{mission
	{Quant
		{scenequant 1080524}
		{speed 1.8}
	}
	{Entity "grenade_shellhole" 0x900c
		{Position -18.24 -323.2}
		{DecalOrder 20}
	}
	{Human "single/eng/smg_spez" 0x801e
		{Position -24.88 -99.42}
		{xform zl -103.13}
		{TexMod "1"}
		{Impregnability full}
		{Player 3}
		{Operatable}
		{MID 19}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 33 13}
		{LastItem "garand"}
		{LastThrowItem "mk1 grenade"}
		{Cover
			{sector -22.8111 -98.578 {type "snipe_cover"}
				{wall -12.8111 -105.578 -32.8111 -105.578}
				{row 0}
			}
		}
		{FsmState "snipe"}
	}
	{Entity "shellhole_big_ground" 0x9003
		{Position 247.73 614.3}
		{DecalOrder 20}
	}
	{Human "single/ger/mgun" 0x9800
		{Position 2337.13 -1358.14}
		{xform zl -2.37 y 0.08 zw 140.24}
		{Player 2}
		{Operatable}
		{MID 21}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 132 115}
		{LastItem "mg42"}
	}
	{Human "single/ger/mgun" 0x9802
		{Position 2344.57 -1345.14}
		{xform y 5.97 zw 137.87}
		{Player 2}
		{Operatable}
		{MID 22}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 123 101}
		{LastItem "mg42"}
	}
	{Human "single/ger/rifle" 0x980a
		{Position 2470.18 -1476.79}
		{xform zl 138.26}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 26}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 117}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x9810
		{Position 2368.15 -1456.37}
		{xform y 5.97 zw 149.36}
		{Player 2}
		{Operatable}
		{MID 29}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 66 129}
		{LastItem "mp41"}
	}
	{Human "single/ger/smg" 0x981a
		{Position 2462.87 -1577.15}
		{xform zl 148.41}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 34}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 126}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x981e
		{Position 2446.69 -1387.6}
		{xform zl 153.78}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 36}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 32}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 121}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x9820
		{Position 2363.45 -1470.59}
		{xform zl -2.37 y 0.08 zw 151.73}
		{Player 2}
		{Operatable}
		{MID 37}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 58 42}
		{LastItem "mp41"}
	}
	{Entity "box2" 0x8033
		{Position 983.06 1446.87}
		{xform zl -52.97}
		{Impregnability harmless}
	}
	{Entity "box_metal" 0x8055
		{Position 382.78 -576.01}
		{Impregnability harmless}
	}
	{Entity "box_metal" 0x8056
		{Position -176.46 336.06}
		{xform zl -145.12}
		{Impregnability harmless}
	}
	{Entity "r12" 0x805f
		{Position 2360.28 -1459.22}
		{xform zl 149.36}
		{SpawnedInFog}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 70}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 100}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.148889}
		}
	}
	{Entity "r12" 0x8061
		{Position 2336.29 -1346.36}
		{xform zl 137.87}
		{SpawnedInFog}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 71}
		{Weaponry
			{State
				{Ammo
					{Loading "mgun" "ammo" 100}
				}
			}
		}
		{Chassis
			{MovementSpeed 0.148889}
		}
	}
	{Entity "blitz3_6" 0x806c
		{Position 2324.69 -1527.78}
		{xform zl 139.34}
		{SpawnedInFog}
		{Extender "enumerator"
			{number 438}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 35}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/smg" 0x806d
		{Position 2369.07 -1556.26}
		{xform zl -174.57 y 10.58 zw 36.6}
		{Player 2}
		{Operatable}
		{MID 82}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 100 50}
	}
	{Human "single/ger/smg" 0x806f
		{Position 2313.58 -1509.13}
		{xform zl 180 y 1.12 zw -40.66}
		{Player 2}
		{Operatable}
		{MID 83}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 132 118}
	}
	{Human "single/ger/smg" 0x8071
		{Position 2303.6 -1520.75}
		{xform zl 180 y 1.12 zw -40.66}
		{Player 2}
		{Operatable}
		{MID 84}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 123 105}
	}
	{Human "single/ger/mgun" 0x8073
		{Position 2344.66 -1534.64}
		{xform zl -174.45 y 10.43 zw 45.01}
		{Player 2}
		{Operatable}
		{MID 85}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 9 58}
	}
	{Human "single/ger/mgun" 0x8075
		{Position 2337.1 -1528.15}
		{xform zl -174.43 y 10.36 zw 49.13}
		{Player 2}
		{Operatable}
		{MID 86}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 126 142}
	}
	{Human "single/ger/mgun" 0x8077
		{Position 2352.47 -1540.76}
		{xform zl -158.24 y 3.97 zw 23.67}
		{Player 2}
		{Operatable}
		{MID 87}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 1 137}
	}
	{Human "single/ger/mgun" 0x8079
		{Position 2360.96 -1548.63}
		{xform zl -174.43 y 10.36 zw 49.13}
		{Player 2}
		{Operatable}
		{MID 88}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 39 121}
	}
	{Human "single/ger/rifle" 0x807b
		{Position 2356.77 -1568.68}
		{xform zl 174.54 y 10.55 zw -119.66}
		{Player 2}
		{Operatable}
		{MID 89}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 25 116}
	}
	{Human "single/ger/rifle" 0x807d
		{Position 2285.17 -1736.33}
		{xform zl 135.6}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 90}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 120}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x807f
		{Position 2343.26 -1738.84}
		{xform zl 95.83}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 91}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 132}
		{FsmState "stand"}
	}
	{Human "single/ger/smg" 0x900a
		{Position 2353.57 -1802.95}
		{xform zl 130.47}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 94}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 101}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun" 0x9013
		{Position 2267.12 -1790.44}
		{xform zl 169.26}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 92}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 128}
		{FsmState "stand"}
	}
	{Entity "r12" 0x8083
		{Position 2418.91 -1723.67}
		{xform zl 149.36}
		{SpawnedInFog}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 93}
		{Chassis
			{MovementSpeed 0.148889}
		}
	}
	{Human "single/ger/smg" 0x8085
		{Position 2426.78 -1720.82}
		{xform y 5.97 zw 149.36}
		{Player 2}
		{Operatable}
		{MID 95}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 51}
		{LastItem "mp41"}
	}
	{Human "single/ger/smg" 0x8087
		{Position 2422.08 -1735.05}
		{xform zl -2.37 y 0.08 zw 151.73}
		{Player 2}
		{Operatable}
		{MID 96}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 119}
		{LastItem "mp41"}
	}
	{Entity "r12" 0x808a
		{Position 54.74 -1227.63}
		{xform zl -150.22}
		{Skeleton
			{BoneSave "basis body wheel3"
				{Value 1.42292}
			}
			{BoneSave "basis body wheel2"
				{Value 1.42292}
			}
			{BoneSave "basis steer wheel1"
				{Value 1.42292}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 98}
		{Chassis
			{MovementSpeed 0.148889}
			{CurrentGearDir 0}
		}
	}
	{Entity "sdkfz251_1" 0x80a1
		{Position 149.48 -237.34 -1.64}
		{xform zl -2.39 y 3.74 zw 72.01}
		{SkeletonSrc "sdkfz251_1_xx"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 0.296509 -0.605436 9.46012}
			}
			{BoneSave "basis body doorr"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -52.4888 -13.4658 15.254}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Orientation
					0.697 0 -0.717
					0.717 0 0.697
					0 -1 0
				}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0.65 0 -0.76
					0.76 0 0.65
					0 -1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "body3"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" 0.455054 1
					{matrix
						{pos 2.209 -7.837 -2.441}
						{nxform 1.248 -3.107 2.264}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.39852 1
					{matrix
						{pos 31.91 4.212 4.871}
						{nxform 0 1.374 0}
					}
				}
				{damage "body1" 2.31209 1
					{matrix
						{pos -5.617 -5.679 1.187}
						{nxform 2.392 1.554 -1.909}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "gunner" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
		}
		{Extender "enumerator"
			{number 476}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 110}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
	}
	{Human "single/ger/mgun" 0x80a4
		{Position 498.13 -716.02}
		{xform zl -80.04}
		{Extender "vitality"
			{Dead}
			{Health
				{current -307.758}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 112}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 121}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x80ae
		{Position 297.65 -664.27}
		{xform zl -122.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -48.0621}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 117}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 123}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifleman" 0x80b0
		{Position 458.17 -782.34}
		{xform zl 114.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -59.6008}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 118}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 118}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x80be
		{Position -2571.1 -724.2}
		{xform zl 18.22}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body turret shieldl6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 204}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 125}
		{Chassis
			{MovementSpeed 0.0558333}
		}
	}
	{Human "single/ger/tank_crew" 0x80c0
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 126}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 102}
	}
	{Human "single/ger/tank_crew" 0x80c2
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 127}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 129}
	}
	{Entity "sdkfz251_10" 0x80c6
		{Position -2844.31 -637.84}
		{xform zl 17.31}
		{SpawnedInFog}
		{Skeleton
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 346}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -147.831}
			}
		}
		{Player 2}
		{Operatable}
		{MID 129}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/ger/rifleman" 0x80c7
		{Position -2852.43 -640.99}
		{xform zl 18.22}
		{Player 2}
		{Operatable}
		{MID 130}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 123}
	}
	{Human "single/ger/rifleman" 0x80c9
		{Position -2867.08 -639}
		{xform zl 180 y 10 zw 107.31}
		{Player 2}
		{Operatable}
		{MID 131}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 43}
	}
	{Human "single/ger/mgun" 0x80cb
		{Position -2883.08 -654.89}
		{xform zl 180 y 10 zw -72.62}
		{Player 2}
		{Operatable}
		{MID 132}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 56}
	}
	{Human "single/ger/rifleman" 0x80cd
		{Position -2851.55 -645.02}
		{xform zl 180 y 10 zw -72.62}
		{Player 2}
		{Operatable}
		{MID 133}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 138 0}
	}
	{Human "single/ger/smg" 0x80cf
		{Position -2877.56 -642.26}
		{xform zl 180 y 10 zw 107.31}
		{Player 2}
		{Operatable}
		{MID 134}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 2 122}
	}
	{Human "single/ger/smg" 0x80d1
		{Position -2888.14 -645.56}
		{xform zl 180 y 10 zw 107.31}
		{Player 2}
		{Operatable}
		{MID 135}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 88}
	}
	{Human "single/ger/mgun" 0x80d3
		{Position -2862.3 -648.38}
		{xform zl 180 y 10 zw -72.62}
		{Player 2}
		{Operatable}
		{MID 136}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 133}
	}
	{Human "single/ger/mgun" 0x80d5
		{Position -2831.26 -638.46}
		{xform zl 180 y 20.58 zw -162.69}
		{Player 2}
		{Operatable}
		{MID 137}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 29}
	}
	{Human "single/ger/smg" 0x80d7
		{Position -2873.36 -651.85}
		{xform zl 180 y 10 zw -72.62}
		{Player 2}
		{Operatable}
		{MID 138}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 101}
	}
	{Human "single/ger/rifleman" 0x80d9
		{Position -2857.11 -635.89}
		{xform zl 180 y 10 zw 107.31}
		{Player 2}
		{Operatable}
		{MID 139}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 48 135}
	}
	{Entity "flak38" 0x812e
		{Position -0.31 752.46}
		{xform zl -146.73}
		{Skeleton
			{BoneSave "basis body turret shield_left"
				{Orientation
					-0.011 0.94 -0.341
					-0.906 0.135 0.4
					0.423 0.313 0.85
				}
			}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 1}
		{MID 72}
		{Component "shield_left"
			{State broken}
		}
	}
	{Entity "sandbag_woodbeam" 0x900d
		{Position -13.96 778.51}
		{xform zl 118}
	}
	{Entity "sandbag_woodbeam" 0x8401
		{Position 23.49 729.16}
		{xform zl -40.57}
	}
	{Entity "sandbag_woodbeam" 0x8402
		{Position 24.36 769.7}
		{xform zl 38.61}
	}
	{Entity "pz4g" 0x8141
		{Position 57.26 296.64 -16.23}
		{xform zl -174.3 y 1.88 zw 164.25}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 -0.003
					0 1 0
					0.003 0 1
				}
			}
			{BoneSave "basis body turret"
				{Value 1.28439}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0369786}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.022843}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.754245}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.043805}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
					0.971 0.198 -0.136
					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body anten"
				{Orientation
					1 -0.001 -0.013
					0.001 1 0.001
					0.013 -0.001 1
				}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.580392 0.34188
					{matrix
						{pos 48.841 -3.324 5.733}
						{nxform 1.571 1.574 0}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.15265 0.286037
					{matrix
						{pos -0.91 17.171 5.779}
						{nxform 1.166 1.583 1.557}
					}
				}
				{wound "turret" 1.6773 0.141354 50
					{matrix
						{pos -0.91 17.171 5.779}
						{nxform 1.166 1.583 1.557}
					}
				}
				{wound "turret" 1.00484 0.286037 50
					{matrix
						{pos 3.355 18.492 2.739}
						{nxform 1.169 1.577 1.557}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 3.02908 0.187376
					{matrix
						{pos -1.738 0.949 27.834}
						{nxform 0 0.025 0}
					}
				}
				{wound "gun" -0.129848 0.187376 50
					{matrix
						{pos -1.738 0.949 27.834}
						{nxform 0 0.025 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.66369 0.126169
					{matrix
						{pos -33.587 21.517 1.272}
						{nxform 1.571 1.6 1.571}
					}
				}
				{wound "body1" 1.39552 0.126169 50
					{matrix
						{pos -33.587 21.517 1.272}
						{nxform 1.571 1.6 1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 682}
		}
		{Extender "shield"
			{on}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.326}
			}
		}
		{Player 1}
		{CapturedByUser}
		{Operatable}
		{MID 229}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 70}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{CurrentGearDir 0}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "shieldl6"
			{State broken}
		}
	}
	{Entity "barricade1" 0x814a
		{Position -249.13 -40.51}
		{Impregnability full}
	}
	{Human "single/usa/mgun" 0x8c02
		{Position -424.75 -661.31}
		{xform zl 85}
		{TexMod "2"}
		{Extender "vitality"
			{Health
				{max 300}
				{current 297.121}
			}
			{Energy 94.7356}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 3}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 155 101}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "stand"}
	}
	{Entity "sdkfz234" 0x8168
		{Position 57.49 -601.31}
		{xform zl 38.52}
		{Skeleton
			{BoneSave "basis pivot_back steer_l3 wheell3"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Value -2.52884}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Value -2.52884}
			}
			{BoneSave "basis body"
				{Orientation
					0.025 -0.998 0.051
					0.998 0.022 -0.062
					0.061 0.052 0.997
				}
				{Position 3.90541 0.0459374 9.31945}
			}
			{BoneSave "basis body turret"
				{Value -0.270701}
			}
			{BoneSave "basis body turret cover"
				{Orientation
					0.871 -0.491 0.036
					-0.182 -0.254 0.95
					-0.457 -0.833 -0.311
				}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0219912}
			}
			{BoneSave "basis body engine"
				{Position -0.0116283 -38.0062 16.0992}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright3" -0.695189 0.3
					{matrix
						{pos -2.274 -9.889 0.251}
						{nxform 1.596 -0.061 1.345}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -1.4349 1
					{matrix
						{pos -29.206 -15.212 0.38}
						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 121}
		}
		{Examined 1}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 252}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0971111}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
	}
	{Human "single/ger/mgun" 0x8169
		{Position -125.22 -921.81}
		{xform zl -13.96}
		{TexMod
			{"/entity/humanskin/ger-mgun/ger_rifleman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 253}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 125}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x816d
		{Position 147.43 -1160.28}
		{xform zl -171.71}
		{Skeleton
			{BoneSave "basis body cabin doorl"
				{Orientation
					0.595 -0.804 -0.012
					0.803 0.595 -0.016
					0.02 0 1
				}
			}
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value 0.937577}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 0.937577}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value 0.937577}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value 0.937577}
			}
		}
		{Extender "enumerator"
			{number 689}
		}
		{Examined 1}
		{Player 2}
		{MID 255}
		{Able "any_crew"}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
	}
	{Entity "blitz3_6" 0x816e
		{Position 808.34 -979.63}
		{xform zl 177.81}
		{Skeleton
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value -1.4558}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -1.4558}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value -1.4558}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value -1.4558}
			}
		}
		{Extender "enumerator"
			{number 423}
		}
		{Examined 1}
		{Player 2}
		{MID 256}
		{Able "any_crew"}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg" 0x8171
		{Position 180.34 -1119.9}
		{xform zl 169.73}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 258}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8173
		{Position 217.1 -578.04}
		{xform zl 20.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -40.1548}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 259}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 38}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8175
		{Position 243.87 -569.39}
		{xform zl 156.37}
		{Extender "vitality"
			{Dead}
			{Health
				{current -172.332}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 260}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 99}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8157
		{Position 135.55 -658.24}
		{xform zl 151.81}
		{Extender "vitality"
			{Dead}
			{Health
				{current -402.007}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 236}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 130}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x8160
		{Position 5.56 -551.08}
		{xform zl -51.48}
		{Extender "vitality"
			{Dead}
			{Health
				{current -342.1}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 248}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 137}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x8162
		{Position 124.78 -672.67}
		{xform zl -51.48}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1159.07}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 249}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 133}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x8166
		{Position -64.98 -1030.91}
		{xform zl -89.03}
		{Extender "vitality"
			{Dead}
			{Health
				{current -130.985}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 251}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 120}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x8149
		{Position 342.52 -1047.06}
		{xform zl -173.21}
		{Skeleton
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value -0.842739}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value -0.842739}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value -0.842739}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value -0.842739}
			}
		}
		{Extender "enumerator"
			{number 398}
		}
		{Examined 1}
		{Player 2}
		{MID 25}
		{Able "any_crew"}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/rifle" 0x9002
		{Position 126.21 -630.58}
		{xform zl 146.52}
		{Extender "vitality"
			{Dead}
			{Health
				{current -417.356}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 246}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 11 132}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9016
		{Position 95.09 -668.78}
		{xform zl -51.48}
		{Extender "vitality"
			{Dead}
			{Health
				{current -476.883}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 250}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 57 127}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x901a
		{Position 119.85 -808.89}
		{xform zl 47.39}
		{Extender "vitality"
			{Dead}
			{Health
				{current -27.055}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 261}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 58 47}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x8174
		{Position -536.46 -182.99 -4.39}
		{xform zl -87.59 y 2.53 zw 60.15}
		{SkeletonSrc "blitz3_6_xx"}
		{Skeleton
			{BoneSave "basis body cabin doorl"
				{Orientation
					1 -0.003 -0.02
					0.003 1 0
					0.02 0 1
				}
			}
			{BoneSave "basis pivot_front steer_l wheell1"
				{Orientation
					-0.923 0 0.385
					0.385 0 0.923
					0 -1 0
				}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Orientation
					-0.916 0 0.401
					0.401 0 0.916
					0 1 0
				}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Orientation
					0.909 0 -0.417
					-0.417 0 -0.909
					0 -1 0
				}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Orientation
					0.909 0 -0.417
					-0.417 0 -0.909
					0 1 0
				}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "bodyback"
			{able {touch 0}}
		}
		{Volume "cabin"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "engine" -0.910166 1
					{matrix
						{pos 12.354 -10.276 1.208}
						{nxform 2.066 1.514 2.043}
					}
				}
				{damage "body" -1.86012 0.305283
					{matrix
						{pos -25.45 -10.234 -0.546}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "body" -0.655795 1
					{matrix
						{pos 21.676 -10.235 0.053}
						{nxform 1.309 1.571 1.576}
					}
				}
				{damage "bodyback" -0.787629 1
					{matrix
						{pos -32.073 20.383 1.282}
						{nxform 0.185 1.814 2.945}
					}
				}
				{damage "bodyback" -2.32912 0.153461
					{matrix
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		}
		{Armor "wheel"
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					{matrix
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						{nxform 3.142 1.573 2.754}
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				}
				{damage "wheelright1" 0.201942 1
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						{nxform 0.246 -2.749 1.523}
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				}
				{damage "wheelright1" 0.855479 1
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				}
			}
		}
		{Armor "cabin"
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					{matrix
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				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
			{State "seat9" {Broken}}
			{State "seat10" {Broken}}
		}
		{Extender "enumerator"
			{number 199}
		}
		{Interaction
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		}
		{Player 2}
		{MID 262}
		{Able "-select" "emit_crew_on_injure" "emit_on_mandie" "exploded"}
		{Chassis
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			{MovementSpeed 0.0930556}
			{FuelBag
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			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x817a
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		{xform zl -34.48}
		{Extender "vitality"
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			{Health
				{current -1124.92}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 265}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 114}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Entity "sdkfz223" 0x9006
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		{SkeletonSrc "sdkfz223_xx"}
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			{BoneSave "basis pivot_front steerl wheell1"
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					0.924 0 -0.382
					0 -1 0
				}
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			}
			{BoneSave "basis pivot_front steer_r wheelr1"
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					0.924 0 -0.382
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			}
			{BoneSave "basis body"
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					0 0.999 -0.041
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			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
			}
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			}
			{BoneSave "basis pivot_back wheelr2"
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					-0.924 0 -0.382
					0 1 0
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			}
			{BoneSave "basis pivot_back wheell2"
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					-0.924 0 -0.382
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			}
		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
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		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
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					{matrix
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				}
			}
		}
		{Armor "body"
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				}
				{damage "body1" 3.02548 1
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			}
		}
		{Placer
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		}
		{Extender "enumerator"
			{number 453}
		}
		{Extender "burning"
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			{Heater 3 1 "single/usa/mgun"}
		}
		{Interaction
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		}
		{Player 2}
		{MID 233}
		{Able "-select" "exploded"}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.127778}
			{FuelBag
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			}
			{CurrentGearDir 0}
		}
		{Component "body"
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		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Entity "sdkfz251_1" 0x8800
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			}
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			}
			{BoneSave "basis body turret gun_rot mgun"
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			}
			{BoneSave "basis body wheell2"
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			}
			{BoneSave "basis body wheelr5"
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			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
			}
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			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
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			}
			{BoneSave "basis pivot_back spring_l wheell3"
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			}
			{BoneSave "basis pivot_back spring_l trackl"
				{Orientation
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					0 0.017 -1
					0 1 0.017
				}
				{Position 26.6522 -7.27438 -3.62672}
				{LastMeshAnimator "break"}
			}
			{BoneSave "basis pivot_back spring_l wheell4"
				{Value 2.7572}
			}
			{BoneSave "basis pivot_back spring_l wheell5"
				{Value 2.7572}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value 2.7572}
			}
			{BoneSave "basis pivot_back spring_r wheelr3"
				{Value 2.7572}
			}
			{BoneSave "basis pivot_back spring_r wheelr4"
				{Value 2.7572}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -1.26443 1
					{matrix
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						{nxform 1.571 1.487 0}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" -2.25134 0.3
					{matrix
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						{nxform 1.576 3.058 0.155}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "engine" -0.589865 0.3
					{matrix
						{pos 10.571 8.989 -10.236}
						{nxform 1.173 1.57 -0.577}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 690}
		}
		{Examined 1}
		{Player 2}
		{MID 274}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.111111}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State broken}
		}
	}
	{Entity "pz3" 0x8802
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		{xform zl 42.63}
		{Skeleton
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				{Value -0.183776}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -0.645551}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -0.961447}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -1.019}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -0.787967}
			}
			{BoneSave "basis wheelsl wheell7"
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			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.76454}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 2.21282}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.52293}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.58829}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.3728}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 1.96732}
			}
			{BoneSave "basis body"
				{Orientation
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					0.003 0.999 -0.034
					-0.046 0.034 0.998
				}
				{Position -0.877615 -0.174296 5.93078}
			}
			{BoneSave "basis body anten"
				{Orientation
					0.827 0.523 0.206
					-0.555 0.819 0.147
					-0.092 -0.236 0.967
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			}
			{BoneSave "basis body turret"
				{Orientation
					0.992 0.122 -0.031
					-0.12 0.992 0.04
					0.035 -0.036 0.999
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				{Value 1.5525}
			}
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.048118}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					1 0 0
					0 -0.937 -0.351
					0 0.351 -0.937
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
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			}
			{BoneSave "basis body shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body wheell8"
				{Value 2.83827}
			}
			{BoneSave "basis body wheell11"
				{Value -1.11273}
			}
			{BoneSave "basis body wheelr1"
				{Value -0.247595}
			}
			{BoneSave "basis body wheelr8"
				{Value -0.121974}
			}
			{BoneSave "basis body wheelr9"
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			}
			{BoneSave "basis body wheell10"
				{Value -2.04597}
			}
			{BoneSave "basis body wheell9"
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			}
			{BoneSave "basis body wheelr10"
				{Value -1.0315}
			}
			{BoneSave "basis body wheelr11"
				{Value -1.70488}
			}
		}
		{Volume "ram"
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		}
		{Armor "turret"
			{wounds
				{damage "turret" -0.768518 0.931461
					{matrix
						{pos -16.93 7.09 1.242}
						{nxform 1.083 1.571 1.864}
					}
				}
				{damage "turret" 1.76236 1
					{matrix
						{pos 9.771 11.414 2.916}
						{nxform 1.073 1.571 1.404}
					}
				}
			}
		}
		{Armor "body"
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				{damage "body2" -0.231664 1
					{matrix
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				}
			}
		}
		{Extender "enumerator"
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		}
		{Examined 1}
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		{Player 2}
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		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
		}
		{Chassis
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			{MovementSpeed 0.0833333}
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			{CurrentGearDir 0}
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		{Component "body"
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		{Component "turret"
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		}
	}
	{Human "single/ger/rifleman" 0x8817
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		{Extender "vitality"
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 278}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 123 115}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
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	{Human "single/ger/rifleman" 0x881b
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 9 66}
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	{Human "single/ger/rifleman" 0x881f
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 126 149}
		{LastDyingAnimation "stand_fly_forward_end"}
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	{Human "single/ger/rifleman" 0x8827
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		{Extender "vitality"
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		{Examined 1}
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		{DisableObstacles}
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		{NameId 39 125}
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	{Human "single/ger/smg" 0x882b
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		{Examined 1}
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		{DisableObstacles}
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		{MID 283}
		{Able "-select"}
		{Chassis
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		{NameId 25 123}
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	{Human "single/ger/smg" 0x882f
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		{Extender "vitality"
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		{Examined 1}
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		{DisableObstacles}
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		{MID 284}
		{Able "-select"}
		{Chassis
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		{NameId 62 127}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_scenic-die_front_1"}
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	{Human "single/ger/tank_crew" 0x8833
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		{DisableObstacles}
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		{MID 285}
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		{Chassis
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		{NameId 66 140}
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	{Human "single/ger/smg" 0x883c
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 289}
		{Able "-select"}
		{Chassis
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		{NameId 21 105}
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	{Human "single/ger/smg" 0x883e
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 290}
		{Able "-select"}
		{Chassis
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		{NameId 11 133}
		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
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	{Human "single/ger/rifle" 0x8842
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		{xform zl -61.09}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 292}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 57 128}
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		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
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	{Entity "blitz3_6m" 0x8002
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		{xform zl -89.89 y 86.93 zw -92.99}
		{Skeleton
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			{BoneSave "basis body cabin doorl"
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					0.22 0.973 0.067
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			{BoneSave "basis body cabin doorr"
				{Orientation
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					0.458 -0.884 0.092
					-0.182 0.008 0.983
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			}
		}
		{Volume "glass"
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		{Impregnability full}
		{Examined 1}
		{Player 0}
		{MID 237}
		{Chassis
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			{MovementSpeed 0.0930556}
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		{Component "cabin"
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	{Entity "sdkfz234" 0x8a00
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		{Volume "body1"
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		{Volume "body2"
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		{Volume "engine"
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		{Volume "wheelleft1"
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		{Volume "wheelleft2"
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		{Volume "wheelright1"
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		{Volume "wheelright2"
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		{Volume "wheelright4"
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		{Extender "enumerator"
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		{Player 0}
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		{Able "-select" "exploded"}
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			{MovementSpeed 0.0707222}
			{FuelBag
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		{Component "body"
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		{Component "engine"
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		{Component "turret"
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		{Component "gun"
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		{Component "wheelright1"
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		{Component "wheelleft1"
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		{Component "wheelright2"
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		{Component "wheelleft2"
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		{Component "wheelright3"
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		{Component "wheelleft3"
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		{Component "wheelright4"
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		{Component "wheelleft4"
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	{Entity "piece_medium_steel" 0x8a02
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	{Entity "piece_medium_steel" 0x8a06
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	{Entity "shellhole_dead_tank2" 0x8a11
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	{Entity "piece_medium_steel" 0x8a15
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	{Entity "piece_medium_steel" 0x9a00
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	{Entity "piece_medium_steel" 0x9a01
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	{Entity "piece_large_steel" 0x9a08
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	{Entity "blitz3_6" 0x8280
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			{BoneSave "basis body cabin doorl"
				{Orientation
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			{BoneSave "basis body cabin doorr"
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					0.414 -0.87 -0.266
					0.019 -0.284 0.959
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		}
		{Volume "glass"
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		{Extender "enumerator"
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		{Player 0}
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			{MovementSpeed 0.0930556}
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	{Entity "blitz3_6" 0x9014
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		{xform zl 64.07 y 4.28 zw 98.19}
		{Skeleton
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			{BoneSave "basis body cabin doorl"
				{Orientation
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					0.444 0.896 0.026
					-0.059 0 0.998
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			}
			{BoneSave "basis body cabin doorr"
				{Orientation
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					0.414 -0.87 -0.266
					0.019 -0.284 0.959
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				{Position 13.0954 -20.0456 12.3169}
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		{Volume "glass"
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		{Extender "enumerator"
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		{Player 1}
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			{MovementSpeed 0.0930556}
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		{Component "body"
			{State broken}
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		{Component "bodyback"
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		{Component "cabin"
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		{Component "engine"
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		{Component "wheelleft1"
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		{Component "wheelleft2"
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	}
	{Entity "pointer" 0x9400
		{Position 839.03 1549.1}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.77 0.638 0
					0.638 0.77 0
					0 0 1
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				{Position 9.0905e-024 -5.03454e-007 -3.49028}
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		}
	}
	{Human "single/usa/bazuker" 0x8147
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		{Interaction
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		{Player 3}
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		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 69 64}
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	{Human "single/usa/medik" 0x814b
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		{xform zl -161.75}
		{TexMod "1"}
		{Extender "vitality"
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				{current 200}
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		{Player 3}
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		{MID 9}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 102 99}
		{LastThrowItem "mk1 grenade"}
		{Cover
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				{wall 228.165 -361.972 235.23 -333.15}
				{row 0}
				{link 0x8154}
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		{FsmState "snipe"}
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	{Entity "willysmb" 0x8154
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		{xform zl 58.29 y 1.16 zw -72.07}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
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					0.013 -0.052 0.999
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				{Position 0.519174 0.497177 7.15338}
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			{BoneSave "basis pivot_back spring_l wheell2"
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			{BoneSave "basis pivot_back spring_r wheelr2"
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			{BoneSave "basis pivot_front steer_l wheell1"
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			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 1.87445}
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		}
		{Armor "body"
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					{matrix
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						{nxform 1.571 1.571 1.571}
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				}
				{damage "body" 2.65044 1
					{matrix
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						{nxform 1.995 1.574 -2.45}
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				}
				{wound "engine" 0.510591 0.07778 7.62
					{matrix
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						{nxform 1.571 1.571 1.571}
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				}
				{wound "engine" -0.00969131 0.143847 7.62
					{matrix
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						{nxform 0 -0.163 0}
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				}
				{wound "engine" 1.5386 0.261371 7.62
					{matrix
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				}
			}
		}
		{Armor "wheel"
			{wounds
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					{matrix
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						{nxform 1.571 0 -0.822}
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				}
				{damage "wheelright2" -1.06689 1
					{matrix
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						{nxform 3.142 -2.633 1.742}
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				}
			}
		}
		{Extender "enumerator"
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		}
		{Examined 1}
		{Interaction
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		{Player 3}
		{MID 14}
		{Able "-select"}
		{Chassis
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			{MovementModeLimit 0}
			{MovementSpeed 0.05}
			{CurrentGearDir 0}
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		{Component "body"
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		{Component "fuel"
			{State broken}
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		{Component "wheelleft1"
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		{Component "wheelright2"
			{State broken}
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	{Human "single/usa/tankman" 0x8803
		{Position 258.78 -352.1}
		{xform zl -172.08}
		{Extender "vitality"
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		}
		{Interaction
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		}
		{Player 3}
		{Operatable}
		{MID 10}
		{Chassis
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			{MovementSpeed 0.102778}
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		{NameId 142 0}
		{LastDyingAnimation "stand_die-force_front_1"}
		{FsmState "stand"}
	}
	{Entity "mine_antitank" 0x8804
		{Position -833.79 -398.76}
		{xform zl -79.47}
		{Volume "body"
			{able {bullet 1}}
		}
		{Volume "body1"
			{able {bullet 0}{contact 0}{contact_ground 0}{blast 0}}
		}
		{Simulation {Able 0}}
		{Extender "mine"
			{Mined}
			{Miner 3}
		}
		{Extender "stuff"
			{Activator 6 3 "single/ger/mgun"}
		}
	}
	{Entity "mine_antitank" 0x8807
		{Position -770.11 -599.2}
		{xform zl -79.47}
		{Volume "body"
			{able {bullet 1}}
		}
		{Volume "body1"
			{able {bullet 0}{contact 0}{contact_ground 0}{blast 0}}
		}
		{Simulation {Able 0}}
		{Extender "mine"
			{Mined}
			{Miner 3}
		}
		{Extender "stuff"
			{Activator 6 3 "single/ger/mgun"}
		}
	}
	{Entity "pz3" 0x9007
		{Position -770.23 -215.74 -5.6}
		{xform zl 8.6 y 5.04 zw 83.89}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -2.18379}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.18379}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.992 0.122 -0.031
					-0.12 0.992 0.04
					0.035 -0.036 0.999
				}
				{Value 0.359915}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.21104}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.130262}
			}
			{BoneSave "basis body turret shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					1 0 0
					0 -0.937 -0.351
					0 0.351 -0.937
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
				{Position -0.0554924 -6.30725 2.75881}
			}
			{BoneSave "basis body shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Enabled 0}
			}
			{BoneSave "basis body mgun"
				{Value 0.0122302 0.129436}
			}
			{BoneSave "basis body wheell1"
				{Value -3.04308}
			}
			{BoneSave "basis body wheell8"
				{Value -3.04308}
			}
			{BoneSave "basis body wheell11"
				{Value 1.9156}
			}
			{BoneSave "basis body wheelr1"
				{Value -3.04308}
			}
			{BoneSave "basis body wheelr8"
				{Value -3.04308}
			}
			{BoneSave "basis body wheelr9"
				{Value 1.9156}
			}
			{BoneSave "basis body wheell10"
				{Value 1.9156}
			}
			{BoneSave "basis body wheell9"
				{Value 1.9156}
			}
			{BoneSave "basis body wheelr10"
				{Value 1.9156}
			}
			{BoneSave "basis body wheelr11"
				{Value 1.9156}
			}
			{WorkingViews "burn_fire"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -1.00117 1
					{matrix
						{pos 36.658 -0.084 -11.172}
						{nxform 0 0.552 0}
					}
				}
				{damage "trackleft" -2.44512 0.879121
					{matrix
						{pos 30.87 4.468 6.445}
						{nxform 1.571 1.484 1.571}
					}
				}
				{damage "trackright" -0.258447 0.879121
					{matrix
						{pos 20.221 -4.468 10.64}
						{nxform 1.571 1.658 -1.571}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.23527 1
					{matrix
						{pos 19.077 -4.401 -5.66}
						{nxform 1.372 1.605 0}
					}
				}
				{wound "turret" 2.60373 0.372085 76
					{matrix
						{pos 19.077 -4.401 -5.66}
						{nxform 1.372 1.605 0}
					}
				}
				{wound "turret" 0.601017 0.829302 76
					{matrix
						{pos 16.425 16.296 -4.182}
						{nxform 1.238 1.498 1.58}
					}
				}
				{wound "turret" -1.94014 1 76
					{matrix
						{pos 17.188 -0.817 3.723}
						{nxform 1.372 1.552 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.61172 0.914101
					{matrix
						{pos 20.226 16.573 1.763}
						{nxform 1.571 1.484 1.571}
					}
				}
				{damage "body2" 0.752837 0.440013
					{matrix
						{pos 44.7 -16.943 -2.469}
						{nxform 1.571 1.658 -1.571}
					}
				}
				{damage "body1" -2.24913 0.431239
					{matrix
						{pos 15.988 -20.452 5.501}
						{nxform 1.571 1.658 -1.571}
					}
				}
				{wound "body1" -2.32324 0.460346 76
					{matrix
						{pos 20.226 16.573 1.763}
						{nxform 1.571 1.484 1.571}
					}
				}
				{wound "body1" -0.106107 0.914101 76
					{matrix
						{pos 18.32 16.573 -0.711}
						{nxform 1.571 1.484 1.571}
					}
				}
				{wound "body2" -1.29993 0.440013 76
					{matrix
						{pos 44.7 -16.943 -2.469}
						{nxform 1.571 1.658 -1.571}
					}
				}
				{wound "body1" 1.501 0.431239 76
					{matrix
						{pos 15.988 -20.452 5.501}
						{nxform 1.571 1.658 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 579}
		}
		{Extender "burning"
			{State 0 -1 0}
			{Heater 331 3 "m4a3vc"}
			{Item point -765.549 -194.974 33.8019 0.263327 0.964706 6.92967e-009 "smoke_dead_tank1" 1069767 43.331}
		}
		{Player 2}
		{MID 5}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 51}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 73}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0833333}
			{CurrentGearDir 0}
		}
		{Component "trackright"
			{State broken}
		}
		{Component "turret"
			{State broken}
		}
	}
	{Entity "pz3" 0x9018
		{Position -267.41 -284.56 -2.5}
		{xform zl 168.2 y 0.21 zw -141.2}
		{SkeletonSrc "pz3_xx"}
		{Skeleton
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.993 -0.121 0
					0.121 -0.993 0
					0 0 1
				}
				{Position -14.1382 -16.8492 -0.35895}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.951 0.31 0
					-0.31 -0.951 0
					0 0 1
				}
				{Position 0.061484 0.0732733 -0.358927}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.951 0.31 0
					-0.31 -0.951 0
					0 0 1
				}
				{Position 21.2582 25.3345 -0.358931}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0.993 0.121 0
					-0.121 0.993 0
					0 0 -1
				}
				{Position 21.0717 25.1123 0.106627}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.993 0.121 0
					-0.121 0.993 0
					0 0 -1
				}
				{Position 14.0024 16.6874 0.106641}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.993 0.121 0
					-0.121 0.993 0
					0 0 -1
				}
				{Position -0.191822 -0.228598 0.10663}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0.993 0.121 0
					-0.121 0.993 0
					0 0 -1
				}
				{Position -7.19123 -8.57017 0.106637}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.877594 -0.174289 7.40708}
			}
			{BoneSave "basis body engine"
				{Position -42.7173 0.0229364 21.1765}
			}
			{BoneSave "basis body wheell9"
				{Orientation
					-0.933 0 -0.359
					-0.359 0 0.933
					0 1 0
				}
				{Position -16.3943 22.9168 11.7038}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					-0.933 0 -0.359
					-0.359 0 0.933
					0 1 0
				}
				{Position 2.55833 22.9168 11.7038}
			}
			{BoneSave "basis body wheell11"
				{Orientation
					-0.933 0 -0.359
					-0.359 0 0.933
					0 1 0
				}
				{Position 21.8033 22.9168 11.7038}
			}
			{BoneSave "basis body shieldr5"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 33.4577 0.310554 20.6504}
			}
			{BoneSave "basis body shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 12.4681 32.6302 23.9481}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -26.776 32.2064 23.3833}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Orientation
					1 0 0.006
					0 1 0
					-0.006 0 1
				}
				{Position 12.4266 -32.3776 23.809}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0 0 -1
					-0.044 0.999 0
					0.999 0.044 0
				}
			}
			{BoneSave "basis body shieldl1"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -3.59821 31.8088 14.1849}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body enumerator"
				{Position -2.22346 20.2696 17.075}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					0.676 0 0.737
					0.737 0 -0.676
					0 -1 0
				}
			}
			{BoneSave "basis body wheelr9"
				{Orientation
					0.933 0 0.359
					0.359 0 -0.933
					0 1 0
				}
			}
			{BoneSave "basis body wheelr11"
				{Orientation
					0.933 0 0.359
					0.359 0 -0.933
					0 1 0
				}
				{Position -16.4859 -22.5628 11.7038}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.538 0 0.843
					0.843 0 -0.538
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.538 0 0.843
					0.843 0 -0.538
					0 1 0
				}
			}
			{BoneSave "basis body shieldl3"
				{Orientation
					0.985 -0.174 0
					0.174 0.985 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 31.5099 -31.5082 14.1972}
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "shieldl1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.71476 0.43956
					{matrix
						{pos -20.698 4.468 4.092}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "trackleft" -1.75143 0.87912
					{matrix
						{pos 25.738 -4.546 -3.711}
						{nxform 1.273 1.451 0.591}
					}
				}
				{damage "trackleft" -2.01314 0.324618
					{matrix
						{pos 5.529 4.468 8.696}
						{nxform 1.723 1.567 -1.636}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -2.7691 1
					{matrix
						{pos -17.824 15.751 1.969}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "body" -2.90435 0.503559
					{matrix
						{pos 18.771 23.448 8.844}
						{nxform 1.46 1.572 -1.607}
					}
				}
				{wound "body1" 2.77382 1 50
					{matrix
						{pos -17.824 15.751 1.969}
						{nxform 1.571 1.571 1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 960}
		}
		{Extender "burning"
			{State 0.675795 -1 956148}
			{Heater 3 1 "single/usa/mgun"}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 6}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 39}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0833333}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "sdkfz234" 0x880b
		{Position -198.18 -306.79 -3.61}
		{xform zl 83.83 y 3.52 zw -17.09}
		{SkeletonSrc "sdkfz234_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -38.6212 0.0459464 15.0578}
			}
			{BoneSave "basis pivot_back steer_l3"
				{Position 24.9262 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_back steer_l3 wheell3"
				{Orientation
					0 -0.988 -0.157
					0 0.157 -0.988
					-1 0 0
				}
				{Position 0.28843 0.186105 -0.0729473}
			}
			{BoneSave "basis pivot_back steer_l4"
				{Position -0.277771 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Orientation
					0 -0.988 -0.157
					0 0.157 -0.988
					-1 0 0
				}
				{Position 0.288428 -0.0782794 -0.0729485}
			}
			{BoneSave "basis pivot_back steer_r3"
				{Position 24.9262 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Orientation
					0 0.988 0.157
					0 -0.157 0.988
					1 0 0
				}
				{Position -0.221423 -0.14242 0.072951}
			}
			{BoneSave "basis pivot_back steer_r4"
				{Position -0.277752 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Orientation
					0 -0.988 -0.157
					0 0.157 -0.988
					1 0 0
				}
				{Position -0.221435 -0.0839344 -0.0729494}
			}
			{BoneSave "basis pivot_front"
				{Position 27.802 0.0459418 15.0578}
			}
			{BoneSave "basis pivot_front steer_r1"
				{Position 12.5878 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Orientation
					0 0.988 0.157
					0 -0.157 0.988
					1 0 0
				}
				{Position -0.221433 -0.0634031 0.0729486}
			}
			{BoneSave "basis pivot_front steer_r2"
				{Position -12.6162 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Orientation
					0 0.988 0.157
					0 -0.157 0.988
					1 0 0
				}
				{Position -0.221432 -0.0974336 0.0729496}
			}
			{BoneSave "basis pivot_front steer_l2"
				{Position -12.6162 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Orientation
					0 0.988 0.157
					0 -0.157 0.988
					-1 0 0
				}
				{Position 0.28842 -0.0335111 0.0729479}
			}
			{BoneSave "basis pivot_front steer_l1"
				{Position 12.5878 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0 0.988 0.157
					0 -0.157 0.988
					-1 0 0
				}
				{Position 0.288431 -0.0633938 0.0729477}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" 0.59272 1
					{matrix
						{pos -3.942 8.251 2.919}
						{nxform 0 -0.157 0}
					}
				}
				{damage "wheelright2" -0.588941 1
					{matrix
						{pos 8.236 -3.366 2.972}
						{nxform 0 -0.157 0}
					}
				}
				{damage "wheelright1" -0.994965 0.131591
					{matrix
						{pos 4.627 -3.373 -2.972}
						{nxform 0.135 -2.677 2.51}
					}
				}
				{damage "wheelleft3" -0.708873 0.3
					{matrix
						{pos 2.195 -8.861 2.946}
						{nxform 2.445 3.06 2.876}
					}
				}
				{damage "wheelright4" 0.144389 0.236377
					{matrix
						{pos 1.517 7.111 2.972}
						{nxform 1.959 -1.697 -1.781}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.92186 1
					{matrix
						{pos 21.778 12.182 -0.197}
						{nxform 2.114 1.571 1.571}
					}
				}
				{damage "engine" 1.68423 1
					{matrix
						{pos -24.109 -10.933 7.194}
						{nxform 1.571 1.525 3.141}
					}
				}
				{damage "body1" -1.51205 0.278043
					{matrix
						{pos -19.537 10.151 1.621}
						{nxform 1.062 1.656 -1.434}
					}
				}
				{wound "body1" 0.0610441 1 50
					{matrix
						{pos 21.778 12.182 -0.197}
						{nxform 2.114 1.571 1.571}
					}
				}
				{wound "engine" -2.02696 1 50
					{matrix
						{pos -24.109 -10.933 7.194}
						{nxform 1.571 1.525 3.141}
					}
				}
				{wound "engine" 2.6885 1 76
					{matrix
						{pos -17.601 -12.815 1.869}
						{nxform 1.948 1.642 -1.571}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 858}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 12}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0475}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Entity "sdkfz234" 0x880c
		{Position -282.48 272.19 25.73}
		{xform zl -82.35 y 78.74 zw 30.41}
		{SkeletonSrc "sdkfz234_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis pivot_back"
				{Position -38.6212 0.0459447 15.0578}
			}
			{BoneSave "basis pivot_back steer_l3"
				{Position 24.9262 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_back steer_l3 wheell3"
				{Orientation
					0 -0.184 0.983
					0 -0.983 -0.184
					-1 0 0
				}
				{Position 0.288421 0.18611 -0.0729479}
			}
			{BoneSave "basis pivot_back steer_l4"
				{Position -0.277736 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_back steer_l4 wheell4"
				{Orientation
					0 -0.184 0.983
					0 -0.983 -0.184
					-1 0 0
				}
				{Position 0.288415 -0.078265 -0.0729489}
			}
			{BoneSave "basis pivot_back steer_r3"
				{Position 24.9262 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_back steer_r3 wheelr3"
				{Orientation
					0 0.184 -0.983
					0 0.983 0.184
					1 0 0
				}
				{Position -0.221445 -0.142427 0.0729488}
			}
			{BoneSave "basis pivot_back steer_r4"
				{Position -0.277768 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_back steer_r4 wheelr4"
				{Orientation
					0 -0.184 0.983
					0 -0.983 -0.184
					1 0 0
				}
				{Position -0.221445 -0.0839657 -0.0729452}
			}
			{BoneSave "basis pivot_front"
				{Position 27.802 0.0459295 15.0578}
			}
			{BoneSave "basis pivot_front steer_r1"
				{Position 12.5878 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
				{Orientation
					0 0.184 -0.983
					0 0.983 0.184
					1 0 0
				}
				{Position -0.22143 -0.0633898 0.0729485}
			}
			{BoneSave "basis pivot_front steer_r2"
				{Position -12.6162 -17.0915 -3.88505}
			}
			{BoneSave "basis pivot_front steer_r2 wheelr2"
				{Orientation
					0 0.184 -0.983
					0 0.983 0.184
					1 0 0
				}
				{Position -0.221447 -0.0974247 0.0729492}
			}
			{BoneSave "basis pivot_front steer_l2"
				{Position -12.6162 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l2 wheell2"
				{Orientation
					0 0.184 -0.983
					0 0.983 0.184
					-1 0 0
				}
				{Position 0.288426 -0.0335303 0.0729437}
			}
			{BoneSave "basis pivot_front steer_l1"
				{Position 12.5878 17.1736 -3.88505}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0 0.184 -0.983
					0 0.983 0.184
					-1 0 0
				}
				{Position 0.288441 -0.0634024 0.0729511}
			}
			{BoneSave "basis body"
				{Orientation
					0 -1 0.001
					1 0 0.003
					-0.003 0.001 1
				}
				{Position 3.91284 0.0459336 8.27879}
			}
			{BoneSave "basis body engine"
				{Position -0.0116264 -38.0136 16.2291}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" 2.71864 0.0606154
					{matrix
						{pos -5.27 0.296 2.582}
						{nxform 2.106 -1.508 -0.305}
					}
				}
				{damage "wheelright2" -1.18525 1
					{matrix
						{pos 1.929 -3.944 -0.368}
						{nxform 2.314 2.651 2.205}
					}
				}
				{damage "wheelleft2" -1.53705 0.354109
					{matrix
						{pos 2.474 -5.173 1.515}
						{xform 1.829 1.319 2.017}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.348335 0.0651777
					{matrix
						{pos -0.033 1.417 0.118}
						{nxform 1.654 1.821 -1.547}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "turret" 0.921408 1
					{matrix
						{pos 20.526 -4.691 -0.927}
						{nxform 1.141 1.572 0.001}
					}
				}
				{damage "body1" 2.94104 1
					{matrix
						{pos 3.261 2.446 -12.636}
						{nxform 0.967 1.42 0.316}
					}
				}
				{damage "body1" -1.09652 0.790904
					{matrix
						{pos -35.536 1.687 -8.412}
						{nxform 0.169 -0.65 0.778}
					}
				}
				{wound "turret" 0.567278 1 75
					{matrix
						{pos 20.526 -4.691 -0.927}
						{nxform 1.141 1.572 0.001}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 948}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 13}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0707222}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_crew" 0x883f
		{Position -835.16 -298.95}
		{xform zl -27.63}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 8.909 1072433}
			{Heater 331 3 "m4a3vc"}
		}
		{Interaction
			{Flags "die_sound"}
			{Calls
				{1597 0.1}
				{1620 3.489}
				{1622 0.238}
				{1624 1.772}
				{1626 0.556}
				{1628 1.401}
			}
			{Datas
				{1597 "tex_morph" "burned" 10}
			}
		}
		{DisableObstacles}
		{Player 2}
		{MID 47}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 140 21}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x8847
		{Position -576.52 -489.22}
		{xform zl 106.41}
		{Extender "vitality"
			{Dead}
			{Health
				{current -26.8679}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 52}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 21 100}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x8857
		{Position -728.55 -369.04 -0.92}
		{xform zl -171.99 y 0.96 zw -76.88}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 0 -0.041
					-0.002 0.999 -0.046
					0.041 0.046 0.998
				}
				{Position 0.670793 0.665745 4.24036}
			}
			{BoneSave "basis body wheelr10"
				{Value 0.910188}
			}
			{BoneSave "basis body wheell10"
				{Value 0.910188}
			}
			{BoneSave "basis body wheell1"
				{Value -1.4876}
			}
			{BoneSave "basis body wheelr1"
				{Value -1.4876}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body anten"
				{Orientation
					1 0 0.002
					0 1 -0.002
					-0.002 0.002 1
				}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 0.910188}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value 0.910188}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.485027 1
					{matrix
						{pos 55.796 -13.186 -8.197}
						{nxform 3.141 -2.58 -2.018}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 737}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 2}
		{MID 60}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0833333}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/smg" 0x9001
		{Position -177.07 -234.32}
		{xform zl -115.8}
		{Extender "vitality"
			{Dead}
			{Health
				{current -384.143}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 61}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 123 102}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x902c
		{Position -666.19 -312.48}
		{xform zl -72.17}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 187}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 39 127}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9038
		{Position -1818.57 -1391.14}
		{xform zl -137.4}
		{Extender "vitality"
			{Health
				{current 76.9274}
			}
			{Energy 91.9421}
		}
		{Player 2}
		{Operatable}
		{MID 190}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 62 129}
		{LastThrowItem "m24x5 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle" 0x903c
		{Position -120.09 -360.02}
		{xform zl -4.05}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1005.74}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 191}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 66 141}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun" 0x9056
		{Position -100.65 -468.06}
		{xform zl -80.56}
		{Extender "vitality"
			{Dead}
			{Health
				{current -192.438}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 293}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 21 107}
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		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x905d
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		{xform zl -20.08}
		{Extender "vitality"
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				{current -67.2657}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 294}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 11 134}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9061
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		{xform zl -25.28}
		{Extender "vitality"
			{Dead}
			{Health
				{current -235.543}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 296}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 57 129}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9065
		{Position -60.78 -428.82}
		{xform zl -60.84}
		{Extender "vitality"
			{Dead}
			{Health
				{current -765.834}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 298}
		{Able "-select"}
		{Chassis
			{MovementMode 4}
			{MovementSpeed 0.102778}
		}
		{NameId 104 61}
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		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9069
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		{xform zl 164.18}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
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		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 300}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 2 126}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Entity "sdkfz251_1" 0x9072
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		{SkeletonSrc "sdkfz251_1_xx"}
		{Skeleton
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				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
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			}
			{BoneSave "basis body doorr"
				{Orientation
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					-0.554 0.782 -0.285
					-0.035 0.32 0.947
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			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
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			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
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		{Volume "body1"
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		{Volume "body2"
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		}
		{Volume "body3"
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		}
		{Volume "wheelleft1"
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		}
		{Volume "wheelright1"
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		{Armor "wheel"
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				}
				{damage "wheelright1" -2.74395 0.113596
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						{nxform 0.925 -0.01 1.064}
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			}
		}
		{Armor "body"
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					{matrix
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				}
				{damage "body1" 0.497532 1
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				}
				{damage "body1" -2.84606 0.106682
					{matrix
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				}
				{damage "body1" 0.371834 0.0996469
					{matrix
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				{wound "body1" 2.82209 1 50
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				{wound "body1" -0.500225 1 50
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				}
			}
		}
		{Placer
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			{State "gunner" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
		}
		{Extender "enumerator"
			{number 297}
		}
		{Extender "burning"
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			{Heater 3 1 "single/usa/mgun"}
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		{Interaction
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		{Player 2}
		{MID 303}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementModeLimit 1}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
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		{Component "trackleft"
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		{Component "trackright"
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		}
	}
	{Entity "sdkfz251_1" 0x8815
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		{Skeleton
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			}
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			}
			{BoneSave "basis body turret gun_rot mgun"
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			}
			{BoneSave "basis body wheell2"
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			}
			{BoneSave "basis body wheelr5"
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			}
			{BoneSave "basis body detail3"
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				{Enabled 0}
			}
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
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				{Enabled 0}
			}
			{BoneSave "basis body detail1"
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				{Enabled 0}
			}
			{BoneSave "basis pivot_front steer_r1 wheelr1"
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			{BoneSave "basis pivot_front steer_l1 wheell1"
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			{BoneSave "basis pivot_back spring_l wheell3"
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			{BoneSave "basis pivot_back spring_l wheell4"
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			{BoneSave "basis pivot_back spring_l wheell5"
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			}
			{BoneSave "basis pivot_back spring_r wheelr2"
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			}
			{BoneSave "basis pivot_back spring_r wheelr3"
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			}
			{BoneSave "basis pivot_back spring_r wheelr4"
				{Value 3.0472}
			}
		}
		{Volume "ram"
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		{Armor "body"
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					{matrix
						{pos -19.064 -2.963 5.951}
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				}
			}
		}
		{Extender "enumerator"
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		{Extender "burning"
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			{Heater 381 2 "single/ger/oficer"}
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		{Player 2}
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			{MovementSpeed 0.127778}
			{CurrentGearDir 0}
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	}
	{Human "single/usa/tankman" 0x8825
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		{Player 3}
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		{MID 304}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 81}
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	{Human "single/usa/tankman" 0x8835
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		{NameId 9 78}
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	{Human "single/usa/tankman" 0x883d
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		{Chassis
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		}
		{NameId 39 99}
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	{Human "single/usa/tankman" 0x8844
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		{MID 307}
		{Chassis
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		{NameId 112 16}
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	{Human "single/usa/tankman" 0x8848
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		{xform zl 139.72}
		{TexMod "burned"}
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			{Health
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			{Energy 0.01}
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		{Extender "burning"
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			{Heater 365 2 "pz5g"}
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		{Interaction
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		{DisableObstacles}
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		{MID 308}
		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 92 16}
		{LastDyingAnimation "stand_die_spot"}
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	{Human "single/usa/tankman" 0x8854
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 16 98}
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	{Human "single/usa/tankman" 0x8858
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		{Extender "vitality"
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		{Interaction
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			{Calls
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		{Player 3}
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		{NameId 88 7}
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	{Human "single/usa/tankman" 0x885a
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		{Chassis
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		{NameId 141 74}
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	{Human "single/usa/tankman" 0x885c
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		{Chassis
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		{NameId 16 1}
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	{Human "single/usa/tankman" 0x885e
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		{MID 315}
		{Chassis
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		}
		{NameId 17 89}
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	{Human "single/usa/tankman" 0x8860
		{Position 0 0}
		{Player 3}
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		{MID 316}
		{Chassis
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		{NameId 74 96}
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	{Human "single/usa/tankman" 0x8862
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		{Player 3}
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		{MID 317}
		{Chassis
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		{NameId 66 57}
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	{Human "single/usa/tankman" 0x8864
		{Position 0 0}
		{Player 3}
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		{MID 318}
		{Chassis
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		}
		{NameId 39 70}
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	{Human "single/usa/tankman" 0x8866
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 319}
		{Chassis
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		}
		{NameId 122 7}
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	{Human "single/usa/tankman" 0x8868
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		{Player 3}
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		{MID 320}
		{Chassis
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		}
		{NameId 24 37}
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	{Human "single/usa/tankman" 0x886a
		{Position 0 0}
		{Player 3}
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		{MID 321}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 12}
	}
	{Human "single/usa/tankman" 0x886c
		{Position 0 0}
		{Player 3}
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		{MID 322}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 32 12}
	}
	{Human "single/usa/tankman" 0x886e
		{Position 0 0}
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		{Operatable}
		{MID 323}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 76}
	}
	{Human "single/usa/tankman" 0x8874
		{Position -784.72 46.7}
		{xform zl 59.13}
		{Player 3}
		{Operatable}
		{MID 326}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 15 5}
		{Cover
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				{wall -763.721 25.985 -813.501 55.7446}
				{row 0}
				{link 0x8882}
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		}
		{FsmState "stand"}
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	{Human "single/usa/tankman" 0x8876
		{Position -739.33 54.12}
		{xform zl -104.51}
		{Player 3}
		{Operatable}
		{MID 327}
		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 40 31}
		{FsmState "stand"}
	}
	{Entity "m4a3vc" 0x8878
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			}
			{BoneSave "basis body turret"
				{Value 1.66499}
			}
			{BoneSave "basis body turret gun_rot"
				{Value -0.0538618}
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			{BoneSave "basis body turret gun_rot foresight5"
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			{BoneSave "basis body turret turret_mgun"
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			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body wheell8"
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			}
			{BoneSave "basis body wheell1"
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			{BoneSave "basis body mgun"
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			}
			{BoneSave "basis wheelsl wheell3"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -2.57856}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value -2.57856}
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			{WorkingViews "burn_fire"}
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		{Volume "ram"
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		{Armor "track"
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					{matrix
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				{damage "trackright" -2.89644 1
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			}
		}
		{Armor "turret"
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					{matrix
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				}
				{damage "turret" 0.965134 0.399032
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				{wound "turret" -0.495351 0.15799 50
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				{wound "turret" 0.0231286 0.307039 50
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				{wound "turret" -0.0400709 0.195352 75
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				{wound "turret" 1.21282 0.399032 75
					{matrix
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				}
			}
		}
		{Extender "enumerator"
			{number 717}
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		{Extender "burning"
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		}
		{Interaction
			{Calls
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			}
		}
		{Player 3}
		{Operatable}
		{MID 328}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 152}
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		}
		{Chassis
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			{MovementSpeed 0.0664444}
			{CurrentGear 3}
			{CurrentGearDir 0}
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	}
	{Entity "m4a3vc" 0x887a
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		{xform zl -27.57}
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		{Armor "body"
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			}
		}
		{Extender "enumerator"
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		{Extender "burning"
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			}
		}
		{Chassis
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			{CurrentGearDir 0}
		}
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		}
	}
	{Entity "m4a3vc" 0x887c
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		{Extender "enumerator"
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		{Interaction
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			}
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		{Player 3}
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		{Chassis
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			{CurrentGearDir 0}
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	}
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				{Enabled 0}
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				{Enabled 0}
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		{Volume "ram"
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		{Armor "turret"
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		{Armor "gun"
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				}
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				{wound "body1" -1.20366 0.300258 50
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				{wound "body1" 0.708739 0.599277 50
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				}
			}
		}
		{Extender "enumerator"
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		{Interaction
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			}
		}
		{Player 3}
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			}
			{State "mgun2"
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			}
		}
		{Chassis
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			{MovementSpeed 0.0664444}
			{CurrentGearDir 0}
		}
	}
	{Entity "m4a3vc" 0x8880
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			}
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				{Value -0.0288909}
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				{Enabled 0}
			}
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			}
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					0 0.03 -1
					0 -1 -0.03
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				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
			}
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				{Value 2.37248}
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				{Value 1.96055}
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		{Armor "turret"
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				}
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				{wound "turret" 1.15819 0.106287 50
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			}
		}
		{Extender "enumerator"
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		}
		{Interaction
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				{"check_sinking" 1964 0.326}
			}
		}
		{Player 3}
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			}
			{State "mgun1"
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			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 109}
			}
		}
		{Chassis
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			{MovementSpeed 0.0664444}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
	}
	{Entity "m4a3vc" 0x8882
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		{xform zl -120.87}
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				{Value -1.43311}
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			{BoneSave "basis body turret"
				{Value -2.19579}
			}
			{BoneSave "basis body turret gun_rot"
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			}
			{BoneSave "basis body turret turret_mgun"
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			{BoneSave "basis body turret turret_mgun cover1"
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			{BoneSave "basis wheelsr wheelr2"
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			{BoneSave "basis wheelsr wheelr3"
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			{BoneSave "basis wheelsr wheelr4"
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		{Volume "ram"
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		{Armor "track"
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		{Armor "body"
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					{matrix
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						{nxform 1.571 1.576 -1.571}
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				{wound "body1" 2.40832 0.998273 50
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				{wound "body1" 0.766324 1 50
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				}
				{wound "body1" -1.78347 1 50
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		{Extender "enumerator"
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		{Extender "burning"
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		}
		{Interaction
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			{Calls
				{2606 12.125}
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		}
		{Player 3}
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		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 57}
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		{Chassis
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			{MovementSpeed 0.0664444}
			{CurrentGearDir 1}
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		{Component "body"
			{State broken}
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	}
	{Human "single/usa/smg" 0x8884
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		{Extender "vitality"
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			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 3}
		{MID 334}
		{Able "-select"}
		{Chassis
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		{NameId 101 32}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
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	{Human "single/usa/rifle" 0x8888
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		{Extender "vitality"
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		{Player 3}
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		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 93 81}
		{Cover
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		{FsmState "squat"}
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	{Human "single/usa/mgun" 0x888a
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		{Extender "vitality"
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		{Player 3}
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		{NameId 33 90}
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	{Human "single/usa/mgun" 0x888c
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 112 20}
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	{Human "single/usa/mgun" 0x888e
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		{Extender "vitality"
			{Health
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		{Player 3}
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		{Chassis
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		}
		{NameId 26 48}
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	{Entity "pz3" 0x8890
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				{Enabled 0}
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			{BoneSave "basis body turret turret_mgun cover1"
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			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 -0.921 0.39
					0 -0.39 -0.921
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			{BoneSave "basis body shieldr5"
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			{BoneSave "basis body shieldl3"
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			{BoneSave "basis body shieldl2"
				{Enabled 0}
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			{BoneSave "basis body shieldl4"
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			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr3"
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			{BoneSave "basis body shieldr2"
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			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr4"
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			{BoneSave "basis body mgun"
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			{BoneSave "basis body wheell8"
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			{BoneSave "basis body wheelr8"
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			{BoneSave "basis body wheell10"
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			{WorkingViews "smoke4" "smoke3" "burn_fire"}
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		{Volume "ram"
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		{Armor "turret"
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		{Armor "body"
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		{Extender "enumerator"
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		{Extender "burning"
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		{Interaction
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			{Calls
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				{2743 0.179}
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		{Player 2}
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		{Weaponry
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			{State "mgun2"
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		}
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			{CurrentGear 3}
			{CurrentGearDir 0}
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		{Component "body"
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		{Component "turret"
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	}
	{Human "single/ger/tank_crew" 0x8894
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		{xform zl -175.76}
		{Extender "vitality"
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		{Player 2}
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		{MID 342}
		{Chassis
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			{MovementSpeed 0.111111}
		}
		{NameId 97 107}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_crew" 0x8896
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		{xform zl -175.76}
		{Extender "vitality"
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		{Player 2}
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		{MID 343}
		{Chassis
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			{MovementSpeed 0.111111}
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		{NameId 28 126}
		{FsmState "stand"}
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	{Entity "pz3" 0x889a
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			{BoneSave "basis body engine"
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					{matrix
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						{nxform 1.099 1.571 -1.85}
					}
				}
			}
		}
		{Armor "gun"
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				{damage "gun" 0.982379 0.272456
					{matrix
						{pos -5.017 -13.345 -3.642}
						{nxform 0.569 -1.359 1.139}
					}
				}
			}
		}
		{Armor "body"
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				{damage "body1" 0.507465 1
					{matrix
						{pos -0.291 -20.569 1.628}
						{nxform 1.587 1.571 -1.572}
					}
				}
				{damage "body" -0.535533 0.366948
					{matrix
						{pos 17.565 24.697 6.383}
						{nxform 1.147 1.536 -1.618}
					}
				}
				{wound "body1" -2.69419 0.348082 76
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					}
				}
				{wound "body1" 1.57558 0.86982 76
					{matrix
						{pos 10.931 -20.452 4.343}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body2" 2.94644 1 76
					{matrix
						{pos -5.427 -16.825 3.854}
						{nxform 1.565 1.571 -1.571}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 42}
		}
		{Extender "burning"
			{State 1 -43.605 0}
			{Heater 329 3 "m4a3vc"}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 345}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 90}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0555556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz3" 0x88a4
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		{xform zl 8.28 y 7.13 zw -84.82}
		{SkeletonSrc "pz3_xx"}
		{Skeleton
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				{Orientation
					0.203 -0.979 0
					0.979 0.203 0
					0 0 1
				}
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			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0.511 -0.86 0
					0.86 0.511 0
					0 0 1
				}
				{Position 0.0614818 0.073276 -0.358917}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
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					0 0 1
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			}
			{BoneSave "basis wheelsr wheelr7"
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			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					0.735 0.678 0
					0 0 -1
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			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					0 0 -1
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			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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					0.619 0.785 0
					0 0 -1
				}
				{Position -7.19124 -8.57018 0.106622}
			}
			{BoneSave "basis body"
				{Orientation
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					0 1 0.031
					-0.029 -0.031 0.999
				}
				{Position -0.877609 -0.174294 6.62522}
			}
			{BoneSave "basis body engine"
				{Position -42.7173 0.0229772 21.1765}
			}
			{BoneSave "basis body wheell9"
				{Orientation
					0.696 0 -0.718
					-0.718 0 -0.696
					0 1 0
				}
				{Position -16.3943 22.9168 11.7038}
			}
			{BoneSave "basis body wheell10"
				{Orientation
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					-0.993 0 -0.115
					0 1 0
				}
				{Position 2.55833 22.9168 11.7038}
			}
			{BoneSave "basis body wheell11"
				{Orientation
					0.863 0 -0.505
					-0.505 0 -0.863
					0 1 0
				}
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			}
			{BoneSave "basis body shieldr5"
				{Orientation
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					0 1 0
					0 0 1
				}
				{Position 33.4577 0.310544 20.6504}
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			{BoneSave "basis body shieldl2"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 12.4681 32.6303 23.9481}
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				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Orientation
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					0 1 0
					0 0 1
				}
				{Position -26.776 32.2063 23.3833}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Orientation
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					0 1 0
					-0.006 0 1
				}
				{Position 12.4266 -32.3776 23.809}
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				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
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				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.168 0.007 -0.986
					0.256 0.965 0.051
					0.952 -0.261 0.16
				}
			}
			{BoneSave "basis body shieldl1"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -3.59823 31.8088 14.1849}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body enumerator"
				{Position -2.22346 20.2696 17.075}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.123 0 0.992
					0.992 0 0.123
					0 -1 0
				}
			}
			{BoneSave "basis body wheelr9"
				{Orientation
					-0.261 0 0.965
					0.965 0 0.261
					0 1 0
				}
			}
			{BoneSave "basis body wheelr11"
				{Orientation
					-0.506 0 0.863
					0.863 0 0.506
					0 1 0
				}
				{Position -16.4859 -22.5628 11.7038}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.172 0 -0.985
					-0.985 0 -0.172
					0 1 0
				}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					-0.171 0 0.985
					0.985 0 0.171
					0 1 0
				}
			}
			{BoneSave "basis body shieldl3"
				{Orientation
					0.985 -0.174 0
					0.174 0.985 0
					0 0 1
				}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 31.5098 -31.5082 14.1972}
				{Visible 0}
				{Enabled 0}
			}
			{WorkingViews "burn_fire"}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -1.8488 0.43956
					{matrix
						{pos -9.194 -4.57 -3.582}
						{nxform 1.429 1.567 1.02}
					}
				}
				{damage "trackright" -2.68808 0.43956
					{matrix
						{pos 32.074 -4.468 3.106}
						{nxform 1.571 1.693 -1.571}
					}
				}
				{damage "trackleft" 0.286637 0.575697
					{matrix
						{pos 2.809 4.468 10.176}
						{nxform 1.571 1.449 1.571}
					}
				}
				{damage "trackleft" -2.64261 0.43956
					{matrix
						{pos -23.517 -4.995 -16.276}
						{nxform 1.649 1.501 2.399}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.95948 0.798266
					{matrix
						{pos 18.104 0.261 -3.062}
						{nxform 1.35 1.571 -0.009}
					}
				}
				{damage "turret" 2.15549 0.370883
					{matrix
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						{nxform 1.237 1.447 1.761}
					}
				}
				{wound "turret" -1.94504 0.194273 75
					{matrix
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						{nxform 1.35 1.571 -0.009}
					}
				}
				{wound "turret" -1.96415 0.523981 76
					{matrix
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						{nxform 1.238 1.441 1.58}
					}
				}
				{wound "turret" 1.02344 0.370883 76
					{matrix
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						{nxform 1.237 1.447 1.761}
					}
				}
			}
		}
		{Armor "gun"
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				{damage "gun" 1.74876 0.255839
					{matrix
						{pos 3.259 -1.874 4.021}
						{nxform 1.339 -1.391 -1.827}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.429 1.567 1.02}
					}
				}
				{damage "body1" -1.73425 0.561123
					{matrix
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						{nxform 1.571 1.693 -1.571}
					}
				}
				{damage "body2" 0.211259 1
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						{nxform 1.571 1.449 1.571}
					}
				}
				{wound "body1" -0.221821 0.561123 76
					{matrix
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					}
				}
				{wound "body2" 0.22858 0.895469 76
					{matrix
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						{nxform 1.571 1.449 1.571}
					}
				}
				{wound "body2" 1.28247 1 76
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						{nxform 1.571 1.449 1.571}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 580}
		}
		{Extender "burning"
			{State 0 -1 0}
			{Heater 331 3 "m4a3vc"}
			{Item point -366.372 253.769 18.5043 -0.963881 0.255494 -0.0752046 "smoke_dead_tank1" 1054891 51.221}
		}
		{Interaction
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			{Calls
				{2606 4.467}
				{2614 4.467}
			}
		}
		{Player 2}
		{MID 350}
		{Able "-select" "burning" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 74}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 20}
			}
		}
		{Chassis
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			{MovementSpeed 0.0555556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 1}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
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		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
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		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "pz3" 0x88ae
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			}
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			}
			{BoneSave "basis wheelsl wheell7"
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			}
			{BoneSave "basis wheelsr wheelr2"
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			}
			{BoneSave "basis wheelsr wheelr3"
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			}
			{BoneSave "basis wheelsr wheelr4"
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			}
			{BoneSave "basis wheelsr wheelr5"
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.75691}
			}
			{BoneSave "basis wheelsr wheelr7"
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			}
			{BoneSave "basis body"
				{Orientation
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					0.003 0.999 -0.034
					-0.046 0.034 0.998
				}
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			{BoneSave "basis body anten"
				{Orientation
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					-0.555 0.819 0.147
					-0.092 -0.236 0.967
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			{BoneSave "basis body turret shieldl5"
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				{Enabled 0}
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			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.937 -0.351
					0 0.351 -0.937
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			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					1 0 0
					0 -0.921 0.39
					0 -0.39 -0.921
				}
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			{BoneSave "basis body shieldr5"
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
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				{Enabled 0}
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body wheell1"
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			{BoneSave "basis body wheell8"
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			{BoneSave "basis body wheell11"
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			}
			{BoneSave "basis body wheelr1"
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			}
			{BoneSave "basis body wheelr8"
				{Value 0.67778}
			}
			{BoneSave "basis body wheelr9"
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			}
			{BoneSave "basis body wheell10"
				{Value -0.769363}
			}
			{BoneSave "basis body wheell9"
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			}
			{BoneSave "basis body wheelr10"
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			{BoneSave "basis body wheelr11"
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		}
		{Volume "ram"
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		}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 3.142 -0.577 0}
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				}
			}
		}
		{Extender "enumerator"
			{number 179}
		}
		{Interaction
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		}
		{Player 2}
		{MID 355}
		{Weaponry
			{State "gun"
				{Weapon "50mm_kwk38" filling "bullet50" "fg" "ammo"}
			}
		}
		{Chassis
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			{MovementSpeed 0.0555556}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Human "single/ger/tank_crew" 0x88b2
		{Position -363.58 -460.03}
		{xform zl -25.49}
		{Extender "vitality"
			{Dead}
			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 357}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 19 40}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x8400
		{Position -219.29 339.9}
		{xform zl -18.32}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 -2.138 1061386}
			{Heater 229 1 "pz4g"}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 360}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 73 126}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x8408
		{Position -458.21 278.15}
		{xform zl -153.73}
		{TexMod
			{"/entity/humanskin/ger_tankman_hp/tankman" "burned"}
		}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Extender "burning"
			{State 1 -2.747 1060777}
			{Heater 229 1 "pz4g"}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 362}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 101 20}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Entity "pz5g" 0x840e
		{Position -356.3 32.18 -0.99}
		{xform zl -72.75 y 0.09 zw -78.35}
		{SkeletonSrc "pz5g_xx"}
		{Skeleton
			{BoneSave "basis body wheelr1"
				{Orientation
					0.422 0.906 0
					0.906 -0.422 0
					0 0 1
				}
				{Position 60.8278 6.16135 24.3583}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.805 0.594 0
					0.594 -0.805 0
					0 0 -1
				}
				{Position 60.8278 6.16136 -23.9133}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					0.751 -0.66 0
					-0.66 -0.751 0
					0 0 1
				}
				{Position -41.9419 2.79693 26.1518}
			}
			{BoneSave "basis body wheell10"
				{Orientation
					-0.32 -0.947 0
					-0.947 0.32 0
					0 0 -1
				}
				{Position -41.9419 2.79694 -22.1199}
			}
			{BoneSave "basis wheelsl trackl"
				{Position 10.8028 10.9506 4.01812}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					1 0 -0.014
					-0.014 0 -1
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0.511 0 0.859
					0.859 0 -0.511
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-1 0 0.001
					0.001 0 1
					0 1 0
				}
				{Position 21.0129 4.05008 -0.206826}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.992 0 -0.125
					-0.125 0 0.992
					0 1 0
				}
				{Position 10.2637 9.51425 -0.206825}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.161 0 -0.987
					-0.987 0 0.161
					0 1 0
				}
				{Position -0.558785 4.05008 -0.206825}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.997 0 0.076
					0.076 0 0.997
					0 1 0
				}
				{Position -11.308 9.51424 -0.206825}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.902 0 0.431
					0.431 0 0.902
					0 1 0
				}
				{Position -22.4825 4.05008 -0.206825}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					0.864 0 0.504
					0.504 0 -0.864
					0 1 0
				}
				{Position -33.2318 9.51424 -0.206825}
			}
			{BoneSave "basis wheelsr trackr"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position 10.8028 -10.885 4.01812}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.88 0 -0.475
					-0.475 0 0.88
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.108 0 0.994
					0.994 0 -0.108
					0 -1 0
				}
				{Position 20.9756 -2.93915 -0.206827}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.244 0 0.97
					0.97 0 -0.244
					0 -1 0
				}
				{Position 10.2263 -8.73394 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.999 0 -0.033
					-0.033 0 -0.999
					0 -1 0
				}
				{Position -0.475693 -2.93915 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0.04 0 0.999
					0.999 0 -0.04
					0 -1 0
				}
				{Position -11.2249 -8.73395 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-0.353 0 0.936
					0.936 0 0.353
					0 -1 0
				}
				{Position -22.4919 -2.93915 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					-0.529 0 -0.849
					-0.849 0 0.529
					0 -1 0
				}
				{Position -33.2411 -8.73395 -0.206828}
			}
			{WorkingViews "deathfx" "burn_fire"}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" 1.9499 0.8
					{matrix
						{pos 39.302 -0.912 -4.017}
						{nxform 1.044 1.571 2.599}
					}
				}
				{damage "trackleft" 3.1011 0.266667
					{matrix
						{pos -0.344 -7.123 -11.424}
						{nxform 1.346 1.573 1.334}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.29786 0.36565
					{matrix
						{pos 21.236 -9.761 2.155}
						{nxform 1.301 1.521 0}
					}
				}
				{damage "turret" 2.41264 0.672668
					{matrix
						{pos -17.376 3.381 5.809}
						{nxform 1.139 1.575 3.142}
					}
				}
				{wound "turret" 0.472024 0.0545937 76
					{matrix
						{pos 21.236 -9.761 2.155}
						{nxform 1.301 1.521 0}
					}
				}
				{wound "turret" 1.62654 0.111812 76
					{matrix
						{pos 22.685 4.696 -3.081}
						{nxform 1.301 1.521 0}
					}
				}
				{wound "turret" 2.28882 0.165622 76
					{matrix
						{pos 19.999 -4.529 6.622}
						{nxform 1.301 1.525 0}
					}
				}
				{wound "turret" 0.475477 0.236369 76
					{matrix
						{pos 22.232 3.754 -1.444}
						{nxform 1.301 1.528 0}
					}
				}
				{wound "turret" 1.78618 0.301467 76
					{matrix
						{pos 23.476 1.99 -5.939}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -0.669347 0.383395 76
					{matrix
						{pos -17.376 3.381 5.809}
						{nxform 1.139 1.575 3.142}
					}
				}
				{wound "turret" -0.102278 0.36565 76
					{matrix
						{pos 20.605 -9.028 4.432}
						{nxform 1.301 1.567 0}
					}
				}
				{wound "turret" 1.46296 0.672668 76
					{matrix
						{pos -19.96 7.208 0.206}
						{nxform 1.139 1.575 3.142}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.618803 0.235292
					{matrix
						{pos 0.714 1.604 45.288}
						{nxform 0 -3.142 0}
					}
				}
				{wound "gun" -3.1011 0.235292 76
					{matrix
						{pos 0.714 1.604 45.288}
						{nxform 0 -3.142 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.02009 0.3044
					{matrix
						{pos 53.072 4.363 -5.554}
						{nxform 1.564 1.576 2.935}
					}
				}
				{damage "body1" 2.47766 0.448011
					{matrix
						{pos 48.554 -37.538 -3.445}
						{nxform 1.039 1.533 -1.571}
					}
				}
				{damage "body1" 0.22054 0.63767
					{matrix
						{pos 16.153 -34.06 2.461}
						{nxform 1.039 1.533 -1.571}
					}
				}
				{damage "body1" 2.31799 0.444323
					{matrix
						{pos 24.036 -8.232 6.765}
						{nxform 0 -2.939 0}
					}
				}
				{damage "body2" -2.17927 1
					{matrix
						{pos -46.521 -8.141 -3.787}
						{nxform 2.059 1.571 -3.142}
					}
				}
				{damage "body1" 1.70852 0.458456
					{matrix
						{pos 8.193 22.393 2.551}
						{nxform 1.048 1.571 1.571}
					}
				}
				{damage "body1" 0.539557 0.232733
					{matrix
						{pos -29.045 -33.206 3.912}
						{nxform 1.039 1.583 -1.571}
					}
				}
				{damage "body2" 3.02073 0.222222
					{matrix
						{pos 8.737 16.08 -7.357}
						{nxform 1.28 1.56 1.31}
					}
				}
				{wound "body1" -1.79204 0.154331 75
					{matrix
						{pos 53.072 4.363 -5.554}
						{nxform 1.564 1.576 2.935}
					}
				}
				{wound "body1" 2.15078 0.346859 76
					{matrix
						{pos 48.554 -37.538 -3.445}
						{nxform 1.039 1.533 -1.571}
					}
				}
				{wound "body2" -2.23521 0.448011 76
					{matrix
						{pos 40.333 -17.821 0.336}
						{nxform 1.571 1.537 -1.571}
					}
				}
				{wound "body1" 0.949478 0.291092 76
					{matrix
						{pos 16.153 -34.06 2.461}
						{nxform 1.039 1.533 -1.571}
					}
				}
				{wound "body1" 2.81226 0.63767 76
					{matrix
						{pos 15.784 -34.471 1.763}
						{nxform 1.039 1.526 -1.571}
					}
				}
				{wound "body1" -2.61047 0.286364 76
					{matrix
						{pos 24.036 -8.232 6.765}
						{nxform 0 -2.939 0}
					}
				}
				{wound "body1" -2.47577 0.444323 76
					{matrix
						{pos 31.007 -6.88 6.765}
						{nxform 0 -2.939 0}
					}
				}
				{wound "body1" 0.0792867 0.3044 76
					{matrix
						{pos 42.465 17.054 5.081}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body2" 3.08365 0.379303 75
					{matrix
						{pos -46.521 -8.141 -3.787}
						{nxform 2.059 1.571 -3.142}
					}
				}
				{wound "body1" 0.933374 0.710521 75
					{matrix
						{pos -61.773 -15.695 2.715}
						{nxform 2.104 1.571 -3.142}
					}
				}
				{wound "body1" -2.94703 0.458456 76
					{matrix
						{pos 8.193 22.393 2.551}
						{nxform 1.048 1.571 1.571}
					}
				}
				{wound "body1" -1.69845 1 75
					{matrix
						{pos -62.173 -8.219 3.394}
						{nxform 2.104 1.571 -3.142}
					}
				}
				{wound "body1" -2.89274 0.232733 76
					{matrix
						{pos -29.045 -33.206 3.912}
						{nxform 1.039 1.583 -1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 257}
		}
		{Extender "burning"
			{State 1 -3.641 0}
			{Heater 229 1 "pz4g"}
			{Item point -301.753 60.0085 29.5274 0.952163 0.305393 0.0109522 "smoke_dead_tank1" 1058785 50.143}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "smoke3" "smoke4" "smoke1" "turret_teared"}
			{Calls
				{2614 26.281}
				{2606 26.281}
				{2743 6.281}
				{2668 25.949}
				{2606 8.261}
			}
		}
		{Player 2}
		{MID 365}
		{Able "-select" "burning" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 2}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 59}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0555556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/ger/smg" 0x9005
		{Position -373.07 -191.46}
		{xform zl -18.27}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1018.9}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 366}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 9 57}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x901f
		{Position -120.09 -360.02}
		{xform zl -87.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -183.769}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 367}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 126 141}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg" 0x9030
		{Position -361.6 -428.94}
		{xform zl -30}
		{Extender "vitality"
			{Dead}
			{Health
				{current -6.64216}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 368}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 1 145}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle" 0x9062
		{Position -408.25 -98.55}
		{xform zl -98.78}
		{Extender "vitality"
			{Dead}
			{Health
				{current -0.569728}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 373}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 140 29}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Entity "blitz3_6" 0x906a
		{Position -1454.49 -927.66}
		{xform zl 33.37}
		{Skeleton
			{BoneSave "basis pivot_front steer_l wheell1"
				{Value 2.75994}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Value 2.75994}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Value 2.75994}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Value 2.75994}
			}
		}
		{Extender "enumerator"
			{number 140}
		}
		{Player 2}
		{MID 375}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.0555556}
			{CurrentGearDir 0}
		}
	}
	{Entity "horch" 0x8406
		{Position -3122.33 -1954.27}
		{xform zl 32.5}
		{Player 2}
		{MID 379}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.127778}
		}
	}
	{Human "single/ger/oficer" 0x840d
		{Position -109.53 -249.78}
		{xform zl -93.78}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -118.001}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 381}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 100 59}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Entity "kubel" 0x9401
		{Position -638.89 -336.57 20}
		{xform zl -107.98 y 179.11 zw 65.5}
		{SkeletonSrc "kubel_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position -0.0149309 0.00698598 -0.128676}
			}
			{BoneSave "basis body shield"
				{Orientation
					-0.996 -0.087 0
					-0.087 0.996 0
					0 0 -1
				}
				{Position 9.81553 -1.21117e-006 0.0166794}
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_front"
				{Orientation
					-1 0 0
					0 0 1
					0 1 0
				}
				{Position 24.3226 0.116318 7.26571}
			}
			{BoneSave "basis pivot_front steer_l1 fxtracel1"
				{Position -0.174924 2.08838 6.75662}
			}
			{BoneSave "basis pivot_front steer_l1 fxtracel1 wheelleft1"
				{Orientation
					0.968 0 0.251
					0.251 0 -0.968
					0 1 0
				}
				{Position 0.0111194 -0.40641 6.46402}
			}
			{BoneSave "basis pivot_front steer_r1"
				{Orientation
					1 0 0
					0 0 1
					0 -1 0
				}
				{Position 0.227654 -0.458299 -11.6262}
			}
			{BoneSave "basis pivot_front steer_r1 fxtracer1"
				{Position -0.158284 -2.47708 6.74683}
			}
			{BoneSave "basis pivot_front steer_r1 fxtracer1 wheelright1"
				{Orientation
					0.968 0 0.251
					0.251 0 -0.968
					0 1 0
				}
				{Position 0.0111526 0.957519 6.46402}
			}
			{BoneSave "basis pivot_back"
				{Position -21.3655 0.0662652 6.61602}
			}
			{BoneSave "basis pivot_back spring_l2 fxtracel2 wheelleft2"
				{Orientation
					0.968 0 0.251
					0.251 0 -0.968
					0 1 0
				}
				{Position 5.35203 -0.406403 4.10669}
			}
			{BoneSave "basis pivot_back spring_r2 fxtracer2 wheelright2"
				{Orientation
					0.968 0 0.251
					0.251 0 -0.968
					0 1 0
				}
				{Position 5.36869 0.957515 4.10669}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Placer
			{State "driver" {Broken}}
			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
		}
		{Extender "enumerator"
			{number 455}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 384}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
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	{Human "single/eng/bazuker" 0x81e9
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			{BoneSave "basis pivot_back steer_r3 wheelr3"
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			{BoneSave "basis pivot_front"
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		{Volume "body1"
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			{item "pistol" "ammo" 98 {cell 4 1}}
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			{item "f1" "grenade" {cell 3 0}}
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			{item "f1" "grenade" {cell 5 4}}
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			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x807b
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x807d
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x807f
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x900a
		{box
			{clear}
			{item "pistol" "ammo" 94 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 5 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9013
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8083
		{box
			{clear}
			{item "mgun" "ammo" 200 {cell 0 0}}
			{item "mg34" filled {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x8085
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8087
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x808a
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 72 {cell 0 3}}
		}
	}
	{Inventory 0x80a1
		{box
			{clear}
		}
	}
	{Inventory 0x80a4
		{box
			{clear}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
			{item "bren" filled {cell 2 3}}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 2 0}}
		}
	}
	{Inventory 0x80ae
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80b0
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80be
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x80c0
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80c2
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80c7
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}}
		}
	}
	{Inventory 0x80c9
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}}
		}
	}
	{Inventory 0x80cb
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}}
		}
	}
	{Inventory 0x80cd
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}}
		}
	}
	{Inventory 0x80cf
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}}
		}
	}
	{Inventory 0x80d1
		{box
			{clear}
			{item "pistol" "ammo" 99 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}}
		}
	}
	{Inventory 0x80d3
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}}
		}
	}
	{Inventory 0x80d5
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}}
		}
	}
	{Inventory 0x80d7
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}}
		}
	}
	{Inventory 0x80d9
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}}
		}
	}
	{Inventory 0x8141
		{box
			{clear}
			{item "mgun" "ammo" 550 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 38 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 25 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 65 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8c02
		{box
			{clear}
			{item "mg34" filled {cell 0 0}{user "hand_right"}}
			{item "mk1" "grenade" {cell 5 0}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24" "grenade" {cell 0 3}}
			{item "m24" "grenade" {cell 2 3}}
			{item "f1" "grenade" {cell 5 1}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "m24x5" "grenade" {cell 4 4}}
			{item "m24x5" "grenade" {cell 0 5}}
			{item "bandage" 4 {cell 4 5}}
			{item "mgun" "ammo" 100 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 0 7}}
			{item "bazooka" "weapon" filled {cell 0 8}}
			{item "f1" "grenade" {cell 5 9}}
			{item "f1" "grenade" {cell 5 8}}
		}
	}
	{Inventory 0x8168
		{box
			{clear}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 5}}
			{item "mgun" "ammo" 300 {cell 0 0}}
		}
	}
	{Inventory 0x8169
		{box
			{clear}
			{item "mg42" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8171
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8173
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 10 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8175
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8157
		{box
			{clear}
			{item "pistol" "ammo" 83 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8160
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8162
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8166
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9002
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9016
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x901a
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x817a
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9006
		{box
			{clear}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 63 {cell 0 1}{user "mgun"}}
			{item "m24" "grenade" 2 {cell 2 0}}
		}
	}
	{Inventory 0x8802
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 44 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8817
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x881b
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
		}
	}
	{Inventory 0x881f
		{box
			{clear}
			{item "mauzer" {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8827
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x882b
		{box
			{clear}
			{item "pistol" "ammo" 67 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" filling "pistol" "ammo" 9 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x882f
		{box
			{clear}
			{item "pistol" "ammo" 89 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8833
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x883c
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x883e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 5 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "bandage" 5 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8842
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8002
		{box
			{clear}
			{item "mgun" "ammo" 296 {cell 3 0}}
		}
	}
	{Inventory 0x8a00
		{box
			{clear}
		}
	}
	{Inventory 0x8280
		{box
			{clear}
			{item "m24x5" "grenade" 5 {cell 0 0}}
			{item "mg42" {cell 0 1}}
			{item "mg42" {cell 0 3}}
			{item "mg42" {cell 0 5}}
			{item "mg42" {cell 0 7}}
			{item "panzershreck" "ammo" 10 {cell 2 0}}
		}
	}
	{Inventory 0x8147
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "n73at" "grenade" {cell 0 5}}
			{item "helmet1_usa" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x814b
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 12 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 86 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "bandage" 3 {cell 0 2}}
			{item "helmet3_usa" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8154
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "bazooka" "ammo" 10 {cell 2 0}}
			{item "antitank" "mine" 10 {cell 0 3}}
			{item "antipersonnel" "mine" 10 {cell 2 3}}
		}
	}
	{Inventory 0x8803
		{box
			{clear}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mgun" "ammo" 100 {cell 4 0}}
			{item "mgun" "ammo" 100 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 11 {cell 0 3}{user "hand_right"}}
		}
	}
	{Inventory 0x9007
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9018
		{box
			{clear}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
		}
	}
	{Inventory 0x880c
		{box
			{clear}
		}
	}
	{Inventory 0x883f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8847
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8857
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9001
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 0 0}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x902c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9038
		{box
			{clear}
			{item 0x806a {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 2 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x903c
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 3 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9056
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "pwm1" "grenade" {cell 0 3}}
			{item "helmet1_ger" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x905d
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 8 {cell 2 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9061
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 0}}
			{item "pistol" "ammo" 7 {cell 2 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet1_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9065
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 4 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9069
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9072
		{box
			{clear}
		}
	}
	{Inventory 0x8815
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item 0x8086 {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0x8825
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 34 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8835
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x883d
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8844
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8848
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 43 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8854
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8858
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x885a
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 42 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x885c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x885e
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 47 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8860
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8862
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8864
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 44 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8866
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8868
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x886a
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 42 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x886c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 45 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x886e
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8874
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8876
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8878
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 114 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x887a
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 148 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x887c
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 73 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x887e
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 141 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8880
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 39 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8882
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 28 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8884
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 72 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "bandage" 5 {cell 4 3}}
			{item "bandage" 2 {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8888
		{box
			{clear}
			{item "garand" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x888a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 95 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x888c
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 97 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" {cell 0 1}}
			{item "bandage" 4 {cell 4 1}}
		}
	}
	{Inventory 0x888e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" {cell 0 1}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet1_usa" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8890
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8894
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8896
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x889a
		{box
			{clear}
		}
	}
	{Inventory 0x88a4
		{box
			{clear}
		}
	}
	{Inventory 0x88ae
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet50" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet50" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x88b2
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" filled {cell 0 1}{user "hand_right"}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8400
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8408
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x840e
		{box
			{clear}
		}
	}
	{Inventory 0x9005
		{box
			{clear}
			{item "pistol" "ammo" 66 {cell 0 0}}
			{item "bandage" 3 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x901f
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9030
		{box
			{clear}
			{item "pistol" "ammo" 63 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9062
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "m24x5" "grenade" {cell 4 1}}
			{item "f1" "grenade" {cell 5 0}}
			{item "bandage" 5 {cell 0 2}}
			{item "bandage" {cell 2 2}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8406
		{box
			{clear}
			{item "flame_thrower_g" {cell 0 1}}
			{item "balloon_g" {cell 0 2}}
		}
	}
	{Inventory 0x840d
		{box
			{clear}
			{item "cap1_ger" {cell 0 1}{user "head"}}
			{item "flame_thrower_g" {cell 0 0}{user "hand_right"}}
			{item "balloon_g" filling "fuel" 28 {cell 2 1}}
		}
	}
	{Inventory 0x9404
		{box
			{clear}
			{item "mp40" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "m24" "grenade" {cell 4 1}}
			{item "m24" "grenade" {cell 0 2}}
			{item "bandage" 3 {cell 2 2}}
			{item "helmet2_ger" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81e9
		{box
			{clear}
			{item "bazooka" "weapon" {cell 0 0}}
			{item "bazooka" "ammo" {cell 0 2}}
			{item "bazooka" "ammo" {cell 2 2}}
			{item "bazooka" "ammo" {cell 4 2}}
			{item "thompson" {cell 0 3}}
			{item "pistol" "ammo" 45 {cell 4 3}}
			{item "helmet1_eng" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x81ec
		{box
			{clear}
			{item "garand" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 10 {cell 5 0}}
			{item "bandage" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "mk1" "grenade" {cell 0 3}}
			{item "rifle" "ammo" 10 {cell 1 3}}
			{item "rifle" "ammo" 10 {cell 2 3}}
			{item "rifle" "ammo" 10 {cell 3 3}}
			{item "rifle" "ammo" 3 {cell 4 3}}
			{item "n73at" "grenade" {cell 0 4}}
			{item "helmet1_usa" {cell 2 4}{user "head"}}
		}
	}
	{Inventory 0x8212
		{box
			{clear}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" 5 {cell 4 0}}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "pistol" "ammo" 29 {cell 0 0}}
			{item "bandage" 4 {cell 2 1}}
		}
	}
	{Inventory 0x8214
		{box
			{clear}
			{item "helmet1_ger" {cell 4 2}{user "head"}}
			{item "rifle" "ammo" 10 {cell 0 0}}
			{item "rifle" "ammo" 2 {cell 1 0}}
		}
	}
	{Inventory 0x80b6
		{box
			{clear}
		}
	}
	{Inventory 0x8200
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 87 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
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			{Name "church_in"}
			{Point -60.3787 -55.435}
			{Point -65.2822 57.6059}
			{Point 63.0886 55.4973}
			{Point 62.5723 -57.6682}
		}
		{zone "poly"
			{position -1103.11 -802.303 0}
			{Name "col_back_officer_run"}
			{Point -530.607 -1109.69}
			{Point -441.303 633.956}
			{Point 57.1189 748.484}
			{Point 914.791 -272.749}
		}
		{zone "circle"
			{position 811.934 -1017.42 0}
			{Name "column_part"}
			{Radius 150}
		}
		{zone "poly"
			{position 428.481 -226.408 0}
			{Name "ger_start"}
			{Point -413.202 -395.29}
			{Point -361 843.064}
			{Point 583.851 133.722}
			{Point 190.351 -581.497}
		}
		{zone "poly"
			{position 224.35 -681.723 0}
			{Name "kolonna1"}
			{Point -987.77 -1053}
			{Point -1130.16 1085.89}
			{Point 985.135 1026.49}
			{Point 1132.8 -1059.38}
		}
		{zone "poly"
			{position 366.176 196.711 0}
			{Name "map"}
			{Point -1943.68 -2033.32}
			{Point -2042.78 2115.55}
			{Point 1970.41 2054.73}
			{Point 2016.05 -2136.95}
		}
		{zone "circle"
			{position 85.8306 -459.261 0}
			{Name "moto"}
			{Radius 150}
		}
		{zone "poly"
			{position 191.654 677.771 24.5383}
			{Name "pre_bullets"}
			{Point -1929.25 -364.336}
			{Point -1937.46 429.18}
			{Point 1932.78 304.201}
			{Point 1933.94 -369.046}
		}
		{zone "poly"
			{position -131.427 -86.6117 23}
			{Name "sanctuary"}
			{Point -186.52 -82.7619}
			{Point -188.365 85.9633}
			{Point 182.987 89.0982}
			{Point 191.899 -92.2996}
		}
		{zone "poly"
			{position 85.9772 -503.232 0}
			{Name "scout_fire"}
			{Point -455.114 -641.883}
			{Point -439.891 624.136}
			{Point 505.93 596.451}
			{Point 389.074 -578.705}
		}
		{zone "poly"
			{position -952.848 318.637 0}
			{Name "sher"}
			{Point -426.31 -19.4273}
			{Point -215.929 378.44}
			{Point 379.789 9.31883}
			{Point 262.45 -368.331}
		}
		{zone "poly"
			{position 73.4532 -284.61 0}
			{Name "start"}
			{Point -300 -500}
			{Point -300 500}
			{Point 300 500}
			{Point 300 -500}
		}
		{zone "poly"
			{position 55.9432 -81.4861 0}
			{Name "zabeg"}
			{Point -32.831 -70.3245}
			{Point -33.9198 61.0505}
			{Point 30.9915 79.8011}
			{Point 35.7593 -70.527}
		}
		{tasks
			{"task1_main"
				{desc "$/main"}
				{primary}
				{state completed}
				{status 157552}
			}
			{"med"
				{desc "$/med"}
				{primary}
				{state completed}
				{point bullets_pointer}
				{status 475556}
			}
			{"heavy"
				{desc "$/heavy"}
				{primary}
				{state hidden}
			}
			{"final"
				{desc "$/final"}
				{primary}
				{state hidden}
			}
			{"church_good"
				{desc "$/task_church1"}
				{primary}
				{state hidden}
				{status 157552}
			}
			{"church_normal"
				{desc "$/task_church2"}
				{primary}
				{status 1014577}
			}
			{"church_low"
				{desc "$/task_church3"}
				{primary}
				{state hidden}
			}
			{"trucks"
				{desc "$/task_trucks"}
				{primary}
				{state hidden}
				{status 422496}
			}
		}
		{cameras
			{"startview"
				{"key000"
					{position 81.5695 -79.0896 75.2444}
					{look_at 288.1 -69.9601 0}
					{fov 65}
				}
			}
			{"med"
				{"key000"
					{position 73.7029 913.911 238.576}
					{look_at 577.722 1247.9 0}
					{fov 65}
				}
			}
			{"ger_officer"
				{"key000"
					{position 1660.21 -1019.6 132.78}
					{look_at 1179.38 -985.398 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position 1419.87 -1035.85 174.793}
					{look_at 794.56 -1005.25 0}
					{fov 65}
				}
				{"key002"
					{time 5}
					{position 1054.73 -1138.02 75.8659}
					{look_at 800.882 -838.346 0}
					{fov 65}
				}
			}
			{"new_start"
				{"key000"
					{position 342.286 -240.988 78.0839}
					{look_at 159.299 -89.5988 0}
					{fov 65}
				}
				{"key001"
					{time 20}
					{position 220.576 138.006 83.3148}
					{look_at 159.299 -89.5988 0}
					{fov 65}
				}
			}
			{"new_start_kill"
				{"key000"
					{position 400.486 -261.059 81.6839}
					{look_at 112.861 -285.539 0}
					{fov 65}
				}
				{"key001"
					{time 20}
					{position 401.802 -287.566 80.6758}
					{look_at 112.861 -285.539 0}
					{fov 65}
				}
			}
			{"new_start_kill_after"
				{"key000"
					{position 1239.94 -961.355 87.4356}
					{look_at 941.643 -800.502 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position 1103.52 -324.593 219.948}
					{look_at 883.447 -476.024 83.4409}
					{fov 65}
				}
				{"key002"
					{time 5}
					{position 443.488 178.734 218.079}
					{look_at 449.717 -89.2822 83.4409}
					{fov 65}
				}
				{"key003"
					{time 7}
					{position -24.0859 6.2294 106.182}
					{look_at 194.666 -51.8487 0}
					{fov 65}
				}
			}
			{"car_killer"
				{"key000"
					{position 543.744 -543.615 155.064}
					{look_at 743.068 -975.15 0}
					{fov 65}
				}
				{"key001"
					{time 1.5}
					{position 255.101 -494.774 191.612}
					{look_at 426.547 -923.596 0}
					{fov 65}
				}
				{"key002"
					{time 2}
					{position -46.3615 -50.1828 189.23}
					{look_at 160.603 -402.116 0}
					{fov 65}
				}
			}
			{"car_killer2"
				{"key000"
					{position -46.3615 -50.1827 189.23}
					{look_at 160.603 -402.116 0}
					{fov 65}
				}
				{"key001"
					{time 1}
					{position -46.3615 -50.1827 189.23}
					{look_at 160.603 -402.116 0}
					{fov 65}
				}
			}
			{"car_killer3"
				{"key000"
					{position -46.3616 -50.1826 189.23}
					{look_at 160.603 -402.116 0}
					{fov 65}
				}
				{"key001"
					{time 0.5}
					{position -41.8625 -818.484 184.946}
					{look_at 281.373 -1071.08 0}
					{fov 65}
				}
				{"key002"
					{time 4}
					{position -287.826 -1046.45 138.681}
					{look_at -44.4447 -1153.83 0}
					{fov 65}
				}
			}
			{"final_ally"
				{"key000"
					{position 377.585 170.064 175}
					{look_at 250.096 -104.93 0}
					{fov 65}
				}
			}
			{"ally_arrive"
				{"key000"
					{position 435.019 141.499 304.898}
					{look_at 183.275 -240.811 0}
					{fov 65}
				}
			}
			{"start1"
				{"key000"
					{position 67.7473 33.4908 89.4289}
					{look_at 327.493 -86.4808 0}
					{fov 65}
				}
			}
			{"restore"
				{"key000"
					{position 141.178 147.34 220.197}
					{look_at 236.713 -347.513 0}
					{fov 65}
				}
			}
			{"1st_back"
				{"key000"
					{position 626.724 -70.1732 56.6507}
					{look_at 348.572 -167.24 0}
					{fov 65}
				}
				{"key001"
					{time 1.5}
					{position 163.342 -215.242 73.9771}
					{look_at -160.708 -377.78 0}
					{fov 65}
				}
				{"key002"
					{time 5}
					{position -780.987 -460.74 95.7464}
					{look_at -1100.62 -762.692 0}
					{fov 65}
				}
				{"key003"
					{time 7}
					{position -1077.67 -435.798 154.043}
					{look_at -1277.23 -808.561 0}
					{fov 65}
				}
			}
			{"offic_final"
				{"key000"
					{position -729.808 -198.171 208.024}
					{look_at -448.378 -193.317 0}
					{fov 65}
				}
			}
			{"start_vlad"
				{"key000"
					{position 371.579 84.7067 104.665}
					{look_at 106.729 -118.762 0}
					{fov 65}
				}
				{"key001"
					{time 20}
					{position 404.089 -170.739 122.977}
					{look_at 131.013 -188.238 0}
					{fov 65}
				}
			}
			{"1st_back1"
				{"key000"
					{position -957.962 -462.649 173.943}
					{look_at -1073.34 -743.607 0}
					{fov 65}
				}
			}
			{"1st_car"
				{"key000"
					{position 876.512 807.449 159.785}
					{look_at 1126.11 928.154 0}
					{fov 65}
				}
				{"key001"
					{time 5}
					{position 629.639 889.549 118.559}
					{look_at 978.205 926.238 0}
					{fov 65}
				}
				{"key002"
					{time 12}
					{position 725.367 631.85 160.652}
					{look_at 978.205 926.238 0}
					{fov 65}
				}
			}
			{"added_jeep"
				{"key000"
					{position -454.265 -81.8456 303.689}
					{look_at 327.731 -218.793 0}
					{fov 65}
				}
				{"key001"
					{time 3}
					{position -239.815 -121.877 250.097}
					{look_at 404.182 -234.658 0}
					{fov 65}
				}
				{"key002"
					{time 5}
					{position 938.376 -527.944 107.768}
					{look_at 1271.37 -527.168 0}
					{fov 65}
				}
				{"key003"
					{time 11}
					{position 1301.93 -298.843 141.908}
					{look_at 1319.08 -57.6715 78.3274}
					{fov 65}
				}
				{"key004"
					{time 14}
					{position 1152.17 -176.97 141.063}
					{look_at 1309.87 6.59156 78.3274}
					{fov 65}
				}
			}
			{"tanks"
				{"key000"
					{position 1328 -865.911 43.9992}
					{look_at 1391.45 -1017.36 0}
					{fov 65}
				}
				{"key001"
					{time 20}
					{position 738.236 -699.957 109.176}
					{look_at 1025.35 -986.397 0}
					{fov 65}
				}
			}
			{"lavina"
				{"key000"
					{position -811.203 -542.844 137.01}
					{look_at -1327.93 -815.284 0}
					{fov 65}
				}
			}
			{"sher_cam"
				{"key000"
					{position -825.661 -74.4777 92.58}
					{look_at -1196.74 511.805 0}
					{fov 65}
				}
			}
			{"added_beginning"
				{"key000"
					{position 1040.95 646.851 153.966}
					{look_at 797.572 414.559 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position 716.702 340.347 49.7016}
					{look_at 560.982 193.1 0}
					{fov 65}
				}
				{"key002"
					{time 14}
					{position 514.265 36.4543 84.9824}
					{look_at 322.013 -28.4864 0}
					{fov 65}
				}
				{"key003"
					{time 30}
					{position 438.643 -235.198 92.6524}
					{look_at 200.392 -42.7091 0}
					{fov 65}
				}
				{"key004"
					{time 62}
					{position 105.258 -284.604 73.0485}
					{look_at 200.392 -42.7091 0}
					{fov 58}
				}
			}
			{"final_car"
				{"key000"
					{position -682.64 440.201 91.6039}
					{look_at -1583.32 728.099 0}
					{fov 65}
				}
			}
			{"culumn_part"
				{"key000"
					{position 417.785 -786.491 93.408}
					{look_at 718.838 -938.615 0}
					{fov 65}
				}
			}
		}
		{vars
			{"a"
				{value 20}
			}
			{"b"
				{value 0}
			}
		}
		{triggers
			{## "tanks/t_go"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "t_go"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 19}
						}
						{fire_mode hold}
					}
					{"actor_to_waypoint"
						{selector
							{mids 71}
						}
						{waypoint "100"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 70}
						}
						{waypoint "107"}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 36}
						}
						{waypoint "114"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 26}
						}
						{waypoint "124"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 34}
						}
						{waypoint "133"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 90}
						}
						{waypoint "154"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 92}
						}
						{waypoint "167"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 94}
						}
						{waypoint "160"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 91}
						}
						{waypoint "148"}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 35}
						}
						{waypoint "142"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 94}
						}
						{waypoint "160"}
					}
				}
			}
			{"tanks/t_go2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "t_go"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/battle3.mp3"}
						{volume game}
					}
					{"actor_state"
						{selector
							{mids 62 63 101 32}
						}
						{movement
							{speed_kph 15}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 62}
						}
						{waypoint "351"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 63}
						}
						{waypoint "96"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 32}
						}
						{waypoint "96"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 101}
						}
						{waypoint "96"}
					}
					{"delay"
						{time 5}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "tanks"}
							{smooth_begin 0}
						}
						{do_not_store_camera}
					}
					{"actor_state"
						{selector
							{mids 110 23 98}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed_kph 15}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 110}
						}
						{waypoint "183"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 23}
						}
						{waypoint "179"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 98}
						}
						{waypoint "182"}
					}
					{"event"
						{event "1st_part_inzone"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"game/pl_dead"
				{condition
					{expression "!1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "win"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{"tanks/go_on"
				{on}
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.event"
							{id "go_on"}
						}
						{"2.crew"
							{vehicle_selector
								{mids 23}
							}
							{units
								{mids 24}
							}
						}
						{"3.event"
							{id "officer_retreat"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 24}
						}
						{text "$/lets_go"}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 110}
							}
						}
						{action
							{type start}
							{waypoint "332"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 23}
							}
						}
						{action
							{type start}
							{waypoint "333"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 98}
							}
						}
						{action
							{type start}
							{waypoint "323"}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/saw_offic"}
					}
				}
			}
			{## "tanks/scout_fire"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "scout_fire"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 19}
						}
						{enemies
							{zone "scout_fire"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{interval 3}
						{time 60}
					}
				}
			}
			{"tanks/officer_retreat"
				{on}
				{condition
					{terms
						{"1.signal"
							{zone "scout_fire"}
							{signals "shot hit explosion"}
						}
						{"2.event"
							{id "scout_fire"}
						}
					}
				}
				{actions
					{"event"
						{event "officer_retreat"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{mids 110 98}
						}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"tanks/officer_retreat1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "officer_retreat"}
						}
						{"2.crew"
							{vehicle 23}
							{units
								{mids 24}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/offic_dont_wanna_fight"}
					}
					{"actor_state"
						{selector
							{mids 23}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 23}
							}
						}
						{action
							{type start}
							{waypoint "344"}
						}
					}
					{"actor_state"
						{selector
							{mids 110 98}
						}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"tanks/comp"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag kol_back}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "part_of_column"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "column_back"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tanks/officer_dead"
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 24}
								{type human}
								{state dead}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/offic_dead"}
					}
					{"event"
						{event "officer_dead"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_part/arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "part_go"}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 19}
						}
						{waypoint "265"}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"music"
						{start "/music/battle1.mp3"}
						{volume game}
					}
					{"actor_state"
						{selector
							{mids 252 255 25 256}
						}
						{movement
							{speed_kph 20}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 252}
							}
						}
						{action
							{type start}
							{waypoint "330"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 255}
							}
						}
						{action
							{type start}
							{waypoint "330"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 25}
							}
						}
						{action
							{type start}
							{waypoint "330"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 256}
							}
						}
						{action
							{type start}
							{waypoint "330"}
						}
					}
					{"delay"
						{time 20}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/second_part"}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/cars"}
					}
				}
			}
			{"column_part/ger_car_dead"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{tag ger_car}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "part_of_column"}
						}
					}
				}
				{actions
					{"event"
						{event "ger_car_dead"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_part/ger_car_captured"
				{on}
				{condition
					{expression "1 & ((2 & !3) | (4 & !5) | (6 & !7))"}
					{terms
						{"1.event"
							{id "ger_car_dead"}
						}
						{"2.entities"
							{selector
								{mids 255}
							}
						}
						{"3.entities"
							{selector
								{mids 255}
								{tag destroyed}
							}
						}
						{"4.entities"
							{selector
								{mids 25}
							}
						}
						{"5.entities"
							{selector
								{mids 25}
								{tag destroyed}
							}
						}
						{"6.entities"
							{selector
								{mids 256}
							}
						}
						{"7.entities"
							{selector
								{mids 256}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/look_in_cars"}
					}
					{## "ables"
						{selector
							{mids 255 25 256}
						}
						{add select}
					}
					{"event"
						{event "captured"}
						{mode set}
						{delay 0}
					}
					{"music"
						{stop "/music/battle1.mp3"}
						{volume game}
					}
					{"task"
						{name "trucks"}
					}
					{"delay"
						{time 60}
					}
					{"trigger"
						{name "column_part/comp3"}
						{on}
					}
				}
			}
			{"column_back/arrive"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "column_back"}
						}
						{"2.entities"
							{selector
								{mids 23}
								{zone "map"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 121 262 271}
						}
						{movement
							{speed_kph 15}
						}
					}
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 121}
							}
						}
						{action
							{type start}
							{waypoint "120"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 262}
							}
						}
						{action
							{type start}
							{waypoint "139"}
						}
					}
					{## "delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 271}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 271}
							}
						}
						{action
							{type start}
							{waypoint "237"}
						}
					}
					{"event"
						{event "col_back_inzone"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 8}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/here_they_r"}
					}
				}
			}
			{"column_back/comp"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 121}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{tag officers}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "part_of_column"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "officer_dead"}
						{mode set}
						{delay 0}
					}
					{"music"
						{stop "/music/battle3.mp3"}
						{volume game}
					}
					{"event"
						{event "part_go"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_part/ger_car_not_captured"
				{condition
					{expression "1 & !2 & !3"}
					{terms
						{"1.event"
							{id "ger_car_dead"}
						}
						{"2.entities"
							{selector
								{tag car}
							}
						}
						{"3.event"
							{id "captured"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/nothing3"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/we_cant_see"}
					}
					{"event"
						{event "cars_examined"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"new_bullets/arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "cars_examined"}
						}
					}
				}
				{actions
					{"task"
						{name "trucks"}
						{state hide}
					}
					{"autosave"}
					{"music"
						{start "/music/battle3.mp3"}
						{volume game}
					}
					{"actor_state"
						{selector
							{mids 233 274 275}
						}
						{movement
							{speed_kph 20}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 233}
							}
						}
						{action
							{type start}
							{waypoint "392"}
						}
					}
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 275}
							}
						}
						{action
							{type start}
							{waypoint "398"}
						}
					}
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 274}
							}
						}
						{action
							{type start}
							{waypoint "395"}
						}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/med_ger_cars"}
					}
					{"task"
						{name "med"}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "med"}
						}
					}
					{"inventory"
						{selector
							{mids 237}
						}
						{action add}
						{item "medkit"}
					}
					{"event"
						{event "bullets_inzone"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"new_bullets/comp"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag bullets}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/look_for_bag1"}
					}
				}
			}
			{"column_part/car_killer"
				{on}
				{condition
					{terms
						{"1.event"
							{id "car_killer"}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "culumn_part"}
						}
					}
					{"delay"
						{time 2}
					}
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "car_killer2"}
							{disable_cancel}
							{smooth_begin 0}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_fire"
						{selector
							{mids 19}
						}
						{waypoint "0"}
						{interval 3}
						{time 0}
						{burst_mode once}
					}
					{"delay"
						{time 0.5}
					}
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "car_killer3"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"delay"
						{time 0.7}
					}
					{"animation"
						{selector
							{mids 255}
						}
						{collage doorleft}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 0.2}
					}
					{"effect"
						{selector
							{mids 255}
						}
						{effect break_glass}
					}
					{"delay"
						{time 0.3}
					}
					{"effect"
						{selector
							{mids 258}
						}
						{effect die}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 255 25 256}
						}
						{drop orders}
					}
					{"emit"
						{selector
							{mids 255}
						}
						{waypoint "11"}
					}
					{"emit"
						{selector
							{mids 25}
						}
						{waypoint "1"}
					}
					{"emit"
						{selector
							{mids 256}
						}
						{waypoint "3"}
						{crew
							{mids 259 260}
						}
					}
					{"actor_state"
						{selector
							{tag ger_car}
						}
						{drop orders}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 252}
							}
						}
						{action
							{type start}
							{waypoint "63"}
						}
					}
					{## "delay"
						{time 1}
					}
					{## "scenario"
						{message
							{text ""}
						}
						{camera
							{name "restore"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
				}
			}
			{"new_bullets/comp1"
				{on}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
							}
							{where "all holders"}
							{item "medkit"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 3}
						}
						{text "$/look_for_bag2"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/look_for_bag3"}
					}
					{"music"
						{start "/music/battle3.mp3"}
						{volume game}
					}
				}
			}
			{"new_bullets/comp2"
				{on}
				{condition
					{terms
						{"1.inventory"
							{selector
								{tag pl}
							}
							{item "medkit"}
						}
						{"2.entities"
							{selector
								{tag pl}
								{zone "bullets"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag wall}
						}
						{inactive on}
					}
					{"actor_state"
						{selector
							{mids 1}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 1}
							}
						}
						{action
							{type start}
							{waypoint "18"}
						}
					}
					{## "entity_state"
						{selector
							{tag medkit}
						}
						{inactive off}
					}
					{"task"
						{name "med"}
						{state complete}
					}
				}
			}
			{"final_ally/arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_ally_go"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/reinf"}
					}
					{"actor_state"
						{selector
							{mids 14}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 14}
							}
						}
						{action
							{type start}
							{waypoint "23"}
						}
					}
				}
			}
			{"final_ally/mines"
				{on}
				{condition
					{terms
						{"1.event"
							{id "go_mine"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 7 9 10}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 7}
							}
						}
						{action
							{type start}
							{waypoint "30"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 9}
							}
						}
						{action
							{type start}
							{waypoint "31"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 10}
							}
						}
						{action
							{type start}
							{waypoint "38"}
						}
					}
				}
			}
			{"final_ally/talk_mined"
				{on}
				{condition
					{terms
						{"1.event"
							{id "mined"}
						}
						{"2.event"
							{id "repaired"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{mids 7}
						}
						{text "$/mine_done"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{mids 7}
						}
						{text "$/places"}
					}
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 7}
							}
						}
						{action
							{type start}
							{waypoint "54"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 9}
							}
						}
						{action
							{type start}
							{waypoint "55"}
						}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "final_go"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{mids 7 9 10}
						}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 4}
					}
					{"autosave"}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/hold_on"}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "lavina"}
						}
					}
					{"delay"
						{time 4}
					}
					{## "entity_state"
						{selector
							{tag wall}
						}
						{inactive off}
					}
				}
			}
			{"final/arrive"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_go"}
						}
					}
				}
				{actions
					{"music"
						{start "/music/battle2.mp3"}
						{volume game}
					}
					{"actor_state"
						{selector
							{mids 13 5 60 6 12 302 303}
						}
						{movement
							{speed_kph 15}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 13}
							}
						}
						{action
							{type start}
							{waypoint "52"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 5}
							}
						}
						{action
							{type start}
							{waypoint "50"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 60}
							}
						}
						{action
							{type start}
							{waypoint "44"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 6}
							}
						}
						{action
							{type start}
							{waypoint "46"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 12}
							}
						}
						{action
							{type start}
							{waypoint "48"}
						}
					}
					{"delay"
						{time 10}
					}
					{"entity_state"
						{selector
							{tag wall}
						}
						{inactive on}
					}
					{"actor_state"
						{selector
							{mids 380 387}
						}
						{ai_move
							{mode enable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 302}
							}
						}
						{action
							{type start}
							{waypoint "64"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 303}
							}
						}
						{action
							{type start}
							{waypoint "66"}
						}
					}
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 384}
							}
						}
						{action
							{type start}
							{waypoint "247"}
						}
					}
					{"event"
						{event "all"}
						{mode set}
						{delay 15}
					}
					{"entity_state"
						{selector
							{tag wall}
						}
						{inactive off}
					}
				}
			}
			{"final_ally/got_weap"
				{on}
				{condition
					{expression "!1 | 2"}
					{terms
						{"1.inventory"
							{selector
								{mids 14}
							}
							{where "all holders"}
							{item "browning"}
						}
						{"2.event"
							{id "no_weap"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 10}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 10}
							}
						}
						{action
							{type start}
							{waypoint "56"}
						}
					}
				}
			}
			{"final/shermans"
				{on}
				{condition
					{terms
						{"1.event"
							{id "shermans"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 328 329 330 331 332 333}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 328}
							}
						}
						{action
							{type start}
							{waypoint "77"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 329}
							}
						}
						{action
							{type start}
							{waypoint "68"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 330}
							}
						}
						{action
							{type start}
							{waypoint "80"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 331}
							}
						}
						{action
							{type start}
							{waypoint "71"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 332}
							}
						}
						{action
							{type start}
							{waypoint "83"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 333}
							}
						}
						{action
							{type start}
							{waypoint "74"}
						}
					}
				}
			}
			{"final/panther"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag final}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<"}
								{value 25}
							}
						}
						{"2.event"
							{id "final_go"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 350 345 365 355 340 375}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 350}
							}
						}
						{action
							{type start}
							{waypoint "197"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 345}
							}
						}
						{action
							{type start}
							{waypoint "195"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 365}
							}
						}
						{action
							{type start}
							{waypoint "189"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 355}
							}
						}
						{action
							{type start}
							{waypoint "191"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 340}
							}
						}
						{action
							{type start}
							{waypoint "193"}
						}
					}
					{"delay"
						{time 5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 375}
							}
						}
						{action
							{type start}
							{waypoint "199"}
						}
					}
					{"delay"
						{time 40}
					}
					{"event"
						{event "shermans"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/hold_on_reinf"}
					}
					{"task"
						{name "task1_main"}
						{state complete}
					}
				}
			}
			{"final/comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag final1}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 8}
							}
						}
						{"2.event"
							{id "all"}
						}
					}
				}
				{actions
					{"event"
						{event "all_caomp"}
						{mode set}
						{delay 0}
					}
					{"actor_state"
						{selector
							{zone "map"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "map"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "466"}
						}
					}
					{"delay"
						{time 10}
					}
					{"gameover"
						{result win}
						{message ""}
					}
					{"event"
						{event "win"}
						{mode set}
						{delay 0}
					}
					{"music"
						{stop "/music/battle2.mp3"}
						{volume game}
					}
				}
			}
			{"tanks/see_enemies"
				{on}
				{condition
					{type 1}
					{terms
						{"1.see_enemy"
							{selector
								{mids 110}
							}
						}
						{"2.see_enemy"
							{selector
								{mids 23}
							}
						}
						{"3.see_enemy"
							{selector
								{mids 98}
							}
						}
						{"4.see_enemy"
							{selector
								{mids 63}
							}
						}
						{"5.see_enemy"
							{selector
								{mids 32}
							}
						}
						{"6.see_enemy"
							{selector
								{mids 62}
							}
						}
						{"7.see_enemy"
							{selector
								{mids 101}
							}
						}
						{"8.see_enemy"
							{selector
								{tag ger_kol}
							}
						}
					}
				}
				{actions
					{"event"
						{event "officer_retreat"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_part/pre_car_killer"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 255}
								{zone "column_part"}
							}
						}
						{"2.event"
							{id "zone_off"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"event"
						{event "car_killer"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_part/see_enemy"
				{on}
				{condition
					{type 1}
					{terms
						{"1.see_enemy"
							{selector
								{mids 252}
							}
						}
						{"2.see_enemy"
							{selector
								{mids 255}
							}
						}
						{"3.see_enemy"
							{selector
								{mids 25}
							}
						}
						{"4.see_enemy"
							{selector
								{mids 256}
							}
						}
					}
				}
				{actions
					{"event"
						{event "zone_off"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"column_back/offic_back"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{zone "col_back_officer_run"}
							}
						}
						{"2.entities"
							{selector
								{mids 271}
								{zone "col_back_officer_run"}
							}
						}
						{"3.event"
							{id "offic_said"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 271}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 271}
							}
						}
						{action
							{type start}
							{waypoint "246"}
						}
					}
					{"talk"
						{selector
							{mids 273}
						}
						{text "$/in_church1"}
					}
				}
			}
			{## "column_back/offic_back1"
				{disabled}
				{condition
					{terms
						{"1.crew"
							{vehicle 271}
							{units
								{mids 273}
							}
						}
						{"2.event"
							{id "offic_back"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 271}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 271}
							}
						}
						{action
							{type start}
							{waypoint "246"}
						}
					}
				}
			}
			{"final/flamethrower"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle 384}
							{units
								{mids 381}
							}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{mids 381}
						}
						{action add}
						{item "flame_thrower_g"}
					}
					{"inventory"
						{selector
							{mids 381}
						}
						{action add}
						{item "balloon_g"}
						{filling
							{stuff "fuel"}
							{amount 30}
						}
					}
					{"delay"
						{time 2}
					}
					{"inventory"
						{selector
							{mids 381}
						}
						{action take}
						{item "flame_thrower_g"}
					}
				}
			}
			{"column_back/almost_comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag officers}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
						{"2.event"
							{id "col_back_inzone"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 262}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag officers}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag officers}
							}
						}
						{action
							{type start}
							{waypoint "258"}
						}
					}
				}
			}
			{"tanks/almost_comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag kol_back}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
						{"2.event"
							{id "1st_part_inzone"}
						}
					}
				}
				{actions
					{"emit"
						{selector
							{mids 98}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag kol_back}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag kol_back}
							}
						}
						{action
							{type start}
							{waypoint "259"}
						}
					}
				}
			}
			{"column_part/almost_comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag ger_car}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
						{"2.event"
							{id "officer_dead"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag ger_car}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag ger_car}
							}
						}
						{action
							{type start}
							{waypoint "259"}
						}
					}
				}
			}
			{"new_bullets/almost_comp"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag bullets}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
						{"2.event"
							{id "bullets_inzone"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag bullets}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag bullets}
							}
						}
						{action
							{type start}
							{waypoint "263"}
						}
					}
				}
			}
			{"column_part/comp1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{tag
											{tag car}
										}
										{state
											{state examined}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{tag car}
							}
							{count
								{op "=="}
								{value 3}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{include
									{tag
										{tag car}
									}
									{state
										{state examined}
									}
								}
							}
						}
						{tag_remove car}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{mids 3}
						}
						{text "$/nothing1"}
					}
				}
			}
			{"column_part/comp2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{tag
											{tag car}
										}
										{state
											{state examined}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{tag car}
							}
							{count
								{op "=="}
								{value 2}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{include
									{tag
										{tag car}
									}
									{state
										{state examined}
									}
								}
							}
						}
						{tag_remove car}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{mids 3}
						}
						{text "$/nothing2"}
					}
				}
			}
			{"column_part/comp3"
				{on}
				{condition
					{expression "(1 & 2) | 3"}
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{tag
											{tag car}
										}
										{state
											{state examined}
										}
									}
								}
							}
						}
						{"2.entities"
							{selector
								{tag car}
							}
							{count
								{op "=="}
								{value 1}
							}
						}
						{"3.entities"
							{selector
								{tag car}
							}
							{count
								{op "=="}
								{value 0}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 3}
						}
						{text "$/nothing3"}
					}
					{"delay"
						{time 2}
					}
					{"event"
						{event "cars_examined"}
						{mode set}
						{delay 0}
					}
					{"ables"
						{selector
							{mids 255 25 256}
						}
						{add select}
					}
				}
			}
			{"column_part/comp_x"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{include
										{tag
											{tag car}
										}
										{tag
											{tag destroyed}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{source advanced}
							{group
								{include
									{tag
										{tag car}
									}
									{tag
										{tag destroyed}
									}
								}
							}
						}
						{tag_remove car}
					}
				}
			}
			{"final/off_dead"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 381}
								{type human}
								{state dead}
							}
						}
						{"2.event"
							{id "all"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/offic_dead"}
					}
				}
			}
			{"tanks/officer_retreat2"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.event"
							{id "officer_retreat"}
						}
						{"2.crew"
							{vehicle 23}
							{units
								{mids 24}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 24}
						}
						{movement
							{speed fast}
						}
					}
					{"board"
						{selector
							{mids 24}
						}
						{vehicle
							{mids 23}
						}
					}
				}
			}
			{"1st_car/go"
				{on}
				{condition
					{terms
						{"1.event"
							{id "start_mis"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 393}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 393}
							}
						}
						{action
							{type start}
							{waypoint "272"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 234}
							}
						}
						{action
							{type start}
							{waypoint "470"}
						}
					}
				}
			}
			{"1st_car/see_enemy"
				{on}
				{condition
					{type 1}
					{terms
						{"1.see_enemy"
							{selector
								{mids 401}
							}
						}
						{"2.see_enemy"
							{selector
								{mids 395}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 398 399 396}
						}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 398}
							}
						}
						{action
							{type start}
							{waypoint "297"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 399}
							}
						}
						{action
							{type start}
							{waypoint "300"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 396}
							}
						}
						{action
							{type start}
							{waypoint "326"}
						}
					}
				}
			}
			{"1st_car/comp"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{mids 398 399 396 401 395}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{mids 19}
						}
						{text "$/ger_coming1"}
					}
					{"delay"
						{time 3}
					}
					{## "event"
						{event "t_go"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "1st_comp"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tanks/sdk_no_crew"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 110}
								{state "not inhabited"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 110}
						}
						{effect explosion}
					}
				}
			}
			{"final/sher_cam"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag sher}
								{zone "sher"}
							}
						}
					}
				}
				{actions
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "sher_cam"}
						}
					}
				}
			}
			{"column_back/col_back_soldiers"
				{on}
				{condition
					{terms
						{"1.crew"
							{vehicle_selector
								{mids 262}
							}
							{units
								{amount 3
								}
								{tag officers}
							}
						}
						{"2.entities"
							{selector
								{mids 262}
								{zone "col_back_officer_run"}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{tag officers}
							}
						}
						{action
							{type start}
							{waypoint "87"}
						}
					}
				}
			}
			{"added_beginning/go"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "added_beginning"}
							{disable_cancel}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 3}
							}
						}
						{action
							{type start}
							{waypoint "437"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 115}
							}
						}
						{action
							{type start}
							{waypoint "440"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 119}
							}
						}
						{action
							{type start}
							{waypoint "443"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 114}
							}
						}
						{action
							{type start}
							{waypoint "446"}
						}
					}
				}
			}
			{"added_beginning/go_out"
				{on}
				{condition
					{terms
						{"1.event"
							{id "go_out"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 114 119 115 8}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 115}
							}
						}
						{action
							{type start}
							{waypoint "451"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 119}
							}
						}
						{action
							{type start}
							{waypoint "457"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 114}
							}
						}
						{action
							{type start}
							{waypoint "454"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 8}
							}
						}
						{action
							{type start}
							{waypoint "79"}
						}
					}
				}
			}
			{"added_beginning/comp"
				{on}
				{condition
					{terms
						{"1.event"
							{id "1st_comp"}
						}
					}
				}
				{actions
					{"music"
						{stop "/music/battle2.mp3"}
						{volume game}
					}
					{"actor_state"
						{selector
							{mids 8 234}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
					}
					{"talk"
						{selector
							{mids 234}
						}
						{text "$/dont_relax"}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{mids 234}
						}
						{text "$/cant_wait3"}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{mids 234}
						}
						{text "$/cant_wait4"}
					}
					{"delay"
						{time 4}
					}
					{"talk"
						{selector
							{mids 3}
						}
						{text "$/cant_wait5"}
					}
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{mids 234 8}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 234}
							}
						}
						{action
							{type start}
							{waypoint "369"}
						}
					}
					{"event"
						{event "t_go"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"task"
						{name "task1_main"}
					}
					{"task"
						{name "church_good"}
					}
				}
			}
			{"final_med/go"
				{on}
				{condition
					{terms
						{"1.event"
							{id "all_caomp"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 39}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 39}
							}
						}
						{action
							{type start}
							{waypoint "460"}
						}
					}
				}
			}
			{"counter/blows"
				{autoreset}
				{condition
					{terms
						{"1.signal"
							{zone "church"}
							{signals explosion}
						}
					}
				}
				{actions
					{"set_i"
						{var "a$"}
						{op "+"}
						{value 1}
					}
				}
			}
			{"counter/blows_enough"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.cmp_i"
							{var "a$"}
							{op ">"}
							{value 50}
						}
						{"2.event"
							{id "win"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message ""}
					}
				}
			}
			{## "church/magic_zone"
				{disabled}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "zabeg"}
								{player "3"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag wall}
						}
						{inactive on}
					}
					{"delay"
						{time 5}
					}
					{"entity_state"
						{selector
							{tag wall}
						}
						{inactive off}
					}
					{"trigger"
						{name "church/magic_zone"}
					}
				}
			}
			{"counter/church_normal"
				{on}
				{condition
					{terms
						{"1.cmp_i"
							{var "a$"}
							{op ">"}
							{value 15}
						}
					}
				}
				{actions
					{"task"
						{name "church_good"}
						{state hide}
					}
					{"delay"
						{time 1}
					}
					{"task"
						{name "church_normal"}
					}
				}
			}
			{"counter/church_low"
				{condition
					{terms
						{"1.cmp_i"
							{var "a$"}
							{op ">"}
							{value 30}
						}
					}
				}
				{actions
					{"task"
						{name "church_normal"}
						{state hide}
					}
					{"delay"
						{time 1}
					}
					{"task"
						{name "church_low"}
					}
				}
			}
			{"final_ally/take_weap"
				{on}
				{condition
					{expression "1 & 2 & 3"}
					{terms
						{"1.event"
							{id "mined"}
						}
						{"2.event"
							{id "repaired"}
						}
						{"3.inventory"
							{selector
								{mids 14}
							}
							{where "all holders"}
							{item "browning"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"delay"
						{time 2}
					}
					{"delay"
						{time 2}
					}
					{"inventory"
						{selector
							{mids 10}
						}
						{action take_from}
						{item "browning"}
						{entity
							{mids 14}
						}
					}
					{"delay"
						{time 4}
					}
					{"event"
						{event "no_weap"}
						{mode set}
						{delay 0}
					}
				}
			}
		}
		{waypoints
			{"20"
				{position 174.375 -316.647 0}
				{commands
					{"actor_state"
						{drop orders}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
					}
				}
			}
			{"258"
				{position -1809.51 457.498 0}
				{commands
					{"delete"}
				}
			}
			{"259"
				{position 62.9107 -2241.76 0}
				{commands
					{"delete"}
				}
			}
			{"263"
				{position 926.117 2117.27 0}
				{commands
					{"delete"}
				}
			}
			{"265"
				{position 56.9466 -1905.34 0}
			}
			{"272"
				{position 1637.19 936.804 0}
				{transition "433"}
			}
			{"275"
				{position 993.884 933.174 0}
				{commands
					{"actor_component"
						{component wheelleft1}
						{state broken}
					}
					{"spawn"
						{entity "smoke_dead_moto"}
						{waypoint "277"}
					}
					{"emit"
						{waypoint "276"}
						{crew
							{mids 401}
						}
					}
					{"emit"
						{waypoint "278"}
						{crew
							{mids 395}
						}
					}
					{"emit"
						{waypoint "281"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"276"
				{position 949.942 884.926 0}
				{transition "296"}
			}
			{"277"
				{position 961.972 931.791 0}
				{radius 10}
			}
			{"278"
				{position 851.418 955.436 0}
				{transition "293"}
				{commands
					{"wait"
						{time 4}
					}
				}
			}
			{"281"
				{position 1159.36 898.408 0}
				{transition "282"
					{filter
						{mids 398}
					}
				}
				{transition "283"
					{filter
						{mids 399}
					}
				}
				{transition "289"
					{filter
						{mids 396}
					}
				}
			}
			{"282"
				{position 1048.64 856.909 0}
			}
			{"283"
				{position 1033.02 884.521 0}
			}
			{"289"
				{position 1248.91 875.631 0}
			}
			{"290"
				{position 528.139 815.419 4.89524}
				{transition "291"}
			}
			{"291"
				{position 363.131 664.614 0}
				{transition "292"}
			}
			{"292"
				{position 322.058 174.428 0}
			}
			{"293"
				{position 512.3 870.178 0}
				{transition "294"}
			}
			{"294"
				{position 335.151 697.232 0}
				{transition "295"}
			}
			{"295"
				{position 251.646 138.064 0}
			}
			{"296"
				{position 952.783 904.516 0}
				{commands
					{"delay"
						{time 1}
					}
					{"animation"
						{collage fight_kick_lying_begin}
						{cicledelay 0}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"actor_component"
						{selector
							{source standart}
							{mids 393}
						}
						{component engine}
						{state broken}
					}
					{"talk"
						{text "$/ger_car_brk"}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "290"}
						}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{source standart}
							{mids 234}
						}
						{text "$/ger_coming"}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 234}
						}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{use_current 0}
							{actors
								{mids 234}
							}
						}
						{action
							{type start}
							{waypoint "359"}
						}
					}
				}
			}
			{"297"
				{position 809.528 840.709 0}
				{transition "298"}
			}
			{"298"
				{position 553.852 587.666 0.662067}
				{transition "299"}
			}
			{"299"
				{position 418.413 284.951 0}
			}
			{"300"
				{position 800.946 874.057 0}
				{transition "301"}
			}
			{"301"
				{position 553.155 608.148 0.731763}
				{transition "317"}
			}
			{"317"
				{position 377.34 286.775 0}
			}
			{"318"
				{position 169.997 -93.1336 0}
			}
			{"326"
				{position 793.546 901.11 0}
				{transition "327"}
			}
			{"327"
				{position 571.34 582.067 0.0867371}
				{transition "328"}
			}
			{"328"
				{position 448.884 253.098 0}
			}
			{"357"
				{position 268.529 -40.5654 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{control user}
						{ai_move
							{mode enable}
						}
					}
					{"extraspawn"}
				}
			}
			{"358"
				{position 271.722 -166 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"359"
				{position 281.56 -94.0369 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"360"
				{position 261.681 -196.576 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"37"
				{position -33.601 -78.2835 0}
				{commands
					{"inventory"
						{action put}
					}
					{"delay"
						{time 1}
					}
					{"board"}
					{"event"
						{event "bullets_done"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"39"
				{position 88.7263 -40.3668 0}
			}
			{"433"
				{position 1202.45 927.665 0}
				{transition "275"}
				{commands
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "1st_car"}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
				}
			}
			{"434"
				{position 101.922 -112.712 0}
				{transition "435"}
				{commands
					{"entity_state"
						{selector
							{source standart}
							{tag wall}
						}
						{inactive on}
					}
				}
			}
			{"435"
				{position -5.29506 -81.5898 0}
				{radius 10}
				{commands
					{"entity_state"
						{inactive on}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag wall}
						}
						{inactive off}
					}
				}
			}
			{"466"
				{position -2045.89 -1683.87 0}
				{commands
					{"delete"}
				}
			}
		}
		{waypoints "start"
			{"14"
				{position 197.659 -20.6412 0}
			}
			{"15"
				{position 220.859 -92.3503 0}
			}
			{"158"
				{position -2014.93 -1233.06 0}
				{commands
					{"delete"}
				}
			}
			{"16"
				{position 148.397 -159.606 0}
			}
			{"21"
				{position -518.343 -331.919 0}
				{transition "22"}
			}
			{"22"
				{position -925.827 -591.046 -1.37003}
				{transition "158"}
				{commands
					{## "event"
						{event "t_go"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"4"
				{position 130.433 -111.511 0}
			}
		}
		{waypoints "tanks1"
			{"100"
				{position 2090.57 -1141.91 0}
				{transition "101"}
			}
			{"101"
				{position 1508.22 -704.971 0}
				{transition "102"}
			}
			{"102"
				{position 1331.78 -227.812 0}
				{transition "103"}
			}
			{"103"
				{position 1262.52 851.277 0}
				{transition "104"}
			}
			{"104"
				{position 298.686 919.683 0}
				{transition "105"}
			}
			{"105"
				{position -532.179 927.199 0}
				{transition "106"}
			}
			{"106"
				{position -1835.64 1034.95 0}
				{commands
					{"delete"}
				}
			}
			{"107"
				{position 2250.58 -1374.5 0}
				{transition "108"}
			}
			{"108"
				{position 1508.16 -809.88 0}
				{transition "109"}
			}
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				{transition "365"}
			}
			{"361"
				{position 402.98 314.595 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"362"
				{position 474.83 260.499 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"363"
				{position 765.362 -247.26 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"364"
				{position 716.005 -290.436 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"365"
				{position -510.426 227.126 0}
				{transition "371"}
				{commands
					{## "event"
						{event "t_go"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"366"
				{position 470.946 -329.475 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"367"
				{position 429.033 -374.979 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"368"
				{position 380.179 -422.851 0}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"369"
				{position 77.3813 -84.6073 0}
				{transition "370"}
				{commands
					{"entity_state"
						{selector
							{source standart}
							{tag wall}
						}
						{inactive on}
					}
				}
			}
			{"370"
				{position -72.5305 -77.5056 8.60379}
				{commands
					{"delete"}
					{"entity_state"
						{selector
							{source standart}
							{mids 19}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag wall}
						}
						{inactive off}
					}
				}
			}
			{"371"
				{position -1880.22 1059.71 0}
				{commands
					{"delete"}
				}
			}
		}
		{waypoints "new_bullets"
			{"18"
				{position 68.2849 -81.439 0}
				{radius 20}
				{commands
					{## "inventory"
						{action pickup}
						{entity
							{tag medkit}
						}
					}
					{"if"
						{condition
							{type inventory}
							{selector
								{tag pl}
							}
							{where "right hand"}
							{item "medkit"}
						}
						{"inventory"
							{selector
								{tag pl}
							}
							{action put}
						}
						{"delay"
							{time 0.5}
						}
					}
					{"inventory"
						{selector
							{source standart}
							{tag pl}
						}
						{action remove}
						{item "medkit"}
						{amount 1000}
					}
					{"inventory"
						{action add}
						{item "medkit"}
					}
					{"inventory"
						{action take}
						{item "medkit"}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "19"}
						}
					}
				}
			}
			{"19"
				{position -17.9592 -71.9036 0}
				{commands
					{"delete"}
					{"talk"
						{selector
							{source standart}
							{mids 19}
						}
						{text "$/we_can_med"}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 387 380}
						}
						{ai_move
							{mode disable}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{use_current 0}
							{actors
								{mids 387}
							}
						}
						{action
							{type start}
							{waypoint "256"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{use_current 0}
							{actors
								{mids 380}
							}
						}
						{action
							{type start}
							{waypoint "257"}
						}
					}
					{"delay"
						{time 7}
					}
					{"event"
						{event "final_ally_go"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"244"
				{position 397.909 -389.091 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"245"
				{position 373.942 -422.195 0}
				{commands
					{"actor_to_cover"}
					{"actor_state"
						{weapon_prepare on}
					}
				}
			}
			{"256"
				{position 210.559 -87.6497 0}
				{commands
					{"animation"
						{collage "squat_self-treatment_head"}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{text "$/ty_med"}
					}
					{"actor_state"
						{control user}
						{movement
							{speed fast}
						}
					}
					{## "waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "244"}
						}
					}
					{"player"
						{operation set}
						{player "1"}
					}
					{"entity_state"
						{tag_add pl}
					}
					{"autoassign"}
					{"squad"
						{operation return_to_user}
						{selector
							{mids 387}
						}
					}
				}
			}
			{"257"
				{position 214.599 -134.907 0}
				{commands
					{"animation"
						{collage "squat_self-treatment_leg"}
						{cicledelay 0}
						{delay 0}
						{totalTime 5}
						{flags loop}
					}
					{"delay"
						{time 6}
					}
					{## "waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "245"}
						}
					}
					{"player"
						{operation set}
						{player "1"}
					}
					{"entity_state"
						{tag_add pl}
					}
					{"autoassign"}
					{"actor_state"
						{control user}
						{movement
							{speed fast}
						}
						{human
							{health 300}
						}
					}
					{"squad"
						{operation return_to_user}
						{selector
							{mids 380}
						}
					}
				}
			}
			{"392"
				{position 1277.66 2182.79 0}
				{transition "393"}
			}
			{"393"
				{position 799.859 1667.75 0}
				{transition "394"}
			}
			{"394"
				{position 537.814 1112.25 0}
			}
			{"395"
				{position 1444.7 2256.35 0}
				{transition "396"}
			}
			{"396"
				{position 830.468 1646.78 0}
				{transition "397"}
			}
			{"397"
				{position 474.217 1388.5 0}
				{transition "401"}
			}
			{"398"
				{position 1573.05 2426.65 0}
				{transition "399"}
			}
			{"399"
				{position 710.268 1562.4 0}
				{transition "400"}
			}
			{"400"
				{position 455.628 1185.19 0}
				{transition "402"}
			}
			{"401"
				{position 274.75 988.19 0}
				{commands
					{"emit"
						{waypoint "405"}
						{crew
							{mids 279 282}
						}
					}
					{"emit"
						{waypoint "404"}
						{crew
							{mids 281}
						}
					}
				}
			}
			{"402"
				{position 471.976 926.545 0}
				{transition "403"}
			}
			{"403"
				{position 636.938 912.722 0}
				{commands
					{"emit"
						{waypoint "417"}
						{emit
							{mode passengers}
						}
					}
				}
			}
			{"404"
				{position 265.382 888.215 0}
			}
			{"405"
				{position 380.852 1080.43 0}
				{transition "406"
					{filter
						{mids 279}
					}
				}
				{transition "414"
					{filter
						{mids 282}
					}
				}
			}
			{"406"
				{position 497.24 1152.56 0}
				{transition "407"}
			}
			{"407"
				{position 733.557 1463.75 0}
				{transition "408"}
			}
			{"408"
				{position 884.762 1546.98 0}
				{transition "409"}
			}
			{"409"
				{position 1054.24 1513.7 0}
				{transition "410"}
			}
			{"410"
				{position 1083.62 1377.98 0}
				{transition "411"}
			}
			{"411"
				{position 998.867 1287.95 0}
				{transition "412"}
			}
			{"412"
				{position 840.584 1250.5 0}
				{transition "413"}
			}
			{"413"
				{position 747.723 1353.13 0}
				{transition "407"}
			}
			{"414"
				{position 422.022 1197.27 0}
				{transition "415"}
			}
			{"415"
				{position 529.934 1362 0}
				{transition "416"}
			}
			{"416"
				{position 906.012 1611.32 0}
			}
			{"417"
				{position 753.482 904.98 0}
				{transition "418"
					{filter
						{mids 289}
					}
				}
				{transition "420"
					{filter
						{mids 290}
					}
				}
				{transition "422"
					{filter
						{mids 292}
					}
				}
			}
			{"418"
				{position 737.938 1037.81 0}
				{transition "419"}
			}
			{"419"
				{position 774.867 1178.54 0}
				{commands
					{"actor_recon"}
				}
			}
			{"420"
				{position 818.882 1036.62 0}
				{transition "421"}
			}
			{"421"
				{position 872.785 1170.28 0}
				{commands
					{"actor_recon"}
				}
			}
			{"422"
				{position 627.623 1047.61 0}
				{transition "423"}
			}
			{"423"
				{position 621.59 1126.28 0}
				{transition "424"}
			}
			{"424"
				{position 628.159 1219.87 0}
				{commands
					{"actor_recon"}
				}
			}
		}
		{waypoints "column_part"
			{"0"
				{position 19.1686 -476.631 0}
				{radius 20}
				{offsetz 200}
			}
			{"1"
				{position 288.423 -849.639 0}
				{transition "2"}
				{transition "6"}
				{transition "7"}
				{transition "8"}
				{transition "9"}
				{transition "10"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"10"
				{position 55.8999 -281.192 0}
			}
			{"11"
				{position -56.7086 -681.123 0}
			}
			{"12"
				{position 346.105 -769.607 0}
			}
			{"13"
				{position 512.779 -674.8 0}
			}
			{"2"
				{position -40.3255 -314.57 0}
			}
			{"3"
				{position 513.409 -859.188 0}
				{transition "12"}
				{transition "13"}
				{commands
					{"actor_state"
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"330"
				{position 2490.34 -1439.35 0}
				{transition "331"}
			}
			{"331"
				{position 1988.05 -1309.48 0}
				{transition "335"}
			}
			{"335"
				{position 1110.64 -997.531 0}
				{transition "372"}
			}
			{"372"
				{position 587.55 -1018.06 0}
				{transition "373"}
			}
			{"373"
				{position -68.7152 -1114.24 0}
				{transition "374"}
			}
			{"374"
				{position -646.486 -1201.54 0}
				{transition "375"}
			}
			{"375"
				{position -1562.98 -1169.25 0}
				{transition "376"}
			}
			{"376"
				{position -1786.68 -1175.27 0}
				{commands
					{"delete"}
				}
			}
			{"6"
				{position 158.188 -276.585 0}
			}
			{"63"
				{position 57.4922 -601.31 0}
			}
			{"7"
				{position 221.039 -240.228 0}
			}
			{"8"
				{position 313.061 -299.179 0}
			}
			{"9"
				{position 99.0458 -286.908 0}
			}
		}
		{waypoints "final_ally"
			{"23"
				{position -1619.14 807.307 0}
				{transition "24"}
			}
			{"24"
				{position -870.059 384.661 0}
				{transition "25"}
			}
			{"25"
				{position -522.649 174.713 0}
				{transition "26"}
			}
			{"26"
				{position -501.157 -227.877 0}
				{transition "27"}
			}
			{"27"
				{position -288.965 -343.855 0}
				{transition "32"}
			}
			{"28"
				{position 132.629 -218.116 0}
			}
			{"29"
				{position 196.924 -244.866 0}
			}
			{"30"
				{position -840.482 -304.357 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "33"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m1}
						}
						{inactive off}
					}
				}
			}
			{"31"
				{position -819.845 -395.658 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "35"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m2}
						}
						{inactive off}
					}
				}
			}
			{"32"
				{position 199.587 -340.521 0}
				{commands
					{"entity_state"
						{selector
							{source standart}
							{mids 7 9 10 14}
						}
						{impregnability disabled}
					}
					{"actor_state"
						{selector
							{source standart}
							{mids 7 9 10}
						}
						{ai_move
							{mode disable}
						}
					}
					{"emit"
						{waypoint "29"}
						{crew
							{mids 9}
						}
					}
					{"emit"
						{waypoint "34"}
						{crew
							{mids 7}
						}
					}
					{"emit"
						{waypoint "28"}
						{crew
							{mids 10}
						}
					}
					{"ables"
						{remove select}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "ally_arrive"}
							{smooth_begin 0}
						}
					}
				}
			}
			{"33"
				{position -790.825 -497.973 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "36"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m3}
						}
						{inactive off}
					}
				}
			}
			{"34"
				{position 200.756 -132.05 0}
				{commands
					{"talk"
						{text "$/i_got_reinf1"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{source standart}
							{mids 19}
						}
						{text "$/i_got_reinf2"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{source standart}
							{mids 19}
						}
						{text "$/i_got_reinf3"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{source standart}
							{mids 19}
						}
						{text "$/i_got_reinf4"}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{source standart}
							{mids 7}
						}
						{text "$/i_got_reinf5"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{source standart}
							{mids 19}
						}
						{text "$/i_got_reinf6"}
					}
					{"event"
						{event "go_mine"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"35"
				{position -755.198 -594.579 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "40"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m4}
						}
						{inactive off}
					}
				}
			}
			{"36"
				{position -697.62 -664.084 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "41"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m5}
						}
						{inactive off}
					}
				}
			}
			{"38"
				{position -13.3127 289.052 -18.9117}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 10}
						{flags loop}
					}
					{"delay"
						{time 10}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "43"}
						}
					}
					{"ables"
						{selector
							{source standart}
							{mids 229}
						}
						{add select}
					}
				}
			}
			{"40"
				{position -654.701 -736.61 0}
				{commands
					{"animation"
						{collage squat_repair_1}
						{cicledelay 0}
						{delay 0}
						{totalTime 3}
						{flags loop}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
						}
						{action
							{type start}
							{waypoint "42"}
						}
					}
					{"entity_state"
						{selector
							{source standart}
							{tag m6}
						}
						{inactive off}
					}
				}
			}
			{"41"
				{position 287.093 -251.008 0}
				{commands
					{"event"
						{event "mined"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"42"
				{position 328.565 -214.792 0}
				{commands
					{"event"
						{event "mined"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"43"
				{position 230.284 -71.8544 0}
				{commands
					{"talk"
						{text "$/repaired"}
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			{"455"
				{position -1001.32 445.972 0}
				{transition "456"}
			}
			{"456"
				{position -2073.03 937.895 0}
				{commands
					{"delete"}
				}
			}
			{"457"
				{position -39.7956 98.0488 0}
				{transition "458"}
			}
			{"458"
				{position -982.737 474.422 0}
				{transition "459"}
			}
			{"459"
				{position -2032.12 984.764 0}
				{commands
					{"delete"}
				}
			}
			{"467"
				{position -388.401 128.141 0}
				{transition "468"}
			}
			{"468"
				{position -834.837 490.99 0}
				{transition "469"}
			}
			{"469"
				{position -1959.48 1095.7 0}
				{commands
					{"delete"}
				}
			}
			{"470"
				{position 210.677 -101.27 0}
			}
			{"79"
				{position -12.6834 10.3266 0}
				{transition "467"}
			}
		}
		{waypoints "final_med"
			{"460"
				{position -1877.62 956.282 0}
				{transition "461"}
				{commands
					{"delete"}
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			}
			{"461"
				{position -1485.26 745.444 0}
				{transition "462"}
				{commands
					{"scenario"
						{message
							{text ""}
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						{camera
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					}
				}
			}
			{"462"
				{position -490.617 193.007 0}
				{transition "463"}
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			{"463"
				{position 89.5537 123.726 0}
				{transition "61"}
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			{"464"
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			}
			{"465"
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			{"61"
				{position 196.245 -72.3263 0}
				{commands
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						{waypoint "464"}
						{crew
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					}
					{"emit"
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						{crew
							{mids 111}
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					}
				}
			}
		}
	}
	{Players
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		{diplomacy
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			1 1 1 2 1 1 1 1
			1 1 1 1 1 1 1 1
			1 2 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
			1 1 1 1 1 1 1 1
		}
	}
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			{Off}
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			{Off}
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			{Off}
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		{Sector
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			{Off}
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		{Sector
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			{Off}
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		{Sector
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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			{Off}
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	{Squads
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}
