{"310"
				{position 1139.91 -3034.04 -16.0254}
				{transition "268"}
			}
			{"316"
				{position -983.197 -4098.07 -30}
				{transition "235"}
			}
			{"343"
				{position -208.276 -3573.7 -30}
				{commands
					{"actor_to_cover"
						{covers "armored6 armored8 armored9 armored7 armored10"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
				}
			}
			{"42"
				{position 587.503 -2241.92 -18}
				{transition "43"}
				{commands
					{"entity_state"
						{tag_add ger1}
						{tag_remove mg}
					}
				}
			}
			{"43"
				{position 394.859 -2220.75 -18}
				{transition "44"}
			}
			{"44"
				{position 466.129 -2034.1 31.2055}
				{commands
					{"board"
						{vehicle
							{mids 142}
						}
					}
				}
			}
			{"45"
				{position 594.443 -2236.47 -18}
				{transition "46"}
				{commands
					{"entity_state"
						{tag_add ger1}
						{tag_remove mg}
					}
				}
			}
			{"46"
				{position 393.458 -2222.12 -18}
				{transition "47"}
			}
			{"47"
				{position 439.065 -2027.13 33}
				{commands
					{"board"
						{vehicle
							{mids 140}
						}
					}
				}
			}
			{"478"
				{position -1865.97 -5500.14 -30}
				{transition "493"}
				{transition "494"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"479"
				{position -1691.7 -5499.48 -30}
				{transition "491"}
				{transition "492"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"480"
				{position -1543.42 -5518.29 -30}
				{transition "488"}
				{transition "489"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"481"
				{position -1367.57 -5501.13 -30}
				{transition "487"}
				{transition "490"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"482"
				{position -2005.32 -5488.12 -30}
				{transition "495"}
				{transition "496"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"483"
				{position -2546.87 -5512.21 -30}
				{transition "497"}
				{transition "498"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"484"
				{position -2689.27 -5470.29 -30}
				{transition "499"}
				{transition "500"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"485"
				{position -2881.51 -5488.98 -30}
				{transition "501"}
				{transition "502"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"486"
				{position -3054.85 -5482.58 -30}
				{transition "503"}
				{transition "504"}
				{commands
					{"entity_state"
						{tag_add final2}
						{tag_remove ger}
					}
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
				}
			}
			{"487"
				{position -1444.53 -4681.03 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"488"
				{position -1786.24 -4866.44 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"489"
				{position -1691.55 -4694.38 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"490"
				{position -1997.41 -4783.83 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"491"
				{position -1908.51 -4583.55 -28.8164}
				{commands
					{"actor_to_cover"}
				}
			}
			{"492"
				{position -2392.13 -4307.73 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"493"
				{position -2093.03 -4484.19 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"494"
				{position -2267.6 -4564.46 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"495"
				{position -1936.62 -4725.47 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"496"
				{position -2182.4 -4459.01 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"497"
				{position -1661.85 -4686.45 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"498"
				{position -2080.11 -4263.19 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"499"
				{position -1723.33 -4583.4 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"500"
				{position -2151.31 -4164.44 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"501"
				{position -1963.12 -4916.22 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"502"
				{position -2464.4 -4190.19 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"503"
				{position -2412.5 -4260.48 -29.3642}
				{commands
					{"actor_to_cover"}
				}
			}
			{"504"
				{position -2135.06 -4518.01 -30}
				{commands
					{"actor_to_cover"}
				}
			}
			{"506"
				{position 990.695 -2441.64 33}
				{commands
					{"actor_to_cover"
						{covers gerback5}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"507"
				{position 1101.72 -2485.98 32}
				{commands
					{"actor_to_cover"
						{covers gerback6}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"508"
				{position 1136.3 -2581.83 32}
				{commands
					{"actor_to_cover"
						{covers gerback2}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"509"
				{position 1197.3 -2588.98 32.6827}
				{commands
					{"actor_to_cover"
						{covers gerback1}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"510"
				{position 1272.71 -2594.14 33}
				{commands
					{"actor_to_cover"
						{covers gerback4}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"511"
				{position 1259.72 -2680.03 32}
				{commands
					{"actor_to_cover"
						{covers gerback3}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 3}
						}
					}
				}
			}
			{"52"
				{position -809.421 -1415.11 -18}
				{commands
					{"actor_to_cover"
						{covers "most4 most5 most6"}
					}
					{"delay"
						{time 1.5}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag player}
							{zone "most"}
							{state "not dead"}
						}
						{interval 2.1}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"53"
				{position -1151.59 -1722.42 75.751}
				{transition "54"
					{filter
						{mids 207}
					}
				}
				{transition "56"
					{filter
						{mids 205}
					}
				}
				{transition "58"
					{filter
						{mids 208}
					}
				}
				{transition "60"
					{filter
						{mids 206}
					}
				}
			}
			{"54"
				{position -1180.85 -1639.71 106}
				{transition "55"}
			}
			{"55"
				{position -1003.67 -1466.51 -27}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
						{human
							{health 150}
						}
					}
				}
			}
			{"56"
				{position -1223.82 -1601.39 106}
				{transition "57"}
			}
			{"57"
				{position -1055.19 -1420.16 -27}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
						{human
							{health 150}
						}
					}
				}
			}
			{"58"
				{position -1199.78 -1612.96 106}
				{transition "59"}
			}
			{"59"
				{position -864.8 -1244.95 -18}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 150}
						}
					}
				}
			}
			{"60"
				{position -1197.88 -1627.98 106}
				{transition "61"}
			}
			{"61"
				{position -1067.26 -1479.75 -30}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
						{human
							{health 200}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag obs2}
						}
						{inactive off}
					}
				}
			}
			{"65"
				{position -329.398 -1932.24 -18}
				{commands
					{"delete"}
				}
			}
			{"66"
				{position -837.579 -759.243 42}
				{commands
					{"delete"}
				}
			}
			{"69"
				{position -547.707 -2787.97 -19}
				{transition "75"}
			}
			{"70"
				{position -490.756 -2904.41 -18}
				{transition "214"}
			}
			{"71"
				{position -645.274 -2979.76 -30}
				{transition "215"}
			}
			{"72"
				{position -890.978 -2996.83 -18}
				{commands
					{"actor_to_cover"
						{covers "cistern1 cistern2"}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 10}
					}
					{"actor_state"
						{move_mode zone}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{waypoint "237"}
					}
				}
			}
			{"73"
				{position -565.139 -3273.39 -18}
				{transition "74"}
			}
			{"74"
				{position -1252.41 -2578.28 -18}
				{commands
					{"actor_to_cover"
						{covers cistern3}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{move_mode zone}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{waypoint "237"}
					}
				}
			}
			{"75"
				{position -1008.43 -2321.78 -19}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"79"
				{position 293.036 -2833.13 -30}
				{transition "80"}
			}
			{"80"
				{position 104.47 -2652.21 -30}
				{transition "83"}
			}
			{"81"
				{position -733.572 -2143.15 -18}
				{commands
					{"entity_state"
						{tag_add soldiers}
					}
					{"actor_to_cover"
						{covers "platform1 platform2 platform3 platform4 platform5"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{retreat_ratio 4}
						}
					}
				}
			}
			{"82"
				{position -619.104 -2292.4 -18}
				{commands
					{"actor_to_cover"
						{covers "platform10 platform9 platform8 platform7 platform6"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{retreat_ratio 4}
						}
					}
				}
			}
			{"83"
				{position 40.8364 -2603.21 -30}
				{commands
					{"actor_to_cover"
						{covers "platform11 platform12 platform13 platform14 platform15"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 7}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"84"
				{position 1882.23 -4496.95 -27}
				{transition "85"}
			}
			{"85"
				{position 1322.28 -3905.77 -30}
				{transition "86"}
				{commands
					{"actor_state"
						{fire_mode open}
						{movement
							{speed slow}
						}
					}
				}
			}
			{"86"
				{position 1068.79 -3546.68 -27}
				{transition "87"}
			}
			{"87"
				{position 827.93 -3246.45 -29.7705}
				{transition "90"}
			}
			{"88"
				{position -1626.18 -1208.01 -30}
				{commands
					{"actor_state"
						{fire_mode open}
						{move_mode zone}
						{move_radius 12}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{advance_ratio "0.1"}
							{retreat_ratio 10}
						}
					}
				}
			}
			{"89"
				{position -2271.97 -1837 -30}
				{transition "265"}
			}
			{"90"
				{position 733.62 -2741.12 -18}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"91"
				{position 46.3841 -2931.25 -30}
				{transition "92"}
			}
			{"92"
				{position -159.611 -2738.93 -11.8805}
				{transition "93"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
				}
			}
			{"93"
				{position -320.657 -2540 -18.8451}
				{transition "94"}
			}
			{"94"
				{position -317.936 -2333.62 -28.0324}
				{transition "95"}
			}
			{"95"
				{position -569.519 -2028.63 -26}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
		}
		{modifiers
			{"file"
				{name "modifiers.mod"}
			}
		}
	}
	{Players
		{user 1}
		{diplomacy
			1 1 1 1 1 1 1 1
			1 1 1 2 1 1 1 1
			1 1 1 1 1 1 1 1
			1 2 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
	{Fog 0}
	{Covers
		{Sector
			{Name "square1"}
			{Type "snipe_cover"}
			{Position 439.049 -841.017}
			{Orientation 1.37122}
		}
		{Sector
			{Name "square2"}
			{Type "squat_lie"}
			{Position 276.649 -1135.83}
			{Orientation 2.33661}
		}
		{Sector
			{Name "square3"}
			{Type "squat_lie"}
			{Position 423.629 -963.194}
			{Orientation 1.14401}
		}
		{Sector
			{Name "square4"}
			{Type "snipe_cover"}
			{Position 432.7 -898.868}
			{Orientation 2.22862}
		}
		{Sector
			{Name "square5"}
			{Type "snipe_cover"}
			{Position 317.956 -1175.1}
			{Orientation 0.464768}
		}
		{Sector
			{Name "square6"}
			{Type "snipe_cover"}
			{Position 349.074 -1268.45}
			{Orientation 1.21686}
		}
		{Sector
			{Name "square7"}
			{Type "snipe_cover"}
			{Position 451.941 -864.642}
			{Orientation 1.21016}
		}
		{Sector
			{Name "square8"}
			{Type "open_lie"}
			{Position 442.117 -1031.61}
			{Orientation 1.34448}
		}
		{Sector
			{Name "square14"}
			{Type "squat_lie"}
			{Position -145.594 -1215.91}
			{Orientation -2.26682}
		}
		{Sector
			{Name "square13"}
			{Type "squat_lie"}
			{Position 40.9958 -846.736}
			{Orientation 5.36496}
		}
		{Sector
			{Name "square12"}
			{Type "squat_lie"}
			{Position -111.743 -1127.31}
			{Orientation -2.02681}
		}
		{Sector
			{Name "square11"}
			{Type "squat_lie"}
			{Position 45.8098 -909.534}
			{Orientation -2.27784}
		}
		{Sector
			{Name "square10"}
			{Type "squat_lie"}
			{Position -13.0632 -967.4}
			{Orientation 4.14583}
		}
		{Sector
			{Name "square9"}
			{Type "squat_lie"}
			{Position 16.3862 -929.436}
			{Orientation -2.74788}
		}
		{Sector
			{Name "most4"}
			{Type "look_left"}
			{Position -687.007 -1442.91}
			{Orientation 6.08072}
		}
		{Sector
			{Name "most5"}
			{Type "snipe_cover"}
			{Position -747.57 -1391.27}
			{Orientation 0.506436}
		}
		{Sector
			{Name "most6"}
			{Type "squat_lie"}
			{Position -597.067 -1371.67}
			{Orientation -0.429939}
		}
		{Sector
			{Name "most2"}
			{Type "snipe_cover"}
			{Position -902.975 -870.46}
			{Orientation 10.1838}
		}
		{Sector
			{Name "most3"}
			{Type "bush_squat"}
			{Position -956.897 -884.198}
			{Orientation 4.18576}
		}
		{Sector
			{Name "most1"}
			{Type "bush_stand"}
			{Position -820.685 -871.418}
			{Orientation -2.26343}
		}
		{Sector
			{Name "square15"}
			{Type "squat_lie"}
			{Position -110.71 -1399.72}
			{Orientation -2.6916}
		}
		{Sector
			{Name "square16"}
			{Type "snipe_cover"}
			{Position -99.9373 -1532.54}
			{Orientation -2.05435}
		}
		{Sector
			{Name "square17"}
			{Type "snipe_cover"}
			{Position 204.75 -1297.83}
			{Orientation 3.53911}
		}
		{Sector
			{Name "square18"}
			{Type "snipe_cover"}
			{Position 365.344 -1360.08}
			{Orientation -3.18108}
		}
		{Sector
			{Name "square19"}
			{Type "bush_squat"}
			{Position 259.839 -1347.7}
			{Orientation -3.3668}
		}
		{Sector
			{Name "square20"}
			{Type "snipe_cover"}
			{Position 351.885 -1359.66}
			{Orientation 3.15544}
		}
		{Sector
			{Name "square21"}
			{Type "squat_lie"}
			{Position 767.545 -1207.28}
			{Orientation 2.24773}
		}
		{Sector
			{Name "square22"}
			{Type "snipe_cover"}
			{Position 660.877 -1133.46}
			{Orientation 3.19015}
		}
		{Sector
			{Name "square23"}
			{Type "open_lie"}
			{Position 448.892 -1231.61}
			{Orientation -2.69002}
		}
		{Sector
			{Name "square24"}
			{Type "open_lie"}
			{Position 387.619 -1256.57}
			{Orientation -2.77318}
		}
		{Sector
			{Name "platform1"}
			{Type "squat_lie"}
			{Position -782.882 -2102.4}
			{Orientation 0.5069}
		}
		{Sector
			{Name "platform2"}
			{Type "bush_squat"}
			{Position -766.485 -2031.17}
			{Orientation 0.794346}
		}
		{Sector
			{Name "platform3"}
			{Type "bush_squat"}
			{Position -653.746 -1995.84}
			{Orientation 1.26337}
		}
		{Sector
			{Name "platform4"}
			{Type "squat_lie"}
			{Position -817.496 -2106.86}
			{Orientation 0.474741}
		}
		{Sector
			{Name "platform5"}
			{Type "open_lie"}
			{Position -653.498 -2089.3}
			{Orientation 0.80922}
		}
		{Sector
			{Name "platform10"}
			{Type "snipe_cover"}
			{Position -374.965 -2364.68}
			{Orientation 1.55974}
		}
		{Sector
			{Name "platform9"}
			{Type "snipe_cover"}
			{Position -617.749 -2238.83}
			{Orientation 1.18337}
		}
		{Sector
			{Name "platform8"}
			{Type "squat_lie"}
			{Position -437.763 -2281.17}
			{Orientation 1.24076}
		}
		{Sector
			{Name "platform7"}
			{Type "look_right"}
			{Position -640.422 -2154.95}
			{Orientation 0.812389}
		}
		{Sector
			{Name "platform6"}
			{Type "look_left"}
			{Position -658.971 -2174.08}
			{Orientation 0.845672}
		}
		{Sector
			{Name "platform11"}
			{Type "look_left"}
			{Position -160.097 -2620.31}
			{Orientation 0.70899}
		}
		{Sector
			{Name "platform12"}
			{Type "bush_squat"}
			{Position -215.766 -2432.42}
			{Orientation 1.11302}
		}
		{Sector
			{Name "platform13"}
			{Type "look_left"}
			{Position -200.623 -2628.66}
			{Orientation 0.795648}
		}
		{Sector
			{Name "platform14"}
			{Type "snipe_cover"}
			{Position -124.402 -2623.85}
			{Orientation 0.851645}
		}
		{Sector
			{Name "platform15"}
			{Type "snipe_cover"}
			{Position -167.066 -2522.6}
			{Orientation 1.55891}
		}
		{Sector
			{Name "square25"}
			{Type "snipe_cover"}
			{Position 1621.56 -2133.66}
			{Orientation 2.85146}
		}
		{Sector
			{Name "square26"}
			{Type "snipe_cover"}
			{Position 1608.47 -2129.67}
			{Orientation -3.46367}
		}
		{Sector
			{Name "square27"}
			{Type "bush_squat"}
			{Position 1905.39 -2214.09}
			{Orientation -3.47115}
		}
		{Sector
			{Name "square28"}
			{Type "squat_lie"}
			{Position 1561.73 -1821.54}
			{Orientation 3.08177}
		}
		{Sector
			{Name "square29"}
			{Type "snipe_cover"}
			{Position 1926.28 -2141.44}
			{Orientation 2.96277}
		}
		{Sector
			{Name "square30"}
			{Type "snipe_cover"}
			{Position 1598.17 -1843.6}
			{Orientation -2.42118}
		}
		{Sector
			{Name "square31"}
			{Type "snipe_cover"}
			{Position 1725.77 -1889.94}
			{Orientation -3.37373}
		}
		{Sector
			{Name "square32"}
			{Type "snipe_cover"}
			{Position 1623.86 -1851.1}
			{Orientation -3.98949}
		}
		{Sector
			{Name "square33"}
			{Type "snipe_cover"}
			{Position 1582.87 -1852.74}
			{Orientation -2.90701}
		}
		{Sector
			{Name "square34"}
			{Type "snipe_cover"}
			{Position 1652.78 -1877.22}
			{Orientation -3.47801}
		}
		{Sector
			{Name "rails2"}
			{Type "look_left"}
			{Position 283.486 -2845.98}
			{Orientation 2.21726}
		}
		{Sector
			{Name "rails3"}
			{Type "snipe_cover"}
			{Position 87.2268 -2676.89}
			{Orientation 2.57575}
		}
		{Sector
			{Name "rails4"}
			{Type "snipe_cover"}
			{Position 102.7 -2687.29}
			{Orientation 2.50238}
		}
		{Sector
			{Name "rails5"}
			{Type "look_right"}
			{Position 243.911 -2792.93}
			{Orientation 2.23401}
		}
		{Sector
			{Name "rails6"}
			{Type "snipe_cover"}
			{Position 195.99 -2750.88}
			{Orientation 2.5367}
		}
		{Sector
			{Name "rails7"}
			{Type "squat_lie"}
			{Position 363.841 -3105.66}
			{Orientation 2.79403}
		}
		{Sector
			{Name "rails8"}
			{Type "squat_lie"}
			{Position 410.112 -2986.61}
			{Orientation 1.93624}
		}
		{Sector
			{Name "rails1"}
			{Type "snipe_cover"}
			{Position 161.112 -2712.56}
			{Orientation 2.53748}
		}
		{Sector
			{Name "rails9"}
			{Type "snipe_cover"}
			{Position 660.526 -3288.28}
			{Orientation 2.53711}
		}
		{Sector
			{Name "rails10"}
			{Type "snipe_cover"}
			{Position 645.851 -3279.16}
			{Orientation 2.51974}
		}
		{Sector
			{Name "rails11"}
			{Type "snipe_cover"}
			{Position 317.236 -2891.42}
			{Orientation 2.19248}
		}
		{Sector
			{Name "rails12"}
			{Type "snipe_cover"}
			{Position 688.587 -3307.86}
			{Orientation 2.53376}
		}
		{Sector
			{Name "rails13"}
			{Type "hide_stand"}
			{Position 755.12 -3376.64}
			{Orientation 1.90482}
		}
		{Sector
			{Name "rails14"}
			{Type "hide_stand"}
			{Position 802.055 -3504.04}
			{Orientation 1.94739}
		}
		{Sector
			{Name "rails15"}
			{Type "look_right"}
			{Position 744.123 -3347.01}
			{Orientation 1.98245}
		}
		{Sector
			{Name "rails16"}
			{Type "snipe_cover"}
			{Position 694.225 -3342.61}
			{Orientation 0.987292}
		}
		{Sector
			{Name "cistern1"}
			{Type "squat_lie"}
			{Position -947.817 -2889.24}
			{Orientation 0.371259}
		}
		{Sector
			{Name "cistern2"}
			{Type "snipe_cover"}
			{Position -937.115 -2956.86}
			{Orientation 0.395676}
		}
		{Sector
			{Name "cistern3"}
			{Type "squat_lie"}
			{Position -1287.12 -2538.33}
			{Orientation 0.417656}
		}
		{Sector
			{Name "dop"}
			{Type "squat_lie"}
			{Position -528.348 -4411.2}
			{Orientation -1.43379}
		}
		{Sector
			{Name "dop2"}
			{Type "squat_lie"}
			{Position -589.441 -1039.45}
			{Orientation 5.10132}
		}
		{Sector
			{Name "squaredop2"}
			{Type "squat_lie"}
			{Position 179.544 -1073.04}
			{Orientation 2.49553}
		}
		{Sector
			{Name "squaredop3"}
			{Type "squat_lie"}
			{Position 0.26933 -944.838}
			{Orientation -2.18635}
		}
		{Sector
			{Name "squaredop4"}
			{Type "squat_lie"}
			{Position 244.071 -1105.27}
			{Orientation 2.34592}
		}
		{Sector
			{Name "squaredop5"}
			{Type "look_left"}
			{Position -153.506 -1221.98}
			{Orientation 2.37199}
		}
		{Sector
			{Name "squaredop6"}
			{Type "squat_lie"}
			{Position 53.5187 -876.374}
			{Orientation -1.43808}
		}
		{Sector
			{Name "squaredop7"}
			{Type "hide_stand"}
			{Position -241.475 -1135.14}
			{Orientation -3.94612}
		}
		{Sector
			{Name "squaredop1"}
			{Type "squat_lie"}
			{Position -98.6226 -1104.56}
			{Orientation 4.23575}
		}
		{Sector
			{Name "armored2"}
			{Type "squat_lie"}
			{Position -54.4116 -3147.93}
			{Orientation -0.429767}
		}
		{Sector
			{Name "armored4"}
			{Type "snipe_cover"}
			{Position 346.822 -3520.97}
			{Orientation 5.53648}
		}
		{Sector
			{Name "armored6"}
			{Type "squat_lie"}
			{Position -402.843 -3828.93}
			{Orientation 5.38269}
		}
		{Sector
			{Name "armored8"}
			{Type "squat_lie"}
			{Position 98.4267 -3387.76}
			{Orientation -1.17316}
		}
		{Sector
			{Name "armored9"}
			{Type "squat_lie"}
			{Position -250.56 -3722.28}
			{Orientation -1.81082}
		}
		{Sector
			{Name "armored1"}
			{Type "squat_lie"}
			{Position -179.649 -3018.17}
			{Orientation -1.58693}
		}
		{Sector
			{Name "armored3"}
			{Type "squat_lie"}
			{Position 239.232 -3246.42}
			{Orientation 0}
		}
		{Sector
			{Name "armored5"}
			{Type "snipe_cover"}
			{Position 409.304 -3584.75}
			{Orientation 5.49462}
		}
		{Sector
			{Name "armored7"}
			{Type "look_left"}
			{Position -112.954 -3884.55}
			{Orientation -2.29071}
		}
		{Sector
			{Name "armored10"}
			{Type "squat_lie"}
			{Position -259.75 -3762.76}
			{Orientation 4.45911}
		}
		{Sector
			{Name "gerback1"}
			{Type "squat_lie"}
			{Position 1186.74 -2608.31}
			{Orientation -3.28799}
		}
		{Sector
			{Name "gerback2"}
			{Type "snipe_cover"}
			{Position 1110.05 -2597.18}
			{Orientation -4.20924}
		}
		{Sector
			{Name "gerback3"}
			{Type "snipe_cover"}
			{Position 1240.36 -2693.2}
			{Orientation -3.68945}
		}
		{Sector
			{Name "gerback4"}
			{Type "snipe_cover"}
			{Position 1249.6 -2604.36}
			{Orientation -4.29177}
		}
		{Sector
			{Name "gerback5"}
			{Type "snipe_cover"}
			{Position 965.887 -2464.34}
			{Orientation -3.96458}
		}
		{Sector
			{Name "gerback6"}
			{Type "squat_lie"}
			{Position 1090.94 -2511.51}
			{Orientation -3.96183}
		}
	}
	{Squads
		{Squad
			{Name "player"}
			{Id 0}
			{MovePosition -831.499 -961.764}
		}
		{Squad
			{Name "1a2313234"}
			{Id 1}
		}
	}
}
