{mission
	{Quant
		{scenequant 2586796}
		{speed 1.8}
	}
	{Entity "mg34_stan" 0x8012
		{Position 1517.08 3776.12 72.06}
		{xform zl -0.29 y 137.3 zw -1.21}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63987 -0.0706846 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.992 0.129 0
					-0.129 0.992 0
					0 0 1
				}
				{Position -2.00512 0.0707674 0.894119}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.842061 0.573348
					{matrix
						{pos -0.661 -2.676 5.436}
						{nxform 1.174 1.665 0.689}
					}
				}
				{wound "shield" 1.72499 0.073348 75
					{matrix
						{pos -0.661 2.786 10.433}
						{nxform 1.571 1.571 3.141}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -2.73871 1
					{matrix
						{pos -0.746 0.946 -1.621}
						{nxform 0.639 1.597 -0.903}
					}
				}
				{damage "body" 2.39676 1
					{matrix
						{pos -7.089 1.387 -0.017}
						{nxform 1.99 -1.584 -1.912}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 7}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x801b
		{Position 3096.51 3766.21}
		{xform zl -36.59 y 23.95 zw -39.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -260.484}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 11}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 59}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x801c
		{Position 2932.74 3729.27}
		{xform zl -150.89}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body turret"
				{Value -0.155021}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.008161}
			}
			{BoneSave "basis body turret gun_rot cartridge_belt"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan1"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan2"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan3"
				{LastMeshAnimator "close"}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Examined 1}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 12}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 45}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
			{CurrentGearDir 0}
		}
	}
	{Entity "mg34_stan" 0x8020
		{Position 2129.69 3842.24}
		{xform zl -179.09}
		{Skeleton
			{BoneSave "basis body"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body turret"
				{Value -1.2123}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0315071}
			}
			{BoneSave "basis body turret gun_rot cartridge_belt"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan1"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan2"
				{LastMeshAnimator "close"}
			}
			{BoneSave "basis body stan3"
				{LastMeshAnimator "close"}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.92516 0.136198
					{matrix
						{pos 0.681 -1.784 7.51}
						{nxform 1.095 1.612 2.82}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -2.06933 1
					{matrix
						{pos -0.894 0.914 -0.591}
						{nxform 1.138 2.122 -0.796}
					}
				}
				{wound "body3" 2.08648 0.912055 7.62
					{matrix
						{pos -0.589 -0.947 10.29}
						{nxform 1.571 1.906 -1.571}
					}
				}
				{wound "body3" -1.27186 1 7.62
					{matrix
						{pos -0.867 -0.59 13.351}
						{nxform 1.571 1.951 -3.141}
					}
				}
				{wound "body3" -0.0546966 1 7.62
					{matrix
						{pos -0.867 -0.043 -0.33}
						{nxform 1.571 1.951 3.141}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 1}
		{CapturedByUser}
		{MID 14}
		{Weaponry
			{State
				{Weapon "mg34"}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
	}
	{Entity "mg34_dot" 0x8022
		{Position 1325.44 3218.39 59.58}
		{xform zl -43.83 y 1.07 zw 117.7}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value 1.10179}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.0209347}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.219215 0.113566
					{matrix
						{pos -15.748 -5.463 -1.28}
						{nxform 1.494 1.556 0.334}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 15}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 58}
			}
		}
	}
	{Human "single/ger/mgun" 0x8030
		{Position 3008.2 3665.25}
		{xform zl 145.93}
		{Extender "vitality"
			{Dead}
			{Health
				{current -76.9045}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 22}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 21}
		{LastItem "mg42"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8049
		{Position 1336.89 3206.06}
		{xform zl -16.03}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -171.532}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 35}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 56}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker" 0x804e
		{Position 2941.33 3737.59}
		{xform zl -2.37 y 0.08 zw -139.63}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Player 1}
		{Operatable}
		{MID 38}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 29}
		{LastItem "g41"}
		{LastDyingAnimation "stand_die_spot_1"}
	}
	{Human "single/usa/rifle" 0x8050
		{Position 2065.22 3989.68}
		{xform zl 172.65 y 8.98 zw 89.16}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 39}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 54 81}
		{LastDyingAnimation "lie_die"}
		{FsmState "lie"}
	}
	{Human "single/usa/bazuker" 0x8052
		{Position 2003.49 3864.63}
		{xform zl 159.66 y 5.23 zw 90}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 40}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 9 78}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "lie"}
	}
	{Human "single/usa/smg" 0x8054
		{Position 2487.33 3762.42}
		{xform zl -90}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Player 1}
		{Operatable}
		{MID 41}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 39 99}
		{LastThrowItem "mk1 grenade"}
		{Cover
			{sector 2487.33 3762.42 {type "snipe_cover"}
				{wall 2497.98 3755.42 2474.93 3755.42}
				{row 0}
				{link 0x1805}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/usa/sniper" 0x8056
		{Position 831.21 2235.76}
		{xform zl 37.71}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 42}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 112 16}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "stand"}
	}
	{Human "single/usa/flamer" 0x8058
		{Position 2936.46 3748.84}
		{xform zl -2.37 y 0.08 zw -139.63}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Player 1}
		{Operatable}
		{MID 43}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 92 16}
		{LastItem "thompson"}
		{LastThrowItem "f1 grenade"}
		{LastDyingAnimation "stand_die-force_front_2"}
	}
	{Human "single/usa/mgun" 0x900a
		{Position 2086.68 3874.27}
		{xform zl -165.94 y 7.58 zw 48.68}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 550}
				{current 550}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 49}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 16 2}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "lie"}
	}
	{Human "single/ger/mgun" 0x8802
		{Position 1982.02 3072.3}
		{xform zl 62.89}
		{Extender "vitality"
			{Dead}
			{Health
				{current -137.93}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 51}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 26 67}
		{LastDyingAnimation "stand_die_trench_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8069
		{Position 2063.02 3623.7}
		{xform zl 90}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -375.178}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 55}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 8}
		{LastItem "mp40"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "mg34_dot" 0x806a
		{Position 2287.52 3096.89 59.98}
		{xform zl 117.48 y 0.3 zw -39.56}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.499989}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.0319035}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 56}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 81}
			}
		}
	}
	{Human "single/ger/smg" 0x807c
		{Position 1938.98 3742.11}
		{xform zl 179.99}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 67}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 38 20}
		{FsmState "snipe"}
	}
	{Entity "flak38" 0x8080
		{Position 455.29 2514.27 59.72}
		{xform zl 122.68 y 0.76 zw 134.28}
		{SkeletonSrc "flak38_xx"}
		{UseDecal 0}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.56538 1
					{matrix
						{pos -7.248 5.319 -0.53}
						{nxform 1.168 1.571 -0.549}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -2.47742 0.153847
					{matrix
						{pos 29.328 -3.969 -0.022}
						{nxform 1.527 1.571 2.194}
					}
				}
				{damage "body" -3.09404 0.272696
					{matrix
						{pos -24.142 -1.792 1.668}
						{nxform 1.723 1.58 -0.475}
					}
				}
				{damage "body" -1.28293 1
					{matrix
						{pos 10.705 3.969 -0.197}
						{nxform 1.6 1.603 -1.223}
					}
				}
				{wound "body1" 2.88852 0.153847 75
					{matrix
						{pos 21.806 -3.969 0.326}
						{nxform 1.571 1.594 -1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "commander1" {Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 69}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "20mm_flak38" filling "bullet20" "zenite" "ammo" 24}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield_right"
			{State destroyed}
		}
		{Component "shield_left"
			{State destroyed}
		}
	}
	{Entity "m4a3dd" 0x8085
		{Position 1590.37 3965.49 39.52}
		{xform zl 154.82 y 8.11 zw 105.9}
		{Skeleton
			{BoneSave "basis wheelsr wheelr2"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 0.823793}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.823793}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 -0.017
					0.001 0.998 0.061
					0.017 -0.061 0.998
				}
				{Position -0.984278 -0.58093 21.3295}
			}
			{BoneSave "basis body mgun"
				{Value 0.0547819 -0.00331001}
			}
			{BoneSave "basis body wheell1"
				{Value 0.823793}
			}
			{BoneSave "basis body wheell8"
				{Value 0.823793}
			}
			{BoneSave "basis body wheelr1"
				{Value 0.823793}
			}
			{BoneSave "basis body wheelr8"
				{Value 0.823793}
			}
			{BoneSave "basis body turret"
				{Value -0.280177}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.145965}
			}
			{BoneSave "basis body turret gun_rot mgun1_rot"
				{Value -0.0460182}
			}
			{BoneSave "basis body turret gun_rot mgun1_rot foresight5"
				{Value -0.00242174}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.15372}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.184409}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.0556 0.104
					{matrix
						{pos 19.409 -0.462 -6.387}
						{nxform 1.066 1.533 0}
					}
				}
				{wound "turret" -0.701806 0.004 75
					{matrix
						{pos 19.409 -0.462 -6.387}
						{nxform 1.066 1.533 0}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.962842 0.1
					{matrix
						{pos 1.378 -0.682 -7.689}
						{nxform 0.197 -1.455 2.682}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.161139 0.572981
					{matrix
						{pos 36.264 -5.378 3.03}
						{nxform 1.265 1.637 0}
					}
				}
				{damage "body1" 0.293403 1
					{matrix
						{pos 47.449 6.481 2.977}
						{nxform 0.594 1.704 0}
					}
				}
				{damage "body1" 1.66919 0.142857
					{matrix
						{pos 41.786 -23.423 4.716}
						{nxform 1.729 1.468 -1.165}
					}
				}
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					{matrix
						{pos 36.264 -5.378 3.03}
						{nxform 1.265 1.637 0}
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				}
				{wound "body1" 2.72797 1 75
					{matrix
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			}
		}
		{Extender "enumerator"
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		{Interaction
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		{Player 1}
		{MID 72}
		{Able "-select"}
		{Weaponry
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				{Weapon "75mm_m3" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
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			}
			{State "mgun2"
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		}
		{Chassis
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			{DisableBackward}
			{MovementMode 0}
			{MovementSpeed 0.035}
			{CurrentGear 1}
			{CurrentGearDir 0}
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		{Component "body"
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	}
	{Human "single/usa/tankman" 0x8089
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		{Extender "vitality"
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			}
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		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 74}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 74}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x80ab
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 92}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 68}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
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	{Entity "sandbag2" 0x80a4
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	{Entity "sandbag3" 0x80a6
		{Position 364.33 2466.25 61}
		{xform zl -1.28}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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		}
		{Volume "body3"
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		{Volume "body2"
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		{Volume "body1"
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		}
		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag3" 0x80a7
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	{Entity "sandbag3" 0x80a9
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	{Entity "sandbag3" 0x80aa
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		{xform zl -1.86}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
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		}
		{Volume "body3"
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		}
		{Volume "body2"
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		}
		{Volume "body1"
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		}
		{Volume "body"
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		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag3" 0x80ac
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		{Skeleton
			{BoneSave "sandbag3_x x1"
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				{LastMeshAnimator "crush1"}
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		}
		{Volume "body3"
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		{Volume "body2"
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		}
		{Volume "body1"
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		}
		{Volume "body"
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		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
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	{Entity "mg34_stan" 0x80ae
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		{Skeleton
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			{BoneSave "basis body turret"
				{Orientation
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					-0.598 0.801 0
					0 0 1
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				{Position -2.0052 0.0707131 0.894112}
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		}
		{Armor "shield"
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					{matrix
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				}
			}
		}
		{Armor "body"
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					{matrix
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				{wound "body3" 1.99281 0.518009 7.62
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				}
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			}
		}
		{Placer
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			{State "commander" {Broken}}
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		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
		{MID 85}
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		{Weaponry
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				{Weapon}
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		}
		{Chassis
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		{Component "shield"
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	}
	{Human "single/ger/smg" 0x9a00
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		}
		{NameId 24 53}
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	{Human "single/ger/smg" 0x9a02
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			{Energy 0.01}
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		}
		{NameId 73 126}
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		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
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	{Human "single/ger/smg" 0x80b7
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		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
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		{DisableObstacles}
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		{Chassis
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		{NameId 112 56}
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	{Human "single/ger/smg" 0x80b9
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		{Able "-select"}
		{Chassis
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		{NameId 21 5}
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	{Entity "sgrw42" 0x80c8
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			{BoneSave "basis body gun"
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			{BoneSave "basis body gun foresight"
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		{Placer
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		{Extender "cannon"
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	{Human "single/ger/smg" 0x80c9
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		{NameId 34 47}
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	{Human "single/ger/smg" 0x80cb
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		{Able "-select"}
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		{NameId 50 11}
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	{Human "single/ger/sniper" 0x8000
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		{Player 2}
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		{NameId 82 16}
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	{Human "single/ger/sniper" 0x8003
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		{NameId 6 94}
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			{BoneSave "sandbag3_x x2"
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			{BoneSave "sandbag3_x x2 piece0"
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			{BoneSave "sandbag3_x x2 piece1"
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			{BoneSave "sandbag3_x x2 piece5"
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		{Volume "piece6"
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		{Volume "piece4"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "piece0"
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	{Entity "sandbag3" 0x9011
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			{BoneSave "sandbag3_x x2"
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			{BoneSave "sandbag3_x x2 piece1"
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			{BoneSave "sandbag3_x x2 piece2"
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			{BoneSave "sandbag3_x x2 piece3"
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			{BoneSave "sandbag3_x x2 piece4"
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			{BoneSave "sandbag3_x x2 piece5"
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			{BoneSave "sandbag3_x x2 piece6"
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		}
		{Volume "piece6"
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		{Volume "piece0"
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		{Interaction
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	}
	{Entity "mg34_stan" 0x80d9
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot cartridge_belt"
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			{BoneSave "basis body stan1"
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			{BoneSave "basis body stan2"
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		{Armor "shield"
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		{Armor "body"
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			{ik
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		}
		{Player 1}
		{CapturedByUser}
		{MID 121}
		{Weaponry
			{State
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		}
		{Chassis
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			{CurrentGearDir 0}
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	{Human "single/ger/smg" 0x80dd
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 124}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 45 68}
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		{FsmState "dead"}
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	{Entity "lcvp" 0x9030
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		{SkeletonSrc "lcvp_xx"}
		{UseDecal 0}
		{Skeleton
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				{Orientation
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					-0.001 1 -0.016
					0.01 0.016 1
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				{Position -1.14374 -0.038091 9.06993}
			}
			{BoneSave "basis body steer_rudder"
				{Orientation
					0.999 0 0.035
					0 1 0
					-0.035 0 0.999
				}
				{Position -108.725 0.0611618 -13.9725}
			}
			{BoneSave "basis body enumerator1"
				{Orientation
					0.981 -0.19 0.04
					0.191 0.982 -0.014
					-0.036 0.021 0.999
				}
				{Position 78.8296 27.5906 8.17222}
			}
			{BoneSave "basis body enumerator2"
				{Orientation
					-1 -0.001 -0.029
					0.001 -1 -0.02
					-0.029 -0.02 0.999
				}
				{Position 78.4023 -27.625 8.15729}
			}
		}
		{Volume "body_rear"
			{able {touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body_rear" -2.07092 0.285714
					{matrix
						{pos 28.796 -8.64 12.385}
						{nxform 1.057 1.556 -2.868}
					}
				}
			}
		}
		{Placer
			{State "gunner1" {Broken}}
			{State "gunner2" {Broken}}
			{State "driver" {Broken}}
			{State "attachplace1" {Broken}}
			{State "attachplace2" {Broken}}
			{State "attachplace3" {Broken}}
			{State "attachplace4" {Broken}}
			{State "attachplace5" {Broken}}
			{State "attachplace6" {Broken}}
			{State "attachplace7" {Broken}}
			{State "attachplace8" {Broken}}
			{State "attachplace9" {Broken}}
			{State "attachplace10" {Broken}}
			{State "attachplace11" {Broken}}
			{State "attachplace12" {Broken}}
			{State "attachplace13" {Broken}}
			{State "attachplace14" {Broken}}
		}
		{Simulation {Able 0}}
		{Extender "enumerator"
			{number 80}
		}
		{Extender "land_patch"
			{On 1}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 1}
		{MID 500}
		{Able "crew" "repair" "talk" "-select" "fight" "recruit" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon}
			}
			{State "mgun2"
				{Weapon}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.067}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 1}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "body_front"
			{State destroyed}
		}
		{Component "body_rear"
			{State destroyed}
		}
	}
	{Human "single/usa/flamer" 0x9037
		{Position 2238.46 3580.51}
		{xform zl -130.59}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 269.463}
			}
		}
		{Player 1}
		{Operatable}
		{MID 150}
		{Able "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 139 48}
		{Cover
			{sector 2238.46 3580.51 {type "squat_lie"}
				{wall 2257.58 3613.65 2257.58 3564.88}
				{row 0}
				{link 0x403}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/usa/smg" 0x9039
		{Position 2305.58 3665.89}
		{xform zl 171.47}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 151}
		{Able "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 97 52}
		{Cover
			{sector 2298.98 3665.93 {type "snipe_cover"}
				{wall 2282.71 3685.05 2316.5 3685.05}
				{row 0}
				{link 0x401}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/usa/flamer" 0x9047
		{Position 2325.91 3598.02}
		{xform zl -136.84}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 158}
		{Able "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 33 89}
		{Cover
			{sector 2325.91 3598.02 {type "squat_lie"}
				{wall 2306.79 3564.88 2306.79 3613.65}
				{row 0}
				{link 0x403}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/usa/smg" 0x9049
		{Position 2582.44 4272.39}
		{xform zl -177.4}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1218.43}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 159}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 20 45}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x904b
		{Position 2220.89 3541.4}
		{xform zl -87.74}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 160}
		{Able "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 32 81}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "squat"}
	}
	{Entity "mg34_stan" 0x810b
		{Position 2531.16 3048.1}
		{xform zl 81.04}
		{Skeleton
			{BoneSave "basis body turret"
				{Value 1.27569}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.113822}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -1.87317 0.0630853
					{matrix
						{pos -0.661 0.789 -0.469}
						{nxform 1.143 1.52 -0.874}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 163}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 61}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "mg34_stan" 0x810f
		{Position 1846.58 2609.82 33.02}
		{xform zl 179.92 y 43.08 zw -62.81}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63973 -0.0706344 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.911 0.413 0
					-0.413 0.911 0
					0 0 1
				}
				{Position -2.00516 0.0706587 0.894104}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -1.41011 1
					{matrix
						{pos 0.661 6.63 7.789}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "shield" 2.83021 1 50
					{matrix
						{pos 0.661 6.63 7.789}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "shield" 0.251228 1 50
					{matrix
						{pos -0.661 0.717 11.067}
						{nxform 1.571 1.571 3.141}
					}
				}
				{wound "shield" 0.786502 1 50
					{matrix
						{pos -0.66 1.533 -5.246}
						{nxform 1.571 1.571 3.141}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" 2.55641 1
					{matrix
						{pos 0.468 0.946 6.659}
						{nxform 1.571 1.236 1.571}
					}
				}
				{damage "body" 2.10369 0.714286
					{matrix
						{pos 2.786 -0.047 1.163}
						{nxform 1.702 1.571 -2.93}
					}
				}
				{wound "body3" 2.27405 0.545295 7.62
					{matrix
						{pos 0.468 0.946 6.659}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" -1.08449 1 7.62
					{matrix
						{pos -0.867 0.135 8.704}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 2.15379 1 7.62
					{matrix
						{pos -0.867 0.137 5.931}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 2.76282 1 7.62
					{matrix
						{pos -0.867 -0.656 9.189}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 1.31765 1 7.62
					{matrix
						{pos -0.867 0.497 11.941}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 3.04669 1 7.62
					{matrix
						{pos -0.867 0.607 7.675}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -2.14265 1 7.62
					{matrix
						{pos -0.867 0.803 9.38}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -2.42598 1 7.62
					{matrix
						{pos -0.867 -0.912 8.472}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 0.961412 1 7.62
					{matrix
						{pos -0.867 0.834 7.454}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -1.21151 1 7.62
					{matrix
						{pos -0.867 0.575 -4.574}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 3.01649 1 7.62
					{matrix
						{pos -0.867 -0.302 3.278}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" -2.80148 1 7.62
					{matrix
						{pos -0.867 0.453 4.778}
						{nxform 1.571 1.951 3.141}
					}
				}
				{wound "body3" 2.16262 1 7.62
					{matrix
						{pos -0.867 -0.801 10.955}
						{nxform 1.571 1.951 3.141}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes"}
		}
		{Player 2}
		{MID 165}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "shield"
			{State destroyed}
		}
	}
	{Entity "mg34_dot" 0x8111
		{Position 2778.69 3434.99}
		{xform zl 92.57}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.372753}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value -0.168561}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.73043 0.2
					{matrix
						{pos -15.748 -1.475 -1.686}
						{nxform 1.465 1.571 0.093}
					}
				}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.37913 0.0827271
					{matrix
						{pos -0.661 -0.308 -0.531}
						{nxform 0.941 1.573 0.437}
					}
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 166}
	}
	{Entity "sandbag" 0x8115
		{Position 1435.96 2405.06}
		{xform zl 93.86}
		{SkeletonSrc "sandbag_x"}
		{Skeleton
			{BoneSave "sandbag_x x2"
				{Visible 0}
				{LastMeshAnimator "crush2"}
			}
			{BoneSave "sandbag_x x1"
				{Visible 0}
			}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag" 0x8116
		{Position 1550.35 2401.85}
		{xform zl -91.76}
		{SkeletonSrc "sandbag_x"}
		{Skeleton
			{BoneSave "sandbag_x x2"
				{Visible 0}
				{LastMeshAnimator "crush2"}
			}
			{BoneSave "sandbag_x x1"
				{Visible 0}
			}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x8117
		{Position 1492.58 2402.99}
		{xform zl -2.15}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/smg" 0x8119
		{Position 1486.89 2390.21}
		{xform zl 47.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -432.452}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 168}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 108}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "mg34_stan" 0x811a
		{Position 1493.7 2400.02}
		{xform zl 80.7}
		{Skeleton
			{BoneSave "basis body turret"
				{Value 0.572776}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.00360972}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -0.832492 0.3
					{matrix
						{pos -0.661 5.449 -2.973}
						{nxform 1.074 1.37 -1.45}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.295009 1
					{matrix
						{pos 0.087 0.946 -0.402}
						{nxform 1.171 1.032 -1.663}
					}
				}
				{wound "body3" -2.80018 1 7.62
					{matrix
						{pos 0.054 0.946 12.633}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" -2.40973 1 7.62
					{matrix
						{pos -0.449 0.946 11.995}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" 0.707365 1 7.62
					{matrix
						{pos -0.867 0.342 9.048}
						{nxform 1.571 1.951 -3.141}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 169}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x811d
		{Position 474.94 3147.55}
		{xform zl 101.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -86.7252}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 170}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 140}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "sandbag" 0x811e
		{Position 415.81 3142.67}
		{xform zl 114.63}
	}
	{Entity "sandbag" 0x811f
		{Position 523.91 3180.23}
		{xform zl -70.99}
	}
	{Entity "sandbag3" 0x8120
		{Position 467.72 3165.48}
		{xform zl 18.62}
	}
	{Entity "mg34_stan" 0x8121
		{Position 471.27 3158.94}
		{xform zl 101.47}
		{Armor "body"
			{wounds
				{damage "body3" -2.60525 0.571692
					{matrix
						{pos -0.206 0.946 -7.235}
						{nxform 1.571 1.236 1.571}
					}
				}
				{wound "body3" 1.25033 0.571692 7.62
					{matrix
						{pos -0.206 0.946 -7.235}
						{nxform 1.571 1.236 1.571}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
				{bone "turret"
					{limits -90 90}
				}
			}
		}
		{Player 2}
		{MID 171}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "barricade1_a" 0x8151
		{Position 1274.57 3264.89}
		{xform zl -66.06}
	}
	{Entity "barricade1_b" 0x8157
		{Position 1882.71 3314.4}
		{xform zl 127.02}
	}
	{Entity "barricade1_c" 0x8158
		{Position 2172.27 3137.28 61}
		{xform zl -106.1}
	}
	{Entity "barricade1_b" 0x815b
		{Position 1366.13 2402.63}
		{xform zl 107.77}
		{SkeletonSrc "barricade1_b_x"}
		{Interaction
			{Flags "last_stage" "sliced"}
		}
	}
	{Human "single/usa/smg" 0x819e
		{Position 1162.11 4265.03}
		{xform zl -168.14}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -988.809}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound" "swimming"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 225}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 9 46}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x81a0
		{Position 1577.17 3656.73}
		{xform zl -128.18}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -172.839}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
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		{DisableObstacles}
		{Player 1}
		{MID 226}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 77 98}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x81a2
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		{Extender "vitality"
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			{Health
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				{current -809.243}
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			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound" "swimming"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 227}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0544444}
		}
		{NameId 117 96}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x81a6
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		{xform zl -7.57}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 229}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 51}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x81a8
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		{Extender "vitality"
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			{Health
				{max 300}
				{current -161.538}
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 230}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 6 79}
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		{FsmState "dead"}
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	{Human "single/usa/sniper" 0x81aa
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		{Extender "vitality"
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			{Health
				{max 300}
				{current -1328.67}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 231}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0544444}
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		{NameId 46 20}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x81ac
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		{xform zl 88.89}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
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		{DisableObstacles}
		{Player 1}
		{MID 232}
		{Able "-select" "recruit"}
		{Chassis
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		{NameId 24 3}
		{LastThrowItem "mk1 grenade"}
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	{Human "single/usa/smg" 0x81ae
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				{current -493.57}
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 233}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0544444}
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		{NameId 10 58}
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		{FsmState "dead"}
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	{Human "single/usa/bazuker" 0x81b0
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		{xform zl 145.42}
		{Extender "vitality"
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			{Health
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				{current -690.698}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 234}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 108 25}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x81b2
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		{xform zl -158.11}
		{Extender "vitality"
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			{Health
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				{current -121.654}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 235}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 81 90}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Entity "lcvp" 0x81be
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		{xform zl -92.93}
		{SkeletonSrc "lcvp_xx"}
		{UseDecal 0}
		{Skeleton
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			{BoneSave "basis body steer_rudder"
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					0 1 0
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			{BoneSave "basis body enumerator1"
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		}
		{Volume "body_rear"
			{able {touch 0}}
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		{Armor "body"
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					{matrix
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		{Placer
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			{State "gunner2" {Broken}}
			{State "driver" {Broken}}
			{State "attachplace1" {Broken}}
			{State "attachplace2" {Broken}}
			{State "attachplace3" {Broken}}
			{State "attachplace4" {Broken}}
			{State "attachplace5" {Broken}}
			{State "attachplace6" {Broken}}
			{State "attachplace7" {Broken}}
			{State "attachplace8" {Broken}}
			{State "attachplace9" {Broken}}
			{State "attachplace10" {Broken}}
			{State "attachplace11" {Broken}}
			{State "attachplace12" {Broken}}
			{State "attachplace13" {Broken}}
			{State "attachplace14" {Broken}}
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		{Simulation {Able 0}}
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		{Extender "land_patch"
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		{Interaction
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		{Player 1}
		{MID 244}
		{Able "repair" "-select" "exploded"}
		{Weaponry
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				{Weapon}
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			{State "mgun2"
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		}
		{Chassis
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			{MovementSpeed 0.067}
			{FuelBag
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			{CurrentGearDir 1}
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		{Component "body"
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		{Component "engine"
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		{Component "body_front"
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		{Component "body_rear"
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	{Entity "sdkfz223" 0x9802
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		{xform zl 0.51}
		{Skeleton
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			{BoneSave "basis body detail4"
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				{Enabled 0}
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			{BoneSave "basis body detail3"
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				{Enabled 0}
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				{Enabled 0}
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		{Volume "ram"
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		{Armor "body"
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					{matrix
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				}
				{wound "body2" -2.20544 1 75
					{matrix
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{Chassis
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		{Component "body"
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	{Human "single/ger/tank_crew" 0x9808
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		{TexMod
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		{Extender "vitality"
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				{current 350}
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
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		{MID 260}
		{Able "-select"}
		{Chassis
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		{NameId 129 2}
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	{Entity "mg34_stan" 0x9816
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		{Armor "body"
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		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
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			{ik
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		{Player 2}
		{MID 267}
		{Chassis
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	{Entity "mg34_stan" 0x981a
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			{BoneSave "basis body turret gun_rot"
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		{Armor "shield"
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					{matrix
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		{Armor "body"
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					{matrix
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		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
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		{Player 2}
		{MID 269}
		{Weaponry
			{State
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		}
		{Chassis
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	{Human "single/ger/smg" 0x9013
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 291}
		{Able "-select"}
		{Chassis
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		{NameId 47 29}
		{LastDyingAnimation "stand_die_spot"}
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	{Entity "lci(l)" 0x815e
		{Position 2242.91 5453.66}
		{xform zl -97.56}
		{Skeleton
			{BoneSave ""
				{Orientation
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					0.991 -0.132 0
					0 0 1
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				{Position 2242.91 5453.66 40}
				{Animations
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					{"drift" 37.4 1 1 0}
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			}
			{BoneSave "basis body"
				{Orientation
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					0 1 0
					-0.002 0 1
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			{BoneSave "basis body flag"
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			{BoneSave "basis body anchor"
				{LastMeshAnimator "anchor1"}
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			{BoneSave "basis body door1"
				{Orientation
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					0 1 0
					0.468 0 0.884
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				{Position 293.462 -45.144 88.2978}
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			{BoneSave "basis body door2"
				{Orientation
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					0 1 0
					0.457 0 0.889
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				{Position 294.158 44.183 88.0025}
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			{BoneSave "basis body cabel05"
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			{BoneSave "basis body cabel06"
				{LastMeshAnimator "drift"}
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			{BoneSave "basis body cabel07"
				{LastMeshAnimator "drift"}
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			{BoneSave "basis body cabel08"
				{LastMeshAnimator "drift"}
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			{WorkingViews "on_stead"}
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		{Simulation {Able 0}}
		{Extender "land_patch"
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		{Interaction
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		}
		{Player 1}
		{Operatable}
		{MID 3}
		{Able "recruit"}
		{Chassis
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			{MovementSpeed 0.0744445}
			{CurrentGearDir 0}
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	}
	{Entity "mk10" 0x815f
		{Player 1}
		{Operatable}
		{MID 4}
		{Able "recruit" "-emit_passangers_on_enemy" "-emit_crew_on_injure"}
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	{Entity "mk10" 0x8162
		{Player 0}
		{MID 5}
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	{Entity "mk10" 0x8163
		{Player 0}
		{MID 6}
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	{Entity "mk10" 0x8164
		{Player 0}
		{MID 16}
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	{Human "single/usa/smg" 0x8167
		{Position 1237.73 3225.46}
		{xform zl 161.91}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 18}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 144 92}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x816a
		{Position 1526.09 2575.91}
		{xform zl 59.14}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 19}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 135 24}
		{LastThrowItem "mk1 grenade"}
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		{FsmState "dead"}
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	{Human "single/usa/smg" 0x8170
		{Position 2241.2 5437.41}
		{xform zl 180 y 2.1 zw 82.41}
		{Player 1}
		{Operatable}
		{MID 53}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 39 71}
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	{Human "single/usa/smg" 0x8174
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		{xform zl -143.18}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 59}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 34 76}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
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	{Human "single/usa/rifle" 0x8177
		{Position 2041.43 3247.7}
		{xform zl 96.88}
		{Player 1}
		{Operatable}
		{MID 66}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 66 67}
		{FsmState "stand"}
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	{Human "single/usa/mgun" 0x817d
		{Position 2160.15 4021.35}
		{xform zl 1.51}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 107}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 67 88}
		{FsmState "stand"}
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	{Human "single/usa/mgun" 0x8185
		{Position 683.41 3526.95}
		{xform zl -72.86}
		{Extender "vitality"
			{Dead}
			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 109}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 74 56}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
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	{Human "single/usa/smg" 0x818d
		{Position 2171.34 4068.74}
		{xform zl 74.87}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 111}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 41 59}
		{LastThrowItem "mk1 grenade"}
		{FsmState "stand"}
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	{Human "single/usa/bazuker" 0x81a1
		{Position 1545.27 2654.15}
		{xform zl 143.9}
		{Extender "vitality"
			{Dead}
			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 127}
		{Able "-crew" "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 124 47}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8156
		{Position 2270.55 2289.14}
		{xform zl 0.56}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
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		{Extender "enumerator"
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					0 1 0
					0 0 1
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		{Armor "wheel"
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		{Placer
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		{Extender "enumerator"
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	{Human "single/ger/smg" 0x8191
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	{Human "single/ger/mgun" 0x8195
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		{NameId 142 61}
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	{Human "single/ger/smg" 0x81a3
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	{Human "single/ger/mgun" 0x901b
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		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "sandbag3" 0x81f2
		{Position 395.12 2518.31 61}
		{xform zl -1.96}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
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		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "sandbag3" 0x81f4
		{Position 345.54 2518.61 61}
		{xform zl -2.84}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{Enabled 0}
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		}
		{Volume "body3"
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		}
		{Volume "body2"
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		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
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	{Human "single/ger/elite_ss" 0x9019
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		{xform zl 66.32}
		{Extender "vitality"
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			{Health
				{current -400.039}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 251}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 17}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
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	{Entity "pak40" 0x9025
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		{xform y 0.37 zw 105.5}
		{Skeleton
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			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
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		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 258}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
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		}
		{Chassis
			{MovementSpeed 0.0297778}
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	}
	{Entity "sandbag2" 0x9029
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		{xform zl 25.66}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Enabled 0}
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			{BoneSave "sandbag2_x x2 piece4"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Enabled 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Enabled 0}
			}
		}
		{Volume "piece8"
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		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
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		}
		{Volume "piece5"
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		}
		{Volume "piece4"
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		}
		{Volume "piece3"
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		}
		{Volume "piece2"
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		}
		{Volume "piece1"
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		}
		{Volume "piece0"
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		}
		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		}
		{Volume "body"
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		{Interaction
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	}
	{Human "single/ger/mgun" 0x902d
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		{xform zl 63.92}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 259}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 4 108}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x9033
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		{xform zl 76.83}
		{Player 2}
		{Operatable}
		{MID 262}
		{Chassis
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			{MovementSpeed 0.0444444}
		}
		{NameId 59 3}
		{Cover
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				{wall 334.104 1683.13 354.103 1683.34}
				{row 0}
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		}
		{FsmState "snipe"}
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	{Human "single/ger/smg" 0x8203
		{Position 2479.42 2743.83}
		{xform zl -102.8}
		{Extender "vitality"
			{Dead}
			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 265}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 42}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8205
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		{xform zl 66.9}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 282}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 80 10}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8209
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		{xform zl 94.41}
		{Extender "vitality"
			{Dead}
			{Health
				{current -26.9661}
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 284}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 43}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
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	{Entity "mg34_stan" 0x8211
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		{xform zl -85.8 y 63.88 zw -161.23}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
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				{Position 1.63976 -0.0706433 24.0138}
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			{BoneSave "basis body turret"
				{Orientation
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					-1 0.01 0
					0 0 1
				}
				{Position -2.00504 0.070704 0.894106}
			}
		}
		{Armor "shield"
			{wounds
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					{matrix
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						{nxform 1.412 1.634 2.389}
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				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body3" -1.87483 1
					{matrix
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						{nxform 1.571 1.179 0}
					}
				}
				{damage "body1" 2.76009 0.257143
					{matrix
						{pos -0.948 0.947 -8.883}
						{nxform 1.9 1.368 -0.342}
					}
				}
				{damage "body" -2.75514 0.428571
					{matrix
						{pos 1.05 0.887 -0.832}
						{nxform 0.983 2.942 -2.779}
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				}
				{wound "body3" -2.27437 0.672026 7.62
					{matrix
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						{nxform 1.571 1.179 0}
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				}
				{wound "body3" -1.51449 1 7.62
					{matrix
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						{nxform 1.571 1.179 0}
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				}
				{wound "body3" 0.956742 1 7.62
					{matrix
						{pos -0.867 0.257 3.881}
						{nxform 1.571 1.962 -3.141}
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				}
				{wound "body3" -1.59239 1 7.62
					{matrix
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						{nxform 1.571 1.962 -3.141}
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				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{Interaction
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		{Player 2}
		{MID 288}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
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		}
		{Chassis
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		{Component "shield"
			{State destroyed}
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	}
	{Human "single/ger/smg" 0x8213
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		{xform zl 149.33}
		{TexMod "burned"}
		{Extender "vitality"
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			{Health
				{current -1101.48}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 289}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 70}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8219
		{Position 831.21 2235.76}
		{xform zl 48.44}
		{Extender "vitality"
			{Dead}
			{Health
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 293}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 92}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x821d
		{Position 1262.76 1039.86}
		{xform zl 90}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 295}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 60 15}
		{LastThrowItem "m24 grenade"}
		{Cover
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				{wall 1284.28 1032.86 1239.99 1032.86}
				{row 0}
				{link 0x5e}
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		}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x8223
		{Position 2152.17 2243.24}
		{xform zl -66.04}
		{Extender "vitality"
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			{Health
				{current -299.133}
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			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 298}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 9}
		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8225
		{Position 2348.63 1891.4 61}
		{xform zl -139.49}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 299}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 121}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x8229
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		{xform zl 12.7}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 301}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 63 97}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x9015
		{Position 2372.33 1905.8 61}
		{xform zl 97.76}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 302}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 104}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x9038
		{Position 1249.47 1123.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 304}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 84 60}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x903e
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		{xform zl -61.83}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 305}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 40}
		{LastItem "mp41"}
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	{Human "single/ger/smg" 0x9046
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		{xform zl -24.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 307}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 36}
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	{Human "single/ger/mgun" 0x904a
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		{xform zl 15.6}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 308}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 83}
		{LastItem "mg42"}
		{FsmState "stand"}
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	{Human "single/ger/mgun" 0x904e
		{Position 1281.43 1066.53}
		{xform zl 9.55}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 309}
		{Chassis
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		}
		{NameId 110 123}
		{LastItem "mg42"}
		{FsmState "stand"}
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	{Human "single/ger/oficer" 0x9050
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		{xform zl -59.74}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 310}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 74}
		{LastItem "valter"}
		{FsmState "stand"}
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	{Human "single/ger/bazoker" 0x9051
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		{xform zl -15.57}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 311}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 77}
		{LastItem "panzershreck weapon"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x9053
		{Position 1225.61 1089.35}
		{xform zl -34}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 312}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 33}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x9055
		{Position 1222.97 1074.28}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 313}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 19 97}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Human "single/ger/rifle" 0x9057
		{Position 2344.74 1857.22}
		{xform zl -150.16}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 314}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 129}
		{LastItem "mauzer"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x8236
		{Position 1292.4 1095.79}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 315}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 64 9}
		{LastItem "mp41"}
		{FsmState "stand"}
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	{Entity "sdkfz234" 0x8238
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		{xform zl 101.61 y 5.12 zw -19.75}
		{SkeletonSrc "sdkfz234_xx"}
		{UseDecal 0}
		{SpawnedInFog}
		{Skeleton
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				{Position -38.6212 0.0460042 15.0578}
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			{BoneSave "basis pivot_back steer_l3"
				{Position 24.9262 17.1736 -3.88505}
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			{BoneSave "basis pivot_back steer_l3 wheell3"
				{Orientation
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					0 0 -1
					-1 0 0
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				{Position 0.288444 0.186099 -0.0729507}
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			{BoneSave "basis pivot_back steer_l4"
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			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Orientation
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					0 0 -1
					-1 0 0
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				{Position 0.288426 -0.078243 -0.0729531}
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			{BoneSave "basis pivot_back steer_r3"
				{Position 24.9262 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Orientation
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					0 0 1
					1 0 0
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				{Position -0.221415 -0.142433 0.0729486}
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			{BoneSave "basis pivot_back steer_r4"
				{Position -0.277751 -17.0915 -3.88505}
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			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Orientation
					0 -1 0
					0 0 -1
					1 0 0
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				{Position -0.221345 -0.0839414 -0.0729497}
			}
			{BoneSave "basis pivot_front"
				{Position 27.802 0.045962 15.0578}
			}
			{BoneSave "basis pivot_front steer_r1"
				{Position 12.5878 -17.0916 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Orientation
					0 1 0
					0 0 1
					1 0 0
				}
				{Position -0.221394 -0.063406 0.0729494}
			}
			{BoneSave "basis pivot_front steer_r2"
				{Position -12.6162 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Orientation
					0 1 0
					0 0 1
					1 0 0
				}
				{Position -0.2214 -0.0973973 0.072945}
			}
			{BoneSave "basis pivot_front steer_l2"
				{Position -12.6162 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Orientation
					0 1 0
					0 0 1
					-1 0 0
				}
				{Position 0.288385 -0.0335366 0.0729486}
			}
			{BoneSave "basis pivot_front steer_l1"
				{Position 12.5878 17.1735 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0 1 0
					0 0 1
					-1 0 0
				}
				{Position 0.288523 -0.0633797 0.0729436}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright2" 2.62196 1
					{matrix
						{pos 3.212 -9.625 -2.898}
						{nxform 1.571 0 -1.249}
					}
				}
				{damage "wheelleft1" -2.26533 1
					{matrix
						{pos -0.473 -9.679 -2.919}
						{nxform 3.142 0 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "turret" 2.98334 1
					{matrix
						{pos 12.226 -3.368 2.479}
						{nxform 1.141 1.568 0.001}
					}
				}
				{damage "body1" -2.12797 1
					{matrix
						{pos 14.79 1.082 -10.443}
						{nxform 0.933 1.576 -0.136}
					}
				}
				{wound "turret" -3.02942 1 75
					{matrix
						{pos 12.226 -3.368 2.479}
						{nxform 1.141 1.568 0.001}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 284}
		}
		{Extender "burning"
			{State 1 -55.689 0}
			{Heater 492 1 "m4a3dd"}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 316}
		{Able "repair" "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0475}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x8239
		{Position 6.27 61.53}
		{xform zl -43.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 317}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 17 150}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0x823d
		{Position 1627.85 368.55}
		{xform zl -150}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -31.4931}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 319}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 95 126}
		{LastDyingAnimation "stand_die_back_5_blast"}
	}
	{Entity "lcvp" 0x901d
		{Position 2043.77 5274.96}
		{xform zl -96.25}
		{SkeletonSrc "lcvp_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 0.001 -0.05
					0 1 0.01
					0.05 -0.01 0.999
				}
				{Position -1.14314 -0.038126 9.06993}
			}
			{BoneSave "basis body steer_rudder"
				{Orientation
					0.999 0 0.035
					0 1 0
					-0.035 0 0.999
				}
				{Position -108.725 0.0610969 -13.9725}
			}
			{BoneSave "basis body enumerator1"
				{Orientation
					0.981 -0.19 0.04
					0.191 0.982 -0.014
					-0.036 0.021 0.999
				}
				{Position 78.8295 27.5906 8.17222}
			}
			{BoneSave "basis body enumerator2"
				{Orientation
					-1 -0.001 -0.029
					0.001 -1 -0.02
					-0.029 -0.02 0.999
				}
				{Position 78.402 -27.6251 8.15728}
			}
		}
		{Volume "body_rear"
			{able {touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body_rear" 2.25108 0.285714
					{matrix
						{pos 29.428 -9.36 12.446}
						{nxform 1.055 1.601 -2.852}
					}
				}
			}
		}
		{Placer
			{State "gunner1" {Broken}}
			{State "gunner2" {Broken}}
			{State "driver" {Broken}}
			{State "attachplace1" {Broken}}
			{State "attachplace2" {Broken}}
			{State "attachplace3" {Broken}}
			{State "attachplace4" {Broken}}
			{State "attachplace5" {Broken}}
			{State "attachplace6" {Broken}}
			{State "attachplace7" {Broken}}
			{State "attachplace8" {Broken}}
			{State "attachplace9" {Broken}}
			{State "attachplace10" {Broken}}
			{State "attachplace11" {Broken}}
			{State "attachplace12" {Broken}}
			{State "attachplace13" {Broken}}
			{State "attachplace14" {Broken}}
		}
		{Simulation {Able 0}}
		{Extender "enumerator"
			{number 27}
		}
		{Extender "land_patch"
			{On 1}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 1}
		{MID 119}
		{Able "crew" "repair" "talk" "-select" "fight" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon}
			}
			{State "mgun2"
				{Weapon}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.067}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "body_front"
			{State destroyed}
		}
		{Component "body_rear"
			{State destroyed}
		}
	}
	{Entity "pak40_platform" 0x9002
		{Position 1458.19 3118.34}
		{xform zl 91.02}
		{Skeleton
			{BoneSave "basis body turret"
				{Value -0.523599}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0872665}
			}
		}
		{Placer
			{State "driver1" {Broken}}
			{State "driver2" {Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{CapturedByUser}
		{MID 1}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
			}
		}
	}
	{Human "single/ger/tank_crew" 0x9004
		{Position 1447.88 3093.94}
		{xform zl 94.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -63.6324}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 44}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 8}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x9008
		{Position 1471.92 3102.84}
		{xform zl 94.94}
		{Extender "vitality"
			{Dead}
			{Health
				{current -56.8267}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 45}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 97}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9058
		{Position 1727.66 3626.74}
		{xform zl 160.26 y 19.93 zw -74.33}
		{Extender "vitality"
			{Dead}
			{Health
				{current -204.727}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 63}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 11}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x905e
		{Position 2048.96 3623.7}
		{xform zl 159.31 y 14.2 zw -94.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -412.479}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 129}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 67}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9068
		{Position 2672.64 3675.24}
		{xform zl -90}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Health
				{current -207.389}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 327}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 105 99}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x906c
		{Position 2711.26 3782.72}
		{xform zl 149.11}
		{TexMod
			{"/entity/humanskin/ger_ss_hp/soldier" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Health
				{current -243.987}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 329}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 70 69}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x906e
		{Position 2927.02 3628.69}
		{xform zl 148.28}
		{Extender "vitality"
			{Dead}
			{Health
				{current -447.88}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 330}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 145 148}
		{LastDyingAnimation "stand_die_trench_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9072
		{Position 3018.46 3202.99}
		{xform zl -140.59}
		{Extender "vitality"
			{Dead}
			{Health
				{current -278.211}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 332}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 106 102}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9076
		{Position 3064.07 3680.47}
		{xform zl 144.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -232.451}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 334}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 114 148}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x907a
		{Position 3159.11 3845.12}
		{xform zl -119.65}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1210}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 336}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 136 26}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x907e
		{Position 3290.37 3373.15}
		{xform zl -145.01}
		{Extender "vitality"
			{Dead}
			{Health
				{current -227.107}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 338}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 29 41}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/tankman" 0x8251
		{Position 2280.08 3702.47}
		{xform zl 1.86}
		{Extender "vitality"
			{Dead}
			{Health
				{current -170.628}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 180}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 148 71}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/usa/tankman" 0x8253
		{Position 2174.42 3666.3}
		{xform zl 180}
		{Extender "vitality"
			{Dead}
			{Health
				{current -34.0337}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 339}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 52}
		{LastDyingAnimation "stand_die_trench_1"}
		{FsmState "dead"}
	}
	{Entity "m4a3dd" 0x8259
		{Position 2210.73 3383.92 58.61}
		{xform zl 102.71 y 0.02 zw -156.88}
		{SkeletonSrc "m4a3dd_xx"}
		{Skeleton
			{BoneSave "basis wheelsr"
				{Position 4.67593 -22.4799 7.79529}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0 -0.409 -0.913
					0 0.913 -0.409
					1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0 0.699 -0.715
					0 0.715 0.699
					1 0 0
				}
				{Position 0.391871 -22.2505 -1.01866}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0 0.978 -0.21
					0 0.21 0.978
					1 0 0
				}
				{Position 0.39188 -9.21539 -1.01864}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0 0.987 -0.159
					0 0.159 0.987
					1 0 0
				}
				{Position 0.391843 9.69763 -1.01861}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0 0.811 -0.585
					0 0.585 0.811
					1 0 0
				}
				{Position 0.391988 21.7834 -1.01859}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0 -0.16 -0.987
					0 0.987 -0.16
					1 0 0
				}
				{Position 0.391963 40.1617 -1.01856}
			}
			{BoneSave "basis wheelsl"
				{Position 4.67308 21.389 7.79529}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0 0.972 -0.233
					0 0.233 0.972
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0 -0.085 -0.996
					0 0.996 -0.085
					1 0 0
				}
				{Position 0.895465 -22.365 -1.12846}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0 -0.807 -0.59
					0 0.59 -0.807
					1 0 0
				}
				{Position 0.895459 -9.32905 -1.12846}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0 -0.954 -0.3
					0 0.3 -0.954
					1 0 0
				}
				{Position 0.895361 9.68854 -1.12846}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0 -0.625 -0.781
					0 0.781 -0.625
					1 0 0
				}
				{Position 0.895456 21.6882 -1.12847}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0 0.625 -0.781
					0 0.781 0.625
					1 0 0
				}
				{Position 0.895443 40.0835 -1.12846}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.984442 -0.580984 23.4449}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.874 0 0.487
					0.487 0 0.874
					0 1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					0.996 0 0.086
					0.086 0 -0.996
					0 -1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.997 0 -0.073
					-0.073 0 0.997
					0 1 0
				}
				{Position 54.7891 21.5583 -6.9065}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					-0.959 0 0.282
					0.282 0 0.959
					0 1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					-0.017 0 -1
					-0.258 0.966 0.004
					0.966 0.258 -0.017
				}
				{Position 45.0881 -11.5027 5.66133}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "funnel1"
			{able {touch 0}}
		}
		{Volume "funnel2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -0.396587 0.0814821
					{matrix
						{pos 41.682 4.468 5.279}
						{nxform 1.355 1.454 -2.668}
					}
				}
				{damage "trackright" -0.657565 0.0576923
					{matrix
						{pos 7.099 0.349 -11.319}
						{nxform 0.561 1.807 -3.092}
					}
				}
				{damage "trackleft" 2.8269 0.307692
					{matrix
						{pos -17.766 -6.432 -11.456}
						{nxform 1.432 1.631 2.363}
					}
				}
			}
		}
		{Armor "turret"
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				{damage "turret" 0.121531 0.41079
					{matrix
						{pos 14.673 15.723 -4.211}
						{nxform 1.287 1.649 0.81}
					}
				}
				{damage "turret" 2.25871 0.771179
					{matrix
						{pos 20.715 -11.069 -8.78}
						{nxform 2.543 1.505 2.949}
					}
				}
			}
		}
		{Armor "body"
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				{damage "body1" -1.39684 0.222857
					{matrix
						{pos 24.414 -27.225 4.653}
						{nxform 2.097 1.793 -2.073}
					}
				}
				{damage "body1" -1.57506 1
					{matrix
						{pos -3.197 24.211 2.952}
						{nxform 0.928 1.571 1.679}
					}
				}
				{damage "body1" 1.69056 0.759365
					{matrix
						{pos -29.966 22.615 -0.602}
						{nxform 2.352 1.571 -1.73}
					}
				}
				{damage "body2" -3.01505 0.285714
					{matrix
						{pos -4.049 -22.574 -6.857}
						{nxform 0.92 1.638 -1.715}
					}
				}
				{wound "body1" 0.836978 1 50
					{matrix
						{pos -3.197 24.211 2.952}
						{nxform 0.928 1.571 1.679}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 223}
		}
		{Interaction
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		}
		{Player 1}
		{MID 342}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_m3" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 11}
			}
		}
		{Chassis
			{Broken}
			{DisableBackward}
			{MovementMode 0}
			{MovementSpeed 0.035}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "pointer" 0x825a
		{Position 2299.71 3749.77 65.76}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.996 0.085 0
					0.085 0.996 0
					0 0 1
				}
				{Position 2.81169e-025 -4.08929e-008 -0.374346}
				{Enabled 0}
			}
		}
	}
	{Entity "sdkfz251_1" 0x825b
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		{xform zl 74.87}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
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		}
		{Extender "enumerator"
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		}
		{Interaction
			{Calls
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			}
		}
		{Player 2}
		{Operatable}
		{MID 343}
		{Able "repair" "-select"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/tank_crew" 0x825e
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		{xform zl -56.1}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 344}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 35 4}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0x8260
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		{xform zl 75.78}
		{Player 2}
		{Operatable}
		{MID 345}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 12 134}
	}
	{Human "single/ger/oficer" 0x8262
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		{xform zl 180 y 10 zw -15.06}
		{Player 2}
		{Operatable}
		{MID 346}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 2}
	}
	{Human "single/ger/smg" 0x8263
		{Position 1642.22 219.41}
		{xform zl 180 y 10 zw 164.87}
		{Player 2}
		{Operatable}
		{MID 347}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 60}
	}
	{Human "single/ger/smg" 0x8265
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		{xform zl 180 y 10 zw -15.06}
		{Player 2}
		{Operatable}
		{MID 348}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 10 125}
	}
	{Human "single/ger/smg" 0x8267
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		{xform zl 127.89}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -12.2027}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 349}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 133 42}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8269
		{Position 1655.63 229.29}
		{xform zl 180 y 10 zw -15.06}
		{Player 2}
		{Operatable}
		{MID 350}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 66}
	}
	{Human "single/ger/mgun" 0x826b
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		{xform zl 180 y 10 zw -15.06}
		{Player 2}
		{Operatable}
		{MID 351}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 107 91}
	}
	{Human "single/ger/mgun" 0x826d
		{Position 1644.95 229.5}
		{xform zl 180 y 10 zw 164.87}
		{Player 2}
		{Operatable}
		{MID 352}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 75}
	}
	{Human "single/ger/mgun" 0x826f
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		{xform zl 180 y 10 zw 164.87}
		{Player 2}
		{Operatable}
		{MID 353}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 18 84}
	}
	{Human "single/ger/mgun" 0x8271
		{Position 1660.98 249.93}
		{xform zl 180 y 20.58 zw -105.13}
		{Player 2}
		{Operatable}
		{MID 354}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 135}
	}
	{Human "single/ger/mgun" 0x8273
		{Position 1636.46 198.12}
		{xform zl 180 y 10 zw 164.87}
		{Player 2}
		{Operatable}
		{MID 355}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 118 132}
	}
	{Entity "sandbag3" 0x8275
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		{xform zl -2.15}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Enabled 0}
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body3"
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		}
		{Volume "body2"
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		}
		{Volume "body1"
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		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
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		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x8276
		{Position 2150.55 2402 61}
		{xform zl -2.15}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Enabled 0}
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body3"
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		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "mg34_stan" 0x8279
		{Position 1923.05 2369.76 89.14}
		{xform zl -2.82 y 137.41 zw 61.93}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Position 1.63969 -0.0708011 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.911 -0.412 0
					0.412 0.911 0
					0 0 1
				}
				{Position -2.00509 0.0706668 0.89411}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -1.3405 1
					{matrix
						{pos 0.66 -3.557 5.642}
						{nxform 1.571 1.571 0}
					}
				}
				{wound "shield" 1.40952 1 50
					{matrix
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						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.01 1.585 0.877}
					}
				}
				{damage "body" -0.303022 0.178571
					{matrix
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						{nxform 1.579 -1.598 2.377}
					}
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
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		}
		{Interaction
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		}
		{Player 2}
		{MID 357}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
			}
		}
		{Chassis
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		}
	}
	{Entity "mg34_stan" 0x827d
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		{xform zl -0.15 y 137.22 zw -26.95}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
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				{Position 1.63967 -0.0706009 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.666 -0.746 0
					0.746 0.666 0
					0 0 1
				}
				{Position -2.00504 0.0708485 0.894095}
			}
		}
		{Armor "shield"
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					{matrix
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						{nxform 1.571 1.571 0}
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				}
				{wound "shield" 1.04467 1 50
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						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.845 1.995 -1.683}
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				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
		{MID 359}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
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		}
		{Chassis
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		{Component "shield"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x8280
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		{xform zl -114.96}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 360}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 21 15}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Entity "mg34_stan" 0x8281
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			{BoneSave "basis body turret gun_rot"
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		}
		{Armor "shield"
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					{matrix
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						{nxform 1.125 1.556 -2.64}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.089 2.059 2.145}
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				}
				{damage "body2" -1.81312 0.68222
					{matrix
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			}
		}
		{Placer
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			{State "driver2" {Disable}}
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		{Extender "cannon"
			{animation
				{switch close}
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			{ik
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					{limits -80 80}
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			}
		}
		{Player 2}
		{MID 361}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 65}
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		}
		{Chassis
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		}
	}
	{Entity "mg34_stan" 0x8285
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		{xform zl 179.77 y 42.74 zw -121.56}
		{SkeletonSrc "mg34_stan_xx"}
		{UseDecal 0}
		{Skeleton
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				{Position 1.6399 -0.0708245 24.0138}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.529 -0.849 0
					0.849 0.529 0
					0 0 1
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				{Position -2.00504 0.0708116 0.894103}
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		}
		{Armor "shield"
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					{matrix
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						{nxform 2.658 1.282 -1.512}
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				}
			}
		}
		{Armor "body"
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					{matrix
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			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
		{MID 363}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon}
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		}
		{Chassis
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		{Component "shield"
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	}
	{Entity "nebelwerfer42" 0x8404
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		{xform zl -35.44 y 1.51 zw 154.81}
		{SpawnedInFog}
		{Skeleton
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				{Value -0.501685}
			}
			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun shooter00 rocket00"
				{Enabled 0}
			}
			{BoneSave "basis body turret gun shooter01 rocket01"
				{Enabled 0}
			}
			{BoneSave "basis body turret gun shooter02 rocket02"
				{Enabled 0}
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		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{Operatable}
		{MID 365}
		{Weaponry
			{State
				{Weapon "nebel" "weapon" filling "nebel" "ammo" 3}
			}
		}
		{Chassis
			{MovementSpeed 0.0223333}
		}
	}
	{Human "single/ger/smg" 0x8405
		{Position 2958.4 1390.87}
		{xform zl -6.7 y 1.51 zw 154.81}
		{Extender "vitality"
			{Health
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				{current 350}
			}
		}
		{Player 2}
		{Operatable}
		{MID 366}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 86 7}
	}
	{Human "single/ger/smg" 0x8407
		{Position 2945.84 1366.44}
		{xform zl -6.7 y 1.51 zw 154.81}
		{Extender "vitality"
			{Health
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				{current 350}
			}
		}
		{Player 2}
		{Operatable}
		{MID 367}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 53 128}
	}
	{Entity "lcvp" 0x8823
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		{xform zl -174.91 y 3.73 zw 84.34}
		{SkeletonSrc "lcvp_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 0 -0.033
					0 1 -0.005
					0.033 0.005 0.999
				}
				{Position -1.14359 -0.0379655 9.06995}
			}
			{BoneSave "basis body steer_rudder"
				{Orientation
					0.998 0.043 0.035
					-0.043 0.999 -0.001
					-0.035 0 0.999
				}
				{Position -108.725 0.0610211 -13.9725}
			}
			{BoneSave "basis body enumerator1"
				{Orientation
					0.981 -0.19 0.04
					0.191 0.982 -0.014
					-0.036 0.021 0.999
				}
				{Position 78.8295 27.5907 8.17222}
			}
			{BoneSave "basis body enumerator2"
				{Orientation
					-1 -0.001 -0.029
					0.001 -1 -0.02
					-0.029 -0.02 0.999
				}
				{Position 78.4019 -27.6252 8.15729}
			}
		}
		{Volume "body_rear"
			{able {touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body_rear" -1.88135 0.285714
					{matrix
						{pos 19.757 -8.554 4.671}
						{nxform 1.02 1.57 -2.852}
					}
				}
			}
		}
		{Placer
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			{State "gunner2" {Broken}}
			{State "driver" {Broken}}
			{State "attachplace1" {Broken}}
			{State "attachplace2" {Broken}}
			{State "attachplace3" {Broken}}
			{State "attachplace4" {Broken}}
			{State "attachplace5" {Broken}}
			{State "attachplace6" {Broken}}
			{State "attachplace7" {Broken}}
			{State "attachplace8" {Broken}}
			{State "attachplace9" {Broken}}
			{State "attachplace10" {Broken}}
			{State "attachplace11" {Broken}}
			{State "attachplace12" {Broken}}
			{State "attachplace13" {Broken}}
			{State "attachplace14" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 1}
		{MID 141}
		{Able "repair" "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon}
			}
			{State "mgun2"
				{Weapon}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.067}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "body_front"
			{State destroyed}
		}
		{Component "body_rear"
			{State destroyed}
		}
	}
	{Entity "sandbag2" 0x8266
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		{xform zl -19.17}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag2_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag2_x x2 piece8"
				{Visible 0}
			}
		}
		{Volume "piece8"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece7"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece6"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body04"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{contact 0}}
		}
		{Volume "body01"
			{able {visible 0}{contact 0}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "sandbag2" 0x826a
		{Position 1257.07 2539.79}
		{xform zl -31.1}
		{SkeletonSrc "sandbag2_x"}
		{Skeleton
			{BoneSave "sandbag2_x x1"
				{Visible 0}
			}
		}
		{Volume "body04"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body03"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body02"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body01"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Entity "sandbag3" 0x9006
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		{xform zl -9.16}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{LastMeshAnimator "crush1"}
			}
			{BoneSave "sandbag3_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag3_x x2 piece6"
				{Visible 0}
			}
		}
		{Volume "piece6"
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		}
		{Volume "piece5"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Volume "body3"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{contact 0}}
		}
		{Volume "body1"
			{able {visible 0}{contact 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{contact 0}{touch 0}}
		}
		{Interaction
			{Flags "sliced" "stage1"}
		}
	}
	{Entity "sandbag3" 0x9012
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		{xform zl -8.57}
	}
	{Entity "sandbag3" 0x9014
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		{xform zl -32.6}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 1}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
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		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
		}
		{DisableObstacles}
	}
	{Human "single/ger/smg" 0x8009
		{Position 78.91 22.5}
		{xform zl 151.75}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -8.9595}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 0}
		{MID 142}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 15}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x825d
		{Position 43.14 52.27}
		{xform zl 7.26}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 95}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 105 121}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker" 0x8261
		{Position 2219.58 1460.55}
		{xform zl -19.9}
		{Player 2}
		{Operatable}
		{MID 94}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 6 18}
		{FsmState "stand"}
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	{Human "single/ger/bazoker" 0x8268
		{Position 1530.71 1005.3}
		{xform zl 87.93}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
				{current -3168.03}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 96}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.0388889}
		}
		{NameId 87 17}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/ger/bazoker" 0x826e
		{Position 1301.03 915.87}
		{xform zl -40.93}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
				{current -33.463}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 97}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 83 135}
		{LastDyingAnimation "stand_die_spot_1"}
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	{Human "single/ger/bazoker" 0x8272
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		{xform zl -60.36}
		{Extender "vitality"
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		{Player 2}
		{Operatable}
		{MID 98}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 50 9}
		{Cover
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				{wall 982.373 1359.69 981.895 1339.69}
				{row 0}
			}
		}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x8277
		{Position 1880.06 541.89}
		{xform zl -140.74}
		{Player 2}
		{Operatable}
		{MID 143}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 7 86}
		{FsmState "squat"}
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	{Human "single/ger/smg" 0x827f
		{Position 1082.81 653.38}
		{xform zl -109.66}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -82.0429}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 145}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 84 1}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8283
		{Position 1106.92 545.84}
		{xform zl 131.42}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -4.69503}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 146}
		{Able "-select"}
		{Chassis
			{MovementMode 5}
			{MovementSpeed 0.102778}
		}
		{NameId 134 67}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_2"}
	}
	{Entity "sdkfz234" 0x8287
		{Position 1589.12 2668.09 58.15}
		{xform zl -16.9 y 0.1 zw 166.04}
		{Skeleton
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				{Value -0.107207}
			}
			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Value -0.107207}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Value -0.107207}
			}
			{BoneSave "basis body"
				{Orientation
					0.025 -0.998 0.051
					0.998 0.022 -0.062
					0.061 0.052 0.997
				}
				{Position 3.90541 0.0459374 9.31945}
			}
			{BoneSave "basis body turret"
				{Value 1.53688}
			}
			{BoneSave "basis body turret cover"
				{Orientation
					0.871 -0.491 0.036
					-0.182 -0.254 0.95
					-0.457 -0.833 -0.311
				}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.113494}
			}
			{BoneSave "basis body turret gun_rot mgun_rot"
				{Value 0.174533}
			}
			{BoneSave "basis body turret gun_rot mgun_rot foresight3"
				{Value -0.0922976}
			}
			{BoneSave "basis body engine"
				{Position -0.0116283 -38.0062 16.0992}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" -0.452467 0.116714
					{matrix
						{pos -9.609 3.259 1.184}
						{nxform 0.857 -0.176 0.372}
					}
				}
				{damage "wheelright3" -1.85488 0.3
					{matrix
						{pos 5.952 8.218 -2.944}
						{nxform 1.288 2.842 -2.198}
					}
				}
				{damage "wheelright4" 1.67725 0.5
					{matrix
						{pos 7.865 -6.089 -2.972}
						{nxform 1.28 -2.873 2.483}
					}
				}
				{damage "wheelleft3" 0.170815 0.890005
					{matrix
						{pos 3.058 9.531 -1.829}
						{nxform 1.107 3.006 -2.736}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.816792 0.293363
					{matrix
						{pos -1.326 1.049 -0.631}
						{nxform 1.337 1.774 -0.799}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "engine" -0.72129 1
					{matrix
						{pos 10.367 7.401 8.134}
						{nxform 0 2.328 0}
					}
				}
				{damage "body1" -2.36071 0.11369
					{matrix
						{pos 46.633 -11.023 4.35}
						{nxform 1.326 1.488 2.242}
					}
				}
				{damage "engine" 1.12037 1
					{matrix
						{pos -19.165 5.591 7.087}
						{nxform 1.571 1.513 3.141}
					}
				}
				{wound "engine" 1.64134 0.0333333 75
					{matrix
						{pos -19.165 5.591 7.087}
						{nxform 1.571 1.513 3.141}
					}
				}
				{wound "body1" -1.29639 0.9 75
					{matrix
						{pos -52.945 -0.423 5.09}
						{nxform 2.018 1.52 3.141}
					}
				}
				{wound "body1" 1.58009 1 75
					{matrix
						{pos -52.5 8.741 4.161}
						{nxform 2.018 1.517 3.141}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 754}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 246}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0707222}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x828e
		{Position 9.4 21.32}
		{xform zl -68.34}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 278}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 145 56}
		{FsmState "stand"}
	}
	{Human "single/usa/smg" 0x829d
		{Position 1530.57 3977.52}
		{xform zl 62.44}
		{Extender "vitality"
			{Dead}
			{Health
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				{current -428.035}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 368}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 50}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x829f
		{Position 1642.21 4238.87}
		{xform zl -163.21}
		{Extender "vitality"
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			{Health
				{max 300}
				{current -887.895}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 1}
		{MID 369}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 5 48}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x82a1
		{Position 1495.07 3423.27}
		{xform zl 63.31 y 17.29 zw -117.88}
		{Extender "vitality"
			{Health
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				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 370}
		{Able "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0388889}
		}
		{NameId 100 77}
		{LastThrowItem "mk1 grenade"}
		{Cover
			{sector 1480.47 3420.47 {type "terrain_lie"}
			}
		}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "lie"}
	}
	{Human "single/usa/sniper" 0x82a5
		{Position 1260.34 2861.86}
		{xform zl -126.08}
		{Extender "vitality"
			{Health
				{max 300}
				{current 284.097}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 372}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 49 14}
		{LastThrowItem "n73at grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "stand"}
	}
	{Human "single/usa/smg" 0x82aa
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		{xform zl -146.72}
		{Extender "vitality"
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			{Health
				{max 300}
				{current -71.5915}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 374}
		{Able "-select" "recruit"}
		{Chassis
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		}
		{NameId 148 1}
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	{Human "single/usa/flamer" 0x82ad
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		{Extender "vitality"
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			{Health
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				{current -55.7053}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 375}
		{Able "-select" "recruit"}
		{Chassis
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		}
		{NameId 22 52}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/usa/sniper" 0x82af
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		{xform zl 132.78 y 7.12 zw -142.88}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1691.67}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 376}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 117 50}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x82b1
		{Position 1765.86 3954.4}
		{xform zl -38.22}
		{Extender "vitality"
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			{Health
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				{current -71.336}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 1}
		{MID 377}
		{Able "-select" "recruit"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 130 49}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "lcvp" 0x82b4
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		{xform zl -88.34}
		{SkeletonSrc "lcvp_xx"}
		{UseDecal 0}
		{Skeleton
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				{Orientation
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					0 1 0
					0 0 1
				}
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			{BoneSave "basis body steer_rudder"
				{Orientation
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					0 1 0
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			{BoneSave "basis body enumerator1"
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		}
		{Volume "body_rear"
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		{Armor "body"
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					{matrix
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				}
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		}
		{Placer
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			{State "gunner2" {Broken}}
			{State "driver" {Broken}}
			{State "attachplace1" {Broken}}
			{State "attachplace2" {Broken}}
			{State "attachplace3" {Broken}}
			{State "attachplace4" {Broken}}
			{State "attachplace5" {Broken}}
			{State "attachplace6" {Broken}}
			{State "attachplace7" {Broken}}
			{State "attachplace8" {Broken}}
			{State "attachplace9" {Broken}}
			{State "attachplace10" {Broken}}
			{State "attachplace11" {Broken}}
			{State "attachplace12" {Broken}}
			{State "attachplace13" {Broken}}
			{State "attachplace14" {Broken}}
		}
		{Simulation {Able 0}}
		{Extender "enumerator"
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		}
		{Extender "land_patch"
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		}
		{Interaction
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		{Player 1}
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		{Able "repair" "-select" "exploded"}
		{Weaponry
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				{Weapon}
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			{State "mgun2"
				{Weapon}
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		}
		{Chassis
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			{MovementSpeed 0.067}
			{FuelBag
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			}
			{CurrentGearDir 0}
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		{Component "body"
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		{Component "engine"
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		{Component "body_front"
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		}
		{Component "body_rear"
			{State destroyed}
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	}
	{Entity "sandbag3" 0x8073
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	{Entity "sandbag" 0x8075
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		{xform zl -87.07}
		{SkeletonSrc "sandbag_x"}
		{Skeleton
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				{LastMeshAnimator "crush2"}
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			{BoneSave "sandbag_x x1"
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			}
		}
		{Volume "body"
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		}
		{Extender "land_patch"
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		}
		{Interaction
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		{DisableObstacles}
	}
	{Entity "air-bag" 0x8254
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		{xform zl 91.22 y 5.42 zw 141.87}
		{Skeleton
			{BoneSave ""
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				{Position 2628.3 4983.82 41.4849}
				{Animations
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				}
			}
			{BoneSave "basis body"
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					0 1 -0.012
					-0.023 0.012 1
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			}
			{WorkingViews "on_stead"}
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		{DisableObstacles}
		{Player 3}
		{MID 208}
		{Chassis
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			{MovementSpeed 0.166667}
			{FuelBag
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			}
			{CurrentGear 1}
			{CurrentGearDir 0}
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	}
	{Human "single/usa/smg" 0x825c
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		{xform zl 55.91}
		{TexMod
			{"/entity/humanskin/us_ranger_hp/usa-smg" "burned"}
		}
		{Extender "vitality"
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			{Health
				{current -507.869}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 3}
		{MID 210}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 129 87}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x826c
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		{xform zl -121.17}
		{Extender "vitality"
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			{Health
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				{current -763.357}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 3}
		{MID 211}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 22 44}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg" 0x8289
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		{xform zl -68.26}
		{Extender "vitality"
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			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 3}
		{MID 214}
		{Able "-select"}
		{Chassis
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		}
		{NameId 128 85}
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		{FsmState "dead"}
	}
	{Entity "air-bag" 0x8291
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				{Position 2081.31 4789.67 41.3827}
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			}
			{BoneSave "basis body"
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			{WorkingViews "on_move" "on_stead"}
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		{DisableObstacles}
		{Player 3}
		{MID 217}
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			{FuelBag
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			{CurrentGear 3}
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	{Entity "pz3" 0x9016
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					0 0 1
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				{Position -14.1383 -16.8493 -0.358964}
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			{BoneSave "basis wheelsl wheell4"
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				{Position 0.0613838 0.0731873 -0.358967}
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			{BoneSave "basis wheelsl wheell7"
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				{Position 21.2582 25.3345 -0.358987}
			}
			{BoneSave "basis wheelsr wheelr7"
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				{Position 21.0718 25.1123 0.106668}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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			{BoneSave "basis wheelsr wheelr4"
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					-0.915 -0.404 0
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				{Position -0.191738 -0.228616 0.106685}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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					-0.907 -0.42 0
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				{Position -7.1911 -8.57015 0.106663}
			}
			{BoneSave "basis body"
				{Orientation
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					0 1 0
					0 0 1
				}
				{Position -0.877541 -0.174151 7.40709}
			}
			{BoneSave "basis body engine"
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			}
			{BoneSave "basis body wheell9"
				{Orientation
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					0 1 0
				}
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			}
			{BoneSave "basis body wheell10"
				{Orientation
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					0 1 0
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			{BoneSave "basis body wheell11"
				{Orientation
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					0.151 0 -0.989
					0 1 0
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				{Position 21.8032 22.9169 11.7038}
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			{BoneSave "basis body shieldr5"
				{Orientation
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					0 1 0
					0 0 1
				}
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			{BoneSave "basis body shieldl2"
				{Orientation
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					0 1 0
					0 0 1
				}
				{Position 12.4679 32.6303 23.9481}
			}
			{BoneSave "basis body shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -26.7761 32.2064 23.3833}
			}
			{BoneSave "basis body shieldr2"
				{Orientation
					1 0 0.006
					0 1 0
					-0.006 0 1
				}
				{Position 12.4264 -32.3775 23.809}
			}
			{BoneSave "basis body shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
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					-0.195 0.981 -0.01
					0.978 0.196 0.067
				}
			}
			{BoneSave "basis body shieldl1"
				{Orientation
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					0 1 0
					0 0 1
				}
				{Position -3.59833 31.8088 14.1849}
			}
			{BoneSave "basis body enumerator"
				{Position -2.2235 20.2697 17.075}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
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					0.999 0 -0.043
					0 -1 0
				}
			}
			{BoneSave "basis body wheelr9"
				{Orientation
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					0.272 0 0.962
					0 1 0
				}
			}
			{BoneSave "basis body wheelr11"
				{Orientation
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					0.224 0 0.975
					0 1 0
				}
				{Position -16.4861 -22.5628 11.7038}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.292 0 0.956
					0.956 0 0.292
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.114 0 0.993
					0.993 0 0.114
					0 1 0
				}
			}
			{BoneSave "basis body shieldl3"
				{Orientation
					0.985 -0.174 0
					0.174 0.985 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldr3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 31.5097 -31.5082 14.1972}
			}
		}
		{Volume "shieldl1"
			{able {touch 0}}
		}
		{Volume "shieldl2"
			{able {touch 0}}
		}
		{Volume "shieldl3"
			{able {touch 0}}
		}
		{Volume "shieldl4"
			{able {touch 0}}
		}
		{Volume "shieldr1"
			{able {touch 0}}
		}
		{Volume "shieldr2"
			{able {touch 0}}
		}
		{Volume "shieldr3"
			{able {touch 0}}
		}
		{Volume "shieldr4"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 2.46402 0.87912
					{matrix
						{pos 45.647 0.814 9.88}
						{nxform 1.571 1.576 0}
					}
				}
				{damage "trackright" 1.52062 0.43956
					{matrix
						{pos -28.369 4.468 -1.838}
						{nxform 1.571 1.496 1.571}
					}
				}
				{damage "trackleft" 0.94334 1
					{matrix
						{pos 2.844 -2.431 -5.996}
						{nxform 1.154 1.502 1.264}
					}
				}
				{damage "trackright" 0.712475 0.854508
					{matrix
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						{nxform 1.699 1.588 2.08}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -0.262378 1
					{matrix
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						{nxform 1.571 1.496 1.571}
					}
				}
				{damage "body" 0.285076 0.204082
					{matrix
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						{nxform 1.823 1.306 0.394}
					}
				}
				{damage "body" 1.06382 0.140118
					{matrix
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						{nxform 1.661 1.652 2.171}
					}
				}
				{damage "body" -1.81826 0.200572
					{matrix
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						{nxform 1.206 1.756 -2.068}
					}
				}
				{damage "body" -0.785012 0.421923
					{matrix
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						{nxform 1.261 1.787 -2.327}
					}
				}
				{wound "body2" -0.675718 1 50
					{matrix
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						{nxform 1.571 1.496 1.571}
					}
				}
				{wound "body1" 1.17306 1 50
					{matrix
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				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Extender "shield"
			{on}
		}
		{Interaction
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		}
		{Player 2}
		{MID 216}
		{Able "repair" "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
			{State "mgun1"
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			}
			{State "mgun2"
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			}
		}
		{Chassis
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			{MovementMode 0}
			{MovementSpeed 0.0375}
			{FuelBag
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			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz3" 0x901e
		{Position 1734.43 2263.71 58.18}
		{xform zl -96.56 y 0.22 zw -68.31}
		{SkeletonSrc "pz3_xx"}
		{TexMod "2"}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0.689 0.724 0
					-0.724 0.689 0
					0 0 1
				}
				{Position -14.1381 -16.8491 -0.358951}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.927 -0.374 0
					0.374 -0.927 0
					0 0 1
				}
				{Position 0.0615312 0.0733253 -0.358968}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0.92 -0.391 0
					0.391 0.92 0
					0 0 1
				}
				{Position 21.2583 25.3346 -0.358923}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0.992 -0.124 0
					0.124 0.992 0
					0 0 -1
				}
				{Position 21.0718 25.1124 0.106691}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.062 0.998 0
					-0.998 0.062 0
					0 0 -1
				}
				{Position 14.0025 16.6875 0.10671}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.517 0.856 0
					-0.856 -0.517 0
					0 0 -1
				}
				{Position -0.19177 -0.22853 0.106682}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0.649 0.761 0
					-0.761 0.649 0
					0 0 -1
				}
				{Position -7.19128 -8.57021 0.106642}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 -0.006
					0 1 0
					0.006 0 1
				}
				{Position -0.877596 -0.174264 7.36223}
			}
			{BoneSave "basis body engine"
				{Position -42.7174 0.0229765 21.1765}
			}
			{BoneSave "basis body wheell9"
				{Orientation
					0.998 0 -0.067
					-0.067 0 -0.998
					0 1 0
				}
				{Position -16.3944 22.9168 11.7038}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					-0.861 0 0.509
					0.509 0 0.861
					0 1 0
				}
				{Position 2.55835 22.9169 11.7038}
			}
			{BoneSave "basis body wheell11"
				{Orientation
					0.398 0 -0.918
					-0.918 0 -0.398
					0 1 0
				}
				{Position 21.8032 22.9168 11.7038}
			}
			{BoneSave "basis body shieldr5"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 33.4578 0.310575 20.6504}
			}
			{BoneSave "basis body shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 12.468 32.6303 23.9481}
			}
			{BoneSave "basis body shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -26.776 32.2064 23.3833}
			}
			{BoneSave "basis body shieldr2"
				{Orientation
					1 0 0.006
					0 1 0
					-0.006 0 1
				}
				{Position 12.4266 -32.3776 23.809}
			}
			{BoneSave "basis body shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.006 0 -1
					-0.172 0.985 -0.001
					0.985 0.172 0.006
				}
			}
			{BoneSave "basis body shieldl1"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -3.59814 31.8088 14.1849}
			}
			{BoneSave "basis body enumerator"
				{Position -2.22336 20.2697 17.075}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.717 0 0.697
					0.697 0 0.717
					0 -1 0
				}
			}
			{BoneSave "basis body wheelr9"
				{Orientation
					0.781 0 -0.624
					-0.624 0 -0.781
					0 1 0
				}
			}
			{BoneSave "basis body wheelr11"
				{Orientation
					-0.171 0 -0.985
					-0.985 0 0.171
					0 1 0
				}
				{Position -16.4859 -22.5627 11.7038}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.948 0 0.318
					0.318 0 0.948
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.996 0 0.086
					0.086 0 0.996
					0 1 0
				}
			}
			{BoneSave "basis body shieldl3"
				{Orientation
					0.985 -0.174 0
					0.174 0.985 0
					0 0 1
				}
			}
			{BoneSave "basis body shieldr3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 31.5098 -31.5081 14.1972}
			}
		}
		{Volume "shieldl1"
			{able {touch 0}}
		}
		{Volume "shieldl2"
			{able {touch 0}}
		}
		{Volume "shieldl3"
			{able {touch 0}}
		}
		{Volume "shieldl4"
			{able {touch 0}}
		}
		{Volume "shieldr1"
			{able {touch 0}}
		}
		{Volume "shieldr2"
			{able {touch 0}}
		}
		{Volume "shieldr3"
			{able {touch 0}}
		}
		{Volume "shieldr4"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.95908 0.494505
					{matrix
						{pos 14.087 -6.876 -15.505}
						{nxform 1.596 1.443 0.731}
					}
				}
				{damage "trackright" -2.09496 0.43956
					{matrix
						{pos -32.643 -4.468 8.497}
						{nxform 1.795 2.507 1.358}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -1.05902 1
					{matrix
						{pos -17.083 -14.334 5.963}
						{nxform 2.369 1.571 1.608}
					}
				}
				{damage "body" 1.97701 0.697966
					{matrix
						{pos -55.218 -23.262 8.549}
						{nxform 1.725 2.5 1.417}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 329}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 218}
		{Able "repair" "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
			{State "mgun1"
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			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 79}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.0375}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz3" 0x9022
		{Position 1302.58 2442.97 61.01}
		{xform zl -131.54 y 0.44 zw -122.35}
		{Skeleton
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				{Value 2.21267}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 2.26021}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.29272}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.29865}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 2.27487}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 2.2325}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 2.6589}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 2.61275}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.58082}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.5741}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.59628}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 2.63802}
			}
			{BoneSave "basis body anten"
				{Orientation
					1 0 -0.009
					0 1 0
					0.009 0 1
				}
			}
			{BoneSave "basis body turret"
				{Orientation
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					-0.12 0.992 0.04
					0.035 -0.036 0.999
				}
				{Value -1.06017}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.093026}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0802852}
			}
			{BoneSave "basis body turret shieldl5"
				{Orientation
					1 -0.001 -0.024
					0 0.999 -0.048
					0.024 0.048 0.999
				}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.651854}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.130837}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					1 0 0
					0 -0.937 -0.351
					0 0.351 -0.937
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
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			}
			{BoneSave "basis body shieldr3"
				{Orientation
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					-0.002 1 0.019
					-0.012 -0.019 1
				}
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			{BoneSave "basis body shieldr2"
				{Orientation
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					-0.097 0.995 0.006
					0.13 0.007 0.992
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				{Position 12.4051 -32.3614 23.339}
			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body wheell8"
				{Value 1.23922}
			}
			{BoneSave "basis body wheell11"
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			}
			{BoneSave "basis body wheelr1"
				{Value 1.55652}
			}
			{BoneSave "basis body wheelr8"
				{Value 1.5427}
			}
			{BoneSave "basis body wheelr9"
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			}
			{BoneSave "basis body wheell10"
				{Value -1.68537}
			}
			{BoneSave "basis body wheell9"
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			}
			{BoneSave "basis body wheelr10"
				{Value -1.14242}
			}
			{BoneSave "basis body wheelr11"
				{Value -1.07542}
			}
		}
		{Volume "ram"
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		}
		{Armor "track"
			{wounds
				{damage "trackleft" -0.188667 0.197802
					{matrix
						{pos 39.689 4.468 -2.692}
						{nxform 1.404 1.571 -1.496}
					}
				}
				{damage "trackright" -1.17752 0.257494
					{matrix
						{pos 37.056 -3.599 11.173}
						{nxform 2.283 1.561 -1.13}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.08652 1
					{matrix
						{pos -2.058 13.07 2.289}
						{nxform 1.243 1.565 1.747}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 1.60692 0.16
					{matrix
						{pos -16.634 -0.984 -0.642}
						{nxform 1.904 -2.089 0.636}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -2.71172 0.228571
					{matrix
						{pos 30.065 -16.487 7.782}
						{nxform 2.437 1.563 -1.595}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 112}
		}
		{Extender "shield"
			{on}
		}
		{Player 2}
		{MID 219}
		{Able "repair" "-select"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 85}
			}
		}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0375}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "turret"
			{State broken}
		}
		{Component "shieldl5"
			{State broken}
		}
		{Component "shieldr1"
			{State broken}
		}
		{Component "shieldr2"
			{State broken}
		}
		{Component "shieldr3"
			{State broken}
		}
		{Component "shieldr5"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x9803
		{Position 781.58 2418.67}
		{xform zl 44.83}
		{Extender "vitality"
			{Dead}
			{Health
				{current -69.2195}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 383}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 28}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x9805
		{Position 1244.37 2433.84}
		{xform zl -79.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -256.66}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 384}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 138 118}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x980b
		{Position 1305.66 2452.44}
		{xform zl -81.25}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1699.94}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 386}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 5}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9825
		{Position 1424 2423.35}
		{xform zl -150}
		{Extender "vitality"
			{Dead}
			{Health
				{current -242.047}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 397}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 142}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x982d
		{Position 659.96 2337.07}
		{xform zl -124.35}
		{Extender "vitality"
			{Dead}
			{Health
				{current -884.035}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 401}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 86}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9831
		{Position 183.67 2242.73}
		{xform zl 74.24}
		{Extender "vitality"
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			{Health
				{current -305.209}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 403}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 49 42}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x9833
		{Position 644.76 2101.74}
		{xform zl 22.5}
		{Extender "vitality"
			{Dead}
			{Health
				{current -37.2765}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 404}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 81 68}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9835
		{Position 361.25 2166.37}
		{xform zl 119.43}
		{Extender "vitality"
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			{Health
				{current -313.14}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 405}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 30 45}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9839
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		{xform zl 131.81}
		{Extender "vitality"
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			{Health
				{current -12.6593}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 407}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 36 19}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker" 0x9841
		{Position 1388.44 2298.32}
		{xform zl 96.89}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1246.89}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 411}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 41}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8803
		{Position 855.12 3200.97}
		{xform zl 162.63}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1787.02}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 189}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 62}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x880b
		{Position 905.99 3168.88}
		{xform zl 11.57}
		{Extender "vitality"
			{Dead}
			{Health
				{current -576.932}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 279}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 87 18}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x82b8
		{Position 966.49 3077.81}
		{xform zl 112.03}
		{Extender "vitality"
			{Dead}
			{Health
				{current -60.8082}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 93}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 97}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x82ba
		{Position 243.78 1675.22}
		{xform zl 68.9}
		{Player 2}
		{Operatable}
		{MID 173}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 134 37}
		{Cover
			{sector 243.779 1675.22 {type "squat_lie"}
				{wall 233.708 1682.12 253.707 1682.32}
				{row 0}
			}
		}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x82bc
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		{xform zl 77.69}
		{Extender "vitality"
			{Health
				{current 49.1144}
			}
		}
		{Player 2}
		{Operatable}
		{MID 212}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0444444}
		}
		{NameId 86 72}
		{Cover
			{sector 354.009 1676.33 {type "snipe_cover"}
				{wall 343.939 1683.23 363.938 1683.43}
				{row 0}
			}
		}
		{FsmState "snipe"}
	}
	{Entity "sandbag3" 0x82be
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		{xform zl -1.86}
		{SkeletonSrc "sandbag3_x"}
		{Skeleton
			{BoneSave "sandbag3_x x1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "body3"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body2"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body1"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}}
		}
		{Volume "body"
			{able {visible 0}{bullet 0}{contact 0}{blast 0}{touch 0}}
		}
		{Extender "land_patch"
			{On 0}
		}
		{Interaction
			{Flags "last_stage" "sliced" "stage1" "stage2"}
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		{DisableObstacles}
	}
	{Entity "mg34_stan" 0x9000
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		{xform zl 85.04}
		{Skeleton
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				{Value -1.01247}
			}
			{BoneSave "basis body turret gun_rot"
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			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 2.63369 0.18
					{matrix
						{pos 0.66 7.064 3.12}
						{nxform 0.772 1.398 -1.968}
					}
				}
			}
		}
		{Armor "body"
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				{damage "body1" 1.89882 0.257143
					{matrix
						{pos 1.208 -0.159 -9.121}
						{nxform 0.846 1.372 -2.716}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
			{ik
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					{limits -80 80}
				}
			}
		}
		{Player 2}
		{MID 213}
		{Weaponry
			{State
				{Weapon "mg34" filling "mgun" "ammo" 25}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/ger/smg" 0x901a
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		{xform zl 108.92}
		{Extender "vitality"
			{Dead}
			{Health
				{current -310.671}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 280}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 79 142}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9031
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		{xform zl -156.78}
		{Extender "vitality"
			{Dead}
			{Health
				{current -32.0233}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 410}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 133 16}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x902c
		{Position 1860.85 2376.31}
		{xform zl 90.13}
		{Extender "vitality"
			{Dead}
			{Health
				{current -217.406}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 249}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 119 89}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9044
		{Position 1588 2627.15}
		{xform zl -127.38}
		{Extender "vitality"
			{Dead}
			{Health
				{current 79.1274}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 250}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 89 138}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x9056
		{Position 1562.74 2882.33}
		{xform zl 50.94 y 0.94 zw 79.91}
		{Skeleton
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				{Value -0.70511}
			}
			{BoneSave "basis body wheell10"
				{Value 0.0249892}
			}
			{BoneSave "basis body wheell1"
				{Value 2.12691}
			}
			{BoneSave "basis body wheelr1"
				{Value -0.479068}
			}
			{BoneSave "basis body turret"
				{Value -0.494152}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.35212}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0607159}
			}
			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.00528001}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
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					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
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			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Orientation
					0.993 -0.12 0.001
					0.12 0.993 -0.004
					0 0.004 1
				}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Orientation
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					0.009 0.997 -0.07
					0.042 0.07 0.997
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -1.01813}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -0.75863}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -0.64332}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.19514}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 1.22491}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -2.83395}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 2.8779}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 2.2632}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.26325}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 1.21239}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 1.42364}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -1.14483}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -0.0930604}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.54093}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value -2.35551}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -1.98567}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.541626 0.105046
					{matrix
						{pos -44.199 -4.609 0.387}
						{nxform 2.102 1.571 0.804}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.02016 0.954008
					{matrix
						{pos -4.71 16.43 4.809}
						{nxform 1.176 1.564 1.781}
					}
				}
				{wound "turret" 2.31946 0.954008 50
					{matrix
						{pos 18.611 14.801 2.398}
						{nxform 0.139 1.662 0.413}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 1.50112 0.111111
					{matrix
						{pos 1.011 -1.16 24.496}
						{nxform 3.097 0.23 0.229}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -1.32349 1
					{matrix
						{pos 39.373 21.603 5.693}
						{nxform 1.657 1.569 -2.459}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 854}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 253}
		{Able "repair" "-select"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
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			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 52}
			}
		}
		{Chassis
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			{MovementSpeed 0.0558333}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "shieldl2"
			{State broken}
		}
		{Component "shieldl3"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x906b
		{Position 1580.46 2888.09}
		{xform zl 112.88}
		{Extender "vitality"
			{Dead}
			{Health
				{current -33.7857}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 272}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 94 104}
		{LastItem "mp40"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/elite_ss" 0x82a4
		{Position 419.94 1681.23}
		{xform zl -21.8 y 0.37 zw 105.5}
		{Player 2}
		{Operatable}
		{MID 273}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 14 119}
	}
	{Human "single/ger/elite_ss" 0x82a7
		{Position 398.23 1671.02}
		{xform zl -21.8 y 0.37 zw 105.5}
		{Player 2}
		{Operatable}
		{MID 274}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 45}
	}
	{Entity "pak40" 0x82a9
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		{xform y 0.37 zw 105.5}
		{Skeleton
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				{Value 0.380479}
			}
			{BoneSave "basis body turret"
				{Value 0.0495866}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0147016}
			}
			{BoneSave "basis body turret gun_rot gun"
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			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{Operatable}
		{MID 364}
		{Weaponry
			{State
				{Weapon "75mm_pak40" filling "bullet75" "fg" "ammo"}
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		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Entity "sandbag2" 0x82ab
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		{xform zl 25.66}
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	{Entity "grenade_smoke" 0x82ac
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		{xform zl -174.65 y 105.66 zw 77.02}
		{Volume "body"
			{able {select 0}{touch 0}}
		}
		{Volume "select"
			{able {select 0}}
		}
		{Volume "smoke3"
			{able {visible 1}}
		}
		{Extender "stuff"
			{Activator 33 1 "single/ger/smg"}
		}
	}
	{Human "single/usa/tankman" 0x82a2
		{Position 2204 5164.77}
		{xform zl 180 y 0.1 zw 82.41}
		{Extender "vitality"
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				{current 500}
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		}
		{Player 1}
		{Operatable}
		{MID 33}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 93 83}
	}
	{Human "single/usa/tankman" 0x82ae
		{Position 2186.87 5157.59}
		{xform zl 180 y 0.1 zw 82.41}
		{Extender "vitality"
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				{current 500}
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		}
		{Player 1}
		{Operatable}
		{MID 392}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 94 20}
	}
	{Entity "sgrw42" 0x82b2
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		{xform zl -98.57 y 92.21 zw 157.2}
		{Skeleton
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				{Value -0.367754}
			}
			{BoneSave "basis body gun"
				{LastMeshAnimator "recoil"}
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			{BoneSave "basis body gun foresight"
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		}
		{Armor "body"
			{wounds
				{damage "body" -0.896583 0.384615
					{matrix
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						{nxform 1.554 1.587 -0.813}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{Player 2}
		{MID 393}
		{Chassis
			{MovementSpeed 0.0446667}
		}
		{Component "gun"
			{State broken}
		}
	}
	{Entity "sgrw42" 0x82b5
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		{xform zl 80.06}
		{Skeleton
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				{Value 1.05689}
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			{BoneSave "basis body gun"
				{LastMeshAnimator "recoil"}
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			{BoneSave "basis body gun foresight"
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		}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{Player 2}
		{MID 394}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "sgrw42" 0x82b6
		{Position 1267.64 2250.25 60.23}
		{xform zl -29.81 y 0.54 zw 25.84}
		{SkeletonSrc "sgrw42_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis"
				{Orientation
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					0.33 -0.944 0
					0 0 1
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "driver1" {Disable}{Broken}}
			{State "driver2" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
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		}
		{Player 2}
		{MID 395}
		{Able "-select" "exploded"}
		{Chassis
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			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x82bf
		{Position 335.53 2126.13}
		{xform zl 112.16}
		{Extender "vitality"
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			{Health
				{current -570.441}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 413}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 47 150}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x82c3
		{Position 485.5 2049.73}
		{xform zl -133.37}
		{Extender "vitality"
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			{Health
				{current -218.61}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 415}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 0 25}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x82c5
		{Position 541.11 2117.25}
		{xform zl 83.29}
		{Extender "vitality"
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			{Health
				{current -336.065}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 416}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 139 30}
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	{Human "single/ger/smg" 0x82c7
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		{xform zl -46.4}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 417}
		{Chassis
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			{MovementSpeed 0.0444444}
		}
		{NameId 142 150}
		{LastItem "mp41"}
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	{Human "single/ger/smg" 0x82c9
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		{xform zl -27.01}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 418}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 83 76}
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	{Human "single/ger/smg" 0x82cb
		{Position 2673.47 978.47}
		{xform zl 9.55 y 5.21 zw 92.52}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 419}
		{Chassis
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			{MovementSpeed 0.0222222}
		}
		{NameId 99 70}
		{FsmState "lie"}
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	{Human "single/ger/mgun" 0x82cd
		{Position 2999.91 1430.49}
		{xform zl 163.38}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 420}
		{Chassis
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			{MovementSpeed 0.0444444}
		}
		{NameId 71 104}
		{LastItem "mg42"}
		{FsmState "snipe"}
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	{Human "single/ger/mgun" 0x82cf
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		{xform zl -142.41}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 421}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 101 40}
		{LastItem "mg42"}
		{FsmState "stand"}
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	{Entity "mg34_stan" 0x82d1
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		{xform zl 113.9}
		{SpawnedInFog}
		{Placer
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			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
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			{ik
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					{limits -80 80}
				}
				{bone "gun_rot"
					{limits -40 10}
				}
			}
		}
		{Player 2}
		{Operatable}
		{MID 422}
		{Chassis
			{MovementSpeed 0.0446667}
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	}
	{Human "single/ger/smg" 0x82d3
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		{xform zl -2.37 y 0.08 zw 116.27}
		{Player 2}
		{Operatable}
		{MID 423}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 91 22}
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	{Entity "lci(l)" 0x82d5
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		{xform zl -93.42}
		{Skeleton
			{BoneSave ""
				{Orientation
					-0.06 -0.998 0
					0.998 -0.06 0
					0 0 1
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				{Position 517.368 4974.79 40}
				{Animations
					{"flattern" 69.1 1 1 0}
					{"drift" 45.85 1 1 0}
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			}
			{BoneSave "basis body"
				{Orientation
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					0 1 0
					-0.004 0 1
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			{BoneSave "basis body flag"
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			{BoneSave "basis body anchor"
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			{BoneSave "basis body door1"
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			{BoneSave "basis body door2"
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			{BoneSave "basis body cabel05"
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			{BoneSave "basis body cabel06"
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			{BoneSave "basis body cabel07"
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			{BoneSave "basis body cabel08"
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			{WorkingViews "on_stead"}
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		{Simulation {Able 0}}
		{Extender "land_patch"
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		{Interaction
			{Calls
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		}
		{Player 1}
		{Operatable}
		{MID 424}
		{Able "crew" "repair" "fight" "recruit"}
		{Chassis
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			{CurrentGearDir 0}
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	{Entity "mk10" 0x82d6
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		{Operatable}
		{MID 425}
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	{Entity "mk10" 0x82d7
		{Player 1}
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	{Entity "mk10" 0x82d8
		{Player 1}
		{MID 427}
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	{Entity "mk10" 0x82d9
		{Player 1}
		{MID 428}
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	{Human "single/usa/smg" 0x82da
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		{xform zl 180 y 2.22 zw 86.56}
		{Player 1}
		{Operatable}
		{MID 429}
		{Chassis
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		{NameId 129 51}
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	{Human "single/usa/mgun" 0x82dc
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		{xform zl -89.98}
		{Extender "vitality"
			{Dead}
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 430}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 21 42}
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	{Human "single/usa/smg" 0x82de
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		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
		{MID 431}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 118 99}
		{LastThrowItem "mk1 grenade"}
		{Cover
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				{link 0xa4}
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		{FsmState "squat"}
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	{Human "single/usa/bazuker" 0x82e2
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		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
		{MID 433}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0444444}
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	{Human "single/usa/smg" 0x82e4
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		{Extender "vitality"
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		{Player 1}
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		{MID 434}
		{Able "-talk" "-select" "recruit"}
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			{MovementSpeed 0.111111}
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		{NameId 5 75}
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	{Human "single/usa/smg" 0x82e6
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		{Interaction
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		{DisableObstacles}
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		{MID 435}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 67 86}
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	{Human "single/usa/mgun" 0x82e8
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		{Extender "vitality"
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				{current 35}
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		{Player 1}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 71 90}
		{LastThrowItem "n73at grenade"}
		{Cover
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				{row 0}
				{link 0xa4}
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	{Human "single/usa/smg" 0x82ea
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		{Extender "vitality"
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		{DisableObstacles}
		{Player 1}
		{MID 437}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 17 13}
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	{Human "single/usa/smg" 0x82ec
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		{Player 1}
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		{NameId 75 78}
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	{Human "single/usa/mgun" 0x82f0
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		{Player 1}
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		{Able "-talk" "-select" "recruit"}
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	{Human "single/usa/bazuker" 0x82f2
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		{Extender "vitality"
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		{Player 1}
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		{Able "-talk" "-select" "recruit"}
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		{NameId 40 35}
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	{Human "single/usa/bazuker" 0x82f5
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		{DisableObstacles}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 26 76}
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	{Human "single/usa/smg" 0x82f8
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		{DisableObstacles}
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		{MID 443}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 25 47}
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	{Human "single/usa/smg" 0x8344
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		{Player 1}
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		{NameId 140 15}
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	{Human "single/usa/smg" 0x8347
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		{NameId 136 32}
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	{Human "single/ger/smg" 0x834d
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		{NameId 57 64}
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	{Entity "mg34_stan" 0x834e
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		{Extender "cannon"
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			{ik
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		{Player 2}
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		{MID 491}
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	{Human "single/usa/smg" 0x835e
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			{MovementSpeed 0.0388889}
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		{NameId 43 48}
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	{Human "single/usa/bazuker" 0x9042
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		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 126 77}
		{Cover
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	{Human "single/usa/tankman" 0x9073
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		{Player 1}
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		{MID 503}
		{Chassis
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		{NameId 65 73}
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	{Human "single/usa/tankman" 0x9077
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		{Chassis
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		{NameId 119 94}
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	{Human "single/usa/tankman" 0x907b
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		{Player 1}
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		{Chassis
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		{NameId 59 8}
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	{Human "single/usa/tankman" 0x907f
		{Position 1809.53 2411.11}
		{xform zl -8.01 y 8.17 zw -55}
		{Player 1}
		{Operatable}
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		{Chassis
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		{NameId 87 83}
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	{Human "single/usa/tankman" 0x9081
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		{Chassis
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		{NameId 33 2}
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	{Human "single/usa/bazuker" 0x9084
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 508}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 50 95}
		{LastThrowItem "n73at grenade"}
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	{Human "single/usa/smg" 0x9086
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		{xform zl 34.09}
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			{MovementSpeed 0.0444444}
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		{NameId 14 1}
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	{Human "single/usa/smg" 0x908a
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		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 511}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{Extender "enumerator"
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		{Player 1}
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		{Chassis
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			{CurrentGearDir 0}
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	{Human "single/usa/smg" 0x9801
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		{xform zl -126.51 y 15.41 zw 0.34}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 20}
		{Able "-select"}
		{Chassis
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		{NameId 145 50}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/usa/mgun" 0x9810
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		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 57}
		{Able "-select"}
		{Chassis
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		{NameId 123 12}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
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	{Human "single/usa/smg" 0x8400
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 324}
		{Able "-select"}
		{Chassis
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		{NameId 73 9}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0x8364
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		{xform zl 125.82}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 325}
		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 12 26}
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	{Human "single/ger/mgun" 0x8366
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		{xform zl 114.26}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 328}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 26 102}
		{LastItem "mg42"}
		{FsmState "stand"}
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	{Human "single/ger/smg" 0x8363
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		{xform zl -138.56}
		{TexMod
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 8}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 126}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
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	{Human "single/ger/smg" 0x8367
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		{xform zl -145.51}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 10}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 81 95}
		{LastItem "mp40"}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker" 0x880f
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		{xform zl 68.13}
		{Player 1}
		{Operatable}
		{MID 23}
		{Able "-talk" "-select" "recruit"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 55 55}
		{FsmState "stand"}
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	{Human "single/usa/rifle" 0x8818
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		{xform zl -118.44}
		{Interaction
			{Calls
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		}
		{Player 1}
		{Operatable}
		{MID 25}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 67 29}
		{FsmState "lie"}
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	{Entity "lci(l)" 0x834c
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		{xform zl -89.69}
		{Skeleton
			{BoneSave ""
				{Orientation
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					1 0.005 0
					0 0 1
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				{Position 1135.23 4877.97 40}
				{Animations
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					{"drift" 45.85 1 1 0}
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			}
			{BoneSave "basis body"
				{Orientation
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			{BoneSave "basis body door1"
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			{BoneSave "basis body door2"
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		{Simulation {Able 0}}
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		{Interaction
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		{Player 1}
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		{MID 27}
		{Able "crew" "repair" "fight" "recruit"}
		{Chassis
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			{CurrentGearDir 0}
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	{Entity "mk10" 0x834f
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	{Entity "mk10" 0x8351
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	{Entity "mk10" 0x8353
		{Player 1}
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	{Entity "mk10" 0x8355
		{Player 1}
		{MID 31}
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	{Human "single/usa/smg" 0x8357
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		{xform zl 180 y 2.22 zw 90.29}
		{Player 1}
		{Operatable}
		{MID 32}
		{Chassis
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		{NameId 132 74}
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	{Human "single/usa/rifle" 0x835b
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		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 333}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0277778}
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		{NameId 128 69}
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	{Human "single/usa/smg" 0x835d
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		{xform zl -76.67}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
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		{MID 335}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 37 70}
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	{Human "single/usa/bazuker" 0x8360
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		{xform zl 166.69}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 337}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 39 93}
		{FsmState "stand"}
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	{Human "single/usa/rifle" 0x8362
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		{xform zl 48.56}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
		{MID 513}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 86 2}
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	{Human "single/usa/smg" 0x8368
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
		{MID 514}
		{Able "-talk" "-select" "recruit"}
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	{Human "single/usa/smg" 0x836b
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		{xform zl -147.62}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 515}
		{Able "-talk" "-select" "recruit"}
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	{Human "single/usa/mgun" 0x836d
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
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		{NameId 63 10}
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	{Human "single/usa/smg" 0x836f
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
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		{NameId 53 94}
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	{Human "single/usa/smg" 0x8371
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
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		{Able "-talk" "-select" "recruit"}
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		{NameId 69 29}
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	{Human "single/usa/smg" 0x8373
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		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
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		{NameId 14 70}
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	{Human "single/usa/bazuker" 0x8375
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		{xform zl -47.56}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 520}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 30 60}
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	{Human "single/usa/bazuker" 0x8377
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 87 13}
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	{Human "single/usa/smg" 0x837a
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		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 117 52}
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	{Human "single/usa/smg" 0x837c
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		{xform zl -39.89}
		{SpawnedInFog}
		{Extender "vitality"
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				{current 35}
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		{Player 1}
		{Operatable}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 84 38}
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	{Human "single/usa/mgun" 0x837f
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		{xform zl 37.91}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 524}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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		{NameId 44 57}
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	{Human "single/usa/smg" 0x8380
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		{xform zl 136.58}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 35}
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		}
		{Player 1}
		{Operatable}
		{MID 525}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 14 32}
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	{Human "single/usa/mgun" 0x8382
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		{xform zl -59.16}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 35}
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		}
		{Player 1}
		{Operatable}
		{MID 526}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 95 19}
		{FsmState "stand"}
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	{Human "single/usa/bazuker" 0x8384
		{Position 2107.9 4141.26}
		{xform zl 81.54}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 35}
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		}
		{Player 1}
		{Operatable}
		{MID 527}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0444444}
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		{NameId 107 40}
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	{Entity "lci(l)" 0x8811
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		{xform zl -93.85}
		{Skeleton
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				{Position 1856.09 5701.81 40}
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					{"drift" 52.4 1 1 0}
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			{BoneSave "basis body"
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			{BoneSave "basis body door1"
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			{BoneSave "basis body door2"
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			{BoneSave "basis body cabel07"
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		{Simulation {Able 0}}
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		{Interaction
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		{Player 1}
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		{MID 464}
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	{Entity "mk10" 0x8816
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	{Entity "mk10" 0x881a
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	{Entity "mk10" 0x881d
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	{Entity "mk10" 0x881f
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	{Human "single/usa/smg" 0x8821
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		{xform zl 180 y 2.28 zw 86.16}
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		{NameId 62 39}
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	{Human "single/usa/rifle" 0x8825
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		{SpawnedInFog}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 470}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 115 7}
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	{Human "single/usa/smg" 0x8829
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		{xform zl 32.59}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 1}
		{MID 472}
		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 137 20}
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	{Human "single/usa/smg" 0x882d
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{Able "-talk" "-select" "recruit"}
		{Chassis
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			{MovementSpeed 0.0388889}
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		{NameId 32 2}
		{LastThrowItem "mk1 grenade"}
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	{Human "single/usa/smg" 0x882f
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			{Item "mg42" filling "mgun" "ammo" 18}
		}
	}
	{Human "single/ger/bazoker" 0xa0d2
		{Position 1597.4 2724.8}
		{xform zl 69.79}
		{Extender "vitality"
			{Dead}
			{Health
				{current -97.4435}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 120}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 30 49}
		{LastItem "panzershreck weapon"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0xa0d6
		{Position 1112.45 3489.88}
		{xform zl -135}
		{Extender "vitality"
			{Dead}
			{Health
				{current -22.5443}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 123}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 61}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "dead"}
	}
	{Entity "valter" 0xa8c0
		{Position 2626.13 3618.32 61.83}
		{xform zl -20.85 y 174.42 zw 107.02}
		{Extender "stuff"
			{Item "valter" filling "pistol" "ammo" 5}
		}
		{Extender "burning"
			{State 1.73845e-037 -1 968832}
		}
	}
	{Entity "sdkfz251_1" 0xd5a2
		{Position 1762.96 2803.92 72.97}
		{xform zl 82.17 y 90.65 zw -12.21}
		{SkeletonSrc "sdkfz251_1_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 0.29642 -0.605429 9.46013}
			}
			{BoneSave "basis body doorr"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -52.4888 -13.4658 15.254}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					-0.881 0 0.474
					-0.474 0 -0.881
					0 -1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "body3"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -2.76891 0.571429
					{matrix
						{pos 11.312 -2.337 0.023}
						{nxform 1.571 1.508 1.876}
					}
				}
				{damage "trackright" -3.12818 0.571429
					{matrix
						{pos -36.911 -1.676 4.25}
						{nxform 1.175 1.37 0.661}
					}
				}
				{damage "trackleft" -0.0844905 0.571429
					{matrix
						{pos -6.636 -2.299 -3.627}
						{nxform 0.8 0.094 3.001}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" 1.87575 1
					{matrix
						{pos -5.001 -0.68 2.239}
						{nxform 1.988 -2.454 0.135}
					}
				}
				{damage "wheelleft1" 2.14987 1
					{matrix
						{pos 2.247 8.022 0.839}
						{nxform 1.442 -1.64 -1.81}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "engine" 0.213527 1
					{matrix
						{pos 15.926 -11.188 3.755}
						{nxform 1.367 1.492 -1.316}
					}
				}
				{damage "body3" 0.585829 0.134611
					{matrix
						{pos -4.53 3.236 -2.188}
						{nxform 1.196 1.535 -0.62}
					}
				}
				{damage "body1" -0.490051 0.583333
					{matrix
						{pos -25.839 -18.877 7.059}
						{nxform 0.584 1.283 1.377}
					}
				}
				{damage "body1" -0.52897 1
					{matrix
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						{nxform 0.398 -2.875 -0.416}
					}
				}
				{damage "engine" -2.09092 0.166667
					{matrix
						{pos -3.261 1.265 -9.707}
						{nxform 0.346 -2.875 -0.37}
					}
				}
				{wound "engine" -0.287168 0.0333333 50
					{matrix
						{pos 15.926 -11.188 3.755}
						{nxform 1.367 1.492 -1.316}
					}
				}
				{wound "engine" -0.874803 0.566667 50
					{matrix
						{pos 8.893 -12.468 6.34}
						{nxform 1.367 1.612 -1.316}
					}
				}
			}
		}
		{Placer
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			{State "gunner" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 2}
		{MID 126}
		{Able "repair" "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0xd5a8
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		{xform zl 90}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 136}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 137 60}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/ger/mgun" 0xd5aa
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		{xform zl -112.5}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 137}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 12 112}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "mg42" 0xd5ab
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		{xform zl 10.61 y 179.78 zw 55.2}
		{Extender "stuff"
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	}
	{Entity "mp40" 0xd5ad
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		{xform zl 1.12 y 171.3 zw 71.04}
		{Extender "stuff"
			{Item "mp41" filling "pistol" "ammo" 4}
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	}
	{Human "single/ger/oficer" 0xd5ae
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		{xform zl -171.47}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 139}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 120 112}
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		{FsmState "dead"}
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	{Entity "mg42" 0xd5b0
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		{Extender "stuff"
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	}
	{Human "single/ger/mgun" 0xd5b1
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Examined 1}
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		{DisableObstacles}
		{Player 2}
		{MID 148}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 70 111}
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	{Entity "mg42" 0xd5b2
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		{Extender "stuff"
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	}
	{Entity "mp40" 0xd5b4
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	}
	{Entity "mg42" 0xd5b6
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	{Entity "shellhole_big_ground" 0xa7c1
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	{Entity "shellhole_big_ground" 0x8155
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	{Entity "grenade_shellhole" 0xc362
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	{Entity "helmet1_ger" 0xdb69
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	{Entity "shellhole_big_ground" 0xc0ec
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	{Entity "helmet1_usa" 0xd8e3
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	{Entity "helmet1_usa" 0x9b64
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	{Entity "shellhole_big_ground" 0xda25
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	{Human "single/ger/rifle" 0xbf40
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		{Extender "vitality"
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		{Examined 1}
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		{DisableObstacles}
		{Player 2}
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		{Able "-select"}
		{Chassis
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		{NameId 100 7}
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	{Entity "mp40" 0xbf43
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	{Human "single/ger/smg" 0xbf44
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		{TexMod
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 223}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 16 96}
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		{LastDyingAnimation "stand_scenic-die_front_1"}
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	{Entity "mp40" 0xbf45
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	}
	{Entity "mg42" 0xbf47
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		{Extender "stuff"
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	{Entity "helmet1_ger" 0xbbc3
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	{Entity "mp40" 0xe0e2
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	{Entity "mp40" 0xe0e4
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	{Human "single/ger/smg" 0xe0e5
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		{NameId 143 69}
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	{Human "single/ger/mgun" 0xe0e7
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		{NameId 65 66}
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	{Entity "mp40" 0xe0ec
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	{Entity "valter" 0x83e2
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	{Entity "helmet1_ger" 0xde63
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	{Entity "concrete_fence_destroy" 0xefaa
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	{Entity "grenade_shellhole" 0xcb62
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	{Entity "shellhole_big_ground" 0xb007
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	{Entity "helmet1_usa" 0xa1ec
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		{NameId 112 7}
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	{Entity "mp40" 0x8b24
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	{Human "single/ger/smg" 0x8b25
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		{NameId 102 46}
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	{Human "single/ger/mgun" 0x8b27
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		{Extender "vitality"
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		{Chassis
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		{NameId 120 100}
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	{Human "single/ger/oficer" 0x8b29
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		{Interaction
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		{Able "-select"}
		{Chassis
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		{NameId 46 31}
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	{Entity "helmet1_ger" 0xcd85
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	{Entity "grenade_shellhole" 0xec08
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			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "helmet1_usa" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x8050
		{box
			{clear}
			{item "bandage" 4 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "dynamite" {cell 4 4}}
			{item "dynamite" {cell 0 5}}
			{item "dynamite" {cell 2 6}}
			{item "dynamite" {cell 4 6}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 1 3}}
			{item "pistol" "ammo" 100 {cell 3 3}}
			{item "pistol" "ammo" 60 {cell 2 4}}
		}
	}
	{Inventory 0x8052
		{box
			{clear}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "n73at" "grenade" {cell 4 4}}
			{item "f1" "grenade" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 1 0}}
			{item "bandage" 2 {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 0}}
			{item "bandage" {cell 0 1}}
			{item "mg42" filling "mgun" "ammo" 42 {cell 0 7}{user "hand_right"}}
		}
	}
	{Inventory 0x8054
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "pistol" "ammo" 17 {cell 4 1}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8056
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "em2" filled {cell 0 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "m24" "grenade" {cell 2 4}}
			{item "m24" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "pwm1" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "mgun" "ammo" 49 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "mgun" "ammo" 100 {cell 4 6}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "mgun" "ammo" 100 {cell 2 7}}
			{item "mgun" "ammo" 100 {cell 4 7}}
			{item "m24x5" "grenade" {cell 0 8}}
			{item "bandage" 5 {cell 2 8}}
			{item "m24x5" "grenade" {cell 4 8}}
			{item "m24x5" "grenade" {cell 0 9}}
			{item "m24x5" "grenade" {cell 2 9}}
			{item "mgun" "ammo" 100 {cell 4 9}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "m24" "grenade" {cell 0 4}}
		}
	}
	{Inventory 0x8058
		{box
			{clear}
			{item "flame_thrower" {cell 0 0}}
			{item "balloon" filling "fuel" 30 {cell 0 1}}
			{item "pistol" "ammo" 53 {cell 4 0}}
			{item "colt" {cell 3 1}}
			{item "helmet1_usa" {cell 3 2}{user "head"}}
			{item "thompson" filling "pistol" "ammo" 22 {cell 0 5}}
		}
	}
	{Inventory 0x900a
		{box
			{clear}
			{item "mgun" "ammo" 49 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 4 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 68 {cell 2 4}}
			{item "pwm1" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 4 0}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 4 5}}
			{item "bandage" 5 {cell 0 6}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "bandage" 4 {cell 0 7}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_usa" {cell 2 6}{user "head"}}
		}
	}
	{Inventory 0x8802
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 62 {cell 0 0}{user "hand_right"}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8069
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
		}
	}
	{Inventory 0x807c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8080
		{box
			{clear}
		}
	}
	{Inventory 0x8085
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 88 {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x8089
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 11 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 20 {cell 4 0}}
		}
	}
	{Inventory 0x80ab
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x80ae
		{box
			{clear}
		}
	}
	{Inventory 0x9a00
		{box
			{clear}
			{item "pistol" "ammo" 72 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x9a02
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80b7
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 8 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80b9
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80c9
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80cb
		{box
			{clear}
			{item "pistol" "ammo" 87 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8000
		{box
			{clear}
			{item "g41" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x8003
		{box
			{clear}
			{item "g41" filling "rifle" "ammo" 6 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "knife_ger" {cell 4 1}}
			{item "helmet1_ger" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x80d9
		{box
			{clear}
		}
	}
	{Inventory 0x80dd
		{box
			{clear}
			{item "pistol" "ammo" 96 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9030
		{box
			{clear}
		}
	}
	{Inventory 0x9037
		{box
			{clear}
			{item "flame_thrower" {cell 0 0}{user "hand_right"}}
			{item "balloon" filling "fuel" 24 {cell 0 1}}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "colt" {cell 3 1}}
			{item "helmet1_usa" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x9039
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 11 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 97 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 5 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9047
		{box
			{clear}
			{item "flame_thrower" {cell 0 0}{user "hand_right"}}
			{item "balloon" {cell 0 1}}
			{item "pistol" "ammo" 59 {cell 4 0}}
			{item "colt" {cell 3 1}}
			{item "bandage" {cell 3 2}}
		}
	}
	{Inventory 0x9049
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 56 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x904b
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 20 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 4 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
			{item "thompson" filling "pistol" "ammo" 15 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x810b
		{box
			{clear}
			{item "mgun" "ammo" 246 {cell 0 0}}
		}
	}
	{Inventory 0x810f
		{box
			{clear}
		}
	}
	{Inventory 0x8119
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x811d
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x819e
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 87 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 4 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x81a0
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 9 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 81 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x81a2
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 4 0}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x81a6
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 64 {cell 4 1}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x81a8
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 86 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x81aa
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 5 {cell 4 1}}
			{item "bandage" {cell 0 2}}
			{item "knife_union" {cell 2 2}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81ac
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 44 {cell 4 1}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 3 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x81ae
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x81b0
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 44 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "n73at" "grenade" {cell 4 4}}
		}
	}
	{Inventory 0x81b2
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 45 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
		}
	}
	{Inventory 0x81be
		{box
			{clear}
		}
	}
	{Inventory 0x9802
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 21 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x9808
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9013
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8167
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 17 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 12 {cell 4 1}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
		}
	}
	{Inventory 0x816a
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "mk1" "grenade" {cell 1 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8170
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 84 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8174
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 28 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8177
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "rifle" "ammo" 10 {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 9 {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x817d
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 96 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filling "mgun" "ammo" 6 {cell 0 1}{user "hand_right"}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "bandage" 2 {cell 4 2}}
			{item "helmet1_usa" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8185
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 96 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x818d
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 18 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 63 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x81a1
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 25 {cell 0 0}}
			{item "pistol" "ammo" 51 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
		}
	}
	{Inventory 0x8156
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x816b
		{box
			{clear}
			{item "mgun" "ammo" 500 {cell 0 0}}
			{item "mg34" filling "mgun" "ammo" 54 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x900d
		{box
			{clear}
		}
	}
	{Inventory 0x8191
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8195
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81a3
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x816f
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x817f
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 2 {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x818f
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 14 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8197
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 9 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81bb
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81d4
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81de
		{box
			{clear}
			{item "pistol" "ammo" 72 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 24 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x901b
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9023
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 14 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x902b
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
		}
	}
	{Inventory 0x902f
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9032
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9034
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9036
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
		}
	}
	{Inventory 0x9019
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24" "grenade" {cell 0 1}}
			{item "m24" "grenade" {cell 2 1}}
			{item "sg44" {cell 0 2}}
			{item "molotov_coctail" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902d
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9033
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 41 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8203
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 10 {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 14 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8205
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8209
		{box
			{clear}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
			{item "mgun" "ammo" 70 {cell 0 2}}
		}
	}
	{Inventory 0x8211
		{box
			{clear}
		}
	}
	{Inventory 0x8213
		{box
			{clear}
			{item "pistol" "ammo" 74 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8219
		{box
			{clear}
			{item "pistol" "ammo" 68 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x821d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 26 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8223
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 43 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8225
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8229
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9015
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9038
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x903e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9046
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x904a
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x904e
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9050
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x9051
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9053
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9055
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9057
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8236
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8238
		{box
			{clear}
		}
	}
	{Inventory 0x8239
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x823d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x901d
		{box
			{clear}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9008
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9058
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x905e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9068
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
		}
	}
	{Inventory 0x906c
		{box
			{clear}
			{item "pistol" "ammo" 78 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 18 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x906e
		{box
			{clear}
			{item "pistol" "ammo" 81 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9072
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9076
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "bandage" 2 {cell 4 0}}
		}
	}
	{Inventory 0x907a
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x907e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 4 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8251
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 12 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8253
		{box
			{clear}
			{item "pistol" "ammo" 12 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8259
		{box
			{clear}
		}
	}
	{Inventory 0x825b
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x825e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8260
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8262
		{box
			{clear}
			{item "valter" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x8263
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8265
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8267
		{box
			{clear}
			{item "pistol" "ammo" 79 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8269
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x826b
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x826d
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x826f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8271
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8273
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8279
		{box
			{clear}
		}
	}
	{Inventory 0x827d
		{box
			{clear}
		}
	}
	{Inventory 0x8280
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8285
		{box
			{clear}
		}
	}
	{Inventory 0x8404
		{box
			{clear}
			{item "nebel" "ammo" 14 {cell 0 0}}
		}
	}
	{Inventory 0x8405
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8407
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8823
		{box
			{clear}
		}
	}
	{Inventory 0x8009
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x825d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 3 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8261
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8268
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x826e
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8272
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8277
		{box
			{clear}
			{item "pistol" "ammo" 96 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x827f
		{box
			{clear}
			{item "pistol" "ammo" 68 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x8283
		{box
			{clear}
			{item "pistol" "ammo" 72 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8287
		{box
			{clear}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x828e
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x829d
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 4 0}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 4 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x829f
		{box
			{clear}
			{item "pistol" "ammo" 94 {cell 4 0}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x82a1
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 11 {cell 4 1}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
			{item "thompson" filling "pistol" "ammo" 24 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x82a5
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "knife_union" {cell 0 2}}
			{item "helmet1_usa" {cell 2 2}{user "head"}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 4}}
			{item "mk1" "grenade" {cell 1 4}}
			{item "mk1" "grenade" {cell 2 4}}
			{item "mk1" "grenade" {cell 3 4}}
			{item "mk1" "grenade" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "bandage" 5 {cell 4 5}}
			{item "mk1" "grenade" {cell 5 4}}
			{item "mk1" "grenade" {cell 0 6}}
			{item "mk1" "grenade" {cell 1 6}}
			{item "mk1" "grenade" {cell 2 6}}
			{item "n73at" "grenade" {cell 3 6}}
			{item "n73at" "grenade" {cell 0 7}}
			{item "bandage" {cell 2 7}}
			{item "thompson" filling "pistol" "ammo" 22 {cell 0 8}{user "hand_right"}}
			{item "rifle" "ammo" 3 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 6}}
			{item "rifle" "ammo" 10 {cell 4 8}}
			{item "rifle" "ammo" 8 {cell 0 3}}
		}
	}
	{Inventory 0x82aa
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 4 {cell 4 1}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
			{item "thompson" filling "pistol" "ammo" 19 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x82ad
		{box
			{clear}
			{item "flame_thrower" {cell 0 0}{user "hand_right"}}
			{item "balloon" filling "fuel" 30 {cell 0 1}}
			{item "pistol" "ammo" 54 {cell 4 0}}
			{item "colt" {cell 3 1}}
			{item "helmet1_usa" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x82af
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "rifle" "ammo" 6 {cell 4 1}}
			{item "bandage" {cell 0 2}}
			{item "knife_union" {cell 2 2}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82b1
		{box
			{clear}
			{item "pistol" "ammo" 98 {cell 4 0}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 4 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
		}
	}
	{Inventory 0x82b4
		{box
			{clear}
		}
	}
	{Inventory 0x825c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 64 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 4 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x826c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 18 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "mk1" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
		}
	}
	{Inventory 0x8289
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 6 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x9016
		{box
			{clear}
		}
	}
	{Inventory 0x901e
		{box
			{clear}
		}
	}
	{Inventory 0x9022
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 87 {cell 0 2}{user "mgun"}}
			{item "repair_kit" {cell 0 4}}
		}
	}
	{Inventory 0x9803
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 17 {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9805
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x980b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9825
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 0 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x982d
		{box
			{clear}
			{item "pistol" "ammo" 98 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9831
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9833
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9835
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9839
		{box
			{clear}
			{item "pistol" "ammo" 61 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9841
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "pistol" "ammo" 94 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0x82b8
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82ba
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 49 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82bc
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 72 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9031
		{box
			{clear}
			{item "pistol" "ammo" 62 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902c
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 9 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9044
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9056
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 30 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x906b
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82a4
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24" "grenade" {cell 0 1}}
			{item "m24" "grenade" {cell 2 1}}
			{item "sg44" {cell 0 2}}
			{item "molotov_coctail" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82a7
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24" "grenade" {cell 0 1}}
			{item "m24" "grenade" {cell 2 1}}
			{item "sg44" {cell 0 2}}
			{item "molotov_coctail" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82a2
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 48 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82ae
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 43 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x82b6
		{box
			{clear}
		}
	}
	{Inventory 0x82bf
		{box
			{clear}
			{item "pistol" "ammo" 77 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82c3
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82c5
		{box
			{clear}
			{item "pistol" "ammo" 80 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82c7
		{box
			{clear}
			{item "pistol" "ammo" 98 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82c9
		{box
			{clear}
			{item "pistol" "ammo" 84 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82cb
		{box
			{clear}
			{item "pistol" "ammo" 92 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82cd
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82cf
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x82d3
		{box
			{clear}
			{item "pistol" "ammo" 98 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82da
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 85 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "mk1" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x82dc
		{box
			{clear}
			{item "mgun" "ammo" 70 {cell 0 0}}
			{item "mgun" "ammo" 95 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82de
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 13 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 92 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x82e2
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 59 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "helmet1_usa" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x82e4
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 10 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 37 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x82e6
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 8 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 25 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x82e8
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filling "mgun" "ammo" 12 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_usa" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x82ea
		{box
			{clear}
			{item "pistol" "ammo" 97 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 4 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x82ec
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "pistol" "ammo" 17 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x82f0
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 99 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x82f2
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 59 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "helmet1_usa" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x82f5
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 15 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 32 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x82f8
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 56 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8344
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 98 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 5 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8347
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 74 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 5 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x834d
		{box
			{clear}
			{item "pistol" "ammo" 85 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x835e
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 5 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 58 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x9042
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 51 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9073
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 34 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9077
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x907b
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 39 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x907f
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9081
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9084
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9086
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 81 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "mk1" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x908a
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 43 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x908b
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 82 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9801
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 61 {cell 4 1}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 4 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
		}
	}
	{Inventory 0x9810
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 97 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "bandage" 2 {cell 4 2}}
			{item "helmet1_usa" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8400
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 37 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
		}
	}
	{Inventory 0x8364
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 52 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8366
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8363
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "knife_union" {cell 4 0}}
		}
	}
	{Inventory 0x8367
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 0 0}}
			{item "mp40" filling "pistol" "ammo" 7 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x880f
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 7 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 34 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "n73at" "grenade" {cell 2 5}}
			{item "helmet1_usa" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0x8818
		{box
			{clear}
			{item "garand" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 7 {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8357
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 75 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x835b
		{box
			{clear}
			{item "garand" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 5 {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x835d
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 6 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8360
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 59 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x8362
		{box
			{clear}
			{item "garand" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 2 {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8368
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 21 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x836b
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 82 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 5 {cell 2 3}}
			{item "bandage" 2 {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x836d
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 98 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x836f
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 5 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "mk1" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8371
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 5 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8373
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "pistol" "ammo" 24 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8375
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x8377
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 59 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x837a
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x837c
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 2 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x837f
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 97 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" {cell 0 1}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "bandage" 3 {cell 4 2}}
			{item "helmet1_usa" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8380
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 45 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8382
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 98 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "bandage" {cell 4 2}}
			{item "helmet1_usa" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8384
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "n73at" "grenade" {cell 4 4}}
			{item "helmet1_usa" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0x8821
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 3 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8825
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "rifle" "ammo" 10 {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 7 {cell 3 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "helmet1_usa" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x8829
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 31 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x882d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 24 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 4 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x882f
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 59 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 1 3}}
			{item "n73at" "grenade" {cell 3 3}}
			{item "bandage" 5 {cell 0 4}}
			{item "bandage" 2 {cell 2 4}}
			{item "helmet1_usa" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x8833
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 42 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "n73at" "grenade" {cell 4 4}}
			{item "helmet1_usa" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0x883e
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 16 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 47 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8843
		{box
			{clear}
			{item "mgun" "ammo" 76 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
			{item "bren" filling "mgun" "ammo" 15 {cell 0 1}{user "hand_right"}}
		}
	}
	{Inventory 0x8848
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 8 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 32 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x832a
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9024
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 3 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa0c1
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa0c3
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item 0xa0c4 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa0c5
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa0c9
		{box
			{clear}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xa0ca
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa0cc
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "m24x5" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0xa0d2
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa0d6
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd5a2
		{box
			{clear}
		}
	}
	{Inventory 0xd5a8
		{box
			{clear}
			{item "pistol" "ammo" 65 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 1}{user "hand_right"}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd5aa
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd5ae
		{box
			{clear}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xd5b1
		{box
			{clear}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xbf40
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0xbf44
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe0e5
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 11 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe0e7
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 25 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8b21
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8b25
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "mp40" {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8b27
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 65 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0x8b29
		{box
			{clear}
			{item "valter" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xb202
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb204
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
		}
	}
	{Inventory 0xb20e
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 1}}
		}
	}
	{Inventory 0xe3cd
		{box
			{clear}
			{item "mg42" {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8562
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8566
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8568
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 14 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x856c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x856e
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x90bb
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x90bd
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x90bf
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 73 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9082
		{box
			{clear}
			{item "valter" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xb283
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 22 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xb285
		{box
			{clear}
			{item "pistol" "ammo" 82 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 30 {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xb287
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xb28d
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 30 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf061
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf063
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 22 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xf065
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xf067
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 17 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xf069
		{box
			{clear}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0xbe20
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xbe22
		{box
			{clear}
			{item "pistol" "ammo" 95 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xbe24
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xbe28
		{box
			{clear}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "knife_ger" {cell 4 0}}
			{item "cap1_ger" {cell 0 1}{user "head"}}
		}
	}
	{Inventory 0x84e0
		{box
			{clear}
			{item "pistol" "ammo" 71 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x84e2
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 25 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x84e6
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 39 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x84e8
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "helmet1_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x84ea
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 19 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x84ec
		{box
			{clear}
			{item "pistol" "ammo" 64 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 5 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Brain 0xcbe
		{IdleMovement 0 1 0}
	}
	{Brain 0x8012
		{IdleMovement 0 1 0}
	}
	{Brain 0x801b
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
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	{Brain 0x801c
		{Properties
			{control user}
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		{IdleMovement 0 1 0}
	}
	{Brain 0x8020
		{Properties
			{control user}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8022
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 1 0}
	}
	{Brain 0x8030
		{Properties
			{move_mode hold}
			{no_advance}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
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	{Brain 0x8049
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		{SeenCorpse 0x4}
	}
	{Brain 0x804e
		{Properties
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			{control user}
			{fire_mode hold}
			{move_mode hold}
			{advance_ratio 20}
			{retreat_ratio 20}
		}
		{IdleMovement 0 5 0}
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	{Brain 0x8050
		{Properties
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			{control user}
			{fire_mode return}
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			{advance_ratio 20}
			{retreat_ratio 20}
		}
		{IdleMovement 0 5 0}
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	{Brain 0x8052
		{Properties
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			{control user}
			{fire_mode hold}
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			{advance_ratio 20}
			{retreat_ratio 20}
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		{IdleMovement 0 5 0}
		{StayInCover}
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	{Brain 0x8054
		{Properties
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			{control user}
			{fire_mode hold}
			{move_mode hold}
			{advance_ratio 20}
			{retreat_ratio 20}
		}
		{Order "eComplexOrder"
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		{IdleMovement 0 5 0}
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	{Brain 0x8056
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			{control user}
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			{retreat_ratio 20}
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		{IdleMovement 0 5 0}
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	{Brain 0x8058
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			{control user}
			{fire_mode hold}
			{move_mode hold}
			{advance_ratio 20}
			{retreat_ratio 20}
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	{Brain 0x900a
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			{control user}
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			{retreat_ratio 20}
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	{Brain 0x8802
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	{Brain 0x806a
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	{Brain 0x807c
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	{Brain 0x8080
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	{Brain 0x8085
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			{ai_move
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		{IdleMovement 0 1 0}
		{Walker
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			{First "12"}
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			{Next "462"}
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	{Brain 0x8089
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	{Brain 0x80ab
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	{Brain 0x9a02
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	{Brain 0x80b7
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	{Brain 0x80b9
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	{Brain 0x8000
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			{eWait 0}
			{eWeaponAimTrajectory 1126.3 494.327 71 1079.62 604.876 71 0.3}
			{eWait 0}
			{eWeaponAimTrajectory 1079.62 604.876 71 1047.68 526.262 71 0.3}
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		{IdleMovement 0 3 0}
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	{Brain 0x8003
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	{Brain 0x80d9
		{Properties
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	{Brain 0x80dd
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	{Brain 0x9030
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	{Brain 0x9037
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	{Brain 0x9039
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		{Order "eComplexOrder"
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	{Brain 0x9047
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	{Brain 0x9049
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		{MoveTask}
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	{Brain 0x904b
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	{Brain 0x819e
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		{MoveTask}
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	{Brain 0x81a0
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			{retreat_ratio 5}
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		{MoveTask}
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	{Brain 0x81a2
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		{MoveTask}
		{MovePosition 1691.63 3430}
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	{Brain 0x81a6
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		{MoveTask}
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	{Brain 0x81a8
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		{MoveTask}
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		{IdleMovement 0 5 0}
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	{Brain 0x81aa
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			{retreat_ratio 5}
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		{MoveTask}
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	{Brain 0x81ac
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		{MoveTask}
		{MovePosition 1720.46 3413.99}
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	{Brain 0x81ae
		{Properties
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		{MoveTask}
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	{Brain 0x81b0
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			{retreat_ratio 5}
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		{MoveTask}
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	{Brain 0x81b2
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		{MoveTask}
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		{IdleMovement 0 5 0}
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	{Brain 0x81be
		{Properties
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		{IdleMovement 0 1 0}
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	{Brain 0x9802
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		{IdleMovement 0 1 0}
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	{Brain 0x9808
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	{Brain 0x9816
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	{Brain 0x981a
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	{Brain 0x9013
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		{IdleMovement 0 3 0}
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	{Brain 0x815e
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			{ai_move
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		{IdleMovement 0 1 0}
		{Walker
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	{Brain 0x815f
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	{Brain 0x8162
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	{Brain 0x8167
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	{Brain 0x816a
		{Properties
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	{Brain 0x8170
		{Properties
			{control user}
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		{IdleMovement 0 3 0}
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	{Brain 0x8174
		{IdleMovement 0 5 0}
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	{Brain 0x8177
		{IdleMovement 0 5 0}
		{Walker
			{Actor 66}
			{First "178"}
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		{"piece6"}
		{"piece7"}
		{"piece8"}
		{"piece9"}
		{"piece10"}
		{"piece11"}
	}
	{Slicer 0x81be
		{"part1" 0xfd1f}
		{"part2" 0xfd20}
		{"part3" 0xfd21}
		{"part4" 0xfd22}
		{"part5" 0xfd23}
		{"part6" 0xfd24}
	}
	{Slicer 0x900d
		{"part1"}
		{"part2"}
		{"part4"}
		{"turret" 0x9806 "turret"}
	}
	{Slicer 0x81ec
		{"piece0" 0x83a2}
		{"piece1" 0x83a3}
		{"piece2" 0x83a4}
		{"piece3" 0x83a5}
		{"piece4" 0x83a6}
		{"piece5" 0x83a7}
		{"piece6" 0x83a8}
	}
	{Slicer 0x81ee
		{"piece0"}
		{"piece1"}
		{"piece2"}
		{"piece3"}
		{"piece4" 0xe606}
		{"piece5"}
		{"piece6" 0xe609}
	}
	{Slicer 0x81f0
		{"piece0" 0x8905}
		{"piece1" 0x8906}
		{"piece2" 0x8907}
		{"piece3" 0x8908}
		{"piece4"}
		{"piece5"}
		{"piece6" 0x890b}
	}
	{Slicer 0x81f2
		{"piece0" 0xb4b0}
		{"piece1" 0xb4b1}
		{"piece2"}
		{"piece3" 0xb4b3}
		{"piece4"}
		{"piece5" 0xb4b5}
		{"piece6" 0xb4b6}
	}
	{Slicer 0x81f4
		{"piece0"}
		{"piece1"}
		{"piece2"}
		{"piece3" 0xc506}
		{"piece4" 0xc507}
		{"piece5" 0xc508}
		{"piece6"}
	}
	{Slicer 0x8211
		{"part1" 0x918b}
		{"part2" 0x918c}
	}
	{Slicer 0x8238
		{"part1" 0x9326}
		{"part2" 0x9327}
		{"part4" 0x9328}
		{"turret" 0xe461 "turret"}
	}
	{Slicer 0x901d
		{"part1" 0xa70d}
		{"part2" 0xa70e}
		{"part3" 0xa70f}
		{"part4" 0xa710}
		{"part5" 0xa711}
		{"part6" 0xa712}
	}
	{Slicer 0x8259
		{"turret" 0xad58 "turret"}
	}
	{Slicer 0x8275
		{"piece0" 0xa288}
		{"piece1" 0xa289}
		{"piece2" 0xa28a}
		{"piece3"}
		{"piece4" 0xa28c}
		{"piece5"}
		{"piece6" 0xa28e}
	}
	{Slicer 0x8276
		{"piece0" 0xa28f}
		{"piece1" 0xa290}
		{"piece2" 0xa291}
		{"piece3" 0xa292}
		{"piece4"}
		{"piece5"}
		{"piece6" 0xa295}
	}
	{Slicer 0x8279
		{"part1" 0xf400}
		{"part2" 0xf401}
	}
	{Slicer 0x827d
		{"part1" 0xd201}
		{"part2" 0xd202}
	}
	{Slicer 0x8285
		{"part1" 0xab95}
		{"part2" 0xab96}
	}
	{Slicer 0x8823
		{"part1" 0xa604}
		{"part2" 0xa605}
		{"part3" 0xa606}
		{"part4" 0xa607}
		{"part5" 0xa608}
		{"part6" 0xa609}
	}
	{Slicer 0x826a
		{"piece0" 0xdc8b}
		{"piece1" 0xdc8c}
		{"piece2" 0xdc8d}
		{"piece3" 0xdc8e}
		{"piece4" 0xdc8f}
		{"piece5" 0xdc90}
		{"piece6" 0xdc91}
		{"piece7" 0xdc92}
		{"piece8" 0xdc93}
	}
	{Slicer 0x9014
		{"piece0" 0xdb6a}
		{"piece1" 0xdb6b}
		{"piece2" 0xdb6c}
		{"piece3" 0xdb6d}
		{"piece4" 0xdb6e}
		{"piece5" 0xdb6f}
		{"piece6" 0xdb70}
	}
	{Slicer 0x82b4
		{"part1" 0x90a6}
		{"part2" 0x90a7}
		{"part3" 0x90a8}
		{"part4" 0x90a9}
		{"part5" 0x90aa}
		{"part6" 0x90ab}
	}
	{Slicer 0x8075
		{"piece0" 0xb90c}
		{"piece1" 0xb90d}
		{"piece2" 0xb90e}
		{"piece3" 0xb90f}
		{"piece4" 0xb910}
		{"piece5" 0xb911}
		{"piece6" 0xb912}
		{"piece7" 0xb913}
		{"piece8" 0xb914}
		{"piece9" 0xb915}
		{"piece10" 0xb916}
		{"piece11" 0xb917}
	}
	{Slicer 0x9016
		{"part2" 0xe389}
		{"part6" 0xe38a}
		{"turret" 0xe3a3 "turret"}
	}
	{Slicer 0x901e
		{"part1" 0x8cc3}
		{"part3" 0x8cc4}
		{"part4" 0x8cc5}
		{"part6" 0x8cc6}
		{"turret" 0x9192 "turret"}
	}
	{Slicer 0x82be
		{"piece0" 0xfdc0}
		{"piece1" 0xfdc1}
		{"piece2" 0xfdc2}
		{"piece3" 0xfdc3}
		{"piece4" 0xfdc4}
		{"piece5" 0xfdc5}
		{"piece6" 0xfdc6}
	}
	{Slicer 0x80e8
		{"piece0"}
		{"piece1"}
		{"piece3"}
		{"piece4"}
		{"piece5"}
		{"piece6"}
		{"piece7"}
		{"piece8"}
		{"piece9"}
		{"piece11"}
		{"piece12"}
		{"piece14"}
	}
	{Slicer 0x80e9
		{"piece0"}
		{"piece1"}
		{"piece4"}
		{"piece8"}
		{"piece9"}
		{"piece10"}
		{"piece11"}
		{"piece13"}
	}
	{Slicer 0xd5a2
		{"wheelr1" "wheel"}
		{"part1" 0xd780}
		{"part3" 0xd781}
	}
	{Slicer 0x804d
		{"piece1"}
		{"piece2"}
		{"piece5"}
	}
	{Slicer 0x804f
		{"piece1"}
		{"piece4"}
		{"piece5"}
	}
	{Slicer 0x8051
		{"piece1"}
		{"piece2"}
	}
	{Slicer 0x8053
		{"piece1"}
		{"piece2"}
	}
	{Slicer 0x8055
		{"piece0"}
		{"piece1"}
		{"piece3"}
		{"piece4"}
		{"piece7"}
		{"piece8"}
		{"piece9"}
	}
	{Environment "morning/omaha"}
	{Azimuth 3.14159}
	{Sensor 0x880f
		{Subject 0x16200001 0x203 199 0x9023 2284.48 1578.59 112.36 0 0 2515102 0 2515102 "mg42"}
		{Subject 0x16260002 0x203 295 0x821d 1307.49 1140.43 61 0 2458294 2536385 2459881 2535607 "mp41"}
		{Subject 0x16220001 0x203 94 0x8261 2219.58 1460.55 61 0 0 2510119 0 2460113 "panzershreck weapon"}
		{Subject 0x16240001 0x203 118 0x8003 1864.16 953.983 61 0 0 2529496 0 2529496 "g41"}
		{Subject 0x16200001 0x203 143 0x8277 1846.2 659.304 61 0 0 2537710 0 2537710 "mp41"}
		{Subject 0x16200001 0x203 98 0x8272 975.136 1349.86 109.64 33.2595 0 2512051 0 2512051 "panzershreck weapon"}
		{Subject 0x16200001 0x3 325 0x8364 2258.12 1465.07 61 0 0 2528866 0 2528866 "mg42"}
	}
	{Sensor 0x8818
		{Subject 0x16220101 0x203 364 0x82a9 408.83 1693.42 61 0 0 2567520 2460843 2567520 "75mm_pak40"}
		{Subject 0x16200402 0x203 212 0x82bc 355.209 1676.57 61 0.162533 0 2570049 0 2570049 "mg42"}
		{Subject 0x16200301 0x203 262 0x9033 345.32 1677.35 120.047 4.10628e-006 0 2570196 0 2570196 "mg42"}
		{Subject 0x16200201 0x203 173 0x82ba 243.779 1675.22 61 1.2744e-038 0 2568729 0 2568729 "mg42"}
	}
	{Sensor 0x8052
		{Subject 0x1a200001 0x203 253 0x9056 1562.74 2882.33 61.3097 0 0 2525310 0 2395735 "75mm_kwk40"}
	}
	{Sensor 0x8056
		{Subject 0x16260102 0x203 364 0x82a9 408.83 1693.42 61 0 2545180 2567520 2531774 2567520 "75mm_pak40"}
		{Subject 0x16260001 0x203 262 0x9033 345.32 1677.35 120.047 4.10628e-006 0 2570196 2545555 2570196 "mg42"}
		{Subject 0x16260001 0x203 212 0x82bc 355.209 1676.57 61 0.162533 0 2570049 2549085 2570049 "mg42"}
		{Subject 0x16260001 0x203 173 0x82ba 243.779 1675.22 61 1.2744e-038 0 2568729 2545926 2568729 "mg42"}
	}
	{Sensor 0x900a
		{Subject 0x1a200001 0x203 253 0x9056 1562.74 2882.33 61.3097 0 0 2525310 0 2395735 "75mm_kwk40"}
	}
	{Sensor 0x8261
		{Subject 0x16200001 0x203 438 0x82ec 1880.08 1517.98 61 0 0 2475588 0 2415867 ""}
		{Subject 0x16220001 0x203 430 0x82dc 1874.28 1432.88 61 0 2458759 2459823 2443703 2443768 "bren"}
		{Subject 0x16220001 0x203 512 0x908b 1806.02 2402.27 61 0.215548 0 2519005 2519005 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
		{Subject 0x16220001 0x203 474 0x882d 2133.47 2104.47 61 47.9491 0 2521340 2521340 2521340 "thompson"}
		{Subject 0x16260001 0x203 482 0x883e 1877.88 1417.71 61 0 0 2508780 2501744 2501744 "thompson"}
		{Subject 0x16260002 0x203 442 0x82f5 2068.76 1814.26 61 0 0 2520505 2513758 2513758 "thompson"}
		{Subject 0x16220001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 2520835 2520835 "bren"}
	}
	{Sensor 0x8272
		{Subject 0x16200001 0x203 23 0x880f 817.116 216.323 69.592 216.054 0 2531671 0 2531671 "thompson"}
		{Subject 0x16200001 0x203 431 0x82de 915.096 183.176 61 15.0018 0 2536181 0 2536181 "thompson"}
		{Subject 0x16200001 0x203 42 0x8056 280.768 2158.79 61 0.000501931 0 2546291 0 2546291 "mg42"}
		{Subject 0x16200102 0x203 477 0x8833 1570.35 303.783 61 6.82161 0 2579426 0 2579426 "thompson"}
		{Subject 0x16240001 0x203 438 0x82ec 1295.83 928.233 61 0 0 2537356 0 2529343 "thompson"}
	}
	{Sensor 0x8000
		{Subject 0x16200001 0x203 438 0x82ec 1880.08 1517.98 61 0 0 2475588 0 2415867 ""}
		{Subject 0x16220001 0x203 512 0x908b 1806.02 2402.27 61 0.215548 0 2519005 2519005 2519005 "75mm_m3"}
		{Subject 0x16220002 0x3 434 0x82e4 1909.65 1446.97 61 0 2487973 2490993 0 0 "thompson"}
		{Subject 0x16220001 0x203 474 0x882d 2133.47 2104.47 61 33.5644 0 2521340 2521340 2521340 "thompson"}
		{Subject 0x16260001 0x203 482 0x883e 1877.88 1417.71 61 0 0 2508780 2501744 2501744 "thompson"}
		{Subject 0x16260001 0x203 442 0x82f5 2068.76 1814.26 61 0 0 2520505 2513758 2513758 "thompson"}
		{Subject 0x16220001 0x203 486 0x8843 1860.94 1770.56 61 5.40981e-025 0 2520835 2520835 2520835 "bren"}
	}
	{Sensor 0x8003
		{Subject 0x16260001 0x3 436 0x82e8 1845.59 814.073 61 0 2458453 2459823 0 0 "bren"}
		{Subject 0x16260001 0x203 431 0x82de 915.096 183.176 61 15.0018 2460055 2536181 0 2536181 "thompson"}
		{Subject 0x16260001 0x203 434 0x82e4 1334.38 529.912 61 0 2499853 2535680 0 2533550 "thompson"}
		{Subject 0x16240001 0x203 23 0x880f 817.116 216.323 69.592 216.054 0 2531671 0 2531671 "thompson"}
		{Subject 0x12260102 0x203 477 0x8833 1577.97 320.681 61 0 2572959 2586498 2584162 2584162 "thompson"}
		{Subject 0x16260001 0x203 438 0x82ec 1295.83 928.233 61 0 2530137 2537356 0 2529343 "thompson"}
	}
	{Sensor 0x8277
		{Subject 0x16220001 0x203 23 0x880f 1082.22 70.1886 61 373.579 0 2490082 0 2490082 "bazooka weapon"}
		{Subject 0x16200001 0x3 436 0x82e8 1282.29 204.594 61 0 0 2483206 0 0 "bren"}
		{Subject 0x16220001 0x203 434 0x82e4 1334.38 529.912 61 0 2531671 2535680 2533550 2533550 "thompson"}
		{Subject 0x16200001 0x203 431 0x82de 915.096 183.176 61 15.0018 0 2536181 0 2536181 "thompson"}
		{Subject 0xf2260102 0x203 477 0x8833 1573.83 319.793 61 0 2584508 2586721 0 2584162 "thompson"}
		{Subject 0x16220001 0x203 438 0x82ec 1295.83 928.233 61 0 0 2537356 0 2529343 "thompson"}
	}
	{Sensor 0x9037
		{Subject 0x1a260001 0x203 253 0x9056 1562.74 2882.33 61.3097 0 0 2525310 0 2395735 "75mm_kwk40"}
		{Subject 0x16200001 0x203 58 0x8156 2270.55 2289.14 61 0 0 2498899 0 2474936 ""}
	}
	{Sensor 0x9039
		{Subject 0x1a220001 0x203 253 0x9056 1562.74 2882.33 61.3097 0 0 2525310 0 2395735 "75mm_kwk40"}
		{Subject 0x16200001 0x203 58 0x8156 2270.55 2289.14 61 0 0 2498899 0 2474936 ""}
	}
	{Sensor 0x9047
		{Subject 0x1a220001 0x203 253 0x9056 1562.74 2882.33 61.3097 0 0 2525310 0 2395735 "75mm_kwk40"}
	}
	{Sensor 0x904b
		{Subject 0x16200001 0x203 361 0x8281 2154.04 2429.9 67.2527 0 0 2519470 0 2422434 "mg34"}
		{Subject 0x16200001 0x203 58 0x8156 2270.55 2289.14 61 0 0 2513353 0 2474936 ""}
	}
	{Sensor 0x82ba
		{Subject 0x16220002 0x203 499 0x835e 535.996 2484.4 61 62.7198 0 2571586 2476174 2571586 "thompson"}
		{Subject 0x16260001 0x203 42 0x8056 406.349 2198.09 61.238 0 0 2548835 2546890 2546890 "mg42"}
	}
	{Sensor 0x82bc
		{Subject 0x16220002 0x203 499 0x835e 535.996 2484.4 61 62.7198 0 2571586 2560939 2571586 "thompson"}
		{Subject 0x16260001 0x203 42 0x8056 406.349 2198.09 61.238 0 0 2548835 2546890 2546890 "mg42"}
	}
	{Sensor 0x9033
		{Subject 0x16220202 0x203 499 0x835e 535.996 2484.4 61 62.7198 0 2571586 2476174 2571586 "thompson"}
		{Subject 0x16260001 0x203 42 0x8056 406.349 2198.09 61.238 0 0 2548835 2546890 2546890 "mg42"}
	}
	{Sensor 0x82a4
		{Subject 0x10220001 0x243 42 0x8056 280.768 2158.79 61 7.08021e-011 0 2546890 2546890 2546890 "mg42"}
	}
	{Sensor 0x82a7
		{Subject 0x10220001 0x243 42 0x8056 280.768 2158.79 61 7.08021e-011 0 2546890 2546890 2546890 "mg42"}
	}
	{Sensor 0x821d
		{Subject 0x16220001 0x203 23 0x880f 817.116 216.323 69.592 216.054 2459119 2531671 0 2531671 "thompson"}
		{Subject 0x16220001 0x203 431 0x82de 915.096 183.176 61 15.0018 2460472 2536181 2524658 2536181 "thompson"}
		{Subject 0x16200001 0x203 435 0x82e6 897.315 179.234 61 0 0 2487973 0 2477527 "thompson"}
		{Subject 0x16220102 0x203 477 0x8833 1570.35 303.783 61 9.99319e-006 2528491 2580033 2579426 2580033 "thompson"}
		{Subject 0x16200001 0x203 434 0x82e4 1304.49 513.551 61 74.6743 0 2537285 0 2537285 "thompson"}
		{Subject 0x16260001 0x203 438 0x82ec 1295.83 928.233 61 0 2528759 2537356 2529343 2529343 "thompson"}
		{Subject 0x16200001 0x203 436 0x82e8 998.72 72.0737 61 75.1649 0 2535680 0 2535680 "bren"}
	}
	{Sensor 0x8364
		{Subject 0x16200001 0x203 430 0x82dc 1874.28 1432.88 61 0 0 2459823 0 2443768 "bren"}
		{Subject 0x16220001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 2519005 2519005 "75mm_m3"}
		{Subject 0x16200001 0x203 438 0x82ec 1880.08 1517.98 61 0 0 2475588 0 2415867 "thompson"}
		{Subject 0x16220001 0x3 434 0x82e4 1909.65 1446.97 61 0 2491293 2490993 0 0 "thompson"}
		{Subject 0x16260001 0x203 474 0x882d 2133.47 2104.47 61 47.9491 0 2521340 2521340 2521340 "thompson"}
		{Subject 0x16220001 0x203 482 0x883e 1877.88 1417.71 61 0 2509056 2508780 2501744 2501744 "thompson"}
		{Subject 0x16260001 0x203 442 0x82f5 2068.76 1814.26 61 0 0 2520505 2510863 2513758 "thompson"}
		{Subject 0x12260102 0x203 486 0x8843 2400.22 2246.25 61 176.181 0 2586796 2520835 2586796 "bren"}
	}
	{Sensor 0x82a9
		{Subject 0x16220001 0x203 499 0x835e 535.996 2484.4 61 62.7198 2470684 2571586 2560939 2571586 "thompson"}
		{Subject 0x16260001 0x203 42 0x8056 406.349 2198.09 61.238 0 2549085 2548835 2546890 2546890 "mg42"}
		{Subject 0x16200001 0x3 498 0x9042 504.038 2489.79 61 0 0 2566858 0 0 "bazooka weapon"}
	}
	{Sensor 0x8404
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 0 2520835 "bren"}
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
	}
	{Sensor 0x82a5
		{Subject 0x16200001 0x203 364 0x82a9 408.83 1693.42 61 14.9412 0 2465866 0 2465866 "75mm_pak40"}
	}
	{Sensor 0x82c7
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 0 2520835 "bren"}
	}
	{Sensor 0x82c9
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 0 2520835 "bren"}
	}
	{Sensor 0x82cb
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.215548 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 5.40981e-025 0 2520835 0 2520835 "bren"}
	}
	{Sensor 0x82cd
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 0 2520835 "bren"}
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
	}
	{Sensor 0x82d1
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 0 2520835 "bren"}
	}
	{Sensor 0x82de
		{Subject 0x16220001 0x203 199 0x9023 2284.48 1578.59 112.36 0 2449818 2515102 0 2515102 "mg42"}
		{Subject 0x16220001 0x203 94 0x8261 2219.58 1460.55 61 0 0 2510119 2459119 2460113 "panzershreck weapon"}
		{Subject 0x16220001 0x3 116 0x80cb 2000.24 879.173 61 0 2451875 2473099 0 0 ""}
		{Subject 0x16220002 0x203 295 0x821d 1307.49 1140.43 61 0 2460656 2536385 2461357 2535607 "mp41"}
		{Subject 0x16240001 0x203 118 0x8003 1864.16 953.983 61 0 0 2529496 0 2529496 "g41"}
		{Subject 0x16200001 0x203 143 0x8277 1846.2 659.304 61 0 0 2537710 0 2537710 "mp41"}
		{Subject 0x16200001 0x203 98 0x8272 975.136 1349.86 109.64 33.2595 0 2512051 0 2512051 "panzershreck weapon"}
	}
	{Sensor 0x82e4
		{Subject 0x16200001 0x203 295 0x821d 1307.49 1140.43 61 0 0 2536385 0 2535607 "mp41"}
		{Subject 0x16200001 0x203 94 0x8261 2219.58 1460.55 61 0 0 2510119 0 2460113 "panzershreck weapon"}
		{Subject 0x16200001 0x203 98 0x8272 975.136 1349.86 109.64 33.2595 0 2512051 0 2512051 "panzershreck weapon"}
		{Subject 0x16200001 0x3 325 0x8364 2258.12 1465.07 61 0 0 2528866 0 2528866 "mg42"}
		{Subject 0x16240002 0x203 118 0x8003 1450.14 727.027 61 0 0 2572009 0 2529496 "g41"}
		{Subject 0x16200001 0x203 143 0x8277 1846.2 659.304 61 0 0 2560115 0 2560115 "mp41"}
	}
	{Sensor 0x82e8
		{Subject 0x16220001 0x203 199 0x9023 2284.48 1578.59 112.36 0 2444376 2515102 0 2515102 "mg42"}
		{Subject 0x16220001 0x203 94 0x8261 2219.58 1460.55 61 0 2448895 2510119 2460113 2460113 "panzershreck weapon"}
		{Subject 0x16200002 0x203 295 0x821d 1307.49 1140.43 61 0 0 2536385 0 2535607 "mp41"}
		{Subject 0x16220001 0x3 116 0x80cb 2000.24 879.173 61 0 2460718 2473099 0 0 ""}
		{Subject 0x16220001 0x3 112 0x80c8 2008.82 893 61 0 2460718 2474080 0 2474080 "werfer42 weapon"}
	}
	{Sensor 0x82ec
		{Subject 0x16220001 0x203 199 0x9023 2284.48 1578.59 112.36 0 0 2515102 0 2515102 "mg42"}
		{Subject 0x16260001 0x203 98 0x8272 975.136 1349.86 109.64 33.2595 0 2512051 0 2512051 "panzershreck weapon"}
		{Subject 0x16260002 0x203 295 0x821d 1307.49 1140.43 61 0 2536794 2536385 2533748 2535607 "mp41"}
		{Subject 0x16220001 0x3 325 0x8364 2258.12 1465.07 61 0 0 2528866 0 2528866 "mg42"}
		{Subject 0x16200001 0x203 94 0x8261 2219.58 1460.55 61 0 0 2510119 0 2460113 "panzershreck weapon"}
		{Subject 0x16260001 0x203 118 0x8003 1864.16 953.983 61 0 2528707 2529496 0 2529496 "g41"}
		{Subject 0x16220001 0x203 143 0x8277 1846.2 659.304 61 0 0 2537710 2529745 2537710 "mp41"}
	}
	{Sensor 0x8833
		{Subject 0x16200001 0x203 199 0x9023 2284.48 1578.59 112.36 0 0 2515102 0 2515102 "mg42"}
		{Subject 0x16220001 0x203 98 0x8272 975.136 1349.86 109.64 33.2595 0 2512051 2512051 2512051 "panzershreck weapon"}
		{Subject 0x16220001 0x203 295 0x821d 1307.49 1140.43 61 0 2527325 2535607 2535607 2535607 "mp41"}
		{Subject 0x16220001 0x3 325 0x8364 2258.12 1465.07 61 0 0 2528866 0 2528866 "mg42"}
		{Subject 0x16260001 0x203 118 0x8003 1450.14 727.027 61 0 2572462 2572009 0 2529496 "g41"}
		{Subject 0x12260002 0x2c3 143 0x8277 1880.06 541.894 61 0 2586758 2586535 2586235 2586235 "mp41"}
	}
	{Sensor 0x8843
		{Subject 0x16220001 0x203 365 0x8404 2926.45 1394.36 108.91 0 2537853 2537497 0 2535321 "nebel weapon"}
		{Subject 0x16260102 0x3 325 0x8364 2485.73 1806.49 61 0 2586387 2586162 0 2528866 "mg42"}
	}
	{Sensor 0x834e
		{Subject 0x16260001 0x203 486 0x8843 1860.94 1770.56 61 1.57721e-024 0 2520835 2512496 2520835 "bren"}
		{Subject 0x16200001 0x203 512 0x908b 1806.02 2402.27 61 0.150884 0 2519005 0 2519005 "75mm_m3"}
		{Subject 0x16200001 0x3 434 0x82e4 1909.65 1446.97 61 0 0 2490993 0 0 "thompson"}
	}
	{Sensor 0x9042
		{Subject 0x16220101 0x203 364 0x82a9 408.83 1693.42 61 0 0 2567520 2567520 2567520 "75mm_pak40"}
		{Subject 0x16220402 0x203 212 0x82bc 355.209 1676.57 61 0.162533 0 2570049 2564169 2570049 "mg42"}
		{Subject 0x16220301 0x203 262 0x9033 345.32 1677.35 120.047 4.10628e-006 0 2570196 2567520 2570196 "mg42"}
		{Subject 0x16220201 0x203 173 0x82ba 243.779 1675.22 61 1.2744e-038 0 2568729 2566081 2568729 "mg42"}
	}
	{Sensor 0x835e
		{Subject 0x16220101 0x203 364 0x82a9 408.83 1693.42 61 0 0 2567520 2567520 2567520 "75mm_pak40"}
		{Subject 0x16220402 0x203 212 0x82bc 355.209 1676.57 61 0.162533 0 2570049 2570049 2570049 "mg42"}
		{Subject 0x16220301 0x203 262 0x9033 345.32 1677.35 120.047 4.10628e-006 0 2570196 2570196 2570196 "mg42"}
		{Subject 0x16220201 0x203 173 0x82ba 243.779 1675.22 61 1.2744e-038 0 2568729 2568284 2568729 "mg42"}
	}
	{Sensor 0x907f
		{Subject 0x10220001 0x3 361 0x8281 2170.42 2400.92 60.9231 1.7536 0 2421300 0 2421300 "mg34"}
		{Subject 0x10220001 0x243 58 0x8156 2270.25 2289.13 120.047 6.23291e-007 0 2474724 2462236 2474724 "mg42"}
		{Subject 0x10220001 0x3 105 0x816b 2460.53 2118.89 61 2.53892 0 2443183 0 2443183 "mg34"}
	}
	{Sensor 0x908b
		{Subject 0x16200001 0x203 199 0x9023 2284.48 1578.59 112.36 0 0 2515102 0 2515102 "mg42"}
	}
	{Helpers
		{event "500_fire" 0}
		{event "a_fire1" 1}
		{event "a_fire2" 0}
		{event "a_fire3" 1}
		{event "a_fire4" 0}
		{event "adv_on" 0}
		{event "adwall_near2" 1}
		{event "adwally_near" 1}
		{event "adwger_near" 0}
		{event "adwger_near2" 0}
		{event "aly_start" 0}
		{event "aplane" 1}
		{event "board1" 1}
		{event "board2" 1}
		{event "board3" 1}
		{event "btr_begin" 1}
		{event "cam1" 1}
		{event "common" 0}
		{event "contr_ger1" 1}
		{event "contr_ger2" 1}
		{event "emit_miner1" 1}
		{event "emit_miner2" 1}
		{event "expl1" 0}
		{event "ger_puma" 1}
		{event "ger_tanks_contr" 0}
		{event "last-ally_tanks" 1}
		{event "last_ships_arrive" 1}
		{event "left_explosion" 1}
		{event "left_min_talks" 1}
		{event "miners_arrive" 1}
		{event "right_explosion" 1}
		{event "right_min_talks" 1}
		{event "ship_arrive" 0}
		{event "ship_fire" 1}
		{event "ship_open" 1}
		{event "ship_open2" 1}
		{event "ship_open3" 1}
		{event "ship_open4" 1}
		{event "ship_open5" 1}
		{event "ship_open_big1" 0}
		{event "ship_open_big2" 1}
		{event "ship_open_big3" 1}
		{event "smoke1" 0}
		{event "smoke2" 0}
		{event "smoke3" 0}
		{event "sol3_low_life" 1}
		{event "sp_stop" 1}
		{event "spawn1" 1}
		{event "spawn12" 1}
		{event "spawn1_s" 1}
		{event "spawn2" 0}
		{event "spawn22" 1}
		{event "spawn2_s" 1}
		{event "spawn33" 1}
		{event "sq3_comp" 0}
		{event "sq3_delete" 0}
		{event "sq_btr" 1}
		{event "sq_comp2" 0}
		{event "sq_compl1" 1}
		{event "sq_compl3" 1}
		{event "sq_delete1" 0}
		{event "sq_delete2" 0}
		{event "sqat_assault" 0}
		{event "stop1" 0}
		{event "stop2" 0}
		{event "stop3" 0}
		{event "t_protect_eng" 0}
		{event "t_zakrep1" 0}
		{event "talk_begin_hell" 0}
		{event "talk_eng_work" 0}
		{event "tank1_ger_ready" 0}
		{event "tank1_ready" 0}
		{event "tank2_ger_ready" 0}
		{event "tank2_ready" 0}
		{event "tank_back" 0}
		{event "tank_back2" 0}
		{event "tank_retreat" 0}
		{event "tankger_back" 0}
		{event "tankger_back2" 0}
		{event "tanks_arrive" 1}
		{event delayed "aly_start" 1 7.671}
		{event delayed "spawn2" 1 1.085}
		{event delayed "a_fire2" 1 0.891}
		{event delayed "a_fire4" 1 1.106}
		{zone "circle"
			{position 2022.83 3030.73 44.1823}
			{Name "adv_ready"}
			{Radius 145.253}
		}
		{zone "poly"
			{position 1444.53 2351.58 61}
			{Name "comp_zone"}
			{Point -1293 -1298.84}
			{Point -1531.03 1378.47}
			{Point 1608.39 1475.2}
			{Point 1215.64 -1554.83}
		}
		{zone "circle"
			{position 1709.47 2798.24 63.1096}
			{Name "contr_run"}
			{Radius 453.438}
		}
		{zone "poly"
			{position 2436.27 3722.14 62.3574}
			{Name "contr_run1"}
			{Point -789.443 -87.1403}
			{Point -767.636 108.544}
			{Point 782.272 84.4131}
			{Point 774.808 -105.817}
		}
		{zone "circle"
			{position 1001.48 4293.25 31}
			{Name "effectz1"}
			{Radius 329.853}
		}
		{zone "circle"
			{position 1747.11 4708.28 31}
			{Name "effectz2"}
			{Radius 299.942}
		}
		{zone "circle"
			{position 1837.23 3003.81 61}
			{Name "enterz1"}
			{Radius 302.955}
		}
		{zone "circle"
			{position 1223.1 2831.78 63.2118}
			{Name "enterz2"}
			{Radius 573.839}
		}
		{zone "poly"
			{position 1646.85 2215.5 61}
			{Name "ger_contr"}
			{Point -2241.21 -80.0486}
			{Point -2230.74 36.3487}
			{Point 2238.02 68.8351}
			{Point 2233.94 -25.1352}
		}
		{zone "circle"
			{position 1555.79 4626.38 31}
			{Name "smoke1"}
			{Radius 307.775}
		}
		{zone "circle"
			{position 881.581 115.651 61}
			{Name "sq1"}
			{Radius 316.354}
		}
		{zone "circle"
			{position 1335 89.739 61}
			{Name "sq2"}
			{Radius 228.952}
		}
		{zone "circle"
			{position 1595.04 110.995 61}
			{Name "sq3"}
			{Radius 250.924}
		}
		{zone "circle"
			{position 1375.4 4084.12 30}
			{Name "stop_spawn1"}
			{Radius 73.2131}
		}
		{zone "circle"
			{position 1691.83 4088.12 31}
			{Name "stop_spawn2"}
			{Radius 80.4258}
		}
		{zone "circle"
			{position 2029.54 4113.89 31}
			{Name "stop_spawn3"}
			{Radius 71.8018}
		}
		{zone "poly"
			{position 1670.95 1525.4 61}
			{Name "tank_start"}
			{Point -2214.51 -91.1291}
			{Point -2207.77 72.709}
			{Point 2216 103.189}
			{Point 2206.28 -84.7689}
		}
		{zone "poly"
			{position 1519.4 1486.03 61}
			{Name "town_clear"}
			{Point -1757.9 -1020.82}
			{Point -1770.47 1048.54}
			{Point 1756.28 930.156}
			{Point 1772.09 -957.873}
		}
		{zone "poly"
			{position 1640.98 664.654 61}
			{Name "wayp_only1"}
			{Point -2204.41 -458.437}
			{Point -2232.48 551.318}
			{Point 2228.18 428.549}
			{Point 2208.72 -521.431}
		}
		{tasks
			{"1zakrep"
				{desc "$/tack1"}
				{primary}
				{state completed}
				{point beach1}
			}
			{"2protekt_eng"
				{desc "$/tack2"}
				{primary}
				{state completed}
			}
			{"last"
				{desc "$/defence_tack"}
				{status 2316922}
			}
			{"ger_kontr"
				{desc "$/ger_contr_tack"}
				{primary}
				{state completed}
				{status 2051726}
			}
			{"town"
				{desc "$/town"}
				{primary}
				{status 773561}
			}
		}
		{cameras
			{"startview"
				{"key000"
					{position -119.43 5119.39 350.697}
					{look_at 597.857 5069.28 0}
					{fov 65}
				}
			}
			{"showdes"}
			{"start"
				{"key000"
					{time 3}
					{position 989.467 5081.27 530.947}
					{look_at 891.497 4560.7 0}
					{fov 65}
				}
				{"key001"
					{time 6}
					{position 1969.5 5151.44 298.662}
					{look_at 2019.98 4465.33 0}
					{fov 65}
				}
				{"key002"
					{time 11}
					{position 2696.86 5204.96 298.662}
					{look_at 2747.35 4518.85 0}
					{fov 65}
				}
				{"key003"
					{time 13}
					{position 1769.01 5136.69 298.662}
					{look_at 1819.5 4450.57 0}
					{fov 65}
				}
				{"key004"
					{time 16}
					{position 1675.41 5853.98 541.054}
					{look_at 1777.6 4787.76 0}
					{fov 65}
				}
			}
			{"start1"
				{"key000"
					{time 4}
					{position 865.091 5001.24 237.949}
					{look_at 1538.08 4751.91 0}
					{fov 65}
				}
				{"key001"
					{time 7}
					{position 1126.02 5705.54 237.949}
					{look_at 1799.01 5456.21 0}
					{fov 65}
				}
				{"key002"
					{time 10}
					{position 1706.81 6123.1 344.162}
					{look_at 1799.01 5456.21 0}
					{fov 65}
				}
				{"key003"
					{time 16}
					{position 1741.53 5861.55 278.46}
					{look_at 1840.23 5165.55 0}
					{fov 65}
				}
			}
			{"return"
				{"key000"
					{time 2}
					{position 2104.86 5313.87 553.158}
					{look_at 2062.18 4669.9 0}
					{fov 65}
				}
			}
		}
		{vars
			{"a"
				{value 0}
			}
			{"b"
				{value 0}
			}
			{"c"
				{value 0}
			}
		}
		{functions
			{"waypoint_tank1"
				{"waypoint"
					{who
						{type actor}
						{use_current}
					}
					{action
						{type suspend}
					}
				}
				{"switch"
					{"case"
						{condition
							{type event}
							{id "adwally_near"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "adwally_near"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank1_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"case"
						{condition
							{type event}
							{id "tank_back"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "tank_back"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank1_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"default"
						{"event"
							{event "tank1_ready"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"waypoint_tank2"
				{"waypoint"
					{who
						{type actor}
						{use_current}
					}
					{action
						{type suspend}
					}
				}
				{"switch"
					{"case"
						{condition
							{type event}
							{id "adwall_near2"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "adwall_near2"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank2_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"case"
						{condition
							{type event}
							{id "tank_back2"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "tank_back2"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank2_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"default"
						{"event"
							{event "tank2_ready"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"waypointger_tank1"
				{"waypoint"
					{who
						{type actor}
						{use_current}
					}
					{action
						{type suspend}
					}
				}
				{"switch"
					{"case"
						{condition
							{type event}
							{id "adwger_near"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "adwger_near"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank1_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"case"
						{condition
							{type event}
							{id "tankger_back"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "tankger_back"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank1_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"default"
						{"event"
							{event "tank1_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
			{"waypointger_tank2"
				{"waypoint"
					{who
						{type actor}
						{use_current}
					}
					{action
						{type suspend}
					}
				}
				{"switch"
					{"case"
						{condition
							{type event}
							{id "adwger_near2"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "adwger_near2"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank2_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"case"
						{condition
							{type event}
							{id "tankger_back2"}
						}
						{"delay"
							{time 4 2}
						}
						{"event"
							{event "tankger_back2"}
							{mode reset}
							{delay 0}
						}
						{"event"
							{event "tank2_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
					{"default"
						{"event"
							{event "tank2_ger_ready"}
							{mode set}
							{delay 0}
						}
					}
				}
			}
		}
		{triggers
			{"tank_ai/tank_adw_no_allnear"
				{autoreset}
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.event"
							{id "tank1_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 342}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 17}
							}
						}
						{"3.near"
							{units
								{mids 342}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 342}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank1_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_back"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank1_ready"}
						}
						{"2.near"
							{units
								{mids 342}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
						{"3.see_actors"
							{selector
								{mids 342}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 342}
							}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank1_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "tank_back"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_adw_ally_near"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank1_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 342}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
						{"3.near"
							{units
								{mids 342}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 342}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank1_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "adwally_near"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"aly_begin/first_troops"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "aly_start"}
						}
					}
				}
				{actions
					{"actor_state"
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{waypoint "2"}
					}
					{"actor_to_waypoint"
						{waypoint "6"}
					}
					{"actor_to_waypoint"
						{waypoint "11"}
					}
					{"event"
						{event "aly_start"}
						{mode toggle}
						{delay 10}
					}
				}
			}
			{## "ger/btr_begin"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "btr_begin"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{waypoint "0"}
					}
				}
			}
			{"effects/begin_water"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn1"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "15"}
						{in_camera}
					}
					{"event"
						{event "spawn1"}
						{mode toggle}
						{delay 2.5 0.5}
					}
				}
			}
			{"st"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text "$/begin"}
						}
						{camera
							{name "start1"}
							{disable_cancel}
							{smooth_end 0}
						}
						{do_not_restore_camera}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{volume game}
						{loop}
					}
					{"event"
						{event "cam1"}
						{mode set}
						{delay 7}
					}
					{"event"
						{event "aly_start"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "board1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "board2"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "board3"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn2"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "btr_begin"}
						{mode set}
						{delay 60}
					}
					{"event"
						{event "aplane"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn1_s"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn2_s"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "ship_fire"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn12"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn22"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "spawn33"}
						{mode set}
						{delay 0}
					}
					{"task"
						{name "1zakrep"}
					}
					{"event"
						{event "btr_begin"}
						{mode set}
						{delay 40}
					}
					{"delay"
						{time 6}
					}
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "726"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "727"}
					}
				}
			}
			{## "aly_begin/my_begin"
				{disabled}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 40 41 39 38 42 49 43}
						}
						{waypoint "17"}
					}
					{"actor_state"
						{selector
							{mids 40 41 39 38 42 49 43}
						}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"talks/first"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "effectz2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 40}
						}
						{text "$/first_talk"}
					}
				}
			}
			{## "cannons/board1"
				{disabled}
				{autoreset}
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.crew"
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
						{"2.event"
							{id "board1"}
						}
						{"3.event"
							{id "stop1"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag board1}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{waypoint "19"}
						{clone}
					}
					{"event"
						{event "board1"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{## "cannons/board2"
				{disabled}
				{autoreset}
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.crew"
							{vehicle 15}
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
						{"2.event"
							{id "board2"}
						}
						{"3.event"
							{id "stop2"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag board2}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 67}
						}
						{waypoint "20"}
						{clone}
					}
					{"event"
						{event "board2"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{## "cannons/board3"
				{disabled}
				{autoreset}
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.crew"
							{vehicle 56}
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{at_least_one}
						}
						{"2.event"
							{id "board3"}
						}
						{"3.event"
							{id "stop3"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag board3}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{waypoint "22"}
						{clone}
					}
					{"event"
						{event "board3"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{"effects/begin_water2"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn2"}
						}
						{"2.event"
							{id "ship_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "16"}
						{in_camera}
					}
					{"event"
						{event "spawn2"}
						{mode toggle}
						{delay 2.4 0.4}
					}
				}
			}
			{"ger_begin/blitz_escape"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 82}
						}
						{waypoint "63"}
					}
					{"actor_state"
						{selector
							{mids 82}
						}
					}
				}
			}
			{"house_zones/hz1"
				{condition
					{terms
						{"1.entities"}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 100 101 102}
						}
						{waypoint "67"}
					}
					{"actor_state"
						{selector
							{mids 100 101 102}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"events/atarget"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag atarget}
								{zone "effectz2"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 69}
						}
						{enemies
							{tag atarget}
						}
						{interval 0.3}
						{time 0}
					}
				}
			}
			{## "events/aplane"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "aplane"}
						}
					}
				}
				{actions
					{"air_attack"
						{enemies
							{tag aim1}
							{type human}
							{state "not dead"}
						}
					}
					{"actor_state"}
				}
			}
			{"effects/begin_water_s"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn1_s"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "ex_bul_sm_w"}
						{waypoint "15"}
						{in_camera}
					}
					{"event"
						{event "spawn1_s"}
						{mode toggle}
						{delay 0.75 0.25}
					}
				}
			}
			{"effects/begin_water2_s"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn2_s"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "ex_bul_big_w"}
						{waypoint "16"}
						{in_camera}
					}
					{"event"
						{event "spawn2_s"}
						{mode toggle}
						{delay 0.8 0.3}
					}
				}
			}
			{"cannons/ship_fire"
				{on}
				{condition
				}
				{actions
					{"actor_fire"
						{waypoint "176"}
						{deviate}
						{interval 0}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"event"
						{event "ship_fire"}
						{mode toggle}
						{delay 2}
					}
					{"trigger"
						{name "cannons/ship_fire"}
					}
				}
			}
			{"aly_begin/ships"
				{on}
				{condition
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 119}
						}
						{waypoint "352"}
					}
					{## "con"
						{text "ship start"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 379}
						}
						{waypoint "234"}
					}
					{"delay"
						{time 65}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 3}
						}
						{waypoint "177"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 147}
						}
						{waypoint "181"}
					}
				}
			}
			{"vars/b1"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag board1}
								{zone "stop_spawn1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"vars/b2"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag board2}
								{zone "stop_spawn2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "b$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"vars/b3"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag board3}
								{zone "stop_spawn3"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"set_i"
						{var "c$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"vars/events/a1_set"
				{condition
					{terms
						{"1.cmp_i"
							{var "a$"}
							{op ">="}
							{value 5}
						}
					}
				}
				{actions
					{"event"
						{event "stop1"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"vars/events/b1_set"
				{condition
					{terms
						{"1.cmp_i"
							{var "b$"}
							{op ">="}
							{value 5}
						}
					}
				}
				{actions
					{"event"
						{event "stop2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"vars/events/c1_set"
				{condition
					{terms
						{"1.cmp_i"
							{var "c$"}
							{op ">="}
							{value 5}
						}
					}
				}
				{actions
					{"event"
						{event "stop3"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"cannons/marine/1sh"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{mids 122 244 500}
						}
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 147}
						}
						{waypoint "181"}
					}
					{"actor_to_waypoint"
						{waypoint "177"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 141}
						}
						{waypoint "232"}
					}
					{"actor_to_waypoint"
						{waypoint "234"}
					}
					{"actor_to_waypoint"
						{waypoint "229"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 244}
						}
						{waypoint "229"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 500}
						}
						{waypoint "182"}
					}
				}
			}
			{"events/ship_open"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 3}
						}
						{effect open}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag sol1}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 3}
						}
						{waypoint "178"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"cannons/ship_fire2"
				{on}
				{condition
				}
				{actions
					{"actor_fire"
						{selector
							{mids 122}
						}
						{waypoint "257"}
						{deviate}
						{interval 0}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 1}
					}
					{## "event"
						{event "ship_fire"}
						{mode toggle}
						{delay 2}
					}
					{"trigger"
						{name "cannons/ship_fire"}
					}
				}
			}
			{"events/ship_open2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open2"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 379}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag soldiers2}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 379}
						}
						{waypoint "258"}
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type squad}
							{squad aly_inf2}
						}
						{action
							{type start}
							{waypoint "270"}
						}
					}
				}
			}
			{"events/ship_open3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open3"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 244}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag soldiers3}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 244}
						}
						{waypoint "197"}
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type squad}
							{squad aly_inf1}
						}
						{action
							{type start}
							{waypoint "198"}
						}
					}
				}
			}
			{"events/state_own"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
						{human
							{health 300}
						}
						{ai
							{advance_ratio 5}
							{retreat_ratio 5}
						}
					}
					{"actor_state"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{human
							{health 550}
						}
						{ai
							{advance_ratio 20}
							{retreat_ratio 20}
						}
					}
				}
			}
			{"effects/begin_water12"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn12"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "181"}
						{in_camera}
					}
					{"event"
						{event "spawn12"}
						{mode toggle}
						{delay 1.35 -0.65}
					}
				}
			}
			{"effects/begin_water22"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn22"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "278"}
						{in_camera}
					}
					{"event"
						{event "spawn22"}
						{mode toggle}
						{delay 1.7 0.3}
					}
				}
			}
			{"effects/begin_water33"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "spawn33"}
						}
						{"2.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "artillery_explosion_small"}
						{waypoint "279"}
						{in_camera}
					}
					{"event"
						{event "spawn33"}
						{mode toggle}
						{delay 2.15 0.15}
					}
				}
			}
			{"german_contr_atack/ger1"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "contr_ger1"}
						}
						{"2.event"
							{id "sp_stop"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 313 304 307 309 311 312 314 302 305 308 310 315}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 314 302 305 308 310}
						}
						{waypoint "11"}
						{clone}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 313 304 307 309 311 312}
						}
						{waypoint "11"}
					}
					{## "squad_to_waypoint"
						{squad ger2_sq}
						{waypoint "11"}
					}
					{"event"
						{event "contr_ger1"}
						{mode toggle}
						{delay 50}
					}
				}
			}
			{"german_contr_atack/ger2"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "contr_ger2"}
						}
						{"2.event"
							{id "sp_stop"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 313 304 307 309 311 312 314 302 305 308 310}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 313 304 307 309 311 312 315}
						}
						{waypoint "307"}
						{clone}
					}
					{"event"
						{event "contr_ger2"}
						{mode toggle}
						{delay 60}
					}
				}
			}
			{"german_contr_atack/"
				{on}
				{condition
				}
			}
			{"german_contr_atack/ger_puma"
				{autoreset}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "ger_puma"}
						}
						{"2.event"
							{id "sp_stop"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 316}
						}
						{waypoint "325"}
						{clone}
					}
					{"event"
						{event "ger_puma"}
						{mode toggle}
						{delay 120}
					}
				}
			}
			{"german_contr_atack/common"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "contr_run1"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">"}
								{value 3}
							}
						}
					}
				}
				{actions
					{"event"
						{event "contr_ger1"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "contr_ger2"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 15}
					}
					{"event"
						{event "ger_puma"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "sq_btr"}
						{mode set}
						{delay 10}
					}
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/talk4"}
					}
					{"event"
						{event "tanks_arrive"}
						{mode set}
						{delay 200}
					}
					{"event"
						{event "sp_stop"}
						{mode set}
						{delay 320}
					}
					{"task"
						{name "1zakrep"}
						{state complete}
					}
					{"autosave"}
					{"event"
						{event "miners_arrive"}
						{mode set}
						{delay 40}
					}
					{## "event"
						{event "ship_arrive"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 6}
					}
					{## "event"
						{event "ship_open"}
						{mode set}
						{delay 60}
					}
					{"task"
						{name "2protekt_eng"}
					}
					{"delay"
						{time 205}
					}
					{"event"
						{event "tanks_arrive"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/ship_open4"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open4"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 500}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag soldiers3}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 500}
						}
						{waypoint "332"}
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type squad}
							{squad aly_inf3}
						}
						{action
							{type start}
							{waypoint "343"}
						}
					}
				}
			}
			{"events/ship_open5"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open5"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 119}
						}
						{effect open}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag soldiers3}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 119}
						}
						{waypoint "354"}
						{emit
							{mode passengers}
						}
					}
					{"delay"
						{time 3}
					}
					{"autoassign"
						{selector
							{tag pl}
							{type human}
							{state "not dead"}
						}
					}
				}
			}
			{"tacks/1zakrep"
				{condition
					{terms
						{"1.event"
							{id "t_zakrep1"}
						}
					}
				}
				{actions
					{"task"
						{name "1zakrep"}
					}
				}
			}
			{"tacks/2pr_eng"
				{condition
					{terms
						{"1.event"
							{id "t_protect_eng"}
						}
					}
				}
				{actions
					{"task"
						{name "2protekt_eng"}
					}
					{"delay"
						{time 6}
					}
					{"event"
						{event "miners_arrive"}
						{mode set}
						{delay 50}
					}
					{"event"
						{event "talk_eng_work"}
						{mode set}
						{delay 0}
					}
					{## "task"
						{name "town"}
					}
					{"autosave"}
				}
			}
			{"german_contr_atack/sq_btr"
				{on}
				{condition
					{terms
						{"1.event"
							{id "sq_btr"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 343}
						}
						{waypoint "384"}
						{clone}
					}
					{"event"
						{event "sq_btr"}
						{mode toggle}
						{delay 120}
					}
				}
			}
			{"german_contr_atack/sq_atack!"
				{condition
					{terms
						{"1.event"
							{id "sqat_assault"}
						}
					}
				}
				{actions
					{"squad_to_waypoint"
						{squad ger_btr1}
						{waypoint "370"}
					}
					{"squad_to_waypoint"
						{squad ger2_sq}
						{waypoint "370"}
					}
				}
			}
			{"tank_ai/tanks_arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "left_min_talks"}
						}
						{"2.event"
							{id "right_min_talks"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342 72}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 342}
						}
						{waypoint "528"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 72}
						}
						{waypoint "12"}
					}
					{"task"
						{name "2protekt_eng"}
						{state complete}
					}
					{"delay"
						{time 9}
					}
					{"task"
						{name "town"}
					}
					{"autosave"}
				}
			}
			{## "events/adv_on"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "adv_on"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag adv}
							{type human}
							{state "not dead"}
						}
						{ai
							{retreat_ratio 10}
						}
					}
				}
			}
			{"german_contr_atack/adv_rush"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag rush}
								{zone "adv_ready"}
								{type human}
								{state "not dead"}
							}
							{count
								{op ">="}
								{value 13}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag rush}
							{zone "adv_ready"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed assault}
						}
						{ai
							{advance_ratio "0.5"}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag rush}
							{zone "adv_ready"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{waypoint "400"}
					}
					{## "delay"
						{time 3.5}
					}
					{## "actor_state"
						{selector
							{tag rush}
							{player "2"}
							{type human}
							{state "not dead"}
						}
					}
					{"trigger"
						{name "german_contr_atack/adv_rush"}
					}
				}
			}
			{"cannons/500_fire"
				{condition
					{terms
						{"1.event"
							{id "500_fire"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 500}
						}
						{enemies
							{zone "contr_run1"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
						{burst_mode short}
					}
					{## "delay"
						{time 2}
					}
					{## "event"
						{event "ship_fire"}
						{mode toggle}
						{delay 2}
					}
					{## "trigger"
						{name "cannons/ship_fire"}
					}
				}
			}
			{## "tanks/tank1_move1"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "tank1_ready"}
						}
						{"2.near"
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 342}
							}
							{distance 5}
						}
						{"3.near"
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 342}
							}
							{distance 12}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank1_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{## "tanks/tank1_move_back"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank1_ready"}
						}
						{"2.near"
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 342}
							}
							{distance 5}
						}
						{"3.near"
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 342}
							}
							{distance 12}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 342}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank1_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{## "tanks/tank2_move"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "tank2_ready"}
						}
						{"2.near"
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 72}
							}
							{distance 5}
						}
						{"3.near"
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 72}
							}
							{distance 12}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 72}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank2_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{## "tanks/tank2_move_back"
				{disabled}
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank2_ready"}
						}
						{"2.near"
							{units
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 72}
							}
							{distance 5}
						}
						{"3.near"
							{units
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{near_to
								{mids 72}
							}
							{distance 12}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 72}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank2_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"cannons/marine/actor_fires1"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "a_fire1"}
						}
					}
				}
				{actions
					{"event"
						{event "a_fire1"}
						{mode toggle}
						{delay 1.6 0.4}
					}
					{"actor_fire"
						{selector
							{mids 500}
						}
						{attack position}
						{waypoint "366"}
						{deviate}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun1}
						}
					}
					{"delay"
						{time 0.4 0.2}
					}
					{"actor_fire"
						{selector
							{mids 500}
						}
						{attack position}
						{waypoint "366"}
						{deviate}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun2}
						}
					}
				}
			}
			{"cannons/marine/actor_fires2"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "a_fire2"}
						}
					}
				}
				{actions
					{"event"
						{event "a_fire2"}
						{mode toggle}
						{delay 1.6 0.4}
					}
					{"actor_fire"
						{selector
							{mids 119}
						}
						{attack position}
						{waypoint "723"}
						{deviate}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun1}
						}
					}
					{"delay"
						{time 0.4 0.2}
					}
					{"actor_fire"
						{selector
							{mids 119}
						}
						{waypoint "723"}
						{interval 0}
						{time 0}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun2}
						}
					}
				}
			}
			{"cannons/marine/actor_fires3"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "a_fire3"}
						}
					}
				}
				{actions
					{"event"
						{event "a_fire3"}
						{mode toggle}
						{delay 1.6 0.4}
					}
					{"actor_fire"
						{selector
							{mids 379}
						}
						{attack position}
						{waypoint "262"}
						{deviate}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun1}
						}
					}
					{"actor_fire"
						{selector
							{mids 379}
						}
						{waypoint "262"}
						{deviate}
						{interval 0}
						{time 0}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun2}
						}
					}
					{"delay"
						{time 0.45 0.25}
					}
				}
			}
			{"cannons/marine/actor_fires4"
				{on}
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "a_fire4"}
						}
					}
				}
				{actions
					{"event"
						{event "a_fire4"}
						{mode toggle}
						{delay 1.55 0.45}
					}
					{"actor_fire"
						{selector
							{mids 244}
						}
						{attack position}
						{waypoint "192"}
						{deviate}
						{burst_mode short}
						{only_weapon
							{use}
							{place mgun1}
						}
					}
					{"delay"
						{time 0.5 0.2}
					}
					{"actor_fire"
						{selector
							{mids 244}
						}
						{waypoint "192"}
						{interval 0}
						{time 0}
						{only_weapon
							{use}
							{place mgun2}
						}
					}
				}
			}
			{"tacks/capt_town"
				{condition
					{expression "1"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{player
											{player "2"}
										}
										{prop
											{prop human}
										}
										{zone
											{zone "comp_zone"}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
							{count
								{op "<<"}
								{value 10}
							}
						}
					}
				}
				{actions
					{"linker"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{action unlink}
					}
					{"actor_state"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{movement
							{speed assault}
						}
					}
					{"unlink"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "499"}
						}
					}
					{"scenario"
						{message
							{text "$/ger_retr"}
						}
					}
					{"delay"
						{time 15}
					}
					{"task"
						{name "town"}
						{state complete}
					}
					{"music"
						{start "/music/victory_allies.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result win}
						{message "$/good_job"}
					}
				}
			}
			{"tank_ai/tank_adw_ally_near2"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank2_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 72}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
						{"3.near"
							{units
								{mids 72}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 72}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 72}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank2_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "adwall_near2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_adw_no_allnear2"
				{autoreset}
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.event"
							{id "tank2_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 72}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 17}
							}
						}
						{"3.near"
							{units
								{mids 72}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 72}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 72}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank2_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_back2"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank2_ready"}
						}
						{"2.near"
							{units
								{mids 72}
							}
							{near_to
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
						{"3.see_actors"
							{selector
								{mids 72}
							}
							{enemy
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 72}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 72}
							}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank2_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "tank_back2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"aly_begin/ship_arrive"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 20}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 3}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 3}
						}
						{waypoint "177"}
					}
					{"event"
						{event "ship_open"}
						{mode set}
						{delay 150}
					}
					{## "event"
						{event "last-ally_tanks"}
						{mode set}
						{delay 40}
					}
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/reinf"}
					}
					{"event"
						{event "ship_open"}
						{mode set}
						{delay 40}
					}
				}
			}
			{"events/explosp1"
				{condition
					{terms
						{"1.event"
							{id "expl1"}
						}
					}
				}
				{actions
					{"animation"
						{cicledelay 0}
						{delay 0}
					}
				}
			}
			{"states/miners"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{mids 208 211 210 217 215 214}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
						}
					}
				}
			}
			{"states/miners_start"
				{on}
				{condition
					{terms
						{"1.event"
							{id "miners_arrive"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 208}
						}
						{waypoint "179"}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 217}
							}
						}
						{action
							{type start}
							{waypoint "238"}
						}
					}
					{"event"
						{event "emit_miner1"}
						{mode set}
						{delay 30}
					}
					{"event"
						{event "emit_miner2"}
						{mode set}
						{delay 30}
					}
				}
			}
			{"german_contr_atack/ger_tanks_contr"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "ger_contr"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 219 218 216}
						}
						{movement
							{speed slow}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 219}
							}
						}
						{action
							{type start}
							{waypoint "522"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 218}
							}
						}
						{action
							{type start}
							{waypoint "269"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 253}
							}
						}
						{action
							{type start}
							{waypoint "340"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 216}
							}
						}
						{action
							{type start}
							{waypoint "211"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/ger_contr"}
					}
					{"task"
						{name "ger_kontr"}
					}
					{"event"
						{event "last_ships_arrive"}
						{mode set}
						{delay 250}
					}
				}
			}
			{"states/smoke1"
				{condition
					{terms
						{"1.event"
							{id "smoke1"}
						}
					}
				}
				{actions
					{## "entity_state"
						{selector
							{amount 1
							}
							{zone "smoke1"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{tag_add smoke1}
						{impregnability harmless}
					}
					{"actor_state"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"inventory"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "smoke" "grenade"}
						{amount 3}
					}
					{"inventory"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{action take}
						{item "smoke" "grenade"}
					}
					{## "con"
						{text rtyhetyhethetheth}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{waypoint "267"}
						{interval 0}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{tag smoke1}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
				}
			}
			{"states/141_dead"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 141}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"delete"
						{selector
							{mids 139 137 134 123 87 140 138 136 132 122 81 78 79}
						}
					}
				}
			}
			{"states/smoke2"
				{condition
					{terms
						{"1.event"
							{id "smoke2"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{amount 1
							}
							{zone "smoke1"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{tag_add smoke2}
						{impregnability harmless}
					}
					{"actor_state"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"inventory"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "smoke" "grenade"}
						{amount 3}
					}
					{"inventory"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{action take}
						{item "smoke" "grenade"}
					}
					{## "con"
						{text rtyhetyhethetheth}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{waypoint "262"}
						{interval 0}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{tag smoke2}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
				}
			}
			{"states/smoke3"
				{condition
					{terms
						{"1.event"
							{id "smoke3"}
						}
					}
				}
				{actions
					{## "entity_state"
						{selector
							{amount 1
							}
							{zone "smoke1"}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{tag_add smoke2}
						{impregnability harmless}
					}
					{"actor_state"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
					{"inventory"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{action add}
						{item "smoke" "grenade"}
						{amount 3}
					}
					{"inventory"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{action take}
						{item "smoke" "grenade"}
					}
					{## "con"
						{text rtyhetyhethetheth}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{waypoint "263"}
						{interval 0}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
					{"entity_state"
						{selector
							{tag smoke3}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
				}
			}
			{"tank_ai/tank_adw_ger_near"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank1_ger_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 216}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
						{"3.near"
							{units
								{mids 216}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 216}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 216}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank1_ger_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "adwger_near"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_adw_no_gernear"
				{autoreset}
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.event"
							{id "tank1_ger_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 216}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 17}
							}
						}
						{"3.near"
							{units
								{mids 216}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 216}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 216}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank1_ger_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_ger_back"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank1_ger_ready"}
						}
						{"2.near"
							{units
								{mids 216}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
						{"3.see_actors"
							{selector
								{mids 216}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 216}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 216}
							}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank1_ger_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "tankger_back"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_adw_ger2_near"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank2_ger_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 219}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
						{"3.near"
							{units
								{mids 219}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 8}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 219}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 219}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank2_ger_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "adwger_near2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_adw_no_gernear2"
				{autoreset}
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.event"
							{id "tank2_ger_ready"}
						}
						{"2.see_actors"
							{selector
								{mids 219}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 17}
							}
						}
						{"3.near"
							{units
								{mids 219}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 219}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
							{forward on}
							{backward off}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 219}
							}
						}
						{action
							{type resume}
							{direction forward}
						}
					}
					{"event"
						{event "tank2_ger_ready"}
						{mode reset}
						{delay 0}
					}
				}
			}
			{"tank_ai/tank_ger_back2"
				{autoreset}
				{condition
					{expression "1 & !2 & 3"}
					{terms
						{"1.event"
							{id "tank2_ger_ready"}
						}
						{"2.near"
							{units
								{mids 219}
							}
							{near_to
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{distance 6}
						}
						{"3.see_actors"
							{selector
								{mids 219}
							}
							{enemy
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{distance
								{mode near_than}
								{meters 12}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 219}
						}
						{movement
							{speed slow}
							{forward off}
							{backward on}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 219}
							}
						}
						{action
							{type resume}
							{direction backward}
						}
					}
					{"event"
						{event "tank2_ger_ready"}
						{mode reset}
						{delay 0}
					}
					{"event"
						{event "tankger_back2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/ship_open_big1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open_big2"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 27}
						}
						{effect open}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag sol1}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 27}
						}
						{waypoint "178"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"events/ship_open_big2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open_big2"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 464}
						}
						{effect open}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag sol2}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 464}
						}
						{waypoint "607"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"events/ship_open_big3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ship_open_big3"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 424}
						}
						{effect open}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag sol3}
							{type human}
							{state "not dead"}
						}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed assault}
						}
					}
					{"emit"
						{selector
							{mids 424}
						}
						{waypoint "619"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"aly_begin/last_ships_arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "last_ships_arrive"}
						}
					}
				}
				{actions
					{"event"
						{event "sol3_low_life"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{mids 424}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 464}
							}
						}
						{action
							{type start}
							{waypoint "488"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 27}
							}
						}
						{action
							{type start}
							{waypoint "597"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 424}
							}
						}
						{action
							{type start}
							{waypoint "602"}
						}
					}
					{"event"
						{event "last-ally_tanks"}
						{mode set}
						{delay 60}
					}
					{"delay"
						{time 15}
					}
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/desant"}
					}
					{"task"
						{name "last"}
					}
					{"delay"
						{time 100}
					}
					{"delay"
						{time 300}
					}
				}
			}
			{"aly_begin/last_aly_tanks"
				{on}
				{condition
					{terms
						{"1.event"
							{id "last-ally_tanks"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 492}
							}
						}
						{action
							{type start}
							{waypoint "669"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 512}
							}
						}
						{action
							{type start}
							{waypoint "682"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/tanks_arrive"}
					}
				}
			}
			{"aly_begin/reinforce_arrive"
				{condition
					{terms
						{"1.entities"
							{selector
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 8}
							}
						}
					}
				}
				{actions
					{"event"
						{event "ship_arrive"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"talks/left_min_talks"
				{on}
				{condition
					{terms
						{"1.event"
							{id "left_min_talks"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/minl"}
					}
				}
			}
			{"talks/right_min_talks"
				{on}
				{condition
					{terms
						{"1.event"
							{id "right_min_talks"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text "$/minr"}
					}
				}
			}
			{"aly_begin/alter_arrive"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 253}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 216}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{mids 219}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 218}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "ger_kontr"}
						{state complete}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "last_ships_arrive"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/left_explosion"
				{on}
				{condition
					{terms
						{"1.event"
							{id "left_explosion"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "260"}
					}
					{"delay"
						{time 0.1}
					}
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "261"}
					}
					{"delay"
						{time 0.3}
					}
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "210"}
					}
					{"effect"
						{selector
							{tag left}
						}
						{effect break}
					}
					{"delay"
						{time 3}
					}
					{"event"
						{event "left_min_talks"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/right_explosion"
				{on}
				{condition
					{terms
						{"1.event"
							{id "right_explosion"}
						}
					}
				}
				{actions
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "214"}
					}
					{"delay"
						{time 0.1}
					}
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "215"}
					}
					{"delay"
						{time 0.3}
					}
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "265"}
					}
					{"delay"
						{time 0.3}
					}
					{"spawn"
						{entity "ex_watersh_big"}
						{waypoint "265"}
					}
					{"effect"
						{selector
							{tag right}
						}
						{effect break}
					}
					{"delay"
						{time 4}
					}
					{"event"
						{event "right_min_talks"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tacks/failed"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"music"
						{start "/music/defeat_allies.mp3"}
						{stop_all}
						{volume game}
					}
					{"gameover"
						{result loose}
						{message "$/failed"}
					}
				}
			}
			{"ger_begin/btr_begin"
				{on}
				{condition
					{terms
						{"1.event"
							{id "btr_begin"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 246}
							}
						}
						{action
							{type start}
							{waypoint "265"}
						}
					}
				}
			}
			{"events/take_all_aly"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{tag sol3}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type squad}
						}
						{action
							{type start}
						}
					}
				}
			}
			{"events/sq1_delete"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "sq_delete1"}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{tag sol3}
							{zone "sq1"}
							{type human}
							{state "not dead"}
						}
					}
					{"event"
						{event "sq_delete1"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{"events/sq2_delete"
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "sq_delete2"}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{tag sol3}
							{zone "sq2"}
							{type human}
							{state "not dead"}
						}
					}
					{"event"
						{event "sq_delete2"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{## "events/sq3_delete"
				{disabled}
				{autoreset}
				{condition
					{terms
						{"1.event"
							{id "sq3_delete"}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{tag sol3}
							{zone "sq3"}
							{type human}
							{state "not dead"}
						}
					}
					{"event"
						{event "sq3_delete"}
						{mode toggle}
						{delay 15}
					}
				}
			}
			{"tacks/compl2"
				{on}
				{condition
					{expression "2 | 3 | 4"}
					{terms
						{"2.event"
							{id "sq_compl1"}
						}
						{"3.event"
							{id "sq_comp2"}
						}
						{"4.event"
							{id "sq_compl3"}
						}
					}
				}
				{actions
					{"task"
						{name "last"}
						{state complete}
					}
				}
			}
			{## "cam/cam1"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "cam1"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/begin"}
						}
						{camera
							{name "start"}
							{disable_cancel}
							{smooth_begin 0}
						}
					}
				}
			}
			{"events/sq1_com"
				{on}
				{condition
					{terms
						{"1.event"
							{id "sq_compl1"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/sq1"}
						}
					}
				}
			}
			{"events/sq2_com"
				{condition
					{terms
						{"1.event"
							{id "sq_comp2"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/sq2"}
						}
					}
				}
			}
			{"events/sq3_com"
				{on}
				{condition
					{terms
						{"1.event"
							{id "sq_compl3"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text "$/sq3"}
						}
					}
				}
			}
			{"states/emit1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "emit_miner1"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 208}
						}
						{waypoint "213"}
					}
				}
			}
			{"states/emit2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "emit_miner2"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 217}
						}
						{waypoint "248"}
					}
				}
			}
			{"talks/talk_begin_hell"
				{condition
					{terms
						{"1.event"
							{id "talk_begin_hell"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_begin_hell"}
					}
				}
			}
			{"talks/talk_eng_work"
				{condition
					{terms
						{"1.event"
							{id "talk_eng_work"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/talk_eng_work"}
					}
				}
			}
			{"states/sol3_low_life"
				{on}
				{condition
					{terms
						{"1.event"
							{id "sol3_low_life"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag sol3}
							{type human}
							{state "not dead"}
						}
						{human
							{health 35}
							{energy 35}
						}
					}
				}
			}
			{"effects/ships/del244"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 244}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 224 223 222}
						}
					}
				}
			}
			{"effects/ships/del379"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 379}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 281 303 306}
						}
					}
				}
			}
			{"effects/ships/del141"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 141}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 78 79 80}
						}
					}
				}
			}
			{"effects/ships/del119"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 119}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 321 120 322}
						}
					}
				}
			}
			{"effects/ships/del500"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 500}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delete"
						{selector
							{mids 148 149 152}
						}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position 1689.19 3723.92 62.6553}
				{transition "1"}
				{commands
					{"actor_state"
						{move_mode hold}
					}
				}
			}
			{"1"
				{position 1696.54 4020.75 33.5899}
				{commands
					{"actor_state"
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				{position 1050.93 4406.46 31}
				{commands
					{"actor_state"
						{weapon_prepare on}
					}
					{"event"
						{event "smoke2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"198"
				{position 1076.86 4159.73 30}
				{transition "199"}
			}
			{"199"
				{position 1069.35 4029.04 31.1433}
				{transition "200"}
			}
			{"216"
				{position 510.476 4395.22 31}
				{transition "217"}
			}
			{"217"
				{position 523.566 4166.99 30}
				{transition "218"}
			}
			{"218"
				{position 576.397 3790.47 60}
				{transition "508"}
			}
			{"219"
				{position 563.283 4424.76 31}
				{transition "220"}
			}
			{"220"
				{position 656.159 4270.5 31}
				{transition "221"}
			}
			{"221"
				{position 677.395 4041.47 31}
				{transition "222"}
			}
			{"222"
				{position 696.805 3764.58 61}
				{transition "510"}
			}
			{"223"
				{position 273.842 4424.09 31}
				{transition "224"}
			}
			{"224"
				{position 210.685 4218.2 30}
				{transition "225"}
			}
			{"225"
				{position 226.096 4003.75 30.2942}
				{transition "226"}
			}
			{"226"
				{position 280.38 3662.19 61}
				{transition "506"}
			}
			{"250"
				{position 2126.26 3861.06 58.9413}
				{transition "251"}
			}
			{"258"
				{position 1484.14 4425.04 31}
				{commands
					{"actor_state"
						{weapon_prepare on}
					}
					{"event"
						{event "smoke1"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"262"
				{position 1085.66 3926.42 43.8105}
			}
			{"263"
				{position 2291.21 4141.69 30}
			}
			{"266"
				{position 1461.19 4069.93 31}
			}
			{"267"
				{position 1633.41 3975.37 39.5103}
			}
			{"270"
				{position 1483.14 4248.47 31.2667}
				{transition "271"}
			}
			{"271"
				{position 1511.49 4080.77 31}
				{transition "272"}
			}
			{"272"
				{position 1531.81 3762.75 44}
				{transition "273"}
				{commands
					{"waypoint"
						{who
							{type squad}
						}
						{action
							{type suspend}
						}
					}
				}
			}
			{"273"
				{position 1472.78 3527.41 62.463}
				{transition "701"}
			}
			{"332"
				{position 2417.18 4608.63 31}
				{commands
					{"actor_state"}
					{"entity_state"
						{impregnability disabled}
					}
					{"ables"
						{add recruit}
					}
					{## "squad_to_waypoint"
						{squad right_squad}
						{waypoint "333"}
					}
					{"event"
						{event "smoke3"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"343"
				{position 2452.84 4479.89 31}
				{transition "344"}
			}
			{"344"
				{position 2455.38 4199.34 30}
				{transition "345"}
			}
			{"345"
				{position 2449.67 4021.42 32}
				{transition "346"}
			}
			{"346"
				{position 2519.88 3767.08 44}
				{transition "710"}
				{commands
					{"waypoint"
						{who
							{type squad}
						}
						{action
							{type suspend}
						}
					}
				}
			}
			{"506"
				{position 829.544 1006.79 61}
			}
			{"507"
				{position 1146.96 726.64 61}
			}
			{"508"
				{position 1539.62 282.725 61}
			}
			{"510"
				{position 2039.01 82.3649 117.811}
			}
		}
		{waypoints "ger_tanks"
			{"269"
				{position -386.465 1825.15 61}
				{transition "274"}
			}
			{"274"
				{position -93.6967 1828.12 61}
				{transition "275"}
			}
			{"275"
				{position 240.837 1840.56 61}
				{transition "276"}
			}
			{"276"
				{position 770.105 1815.23 61}
				{transition "277"}
			}
			{"277"
				{position 1226.83 1826.19 61}
				{transition "333"}
			}
			{"333"
				{position 1475.5 1831.69 61}
				{transition "334"}
			}
			{"334"
				{position 1731.26 1776.2 61}
				{transition "335"}
			}
			{"335"
				{position 1719.8 2288.48 61}
				{transition "336"}
			}
			{"336"
				{position 1713.8 2576.6 61}
				{transition "337"}
			}
			{"337"
				{position 1748.94 2770.06 62.7103}
				{transition "338"}
			}
			{"338"
				{position 1710.8 3121.81 61.0699}
				{transition "339"}
			}
			{"339"
				{position 1723.87 3568.64 61}
				{transition "536"}
			}
			{"340"
				{position 2216.02 418.632 94.5247}
				{transition "341"}
			}
			{"341"
				{position 2188.72 518.168 86.7435}
				{transition "342"}
			}
			{"342"
				{position 2150.47 596.165 62.2923}
				{transition "552"}
			}
			{"522"
				{position 1076.3 252.557 61}
				{transition "523"}
			}
			{"523"
				{position 1102.05 411.653 61}
				{transition "530"}
			}
			{"530"
				{position 736.871 658.702 61}
				{transition "531"}
			}
			{"531"
				{position 740.901 777.171 61}
				{transition "548"}
			}
			{"536"
				{position 2284.23 3539.03 61}
				{transition "537"}
			}
			{"537"
				{position 2455.73 3308.23 61}
				{transition "538"}
			}
			{"538"
				{position 1994.89 2936.75 62.2591}
				{transition "539"}
			}
			{"539"
				{position 1759.36 2553.35 61}
				{transition "540"}
			}
			{"540"
				{position 1739.21 2094.72 61}
				{transition "541"}
			}
			{"541"
				{position 1751.52 1663.8 61}
				{transition "542"}
			}
			{"542"
				{position 1716.74 1348.7 61}
				{transition "543"}
			}
			{"543"
				{position 1717.03 899.565 61}
				{transition "544"}
			}
			{"544"
				{position 1458.94 2479.38 59.6829}
				{transition "545"}
			}
			{"545"
				{position 1740.99 2624.4 61}
				{transition "546"}
			}
			{"546"
				{position 1928.35 2839.41 61}
			}
			{"548"
				{position 741.308 1395.73 61}
				{transition "549"}
			}
			{"549"
				{position 739.862 1517.08 61}
				{transition "550"}
			}
			{"550"
				{position 740.392 1611.39 61}
				{transition "551"}
			}
			{"551"
				{position 739.712 1727.91 61}
				{transition "567"}
			}
			{"552"
				{position 2084.82 725.444 61}
				{transition "553"}
			}
			{"553"
				{position 1724.01 693.921 61}
				{transition "554"}
			}
			{"554"
				{position 1816.88 1165.82 61}
				{transition "555"}
			}
			{"555"
				{position 2022.91 1379.4 61}
				{transition "556"}
			}
			{"556"
				{position 2051.75 2051.72 61}
				{transition "557"}
			}
			{"557"
				{position 2046.31 2459.15 61}
				{transition "558"}
			}
			{"558"
				{position 1794.78 2451.18 61}
				{transition "559"}
			}
			{"559"
				{position 1497.69 2858.14 61}
				{transition "560"}
			}
			{"560"
				{position 1120.39 3033.12 61}
				{transition "561"}
			}
			{"561"
				{position 861.604 3384.05 61}
				{transition "562"}
			}
			{"562"
				{position 238.764 3287.16 61}
				{transition "563"}
			}
			{"563"
				{position 264.165 2747.72 61}
				{transition "564"}
			}
			{"564"
				{position 500.048 2332.46 51.8726}
				{transition "565"}
			}
			{"565"
				{position 1094.34 2210.64 61}
				{transition "566"}
			}
			{"566"
				{position 1692.83 2221.72 61}
			}
			{"567"
				{position 794.402 1830.42 61}
				{transition "571"}
			}
			{"571"
				{position 1313.53 1840.81 61}
				{transition "572"}
			}
			{"572"
				{position 1437.45 1838.55 61}
				{transition "573"}
			}
			{"573"
				{position 1549.87 1828.34 61}
				{transition "574"}
			}
			{"574"
				{position 1669.8 1863.62 61}
				{transition "575"}
			}
			{"575"
				{position 1694.84 1993.98 61}
				{transition "576"}
			}
			{"576"
				{position 1702.32 2125.83 61}
				{transition "577"}
			}
			{"577"
				{position 1706.78 2257.78 61}
				{transition "578"}
			}
			{"578"
				{position 1707.88 2401.91 61}
				{transition "579"}
			}
			{"579"
				{position 1652.92 2498.65 61}
				{transition "580"}
			}
			{"580"
				{position 1588.77 2588.66 61}
				{transition "581"}
			}
			{"581"
				{position 1502.28 2708.72 61}
				{transition "582"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"582"
				{position 1415.63 2785.32 61}
				{transition "583"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"583"
				{position 1308.63 2845.36 64.0076}
				{transition "584"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"584"
				{position 1179.29 2957.62 61.7546}
				{transition "585"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"585"
				{position 1163.11 3088.89 61}
				{transition "586"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"586"
				{position 1117.15 3207.64 61}
				{transition "587"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"587"
				{position 1107.73 3356.67 61}
				{transition "588"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"588"
				{position 1121.13 3479.57 61}
				{transition "589"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"589"
				{position 1160.43 3593.12 61}
				{transition "590"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"590"
				{position 1279.8 3681.58 61}
				{transition "591"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"591"
				{position 1420.94 3701.44 44}
				{transition "592"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"592"
				{position 1571.4 3707.54 65.9614}
				{transition "593"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"593"
				{position 1768.3 3720.66 66.2173}
				{transition "594"}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
			{"594"
				{position 1972.39 3714.26 64.804}
				{commands
					{"call"
						{function "waypointger_tank2"}
						{context
							{specified}
						}
					}
				}
			}
		}
		{waypoints "miners"
			{"208"
				{position 2507.12 4045.89 32}
				{radius 15}
				{transition "209"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{human
							{health 150}
						}
					}
					{"delay"
						{time 7}
					}
					{"event"
						{event "right_explosion"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"209"
				{position 1911.23 2791.5 61}
			}
			{"210"
				{position 1633.99 4098.61 31}
				{radius 15}
				{transition "724"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{human
							{health 150}
						}
					}
					{"delay"
						{time 7}
					}
					{## "talk"
						{selector
							{source standart}
							{amount 1
							}
							{player "1"}
							{type human}
							{state "not dead"}
						}
						{text ""}
					}
					{"event"
						{event "left_explosion"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"213"
				{position 2431.64 4437.78 31}
				{transition "264"}
				{commands
					{"inventory"
						{action take}
						{item "dynamite"}
					}
				}
			}
			{"214"
				{position 2284.59 4055.57 30.7901}
				{radius 15}
				{transition "215"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
					{"event"
						{event "right_explosion"}
						{mode set}
						{delay 120}
					}
				}
			}
			{"215"
				{position 2405.05 3979.46 34.1013}
				{radius 15}
				{transition "208"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
				}
			}
			{"248"
				{position 1704.44 4595.2 31}
				{transition "249"}
			}
			{"249"
				{position 1584.4 4403.14 31}
				{transition "259"}
				{commands
					{"inventory"
						{action take}
						{item "dynamite"}
					}
				}
			}
			{"259"
				{position 1534.66 4231.96 33.519}
				{radius 15}
				{transition "260"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 5}
					}
					{"action"
						{action undermine}
					}
					{"inventory"
						{action take}
						{item "dynamite"}
					}
				}
			}
			{"260"
				{position 1501.7 4097.71 31}
				{radius 15}
				{transition "261"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
					{"event"
						{event "left_explosion"}
						{mode set}
						{delay 110}
					}
				}
			}
			{"261"
				{position 1533.67 4010.74 32.9733}
				{radius 15}
				{transition "210"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 15}
					}
					{"action"
						{action undermine}
					}
					{## "inventory"
						{action take}
						{item "dynamite"}
					}
				}
			}
			{"264"
				{position 2429.67 4334.92 30}
				{radius 15}
				{transition "214"}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 5}
					}
					{"action"
						{action undermine}
					}
				}
			}
			{"724"
				{position 1855.78 3542.32 61}
			}
		}
		{waypoints "last_ships"
			{"488"
				{position 1920.67 6554.83 -57}
				{transition "489"}
			}
			{"489"
				{position 1853.39 5721.18 125}
				{transition "595"}
			}
			{"595"
				{position 1812.22 4806.8 31}
				{commands
					{"event"
						{event "ship_open_big1"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"597"
				{position 1132.19 6601.12 -57}
				{transition "598"}
			}
			{"598"
				{position 1125.33 6074.54 -53}
				{transition "599"}
			}
			{"599"
				{position 1134.46 5506.02 30}
				{transition "600"}
			}
			{"600"
				{position 1132.88 5335.02 31}
				{transition "601"}
				{commands
					{"event"
						{event "ship_open_big2"}
						{mode set}
						{delay 15}
					}
				}
			}
			{"601"
				{position 1135.23 4877.97 86}
				{radius 20}
				{commands
					{"event"
						{event "ship_open_big2"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"602"
				{position 532.907 6880.29 -57}
				{transition "603"}
			}
			{"603"
				{position 506.772 6279.95 -55}
				{transition "604"}
			}
			{"604"
				{position 555.277 5610.16 30}
				{transition "605"}
				{commands
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "showdes"}
						}
					}
				}
			}
			{"605"
				{position 517.368 4974.79 86}
				{radius 20}
				{commands
					{"event"
						{event "ship_open_big3"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"607"
				{position 1769.71 4066.34 32.4133}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{use_current 0}
							{squad aly_last2}
						}
						{action
							{type start}
							{waypoint "608"}
						}
					}
				}
			}
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							{waypoint "200"}
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							{mode enable}
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						{ai_move
							{mode enable}
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				{commands
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						{event "sq_comp2"}
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					{"delete"}
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			{"669"
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				{transition "670"}
				{commands
					{"actor_state"
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							{speed normal}
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					{"delete"}
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				{transition "683"}
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				{transition "700"}
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						{event "sq_compl1"}
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						{delay 0}
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					{"delete"}
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				{position 938.556 70.9495 61}
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						{event "sq_compl1"}
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						{delay 0}
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					{"delete"}
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				{transition "732"}
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				{position 1580.73 124.425 61}
				{commands
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						{event "sq_compl3"}
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						{delay 0}
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	}
	{Players
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		{diplomacy
			1 1 1 1 1 1 1 1
			1 1 1 0 1 1 1 1
			1 1 1 1 1 1 1 1
			1 0 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
	{Covers
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			{Automatic 0x1c23 -11.7129 11.0452}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c23 22.4732 11.0452}
			{Name "33"}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c23 44.1495 11.0453}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c25 -1.26224 -30.6302}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c25 -9.63317 -44.6922}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c2d 46.3485 -1.07914}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c2d 61.4311 -9.21388}
			{Name "12"}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c3c 23.2756 11.0452}
			{Priority 10}
		}
		{Sector
			{Automatic 0x1c23 70.9807 11.0453}
			{Priority 10}
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	}
	{Squads
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			{Name "my1"}
			{Id 0}
		}
		{Squad
			{Name "ger_btr1"}
			{Id 1}
			{Actors 354}
		}
		{Squad
			{Name "ger2_sq"}
			{Id 2}
		}
		{Squad
			{Name "aly_inf3"}
			{Id 3}
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			{Placer
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				{Max 10}
			}
			{MovePosition 2519.88 3767.08}
			{Waypoint {First "343"}
				{From "345"}
				{To "346"}
				{Next "710"}
				{Suspended}
			}
			{WaypointExecuted}
		}
		{Squad
			{Name "aly_inf1"}
			{Id 4}
			{Placer
				{Max 20}
			}
			{MovePosition 938.556 70.9495}
		}
		{Squad
			{Name "german_counter_in_house"}
			{Id 5}
			{Actors 299 302 305 308 310 314}
			{Placer
				{Min 5}
				{Max 10}
			}
			{Commander 310}
		}
		{Squad
			{Name "aly_inf2"}
			{Id 6}
			{Actors 370}
			{Placer
				{Min 4}
			}
			{MovePosition 1531.81 3762.75}
			{Waypoint {First "270"}
				{From "271"}
				{To "272"}
				{Next "273"}
				{Suspended}
			}
			{WaypointExecuted}
		}
		{Squad
			{Name "aly_inf4"}
			{Id 7}
			{MovePosition 2171.41 4045.12}
		}
		{Squad
			{Name "aly_last1"}
			{Id 8}
			{Actors 23 431 436 434 438 25}
			{Move}
			{MovePosition 938.556 70.9495}
			{Waypoint {First "200"}
				{From "512"}
				{To "730"}
			}
		}
		{Squad
			{Name "aly_last2"}
			{Id 9}
			{Actors 513 515 518 526 525 520 519 337 514 517 523 527 524 521 522 335}
		}
		{Squad
			{Name "aly_last3"}
			{Id 10}
			{Actors 477 486}
			{Move}
			{MovePosition 1580.73 124.425}
			{Waypoint {First "251"}
				{From "732"}
				{To "733"}
			}
		}
	}
}
