{mission
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	{ClipForAll "2"}
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		{DisableObstacles}
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	{Human "single/usa/smg_w" 0x800a
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		{MID 6}
		{Able "-select"}
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	{Human "single/usa/smg_w" 0x8005
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		{DisableObstacles}
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		{MID 3}
		{Able "-select"}
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		{NameId 100 51}
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		{FsmState "dead"}
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					0 0 1
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				{Position 8.5573e-025 -1.13958e-007 -1.04321}
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	{Entity "pointer" 0x800c
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			}
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	}
	{Entity "m4a3vc" 0x800d
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					0 1 0
					0 0 1
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					-0.698 0 -0.716
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			}
			{BoneSave "basis body engine"
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			{BoneSave "basis body wheell8"
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					-0.516 0 -0.857
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			{BoneSave "basis body mgun"
				{Orientation
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					0 1 0
					1 0 0
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			{BoneSave "basis wheelsl"
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			{BoneSave "basis wheelsl wheell2"
				{Orientation
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					-0.997 0 -0.074
					0 1 0
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			{BoneSave "basis wheelsl wheell3"
				{Orientation
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					-0.105 0 0.994
					0 1 0
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			{BoneSave "basis wheelsl wheell4"
				{Orientation
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					0.677 0 0.736
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			{BoneSave "basis wheelsl wheell5"
				{Orientation
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			{BoneSave "basis wheelsl wheell6"
				{Orientation
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					0.545 0 0.838
					0 1 0
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			{BoneSave "basis wheelsl wheell7"
				{Orientation
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					-0.703 0 0.711
					0 1 0
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			{BoneSave "basis wheelsr"
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				{Orientation
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					0.872 0 -0.489
					0 1 0
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			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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					0.524 0 0.852
					0 1 0
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			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					0 1 0
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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					-0.583 0 0.813
					0 1 0
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			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					-0.117 0 0.993
					0 1 0
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				{Position -21.7768 0.526766 -0.971726}
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			{BoneSave "basis wheelsr wheelr7"
				{Orientation
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					0.939 0 0.345
					0 1 0
				}
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		}
		{Volume "trackright"
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		}
		{Volume "trackleft"
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		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Armor "track"
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					{matrix
						{pos -55.273 -4.232 -3.217}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackright" -0.0685466 0.737255
					{matrix
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					}
				}
				{damage "trackleft" -2.96447 0.454902
					{matrix
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			}
		}
		{Armor "body"
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					{matrix
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					}
				}
				{damage "body1" 1.50103 0.186667
					{matrix
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				}
				{damage "body2" 0.486253 0.129098
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				}
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			}
		}
		{Placer
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			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		{Extender "detail"
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		{Interaction
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		{Player 2}
		{MID 7}
		{Able "-select" "exploded"}
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	{Human "single/usa/tankman" 0x800e
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		{NameId 100 54}
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	{Human "single/usa/tankman" 0x8010
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 9}
		{Able "-select"}
		{Chassis
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		}
		{NameId 125 12}
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		{FsmState "dead"}
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	{Human "single/usa/tankman" 0x8012
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			{Energy 0.01}
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
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		{MID 10}
		{Able "-select"}
		{Chassis
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		}
		{NameId 102 99}
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		{FsmState "dead"}
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	{Human "single/usa/tankman" 0x8014
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		{xform zl -140.33 y 44.71 zw -45}
		{Extender "vitality"
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		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 11}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 53}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "m26" 0x8029
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		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
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				{Orientation
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					0 1 0
					0 0 1
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				{Orientation
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					0.08 0 0.997
					0 1 0
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				{Orientation
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					0 1 -0.017
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			{BoneSave "basis body mgun"
				{Orientation
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					-0.173 -0.089 -0.981
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				{Orientation
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			{BoneSave "basis body wheelr1"
				{Orientation
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					-0.08 0 -0.997
					0 -1 0
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			{BoneSave "basis wheelsl"
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				{Orientation
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					0.08 0 -0.997
					0 -1 0
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			{BoneSave "basis wheelsl wheell3"
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			{BoneSave "basis wheelsl wheell4"
				{Orientation
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					0.08 0 -0.997
					0 -1 0
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			{BoneSave "basis wheelsl wheell6"
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				{Orientation
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					0.08 0 -0.997
					0 -1 0
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				{Orientation
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			{BoneSave "basis wheelsr wheelr7"
				{Orientation
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			{BoneSave "basis wheelsr wheelr3"
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		{Volume "body1"
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			{able {touch 0}}
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		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
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					{matrix
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						{nxform 1.571 1.571 1.571}
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				}
				{damage "trackleft" 0.0971821 0.24
					{matrix
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						{nxform 1.417 1.325 2.268}
					}
				}
			}
		}
		{Armor "body"
			{wounds
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					{matrix
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						{nxform 0.005 1.864 3.142}
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				}
				{damage "body1" 0.900083 1
					{matrix
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						{nxform 1.571 1.571 1.571}
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				{damage "body2" 3.02304 0.2
					{matrix
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						{nxform 1.503 1.409 -2.786}
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				{wound "body1" 0.603228 0.473181 88
					{matrix
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				}
				{wound "body1" 1.70797 1 50
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				}
				{wound "body1" 2.06616 1 50
					{matrix
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		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
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		{Player 2}
		{MID 29}
		{Able "-select" "exploded"}
		{Weaponry
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				{Weapon "browning" filling "mgun" "ammo" 153}
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			}
		}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.0664444}
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			{CurrentGear 2}
			{CurrentGearDir 0}
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		{Component "trackright"
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			{State destroyed}
		}
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			{State destroyed}
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		{Component "gun"
			{State destroyed}
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	}
	{Human "single/usa/smg_w" 0x802a
		{Position 760.72 -1239.82}
		{xform zl -91.04}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 30}
		{Chassis
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		}
		{NameId 74 27}
		{FsmState "stand"}
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	{Human "single/usa/smg_w" 0x802c
		{Position 712.4 -1242.18}
		{xform zl -73.94}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
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				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 31}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 144 91}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x802e
		{Position 656.35 -1254.33}
		{xform zl -89.51}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 32}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 135 23}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x8030
		{Position 1021.81 -1235.42}
		{xform zl -95.43}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 33}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 145 49}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x8032
		{Position 954.16 -1245.6}
		{xform zl -109.56}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 34}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 130 41}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0x8035
		{Position 1093.43 -1241.27}
		{xform zl -121.83}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 150}
				{current 150}
			}
		}
		{Player 2}
		{Operatable}
		{MID 35}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 105 13}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x8046
		{Position 857.97 -2881.77}
		{xform zl -8.01 y 8.17 zw 135.68}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 49}
		{Able "personage"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 144 151}
		{LastItem "mg42"}
	}
	{Human "single/ger/bazoker_w" 0x804a
		{Position 821.88 -2612.73}
		{xform zl -109.43}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
			{Energy 97.6917}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 51}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 44 41}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0x9802
		{Position 867.51 -2891.74}
		{xform zl -8.01 y 8.17 zw 76.42}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Examined 1}
		{Player 1}
		{Operatable}
		{MID 48}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 28}
		{LastItem "sg44"}
	}
	{Human "single/ger/bazoker_w" 0x8043
		{Position -1960.82 -2527.54}
		{xform zl 48.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -40.293}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 52}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 79 92}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0x880b
		{Position 697.5 -2947.08}
		{xform zl 97.43}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 55}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 50 52}
		{LastThrowItem "m24x5 grenade"}
		{Cover
			{sector 697.5 -2947.08 {type "squat_lie"}
				{wall 729.992 -2948.56 689.219 -2955.62}
				{row 0}
				{link 0x11b2}
			}
		}
		{LastDyingAnimation "lie_die"}
		{FsmState "squat"}
	}
	{Human "single/ger/smg_w" 0x8817
		{Position -1915.23 -2478.69}
		{xform zl -131.78}
		{Extender "vitality"
			{Dead}
			{Health
				{current -35.8986}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 61}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 53}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "m16" 0x804f
		{Position -2333.68 -1829.82 8.94}
		{xform zl -114.95 y 7.02 zw 174.27}
		{SkeletonSrc "m16_xx"}
		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 3.94455 -0.0813959 9.99927}
			}
			{BoneSave "basis body wheelr2"
				{Orientation
					-0.64 0 0.769
					0.769 0 0.64
					0 -1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.64 0 0.769
					0.769 0 0.64
					0 -1 0
				}
			}
			{BoneSave "basis body wheell2"
				{Orientation
					-0.64 0 0.769
					0.769 0 0.64
					0 -1 0
				}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					-0.64 0 0.769
					0.769 0 0.64
					0 -1 0
				}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
			}
			{BoneSave "basis pivot_front steer_l1 wheell1"
				{Orientation
					0.64 0 -0.769
					-0.769 0 -0.64
					0 -1 0
				}
				{Position 0.0614816 0.638549 0.393487}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.64 0.769 0
					0.769 0.64 0
					0 0 1
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0.64 0.769 0
					-0.769 0.64 0
					0 0 -1
				}
				{Position -0.054234 -6.04617 0.521317}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
				{Position -11.6596 5.74398 0.546549}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
				{Position -4.59474 5.74398 0.546613}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
				{Position 4.44878 5.74399 0.546623}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.64 -0.769 0
					0.769 -0.64 0
					0 0 -1
				}
				{Position 11.6911 5.74399 0.546525}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" -0.0965054 1
					{matrix
						{pos 1.498 1.186 -11.142}
						{nxform 0.17 1.451 -2.472}
					}
				}
				{damage "trackleft" -0.629525 1
					{matrix
						{pos 18.505 -3.205 -7.584}
						{nxform 1.571 1.474 -1.571}
					}
				}
				{damage "trackleft" -0.216699 0.6
					{matrix
						{pos -27.261 -2.106 -6.243}
						{nxform 1.591 1.567 0.317}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft1" -0.69419 1
					{matrix
						{pos -7.867 0.191 2.567}
						{nxform 1.862 0.073 0.012}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.59082 1
					{matrix
						{pos 1.323 -6.491 -4.055}
						{nxform 0.921 1.526 2.053}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "turret" 0.125473 1
					{matrix
						{pos 13.076 -3.817 1.471}
						{nxform 1.497 1.624 3.088}
					}
				}
				{damage "body2" 2.13329 1
					{matrix
						{pos 12.52 -22.567 7.036}
						{nxform 1.571 1.474 -1.571}
					}
				}
				{damage "body1" 2.68848 1
					{matrix
						{pos -11.014 6.07 -4.65}
						{nxform 3.141 -1.777 -0.49}
					}
				}
				{damage "body1" -1.11991 1
					{matrix
						{pos -26.585 -11.691 2.382}
						{nxform 1.433 1.474 -1.598}
					}
				}
				{wound "turret" 2.12518 1 50
					{matrix
						{pos 13.076 -3.817 1.471}
						{nxform 1.497 1.624 3.088}
					}
				}
				{wound "body1" 0.359557 1 50
					{matrix
						{pos -26.585 -11.691 2.382}
						{nxform 1.433 1.474 -1.598}
					}
				}
			}
		}
		{Placer
			{State "driver" {Broken}}
			{State "commander" {Broken}}
			{State "gunner" {Disable}{Broken}}
		}
		{Extender "cannon"
			{state move}
			{animation
				{switch close}
			}
		}
		{Extender "enumerator"
			{number 408}
		}
		{Interaction
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		}
		{Player 2}
		{MID 64}
		{Able "-select" "-emit_passangers_on_enemy" "exploded"}
		{Weaponry
			{State
				{Weapon "browning" filling "mgun" "ammo" 196}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.0625}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
	}
	{Human "single/usa/smg_w" 0x8001
		{Position -2349.92 -1933.78}
		{xform zl -106.32}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -322.255}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 4}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 53}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x8056
		{Position -2237.9 -2067.3}
		{xform zl 140.12}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -244.181}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 56}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 67 26}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x8058
		{Position -2396.72 -1970.95}
		{xform zl 152.49}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -156.436}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 57}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 88 66}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x9011
		{Position -1985.06 -1930.56}
		{xform zl 165.48}
		{Extender "vitality"
			{Dead}
			{Health
				{max 20}
				{current -37.6015}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 63}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 74}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "m4a2" 0x805a
		{Position -1197.63 -1925.53 2.33}
		{xform zl -83.65 y 0.34 zw -95.73}
		{SkeletonSrc "m4a2_xx"}
		{TexMod "1"}
		{Skeleton
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				{Position 4.67604 -22.4801 7.55905}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0 0.9 -0.437
					0 0.437 0.9
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0 0.875 -0.484
					0 0.484 0.875
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0 0.86 -0.51
					0 0.51 0.86
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0 0.854 -0.521
					0 0.521 0.854
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0 0.863 -0.505
					0 0.505 0.863
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0 0.886 -0.463
					0 0.463 0.886
					-1 0 0
				}
			}
			{BoneSave "basis wheelsl"
				{Position 4.67324 21.389 7.55906}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0 0.698 -0.716
					0 0.716 0.698
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0 0.736 -0.677
					0 0.677 0.736
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0 0.755 -0.655
					0 0.655 0.755
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0 0.763 -0.646
					0 0.646 0.763
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0 0.751 -0.66
					0 0.66 0.751
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0 0.719 -0.695
					0 0.695 0.719
					1 0 0
				}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.984232 -0.580998 23.7992}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.911 0 0.413
					0.413 0 -0.911
					0 1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.907 0 -0.421
					-0.421 0 0.907
					0 -1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.681 0 -0.732
					-0.732 0 0.681
					0 1 0
				}
				{Position 54.7892 21.5584 -6.90649}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					-0.688 0 -0.726
					-0.726 0 0.688
					0 1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.13 0 -0.992
					-0.243 0.97 -0.032
					0.961 0.245 0.126
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" 0.536898 0.02
					{matrix
						{pos 18.572 -4.232 5.201}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackleft" 2.10254 1
					{matrix
						{pos 7.649 -1.502 -12.186}
						{nxform 1.346 1.584 1.233}
					}
				}
				{damage "trackleft" 2.72846 0.295552
					{matrix
						{pos -37.132 5.399 0.794}
						{nxform 1.465 1.57 -1.407}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 2.9673 0.03
					{matrix
						{pos 17.202 -0.57 2.893}
						{nxform 1.13 1.571 0.004}
					}
				}
				{wound "turret" 2.41606 0.01 75
					{matrix
						{pos 17.202 -0.57 2.893}
						{nxform 1.13 1.571 0.004}
					}
				}
				{wound "turret" 1.7698 0.02 75
					{matrix
						{pos 21.997 -9.057 -5.511}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 0.397723 0.03 50
					{matrix
						{pos 8.796 -19.639 4.961}
						{nxform 1.363 1.571 -1.576}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -0.69356 0.01
					{matrix
						{pos -1.116 0.162 -17.425}
						{nxform 1.552 -0.178 2.892}
					}
				}
				{wound "gun" -1.93084 0.01 75
					{matrix
						{pos -1.116 0.162 -17.425}
						{nxform 1.552 -0.178 2.892}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.54394 1
					{matrix
						{pos 42.962 4.256 -0.066}
						{nxform 0.594 1.571 0}
					}
				}
				{damage "body1" 2.8517 0.01
					{matrix
						{pos 23.64 -28.103 -6.126}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body1" -1.63848 0.01 75
					{matrix
						{pos 42.962 4.256 -0.066}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" 2.01748 0.02 75
					{matrix
						{pos 50.923 15.066 -5.438}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" -1.53515 0.03 75
					{matrix
						{pos 49.736 10.151 -4.636}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" 2.57112 0.01 50
					{matrix
						{pos 23.64 -28.103 -6.126}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{wound "body1" 2.46796 1 75
					{matrix
						{pos 45.039 1.679 -1.467}
						{nxform 0.594 1.571 0}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 873}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 68}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 69}
			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 149}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.035}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/tankman" 0x8066
		{Position -1241.94 -1610.21}
		{xform zl 66.92}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 74}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 41}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Entity "m4a2" 0x806b
		{Position -1142.29 -1796.12 2.12}
		{xform zl -89.15 y 0.25 zw -92.59}
		{SkeletonSrc "m4a2_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis wheelsr"
				{Position 4.67602 -22.48 7.55906}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					-1 0 0
				}
			}
			{BoneSave "basis wheelsl"
				{Position 4.67325 21.389 7.55906}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0 0.779 -0.627
					0 0.627 0.779
					1 0 0
				}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.984303 -0.580966 23.7992}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.779 0 0.627
					0.627 0 -0.779
					0 1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.779 0 -0.627
					-0.627 0 0.779
					0 -1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.779 0 -0.627
					-0.627 0 0.779
					0 1 0
				}
				{Position 54.7891 21.5584 -6.9065}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					-0.779 0 -0.627
					-0.627 0 0.779
					0 1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.071 0 -0.997
					0.101 0.995 0.007
					0.992 -0.101 0.071
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 2.55487 1
					{matrix
						{pos 30.253 -4.232 -5.549}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackright" 0.774859 0.628485
					{matrix
						{pos 14.156 -4.232 -10.354}
						{nxform 1.552 1.571 1.9}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -2.82362 0.741301
					{matrix
						{pos 18.387 14.748 -5.505}
						{nxform 1.545 1.571 -2.446}
					}
				}
				{damage "turret" -0.629773 0.01
					{matrix
						{pos 14.542 -7.408 7.978}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 0.845269 0.016 75
					{matrix
						{pos 17.756 -7.624 2.527}
						{nxform 1.082 1.571 0.001}
					}
				}
				{wound "turret" 0.180168 0.026 75
					{matrix
						{pos 15.328 3.009 6.849}
						{nxform 1.075 1.571 0}
					}
				}
				{wound "turret" -2.11766 0.01 75
					{matrix
						{pos 14.542 -7.408 7.978}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 1.76535 0.036 75
					{matrix
						{pos 15.777 3.438 5.745}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 0.860708 0.046 75
					{matrix
						{pos 19.219 1.031 -0.484}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 1.03177 0.056 75
					{matrix
						{pos 14.267 2.914 8.477}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 3.10669 0.066 75
					{matrix
						{pos 16.859 -1.659 3.786}
						{nxform 1.066 1.571 0}
					}
				}
				{wound "turret" 0.784915 0.076 75
					{matrix
						{pos 16.379 7.333 4.207}
						{nxform 1.049 1.571 0}
					}
				}
				{wound "turret" -2.9297 0.741301 75
					{matrix
						{pos 14.207 3.499 8.585}
						{nxform 1.066 1.571 0}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 1.36366 0.026
					{matrix
						{pos 0.943 1.168 -2.199}
						{nxform 1.073 -2.972 -2.234}
					}
				}
				{damage "gun" -0.526502 0.01
					{matrix
						{pos 1.007 -0.191 22.766}
						{nxform 0 1.257 0}
					}
				}
				{wound "gun" 2.50139 0.016 75
					{matrix
						{pos 4.39 -0.326 1.879}
						{nxform 1.63 -0.302 0.075}
					}
				}
				{wound "gun" 0.516697 0.026 75
					{matrix
						{pos 2.776 -1.89 4.099}
						{nxform 1.601 -3.047 -1.335}
					}
				}
				{wound "gun" 0.818812 0.01 75
					{matrix
						{pos 1.007 -0.191 22.766}
						{nxform 0 1.257 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.62986 0.00857143
					{matrix
						{pos 28.332 18.268 6.377}
						{nxform 1.953 1.571 -0.685}
					}
				}
				{damage "body2" -2.44525 1
					{matrix
						{pos 32.685 -7.552 5.534}
						{nxform 1.265 1.571 0}
					}
				}
				{damage "body2" -3.13314 0.01
					{matrix
						{pos 10.214 16.013 -11.684}
						{nxform 3.068 0.404 -2.778}
					}
				}
				{damage "body1" 1.0938 0.438571
					{matrix
						{pos -8.329 -15.18 -11.178}
						{nxform 0.662 1.654 -2.065}
					}
				}
				{wound "body2" -1.16898 0.01 75
					{matrix
						{pos 32.685 -7.552 5.534}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body2" 0.361045 0.02 75
					{matrix
						{pos 33.403 -7.82 2.949}
						{nxform 1.271 1.571 0}
					}
				}
				{wound "body1" 0.114873 0.03 75
					{matrix
						{pos 47.287 -8.096 -2.984}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" 1.08619 0.04 75
					{matrix
						{pos 33.576 -8.29 2.709}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -2.15259 0.05 75
					{matrix
						{pos 51.416 -10.079 -5.77}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" 2.82275 0.06 75
					{matrix
						{pos 34.735 -0.759 -0.969}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -0.264018 0.07 75
					{matrix
						{pos 45.427 0.038 -1.729}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" 2.01981 0.01 50
					{matrix
						{pos 10.214 16.013 -11.684}
						{nxform 3.068 0.404 -2.778}
					}
				}
				{wound "body1" -2.79595 0.08 75
					{matrix
						{pos 50.04 7.529 -4.841}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" -0.7741 0.09 75
					{matrix
						{pos 47.413 -3.434 -3.07}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" 1.65843 0.1 75
					{matrix
						{pos 38.15 7.272 0.108}
						{nxform 0.663 1.571 0.034}
					}
				}
				{wound "body2" 1.96431 0.11 75
					{matrix
						{pos 33.543 -8.717 2.811}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" 2.84853 0.12 75
					{matrix
						{pos 52.162 -0.747 -6.273}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" -1.81904 0.13 75
					{matrix
						{pos 33.341 2.08 3.453}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -0.951116 0.14 75
					{matrix
						{pos 41.139 -7.297 1.164}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" 1.07605 0.15 75
					{matrix
						{pos 34.079 -3.569 1.112}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -1.86438 0.16 75
					{matrix
						{pos 50.055 -5.93 -5.401}
						{nxform 0.605 1.571 0}
					}
				}
				{wound "body2" -1.45512 0.17 75
					{matrix
						{pos 34.529 2.505 -0.5}
						{nxform 1.268 1.571 0}
					}
				}
				{wound "body2" 0.207689 0.18 75
					{matrix
						{pos 33.156 4.258 4.037}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -2.49383 0.19 75
					{matrix
						{pos 43.857 2.03 -0.67}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body2" -2.20045 0.2 75
					{matrix
						{pos 33.671 -5.67 2.406}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body2" -3.06271 0.21 75
					{matrix
						{pos 34.264 6.962 0.524}
						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" 2.22516 0.22 75
					{matrix
						{pos 45.683 2.503 -1.902}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" 0.730152 1 75
					{matrix
						{pos 44.296 -6.003 -0.966}
						{nxform 0.594 1.571 0}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 69}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 77}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 26}
			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 121}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.035}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "m20" 0x8074
		{Position -1037.48 -3353.97}
		{xform zl 90 y 1.68 zw 89.12}
		{TexMod "1"}
		{SpawnedInFog}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 868}
		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -131.732}
			}
		}
		{Player 2}
		{Operatable}
		{MID 81}
		{Able "-emit_passangers_on_enemy"}
		{Weaponry
			{State
				{Weapon "browning" filling "mgun" "ammo" 196}
			}
		}
		{Chassis
			{MovementSpeed 0.0930556}
		}
	}
	{Human "single/usa/smg_w" 0x8078
		{Position 0 0}
		{Player 2}
		{Operatable}
		{MID 83}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 81}
	}
	{Human "single/usa/smg_w" 0x807a
		{Position -2772.65 -3606.89}
		{xform zl -178.42}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 84}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 61}
		{FsmState "stand"}
	}
	{Human "single/usa/mgun_w" 0x9014
		{Position -2783.54 -3589.02}
		{xform zl -175.77}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 85}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 78}
		{FsmState "stand"}
	}
	{Human "single/usa/rifle_w" 0x9016
		{Position -2368.1 -2839.66}
		{xform zl 88.98}
		{Extender "vitality"
			{Dead}
			{Health
				{current -32.014}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 86}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 56}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x807d
		{Position -2335.04 -3031.63}
		{xform zl 91.65}
		{Extender "vitality"
			{Dead}
			{Health
				{current -196.629}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 87}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 99}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x9018
		{Position -1782.32 -2602.33}
		{xform zl 159.55}
		{Extender "vitality"
			{Dead}
			{Health
				{max 350}
				{current -82.8839}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 88}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 112 16}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x901a
		{Position -1743.92 -2608.36}
		{xform zl -88.36 y 11.68 zw -59.74}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -1947.14}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 89}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 92 16}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x901c
		{Position -1722.26 -2395.87}
		{xform zl 180}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current 200}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 90}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 69 62}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x901e
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		{xform zl 124.8}
		{Extender "vitality"
			{Dead}
			{Health
				{max 300}
				{current -946.428}
			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 2}
		{MID 91}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 113 89}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x9024
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		{xform zl 168.15}
		{Extender "vitality"
			{Dead}
			{Health
				{max 350}
				{current -70.9675}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 94}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 20}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x9026
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		{xform zl -156.01}
		{Extender "vitality"
			{Dead}
			{Health
				{max 350}
				{current -373.312}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 95}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Entity "m4a3vc" 0x807e
		{Position -1879.3 -2657.56 1.71}
		{xform zl 150.37 y 0.05 zw -5.33}
		{SkeletonSrc "m4a3vc_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 -0.001 -0.022
					0 1 -0.026
					0.022 0.026 0.999
				}
				{Position 2.59717 -0.479026 22.6655}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
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					0.15 0 -0.989
					0 1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
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					-0.772 0 -0.635
					0 -1 0
				}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					0.983 0 -0.185
					-0.185 0 -0.983
					0 1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-1 0 -0.024
					-0.024 0 1
					0 1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					-0.081 0 -0.997
					-0.27 0.962 0.022
					0.959 0.271 -0.078
				}
			}
			{BoneSave "basis wheelsl"
				{Position 4.67283 21.9943 7.55906}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.498 0 -0.867
					-0.867 0 0.498
					0 1 0
				}
				{Position 40.8272 0.383493 -0.963003}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.981 0 0.196
					0.196 0 0.981
					0 1 0
				}
				{Position 22.3175 0.383508 -0.963002}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.631 0 0.776
					0.776 0 0.631
					0 1 0
				}
				{Position 9.40124 0.383622 -0.963}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.383 0 0.924
					0.924 0 0.383
					0 1 0
				}
				{Position -9.64773 0.383556 -0.963002}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.721 0 0.693
					0.693 0 0.721
					0 1 0
				}
				{Position -21.7287 0.383688 -0.962999}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.946 0 -0.324
					-0.324 0 0.946
					0 1 0
				}
				{Position -40.1193 0.38367 -0.962999}
			}
			{BoneSave "basis wheelsr"
				{Position 4.67274 -22.4339 7.55906}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.726 0 0.687
					0.687 0 0.726
					0 1 0
				}
				{Position 40.8335 0.526772 -0.971727}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.889 0 -0.457
					-0.457 0 0.889
					0 1 0
				}
				{Position 22.3027 0.526782 -0.971727}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.407 0 -0.913
					-0.913 0 0.407
					0 1 0
				}
				{Position 9.31103 0.526872 -0.97173}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.146 0 -0.989
					-0.989 0 0.146
					0 1 0
				}
				{Position -9.71854 0.526893 -0.97173}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.52 0 -0.854
					-0.854 0 0.52
					0 1 0
				}
				{Position -21.7767 0.52696 -0.971731}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.999 0 0.048
					0.048 0 0.999
					0 1 0
				}
				{Position -40.0848 0.526924 -0.97173}
			}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.360803 0.282353
					{matrix
						{pos 49.949 -3.572 -11.067}
						{nxform 1.416 1.513 3.08}
					}
				}
				{damage "trackleft" -0.032625 0.282353
					{matrix
						{pos -33.911 4.232 -0.629}
						{nxform 1.571 1.522 1.571}
					}
				}
				{damage "trackleft" 0.747017 0.282353
					{matrix
						{pos -11.677 -3.805 -13.428}
						{nxform 1.519 1.559 2.152}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" 1.9476 0.15893
					{matrix
						{pos 2.478 -0.593 4.606}
						{nxform 2.816 1.46 2.723}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -0.227381 1
					{matrix
						{pos 41.089 -4.11 -3.19}
						{nxform 1.265 1.502 -3.05}
					}
				}
				{damage "body1" -2.30899 0.408336
					{matrix
						{pos 32.946 24.376 -6.407}
						{nxform 1.647 1.571 1.605}
					}
				}
				{damage "body2" 0.453256 0.235294
					{matrix
						{pos -9.601 0.582 -9.571}
						{nxform 0.353 1.608 -1.793}
					}
				}
				{wound "body1" -0.72491 1 50
					{matrix
						{pos 52.443 3.157 -4.448}
						{nxform 0.594 1.571 0}
					}
				}
				{wound "body1" -2.85855 0.408336 50
					{matrix
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						{nxform 1.647 1.571 1.605}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		}
		{Player 2}
		{MID 96}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "76mm_mk4" filling "bullet76" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 153}
			}
		}
		{Chassis
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			{MovementMode 0}
			{MovementSpeed 0.0325}
			{FuelBag
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			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/rifle_w" 0x9030
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		{xform zl -140.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -7.14286}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 112}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 70}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x9032
		{Position -1079.76 -2551.25}
		{xform zl -134}
		{Extender "vitality"
			{Dead}
			{Health
				{current -118.571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 113}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 59}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x880f
		{Position -1106.25 -2618.47}
		{xform zl -174.02}
		{Extender "vitality"
			{Dead}
			{Health
				{current -118.571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 114}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 7}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Entity "pz5g" 0x8400
		{Position -317.57 -2684.13 3.34}
		{xform zl 88.7 y 0.07 zw -151.65}
		{SkeletonSrc "pz5g_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body wheelr1"
				{Orientation
					0.978 0.207 0
					0.207 -0.978 0
					0 0 1
				}
				{Position 60.8277 6.16135 24.3584}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.557 -0.83 0
					-0.83 -0.557 0
					0 0 -1
				}
				{Position 60.8279 6.16136 -23.9133}
			}
			{BoneSave "basis body wheelr10"
				{Orientation
					0.568 -0.823 0
					-0.823 -0.568 0
					0 0 1
				}
				{Position -41.942 2.79693 26.1519}
			}
			{BoneSave "basis body wheell10"
				{Orientation
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					0.793 0.609 0
					0 0 -1
				}
				{Position -41.9419 2.79694 -22.1199}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
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					0.508 0 -0.861
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
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					0.928 0 -0.372
					0 1 0
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			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.807 0 0.591
					0.591 0 0.807
					0 1 0
				}
				{Position 21.013 4.05006 -0.206824}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.853 0 0.522
					0.522 0 0.853
					0 1 0
				}
				{Position 10.2639 9.51424 -0.206824}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.967 0 -0.256
					-0.256 0 0.967
					0 1 0
				}
				{Position -0.55874 4.05 -0.206824}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.786 0 0.619
					0.619 0 0.786
					0 1 0
				}
				{Position -11.3079 9.51419 -0.206824}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.627 0 0.779
					0.779 0 0.627
					0 1 0
				}
				{Position -22.4823 4.05009 -0.206824}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					0.628 0 0.778
					0.778 0 -0.628
					0 1 0
				}
				{Position -33.2317 9.51418 -0.206823}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
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					-0.924 0 -0.382
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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					-0.96 0 0.281
					0 -1 0
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			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					0.077 0 0.997
					0 -1 0
				}
				{Position 20.9756 -2.93923 -0.206828}
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.986 0 0.169
					0.169 0 0.986
					0 -1 0
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				{Position 10.2263 -8.73404 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.519 0 0.855
					0.855 0 0.519
					0 -1 0
				}
				{Position -0.475726 -2.93925 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.999 0 0.049
					0.049 0 0.999
					0 -1 0
				}
				{Position -11.2248 -8.734 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					-0.98 0 -0.198
					-0.198 0 0.98
					0 -1 0
				}
				{Position -22.4918 -2.93917 -0.206828}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					0.021 0 -1
					-1 0 -0.021
					0 -1 0
				}
				{Position -33.2411 -8.73404 -0.206828}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.578708 0.4
					{matrix
						{pos -2.473 3.747 -11.582}
						{nxform 0.392 1.598 -1.357}
					}
				}
				{damage "trackleft" -1.68423 1
					{matrix
						{pos 53.298 0.99 9.706}
						{nxform 1.571 1.571 0}
					}
				}
				{damage "trackright" 1.67244 1
					{matrix
						{pos 31.238 6.834 7.732}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "trackleft" 0.997869 1
					{matrix
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						{nxform 1.483 1.537 0.53}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" -2.91665 1
					{matrix
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						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "body2" 3.12416 1
					{matrix
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						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "body2" -2.17657 1
					{matrix
						{pos -8.85 -2.607 -10.598}
						{nxform 0.862 1.598 -1.712}
					}
				}
				{wound "body2" 3.08151 1 50
					{matrix
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						{nxform 1.571 1.571 1.571}
					}
				}
				{wound "body2" 2.52171 1 50
					{matrix
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						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 675}
		}
		{Extender "burning"
			{State 0.0304863 -1 0}
			{Heater 156 2 "single/usa/bazuker_w"}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 3}
		{MID 115}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 25}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 21}
			}
		}
		{Chassis
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			{MovementMode 0}
			{MovementSpeed 0.035}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/rifle_w" 0x8099
		{Position 3.24 -2773.61}
		{xform zl 45.64}
		{Extender "vitality"
			{Dead}
			{Health
				{max 250}
				{current -9.8785}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 120}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 64}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x809d
		{Position -265.61 -2696.48}
		{xform zl 130.82}
		{Extender "vitality"
			{Dead}
			{Health
				{current -14.5718}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 123}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 37}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x809f
		{Position -172.9 -2847.07}
		{xform zl 152.69}
		{Extender "vitality"
			{Dead}
			{Health
				{current -17.2241}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 124}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 60}
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	{Human "single/usa/smg_w" 0x80a3
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		{Examined 1}
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		{DisableObstacles}
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		{NameId 123 12}
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	{Human "single/usa/smg_w" 0x80a7
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		{DisableObstacles}
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		{NameId 32 12}
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	{Human "single/usa/smg_w" 0x80a9
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		{DisableObstacles}
		{Player 2}
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		{Able "-select"}
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		{NameId 34 76}
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	{Human "single/usa/smg_w" 0x80ab
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		{Chassis
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		{NameId 148 98}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/usa/mgun_w" 0x80b1
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		{Chassis
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		{NameId 122 37}
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	{Human "single/usa/mgun_w" 0x80b3
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		{Able "-select"}
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		{NameId 21 98}
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	{Human "single/usa/mgun_w" 0x80b5
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		{NameId 41 80}
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	{Entity "m5" 0x80b7
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		{TexMod "1"}
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			{State "seat2" {Disable}}
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		{Extender "cannon"
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		{AreaDisable "close"}
		{Player 2}
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		{Weaponry
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	{Human "single/usa/smg_w" 0x80b9
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		{NameId 58 42}
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	{Human "single/usa/smg_w" 0x80bb
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		{NameId 104 56}
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	{Human "single/usa/smg_w" 0x80bd
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		{NameId 138 0}
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	{Entity "m5" 0x80c2
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		{Extender "cannon"
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	{Human "single/usa/bazuker_w" 0x80c3
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		{NameId 101 32}
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	{Human "single/usa/bazuker_w" 0x9035
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	{Human "single/usa/bazuker_w" 0x9037
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	{Human "single/usa/bazuker_w" 0x9039
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		{DisableObstacles}
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			{MovementSpeed 0.0777778}
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		{NameId 66 67}
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	{Human "single/usa/smg_w" 0x80ca
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		{Interaction
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		{NameId 100 67}
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	{Human "single/usa/smg_w" 0x80cc
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		{NameId 33 90}
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	{Entity "pointer" 0x80cf
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			{BoneSave "pointer"
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					-0.988 0.154 0
					0 0 1
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				{Position 8.5573e-025 -1.13958e-007 -1.04321}
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	{Entity "mk4" 0x80d0
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					0 1 0
					0 0 1
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			{BoneSave "basis body wheelr2"
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		{Armor "track"
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					{matrix
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		{Armor "turret"
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					{matrix
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		{Armor "body"
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					{matrix
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		{Placer
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			{State "seat2" {Broken}}
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			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		{Extender "detail"
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		{Player 2}
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		{Able "-select" "exploded"}
		{Weaponry
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			{State "mgun"
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			{State "mgun1"
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		{Chassis
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			{FuelBag
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			{CurrentGear 2}
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	{Entity "mk4" 0x80e1
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				{Enabled 0}
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			{BoneSave "basis body wheell1"
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			{BoneSave "basis body wheelr2"
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		{Armor "body"
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		{Placer
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		}
		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{Chassis
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	{Entity "oerlikon" 0x9042
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					0 1 0
					0 0 1
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				{Position 5.16281 0.00624458 10.9849}
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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		{Volume "body"
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		}
		{Volume "gun_rot2"
			{able {touch 0}}
		}
		{Volume "gun_rot3"
			{able {touch 0}}
		}
		{Volume "gun_rot4"
			{able {touch 0}}
		}
		{Volume "gun_rot6"
			{able {touch 0}}
		}
		{Volume "gun_rot7"
			{able {touch 0}}
		}
		{Volume "standl1_1"
			{able {touch 0}}
		}
		{Volume "standl1"
			{able {touch 0}}
		}
		{Volume "standl2"
			{able {touch 0}}
		}
		{Volume "standr1"
			{able {touch 0}}
		}
		{Volume "turret1"
			{able {touch 0}}
		}
		{Volume "turret"
			{able {touch 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 1.00672 0.19151
					{matrix
						{pos 1.915 7.2 -0.402}
						{nxform 1.517 1.565 -1.831}
					}
				}
			}
		}
		{Placer
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			{State "driver" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "crush" "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 166}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Entity "oerlikon" 0x9043
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		{xform zl -59.3 y 101.16 zw -16.52}
		{SkeletonSrc "oerlikon_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 5.16283 0.00620831 10.985}
			}
			{BoneSave "basis body pivot_front standl2"
				{Orientation
					1 0 0
					0 0.342 -0.94
					0 0.94 0.342
				}
			}
			{BoneSave "basis body pivot_back standl1"
				{Orientation
					0.866 -0.5 0
					0.5 0.866 0
					0 0 1
				}
			}
			{BoneSave "basis body pivot_back standr1"
				{Orientation
					0.866 0.5 0
					-0.5 0.866 0
					0 0 1
				}
			}
			{BoneSave "basis body turret"
				{Orientation
					-0.426 -0.905 -0.022
					0.903 -0.426 0.047
					-0.052 0 0.999
				}
				{Position -0.424715 -0.00284219 6.63947}
			}
			{BoneSave "basis body turret gun_rot"
				{Orientation
					0.998 0 0.059
					0.059 0 -0.998
					0 1 0
				}
				{Position -0.916868 -0.0109238 2.61976}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "gun_rot2"
			{able {touch 0}}
		}
		{Volume "gun_rot3"
			{able {touch 0}}
		}
		{Volume "gun_rot4"
			{able {touch 0}}
		}
		{Volume "gun_rot6"
			{able {touch 0}}
		}
		{Volume "gun_rot7"
			{able {touch 0}}
		}
		{Volume "standl1_1"
			{able {touch 0}}
		}
		{Volume "standl1"
			{able {touch 0}}
		}
		{Volume "standl2"
			{able {touch 0}}
		}
		{Volume "standr1"
			{able {touch 0}}
		}
		{Volume "turret1"
			{able {touch 0}}
		}
		{Volume "turret"
			{able {touch 0}}
		}
		{Armor "turret"
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				{damage "turret" 2.08236 0.234666
					{matrix
						{pos 4.289 2.079 0.828}
						{nxform 1.641 1.628 -2.577}
					}
				}
			}
		}
		{Armor "wheel"
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				{damage "wheelright" 1.8416 0.447486
					{matrix
						{pos 5.426 5.104 -1.3}
						{nxform 1.57 -1.565 -1.678}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.793537 0.622784
					{matrix
						{pos 0.712 -5.338 1.603}
						{nxform 1.86 1.577 1.703}
					}
				}
			}
		}
		{Placer
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			{State "driver" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
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		}
		{Player 2}
		{MID 167}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Human "single/usa/smg_w" 0x80ec
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		{xform zl -170.35}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -308.877}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 173}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 42 91}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x80f5
		{Position 715.2 -3162.85}
		{xform zl 169.86}
		{Extender "vitality"
			{Dead}
			{Health
				{current -358.78}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 177}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 75}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Entity "m5" 0x80fa
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		{xform zl -73.68 y 20.11 zw 160.46}
		{TexMod "1"}
		{Skeleton
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				{Value -2.58673}
			}
			{BoneSave "basis body turret"
				{Value -0.0897823}
			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
				{Orientation
					0.994 -0.106 -0.037
					0.043 0.059 0.997
					-0.104 -0.993 0.063
				}
				{Position -0.698733 -12.3159 -0.0139847}
			}
			{BoneSave "basis body turret gun_rot shield_left1"
				{Orientation
					0.966 0.259 0
					-0.259 0.966 0
					0 0 1
				}
				{Position 9.00721 -9.68182 6.69387}
			}
			{BoneSave "basis body turret gun_rot shield_right1"
				{Orientation
					0.964 0.148 -0.223
					-0.093 0.966 0.24
					0.251 -0.211 0.945
				}
				{Position 9.82243 -9.13986 -6.69387}
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			{BoneSave "basis body shield_right"
				{Orientation
					0.916 -0.285 0.283
					0.244 0.955 0.17
					-0.319 -0.086 0.944
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			}
		}
		{Armor "wheel"
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				{damage "wheelleft" -1.25734 0.33811
					{matrix
						{pos -9.211 -5.035 1.28}
						{nxform 1.692 -3.014 0.5}
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				}
				{damage "wheelright" -2.96314 0.972727
					{matrix
						{pos -9.549 -4.361 -1.743}
						{nxform 1.571 -0.078 -2.713}
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				}
			}
		}
		{Armor "body"
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				{damage "body" -0.728984 0.14578
					{matrix
						{pos 1.148 2.804 3.557}
						{nxform 1.739 1.528 2.93}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 180}
		{Weaponry
			{State
				{Weapon "76mm_mk4" filling "bullet76" "fg" "ammo"}
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		}
		{Chassis
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		{Component "gun"
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		{Component "shield_right"
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			{State broken}
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		{Component "shield_left1"
			{State broken}
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	}
	{Human "single/usa/oficer_w" 0x80fb
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		{xform zl 103.19}
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			{Health
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				{current -589.517}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 181}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 0}
		{LastDyingAnimation "stand_die_back_1"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0x8101
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		{xform zl -72.41}
		{Extender "vitality"
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			{Health
				{max 200}
				{current -1031.8}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 185}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 43 12}
		{LastItem "garand"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x8103
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		{xform zl -76.93}
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				{max 200}
				{current -742.15}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 186}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 59 41}
		{LastDyingAnimation "stand_die-force_back_3_far"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0x9001
		{Position -207.01 -3186.33}
		{xform zl -139.75}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -216.735}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 19}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 70}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x803e
		{Position 1268.97 -2885.36}
		{xform zl -120.59}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 2}
		{Operatable}
		{MID 20}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 71}
		{FsmState "stand"}
	}
	{Entity "pz6b" 0x80f7
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		{xform zl -177.08 y 1.51 zw -110.16}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6b/ktiger" "1"}
			{"/texture/common/animation/pz6-2i" "1"}
			{"/texture/common/animation/pz6-2" "1"}
		}
		{Skeleton
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				{Value 0.17677}
			}
			{BoneSave "basis body turret detail1"
				{Visible 0}
			}
			{BoneSave "basis body turret cover"
				{Orientation
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					-0.035 -0.999 0
					0 0 1
				}
				{Position -0.877077 16.332 21.8139}
			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot coaxial_mgun"
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			{BoneSave "basis body turret turret_mgun"
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			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body detail4"
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			}
			{BoneSave "basis body wheelr1"
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			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body wheelr11"
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			{BoneSave "basis body wheell11"
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			}
			{BoneSave "basis wheelsl wheell2"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
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			}
			{BoneSave "basis wheelsl wheell5"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsl wheell10"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsr wheelr2"
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			}
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			}
			{BoneSave "basis wheelsr wheelr6"
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			}
			{BoneSave "basis wheelsr wheelr8"
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			}
			{BoneSave "basis wheelsr wheelr10"
				{Value -1.62253}
			}
			{BoneSave "basis wheelsr wheelr3"
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			}
			{BoneSave "basis wheelsr wheelr5"
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			{BoneSave "basis wheelsr wheelr7"
				{Value -1.62253}
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			{BoneSave "basis wheelsr wheelr9"
				{Value -1.62253}
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		}
		{Volume "ram"
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		}
		{Armor "track"
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					{matrix
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				}
			}
		}
		{Armor "turret"
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					{matrix
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						{nxform 0.164 1.704 0.006}
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				}
				{wound "turret" -1.19824 0.258948 90
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						{nxform 0.164 1.704 0.006}
					}
				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.019 1.568 -3.03}
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			}
		}
		{Extender "enumerator"
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		}
		{Interaction
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			{Calls
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			}
		}
		{Player 3}
		{Operatable}
		{MID 38}
		{Weaponry
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				{Weapon "88mm_kwk43" filling "bullet88" "fg" "ammo"}
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			{State "mgun"
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			}
			{State "mgun2"
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		}
		{Chassis
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			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/tank_crew" 0x80f9
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 39}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 119}
	}
	{Human "single/ger/tank_crew" 0x8106
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 40}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 113}
	}
	{Human "single/ger/tank_crew" 0x8108
		{Position 0 0}
		{Player 3}
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		{MID 41}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 117}
	}
	{Human "single/ger/tank_crew" 0x810a
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 187}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 129}
	}
	{Human "single/ger/tank_crew" 0x810d
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 188}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 102}
	}
	{Human "single/ger/tank_crew" 0x810f
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 189}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 54}
	}
	{Human "single/ger/tank_crew" 0x8111
		{Position 0 0}
		{Player 3}
		{Operatable}
		{MID 190}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 138}
	}
	{Human "single/ger/tank_crew" 0x8113
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		{Player 3}
		{Operatable}
		{MID 191}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 134}
	}
	{Entity "pz6b" 0x8114
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		{xform zl -126.67 y 0.2 zw -162.48}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6b/ktiger" "1"}
			{"/texture/common/animation/pz6-2i" "1"}
			{"/texture/common/animation/pz6-2" "1"}
		}
		{Skeleton
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				{Visible 0}
			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret detail1"
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				{Enabled 0}
			}
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret cover"
				{Orientation
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					-0.035 -0.999 0
					0 0 1
				}
				{Position -0.877077 16.332 21.8139}
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot coaxial_mgun"
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			{BoneSave "basis body turret turret_mgun"
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			{BoneSave "basis body turret turret_mgun mgun_rot"
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			{BoneSave "basis body detail4"
				{Visible 0}
			}
			{BoneSave "basis body wheelr1"
				{Value 1.77312}
			}
			{BoneSave "basis body wheell1"
				{Value 1.71211}
			}
			{BoneSave "basis body wheelr11"
				{Value 1.77254}
			}
			{BoneSave "basis body wheell11"
				{Value 1.71268}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 1.71825}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 1.72234}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 1.72574}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 1.72817}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 1.72912}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 1.72822}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 1.72565}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 1.72221}
			}
			{BoneSave "basis wheelsl wheell10"
				{Value 1.71801}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 1.76702}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 1.75963}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 1.75629}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 1.75956}
			}
			{BoneSave "basis wheelsr wheelr10"
				{Value 1.76725}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 1.76309}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 1.75741}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 1.75734}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value 1.76331}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 964}
		}
		{Interaction
			{Flags "rotate_turret"}
			{Calls
				{"check_sinking" 1964 0.429}
			}
		}
		{Player 3}
		{Operatable}
		{MID 192}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk43" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 19}
			}
		}
		{Chassis
			{MovementMode 0}
			{MovementSpeed 0.025}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
	}
	{Entity "gmc" 0x8115
		{Position 2188.71 -2139.57 -2.5}
		{xform zl -64.07 y 6.99 zw 17.06}
		{TexMod "1"}
		{Extender "enumerator"
			{number 277}
		}
		{Player 2}
		{MID 193}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0930556}
		}
		{Component "wheelright1"
			{State destroyed}
		}
	}
	{Human "single/usa/rifle_w" 0x9004
		{Position 1984.86 -2508.23}
		{xform zl -142.1}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -447.28}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 194}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 101 33}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x8117
		{Position 1892.14 -2772.41}
		{xform zl 154.67}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -96.0757}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 195}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 65 39}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x8119
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		{xform zl -124.3}
		{Extender "vitality"
			{Dead}
			{Health
				{current -699.853}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 196}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 20}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x811a
		{Position 1723.4 -2680.96}
		{xform zl 152.71}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -45.5826}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 197}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 22}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x811c
		{Position 1546.14 -2872.66}
		{xform zl 169.74}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -457.041}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 202}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 98}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x811e
		{Position 1868.31 -2609.06}
		{xform zl 172.27}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -135.906}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 203}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 39}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Entity "horch" 0x8127
		{Position -2500.43 -2064.66 1.15}
		{xform zl -91.33 y 0.53 zw -65.87}
		{SkeletonSrc "horch_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 5.63749 0.337995 6.01869}
			}
			{BoneSave "basis pivot_back"
				{Orientation
					-1 0 0
					0 -1 0
					0 0 1
				}
				{Position -28.0279 -0.0722991 11.7533}
			}
			{BoneSave "basis pivot_back spring_l"
				{Orientation
					-1 0 0
					0 1 0
					0 0 -1
				}
				{Position -2.04095 -17.5959 -4.76849}
			}
			{BoneSave "basis pivot_back spring_l wheell2"
				{Orientation
					0.982 0 0.187
					-0.187 0 0.982
					0 -1 0
				}
			}
			{BoneSave "basis pivot_back spring_r"
				{Orientation
					-1 0 0
					0 1 0
					0 0 -1
				}
				{Position -2.04086 18.49 -4.76849}
			}
			{BoneSave "basis pivot_back spring_r wheelr2"
				{Orientation
					0.982 0 0.187
					-0.187 0 0.982
					0 -1 0
				}
				{Position 8.52047e-005 -2.54679 -0.921067}
			}
			{BoneSave "basis pivot_front"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 48.5313 0.087222 6.04748}
			}
			{BoneSave "basis pivot_front steer_r"
				{Orientation
					1 0 0
					0 -1 0
					0 0 -1
				}
				{Position -0.0155146 -13.048 1.76508}
			}
			{BoneSave "basis pivot_front steer_r wheelr1"
				{Orientation
					0.982 0 0.187
					-0.187 0 0.982
					0 -1 0
				}
				{Position 1.06859e-005 2.33696 -0.0965387}
			}
			{BoneSave "basis pivot_front steer_l"
				{Position -0.00723046 16.4974 1.85836}
			}
			{BoneSave "basis pivot_front steer_l wheell1"
				{Orientation
					0.982 0 0.187
					-0.187 0 0.982
					0 -1 0
				}
				{Position 9.37624e-005 -1.09308e-005 -2.50375e-005}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "fuel"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
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					{matrix
						{pos 24.554 -3.281 3.465}
						{nxform 1.029 1.571 0}
					}
				}
				{damage "body" -2.32 1
					{matrix
						{pos -11.387 -11.718 -20.18}
						{nxform 1.257 1.517 -1.473}
					}
				}
				{wound "engine" -2.75481 0.77171 7.62
					{matrix
						{pos 24.554 -3.281 3.465}
						{nxform 1.029 1.571 0}
					}
				}
				{wound "engine" -2.51728 1 7.62
					{matrix
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						{nxform 1.029 1.571 0}
					}
				}
				{wound "engine" 0.718485 1 7.62
					{matrix
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						{nxform 1.31 1.595 1.571}
					}
				}
			}
		}
		{Armor "wheel"
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					{matrix
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						{nxform 0 0 0}
					}
				}
				{damage "wheelleft2" 3.05353 1
					{matrix
						{pos 1.235 7.404 2.594}
						{nxform 0 0.654 0}
					}
				}
				{damage "wheelright1" 2.64104 1
					{matrix
						{pos 1.979 13.132 -0.361}
						{xform 1.818 -2.905 -2.617}
					}
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 204}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.138889}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
	}
	{Entity "pointer" 0x8128
		{Position 657.15 -2889.15}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.154 -0.988 0
					-0.988 0.154 0
					0 0 1
				}
				{Position 8.5573e-025 -1.13958e-007 -1.04321}
				{Enabled 0}
			}
		}
	}
	{Human "single/usa/smg_w" 0x905a
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		{xform zl 169.3}
		{Extender "vitality"
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			{Health
				{current -132.192}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 209}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 38}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "hd" 0x8129
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		{xform zl -25.5 y 20.76 zw -77.57}
		{SkeletonSrc "hd_xx"}
		{TexMod "1"}
		{Skeleton
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				{Orientation
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					-0.158 0.987 0
					0 0 1
				}
			}
			{BoneSave "basis body wheel2"
				{Orientation
					0.987 0.158 0
					-0.158 0.987 0
					0 0 1
				}
			}
		}
		{Volume "body"
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		}
		{Volume "engine"
			{able {contact 0}{touch 0}}
		}
		{Volume "wheel2"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Volume "wheel3"
			{able {contact 0}{touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "body" 0.422883 1
					{matrix
						{pos -2.197 -2.182 -5.213}
						{nxform 1.262 1.571 -2.241}
					}
				}
			}
		}
		{Placer
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			{State "gunner" {Broken}}
			{State "passenger" {Broken}}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 207}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.204444}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "wheel1"
			{State destroyed}
		}
		{Component "wheel2"
			{State destroyed}
		}
		{Component "wheel3"
			{State destroyed}
		}
	}
	{Entity "boxes1" 0x905c
		{Position 1268.35 -2959.57}
	}
	{Entity "crate3" 0x905d
		{Position 1293.62 -2949.45}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
		}
	}
	{Entity "crate_one" 0x905e
		{Position 1279.85 -2923.04}
	}
	{Entity "piece_medium_steel" 0x9804
		{Position 2132.16 -1952.77 -1014}
		{xform zl -79.94 y 90.95 zw 102}
		{DisableObstacles}
	}
	{Entity "gmc" 0x8801
		{Position -777.14 -2806.61 0.7}
		{xform zl -126.17 y 2.5 zw 171.83}
		{SkeletonSrc "gmc_xx"}
		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
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				{Position 34.055 0.319756 -6.77495}
			}
			{BoneSave "basis pivot_back spring_l wheelr3"
				{Orientation
					1 0 -0.018
					-0.018 0 -1
					0 1 0
				}
			}
			{BoneSave "basis pivot_front steer_l wheell1"
				{Orientation
					1 0 0.017
					0.017 0 -1
					0 1 0
				}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "body"
			{wounds
				{damage "body" 0.141769 1
					{matrix
						{pos 4.596 -9.433 -16.844}
						{nxform 0.842 1.423 -1.065}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright1" -1.56708 1
					{matrix
						{pos 7.668 26.301 -1.087}
						{nxform 1.941 2.906 -0.812}
					}
				}
			}
		}
		{Placer
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			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
			{State "seat9" {Broken}}
			{State "seat10" {Broken}}
		}
		{Extender "enumerator"
			{number 232}
		}
		{Interaction
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		}
		{Player 2}
		{MID 211}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementModeLimit 0}
			{MovementSpeed 0.0625}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "shield_front"
			{State destroyed}
		}
	}
	{Human "single/usa/mgun_w" 0x815c
		{Position -1749.86 -2384.35}
		{xform zl 92.38}
		{Extender "vitality"
			{Dead}
			{Health
				{current 81.2087}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 212}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 73}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "browning_stan" 0x81aa
		{Position 969.63 -2541.81 17.53}
		{xform zl -94.03 y 102.39 zw -134}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -1.595}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.0141207}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" 2.16566 0.821429
					{matrix
						{pos 0.107 -1.095 -2.373}
						{nxform 1.571 -0.92 -1.571}
					}
				}
				{wound "body" -2.0989 0.164286 20
					{matrix
						{pos 0.107 -1.095 -2.373}
						{nxform 1.571 -0.92 -1.571}
					}
				}
				{wound "body" -2.57503 0.328571 20
					{matrix
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						{nxform 1.571 -0.429 0}
					}
				}
				{wound "body" 0.926852 0.492857 20
					{matrix
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						{nxform 1.571 -0.425 0}
					}
				}
				{wound "body" -2.84552 0.657143 20
					{matrix
						{pos 1.254 0.141 -5.484}
						{nxform 1.571 -0.425 0}
					}
				}
				{wound "body" 0.599286 0.821429 20
					{matrix
						{pos 1.254 0.448 -8.821}
						{nxform 1.571 -0.425 0}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 217}
		{Weaponry
			{State
				{Weapon "browning_b17" filling "mgun" "ammo" 188}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/usa/mgun_w" 0x81ad
		{Position 771.54 -3028.07}
		{xform zl 176.55}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1042.86}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 219}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 74 56}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Entity "browning_stan" 0x81ae
		{Position 706.82 -3023.8 6.09}
		{xform zl -137.1 y 5.95 zw -72.72}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.458651}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value -0.00165132}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" 0.0905496 0.277068
					{matrix
						{pos 0.661 -4.744 -1.214}
						{nxform 1.673 1.77 2.292}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 220}
		{Weaponry
			{State
				{Weapon "browning_b17" filling "mgun" "ammo" 48}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "browning_stan" 0x81b2
		{Position 694 -3073.56}
		{xform zl 178.62}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.291671}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value -0.00644157}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -1.09456 0.247646
					{matrix
						{pos -0.252 1.095 3.613}
						{nxform 1.548 2.03 -1.531}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Player 2}
		{MID 222}
		{Weaponry
			{State
				{Weapon "browning_b17" filling "mgun" "ammo" 111}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Entity "pointer" 0x81b4
		{Position -1959.31 -2499.96}
		{Skeleton
			{BoneSave "pointer"
				{Orientation
					-0.154 -0.988 0
					-0.988 0.154 0
					0 0 1
				}
				{Position 8.5573e-025 -1.13958e-007 -1.04321}
				{Enabled 0}
			}
		}
	}
	{Entity "crusaderaa2" 0x901f
		{Position -250.84 -2880.2 2.75}
		{xform zl 100.18 y 0.05 zw 102.92}
		{SkeletonSrc "crusaderaa2_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0
					0 -1 0
					0 0 1
				}
				{Position -0.256394 1.85132 7.58155}
			}
			{BoneSave "basis body wheell7"
				{Orientation
					-1 0 0
					0 0 -1
					0 -1 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0.578 0 -0.816
					-0.816 0 -0.578
					0 1 0
				}
				{Position -31.4017 4.59877 -0.289182}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0.533 0 -0.846
					-0.846 0 -0.533
					0 1 0
				}
				{Position -15.4865 4.59873 -0.289183}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0.127 0 -0.992
					-0.992 0 -0.127
					0 1 0
				}
				{Position -0.0551457 4.59877 -0.289182}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					1 0 0
					0 0 -1
					0 1 0
				}
				{Position 15.668 4.59864 -0.289186}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					1 0 0
					0 0 -1
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					1 0 0
					0 0 -1
					0 1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					1 0 0
					0 0 -1
					0 1 0
				}
				{Position 15.6767 -3.12615 -0.28918}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.835 0 -0.55
					-0.55 0 -0.835
					0 1 0
				}
				{Position -0.0555016 -3.12622 -0.289182}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.835 0 -0.55
					-0.55 0 -0.835
					0 1 0
				}
				{Position -15.5884 -3.12618 -0.289181}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0.048 0 -0.999
					-0.999 0 -0.048
					0 1 0
				}
				{Position -31.4929 -3.12627 -0.289185}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -2.3051 0.929685
					{matrix
						{pos -40.163 -1.515 -11.354}
						{nxform 1.53 1.536 2.708}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.38933 1
					{matrix
						{pos -6.861 0.476 8.546}
						{nxform 0.184 2.044 -0.039}
					}
				}
				{wound "turret" -2.83811 0.640369 75
					{matrix
						{pos -6.861 0.476 8.546}
						{nxform 0.184 2.044 -0.039}
					}
				}
				{wound "turret" -0.13089 0.960473 75
					{matrix
						{pos 12.467 9.774 2.465}
						{nxform 1.316 1.656 0}
					}
				}
				{wound "turret" -2.13042 1 75
					{matrix
						{pos 5.406 10.167 2.145}
						{nxform 1.2 1.581 1.521}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 0.276585 0.634921
					{matrix
						{pos 28.812 -12.84 -8.459}
						{nxform 1.357 1.536 -0.403}
					}
				}
				{damage "body1" 0.259035 1
					{matrix
						{pos -30.016 19.878 1.785}
						{nxform 1.563 1.571 1.571}
					}
				}
				{damage "body1" 0.641089 1
					{matrix
						{pos -24.542 -14.104 -2.011}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "body2" -0.842641 0.114286
					{matrix
						{pos 46.241 4.7 -2.539}
						{nxform 1.291 1.572 -2.986}
					}
				}
				{wound "body1" 0.328423 1 50
					{matrix
						{pos -30.016 19.878 1.785}
						{nxform 1.563 1.571 1.571}
					}
				}
				{wound "body1" 0.264187 1 50
					{matrix
						{pos -24.542 -14.104 -2.011}
						{nxform 1.571 1.571 -1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
		}
		{Extender "enumerator"
			{number 569}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 2}
		{MID 214}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "20mm_oerlikon" filling "bullet20" "zenite" "ammo" 58}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0632778}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/rifle_w" 0x81c9
		{Position 1936.38 -2942.22}
		{xform zl 102.18}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -291.432}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 229}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 76}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81ca
		{Position 1931.53 -3020.4}
		{xform zl 99.81}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -148.452}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 230}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 154 65}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81cb
		{Position 1902.64 -2922.24}
		{xform zl 96.53}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -208.857}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 231}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 26 10}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x81cf
		{Position 2152.54 -2790.05}
		{xform zl 159.65}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -186.449}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 232}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 9 63}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81d0
		{Position 2174.81 -2749.01}
		{xform zl 167.15}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -133.904}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 233}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 124 47}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81d1
		{Position 2117.2 -2762.63}
		{xform zl 162.71}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -81.7871}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 234}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 90}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81d5
		{Position 2139.8 -2658.15}
		{xform zl 98.37}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -9.74483}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 236}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 151 98}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81d9
		{Position 1999.4 -2695.63}
		{xform zl 62.44}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -93.8}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 238}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 3 59}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/oficer_w" 0x900b
		{Position 2208.91 -2600.02}
		{xform zl -21.53}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -251.067}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 237}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 134 28}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x9012
		{Position 1935.79 -2727.32}
		{xform zl 89.89}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -266.742}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 240}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 41}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x901b
		{Position 2204.6 -2767.47}
		{xform zl 102.9}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -229.633}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 241}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 151 71}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x8604
		{Position 736.14 -3478.98}
		{xform zl -167.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1053.22}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 239}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 135 24}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Entity "oerlikon" 0x8605
		{Position 672.78 -3487.38 0.41}
		{xform zl -61.21 y 6.99 zw -37.74}
		{SkeletonSrc "oerlikon_xx"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position 5.16284 0.00632554 10.9849}
			}
			{BoneSave "basis body pivot_front standl2"
				{Orientation
					1 0 0
					0 0.342 -0.94
					0 0.94 0.342
				}
			}
			{BoneSave "basis body pivot_back standl1"
				{Orientation
					0.866 -0.5 0
					0.5 0.866 0
					0 0 1
				}
			}
			{BoneSave "basis body pivot_back standr1"
				{Orientation
					0.866 0.5 0
					-0.5 0.866 0
					0 0 1
				}
			}
			{BoneSave "basis body turret"
				{Orientation
					0.342 0.939 0.018
					-0.938 0.343 -0.049
					-0.052 0 0.999
				}
				{Position -0.42463 -0.0029023 6.63942}
			}
			{BoneSave "basis body turret gun_rot"
				{Orientation
					1 0 0.011
					0.011 0 -1
					0 1 0
				}
				{Position -0.916896 -0.0108875 2.6198}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "gun_rot2"
			{able {touch 0}}
		}
		{Volume "gun_rot3"
			{able {touch 0}}
		}
		{Volume "gun_rot4"
			{able {touch 0}}
		}
		{Volume "gun_rot6"
			{able {touch 0}}
		}
		{Volume "gun_rot7"
			{able {touch 0}}
		}
		{Volume "standl1_1"
			{able {touch 0}}
		}
		{Volume "standl1"
			{able {touch 0}}
		}
		{Volume "standl2"
			{able {touch 0}}
		}
		{Volume "standr1"
			{able {touch 0}}
		}
		{Volume "turret1"
			{able {touch 0}}
		}
		{Volume "turret"
			{able {touch 0}}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.94442 0.0879121
					{matrix
						{pos -0.085 1.627 -1.674}
						{nxform 0.836 1.551 -1.482}
					}
				}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 3.10922 0.114286
					{matrix
						{pos -6.818 -3.002 1.497}
						{nxform 1.769 1.574 0.415}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.0715101 0.408163
					{matrix
						{pos -3.485 0.188 -4.402}
						{nxform 0.061 -1.882 0.177}
					}
				}
			}
		}
		{Placer
			{State "gunner" {Broken}}
			{State "driver" {Disable}{Broken}}
			{State "seat1" {Disable}{Broken}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken"}
		}
		{Player 2}
		{MID 242}
		{Able "-select" "exploded"}
		{Weaponry
			{State
				{Weapon "20mm_oerlikon" filling "bullet20" "zenite" "ammo" 42}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0446667}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shield"
			{State destroyed}
		}
		{Component "wheelright"
			{State destroyed}
		}
		{Component "wheelleft"
			{State destroyed}
		}
	}
	{Entity "oerlikon" 0x9027
		{Position -1061.96 -3606.21}
		{xform zl 42.21 y 1.75 zw 64.44}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body turret"
				{Orientation
					0.999 0 0.052
					0 1 0
					-0.052 0 0.999
				}
				{Position -0.424708 -0.00288955 6.63942}
				{Value -0.649631}
			}
			{BoneSave "basis body turret gun_rot"
				{Position -0.916915 -0.0109287 2.61981}
				{Value 0.0476783}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 0.796515 -0.944993 -0.0213565}
			}
		}
		{Placer
			{State "driver" {Disable}}
			{State "seat1" {Disable}}
		}
		{Impregnability harmless}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 199}
		{Weaponry
			{State
				{Weapon "20mm_oerlikon" filling "bullet20" "zenite" "ammo" 43}
			}
		}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.0613333}
		}
	}
	{Human "single/ger/smg_w" 0x840b
		{Position 674.54 -2973.11}
		{xform zl 78.18}
		{Player 3}
		{Operatable}
		{MID 205}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 39 117}
		{FsmState "stand"}
	}
	{Human "single/ger/bazoker_w" 0x980c
		{Position -2002.38 -2522.61}
		{xform zl -21.11}
		{Extender "vitality"
			{Dead}
			{Health
				{current -13.9006}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 53}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 114}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x980e
		{Position -2067.79 -2296.03}
		{xform zl -43.32}
		{Impregnability harmless}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 58}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 101}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x9812
		{Position -3387.17 -1342.56}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 79}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 137}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0x9814
		{Position -3374.84 -1293.53}
		{SpawnedInFog}
		{Extender "vitality"
			{Health
				{max 200}
				{current 200}
			}
		}
		{Player 3}
		{Operatable}
		{MID 78}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 133}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0x9816
		{Position -1738.2 -1915.79}
		{xform zl 17.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -354.931}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 54}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 118}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_com" 0x9817
		{Position -1961.11 -1935.15}
		{xform zl 86.02}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -78.9059}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 103}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 112}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "pz4g" 0x8c03
		{Position 888.61 -2351.35 23.14}
		{xform zl -1.33 y 23.9 zw -91.89}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body wheelr10"
				{Value 3.00506}
			}
			{BoneSave "basis body wheell10"
				{Value 0.0792299}
			}
			{BoneSave "basis body wheell1"
				{Value 2.2386}
			}
			{BoneSave "basis body wheelr1"
				{Value -2.27075}
			}
			{BoneSave "basis body turret"
				{Value -1.41254}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.523599}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value 0.2395}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.0124125}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.138818}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					0 0.781 0.625
					0 -0.625 0.781
					1 0 0
				}
			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					0 -0.651 0.759
					0 -0.759 -0.651
					1 0 0
				}
			}
			{BoneSave "basis body turret shieldl6"
				{Orientation
					0.971 0.198 -0.136
					-0.18 0.974 0.139
					0.16 -0.11 0.981
				}
				{Position -8.07918 -0.522159 11.8672}
			}
			{BoneSave "basis body mgun"
				{Value -0.0136391 -0.415516}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value 0.445766}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value 0.625691}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 0.802186}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 0.891421}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 0.900738}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 0.823931}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value 0.645294}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value 0.469876}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value 2.69686}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 2.49197}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.27561}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.15177}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.12702}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 2.22455}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 2.44237}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value 2.64319}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -1.42839 1
					{matrix
						{pos -20.999 -6.39 -10.063}
						{nxform 0.956 1.544 -3.096}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -3.08579 1
					{matrix
						{pos -1.675 -0.012 -18.745}
						{nxform 1.868 -1.578 -1.523}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 1.48345 1
					{matrix
						{pos 14.11 17.993 5.298}
						{nxform 0 -1.525 0}
					}
				}
				{damage "body1" 2.66544 1
					{matrix
						{pos -5.565 -5.741 -6.321}
						{nxform 3.142 0.317 -1.208}
					}
				}
				{damage "body2" -0.675127 1
					{matrix
						{pos 0.081 -17.634 5.298}
						{nxform 0 -1.525 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 100}
		}
		{Extender "shield"
			{on}
		}
		{Extender "burning"
			{State 1 -71.98 0}
			{Heater 46 2 "single/usa/smg_w"}
		}
		{Interaction
			{Flags "broken"}
		}
		{Player 3}
		{MID 151}
		{Weaponry
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 91}
			}
		}
		{Chassis
			{Broken}
			{MovementSpeed 0.0555556}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State broken}
		}
		{Component "body"
			{State broken}
		}
		{Component "engine"
			{State broken}
		}
		{Component "gun"
			{State broken}
		}
		{Component "shieldl6"
			{State broken}
		}
	}
	{Entity "pz5g" 0x9400
		{Position 857.97 -2881.77}
		{xform zl 95.62}
		{TexMod "1"}
		{Skeleton
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				{Value 0.203204}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -1.01156}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value 2.68279}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value 2.82812}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value 2.91998}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value 1.19602}
			}
			{BoneSave "basis wheelsl wheell9"
				{Value -0.418282}
			}
			{BoneSave "basis wheelsl wheell8"
				{Value -2.93356}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Value -1.0058}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 0.241414}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.92438}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.76469}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 2.68055}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value -1.78589}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Value -0.367017}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Value 2.21373}
			}
			{BoneSave "basis body turret"
				{Value -0.368713}
			}
			{BoneSave "basis body turret gun_rot"
				{Value 0.0363223}
			}
			{BoneSave "basis body turret gun_rot foresight5"
				{Value -0.0150859}
			}
			{BoneSave "basis body turret cower"
				{Orientation
					0.998 0.059 0
					-0.059 0.998 0
					0 0 1
				}
			}
			{BoneSave "basis body turret turret_mgun"
				{Value 0.842129}
			}
			{BoneSave "basis body turret turret_mgun mgun_rot"
				{Value -0.0862904}
			}
			{BoneSave "basis body wheelr1"
				{Value 2.79272}
			}
			{BoneSave "basis body wheell1"
				{Value 2.11316}
			}
			{BoneSave "basis body wheelr10"
				{Value 2.58991}
			}
			{BoneSave "basis body wheell10"
				{Value -1.52715}
			}
			{BoneSave "basis body mgun"
				{Value 0.0372066 0.498614}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.554198 0.287005
					{matrix
						{pos 51.867 -3.633 1.266}
						{nxform 0.655 1.571 0}
					}
				}
				{damage "body2" 0.89876 0.321851
					{matrix
						{pos 51.536 17.089 1.596}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body1" -2.0484 0.140384 75
					{matrix
						{pos 51.867 -3.633 1.266}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body1" 0.476228 0.287005 75
					{matrix
						{pos 43.911 -11.302 7.375}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body2" 1.09612 0.321851 75
					{matrix
						{pos 51.536 17.089 1.596}
						{nxform 0.67 1.571 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 75}
		}
		{Interaction
			{Calls
				{"check_sinking" 1964 0.429}
			}
		}
		{Player 1}
		{Operatable}
		{MID 146}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk42" filling "bullet75" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 99}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 33}
			}
		}
		{Chassis
			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 142.233}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
	}
	{Human "single/ger/smg_w" 0x9a04
		{Position 596.37 -2155.79}
		{xform zl 52.4}
		{Extender "vitality"
			{Dead}
			{Health
				{max 80}
				{current -10.4785}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 18}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 43 11}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x9a06
		{Position 939.59 -2175.72}
		{xform zl -173.26}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 14}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 57 120}
		{LastThrowItem "m24 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0x9a08
		{Position 991.04 -2153.36}
		{xform zl -172.87}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 15}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 58 42}
		{LastThrowItem "m24 grenade"}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0x9a0a
		{Position 772.64 -2122.96}
		{xform zl -89.96}
		{Extender "vitality"
			{Dead}
			{Health
				{max 80}
				{current -9.54115}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 12}
		{Able "-select"}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 104 56}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/bazoker_w" 0x9a0d
		{Position 875.26 -2152.31}
		{xform zl -163.41}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 13}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 138 0}
		{FsmState "stand"}
	}
	{Human "single/ger/tank_com" 0x81bb
		{Position 528.54 -2827.1}
		{xform zl 26.46 y 9.04 zw -100.67}
		{Player 3}
		{Operatable}
		{MID 161}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 99}
	}
	{Human "single/ger/tank_com" 0x81be
		{Position 696.89 -2755.95}
		{xform zl 28.87 y 7.53 zw 48.46}
		{Player 3}
		{Operatable}
		{MID 200}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 20}
	}
	{Entity "gmc" 0x81bf
		{Position -1980.08 -2318.27 3.31}
		{xform zl 91.75 y 0.47 zw 131.58}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body engine"
				{Position 34.1315 -0.369154 -6.77495}
			}
			{BoneSave "basis body cabin"
				{Orientation
					1 -0.001 0.017
					-0.017 -0.056 0.998
					0 -0.998 -0.056
				}
			}
			{BoneSave "basis body cabin doorl"
				{Orientation
					0.574 0.011 0.819
					0.013 1 -0.023
					-0.819 0.023 0.574
				}
			}
			{BoneSave "basis body cabin doorr"
				{Orientation
					0.529 -0.024 -0.848
					-0.847 0.035 -0.53
					0.042 0.999 -0.002
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 1.71416 0.01
					{matrix
						{pos -30.377 21.12 -2.519}
						{nxform 1.571 1.57 1.571}
					}
				}
				{damage "body1" 1.42346 0.01
					{matrix
						{pos 23.291 21.12 -1.158}
						{nxform 1.571 1.57 1.571}
					}
				}
				{wound "body1" 2.62175 0.01 7.62
					{matrix
						{pos -30.377 21.12 -2.519}
						{nxform 1.571 1.57 1.571}
					}
				}
				{wound "body1" -1.92134 0.01 7.62
					{matrix
						{pos 23.291 21.12 -1.158}
						{nxform 1.571 1.57 1.571}
					}
				}
			}
		}
		{Armor "cabin"
			{wounds
				{damage "cabin" 1.23614 0.01
					{matrix
						{pos -5.707 15.511 4.87}
						{nxform 1.571 1.587 1.571}
					}
				}
				{damage "cabin" -1.22257 1
					{matrix
						{pos 0.08 -15.511 11.064}
						{nxform 1.571 1.555 -1.571}
					}
				}
				{wound "cabin" -0.471202 0.01 7.62
					{matrix
						{pos -5.707 15.511 4.87}
						{nxform 1.571 1.587 1.571}
					}
				}
				{wound "cabin" 0.996789 0.01 9.72
					{matrix
						{pos 0.08 -15.511 11.064}
						{nxform 1.571 1.555 -1.571}
					}
				}
				{wound "cabin" -0.610944 0.02 9.72
					{matrix
						{pos 0.55 -15.511 10.913}
						{nxform 1.571 1.555 -1.571}
					}
				}
				{wound "cabin" 1.94056 0.03 9.72
					{matrix
						{pos -6.155 -15.511 5.647}
						{nxform 1.571 1.555 -1.571}
					}
				}
				{wound "cabin" 2.0468 0.844478 9.72
					{matrix
						{pos -2.083 -15.511 10.639}
						{nxform 1.571 1.555 -1.571}
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				}
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		}
		{Extender "enumerator"
			{number 210}
		}
		{Player 2}
		{MID 24}
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		}
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		}
		{Component "bodyback"
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		}
		{Component "cabin"
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		}
		{Component "engine"
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		}
		{Component "wheelleft1"
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		}
		{Component "shield_front"
			{State broken}
		}
	}
	{Entity "sdkfz234" 0x81c0
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			{BoneSave "basis body detail1"
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			{WorkingViews "smoke4"}
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		{Volume "ram"
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		{Armor "wheel"
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		{Extender "enumerator"
			{number 105}
		}
		{Player 3}
		{MaskPlayer 2}
		{MID 201}
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			{MovementSpeed 0.0707222}
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		{Component "engine"
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		{Component "turret"
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		{Component "wheelright1"
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		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Entity "mp40" 0x900f
		{Position -1630.94 -3320.41 4.86}
		{xform zl 179.56 y 179.22 zw 152.6}
		{Extender "stuff"
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	}
	{Entity "waterrun" 0xc000
		{Position -2928.43 -2093.47}
		{Extender "speaker"
			{SoundName "world/winter/00"}
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	}
	{Entity "waterrun" 0xc001
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		{Extender "speaker"
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	}
	{Entity "waterrun" 0xc002
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	}
	{Entity "waterrun" 0xc003
		{Position 1119.32 -3768.88 5}
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	}
	{Entity "waterrun" 0xc004
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		{Extender "speaker"
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	}
	{Entity "waterrun" 0xc005
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	}
	{Entity "waterrun" 0xc006
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		{Extender "speaker"
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	}
	{Entity "waterrun" 0xc007
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		{Extender "speaker"
			{SoundName "world/winter/00"}
		}
	}
	{Entity "waterrun" 0xc008
		{Position -1609.89 -4181.28}
		{Extender "speaker"
			{SoundName "world/cannonade/00"}
		}
	}
	{Entity "mp40" 0x81d8
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		{xform zl 84.69 y 0.05 zw -147.63}
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	{Entity "panzershreck" 0x81db
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		{xform zl -90.01 y 90.08 zw 99.6}
		{Extender "stuff"
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		}
	}
	{Human "single/ger/mgun_w" 0x81df
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		{xform zl 163.55}
		{Extender "vitality"
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			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 3}
		{MID 247}
		{Able "-select"}
		{Chassis
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		}
		{NameId 100 53}
		{LastDyingAnimation "stand_die_back_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x81e0
		{Position -1611.78 -3159.34}
		{xform zl 76.26}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{DisableObstacles}
		{Player 3}
		{MID 254}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 115}
		{LastDyingAnimation "stand_die_back_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81e9
		{Position 619.63 -2535.58}
		{xform zl 103.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -276.072}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 257}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0277778}
		}
		{NameId 99 41}
		{LastItem "thompson"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "m26" 0x81eb
		{Position 621.58 -2280.95 3.75}
		{xform zl 86.83 y 1.78 zw 176.55}
		{SkeletonSrc "m26_xx"}
		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -6.39762 -0.30282 21.4869}
			}
			{BoneSave "basis body engine"
				{Position -41.1138 0.290531 14.0058}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					-0.861 0 0.508
					0.508 0 0.861
					0 1 0
				}
				{Position 52.2718 25.097 -4.70308}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					0.583 -0.014 -0.812
					-0.812 -0.01 -0.583
					0 1 -0.017
				}
				{Position -54.1176 22.9725 -7.39001}
			}
			{BoneSave "basis body mgun"
				{Orientation
					-0.499 -0.866 0
					-0.027 0.015 -1
					0.866 -0.499 -0.031
				}
				{Position 54.1458 -15.5349 4.0576}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
					-0.583 -0.014 0.812
					0.812 -0.01 0.583
					0 1 0.017
				}
				{Position -54.1177 -22.0441 -7.39001}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.861 0 -0.508
					-0.508 0 -0.861
					0 -1 0
				}
				{Position 52.0915 -23.537 -4.54056}
			}
			{BoneSave "basis wheelsl"
				{Position 0.000154987 1.54502e-005 8.48894}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position -34.7679 -24.7942 -0.755379}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position -18.7405 -24.7942 -0.755372}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position -2.97984 -24.7942 -0.755388}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position 28.7214 -24.7942 -0.755383}
			}
			{BoneSave "basis wheelsr"
				{Position 0.000154987 1.54502e-005 8.48894}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position 13.3335 -23.8398 -0.755365}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.932 0 -0.362
					0.362 0 -0.932
					0 -1 0
				}
				{Position 28.6878 -23.8398 -0.75536}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position 44.8222 -23.8398 -0.734364}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position -2.91897 -23.8398 -0.755383}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					-0.861 0 -0.508
					0.508 0 -0.861
					0 -1 0
				}
				{Position -18.7763 -23.8398 -0.755379}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -2.58147 0.33362
					{matrix
						{pos 55.045 2.87 6.124}
						{nxform 1.857 1.556 -2.39}
					}
				}
				{damage "trackleft" -0.00632224 0.47
					{matrix
						{pos -2.299 -7.052 -15.173}
						{nxform 1.253 1.66 1.898}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" -1.1985 0.726436
					{matrix
						{pos 29.387 3.008 -7.411}
						{nxform 1.609 1.557 -2.851}
					}
				}
				{wound "turret" 0.86977 0.34118 88
					{matrix
						{pos 29.387 3.008 -7.411}
						{nxform 1.609 1.557 -2.851}
					}
				}
				{wound "turret" -0.721643 0.726436 88
					{matrix
						{pos 25.526 9.696 -2.351}
						{nxform 1.563 1.638 0.834}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.42371 0.211343
					{matrix
						{pos -2.225 -2.378 -25.412}
						{nxform 1.571 -3.012 -2.323}
					}
				}
				{wound "gun" -0.622513 0.211343 75
					{matrix
						{pos -2.225 -2.378 -25.412}
						{nxform 1.571 -3.012 -2.323}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.34097 1
					{matrix
						{pos 59.248 -8.79 -0.734}
						{nxform 0.67 1.571 0}
					}
				}
				{damage "body1" -3.13043 0.501852
					{matrix
						{pos 5.68 -22.79 1.348}
						{nxform 1.571 1.533 -1.571}
					}
				}
				{wound "body1" -0.524216 0.396708 88
					{matrix
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						{nxform 0.67 1.571 0}
					}
				}
				{wound "body2" 0.556901 0.849146 88
					{matrix
						{pos 58.708 -12.082 2.093}
						{nxform 1.653 1.571 2.934}
					}
				}
				{wound "body1" -2.03788 0.301852 75
					{matrix
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				}
				{wound "body1" -0.473109 1 88
					{matrix
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						{nxform 0.639 1.669 0}
					}
				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Extender "detail"
			{random 0}
		}
		{Extender "burning"
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			{Heater 38 3 "pz6b"}
		}
		{Interaction
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		}
		{Player 2}
		{MID 258}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 166}
			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 173}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0664444}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/smg_w" 0x81f6
		{Position 2129 -2515}
		{xform zl 154.61}
		{Extender "vitality"
			{Dead}
			{Health
				{current -455.885}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 264}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 17}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81fc
		{Position -1032.59 -3352.19}
		{xform zl -176.82 y 8.59 zw -7.58}
		{Player 2}
		{Operatable}
		{MID 267}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 42}
		{LastItem "thompson"}
	}
	{Entity "m5" 0x81f1
		{Position 1066.55 -2253.8 3.2}
		{xform zl -7.3 y 2.34 zw -108.8}
		{TexMod "1"}
		{Skeleton
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				{Value -0.191706}
			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
				{Position 10.4802 -12.3159 -0.0139847}
			}
		}
		{Armor "wheel"
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					{matrix
						{pos 2.71 1.671 2.268}
						{nxform 2.235 0.21 -2.825}
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				}
				{damage "wheelleft" -2.25146 0.261883
					{matrix
						{pos -19.907 10.553 -8.778}
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					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 174}
		{Weaponry
			{State
				{Weapon "76mm_mk4" filling "bullet76" "fg" "ammo"}
			}
		}
		{Chassis
			{MovementSpeed 0.0297778}
		}
	}
	{Human "single/usa/tankman" 0xa001
		{Position 2090.76 -2391.32}
		{xform zl -106.97}
		{TexMod "burned"}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 224}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 34}
		{LastDyingAnimation "stand_scenic-die_back_2"}
		{FsmState "dead"}
	}
	{Entity "m4a2" 0xe001
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		{TexMod "1"}
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			{BoneSave "basis wheelsr wheelr3"
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			{BoneSave "basis wheelsr wheelr5"
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			{BoneSave "basis wheelsl wheell3"
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			}
			{BoneSave "basis wheelsl wheell4"
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			{BoneSave "basis wheelsl wheell5"
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			}
			{BoneSave "basis wheelsl wheell6"
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			{BoneSave "basis wheelsl wheell7"
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			{BoneSave "basis body"
				{Orientation
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				{Position -0.984252 -0.590551 21.6838}
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			{BoneSave "basis body wheell8"
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			{BoneSave "basis body wheelr8"
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot mgun1_rot"
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			}
			{BoneSave "basis body turret turret_mgun"
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			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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			{BoneSave "basis body turret turret_mgun cover2"
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				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
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		}
		{Volume "ram"
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		}
		{Armor "body"
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					{matrix
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						{nxform 1.571 1.561 -1.571}
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				{damage "body2" -2.95133 0.248196
					{matrix
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				{wound "body1" -3.08818 1 50
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				}
				{wound "body2" 2.85872 0.248196 50
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						{nxform 0.001 2.698 0}
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				}
			}
		}
		{Extender "enumerator"
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		}
		{Extender "detail"
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			{detail2 0}
			{detail3 0}
			{detail1 0}
			{detail4 0}
		}
		{Interaction
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		}
		{Player 2}
		{MID 261}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 170}
			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 183}
			}
		}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.0715556}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "m4a2" 0xe00d
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		{SkeletonSrc "m4a2_xx"}
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		{Skeleton
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				{Position 4.676 -22.48 7.55906}
			}
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				{Orientation
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					0 0.755 0.655
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0 0.002 1
					0 -1 0.002
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					0 0.553 0.833
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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					0 0.994 0.112
					-1 0 0
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					0 0.99 -0.143
					0 0.143 0.99
					-1 0 0
				}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0 -0.991 -0.133
					0 0.133 -0.991
					-1 0 0
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			}
			{BoneSave "basis wheelsl"
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			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0 0.886 -0.464
					0 0.464 0.886
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					0 -0.976 -0.219
					0 0.219 -0.976
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					0 0.686 -0.727
					0 0.727 0.686
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					0 1 0.026
					0 -0.026 1
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					0 0.304 -0.953
					0 0.953 0.304
					1 0 0
				}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					0 -0.068 0.998
					0 -0.998 -0.068
					1 0 0
				}
			}
			{BoneSave "basis body"
				{Orientation
					1 0 0
					0 1 0
					0 0 1
				}
				{Position -0.984394 -0.581006 23.7992}
			}
			{BoneSave "basis body wheelr1"
				{Orientation
					0.511 0 -0.86
					-0.86 0 -0.511
					0 1 0
				}
			}
			{BoneSave "basis body wheelr8"
				{Orientation
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					0.354 0 0.935
					0 -1 0
				}
			}
			{BoneSave "basis body wheell1"
				{Orientation
					0.62 0 -0.784
					-0.784 0 -0.62
					0 1 0
				}
				{Position 54.7892 21.5584 -6.90649}
			}
			{BoneSave "basis body wheell8"
				{Orientation
					-0.078 0 -0.997
					-0.997 0 0.078
					0 1 0
				}
			}
			{BoneSave "basis body mgun"
				{Orientation
					0.052 0 -0.999
					-0.257 0.966 -0.013
					0.965 0.257 0.05
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			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -2.11215 0.307692
					{matrix
						{pos 20.378 -1.803 11.319}
						{nxform 0 2.792 0}
					}
				}
				{damage "trackleft" 0.453672 0.307692
					{matrix
						{pos -56.141 3.745 -1.256}
						{nxform 1.395 1.572 -0.561}
					}
				}
				{damage "trackright" -0.514525 0.174731
					{matrix
						{pos 54.345 4.12 11.319}
						{nxform 2.031 1.571 -0.691}
					}
				}
				{damage "trackleft" -2.28153 0.307692
					{matrix
						{pos 2.602 -4.507 -5.568}
						{nxform 1.059 1.525 1.575}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 1.93304 0.104
					{matrix
						{pos -20.642 9.235 4.414}
						{nxform 1.378 1.504 2.108}
					}
				}
				{damage "turret" 0.83716 0.36516
					{matrix
						{pos 21.615 3.18 -0.476}
						{nxform 1.078 1.571 0}
					}
				}
				{wound "turret" 2.23122 0.004 75
					{matrix
						{pos -20.642 9.235 4.414}
						{nxform 1.378 1.504 2.108}
					}
				}
				{wound "turret" -0.864076 0.16116 75
					{matrix
						{pos 21.615 3.18 -0.476}
						{nxform 1.078 1.571 0}
					}
				}
				{wound "turret" 2.5889 0.16516 75
					{matrix
						{pos 12.636 16.739 7.677}
						{nxform 1.161 1.571 0.667}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.78845 0.1
					{matrix
						{pos -0.637 1.624 -2.543}
						{nxform 0.559 2.958 -1.615}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 2.5845 1
					{matrix
						{pos 49.664 5.659 2.076}
						{nxform 1.265 1.571 0}
					}
				}
				{damage "body1" -0.823065 0.112631
					{matrix
						{pos -44.535 26.462 -7.028}
						{nxform 1.074 1.605 -0.504}
					}
				}
				{damage "body1" 2.834 0.148571
					{matrix
						{pos 38.24 -18.978 -2.476}
						{nxform 0.613 1.539 -0.088}
					}
				}
				{damage "body2" -0.471362 0.285714
					{matrix
						{pos -1.867 1.255 -10.756}
						{nxform 0.737 1.56 2.721}
					}
				}
				{wound "body2" 1.74343 0.407793 75
					{matrix
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						{nxform 1.265 1.571 0}
					}
				}
				{wound "body1" -2.88748 0.810094 75
					{matrix
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						{nxform 0.595 1.571 0}
					}
				}
				{wound "body1" 0.779597 1 75
					{matrix
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						{nxform 0.594 1.571 0}
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				}
				{wound "body1" 0.0735492 0.00571429 75
					{matrix
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						{nxform 0.613 1.539 -0.088}
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				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 690}
		}
		{Extender "detail"
			{random 0}
		}
		{Interaction
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		}
		{Player 2}
		{MID 271}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 75}
			}
			{State "mgun2"
				{Weapon "browning" filling "mgun" "ammo" 189}
			}
		}
		{Chassis
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			{MovementSpeed 0.0521111}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/smg_w" 0x820e
		{Position 1861.37 -2934.1}
		{xform zl 141.71}
		{Extender "vitality"
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			{Health
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				{current -190.916}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 277}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 56}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "mp40" 0x8038
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		{xform zl -144.71 y 0.19 zw 21.8}
		{Extender "stuff"
			{Item "mp41" filling "pistol" "ammo" 25}
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	}
	{Entity "thompson" 0x803c
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		{xform zl 87.91 y 173.11 zw 177.75}
		{Extender "stuff"
			{Item "thompson" filled}
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	}
	{Entity "thompson" 0x803f
		{Position -2376.84 -1939.55}
		{xform zl 56.66 y 178.1 zw 34.95}
		{Extender "stuff"
			{Item "thompson" filling "pistol" "ammo" 25}
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	}
	{Entity "garand" 0x8042
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		{Extender "stuff"
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	{Entity "bar" 0x8057
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		{xform zl -150.79 y 179.94 zw -158.55}
		{Extender "stuff"
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	}
	{Entity "garand" 0x806c
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		{Extender "stuff"
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	}
	{Entity "garand" 0x806d
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		{xform zl -90.04 y 0.08 zw -117.56}
		{Extender "stuff"
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	}
	{Entity "thompson" 0x8079
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		{Extender "stuff"
			{Item "thompson" filled}
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	}
	{Entity "bar" 0x807c
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		{Extender "stuff"
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	{Entity "bar" 0x8082
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		{Extender "stuff"
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	{Entity "garand" 0x8087
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		{Extender "stuff"
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	{Entity "thompson" 0x8088
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		{Extender "stuff"
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	{Entity "thompson" 0x810e
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		{Extender "stuff"
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	{Entity "mp40" 0x8143
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		{Extender "stuff"
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	{Entity "mp40" 0x8145
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		{Extender "stuff"
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	{Entity "helmet_usa_w" 0xa00c
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	{Entity "helmet_usa_w" 0xe000
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	{Human "single/usa/mgun_w" 0xf800
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 47}
		{Able "-select"}
		{Chassis
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		{NameId 90 2}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "squat_die_back_1"}
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	{Human "single/usa/mgun_w" 0x9406
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				{current 186.383}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 50}
		{Able "-select"}
		{Chassis
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		{NameId 31 57}
		{LastThrowItem "m39 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Entity "colt" 0xb605
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		{xform zl 89.56 y 100.4 zw -34.36}
		{Extender "stuff"
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	{Entity "helmet_usa_w" 0x8c09
		{Position -2318.96 -2104.49 6.39}
		{xform zl -84.33 y 88.58 zw 98.67}
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	{Entity "bar" 0xc204
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		{xform zl -95.92 y 0.24 zw -144.93}
		{Extender "stuff"
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	}
	{Entity "bar" 0xa105
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		{xform zl 89.97 y 90.49 zw 97.96}
		{Extender "stuff"
			{Item "bar" filled}
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	}
	{Entity "shellhole_dead_car2" 0xd609
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		{DecalOrder 20}
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	{Entity "piece_medium_steel" 0x9201
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	{Entity "piece_medium_steel" 0x9202
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	{Entity "piece_medium_steel" 0x9203
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	{Entity "piece_medium_steel" 0x9204
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	{Entity "piece_medium_steel" 0x9205
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	{Entity "grenade_shellhole" 0xe103
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	{Entity "shellhole_dead_tank2" 0xd908
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	{Entity "piece_medium_steel" 0x9904
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	{Entity "piece_medium_steel" 0x9905
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	{Entity "fieldcap1_ger" 0xab1b
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	{Entity "fieldcap1_ger" 0xd280
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	{Entity "fieldcap1_ger" 0xd281
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	{Entity "fieldcap1_ger" 0xd282
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	{Entity "fieldcap1_ger" 0xd283
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	{Entity "grenade_shellhole" 0xfc84
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	{Entity "grenade_shellhole" 0xbd89
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	{Entity "grenade_shellhole" 0xaa82
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	{Entity "grenade_shellhole" 0xf0c5
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	{Entity "shellhole7" 0xbf45
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	{Entity "stonechip1" 0x8a29
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	{Entity "crater_norm_road" 0xd022
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		{AreaDisable "cut"}
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	{Entity "crater_norm" 0xc926
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		{TexMod "snow"}
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	{Entity "tankhelmet_usa" 0xf7c2
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	{Entity "piece_large_steel" 0xf9c4
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	{Entity "pz5g" 0xd820
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		{xform zl -135.57 y 0.29 zw 146.47}
		{SkeletonSrc "pz5g_xx"}
		{TexMod "1"}
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				{Orientation
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					0 0 1
					0 -1 0
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				{Position -4.27165 0.243912 10.4079}
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			{BoneSave "basis body wheelr1"
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					-0.924 -0.382 0
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				{Position 60.8278 6.16136 24.3583}
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			{BoneSave "basis body wheell1"
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			{BoneSave "basis body wheell10"
				{Orientation
					-0.919 0.393 0
					0.393 0.919 0
					0 0 -1
				}
				{Position -41.9419 2.79697 -22.12}
			}
			{BoneSave "basis body engine"
				{Position -46.2243 22.8921 -6.48895}
			}
			{BoneSave "basis wheelsl trackl"
				{Position 10.8028 10.9505 4.01812}
			}
			{BoneSave "basis wheelsl wheell2"
				{Orientation
					0.62 0 0.785
					0.785 0 -0.62
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell3"
				{Orientation
					-0.151 0 0.988
					0.988 0 0.151
					0 1 0
				}
			}
			{BoneSave "basis wheelsl wheell4"
				{Orientation
					-0.974 0 -0.228
					-0.228 0 0.974
					0 1 0
				}
				{Position 21.0129 4.05 -0.206822}
			}
			{BoneSave "basis wheelsl wheell5"
				{Orientation
					-0.946 0 -0.324
					-0.324 0 0.946
					0 1 0
				}
				{Position 10.2637 9.51421 -0.206813}
			}
			{BoneSave "basis wheelsl wheell6"
				{Orientation
					-0.234 0 -0.972
					-0.972 0 0.234
					0 1 0
				}
				{Position -0.558786 4.05006 -0.206812}
			}
			{BoneSave "basis wheelsl wheell7"
				{Orientation
					-0.985 0 -0.171
					-0.171 0 0.985
					0 1 0
				}
				{Position -11.308 9.51427 -0.206803}
			}
			{BoneSave "basis wheelsl wheell8"
				{Orientation
					-0.993 0 0.118
					0.118 0 0.993
					0 1 0
				}
				{Position -22.4825 4.05004 -0.206815}
			}
			{BoneSave "basis wheelsl wheell9"
				{Orientation
					0.242 0 0.97
					0.97 0 -0.242
					0 1 0
				}
				{Position -33.2318 9.51429 -0.206801}
			}
			{BoneSave "basis wheelsr trackr"
				{Orientation
					-1 0 0
					0 0 1
					0 -1 0
				}
				{Position 10.8028 -10.8849 4.01815}
			}
			{BoneSave "basis wheelsr wheelr2"
				{Orientation
					-0.302 0 0.953
					0.953 0 0.302
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
					0.51 0 0.86
					0.86 0 -0.51
					0 -1 0
				}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Orientation
					0.785 0 -0.619
					-0.619 0 -0.785
					0 -1 0
				}
				{Position 20.9756 -2.93912 -0.206813}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Orientation
					0.714 0 -0.701
					-0.701 0 -0.714
					0 -1 0
				}
				{Position 10.2263 -8.73388 -0.206806}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Orientation
					-0.265 0 -0.964
					-0.964 0 0.265
					0 -1 0
				}
				{Position -0.475731 -2.93906 -0.206802}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					0.817 0 -0.576
					-0.576 0 -0.817
					0 -1 0
				}
				{Position -11.2249 -8.73385 -0.206801}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					0.955 0 -0.296
					-0.296 0 -0.955
					0 -1 0
				}
				{Position -22.4919 -2.9391 -0.206807}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					0.129 0 0.992
					0.992 0 -0.129
					0 -1 0
				}
				{Position -33.2411 -8.73388 -0.206805}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -0.348347 0.01
					{matrix
						{pos 42.094 -6.454 -7.972}
						{nxform 1.025 1.571 -3.051}
					}
				}
				{damage "trackright" -1.69041 0.02
					{matrix
						{pos 53.298 4.922 5.761}
						{nxform 1.571 1.571 0}
					}
				}
				{damage "trackleft" 0.331444 1
					{matrix
						{pos 11.334 -4.369 -11.063}
						{nxform 1.382 1.692 0.772}
					}
				}
				{damage "trackleft" 1.53532 1
					{matrix
						{pos -44.316 5.905 -10.178}
						{nxform 1.575 1.569 0.343}
					}
				}
			}
		}
		{Armor "turret"
			{wounds
				{damage "turret" 0.15908 0.0842659
					{matrix
						{pos 22.616 -2.493 -4.426}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -2.78395 0.00635567 75
					{matrix
						{pos 22.616 -2.493 -4.426}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 0.976502 0.0128931 75
					{matrix
						{pos 22.667 7.919 -4.609}
						{nxform 1.301 1.573 0}
					}
				}
				{wound "turret" -2.56103 0.0193695 75
					{matrix
						{pos 19.364 1.718 7.322}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 1.90895 0.026294 75
					{matrix
						{pos 21.158 7.856 0.844}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -1.4503 0.0327877 75
					{matrix
						{pos 22.681 -3.682 -4.66}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -1.60169 0.0395473 75
					{matrix
						{pos 21.818 8.985 -1.542}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 0.515984 0.046056 75
					{matrix
						{pos 21.311 14.514 0.288}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 1.72179 0.0526746 75
					{matrix
						{pos 20.577 -0.503 2.942}
						{nxform 1.301 1.572 0}
					}
				}
				{wound "turret" 0.899428 0.0591777 75
					{matrix
						{pos 20.174 7.867 4.395}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -2.56424 0.0647854 75
					{matrix
						{pos 20.251 -1.628 4.118}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" 1.2388 0.0706925 75
					{matrix
						{pos 19.683 2.099 6.17}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -3.05851 0.0777016 75
					{matrix
						{pos 21.009 6.425 1.379}
						{nxform 1.301 1.571 0}
					}
				}
				{wound "turret" -0.198703 0.0842659 75
					{matrix
						{pos 22.502 5.581 -4.014}
						{nxform 1.301 1.571 0}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.13888 0.00522733
					{matrix
						{pos -1.373 -0.403 45.288}
						{nxform 0 -3.139 0}
					}
				}
				{wound "gun" 1.18491 0.00522733 75
					{matrix
						{pos -1.373 -0.403 45.288}
						{nxform 0 -3.139 0}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body2" 1.27412 1
					{matrix
						{pos 48.25 6.386 -2.408}
						{nxform 0.578 1.571 -1.84}
					}
				}
				{damage "body2" 0.214053 0.044116
					{matrix
						{pos 60.553 -14.219 0.776}
						{nxform 0.67 1.571 0}
					}
				}
				{damage "body1" -2.71003 1
					{matrix
						{pos 15.421 -1.515 6.861}
						{nxform 0 -0.159 0}
					}
				}
				{damage "body1" 2.34364 1
					{matrix
						{pos 26.578 -25.785 5.367}
						{nxform 1.039 1.571 -1.571}
					}
				}
				{damage "body2" 1.87358 1
					{matrix
						{pos -23.582 -8.697 -8.436}
						{nxform 3.141 -1.837 -2.151}
					}
				}
				{damage "body1" -1.49588 1
					{matrix
						{pos 0.288 -27.235 2.381}
						{nxform 1.009 1.544 -1.571}
					}
				}
				{damage "body1" 1.91483 1
					{matrix
						{pos -35.287 -18.877 7.25}
						{nxform 0 -0.31 0}
					}
				}
				{damage "body2" -3.12304 1
					{matrix
						{pos 31.131 -10.015 5.496}
						{nxform 0.003 1.754 0}
					}
				}
				{damage "body2" 1.85162 0.611111
					{matrix
						{pos -50.073 -11.04 -7.957}
						{nxform 1.42 1.566 -0.54}
					}
				}
				{wound "body2" 2.50335 0.0155556 75
					{matrix
						{pos 57.641 -8.847 3.082}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body2" 1.33436 0.0255556 75
					{matrix
						{pos 56.801 -5.273 3.748}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body2" 0.677743 0.00989961 75
					{matrix
						{pos 60.553 -14.219 0.776}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body1" 1.37399 0.0151315 75
					{matrix
						{pos 45.064 -24.621 -0.066}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body2" 2.95094 0.024116 75
					{matrix
						{pos 61.607 -14.281 -1.299}
						{nxform 2.665 1.571 0}
					}
				}
				{wound "body2" -0.761061 0.0355556 75
					{matrix
						{pos 62.145 0.56 -1.021}
						{nxform 2.665 1.571 0}
					}
				}
				{wound "body1" 2.98464 0.0408081 75
					{matrix
						{pos 38.236 -0.023 5.178}
						{nxform 0.655 1.571 0}
					}
				}
				{wound "body2" -2.37172 0.0500046 75
					{matrix
						{pos 55.416 -13.575 -4.491}
						{nxform 2.665 1.571 0}
					}
				}
				{wound "body2" -2.02884 0.0600046 75
					{matrix
						{pos 60.561 3.058 0.77}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body2" -2.71687 0.0700046 75
					{matrix
						{pos 56.74 -2.941 3.796}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body2" -3.08399 0.034116 75
					{matrix
						{pos 55.646 -20.278 3.253}
						{nxform 1.571 1.57 -1.571}
					}
				}
				{wound "body2" 1.95751 0.0800046 75
					{matrix
						{pos 59.15 0.582 1.887}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body1" -2.92014 0.0869149 75
					{matrix
						{pos 47.553 6.572 -2.399}
						{nxform 2.237 1.571 1.121}
					}
				}
				{wound "body1" -1.91714 0.00847263 75
					{matrix
						{pos 15.421 -1.515 6.861}
						{nxform 0 -0.159 0}
					}
				}
				{wound "body2" 1.38484 0.044116 75
					{matrix
						{pos 60.747 -16.775 0.623}
						{nxform 0.67 1.571 0}
					}
				}
				{wound "body1" -2.24332 0.0180402 75
					{matrix
						{pos 21.492 2.439 6.861}
						{nxform 0 -0.159 0}
					}
				}
				{wound "body1" -2.90559 1 50
					{matrix
						{pos 26.578 -25.785 5.367}
						{nxform 1.039 1.571 -1.571}
					}
				}
				{wound "body2" -2.90835 1 50
					{matrix
						{pos 5.478 -19.888 5.121}
						{nxform 0.003 -0.314 0}
					}
				}
				{wound "body1" 1.21154 1 50
					{matrix
						{pos 2.133 -16.371 -6.037}
						{nxform 3.141 -1.257 -1.571}
					}
				}
				{wound "body2" 2.47834 1 50
					{matrix
						{pos -23.582 -8.697 -8.436}
						{nxform 3.141 -1.837 -2.151}
					}
				}
				{wound "body1" -1.72877 1 50
					{matrix
						{pos 0.155 -16.16 7.25}
						{nxform 0 -0.314 0}
					}
				}
				{wound "body1" 3.11434 1 50
					{matrix
						{pos 0.288 -27.235 2.381}
						{nxform 1.009 1.544 -1.571}
					}
				}
				{wound "body1" 0.539883 1 50
					{matrix
						{pos -35.287 -18.877 7.25}
						{nxform 0 -0.31 0}
					}
				}
				{wound "body1" -0.743861 1 50
					{matrix
						{pos 71.345 -14.046 -0.572}
						{nxform 0.655 1.608 0}
					}
				}
				{wound "body2" 1.93453 1 50
					{matrix
						{pos 31.131 -10.015 5.496}
						{nxform 0.003 1.754 0}
					}
				}
				{wound "body1" -2.98845 1 50
					{matrix
						{pos 59.482 -13.472 -5.648}
						{nxform 3.141 0.485 0.536}
					}
				}
				{wound "body2" -0.61713 1 50
					{matrix
						{pos -0.311 -8.496 -7.957}
						{nxform 3.141 0.485 0.536}
					}
				}
				{wound "body1" 0.890005 1 50
					{matrix
						{pos 65.252 -18.354 4.107}
						{nxform 0.655 1.6 0}
					}
				}
				{wound "body2" -1.5171 1 50
					{matrix
						{pos 20.317 -13.303 5.531}
						{nxform 0.003 1.717 0}
					}
				}
				{wound "body1" -2.71657 1 50
					{matrix
						{pos 48.732 -16.743 -5.648}
						{nxform 3.141 1.445 -3.119}
					}
				}
				{wound "body2" -2.75363 1 50
					{matrix
						{pos -2.525 -11.076 -7.957}
						{nxform 3.141 1.445 -3.119}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 364}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 3}
		{MID 282}
		{Able "-select" "exploded"}
		{Weaponry
			{State "gun"
				{Weapon "75mm_kwk40" filled}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 80}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 69}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.035}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/ger/tank_com" 0xd82a
		{Position -1689.27 -1841.1}
		{xform zl -10.61}
		{Extender "vitality"
			{Dead}
			{Health
				{max 50}
				{current -0.758634}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 287}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 131 143}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "helmet_usa_w" 0xd0a3
		{Position -1773.85 -2626.08 9.09}
		{xform zl 114.66 y 78.86 zw -75.06}
	}
	{Entity "grenade_shellhole" 0xed21
		{Position -1659.26 -1790.21}
		{TexMod "snow"}
		{DecalOrder 20}
	}
	{Entity "grenade_shellhole" 0xed28
		{Position -1690.9 -1851.2}
		{TexMod "snow"}
		{DecalOrder 20}
	}
	{Human "single/ger/smg_w" 0xbfa2
		{Position 727.76 -2928.8}
		{xform zl 99.84}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 288}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 57 61}
		{LastThrowItem "m24 grenade"}
		{Cover
			{sector 727.756 -2928.8 {type "squat_lie"}
				{wall 739.909 -2941.35 714.198 -2930.81}
				{row 0}
				{link 0x11bb}
			}
		}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "squat"}
	}
	{Human "single/ger/smg_w" 0xbfa4
		{Position 482.88 -2931.69}
		{xform zl 78.84}
		{Extender "vitality"
			{Health
				{max 80}
				{current 80}
			}
		}
		{Player 3}
		{Operatable}
		{MID 289}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 110 125}
		{LastThrowItem "m24x5 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "squat"}
	}
	{Entity "tankhelmet_usa" 0xb083
		{Position -1021.3 -1796.95 8.26}
		{xform zl 19.41 y 179.09 zw -49.13}
	}
	{Entity "helmet3_ger" 0xafe5
		{Position -1482.81 -2490.45 8.25}
		{xform zl -4.45 y 174.36 zw -150.11}
	}
	{Entity "helmet_usa_w" 0xd8ee
		{Position -1032.84 -1856.62 8.27}
		{xform zl -59.57 y 179.55 zw 174.96}
	}
	{Entity "tank_cap1_ger" 0xc605
		{Position -2098.01 -1782.45 5.96}
		{xform zl -88.94 y 89.98 zw 178.48}
	}
	{Entity "helmet3_ger" 0xaf25
		{Position -1457.32 -2571.26 8.27}
		{xform zl 52.9 y 179.09 zw -78.95}
	}
	{Entity "shellhole_dead_moto2" 0x86cd
		{Position -1152.62 -2479.22}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xd39f
		{Position -1186.66 -2521.15 4.94}
		{xform zl 102.65 y 0.38 zw -76.6}
	}
	{Entity "piece_medium_steel" 0xd3a0
		{Position -1079.81 -2432.44 5.7}
		{xform zl 65.8 y 139.98 zw 165.17}
		{Extender "burning"
			{State 1 -1 0}
		}
	}
	{Entity "piece_medium_steel" 0xd3a1
		{Position -970.31 -2496.39 5.28}
		{xform zl -1.15 y 88.04 zw -149.98}
		{Extender "burning"
			{State 1 -1 0}
		}
	}
	{Entity "piece_medium_steel" 0xd3a2
		{Position -1064.15 -2375.23 7.48}
		{xform zl -0.9 y 27.25 zw -109.28}
		{Extender "burning"
			{State 1 -1 0}
		}
	}
	{Entity "piece_medium_steel" 0xd3a3
		{Position -1115.04 -2373.92 5.24}
		{xform zl -5.77 y 24.67 zw 8.12}
		{Extender "burning"
			{State 1 -1 0}
		}
	}
	{Human "single/ger/smg_w" 0xc220
		{Position 599.2 -2879.88}
		{xform zl 90.27}
		{Extender "vitality"
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				{current 80}
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		{Player 3}
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		{MID 290}
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			{MovementSpeed 0.111111}
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		{NameId 90 130}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "squat"}
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	{Human "single/ger/smg_w" 0xc222
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				{current 80}
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		{Player 3}
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			{MovementSpeed 0.111111}
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		{NameId 137 60}
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	{Entity "shellhole6_win2" 0x9256
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	{Entity "shellhole6_win2" 0x9258
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	{Entity "helmet_usa_w" 0xc520
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	{Entity "shellhole_dead_car2" 0xb1e6
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	{Entity "piece_medium_steel" 0xf8c9
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	{Entity "piece_medium_steel" 0xf8cb
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	{Entity "piece_medium_steel" 0xf8cc
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	{Entity "piece_medium_steel" 0xf8cd
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	{Entity "crash_brick3" 0x82f7
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	{Entity "crash_brick3a" 0x82f8
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	{Entity "stonechip1" 0x82f9
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	{Entity "crash_brick3" 0x82fa
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	{Entity "tankhelmet_usa" 0xe020
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	{Entity "piece_medium_steel" 0x85d6
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	{Entity "helmet3_ger" 0x8e53
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	{Entity "crash_brick3a" 0xfccb
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	{Entity "shellhole_dead_tank2" 0xe168
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	{Entity "piece_medium_steel" 0x86ad
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	{Entity "helmet_usa_w" 0x86bd
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	{Entity "m20" 0x9280
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					0 -0.885 -0.465
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			{BoneSave "basis body"
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			{BoneSave "basis body engine"
				{Orientation
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					0 0 -1
					0 1 0
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				{Position 0.404126 10.088 -30.644}
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		{Armor "body"
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		{Placer
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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			{FuelBag
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		{Component "wheelright1"
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		{Component "wheelleft3"
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	{Human "single/usa/mgun_w" 0xd967
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		{NameId 122 73}
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	{Human "single/usa/smg_w" 0xa360
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 72 9}
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	{Human "single/usa/mgun_w" 0xd7aa
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 298}
		{Able "-select"}
		{Chassis
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		{NameId 144 19}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
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	{Entity "fieldcap1_ger" 0x8229
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	{Entity "fieldcap1_ger" 0xe2e0
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	{Entity "fieldcap1_ger" 0xe2e1
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	{Entity "fieldcap1_ger" 0xe2e2
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		{xform zl 163.7 y 173.28 zw 13.97}
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	{Entity "m20" 0xa1a0
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		{xform zl -126.6 y 0.3 zw -63.29}
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		{TexMod "1"}
		{UseDecal 0}
		{Skeleton
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				{Orientation
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			{BoneSave "basis pivot_back spring_l4 wheell3"
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			{BoneSave "basis pivot_front steer_r1 wheelr1"
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			{BoneSave "basis pivot_front steer_l1 wheell1"
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			{BoneSave "basis body engine"
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					0 0 -1
					0 1 0
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		}
		{Armor "body"
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				}
				{damage "body1" 0.234951 1
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				{wound "body1" 2.15841 1 50
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		}
		{Placer
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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		{Able "-select" "-emit_passangers_on_enemy" "exploded"}
		{Weaponry
			{State
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		}
		{Chassis
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			{FuelBag
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			}
			{CurrentGearDir 0}
		}
		{Component "body"
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		}
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	{Tags "last" 0x811a}
	{Tags "last" 0x811c}
	{Tags "last" 0x811e}
	{Tags "armor-" "destroyed" 0x8127}
	{Tags "pointer" "center" 0x8128}
	{Tags "destroyed" 0x8129}
	{Tags "destroyed" 0x8801}
	{Tags "snipers" "soldiers" 0x815c}
	{Tags "pointer" "kvartal" 0x81b4}
	{Tags "lowarmor" "destroyed" 0x901f}
	{Tags "destroyed" 0x8605}
	{Tags "baz" "alfa" "alfa_left" 0x980c}
	{Tags "alfa" "alfa_left" "soldiers" 0x980e}
	{Tags "hidden" "podmoga" "soldiers" 0x9812}
	{Tags "hidden" "podmoga" "soldiers" 0x9814}
	{Tags "alfa" "alfa_right" "soldiers" 0x9816}
	{Tags "crom_crew" 0x9817}
	{Tags "armor-" 0x8c03}
	{Tags "lowarmor" "armor-" 0x9400}
	{Tags "alfa" 0x9a04}
	{Tags "alfa" 0x9a06}
	{Tags "alfa" 0x9a08}
	{Tags "alfa" 0x9a0a}
	{Tags "alfa" 0x9a0d}
	{Tags "perestrelka" 0x81c0}
	{Tags "perestrelka" "hidden" 0x81d8}
	{Tags "perestrelka" 0x81df}
	{Tags "perestrelka" 0x81e0}
	{Tags "destroyed" 0x81eb}
	{Tags "destroyed" 0xe00d}
	{Tags "last" 0x820e}
	{Tags "soldiers" "mg" 0xf800}
	{Tags "soldiers" "mg" 0x9406}
	{Tags "cromwell" "tankrf" "armor-" "bazaim" "destroyed" "cromx" 0xd820}
	{Tags "crom_crew" 0xd82a}
	{Tags "soldiers" "alfa" 0xbfa2}
	{Tags "soldiers" "alfa" "rf" 0xbfa4}
	{Tags "soldiers" "alfa" "rf" 0xc220}
	{Tags "soldiers" "alfa" 0xc222}
	{Tags "destroyed" 0x9280}
	{Tags "gger" 0x9286}
	{Tags "gger" 0xd967}
	{Tags "gger" 0xa360}
	{Tags "gger" 0xd7aa}
	{Tags "destroyed" 0xa1a0}
	{Tags "gger" 0x8300}
	{Tags "gger" 0x9a00}
	{Tags "soldiers" "alfa" 0x8d04}
	{Tags "soldiers" "alfa" 0x8d06}
	{Tags "soldiers" "alfa" 0xfba4}
	{Tags "soldiers" "alfa" 0x9783}
	{Tags "ss" 0x81ef}
	{Tags "g3" "contra" 0xc00c}
	{Tags "g2" "contra" 0xc00e}
	{Tags "contra" 0xc010}
	{Tags "g1" "contra" 0xc012}
	{Tags "g5" "contra" 0xc014}
	{Tags "contra" 0xc018}
	{Tags "g3" "contra" 0xec01}
	{Tags "g3" "contra" 0xec03}
	{Tags "g2" "contra" 0xec05}
	{Tags "contra" 0xec07}
	{Tags "g1" "contra" 0xec09}
	{Tags "g5" "contra" 0xec0b}
	{Tags "g6" "contra" 0xec11}
	{Tags "g3" "contra" 0xa70a}
	{Tags "g3" "contra" 0xa70c}
	{Tags "g2" "contra" 0xa70e}
	{Tags "contra" 0xa710}
	{Tags "g1" "contra" 0xa712}
	{Tags "g4" "contra" 0xa716}
	{Tags "contra" 0xa718}
	{Tags "g6" "contra" 0xa71a}
	{Tags "g5" "contra" 0xa71c}
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		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x8008
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			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
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			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x800a
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			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
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			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
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			{item "m39" "grenade" {cell 2 0}}
			{item "m39" "grenade" {cell 4 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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	{Inventory 0x8010
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			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "m39" "grenade" {cell 4 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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	{Inventory 0x8012
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			{item "thompson" filled {cell 0 1}{user "hand_right"}}
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			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "m39" "grenade" {cell 4 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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	{Inventory 0x802a
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			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x802c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x802e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
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	{Inventory 0x8030
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x8032
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
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	{Inventory 0x8035
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x8046
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 72 {cell 1 0}}
			{item "m24" "grenade" {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "bandage" 5 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 4 4}{user "head"}}
			{item "mgun" "ammo" 100 {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 100 {cell 0 5}}
			{item "mgun" "ammo" 100 {cell 2 5}}
			{item "mgun" "ammo" 100 {cell 0 6}}
			{item "mgun" "ammo" 100 {cell 2 6}}
			{item "m39" "grenade" {cell 0 0}}
			{item "m24x5" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
		}
	}
	{Inventory 0x804a
		{box
			{clear}
			{item "panzershreck" "weapon" filled {cell 0 0}}
			{item "sg44" filled {cell 0 2}{user "hand_right"}}
			{item "bandage" 5 {cell 2 5}}
			{item "pistol" "ammo" 27 {cell 0 6}}
			{item "m24" "grenade" {cell 2 6}}
			{item "m24" "grenade" {cell 4 6}}
			{item "m24x5" "grenade" {cell 0 7}}
			{item "pistol" "ammo" 100 {cell 2 7}}
			{item "pistol" "ammo" 100 {cell 4 7}}
			{item "pistol" "ammo" 100 {cell 0 8}}
			{item "pistol" "ammo" 100 {cell 2 8}}
			{item "pistol" "ammo" 100 {cell 4 8}}
			{item "pistol" "ammo" 100 {cell 0 9}}
			{item "bazooka" "ammo" {cell 4 9}}
			{item "m39" "grenade" {cell 5 1}}
			{item "m24x5" "grenade" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 9}}
			{item "m39" "grenade" {cell 2 4}}
			{item "m39" "grenade" {cell 3 4}}
			{item "m39" "grenade" {cell 5 0}}
			{item "m39" "grenade" {cell 4 4}}
			{item "m39" "grenade" {cell 5 4}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
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	{Inventory 0x9802
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 100 {cell 4 1}}
			{item "sg44" filling "pistol" "ammo" 24 {cell 0 0}}
			{item "m24" "grenade" {cell 0 2}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 0 3}}
			{item "m24" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "helmet3_ger" {cell 4 4}{user "head"}}
			{item "bandage" 5 {cell 0 4}}
			{item "pistol" "ammo" 45 {cell 2 4}}
			{item "bandage" {cell 0 5}}
			{item "m24x5" "grenade" {cell 2 5}}
			{item "m24x5" "grenade" {cell 0 6}}
		}
	}
	{Inventory 0x8043
		{box
			{clear}
			{item "mp41" filled {cell 0 3}{user "hand_right"}}
			{item "helmet3_ger" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x880b
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "mp41" filling "pistol" "ammo" 23 {cell 2 4}{user "hand_right"}}
			{item "mp41" {cell 0 6}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 0}}
		}
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	{Inventory 0x8817
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
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	{Inventory 0x804f
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	}
	{Inventory 0x8001
		{box
			{clear}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x8056
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x8058
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	{Inventory 0x9011
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			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x805a
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	{Inventory 0x8066
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			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "m39" "grenade" {cell 4 0}}
			{item "thompson" {cell 0 1}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
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	{Inventory 0x806b
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	{Inventory 0x8074
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			{item "mgun" "ammo" 500 {cell 0 0}}
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	{Inventory 0x8078
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			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
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			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x807a
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			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
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			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x9014
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			{clear}
			{item "bar" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m39" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
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	{Inventory 0x9016
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			{clear}
			{item "garand" filling "rifle" "ammo" {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x807d
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			{clear}
			{item "garand" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x9018
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			{item "bar" filling "mgun" "ammo" 10 {cell 0 0}{user "hand_right"}}
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	{Inventory 0x901a
		{box
			{clear}
			{item "bar" filled {cell 0 0}{user "hand_right"}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
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	{Inventory 0x901c
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			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x901e
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			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x9024
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			{clear}
			{item "thompson" filling "pistol" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x9026
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			{item "thompson" filled {cell 0 1}{user "hand_right"}}
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	{Inventory 0x807e
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	{Inventory 0x9030
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			{clear}
			{item "garand" filling "rifle" "ammo" 5 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9032
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			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
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	{Inventory 0x880f
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x8400
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			{clear}
		}
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	{Inventory 0x8099
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
		}
	}
	{Inventory 0x809d
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			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
		}
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	{Inventory 0x809f
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			{clear}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
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	{Inventory 0x80a3
		{box
			{clear}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
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	{Inventory 0x80a7
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			{clear}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80a9
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			{clear}
			{item "thompson" filling "pistol" "ammo" 13 {cell 0 1}{user "hand_right"}}
		}
	}
	{Inventory 0x80ab
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80b1
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x80b3
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "bar" filling "mgun" "ammo" 12 {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x80b5
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "bar" filled {cell 0 0}{user "hand_right"}}
		}
	}
	{Inventory 0x80b9
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "thompson" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80bb
		{box
			{clear}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80bd
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80c3
		{box
			{clear}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 0 4}{user "head"}}
			{item "pistol" "ammo" 50 {cell 2 4}}
			{item "thompson" filling "pistol" "ammo" 24 {cell 2 5}{user "hand_right"}}
		}
	}
	{Inventory 0x9035
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 0 4}{user "head"}}
			{item "pistol" "ammo" 50 {cell 2 4}}
			{item "thompson" filling "pistol" "ammo" 7 {cell 2 5}{user "hand_right"}}
		}
	}
	{Inventory 0x9037
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 0 4}{user "head"}}
			{item "pistol" "ammo" 50 {cell 2 4}}
		}
	}
	{Inventory 0x9039
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 0 4}{user "head"}}
			{item "pistol" "ammo" 50 {cell 2 4}}
		}
	}
	{Inventory 0x80ca
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 2 0}}
		}
	}
	{Inventory 0x80cc
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "n73at" "grenade" {cell 2 0}}
		}
	}
	{Inventory 0x80d0
		{box
			{clear}
		}
	}
	{Inventory 0x80e1
		{box
			{clear}
		}
	}
	{Inventory 0x9042
		{box
			{clear}
		}
	}
	{Inventory 0x9043
		{box
			{clear}
		}
	}
	{Inventory 0x80ec
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80f5
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x80fb
		{box
			{clear}
			{item "colt" filling "pistol" "ammo" 5 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "helmet_usa_w" {cell 0 1}{user "head"}}
			{item "knife_union" {cell 4 0}}
		}
	}
	{Inventory 0x8101
		{box
			{clear}
			{item "garand" filled {cell 0 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8103
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9001
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 0}}
			{item "bazooka" "ammo" {cell 2 0}}
			{item "bazooka" "ammo" {cell 4 0}}
			{item "bazooka" "ammo" {cell 0 1}}
			{item "bazooka" "ammo" {cell 2 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 0 4}{user "head"}}
			{item "pistol" "ammo" 50 {cell 2 4}}
			{item "thompson" filling "pistol" "ammo" 14 {cell 2 5}{user "hand_right"}}
		}
	}
	{Inventory 0x803e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bazooka" "weapon" filled {cell 0 4}}
			{item "bazooka" "ammo" {cell 0 6}}
			{item "bazooka" "ammo" {cell 2 6}}
			{item "bazooka" "ammo" {cell 4 6}}
			{item "bazooka" "ammo" {cell 0 7}}
			{item "bazooka" "ammo" {cell 2 7}}
			{item "bazooka" "ammo" {cell 4 7}}
		}
	}
	{Inventory 0x80f7
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 35 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 35 {cell 2 1}}
			{item "mg34" {cell 0 2}}
		}
	}
	{Inventory 0x80f9
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8106
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8108
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x810a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x810d
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x810f
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8111
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8113
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8114
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 30 {cell 2 0}}
			{item "bullet88" "fg" "ammo" 30 {cell 2 1}}
			{item "mg34" {cell 0 2}}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8117
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8119
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 7 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x811a
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x811c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x811e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0x905a
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}{user "hand_right"}}
			{item "thompson" filled {cell 0 1}{user "hand_left"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8129
		{box
			{clear}
		}
	}
	{Inventory 0x905c
		{box
			{clear}
			{item "smoke" "grenade" {cell 0 0}}
			{item "smoke" "grenade" {cell 0 1}}
			{item "smoke" "grenade" {cell 0 2}}
			{item "smoke" "grenade" {cell 0 3}}
			{item "smoke" "grenade" {cell 0 4}}
			{item "smoke" "grenade" {cell 0 5}}
			{item "smoke" "grenade" {cell 2 0}}
			{item "smoke" "grenade" {cell 2 1}}
			{item "smoke" "grenade" {cell 2 2}}
			{item "smoke" "grenade" {cell 2 3}}
			{item "smoke" "grenade" {cell 2 4}}
			{item "smoke" "grenade" {cell 2 5}}
			{item "n73at" "grenade" {cell 4 0}}
			{item "n73at" "grenade" {cell 6 0}}
			{item "n73at" "grenade" {cell 4 1}}
			{item "n73at" "grenade" {cell 6 1}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 6 2}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "n73at" "grenade" {cell 6 3}}
			{item "n73at" "grenade" {cell 4 4}}
			{item "n73at" "grenade" {cell 6 4}}
			{item "n73at" "grenade" {cell 4 5}}
			{item "n73at" "grenade" {cell 6 5}}
		}
	}
	{Inventory 0x905d
		{box
			{clear}
			{item "bar" {cell 0 0}}
			{item "bar" {cell 0 2}}
			{item "bar" {cell 0 4}}
			{item "mgun" "ammo" 100 {cell 6 0}}
			{item "mgun" "ammo" 100 {cell 6 1}}
			{item "mgun" "ammo" 100 {cell 6 2}}
			{item "mgun" "ammo" 100 {cell 6 3}}
			{item "mgun" "ammo" 100 {cell 6 4}}
			{item "mgun" "ammo" 100 {cell 6 5}}
		}
	}
	{Inventory 0x905e
		{box
			{clear}
			{item "repair_kit" {cell 0 0}}
			{item "dynamite" {cell 2 0}}
			{item "bandage" {cell 0 5}}
			{item "bandage" {cell 0 4}}
			{item "dynamite" {cell 4 0}}
			{item "bandage" {cell 2 5}}
			{item "bandage" {cell 2 4}}
			{item "dynamite" {cell 6 0}}
			{item "bandage" {cell 4 4}}
			{item "bandage" {cell 4 5}}
			{item "pistol" "ammo" 200 {cell 6 4}}
			{item "pistol" "ammo" 200 {cell 6 5}}
			{item "em2" {cell 0 2}}
			{item "em2" {cell 4 2}}
		}
	}
	{Inventory 0x815c
		{box
			{clear}
			{item "bar" filled {cell 0 0}{user "hand_right"}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81ad
		{box
			{clear}
			{item "bar" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m39" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x901f
		{box
			{clear}
		}
	}
	{Inventory 0x81c9
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 7 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "tankhelmet_usa" {cell 0 2}}
		}
	}
	{Inventory 0x81ca
		{box
			{clear}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 20 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "pistol" "ammo" 12 {cell 0 0}}
		}
	}
	{Inventory 0x81cb
		{box
			{clear}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81cf
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 5 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d0
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 17 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d1
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d5
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81d9
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x900b
		{box
			{clear}
			{item "pistol" "ammo" 32 {cell 2 0}}
			{item "helmet_usa_w" {cell 0 1}{user "head"}}
			{item "knife_union" {cell 4 0}}
		}
	}
	{Inventory 0x9012
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x901b
		{box
			{clear}
			{item "garand" filling "rifle" "ammo" 2 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8604
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8605
		{box
			{clear}
		}
	}
	{Inventory 0x840b
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x980c
		{box
			{clear}
			{item "helmet3_ger" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x980e
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 28 {cell 2 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9812
		{box
			{clear}
			{item "mp40" filled {cell 2 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9814
		{box
			{clear}
			{item "mp40" filled {cell 2 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x9816
		{box
			{clear}
			{item "mg34" filling "mgun" "ammo" 10 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x9817
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
		}
	}
	{Inventory 0x8c03
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 52 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9400
		{box
			{clear}
			{item "mgun" "ammo" 450 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 43 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 15 {cell 0 1}}
			{item "mg34" filling "mgun" "ammo" 94 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x9a04
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 4}}
		}
	}
	{Inventory 0x9a06
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 13 {cell 2 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 4}}
		}
	}
	{Inventory 0x9a08
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 23 {cell 2 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 4}}
		}
	}
	{Inventory 0x9a0a
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 6 {cell 2 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 4}}
		}
	}
	{Inventory 0x9a0d
		{box
			{clear}
			{item "bazooka" "ammo" {cell 0 2}}
			{item "bazooka" "ammo" {cell 2 2}}
			{item "bazooka" "ammo" {cell 4 2}}
			{item "mp40" filling "pistol" "ammo" 20 {cell 0 3}{user "hand_right"}}
			{item "helmet3_ger" {cell 4 3}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 5}}
			{item "pistol" "ammo" 25 {cell 2 5}}
			{item "panzershreck" "weapon" {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 6}}
		}
	}
	{Inventory 0x81bb
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81be
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81df
		{box
			{clear}
			{item "mg34" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24" "grenade" {cell 4 3}}
			{item "m24x5" "grenade" {cell 2 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0x81e0
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x81e9
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0x81eb
		{box
			{clear}
		}
	}
	{Inventory 0x81f6
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81fc
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa001
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "m39" "grenade" {cell 4 0}}
			{item "thompson" {cell 0 1}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xe001
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet75" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 72 {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0xe00d
		{box
			{clear}
		}
	}
	{Inventory 0x820e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 4 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf800
		{box
			{clear}
			{item "bar" filling "mgun" "ammo" 15 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x9406
		{box
			{clear}
			{item "bar" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m39" "grenade" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd820
		{box
			{clear}
		}
	}
	{Inventory 0xd82a
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xbfa2
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 18 {cell 0 4}{user "hand_right"}}
			{item "mp41" {cell 0 6}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 0}}
		}
	}
	{Inventory 0xbfa4
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 4 {cell 0 4}{user "hand_right"}}
			{item "mp41" {cell 0 6}}
			{item "thompson" {cell 0 8}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 0}}
		}
	}
	{Inventory 0xc220
		{box
			{clear}
			{item "mp40" filling "pistol" "ammo" 3 {cell 2 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "thompson" {cell 0 4}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 6}}
		}
	}
	{Inventory 0xc222
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp40" filling "pistol" "ammo" 12 {cell 0 0}{user "hand_right"}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 0 4}}
		}
	}
	{Inventory 0x9280
		{box
			{clear}
		}
	}
	{Inventory 0x9286
		{box
			{clear}
			{item "thompson" {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd967
		{box
			{clear}
			{item "bar" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa360
		{box
			{clear}
			{item "thompson" {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd7aa
		{box
			{clear}
			{item "bar" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa1a0
		{box
			{clear}
		}
	}
	{Inventory 0x8300
		{box
			{clear}
			{item "thompson" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9a00
		{box
			{clear}
			{item "bar" {cell 0 0}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8d04
		{box
			{clear}
			{item "mp40" filled {cell 2 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24" "grenade" {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x8d06
		{box
			{clear}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "pistol" "ammo" 16 {cell 0 2}}
		}
	}
	{Inventory 0xfba4
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
			{item "mp41" filling "pistol" "ammo" 20 {cell 2 0}{user "hand_right"}}
		}
	}
	{Inventory 0x9783
		{box
			{clear}
			{item "helmet3_ger" {cell 0 0}{user "head"}}
			{item "pistol" "ammo" 100 {cell 0 2}}
			{item "pistol" "ammo" 100 {cell 0 3}}
			{item "m24x5" "grenade" {cell 2 3}}
			{item "m24x5" "grenade" {cell 4 3}}
		}
	}
	{Inventory 0x81ef
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "n73at" "grenade" {cell 2 3}}
			{item "n73at" "grenade" {cell 4 3}}
			{item "bazooka" "weapon" filled {cell 0 4}}
			{item "bazooka" "ammo" {cell 0 7}}
			{item "bazooka" "ammo" {cell 2 7}}
			{item "bazooka" "ammo" {cell 4 7}}
		}
	}
	{Inventory 0xc00c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xc00e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc010
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc012
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xc014
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc018
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xec01
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xec03
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xec05
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xec07
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xec09
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xec0b
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xec11
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 21 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xa70a
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xa70c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 15 {cell 0 1}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa70e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa710
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xa712
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xa716
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa718
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa71a
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Inventory 0xa71c
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m39" "grenade" {cell 2 0}}
			{item "thompson" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "n73at" "grenade" {cell 0 3}}
		}
	}
	{Brain 0x8002
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8008
		{Properties
			{move_mode zone}
		}
		{ZonePosition 2551.42 -1907.63}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x800a
		{Properties
			{move_mode zone}
		}
		{ZonePosition 2593.7 -1889.65}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8005
		{Properties
			{move_mode hold}
		}
		{IdleMovement 0 3 0}
	}
	{Brain 0x800d
		{Properties
			{move_mode zone}
			{move_radius 20}
			{look_around 0}
		}
		{ZonePosition 1694.49 -2722.95}
		{IdleMovement 0 1 0}
	}
	{Brain 0x800e
		{Properties
			{move_mode hold}
			{no_retreat}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8010
		{Properties
			{move_mode hold}
			{no_retreat}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8012
		{Properties
			{move_mode hold}
			{no_retreat}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8014
		{Properties
			{move_mode hold}
			{no_retreat}
		}
		{IdleMovement 0 3 0}
		{SeenCorpse 0x4}
	}
	{Brain 0x8029
		{Properties
			{move_mode hold}
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		{zone "poly"
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		{zone "poly"
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				{"key004"
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				{"key002"
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				{"key003"
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				{"key004"
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					{look_at 624.215 -2945.12 0}
					{fov 65}
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				{"key005"
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					{look_at 556.755 -3029.35 0}
					{fov 65}
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			}
			{"pop"
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					{look_at 888.496 -2887.88 0}
					{fov 65}
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				{"key001"
					{time 2}
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					{look_at 826.369 -2875.6 0}
					{fov 65}
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				{"key002"
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					{fov 65}
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				{"key003"
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				{"key004"
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					{look_at 745.502 -2924.92 0}
					{fov 65}
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				{"key005"
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					{fov 65}
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			{"samol"
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				{"key003"
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					{fov 65}
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				{"key004"
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					{fov 65}
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				{"key006"
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			{"startview"
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			{"tank"
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				{"key001"
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					{fov 65}
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				{"key002"
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					{fov 65}
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		}
		{triggers
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				{condition
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				{actions
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						{volume game}
						{loop}
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					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text "$/startcam"}
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						{event_on_next "start"}
						{event_on_cancel "start"}
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					{"set_clip"
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					{"actor_to_waypoint"
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					{"delay"
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					{"task"
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					{"task"
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				}
			}
			{"english/church_defence"
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				{condition
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					{terms
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								{source advanced}
								{group
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										}
										{tag
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										}
									}
									{include
										{prop
											{prop human}
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									}
									{exclude
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								}
							}
							{count
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								{value 1}
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						}
						{"2.entities"
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								{player "2"}
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							}
						}
						{"3.trigger"
							{name "english/iz_kvartala1"}
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					}
				}
				{actions
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						{selector
							{mids 38 192}
						}
						{movement
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					}
					{"actor_state"
						{selector
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						}
						{movement
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					}
					{"entity_state"
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						}
						{tag_add alfa}
						{tag_remove beta}
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					{"actor_state"
						{selector
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						{ai_move
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						{movement
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						}
					}
					{"actor_state"
						{selector
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						{ai_move
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						{movement
							{speed normal}
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					}
					{"actor_to_waypoint"
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						{waypoint "246"}
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					{"delay"
						{time 2}
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					{"actor_to_waypoint"
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						{waypoint "266"}
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					{"delay"
						{time 3}
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					{"actor_to_waypoint"
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						{waypoint "270"}
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						{time 6}
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					{"actor_to_waypoint"
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						{waypoint "249"}
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					{"delay"
						{time 1}
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					{"scenario"
						{message
							{text "$/churchdef"}
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						{camera
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						{event_on_next "pop"}
						{event_on_cancel "pop"}
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					{"delay"
						{time 3}
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					{"actor_to_waypoint"
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					{"delay"
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					{"actor_to_waypoint"
						{selector
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						{waypoint "245"}
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					{"task"
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					{"entity_state"
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						{tag_add "armor-"}
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				}
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			{"english/cromvells"
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				{actions
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					{"delay"
						{time 8}
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					{"actor_to_waypoint"
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							{tag cromvell}
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					{"actor_state"
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						{move_mode hold}
						{ai_move
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					}
					{"actor_state"
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						{move_mode hold}
						{ai_move
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				}
			}
			{"english/cromvells_move"
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				{condition
					{expression "!1 & 2 & 3 & 4"}
					{terms
						{"1.entities"
							{selector
								{tag mg}
								{state "not dead"}
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						}
						{"2.trigger"
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						{"3.trigger"
							{name "tuning/pz4_2_die"}
						}
						{"4.trigger"
							{name "english/v_kvartal2"}
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					}
				}
				{actions
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							{tag crom}
						}
						{ai_move
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						}
						{movement
							{speed fast}
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					}
					{"actor_to_waypoint"
						{selector
							{tag crom}
						}
						{waypoint "151"}
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				}
			}
			{"english/evacuation"
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				{condition
					{expression "1 & !2"}
					{terms
						{"1.task"
							{name "iz_plena"}
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						{"2.entities"
							{selector
								{tag freedom}
								{type human}
								{state "not dead"}
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						}
					}
				}
				{actions
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						{vehicle
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					}
					{"delay"
						{time 4}
					}
					{"event"
						{event "time"}
						{mode set}
						{delay 0}
					}
					{"board"
						{selector
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						}
						{vehicle
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					}
					{"actor_component"
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							{mids 29}
							{player "2"}
							{state operatable}
						}
						{component body}
						{state destroyed}
					}
					{"delay"
						{time 7}
					}
					{"actor_state"
						{selector
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
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							{retreat_ratio "0.1"}
						}
					}
					{"talk"
						{selector
							{mids 23}
							{state "not dead"}
						}
						{text "$/evaccomplete"}
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					{"actor_to_waypoint"
						{selector
							{mids 21}
						}
						{waypoint "310"}
					}
					{"board"
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							{mids 23}
						}
						{vehicle
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					}
					{"delay"
						{time 7}
					}
					{"actor_to_waypoint"
						{selector
							{mids 22}
						}
						{waypoint "310"}
					}
					{"actor_component"
						{selector
							{mids 258}
							{player "2"}
							{state operatable}
						}
						{component body}
						{state broken}
					}
					{"delay"
						{time 4}
					}
					{"actor_state"
						{selector
							{tag contra}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag contra}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{waypoint "370"}
					}
					{"delay"
						{time 4}
					}
					{"event"
						{event "gamewin"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"english/evacuation2"
				{condition
					{terms
						{"2.entities"
							{selector
								{tag freedom}
								{zone "evacuation"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag freedom}
							{zone "evacuation"}
						}
						{tag_add nabazu}
						{tag_remove freedom}
					}
					{"actor_state"
						{selector
							{tag nabazu}
							{zone "evacuation"}
						}
						{control AI}
						{fire_mode hold}
						{weapon_prepare off}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"player"
						{selector
							{tag nabazu}
						}
						{operation set}
						{player "3"}
					}
					{"actor_to_waypoint"
						{selector
							{tag nabazu}
						}
						{waypoint "52"}
					}
					{"trigger"
						{name "english/evacuation2"}
					}
				}
			}
			{"english/iz_kvartala1"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{mids 91 89 88 95 212 90 94}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 96}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "kvartal"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{waypoint "143"}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "145"}
						{clone}
					}
					{"delay"
						{time 3}
					}
					{"delete"
						{selector
							{tag bazooka}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/move1"}
					}
				}
			}
			{"english/iz_kvartala2"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag gpodmoga}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{waypoint "28"}
					}
				}
			}
			{"english/kvartal2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "boi2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "tuning/bombing"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 134 135 123 124 128 130 133 129 120}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{amount 3
							}
							{tag alfa}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 0.5}
					}
					{"effect"
						{selector
							{mids 68 77}
						}
						{effect explosion}
					}
					{"delay"
						{time 15}
					}
					{"actor_state"
						{selector
							{mids 126 138 139}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 10}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 126 138 139}
						}
						{waypoint "179"}
					}
				}
			}
			{"english/kvartal2final"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{zone "boi3"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "germans/crom_die"}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 10}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{waypoint "203"}
					}
				}
			}
			{"english/okno1"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{mids 156 19}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "english/kvartal2final"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{waypoint "206"}
					}
				}
			}
			{"english/okno2"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{mids 153 154 155}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{waypoint "213"}
					}
					{"actor_to_waypoint"
						{selector
							{tag gpodmoga}
						}
						{waypoint "221"}
					}
				}
			}
			{"english/poehali"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.task"
							{name "comtank"}
						}
						{"2.entities"
							{selector
								{mids 146}
								{zone "komtank"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 151}
						}
						{movement
							{speed_kph 10}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 151}
						}
						{waypoint "228"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 16 17 18}
						}
						{waypoint "15"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 12 13 14 15}
						}
						{waypoint "18"}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{tag gbaz}
						}
						{effect die}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/attack"}
					}
				}
			}
			{"english/pop"
				{on}
				{condition
					{terms
						{"1.event"
							{id "pop"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 205}
						}
						{waypoint "334"}
					}
					{"delay"
						{time 0.5}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "pop"}
						}
						{event_on_next "zero"}
						{event_on_cancel "zero"}
					}
					{"set_clip"
						{name "2"}
					}
					{"music"
						{stop "/music/battle4.mp3"}
						{volume game}
						{fade 4}
					}
					{"delay"
						{time 1.5}
					}
					{"talk"
						{selector
							{mids 205}
						}
						{text "$/churchdef2"}
					}
					{"delay"
						{time 1.5}
					}
					{"task"
						{name "iz_plena"}
					}
					{"entity_state"
						{selector
							{tag ohrana}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag gruz}
						}
						{inactive off}
					}
					{"music"
						{start "/music/theme5.mp3"}
						{volume game}
						{loop}
					}
				}
			}
			{"english/rf"
				{condition
					{expression "!1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 128 130 133 129 120}
								{type human}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{tag tankrf}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag rf}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag rf}
						}
						{waypoint "190"}
					}
					{"entity_state"
						{selector
							{tag rf}
						}
						{tag_remove rf}
					}
				}
			}
			{"english/right_group"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{mids 63}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{mids 42}
								{zone "street1-3"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{tag alfa_right}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa_right}
						}
						{waypoint "121"}
					}
				}
			}
			{"english/start"
				{on}
				{condition
					{type 1}
					{terms
						{"2.event"
							{id "start"}
						}
					}
				}
				{actions
					{"autoassign"
						{selector
							{mids 49 48 51}
						}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag alfa}
									}
									{tag
										{tag podmoga}
									}
								}
							}
						}
						{control AI}
						{fire_mode open}
						{move_mode hold}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 61 55 62}
						}
						{waypoint "83"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 59 54 58}
						}
						{waypoint "82"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 52 53}
						}
						{waypoint "84"}
					}
					{"delay"
						{time 0.5}
					}
					{"extraspawn"
						{selector
							{mids 48}
						}
					}
					{"delay"
						{time 3.5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 42}
						}
						{waypoint "90"}
					}
					{"delay"
						{time 3}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/begin"}
					}
					{"actor_state"
						{selector
							{mids 4 56 57}
						}
						{fire_mode open}
						{weapon_prepare on}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 4 56 57}
						}
						{waypoint "96"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 206}
						}
						{waypoint "288"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{mids 204}
						}
						{movement
							{speed_kph 25}
							{max_speed_kph 25}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 204}
						}
						{waypoint "289"}
					}
					{"delay"
						{time 1}
					}
					{"entity_state"
						{selector
							{mids 204}
						}
						{impregnability disabled}
					}
				}
			}
			{"english/united"
				{condition
					{expression "!1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag ss}
								{state "not dead"}
							}
						}
						{"2.entities"
							{selector
								{tag s}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag beta}
						}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag beta}
						}
						{waypoint "40"}
					}
				}
			}
			{"english/v1kvartal"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{mids 4 56 57 65}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 94 95 88}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 94 95 88}
						}
						{waypoint "142"}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{fire_mode open}
						{weapon_prepare on}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa_left}
						}
						{waypoint "104"}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa_right}
						}
						{waypoint "110"}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "122"}
						{clone}
					}
					{"delay"
						{time 12}
					}
					{"effect"
						{selector
							{mids 63}
						}
						{effect die}
					}
				}
			}
			{"english/v2kvartal"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "v_kvartal2"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 207}
						}
						{waypoint "363"}
					}
					{"actor_state"
						{selector
							{mids 207}
						}
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{selector
							{tag house2}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{amount 1.5 0.5
							}
							{zone "v_kvartal2"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"actor_fire"
						{selector
							{tag house2}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "v_kvartal2"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 4}
						{time 0}
					}
					{"delay"
						{time 3}
					}
					{"delete"
						{selector
							{tag mine_planted}
						}
					}
					{"entity_state"
						{selector
							{tag perestrelka}
						}
						{inactive off}
					}
					{"actor_fire"
						{selector
							{mids 246}
						}
						{enemies
							{mids 249 252}
							{state "not dead"}
						}
						{interval 1.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 244}
						}
						{enemies
							{mids 250 251}
							{state "not dead"}
						}
						{interval 2.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 213}
						}
						{enemies
							{mids 250 252}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 249 250}
						}
						{enemies
							{mids 244 213 246}
							{state "not dead"}
						}
						{interval 2.2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 252}
						}
						{enemies
							{mids 244 213 246}
							{state "not dead"}
						}
						{interval 2.6}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 251}
						}
						{enemies
							{mids 244 213 246}
							{state "not dead"}
						}
						{interval 2.8}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 14}
					}
					{"air_attack"
						{selector
							{mids 110}
						}
						{enemies
							{mids 211}
						}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability full}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "samol"}
							{smooth_begin 0}
						}
						{event_on_next "impreg"}
						{event_on_cancel "impreg"}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"event"
						{event "samol"}
						{mode set}
						{delay 1}
					}
					{"delete"
						{selector
							{mids 42}
						}
					}
					{"spawn"
						{entity "fx_piece_flame"}
						{waypoint "200"}
					}
					{"spawn"
						{entity "fx_piece_flame"}
						{waypoint "201"}
					}
					{"delete"
						{selector
							{tag mines}
						}
					}
					{"delay"
						{time 7}
					}
					{"entity_state"
						{selector
							{mids 68 77}
						}
						{tag_remove "armor+"}
						{impregnability disabled}
					}
				}
			}
			{"english/v_kvartal2"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{mids 112 113 114}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 1}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{drop "orders sensor senseless"}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{waypoint "172"}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/v_kvartal"}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 15}
					}
					{"environment"
						{name "winter/ardennes_breach2"}
					}
				}
			}
			{"events/gameover"
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"music"
						{stop_all}
						{volume game}
						{fade 3}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{volume game}
					}
					{"delay"
						{time 2}
					}
					{"gameover"
						{result loose}
						{message "$/youareloose"}
					}
				}
			}
			{"events/iz_plena"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "plen"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "iz_plena"}
							{state shown}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 2 5 6 3}
						}
						{human
							{health 5}
						}
					}
					{"actor_state"
						{selector
							{tag freedom}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag freedom}
						}
						{waypoint "1"}
					}
					{"delay"
						{time 3}
					}
					{"event"
						{event "journalist"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/iz_plena2"
				{on}
				{condition
					{expression "!1 & 2 & 3"}
					{terms
						{"1.entities"
							{selector
								{tag ohrana}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "iz_plena"}
							{state shown}
						}
						{"3.event"
							{id "journalist"}
						}
					}
				}
				{actions
					{"music"
						{stop "/music/theme5.mp3"}
						{volume game}
						{fade 6}
					}
					{"task"
						{name "iz_plena"}
						{state complete}
					}
					{"player"
						{selector
							{tag freedom}
						}
						{operation set}
						{player "1"}
					}
					{"actor_state"
						{selector
							{tag freedom}
						}
						{control user}
						{fire_mode return}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 50}
						}
						{ai
							{advance_ratio 2}
							{retreat_ratio 2}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag freedom}
						}
						{waypoint "2"}
					}
					{"autoassign"
						{selector
							{mids 1 273 272 275 274}
							{state "not dead"}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/freedom"}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/theme2.mp3"}
						{volume game}
						{loop}
					}
					{"task"
						{name "evacuation"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 241}
						}
						{waypoint "327"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 238}
						}
						{waypoint "325"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 240}
						}
						{waypoint "328"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 236}
						}
						{waypoint "59"}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{mids 237}
						}
						{waypoint "326"}
					}
				}
			}
			{"events/iz_plena3"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag freedom}
								{zone "plen"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.task"
							{name "iz_plena"}
						}
					}
				}
				{actions
					{"delay"
						{time 10}
					}
					{"actor_state"
						{selector
							{mids 35 33 34 30 31 32}
						}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"event"
						{event "contrnastup"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 7}
					}
					{"actor_to_waypoint"
						{selector
							{mids 29}
						}
						{waypoint "37"}
					}
					{"delay"
						{time 7}
					}
					{"actor_to_waypoint"
						{selector
							{mids 258}
						}
						{waypoint "343"}
					}
					{"delay"
						{time 90}
					}
					{"event"
						{event "time"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"events/tanktask"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 146}
								{state operatable}
							}
						}
					}
				}
				{actions
					{"task"
						{name "comtank"}
						{state complete}
					}
				}
			}
			{"events/wingame"
				{on}
				{condition
					{terms
						{"1.event"
							{id "gamewin"}
						}
					}
				}
				{actions
					{"task"
						{name "evacuation"}
						{state complete}
					}
					{"music"
						{stop_all}
						{volume game}
						{fade 3}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/victory_germans.mp3"}
						{volume game}
					}
					{"delay"
						{time 3}
					}
					{"gameover"
						{result win}
						{message "$/youarewin"}
					}
				}
			}
			{"germans/2t3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "start"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag mgun}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 68}
						}
						{waypoint "115"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 77}
						}
						{waypoint "115"}
					}
					{"delay"
						{time 12}
					}
					{"actor_to_waypoint"
						{selector
							{tag mgun}
						}
						{waypoint "130"}
						{clone}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{tag mgun}
						}
						{waypoint "130"}
						{clone}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{tag mgun}
						}
						{waypoint "130"}
						{clone}
					}
					{"delay"
						{time 2}
					}
					{"actor_to_waypoint"
						{selector
							{tag mgun}
						}
						{waypoint "130"}
						{clone}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{tag mgun}
						}
						{waypoint "130"}
					}
				}
			}
			{"germans/bazookers"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag crom}
								{zone "boi3"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/tankz"}
					}
					{"delay"
						{time 5}
					}
					{"entity_state"
						{selector
							{tag gbaz}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_fire"
						{selector
							{mids 153}
						}
						{drop "orders sensor senseless"}
						{enemies
							{tag bazaim}
							{state operatable}
						}
						{interval 5}
						{time 0}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_fire"
						{selector
							{mids 19}
						}
						{enemies
							{tag bazaim}
							{state operatable}
						}
						{interval 5.5}
						{time 0}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{mids 154}
						}
						{enemies
							{tag bazaim}
							{state operatable}
						}
						{interval 7}
						{time 0}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{mids 155}
						}
						{enemies
							{tag bazaim}
							{state operatable}
						}
						{interval 6}
						{time 0}
					}
					{"delay"
						{time 0.5}
					}
					{"actor_fire"
						{selector
							{mids 156}
						}
						{enemies
							{tag bazaim}
							{state operatable}
						}
						{interval 6.5}
						{time 0}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/baz"}
					}
				}
			}
			{"germans/btr"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "street2_1"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag btr}
						}
						{waypoint "136"}
						{clone}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{tag btr}
						}
						{waypoint "131"}
						{clone}
					}
					{"entity_state"
						{selector
							{tag ger3}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_state"
						{selector
							{tag ger3}
						}
						{weapon_prepare on}
					}
				}
			}
			{"germans/church_begin"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 146}
								{zone "player"}
							}
						}
						{"2.entities"
							{selector
								{tag player}
								{zone "player"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{mids 185 172}
						}
						{waypoint "11"}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 182}
						}
						{waypoint "12"}
					}
					{"delay"
						{time 8}
					}
					{"actor_to_waypoint"
						{selector
							{mids 165}
						}
						{waypoint "235"}
					}
					{"delay"
						{time 8}
					}
					{"entity_state"
						{selector
							{mids 151 146}
						}
						{impregnability disabled}
					}
					{"actor_to_waypoint"
						{selector
							{mids 152}
						}
						{waypoint "238"}
					}
				}
			}
			{"germans/church_last"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "final_line"}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 7}
						}
						{waypoint "7"}
					}
					{"entity_state"
						{selector
							{tag last}
						}
						{inactive off}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 203 202 195 277 276}
						}
						{waypoint "278"}
					}
				}
			}
			{"germans/church_last2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "final_line2"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag last}
						}
						{inactive off}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 203 202 195 277 276}
						}
						{waypoint "278"}
					}
				}
			}
			{"germans/church_podkr"
				{on}
				{condition
					{expression "1"}
					{terms
						{"1.entities"
							{selector
								{mids 168 169 183 170 171 181 218}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
					}
				}
				{actions
					{"while"
						{condition
							{type entities}
							{selector
								{tag ss}
							}
							{count
								{op "<<"}
								{value 5}
							}
						}
						{"actor_to_waypoint"
							{selector
								{tag s}
							}
							{waypoint "29"}
							{clone}
						}
						{"delay"
							{time 1}
						}
					}
					{"actor_state"
						{selector
							{tag beta}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 20}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/square"}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "244"}
						{clone}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "244"}
						{clone}
					}
				}
			}
			{"germans/contra"
				{autoreset}
				{condition
					{expression "1 & !2 & 3 & !4"}
					{terms
						{"1.event"
							{id "contrnastup"}
						}
						{"2.trigger"
							{name "english/evacuation"}
						}
						{"3.entities"
							{selector
								{tag contra}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<"}
								{value 7}
							}
						}
						{"4.event"
							{id "time"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag g1}
						}
						{waypoint "45"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{tag g2}
						}
						{waypoint "44"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{tag g3}
						}
						{waypoint "43"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{tag g4}
						}
						{waypoint "46"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{tag g5}
						}
						{waypoint "47"}
						{clone}
					}
					{"actor_to_waypoint"
						{selector
							{tag g6}
						}
						{waypoint "48"}
						{clone}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "contrnastup"}
						{mode toggle}
						{delay 5}
					}
				}
			}
			{"germans/crom_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag cromwell}
								{state "not operatable"}
							}
							{count
								{op ">"}
								{value 1}
							}
						}
					}
				}
				{actions
					{"music"
						{stop "/music/battle5.mp3"}
						{volume game}
						{fade 8}
					}
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{zone
										{zone "boi3"}
									}
								}
								{include
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{tag
										{tag player}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 15}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"actor_state"
						{selector
							{tag alfa}
							{type human}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delete"
						{selector
							{tag panzer}
						}
					}
					{"inventory"
						{selector
							{tag gbaz}
						}
						{action add}
						{item "thompson"}
					}
					{"delay"
						{time 2}
					}
					{"scenario"
						{message
							{text "$/majordead"}
						}
						{camera
							{name "tank"}
						}
						{trigger_on_next "tuning/autosave"}
						{trigger_on_cancel "tuning/autosave"}
					}
					{"actor_state"
						{selector
							{mids 137 122 132 136 141 140 142 198 199}
							{player "2"}
						}
						{drop "orders sensor senseless"}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"delete"
						{selector
							{mids 213 244 246 250 251 252 249 137}
							{state "not dead"}
						}
					}
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability harmless}
					}
					{"emit"
						{selector
							{mids 199}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{waypoint "362"}
					}
					{"emit"
						{selector
							{mids 136}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{waypoint "362"}
					}
					{"emit"
						{selector
							{mids 142}
							{player "2"}
							{state operatable}
						}
						{drop "orders sensor senseless"}
						{waypoint "362"}
					}
					{"entity_state"
						{selector
							{mids 153 155 154 156 19}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{tag xxx}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{mids 146}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 151}
						}
						{waypoint "205"}
					}
					{"actor_state"
						{selector
							{tag gbaz}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "220"}
						{clone}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{tag beta}
						}
						{inactive off}
					}
					{"task"
						{name "comtank"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 252 250 251 137}
							{state "not dead"}
						}
						{drop "orders sensor senseless"}
						{waypoint "358"}
					}
					{"music"
						{start "/music/battle4.mp3"}
						{volume game}
						{loop}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "220"}
						{clone}
					}
					{"delay"
						{time 4}
					}
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "220"}
						{clone}
					}
					{"delay"
						{time 3}
					}
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability disabled}
					}
				}
			}
			{"germans/g_podmoga"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{zone "boi3"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<"}
								{value 4}
							}
						}
						{"2.trigger"
							{name "germans/crom_die"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag gpodmoga}
						}
						{waypoint "202"}
						{clone}
					}
					{"delay"
						{time 20}
					}
					{"trigger"
						{name "germans/g_podmoga"}
					}
				}
			}
			{"germans/house2_fire"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "v_kvartal2"}
								{player "3"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 108 107}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "v_kvartal2"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 3}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 106 105 109}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "v_kvartal2"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 2}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"germans/iz_doma"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "germans/btr"}
						}
					}
				}
				{actions
					{"while"
						{condition
							{type entities}
							{selector
								{tag gger}
							}
							{count
								{op "<<"}
								{value 6}
							}
						}
						{"actor_to_waypoint"
							{selector
								{tag ger1}
							}
							{waypoint "132"}
							{clone}
						}
						{"delay"
							{time 1}
						}
						{"actor_to_waypoint"
							{selector
								{tag ger2}
							}
							{waypoint "132"}
							{clone}
						}
						{"delay"
							{time 1}
						}
					}
				}
			}
			{"germans/iz_doma2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "samol"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{tag podmoga}
						}
						{waypoint "145"}
						{clone}
					}
					{"delay"
						{time 5}
					}
					{"delete"
						{selector
							{tag house2}
						}
					}
					{"actor_state"
						{selector
							{tag alfa}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag alfa_left}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa}
						}
						{waypoint "144"}
					}
					{"actor_to_waypoint"
						{selector
							{tag alfa_left}
						}
						{waypoint "144"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 112 113 114}
						}
						{waypoint "155"}
					}
					{"delay"
						{time 2}
					}
					{"actor_fire"
						{selector
							{tag alfa}
						}
						{enemies
							{zone "v_kvartal2"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
					}
				}
			}
			{"germans/kvartal1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "kvartal1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 91 88 89 95 212 90 94}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{amount 2
							}
							{zone "kvartal1"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 4}
					}
					{"entity_state"
						{selector
							{mids 77 68}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{mids 91 90 89 212}
						}
						{tag_remove hidden}
						{inactive off}
					}
					{"actor_fire"
						{selector
							{mids 91 90 89 212}
						}
						{deviate}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "kvartal1"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 2.5}
						{time 0}
						{burst_mode long}
					}
					{"entity_state"
						{selector
							{tag snipers}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 96}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 96}
						}
						{drop "orders sensor senseless"}
						{waypoint "355"}
					}
				}
			}
			{"germans/sherman_die"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 96}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 96}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"if"
						{condition
							{type entities}
							{selector
								{zone "bomb"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{"actor_state"
							{selector
								{tag alfa_left}
							}
							{drop "orders sensor senseless"}
							{move_mode hold}
							{weapon_prepare on}
							{ai_move
								{mode disable}
							}
							{movement
								{speed fast}
							}
						}
						{"actor_to_waypoint"
							{selector
								{tag alfa_left}
							}
							{drop "orders sensor senseless"}
							{waypoint "153"}
						}
					}
					{"actor_state"
						{selector
							{mids 178 92 228 223}
							{state operatable}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 228}
						}
						{waypoint "356"}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 178 92}
						}
						{cannon move}
					}
					{"actor_to_waypoint"
						{selector
							{mids 92}
						}
						{waypoint "357"}
					}
					{"effect"
						{selector
							{amount 1
							}
							{zone "bomb"}
							{player "3"}
							{state "not dead"}
						}
						{effect die}
					}
					{"effect"
						{selector
							{mids 96}
						}
						{effect explosion}
					}
					{"entity_state"
						{selector
							{tag house2}
						}
						{inactive off}
					}
					{"actor_to_waypoint"
						{selector
							{mids 223}
						}
						{waypoint "361"}
					}
					{"actor_state"
						{selector
							{mids 89}
						}
						{human
							{health 50}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{amount 1
							}
							{zone "bomb"}
							{player "3"}
							{state "not dead"}
						}
						{effect die}
					}
					{"effect"
						{selector
							{mids 97 98 99 100}
						}
						{effect die}
					}
					{"event"
						{event "cromvell"}
						{mode set}
						{delay 0}
					}
					{"actor_to_waypoint"
						{selector
							{mids 178}
						}
						{waypoint "358"}
					}
					{"delay"
						{time 15}
					}
					{"effect"
						{selector
							{tag snipers}
						}
						{effect die}
					}
				}
			}
			{"germans/ubegaem"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tankrf}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 128 133 129 120 130}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 128 133 129 120 130}
						}
						{waypoint "183"}
					}
					{"delay"
						{time 25}
					}
					{"actor_state"
						{selector
							{tag rf}
						}
						{move_mode zone}
						{ai_move
							{mode disable}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag rf}
						}
						{waypoint "190"}
					}
				}
			}
			{"germans/zen_trace"
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "zen_trace"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"loop" 7
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "297"}
						}
						{"delay"
							{time 0.05}
						}
						{"actor_fire"
							{selector
								{mids 104}
							}
							{waypoint "297"}
							{deviate}
							{interval 0}
							{time 0}
							{burst_mode short}
						}
					}
					{"loop" 7
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "298"}
						}
						{"delay"
							{time 0.05}
						}
					}
					{"loop" 5
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "299"}
						}
						{"delay"
							{time 0.05}
						}
					}
					{"loop" 7
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "300"}
						}
						{"delay"
							{time 0.05}
						}
					}
					{"loop" 5
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "301"}
						}
						{"delay"
							{time 0.05}
						}
					}
					{"loop" 5
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "302"}
						}
						{"delay"
							{time 0.05}
						}
					}
					{"loop" 7
						{"spawn"
							{entity "ex_bul_zenit"}
							{waypoint "303"}
						}
						{"delay"
							{time 0.05}
						}
					}
				}
			}
			{"tuning/begin_speed"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{mids 112 113 114 12 13 14 15 16 17 18 172 182 185 195 203 202 205 206 208 209 241 237 240 238 236 232 234 233 230 229 231 277 276}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag ger1}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag ger2}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag gpodmoga}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"tuning/bombing"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 110}
								{zone "bomb"}
							}
						}
					}
				}
				{actions
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "262"}
					}
					{"spawn"
						{entity "outburst_nc"}
						{waypoint "304"}
					}
					{"delay"
						{time 2.5}
					}
					{"effect"
						{selector
							{mids 211}
						}
						{effect explosion}
					}
					{"delay"
						{time 0.5}
					}
					{"effect"
						{selector
							{tag bombing}
						}
						{effect break}
					}
				}
			}
			{"tuning/churchill_die"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 42}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 42}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 42}
						}
						{effect explosion}
					}
					{"actor_state"
						{selector
							{mids 77 68}
						}
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 43 44 45 46}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/cromx"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag tankrf}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag tankrf}
							{state "not moveable"}
						}
						{tag_add cromx}
						{tag_remove crom}
					}
					{"effect"
						{selector
							{tag cromx}
							{state "not moveable"}
						}
						{effect explosion}
					}
					{"entity_state"
						{selector
							{tag crom}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 1}
					}
					{"trigger"
						{name "tuning/crom_die"}
					}
				}
			}
			{"tuning/horch"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 204}
								{state operatable}
							}
						}
						{"2.entities"
							{selector
								{mids 204}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 206}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"emit"
						{selector
							{mids 204}
						}
					}
					{"delay"
						{time 4}
					}
					{"effect"
						{selector
							{mids 204}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/impreg"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "player"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 177 181 221 219 173 186 171 170 217 183 169 166}
						}
						{impregnability disabled}
					}
				}
			}
			{"tuning/player_stop"
				{on}
				{condition
				}
				{actions
					{"actor_fire"
						{selector
							{tag mg}
						}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "street1-3"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 1.5}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 68 77}
							{state operatable}
						}
						{enemies
							{source advanced}
							{group
								{select
									{zone
										{zone "street1-3"}
									}
								}
								{include
									{relation
										{relation enemy}
										{player "2"}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
									{state
										{state fallen}
									}
								}
							}
						}
						{interval 4}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 223}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "street2_1"}
							{state "not dead"}
						}
						{interval 1.2}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 228}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "street2_1"}
							{state "not dead"}
						}
						{interval 0.8}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 178}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "pk2"}
							{state "not dead"}
						}
						{interval 0.8}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 92}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "pk2"}
							{state "not dead"}
						}
						{interval 1}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 242}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "stop"}
							{state "not dead"}
						}
						{interval 1}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 199}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "iz_kvartala1"}
							{state "not dead"}
						}
						{interval 0.6}
						{time 0}
						{burst_mode long}
					}
					{"actor_fire"
						{selector
							{mids 136}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "iz_kvartala1"}
							{state "not dead"}
						}
						{interval 8}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 142}
						}
						{deviate}
						{enemies
							{tag player}
							{zone "iz_kvartala1"}
							{state "not dead"}
						}
						{interval 10}
						{time 0}
					}
				}
			}
			{"tuning/sherman_impreg-"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "street1-3"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{name "english/cromvells"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"spawn"
						{entity "outburst_instant_small_nc"}
						{waypoint "197"}
					}
					{"delay"
						{time 1}
					}
					{"spawn"
						{entity "outburst_instant_small_nc"}
						{waypoint "198"}
					}
					{"entity_state"
						{selector
							{mids 68 77}
						}
						{impregnability disabled}
					}
				}
			}
			{"tuning/player_stop2"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "boi3_1"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{zone "boi3_1"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"actor_fire"
						{selector
							{mids 214}
						}
						{deviate}
						{enemies
							{zone "boi3_1"}
							{type human}
							{state "not dead"}
						}
						{interval 1}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/player_stop5"}
					}
				}
			}
			{"tuning/oerlikon_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 192}
								{zone "stop"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 242}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/pz1_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 214}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/deadone"}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 214}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/pz3_1_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 165}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 165}
						}
						{component body}
						{state broken}
					}
					{"effect"
						{selector
							{mids 164 215}
						}
						{effect _burn}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 163}
						}
						{effect _burn}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 165}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/pz4_1_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 68}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 68}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 70 71 69 72}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/pz4_2_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 77}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 77}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 73 76 74 75}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/sdkfzen_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 64}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 66 67 65}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 12}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 65 66 67}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{selector
							{mids 63}
						}
						{deviate}
						{enemies
							{tag player}
							{state "not dead"}
						}
						{interval 2}
						{time 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/move"}
					}
				}
			}
			{"tuning/street_die"
				{on}
				{condition
					{terms
						{"2.trigger"
							{name "tuning/pz4_1_die"}
						}
						{"3.trigger"
							{name "tuning/pz4_2_die"}
						}
						{"1.event"
							{id "cromvell"}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{tag mg}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/t4_1destoy"
				{on}
				{condition
					{terms
						{"1.event"
							{id "cromvell"}
						}
						{"2.entities"
							{selector
								{mids 68}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 77}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/t4_2destoy"
				{on}
				{condition
					{terms
						{"1.event"
							{id "cromvell"}
						}
						{"2.entities"
							{selector
								{mids 77}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 68}
						}
						{effect explosion}
					}
				}
			}
			{"tuning/t5_die"
				{on}
				{condition
					{terms
						{"2.entities"
							{selector
								{mids 7}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 7}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 8 9 10}
							{state "not dead"}
						}
						{effect die}
					}
					{"delay"
						{time 3}
					}
					{"effect"
						{selector
							{mids 11 104}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"tuning/pz3_2_die"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 152}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"actor_component"
						{selector
							{mids 152}
						}
						{component body}
						{state broken}
					}
					{"effect"
						{selector
							{mids 159 216}
						}
						{effect _burn}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 157}
						}
						{effect _burn}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{selector
							{mids 152}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 158 216}
							{state "not dead"}
						}
						{effect die}
					}
				}
			}
			{"germans/gerwalk"
				{on}
				{condition
					{expression "((1 & 2) | 3 | 4) & 5"}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "templine"}
							}
						}
						{"2.entities"
							{selector
								{mids 7}
								{player "2"}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{tag player}
								{zone "plen"}
								{state "not dead"}
							}
						}
						{"4.entities"
							{selector
								{tag freedom}
								{zone "plen"}
								{state "not dead"}
							}
						}
						{"5.event"
							{id "pop"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 231 230 229}
						}
						{waypoint "38"}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 232 234 233}
						}
						{waypoint "308"}
					}
					{"delay"
						{time 10}
					}
					{"actor_to_waypoint"
						{selector
							{mids 261}
						}
						{waypoint "346"}
					}
				}
			}
			{"events/journaldie"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "events/iz_plena2"}
						}
						{"2.entities"
							{selector
								{tag journalist}
								{state "not dead"}
							}
							{count
								{op "=="}
								{value 4}
							}
						}
						{"3.trigger"
							{name "english/evacuation"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/oficerdie"}
					}
				}
			}
			{"events/journaldie2"
				{condition
					{expression "1 & 2 & !3"}
					{terms
						{"1.trigger"
							{name "events/iz_plena2"}
						}
						{"2.entities"
							{selector
								{tag journalist}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 3}
							}
						}
						{"3.trigger"
							{name "english/evacuation"}
						}
					}
				}
				{actions
					{"music"
						{stop_all}
						{volume game}
						{fade 3}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{volume game}
					}
					{"delay"
						{time 2}
					}
					{"gameover"
						{result loose}
						{message "$/die"}
					}
				}
			}
			{"tuning/fallen"
				{condition
					{terms
						{"1.entities"
							{selector
								{source advanced}
								{group
									{select
										{tag
											{tag soldiers}
										}
									}
									{include
										{prop
											{prop human}
										}
										{state
											{state fallen}
										}
									}
									{exclude
										{state
											{state dead}
										}
									}
								}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{source advanced}
							{group
								{select
									{tag
										{tag soldiers}
									}
								}
								{include
									{state
										{state fallen}
									}
									{prop
										{prop human}
									}
								}
								{exclude
									{state
										{state dead}
									}
								}
							}
						}
						{drop "orders sensor senseless"}
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 12}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 10}
						}
					}
					{"delay"
						{time 3}
					}
					{"trigger"
						{name "tuning/fallen"}
					}
				}
			}
			{"english/pop2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "zero"}
						}
					}
				}
				{actions
					{"inventory"
						{selector
							{tag player}
							{state "not dead"}
						}
						{action add}
						{item "m24x5" "grenade"}
						{amount 2}
					}
					{"delay"
						{time 1}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/toplen"}
					}
					{"actor_state"
						{selector
							{tag alfa}
							{state "not dead"}
						}
						{human
							{health 80}
						}
					}
					{"actor_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{control user}
						{human
							{health 80}
						}
					}
					{"delay"
						{time 15}
					}
					{"environment"
						{name "winter/ardennes_breach3"}
					}
				}
			}
			{"english/evacuation_talk"
				{on}
				{condition
					{expression "1 & !2"}
					{terms
						{"1.trigger"
							{name "events/iz_plena3"}
						}
						{"2.trigger"
							{name "english/evacuation"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/evacuation"}
					}
					{"delay"
						{time 60}
					}
					{"trigger"
						{name "english/evacuation_talk"}
					}
				}
			}
			{"tuning/perestrelka_impreg"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag player}
								{zone "iz_kvartala1"}
							}
						}
						{"2.trigger"
							{name "english/kvartal2"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag perestrelka}
						}
						{impregnability disabled}
					}
				}
			}
			{"tuning/curchilllowarmor"
				{on}
				{condition
					{terms
						{"1.trigger"
							{name "english/poehali"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 165 152}
						}
						{tag_add middlearmor}
						{tag_remove lowarmor}
					}
				}
			}
			{"tuning/autosave"
				{on}
				{condition
					{terms
						{"1.event"
							{id "save"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"autosave"}
				}
			}
			{"germans/shermann_move"
				{on}
				{condition
					{terms
						{"1.event"
							{id "shermann"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 96 262}
						}
						{impregnability full}
					}
					{"entity_state"
						{selector
							{mids 24}
						}
						{impregnability disabled}
					}
					{"spawn"
						{entity "outburst_instant_nc"}
						{waypoint "135"}
					}
					{"spawn"
						{entity "outburst_instant_nc"}
						{waypoint "199"}
					}
					{"spawn"
						{entity "smoke_white"}
						{waypoint "135"}
					}
					{"spawn"
						{entity "smoke_white"}
						{waypoint "199"}
					}
					{"effect"
						{selector
							{tag house_crush}
						}
						{effect break}
					}
					{"delay"
						{time 0.2}
					}
					{"entity_state"
						{selector
							{amount 1
							}
							{zone "impreg_off"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{impregnability disabled}
					}
					{"delay"
						{time 2}
					}
					{"entity_state"
						{selector
							{mids 262}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{tag ruin}
						}
						{inactive off}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/wtf"}
					}
					{"delay"
						{time 8}
					}
					{"actor_fire"
						{selector
							{tag alfa_left}
							{type human}
							{state "not dead"}
						}
						{enemies
							{mids 96}
							{state moveable}
						}
						{interval 3}
						{time 0}
					}
				}
			}
			{"english/shmove"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 165 152}
								{player "2"}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"actor_to_waypoint"
						{selector
							{mids 271}
						}
						{waypoint "367"}
					}
				}
			}
			{"germans/impreg"
				{on}
				{condition
					{terms
						{"1.event"
							{id "impreg"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag player}
							{state "not dead"}
						}
						{impregnability disabled}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position 2503.82 -1821.57 4}
			}
			{"1"
				{position 2475.44 -1810.25 4}
				{transition "0"}
				{transition "371"}
				{transition "372"}
				{transition "373"}
				{commands
					{"actor_state"
						{control AI}
						{fire_mode open}
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add freedom}
					}
				}
			}
			{"10"
				{position 1284.83 -2506.09 5}
				{commands
					{"delay"
						{time 15}
					}
					{"actor_state"
						{move_mode zone}
					}
				}
			}
			{"100"
				{position -2309.93 -1840.89 12.0403}
			}
			{"101"
				{position -1939.93 -1804.76 5}
				{transition "102"}
			}
			{"102"
				{position -1839.6 -1821.18 5}
				{transition "103"}
				{commands
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"103"
				{position -1680.95 -1822.54 5}
				{commands
					{"delay"
						{time 3}
					}
					{"effect"
						{effect explosion}
					}
				}
			}
			{"104"
				{position -2492.23 -1961.4 12.1873}
				{transition "105"}
				{transition "107"}
				{commands
					{"actor_fire"
						{selector
							{source standart}
							{mids 63}
						}
						{deviate}
						{enemies
							{tag player}
							{state "not dead"}
						}
						{interval 1.5}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"105"
				{position -2233.18 -2140.64 5}
				{transition "106"}
				{transition "109"}
			}
			{"106"
				{position -2164.53 -2390.81 5.06417}
				{commands
					{"actor_to_cover"
						{covers "11 12 13 14 17 16 15"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"107"
				{position -2346.49 -2010.13 9.64943}
				{transition "108"}
			}
			{"108"
				{position -2015.23 -2072.53 5}
				{commands
					{"actor_to_cover"
						{covers "11 12 13 14 17 16 15"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"109"
				{position -2065.16 -2264.46 5}
				{commands
					{"actor_to_cover"
						{covers "11 12 13 14 17 16 15"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"110"
				{position -2327.54 -1761.45 12.8077}
				{transition "111"
					{filter
						{mids 54}
					}
				}
				{transition "113"
					{filter
						{mids 59}
					}
				}
			}
			{"111"
				{position -2272.16 -1804.03 6.66827}
				{transition "112"}
			}
			{"112"
				{position -2150.11 -1850.14 5}
				{commands
					{"actor_state"
						{control AI}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_fire"
						{enemies
							{mids 63}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
					}
				}
			}
			{"113"
				{position -2283.62 -1940.31 5}
				{transition "114"}
			}
			{"114"
				{position -2207.63 -1976.46 5}
				{commands
					{"actor_state"
						{control AI}
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_fire"
						{enemies
							{mids 63}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
					}
				}
			}
			{"115"
				{position -354.002 -1889.16 5}
				{transition "116"}
				{commands
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"116"
				{position -905.267 -1864.54 5}
				{transition "117"
					{filter
						{mids 68}
					}
				}
				{transition "119"
					{filter
						{mids 77}
					}
				}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
				}
			}
			{"117"
				{position -1056.02 -1912.96 5}
				{transition "118"}
			}
			{"118"
				{position -1198.19 -1920.78 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 1}
					}
					{"actor_component"
						{component trackright}
					}
				}
			}
			{"119"
				{position -1007.31 -1824.03 5}
				{transition "120"}
			}
			{"120"
				{position -1144.35 -1795.37 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"121"
				{position -2057.3 -1888.27 5}
				{transition "125"}
			}
			{"122"
				{position -2790.09 -1450.4 -1.82546}
				{transition "123"}
				{commands
					{"actor_state"
						{movement
							{speed normal}
						}
					}
					{"entity_state"
						{tag_remove podmoga}
					}
				}
			}
			{"123"
				{position -2464.14 -1599 4}
				{transition "124"}
			}
			{"124"
				{position -2201.31 -1728.17 5}
				{transition "125"}
				{transition "127"}
			}
			{"125"
				{position -1881.57 -1896.27 5}
				{transition "126"}
			}
			{"126"
				{position -1535.06 -1901.1 5}
				{transition "129"}
			}
			{"127"
				{position -1989.39 -1704.48 5}
				{transition "128"}
			}
			{"128"
				{position -1532.07 -1725.33 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{effect die}
					}
				}
			}
			{"129"
				{position -1487.73 -1925.54 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
					}
					{"delay"
						{time 5}
					}
					{"effect"
						{effect die}
					}
				}
			}
			{"130"
				{position -1477.73 -1909.31 5}
				{commands
					{"entity_state"
						{tag_add mg}
						{tag_remove mgun}
					}
					{"delay"
						{time 1}
					}
					{"actor_to_cover"
						{drop "orders sensor senseless"}
						{covers "g2 g3 g1 g1dop g2dop"}
					}
					{"delay"
						{time 5}
					}
					{"actor_to_cover"
						{drop "orders sensor senseless"}
						{covers "g2 g3 g1 g1dop g2dop"}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{human
							{health 200}
						}
					}
					{"delay"
						{time 50}
					}
					{"entity_state"
						{impregnability disabled}
					}
				}
			}
			{"131"
				{position -2428.44 -3219 4}
				{commands
					{"entity_state"
						{tag_remove btr}
					}
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{movement
							{speed normal}
						}
					}
				}
			}
			{"132"
				{position -2756.64 -3558.4 2}
				{commands
					{"entity_state"
						{tag_add gger}
						{tag_remove ger1}
					}
					{"entity_state"
						{tag_add gger}
						{tag_remove ger2}
					}
					{"actor_to_cover"
						{covers "g10 g9 g11 g4 g8 g6 g5 g7"}
					}
					{"delay"
						{time 5}
					}
					{"actor_fire"
						{deviate}
						{enemies
							{tag player}
							{zone "street2_1"}
							{type human}
							{state "not dead"}
						}
						{interval 1.5}
						{time 0}
						{burst_mode long}
					}
				}
			}
			{"133"
				{position -1561.87 -2699.45 5}
				{transition "134"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
					{"delay"
						{time 10}
					}
					{"entity_state"
						{impregnability disabled}
					}
					{"delay"
						{time 20}
					}
					{"entity_state"
						{tag_add lowarmor}
					}
					{"actor_to_waypoint"
						{waypoint "287"}
					}
				}
			}
			{"134"
				{position -1657.09 -2692.53 5}
				{transition "154"}
				{commands
					{"entity_state"
						{impregnability disabled}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{speed slow}
						}
					}
					{"delay"
						{time 2}
					}
					{"talk"
						{selector
							{source standart}
							{amount 1
							}
							{tag player}
							{state "not dead"}
						}
						{text "$/sherman"}
					}
				}
			}
			{"135"
				{position -1589.33 -2606.72 5}
				{radius 2}
			}
			{"136"
				{position -1207.69 -3384.6 5}
				{transition "137"}
				{commands
					{"entity_state"
						{tag_remove btr}
					}
					{"actor_state"
						{movement
							{speed normal}
						}
					}
				}
			}
			{"137"
				{position -2526.53 -3454.83 4}
				{transition "138"}
			}
			{"138"
				{position -2678.06 -3401.03 4}
				{transition "139"}
			}
			{"139"
				{position -2760.48 -3320.5 4}
				{transition "140"}
			}
			{"140"
				{position -2805.83 -3225.15 4}
				{transition "141"}
			}
			{"141"
				{position -2828.61 -3152.2 4}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"143"
				{position -1768.69 -2633.73 10.3984}
				{transition "144"}
			}
			{"144"
				{position -1495.33 -2636.7 5}
				{commands
					{"inventory"
						{action add}
						{item "mp41"}
					}
					{"entity_state"
						{impregnability harmless}
					}
					{"delay"
						{time 0.3}
					}
					{"actor_to_cover"
						{drop "orders sensor senseless"}
						{covers "20 26 25 24 23 22 21 28 27"}
					}
					{"actor_state"
						{weapon_prepare on}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{human
							{health 400}
						}
					}
					{"actor_fire"
						{enemies
							{tag house2}
							{type human}
							{state "not dead"}
						}
						{interval 3}
						{time 0}
					}
				}
			}
			{"145"
				{position -3176.02 -1409.84 -5.58674}
				{transition "146"}
				{commands
					{"entity_state"
						{tag_add alfa}
						{tag_remove podmoga}
						{impregnability harmless}
					}
					{"actor_state"
						{movement
							{speed fast}
						}
					}
				}
			}
			{"146"
				{position -2736.83 -1639.17 5}
				{transition "147"}
			}
			{"147"
				{position -2502.92 -1867.51 11.2573}
				{transition "148"}
			}
			{"148"
				{position -2134.14 -2266.92 5}
				{transition "149"}
			}
			{"149"
				{position -1982.63 -2468.76 5}
				{transition "143"}
			}
			{"15"
				{position 323.289 -2011.96 5}
				{transition "16"}
			}
			{"150"
				{position -3202.86 -1466.12 1.77282}
				{transition "161"}
				{commands
					{"entity_state"
						{tag_add crom}
						{tag_remove cromvell}
						{impregnability harmless}
					}
					{"actor_state"
						{movement
							{speed_kph 15}
							{max_speed_kph 15}
						}
					}
					{"entity_state"
						{tag_add "armor+"}
					}
				}
			}
			{"151"
				{position -1365.77 -1702.42 5}
				{transition "152"}
				{commands
					{"actor_state"
						{ai_move
							{mode disable}
						}
						{movement
							{speed slow}
						}
					}
				}
			}
			{"152"
				{position -1179.76 -1655.34 5}
				{transition "159"}
			}
			{"153"
				{position -1991.72 -2439.13 5}
				{commands
					{"actor_to_cover"
						{covers "dop7 dop6 dop5 dop4 dop3 dop2 dop1"}
					}
					{"delay"
						{time 3}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"154"
				{position -1823.67 -2693.94 5}
				{transition "287"}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"delay"
						{time 15}
					}
					{"entity_state"
						{tag_add lowarmor}
					}
				}
			}
			{"155"
				{position -1090.38 -2631.35 5}
				{transition "156"
					{filter
						{mids 112}
					}
				}
				{transition "157"
					{filter
						{mids 114}
					}
				}
				{transition "158"
					{filter
						{mids 113}
					}
				}
			}
			{"156"
				{position -1122.99 -2673.58 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
					}
				}
			}
			{"157"
				{position -1134.61 -2628.13 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
					}
				}
			}
			{"158"
				{position -1108.18 -2583.35 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
					}
				}
			}
			{"159"
				{position -895.294 -1710.01 5}
				{transition "160"}
			}
			{"16"
				{position 519.934 -2010.89 5}
				{transition "17"}
			}
			{"160"
				{position -654.951 -1898.83 5}
				{transition "167"}
				{commands
					{"entity_state"
						{tag_add tankrf}
					}
				}
			}
			{"161"
				{position -2471.14 -1567.95 3.84226}
				{transition "162"}
			}
			{"162"
				{position -2082.21 -1681.48 5}
				{transition "163"}
				{transition "164"}
				{commands
					{"entity_state"
						{selector
							{source standart}
							{mids 77 68}
						}
						{tag_add "armor-"}
						{tag_remove "armor+"}
						{impregnability harmless}
					}
				}
			}
			{"163"
				{position -1940.76 -1645.63 5}
				{transition "166"}
			}
			{"164"
				{position -1938.97 -1786.29 5}
				{transition "165"}
			}
			{"165"
				{position -1692.48 -1831.51 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"166"
				{position -1799.62 -1645.31 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"167"
				{position -623.484 -2269.35 5}
				{transition "168"}
				{commands
					{"entity_state"
						{selector
							{source standart}
							{tag crom}
						}
						{tag_add "armor-"}
						{tag_remove "armor+"}
						{impregnability disabled}
					}
				}
			}
			{"168"
				{position -529.402 -2299.94 5.04074}
				{transition "169"}
			}
			{"169"
				{position -430.76 -2396.21 5}
				{transition "170"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
				}
			}
			{"17"
				{position 585.719 -2214.07 2.59278}
				{transition "19"
					{filter
						{mids 16}
					}
				}
				{transition "21"
					{filter
						{mids 17}
					}
				}
				{transition "22"
					{filter
						{mids 18}
					}
				}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"170"
				{position -397.697 -2594.29 5}
				{transition "171"}
				{transition "219"}
				{commands
					{"entity_state"
						{tag_add bazaim}
					}
					{"delay"
						{time 3}
					}
					{"entity_state"
						{tag_add "armor-"}
						{tag_remove "armor+"}
						{impregnability disabled}
					}
				}
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					{"actor_to_waypoint"
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					{"delay"
						{time 10}
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						{impregnability disabled}
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				{commands
					{"delete"}
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					{"delete"}
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				{commands
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					{"event"
						{event "gamewin"}
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						{delay 0}
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				{transition "276"}
				{transition "277"}
				{commands
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						{tag_add alfa}
						{tag_remove beta}
						{impregnability disabled}
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					{"delay"
						{time 2}
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						{tag_remove freedom}
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						{time 0.5}
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					{"delay"
						{time 3}
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					{"actor_state"
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					{"delay"
						{time 3}
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					{"actor_state"
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						{ai_move
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				{transition "86"}
				{commands
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							{speed slow}
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				{commands
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						{event "start"}
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						{delay 0}
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				{transition "88"}
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					{"actor_state"
						{move_mode zone}
						{ai_move
							{mode enable}
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				{transition "10"}
				{commands
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						{ai_move
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				{transition "92"}
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					{"actor_state"
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							{speed slow}
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				{transition "101"}
				{commands
					{"actor_state"
						{movement
							{speed slow}
						}
					}
					{"entity_state"
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				{transition "97"}
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				{transition "98"}
				{transition "99"}
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				{commands
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						{time 1}
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					{"actor_state"
						{move_mode zone}
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						{ai_move
							{mode enable}
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						{movement
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						{ai
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							{advance_ratio "0.01"}
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				{commands
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						{vehicle
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						{time 5}
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					{"actor_state"
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						{ai_move
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				{commands
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					{"delay"
						{time 4}
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					{"actor_state"
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					{"delay"
						{time 5}
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					{"actor_state"
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				{transition "311"}
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					{"entity_state"
						{tag_remove gpodmoga}
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				{transition "225"}
				{transition "226"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_fire"
						{enemies
							{tag alfa}
							{state "not dead"}
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						{interval 2}
						{time 0}
						{burst_mode long}
					}
					{"delay"
						{time 5}
					}
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode zone}
						{move_radius 5}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
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							{advance_ratio "0.01"}
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				{transition "279"
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						{mids 195}
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				{transition "280"
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						{mids 203}
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				{transition "281"
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						{mids 202}
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				{transition "375"
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						{mids 276}
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				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
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					{"entity_state"
						{tag_add ss}
						{tag_remove s}
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							{speed fast}
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					}
					{"delay"
						{time 0.5}
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					{"actor_to_waypoint"
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						{time 0.5}
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					{"actor_state"
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						{ai_move
							{mode enable}
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						{ai
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				{transition "313"}
				{transition "314"}
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						{time 1}
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					{"actor_state"
						{drop orders}
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						{ai_move
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						{ai
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					{"delay"
						{time 1}
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					{"actor_state"
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							{mode enable}
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						{ai
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				{transition "60"}
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					{"delay"
						{time 1}
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					{"actor_state"
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						{ai_move
							{mode enable}
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						{ai
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					{"delay"
						{time 1}
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					{"actor_state"
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							{mode enable}
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						{ai
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					{"delay"
						{time 1}
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					{"actor_state"
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						{ai
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				{transition "323"
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				{commands
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						{time 0.5}
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					{"actor_state"
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						{weapon_prepare on}
						{ai_move
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						{movement
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						{ai
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							{retreat_ratio 4}
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				{commands
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						{time 0.5}
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					{"actor_state"
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						{weapon_prepare on}
						{ai_move
							{mode enable}
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						{movement
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						{ai
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							{retreat_ratio 4}
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						{weapon_prepare on}
						{ai_move
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						{movement
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						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"339"
				{position 1930.72 -2697.17 5}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
					}
				}
			}
			{"34"
				{position 909.971 -2656.03 5}
			}
			{"340"
				{position 2075.66 -2702.53 5}
				{commands
					{"actor_state"
						{drop orders}
						{fire_mode open}
						{move_mode zone}
						{move_radius 20}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"341"
				{position 1999.4 -2695.63 5}
				{commands
					{"actor_state"
						{drop orders}
						{fire_mode open}
						{move_mode zone}
						{move_radius 20}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"343"
				{position 718.01 -1361.79 7.50747}
				{transition "344"}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"344"
				{position 658.881 -1838.62 5}
				{transition "345"}
			}
			{"345"
				{position 651.198 -2051.38 5}
				{commands
					{"actor_state"
						{drop "orders sensor senseless"}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"346"
				{position 2143.82 -3977.12 5}
				{transition "353"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
				}
			}
			{"347"
				{position 2573.31 -3443.75 5}
				{transition "348"}
			}
			{"348"
				{position 2563.62 -3220.36 5}
				{transition "349"}
			}
			{"349"
				{position 2489.32 -3000.23 5}
				{transition "350"}
			}
			{"35"
				{position 896.277 -2683.6 5}
			}
			{"350"
				{position 2451.62 -2800.49 5}
				{transition "351"}
			}
			{"351"
				{position 2372.95 -2657.81 5}
				{transition "352"}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"352"
				{position 2236.57 -2572.46 4}
			}
			{"353"
				{position 2361.21 -3747.62 5}
				{transition "354"}
			}
			{"354"
				{position 2517.37 -3613.56 5}
				{transition "347"}
			}
			{"36"
				{position 881.367 -2832.75 5}
				{transition "73"}
			}
			{"367"
				{position 956.76 -1146.6 8}
				{transition "368"}
			}
			{"368"
				{position 946.477 -1968.73 5}
				{transition "369"}
				{commands
					{"actor_state"
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"369"
				{position 1002.61 -2252.54 5}
			}
			{"37"
				{position 809.969 -1577.45 8}
				{transition "330"}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
				}
			}
			{"374"
				{position 1861.38 -2934.17 5}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 4}
						}
					}
				}
			}
			{"375"
				{position 2043.48 -2787.01 5}
				{commands
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
						{ai
							{advance_ratio 1}
							{retreat_ratio 4}
						}
					}
				}
			}
			{"38"
				{position 2703.94 -3583.22 5}
				{transition "55"}
			}
			{"42"
				{position 679.067 -2553.65 5}
			}
			{"43"
				{position 904.283 -1495.58 8}
				{transition "57"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g3}
					}
				}
			}
			{"44"
				{position 970.526 -1497.37 9.00533}
				{transition "53"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g2}
					}
				}
			}
			{"45"
				{position 1039.86 -1497.46 18.485}
				{transition "49"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g1}
					}
				}
			}
			{"46"
				{position 717.288 -1497.71 -0.260586}
				{transition "61"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g4}
					}
				}
			}
			{"47"
				{position 657.424 -1501.7 0}
				{transition "65"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g5}
					}
				}
			}
			{"48"
				{position 594.257 -1507.6 1.50177}
				{transition "69"}
				{commands
					{"actor_state"
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{tag_add contra}
						{tag_remove g6}
					}
				}
			}
			{"49"
				{position 1025.39 -1977.9 5}
				{transition "318"}
			}
			{"50"
				{position 414.956 -2361.28 5}
				{transition "71"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode free}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 1}
						}
					}
				}
			}
			{"51"
				{position 1233.41 -2445.4 5}
			}
			{"53"
				{position 981.658 -1720.87 5}
				{transition "54"}
			}
			{"54"
				{position 968.165 -1892.42 5}
				{transition "317"}
			}
			{"55"
				{position 2051.85 -3464.12 5}
				{transition "324"}
			}
			{"56"
				{position 1055.73 -2484.5 5}
			}
			{"57"
				{position 901.349 -1746 5}
				{transition "58"}
			}
			{"58"
				{position 864.412 -1939.42 5}
				{transition "316"}
			}
			{"59"
				{position 2110.72 -3710.69 5}
				{transition "331"}
			}
			{"60"
				{position 745.463 -2452.26 5}
			}
			{"61"
				{position 717.602 -1724.95 4}
				{transition "62"}
			}
			{"62"
				{position 695.463 -1942.15 5}
				{transition "315"}
			}
			{"63"
				{position 1978.1 -3010.93 5}
			}
			{"64"
				{position 642.838 -2444.99 5}
			}
			{"65"
				{position 639.757 -1720.7 4}
				{transition "66"}
			}
			{"66"
				{position 619.432 -2253.64 6.58875}
				{transition "67"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 15}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio 1}
						}
					}
				}
			}
			{"67"
				{position 582.599 -2426.15 5}
			}
			{"69"
				{position 573.978 -1789.57 4}
				{transition "50"}
			}
			{"70"
				{position 1936.64 -2990.84 5}
			}
			{"71"
				{position 511.831 -2455.33 5}
			}
			{"73"
				{position 864.923 -2769.91 5}
				{transition "74"}
				{transition "75"}
				{transition "76"}
				{transition "77"}
				{commands
					{"delay"
						{time 0.5}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"74"
				{position 796.864 -2724.94 5}
			}
			{"75"
				{position 819.963 -2722.66 5}
			}
			{"76"
				{position 850.579 -2714.43 5}
			}
			{"77"
				{position 872.918 -2702.69 5}
			}
			{"78"
				{position 826.369 -2836.51 5}
				{transition "79"}
			}
			{"79"
				{position 710.782 -2777 5}
				{transition "80"}
				{transition "81"}
				{transition "242"}
				{transition "243"}
				{commands
					{"delay"
						{time 1}
					}
					{"actor_state"
						{move_mode zone}
						{move_radius 10}
						{ai_move
							{mode enable}
						}
						{ai
							{no_retreat on}
							{advance_ratio "0.01"}
						}
					}
				}
			}
			{"80"
				{position 763.037 -2721.42 5}
			}
			{"81"
				{position 725.229 -2725.96 5}
			}
		}
		{modifiers
			{"file"
				{name "modifiers.mod"}
			}
		}
	}
	{Players
		{user 1}
		{diplomacy
			1 0 0 0 0 0 0 0
			0 1 1 2 1 1 1 1
			0 1 1 1 1 1 1 1
			0 2 1 1 1 1 1 1
			0 1 1 1 1 1 1 1
			0 1 1 1 1 1 1 1
			0 1 1 1 1 1 1 1
			0 1 1 1 1 1 1 1
		}
	}
	{Fog 0}
	{Covers
		{Sector
			{Name "1"}
			{Type "snipe_cover"}
			{Position -2550.41 -1723.1}
			{Orientation 4.33914}
		}
		{Sector
			{Name "5"}
			{Type "snipe_cover"}
			{Position -2573.24 -1778.15}
			{Orientation 4.33377}
		}
		{Sector
			{Name "6"}
			{Type "snipe_cover"}
			{Position -2541.53 -1693.7}
			{Orientation 4.42207}
		}
		{Sector
			{Name "7"}
			{Type "snipe_cover"}
			{Position -2536.07 -1674.65}
			{Orientation 4.41471}
		}
		{Sector
			{Name "4"}
			{Type "snipe_cover"}
			{Position -2558.12 -1741.14}
			{Orientation 4.5299}
		}
		{Sector
			{Name "2"}
			{Type "snipe_cover"}
			{Position -2547.15 -1712.87}
			{Orientation 4.44319}
		}
		{Sector
			{Name "3"}
			{Type "snipe_cover"}
			{Position -2565.69 -1759.77}
			{Orientation 4.33706}
		}
		{Sector
			{Name "8"}
			{Type "squat_lie"}
			{Position -2598.32 -1868.66}
			{Orientation 4.43413}
		}
		{Sector
			{Name "9"}
			{Type "squat_lie"}
			{Position -2589.94 -1838.32}
			{Orientation 4.46241}
		}
		{Sector
			{Name "10"}
			{Type "snipe_cover"}
			{Position -2609.28 -1908.76}
			{Orientation -1.92366}
		}
		{Sector
			{Name "11"}
			{Type "look_right"}
			{Position -1896.94 -2258.42}
			{Orientation -1.60177}
		}
		{Sector
			{Name "12"}
			{Type "squat_lie"}
			{Position -2203.57 -2398.43}
			{Orientation 4.72565}
		}
		{Sector
			{Name "13"}
			{Type "squat_lie"}
			{Position -2096.6 -2431.16}
			{Orientation 4.25942}
		}
		{Sector
			{Name "14"}
			{Type "bush_stand"}
			{Position -2034 -2327.88}
			{Orientation -2.34837}
		}
		{Sector
			{Name "17"}
			{Type "squat_lie"}
			{Position -2146.43 -2452.99}
			{Orientation 4.38985}
		}
		{Sector
			{Name "16"}
			{Type "squat_lie"}
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			{Orientation 4.23773}
		}
		{Sector
			{Name "15"}
			{Type "look_left"}
			{Position -2202.01 -2356.29}
			{Orientation 3.17513}
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		{Sector
			{Name "g2"}
			{Type "snipe_cover"}
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		}
		{Sector
			{Name "g3"}
			{Type "snipe_cover"}
			{Position -1252.74 -1713.03}
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		{Sector
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		{Sector
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		{Sector
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		{Sector
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		{Sector
			{Name "26"}
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		{Sector
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		{Sector
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		{Sector
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			{Type "squat_lie"}
			{Position -1882.85 -2453.5}
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		{Sector
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			{Type "squat_lie"}
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		{Sector
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			{Type "squat_lie"}
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		{Sector
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			{Type "snipe_cover"}
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		{Sector
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			{Type "squat_lie"}
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		{Sector
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		{Sector
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		{Sector
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		{Sector
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			{Type "snipe_cover"}
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			{Type "squat_lie"}
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			{Type "snipe_cover"}
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		{Sector
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}
