{mission
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		{scenequant 1905223}
		{speed 1.8}
	}
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			}
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		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 3}
		{MID 10}
		{Able "-select"}
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		}
		{NameId 9 53}
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		{LastDyingAnimation "stand_die-force_front_3_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x801c
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			}
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		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 3}
		{MID 21}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 116}
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		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x801e
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		{Extender "vitality"
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 22}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 98 20}
		{LastItem "bren"}
		{LastDyingAnimation "stand_die_back_4_blast"}
		{FsmState "dead"}
	}
	{Human "single/eng/smg_spez_w" 0x900a
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		{xform zl 91.16}
		{Extender "vitality"
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			{Health
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				{current -148.236}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 24}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 78 81}
		{LastItem "thompson"}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Entity "mk8" 0x8020
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		{xform zl 169.76 y 1.69 zw 11.99}
		{SkeletonSrc "mk8_xx"}
		{TexMod "1"}
		{Skeleton
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				{Orientation
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					0 1 0
					0 0 1
				}
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			}
			{BoneSave "basis body wheell1"
				{Orientation
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					-0.013 0 -1
					0 1 0
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			}
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					-0.021 0.015 -1
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			}
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			}
			{BoneSave "basis body mgun"
				{Orientation
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			{BoneSave "basis wheelsl wheell2"
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					0 1 0
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					0 1 0
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				{Orientation
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			{BoneSave "basis wheelsr wheelr2"
				{Orientation
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				{Orientation
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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		}
		{Volume "body1"
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		}
		{Volume "body2"
			{able {touch 0}}
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		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
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		}
		{Armor "track"
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					{matrix
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				}
			}
		}
		{Armor "turret"
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					{matrix
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				}
				{wound "turret" -2.92538 1 50
					{matrix
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				{wound "turret" 0.231106 1 50
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				}
			}
		}
		{Armor "body"
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				}
			}
		}
		{Placer
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			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		}
		{Interaction
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		{Player 2}
		{MID 25}
		{Able "-select" "exploded"}
		{Weaponry
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				{Weapon "besa" filling "mgun" "ammo" 154}
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			{State "mgun1"
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		}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.0817778}
			{FuelBag
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			}
			{CurrentGear 2}
			{CurrentGearDir 0}
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		{Component "trackright"
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		{Component "body"
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		}
		{Component "engine"
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		}
		{Component "turret"
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		{Component "gun"
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		}
	}
	{Entity "pdr25" 0x900c
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		{UseDecal 0}
		{Skeleton
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			{BoneSave "basis body round"
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			{BoneSave "basis body pivot_back"
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		}
		{Volume "body"
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		{Armor "turret"
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				}
			}
		}
		{Armor "body"
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					{matrix
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				}
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			}
		}
		{Placer
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			{State "commander" {Broken}}
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		}
		{Extender "cannon"
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		}
		{Interaction
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		{Player 2}
		{MID 37}
		{Able "-select" "exploded"}
		{Weaponry
			{State
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		{Chassis
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		{Component "turret"
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		{Component "gun"
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		{Component "wheelright"
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		{Component "wheelleft"
			{State destroyed}
		}
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	{Human "single/ger/bazoker_w" 0x803b
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		{DisableObstacles}
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		{MID 40}
		{Able "-select"}
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		{NameId 71 2}
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		{LastDyingAnimation "stand_fly_back_far_end"}
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	{Human "single/ger/mgun_w" 0x900e
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		{Interaction
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		{DisableObstacles}
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		{MID 43}
		{Able "-select"}
		{Chassis
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		{NameId 43 11}
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	{Human "single/ger/mgun_w" 0x803d
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		{Extender "vitality"
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				{current 300}
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		{Player 1}
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		{NameId 40 68}
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		{Cover
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		{FsmState "snipe"}
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	{Human "single/ger/mgun_w" 0x8042
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		{Examined 1}
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		{NameId 126 15}
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	{Human "single/ger/sniper_w" 0x8044
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		{Extender "vitality"
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				{current 300}
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		{Player 1}
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		{NameId 127 65}
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	{Human "single/ger/smg_w" 0x8046
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		{Extender "vitality"
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				{current 300}
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		{Player 1}
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		{NameId 97 107}
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		{Cover
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	{Human "single/usa/mgun_w" 0x8048
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				{current -213.069}
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		{Interaction
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		{DisableObstacles}
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		{MID 48}
		{Able "-select"}
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		{NameId 83 19}
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		{LastDyingAnimation "squat_die_back_2"}
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	{Human "single/usa/mgun_w" 0x804a
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		{Interaction
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		{MID 49}
		{Able "-select"}
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		{NameId 122 60}
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				{Orientation
					-0.245 0 0.97
					0.97 0 0.245
					0 1 0
				}
				{Position -3.10326 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Orientation
					-0.167 0 0.986
					0.986 0 0.167
					0 1 0
				}
				{Position -11.9676 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr8"
				{Orientation
					0.057 0 0.998
					0.998 0 -0.057
					0 1 0
				}
				{Position -23.3529 -22.035 -2.13778}
			}
			{BoneSave "basis wheelsr wheelr9"
				{Orientation
					0.277 0 0.961
					0.961 0 -0.277
					0 1 0
				}
				{Position -32.1243 -22.035 -2.13778}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "shieldl1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackright" 2.42059 0.747863
					{matrix
						{pos -32.476 -4.519 7.767}
						{nxform 1.571 1.571 -1.571}
					}
				}
				{damage "trackleft" -3.13133 0.683761
					{matrix
						{pos 38.753 4.609 4.524}
						{nxform 1.571 1.571 1.571}
					}
				}
				{damage "trackleft" -0.571511 0.34188
					{matrix
						{pos 11.872 4.674 -15.21}
						{nxform 1.555 1.596 -1.254}
					}
				}
				{damage "trackright" 2.59947 0.34188
					{matrix
						{pos 54.877 -1.84 7.517}
						{nxform 1.801 1.571 -2.668}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 0.768279 0.183968
					{matrix
						{pos 45.189 -8.063 5.205}
						{nxform 0.063 1.503 0}
					}
				}
				{damage "body1" -0.271759 1
					{matrix
						{pos -27.597 -21.979 4.698}
						{nxform 1.571 1.574 -1.571}
					}
				}
				{damage "body1" -1.66672 1
					{matrix
						{pos -32.542 14.615 2.129}
						{nxform 1.571 1.568 1.571}
					}
				}
				{damage "body1" -1.84258 0.31746
					{matrix
						{pos -8.149 -16.478 -13.046}
						{nxform 1.153 1.589 -2.686}
					}
				}
				{wound "body1" 2.63402 0.01 50
					{matrix
						{pos 45.189 -8.063 5.205}
						{nxform 0.063 1.503 0}
					}
				}
				{wound "body1" 2.71376 0.02 50
					{matrix
						{pos 41.728 -8.137 5.22}
						{nxform 1.431 1.57 2.885}
					}
				}
				{wound "body1" 0.432494 0.03 50
					{matrix
						{pos 38.266 -8.213 5.167}
						{nxform 1.083 1.574 -1.026}
					}
				}
				{wound "body1" 0.213103 1 50
					{matrix
						{pos -27.597 -21.979 4.698}
						{nxform 1.571 1.574 -1.571}
					}
				}
				{wound "body1" -1.02239 1 50
					{matrix
						{pos -32.542 14.615 2.129}
						{nxform 1.571 1.568 1.571}
					}
				}
				{wound "body2" -0.916075 1 50
					{matrix
						{pos -22.007 -13.139 1.63}
						{nxform 1.571 1.591 -1.571}
					}
				}
				{wound "body2" -0.803331 1 50
					{matrix
						{pos -28.597 33.059 0.736}
						{nxform 1.571 1.551 1.571}
					}
				}
			}
		}
		{Placer
			{State "gunner2" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 905}
		}
		{Interaction
			{Flags "no_burn_volumes" "broken" "turret_teared"}
		}
		{Player 3}
		{MID 56}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 79}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 80}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 0}
			{MovementSpeed 0.0375}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldl6"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Human "single/usa/mgun_w" 0x8058
		{Position -404 -1094.17}
		{xform zl 150}
		{Extender "vitality"
			{Dead}
			{Health
				{current -754.499}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 57}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 129 16}
		{LastItem "bren"}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/eng/smg_spez_w" 0x805c
		{Position -389.81 -938.11}
		{xform zl -39.31}
		{Extender "vitality"
			{Dead}
			{Health
				{current -69.3732}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 59}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 20}
		{LastItem "thompson"}
		{LastDyingAnimation "stand_die_back_5"}
		{FsmState "dead"}
	}
	{Human "single/eng/smg_spez_w" 0x805e
		{Position -314.19 -993.09}
		{xform zl -16.75}
		{Extender "vitality"
			{Dead}
			{Health
				{current -561.352}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 60}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 41 98}
		{LastItem "thompson"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8014
		{Position -186.46 417.29}
		{xform zl -67.46}
		{Extender "vitality"
			{Dead}
			{Health
				{current -29.2741}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 8}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 132 114}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_front_3"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8016
		{Position 70.16 -1052.19}
		{xform zl -43.35}
		{Extender "vitality"
			{Dead}
			{Health
				{current -108.615}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 9}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 101}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8012
		{Position 419.71 -934.42}
		{xform zl -36.12}
		{Extender "vitality"
			{Dead}
			{Health
				{current -822.488}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 2}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 50 25}
		{LastItem "mp41"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8067
		{Position -319.9 -374.52}
		{xform zl 44.62}
		{Extender "vitality"
			{Dead}
			{Health
				{current -107.052}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 16}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 81 44}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x806b
		{Position -292.25 -91.82}
		{xform zl -3.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -121.538}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 63}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 118 111}
		{LastItem "mp41"}
		{LastDyingAnimation "stand_die_back_5_blast"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0x806d
		{Position 126.14 -631.1}
		{xform zl -147.16}
		{Extender "vitality"
			{Dead}
			{Health
				{current -107.967}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 64}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 93 0}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x808a
		{Position 690.69 248.6}
		{xform zl -166.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1060.68}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 82}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 22}
		{LastItem "bren"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/eng/smg_spez_w" 0x8090
		{Position 1301.53 34.37}
		{xform zl 112.87}
		{Extender "vitality"
			{Dead}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 85}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 78 92}
		{LastItem "thompson"}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8031
		{Position 432.76 -1242.47}
		{xform zl 73.59 y 3.68 zw -143.01}
		{SpawnedInFog}
		{Extender "vitality"
			{Dead}
			{Health
				{current -296.188}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 34}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 4 100}
		{LastItem "mp41"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0x8052
		{Position -594.2 241.09}
		{xform zl 128.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -108.062}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 53}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 20}
		{LastItem "mg42"}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0x8084
		{Position 473.95 -974.34}
		{xform zl -146.25 y 29.96 zw -31.37}
		{Extender "vitality"
			{Dead}
			{Health
				{current -590.468}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 79}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 140}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x901e
		{Position -53.9 321.97}
		{xform zl -88.19}
		{Extender "vitality"
			{Dead}
			{Health
				{current -290.108}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 88}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 97 52}
		{LastItem "bren"}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "kubel" 0x80a3
		{Position -1214.68 -1001.91}
		{xform zl -1.06}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Position -0.0149064 0.00700404 -0.128677}
			}
			{BoneSave "basis body detail6"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body engine detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shield"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis pivot_front steer_l1 fxtracel1 wheelleft1"
				{Value 1.5758}
			}
			{BoneSave "basis pivot_front steer_r1 fxtracer1 wheelright1"
				{Value 1.5758}
			}
			{BoneSave "basis pivot_back spring_l2 fxtracel2 wheelleft2"
				{Value 1.5758}
			}
			{BoneSave "basis pivot_back spring_r2 fxtracer2 wheelright2"
				{Value 1.5758}
			}
		}
		{Extender "enumerator"
			{number 104}
		}
		{Player 3}
		{MID 104}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0930556}
			{CurrentGearDir 0}
		}
	}
	{Human "single/eng/smg_spez_w" 0x8019
		{Position 1583.74 372.34}
		{xform zl 169.55}
		{Extender "vitality"
			{Dead}
			{Health
				{current -351.875}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 17}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 63 75}
		{LastItem "thompson"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/ger/tank_crew" 0x9000
		{Position -252.07 107.88}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 61}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 104 56}
	}
	{Human "single/ger/tank_crew" 0x9022
		{Position -252.07 107.88}
		{Extender "vitality"
			{Health
				{max 300}
				{current 300}
			}
		}
		{Player 1}
		{Operatable}
		{MID 105}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 106 104}
	}
	{Human "single/eng/smg_spez_w" 0x8094
		{Position 2221.2 620.78}
		{xform zl -171.6}
		{Extender "vitality"
			{Dead}
			{Health
				{current -366.324}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 94}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 24 41}
		{LastItem "thompson"}
		{LastDyingAnimation "stand_scenic-die_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x80a9
		{Position 1002.04 455.53}
		{xform zl 162.19}
		{Extender "vitality"
			{Dead}
			{Health
				{current -549.737}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 103}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 92}
		{LastItem "bren"}
		{LastDyingAnimation "stand_die-force_back_2_far"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x9027
		{Position 1811.48 278.53}
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		{Extender "vitality"
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				{current 300}
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		{Player 1}
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		{Chassis
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		{NameId 26 67}
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	{Human "single/ger/smg_w" 0x902d
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				{current 300}
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		{Player 1}
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		{NameId 124 43}
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	{Human "single/ger/smg_w" 0x8069
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		{Player 3}
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		{MID 62}
		{Chassis
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		{NameId 32 129}
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	{Human "single/ger/smg_w" 0x8075
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	{Human "single/ger/smg_w" 0x80bc
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		{Player 3}
		{Operatable}
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		{NameId 50 11}
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	{Human "single/ger/mgun_w" 0x80c0
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		{SpawnedInFog}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 3}
		{MID 125}
		{Able "-select"}
		{Chassis
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		{NameId 5 26}
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		{LastThrowItem "m24 grenade"}
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	{Human "single/ger/mgun_w" 0x80c2
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 3}
		{MID 126}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 83 3}
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		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_back_4_blast"}
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	{Human "single/ger/mgun_w" 0x80c4
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		{xform zl 63.17 y 9.36 zw -45}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 3}
		{MID 127}
		{Able "-select"}
		{Chassis
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		{NameId 114 14}
		{LastItem "mg42"}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
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	{Entity "sandbag2" 0x9032
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		{xform zl 138.18}
		{SkeletonSrc "sandbag2_x"}
		{TexMod "win"}
		{Skeleton
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			{BoneSave "sandbag2_x x2"
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			}
			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			{BoneSave "sandbag2_x x2 piece7"
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		}
		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece5"
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		{Volume "piece4"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	{Entity "sandbag2" 0x80c9
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	{Human "single/eng/mgun_w" 0x8073
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		{Interaction
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		{DisableObstacles}
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		{Chassis
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		{NameId 80 25}
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	{Human "single/eng/rifle_w" 0x80c8
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{MID 68}
		{Able "-select"}
		{Chassis
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		{NameId 76 11}
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	{Human "single/usa/mgun_w" 0x80d4
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		{Extender "vitality"
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		{Able "-select"}
		{Chassis
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		{NameId 47 17}
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		{LastThrowItem "mk1 grenade"}
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	{Human "single/eng/smg_spez_w" 0x80dd
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		{SpawnedInFog}
		{Player 2}
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		{Chassis
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		{NameId 18 84}
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	{Human "single/usa/rifle_w" 0x80df
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		{SpawnedInFog}
		{Player 2}
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		{Chassis
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		{NameId 15 5}
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	{Human "single/usa/mgun_w" 0x80e1
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		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 140}
		{Chassis
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		{NameId 101 47}
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	{Human "single/usa/mgun_w" 0x80e3
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		{Player 2}
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		{Chassis
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		{NameId 33 89}
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	{Human "single/eng/bazuker_w" 0x80e5
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		{Examined 1}
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		{Able "-select"}
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		{NameId 7 59}
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	{Human "single/eng/smg_spez_w" 0x80e7
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		{SpawnedInFog}
		{Player 2}
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		{Weaponry
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		{NameId 75 31}
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	{Human "single/eng/smg_spez_w" 0x80eb
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		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 145}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 24 68}
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	{Human "single/usa/mgun_w" 0x9004
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		{Player 2}
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		{Chassis
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		{NameId 20 45}
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	{Entity "sdkfz223" 0x80db
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			{BoneSave "basis body"
				{Orientation
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					0 1 0
					0 0 1
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			{BoneSave "basis pivot_back"
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		{Volume "body1"
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		{Volume "engine"
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		{Armor "body"
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					{matrix
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				{damage "body1" 2.6026 0.826389
					{matrix
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						{nxform 1.037 1.574 3.141}
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				{wound "body1" -1.52332 0.0277778 88
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		{Placer
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
		{MID 137}
		{Able "-select" "exploded"}
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			{MovementSpeed 0.0930556}
			{FuelBag
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		{Component "body"
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		{Component "engine"
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		{Component "turret"
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		{Component "wheelright1"
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		{Component "wheelleft1"
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		{Component "wheelleft2"
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	{Human "single/usa/rifle_w" 0x9003
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		{SpawnedInFog}
		{Player 2}
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		{Chassis
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		{NameId 30 47}
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	{Human "single/usa/smg_w" 0x9007
		{Position 383.55 1303.43}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 148}
		{Chassis
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		{NameId 154 65}
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	{Human "single/usa/smg_w" 0x900b
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		{xform zl -37.91}
		{SpawnedInFog}
		{Player 2}
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		{Chassis
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		{NameId 26 10}
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	{Human "single/usa/sniper_w" 0x900f
		{Position 369.06 1219.95}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 150}
		{Chassis
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		{NameId 124 47}
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	{Human "single/usa/rifle_w" 0x8800
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		{xform zl 26.68}
		{Extender "vitality"
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		{Examined 1}
		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
		{Chassis
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		{NameId 104 90}
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	{Human "single/usa/rifle_w" 0x810b
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		{Player 2}
		{Operatable}
		{MID 73}
		{Weaponry
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		{NameId 3 59}
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	{Human "single/usa/smg_w" 0x810e
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		{Player 2}
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		{Chassis
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		{NameId 134 28}
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	{Human "single/usa/smg_w" 0x8110
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		{Player 2}
		{Operatable}
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		{Chassis
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		{NameId 151 71}
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	{Human "single/usa/smg_w" 0x8112
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		{Player 2}
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		{Weaponry
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		{NameId 102 52}
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	{Human "single/usa/mgun_w" 0x8114
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		{SpawnedInFog}
		{Player 2}
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		{Weaponry
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		{NameId 33 32}
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	{Human "single/usa/rifle_w" 0x8116
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{Able "-select"}
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		{NameId 84 26}
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	{Human "single/usa/rifle_w" 0x8118
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		{Extender "vitality"
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		{Able "-select"}
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		{NameId 111 13}
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	{Human "single/usa/smg_w" 0x811c
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		{xform zl 76.38}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{MID 161}
		{Able "-select"}
		{Chassis
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		{NameId 44 41}
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	{Human "single/eng/bazuker_w" 0xc009
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		{xform zl -170.34}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
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		{MID 166}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 67 51}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xe000
		{Position -244.36 -925.2}
		{xform zl 137.23}
		{Extender "vitality"
			{Dead}
			{Health
				{current -0.0414508}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 168}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 78}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xe002
		{Position -102.14 -327.44}
		{xform zl -140.5}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 169}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 32}
		{Cover
			{sector -102.145 -327.438 {type "squat_lie"}
				{wall -104.366 -335.749 -120.485 -316.195}
				{row 0}
				{link 0xc5}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/usa/bazuker_w" 0xc003
		{Position -567.3 334.18}
		{xform zl -91.17}
		{Extender "vitality"
			{Dead}
			{Health
				{current -335.13}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 175}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 19}
		{LastDyingAnimation "squat_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xc00d
		{Position -741.38 197.93}
		{xform zl -178.91}
		{Extender "vitality"
			{Dead}
			{Health
				{current -168.505}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 177}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 33}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xc010
		{Position -720.85 356.1}
		{xform zl -89.08}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.8571}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 178}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 52}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Entity "gmc_cckw" 0xc013
		{Position -774.68 -660.96 -3.79}
		{xform zl 128.96 y 2.03 zw 172.41}
		{SkeletonSrc "gmc_cckw_xx"}
		{UseDecal 0}
		{Volume "body"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Placer
			{State "driver" {Broken}}
			{State "commander" {Broken}}
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
			{State "seat5" {Broken}}
			{State "seat6" {Broken}}
			{State "seat7" {Broken}}
			{State "seat8" {Broken}}
			{State "seat9" {Broken}}
			{State "seat10" {Broken}}
		}
		{Extender "enumerator"
			{number 518}
		}
		{Interaction
			{Flags "crush"}
		}
		{Player 2}
		{MID 179}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0930556}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "bodyback"
			{State destroyed}
		}
		{Component "cabin"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "fuel"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "shield_front"
			{State destroyed}
		}
	}
	{Entity "shellhole_dead_car2" 0xc01a
		{Position -784.81 -661.62 -0.47}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xc024
		{Position -919.65 -737.93 -1.64}
		{xform zl -174.62 y 1.07 zw 118.71}
	}
	{Entity "piece_medium_steel" 0xc026
		{Position -995.95 -706.99 7}
		{xform zl 78.27 y 89.8 zw -87.16}
	}
	{Entity "piece_medium_steel" 0xc027
		{Position -767.87 -629.41}
		{xform zl -89.99 y 92.74 zw 90.31}
	}
	{Entity "piece_medium_steel" 0xb403
		{Position -955.52 -479.36 1.45}
		{xform zl -10.87 y 178.96 zw 115.23}
	}
	{Entity "shellhole_dead_tank2" 0x8c0a
		{Position -833.74 -655.65 0.62}
		{DecalOrder 20}
	}
	{Entity "piece_large_steel" 0x8c1b
		{Position -592.04 -418.57 16.63}
		{xform zl 109.9 y 158.41 zw 14.69}
	}
	{Human "single/usa/smg_w" 0xa002
		{Position -219.24 -569.05}
		{xform zl 132.15}
		{Extender "vitality"
			{Dead}
			{Health
				{current -215.862}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 181}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 146 10}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xa008
		{Position -317.83 -233.36}
		{xform zl 87.06}
		{Extender "vitality"
			{Dead}
			{Health
				{current -212.492}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 184}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 34}
		{LastDyingAnimation "stand_scenic-die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xa010
		{Position -115.4 9.63}
		{xform zl -139.3}
		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 188}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 94 88}
		{Cover
			{sector -115.399 9.62517 {type "squat_lie"}
				{wall -108.256 -9.41265 -124.781 9.79868}
				{row 0}
				{link 0x8b}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/smg_w" 0xa005
		{Position -360.67 -297.37}
		{xform zl 49.87}
		{Extender "vitality"
			{Dead}
			{Health
				{current -29.8632}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 190}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 102}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle_w" 0xa009
		{Position 877.23 -1072.44}
		{xform zl 47.13}
		{Extender "vitality"
			{Dead}
			{Health
				{current -7.16903}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 191}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 39 147}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle_w" 0xa00d
		{Position -572.19 262.88}
		{xform zl 89.42}
		{Extender "vitality"
			{Dead}
			{Health
				{current -204.458}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 192}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 25 87}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0xa013
		{Position 10.67 -837.1}
		{xform zl -130.16}
		{Extender "vitality"
			{Dead}
			{Health
				{current -240.232}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 194}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 57}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0xa015
		{Position 461.75 -628.51}
		{xform zl -136.35}
		{Extender "vitality"
			{Dead}
			{Health
				{current -548.037}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 195}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 99}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0xa017
		{Position -566.35 -419.96}
		{xform zl 45.21 y 5.22 zw -90}
		{Extender "vitality"
			{Dead}
			{Health
				{current -230.323}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 196}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 60 101}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0xa019
		{Position -281.13 -648.97}
		{xform zl -73.35}
		{Extender "vitality"
			{Dead}
			{Health
				{current -197.257}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 197}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 122 147}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Entity "sdkfz234" 0x8143
		{Position -708.75 -673.24 48.38}
		{xform zl -128.32 y 154.3 zw -16.24}
		{SkeletonSrc "sdkfz234_xx"}
		{UseDecal 0}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "engine"
			{able {touch 0}}
		}
		{Volume "wheelleft1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft3"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelleft4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright1"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright2"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "wheelright4"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelright3" 1.88835 1
					{matrix
						{pos 0 0 0}
						{nxform 2.311 1.483 1.766}
					}
				}
				{damage "wheelleft3" 1.62928 1
					{matrix
						{pos -1.834 -2.328 -5.683}
						{xform 2.4 -2.091 -0.117}
					}
				}
				{damage "wheelright2" -1.4887 1
					{matrix
						{pos -15.738 -3.141 5.311}
						{nxform 2.601 2.975 1.232}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "engine" -1.63573 1
					{matrix
						{pos -0.325 1.853 -3.056}
						{nxform 1.274 1.436 2.768}
					}
				}
				{damage "body1" -2.71377 1
					{matrix
						{pos 14.502 0.976 -7.084}
						{nxform 0.826 0.943 -2.433}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 270}
		}
		{Player 1}
		{MID 199}
		{Able "-select" "burning" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0707222}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "wheelright1"
			{State destroyed}
		}
		{Component "wheelleft1"
			{State destroyed}
		}
		{Component "wheelright2"
			{State destroyed}
		}
		{Component "wheelleft2"
			{State destroyed}
		}
		{Component "wheelright3"
			{State destroyed}
		}
		{Component "wheelleft3"
			{State destroyed}
		}
		{Component "wheelright4"
			{State destroyed}
		}
		{Component "wheelleft4"
			{State destroyed}
		}
	}
	{Entity "piece_medium_steel" 0x8145
		{Position -531.39 -597.12 0.49}
		{xform zl -176.5 y 6.21 zw 40.88}
	}
	{Entity "shellhole_dead_tank2" 0x8151
		{Position -642.16 -668.05 25.66}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0x815a
		{Position -527.91 -942.68 -11.98}
		{xform zl 97.58 y 120.1 zw -114.96}
	}
	{Entity "piece_large_steel" 0x8163
		{Position -553.58 -629.02 8.19}
		{xform zl 19.9 y 17.7 zw 75.87}
	}
	{Entity "mk8" 0xc00b
		{Position -380.16 -45.28 -1.8}
		{xform zl -178.99 y 0.64 zw 157.23}
		{SkeletonSrc "mk8_xx"}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" 1.90787 1
					{matrix
						{pos -0.091 0.152 -1.387}
						{nxform 1.231 1.574 -1.487}
					}
				}
				{damage "trackright" -0.704819 0.189519
					{matrix
						{pos -47.512 -4.105 -9.738}
						{nxform 1.571 1.571 1.739}
					}
				}
				{damage "trackright" 0.815802 0.299901
					{matrix
						{pos 60.057 -4.105 -4.99}
						{nxform 1.482 1.571 1.471}
					}
				}
				{damage "trackleft" -3.00932 0.43956
					{matrix
						{pos -60.928 0.323 -7.073}
						{nxform 1.458 1.589 -0.006}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" -1.95569 1
					{matrix
						{pos 0 0 0}
						{nxform 0.6 1.571 2.604}
					}
				}
				{damage "body2" 1.20788 0.813294
					{matrix
						{pos 63.049 20.512 -2.711}
						{nxform 0.986 1.615 0}
					}
				}
				{wound "body2" 0.724683 0.578601 88
					{matrix
						{pos 63.049 20.512 -2.711}
						{nxform 0.986 1.615 0}
					}
				}
			}
		}
		{Placer
			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 856}
		}
		{Player 2}
		{MID 201}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0595556}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Entity "piece_large_steel" 0xc02d
		{Position -463.33 10.15 -1.53}
		{xform zl -108.29 y 0.52 zw -25.89}
	}
	{Human "single/ger/mgun_w" 0x8155
		{Position 633.79 367.54}
		{xform zl -24.98}
		{Extender "vitality"
			{Dead}
			{Health
				{current -548.097}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 208}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 100 76}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x8159
		{Position 379.7 -902.77}
		{xform zl 57.77}
		{Extender "vitality"
			{Dead}
			{Health
				{current -292.594}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 210}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 19}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0x815e
		{Position 389.44 -1115.5}
		{xform zl -96.66}
		{Extender "vitality"
			{Dead}
			{Health
				{current -217.407}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 212}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 126 135}
		{LastThrowItem "m24 grenade"}
		{LastDyingAnimation "stand_fly_tumble_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/rifle_w" 0x8160
		{Position 696.02 -1139.52}
		{xform zl 12.75}
		{Extender "vitality"
			{Dead}
			{Health
				{current -42.9064}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 3}
		{MID 213}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 1 103}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0xa003
		{Position -2066.06 1008.01}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 214}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 37}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xa00b
		{Position -2039.41 1059.92}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 215}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 58}
		{FsmState "stand"}
	}
	{Human "single/ger/mgun_w" 0xa012
		{Position -2034.6 1135.19}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 216}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 140 100}
		{FsmState "stand"}
	}
	{Entity "m8" 0x8166
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		{xform zl -85.45 y 95.62 zw 88.98}
		{SkeletonSrc "m8_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					0.999 0 -0.05
					0 1 0
					0.05 0 0.999
				}
				{Position 4.59569 -0.0740106 22.6825}
			}
		}
		{Volume "body"
			{able {touch 0}}
		}
		{Armor "track"
			{wounds
				{damage "trackleft" -3.00245 0.85
					{matrix
						{pos -14.384 -3.501 -10.246}
						{nxform 0.824 1.571 -0.79}
					}
				}
				{damage "trackright" -1.67785 0.6
					{matrix
						{pos -34.272 3.501 3.706}
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					}
				}
			}
		}
		{Armor "turret"
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				{damage "turret1" 1.20225 1
					{matrix
						{pos 11.009 0.583 -4.049}
						{nxform 1.219 1.795 -3.089}
					}
				}
			}
		}
		{Armor "gun"
			{wounds
				{damage "gun" -2.26567 1
					{matrix
						{pos -1.969 -1.256 0.062}
						{nxform 1.694 0.038 0.335}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body" -0.235088 1
					{matrix
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					}
				}
				{damage "body" 2.83448 1
					{matrix
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						{nxform 1.571 1.521 1.571}
					}
				}
				{damage "body" 0.758393 0.601877
					{matrix
						{pos 22.367 -5.791 -12.379}
						{nxform 0.159 1.558 0.051}
					}
				}
				{damage "body" -1.82775 1
					{matrix
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						{nxform 1.299 1.519 1.579}
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				}
				{wound "body" 2.84763 1 50
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				}
				{wound "body" 0.796431 1 50
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				}
				{wound "body" 3.114 1 50
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				}
				{wound "body" -1.98621 0.101877 75
					{matrix
						{pos 19.13 15.255 -2.618}
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					}
				}
			}
		}
		{Placer
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			{State "gunner2" {Broken}}
			{State "commander" {Broken}}
		}
		{Interaction
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		}
		{Player 2}
		{MID 217}
		{Able "-select" "exploded"}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 172}
			}
		}
		{Chassis
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			{MovementSpeed 0.0818889}
			{FuelBag
				{Remain 0}
			}
			{CurrentGear 3}
			{CurrentGearDir 0}
		}
		{Component "trackleft"
			{State destroyed}
		}
		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
	}
	{Human "single/usa/smg_w" 0xa014
		{Position 315.9 449.19}
		{xform zl -87.64}
		{Extender "vitality"
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			{Health
				{current -24745.3}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 223}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 99}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_tumble_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xa018
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		{xform zl 125.64}
		{Extender "vitality"
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			{Health
				{current -74210}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
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		{DisableObstacles}
		{Player 2}
		{MID 224}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 50}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xa01f
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		{xform zl -105.52}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 227}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 34}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xa027
		{Position 1807.75 216.71}
		{xform zl -133.74}
		{Extender "vitality"
			{Dead}
			{Health
				{current -4141.08}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 231}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 90 0}
		{LastDyingAnimation "stand_die-force_back_1"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xa029
		{Position 1714.66 129.11}
		{xform zl -84.03}
		{Extender "vitality"
			{Dead}
			{Health
				{current -6386.89}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 232}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 85}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Entity "crusaderaa2" 0xa026
		{Position 439.64 48.08 -1.24}
		{xform zl -97.89 y 0.11 zw -57.03}
		{SkeletonSrc "crusaderaa2_xx"}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					-1 0 0
					0 -1 0
					0 0 1
				}
				{Position -0.256312 1.85118 7.58154}
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			{BoneSave "basis body wheelr1"
				{Orientation
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					1 0 -0.01
					0 -1 0
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			}
			{BoneSave "basis body wheelr7"
				{Orientation
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					-0.256 0 0.967
					0 1 0
				}
			}
			{BoneSave "basis body wheell7"
				{Orientation
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					0.762 0 0.647
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			}
			{BoneSave "basis body wheell1"
				{Orientation
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					0.639 0 -0.769
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			{BoneSave "basis wheelsl wheell6"
				{Orientation
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					-0.69 0 -0.724
					0 1 0
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				{Position -31.4017 4.59867 -0.289182}
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			{BoneSave "basis wheelsl wheell5"
				{Orientation
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					0.921 0 -0.391
					0 1 0
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				{Position -15.4865 4.59867 -0.289182}
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			{BoneSave "basis wheelsl wheell4"
				{Orientation
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			{BoneSave "basis wheelsl wheell3"
				{Orientation
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					0.98 0 0.201
					0 1 0
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			{BoneSave "basis wheelsl wheell2"
				{Orientation
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			{BoneSave "basis wheelsr wheelr2"
				{Orientation
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					0.812 0 -0.584
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			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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					-0.919 0 -0.395
					0 1 0
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			{BoneSave "basis wheelsr wheelr4"
				{Orientation
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					-0.278 0 0.961
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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					-0.846 0 0.534
					0 1 0
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			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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					-0.879 0 -0.478
					0 1 0
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		}
		{Volume "body1"
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		{Volume "body2"
			{able {touch 0}}
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		{Volume "trackleft"
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		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
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					{matrix
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				}
				{damage "trackleft" 1.64227 0.512821
					{matrix
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				}
				{damage "trackleft" -1.29683 0.512821
					{matrix
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				}
			}
		}
		{Armor "turret"
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					{matrix
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						{nxform 1.39 1.586 0.592}
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				}
			}
		}
		{Armor "body"
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					{matrix
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						{nxform 1.427 1.577 -2.455}
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				}
				{damage "body2" -0.799342 0.47619
					{matrix
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				}
				{damage "body1" -0.376276 1
					{matrix
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		}
		{Placer
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
		{MID 242}
		{Able "-select" "exploded"}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.0868889}
			{FuelBag
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			{CurrentGear 2}
			{CurrentGearDir 0}
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		{Component "trackleft"
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		{Component "trackright"
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		{Component "body"
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		{Component "engine"
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		{Component "turret"
			{State destroyed}
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		{Component "gun"
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	}
	{Human "single/usa/rifle_w" 0x8191
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 256}
		{Able "-select"}
		{Chassis
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		{NameId 51 50}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
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	{Human "single/usa/smg_w" 0x8192
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 107}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 80 30}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_back_2"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0x8197
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		{xform zl 135.63}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 109}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 13 24}
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	{Human "single/usa/smg_w" 0xc01e
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 116}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 81}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
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	{Entity "gmc_cckw" 0xc035
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		{TexMod "1"}
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					{matrix
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			}
		}
		{Armor "wheel"
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					{matrix
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			}
		}
		{Extender "enumerator"
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		{Player 2}
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	}
	{Entity "m8" 0xc036
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				{Orientation
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					0 1 0
					0.05 0 0.999
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				{Enabled 0}
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		{Volume "ram"
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		{Armor "turret"
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					{matrix
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				{wound "turret1" 0.466381 0.0133333 128
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			}
		}
		{Armor "body"
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					{matrix
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				}
			}
		}
		{Placer
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			{State "gunner2" {Broken}}
			{State "commander" {Broken}}
		}
		{Interaction
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		}
		{Player 2}
		{MID 275}
		{Weaponry
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 49}
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		}
		{Chassis
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			{MovementSpeed 0.0818889}
			{CurrentGear 1}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
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		{Component "turret"
			{State destroyed}
		}
	}
	{Human "single/usa/mgun_w" 0xc052
		{Position 963.06 -177.95}
		{xform zl 63.17}
		{Extender "vitality"
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			{Health
				{current -6.0957}
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			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 289}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 48 15}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
	}
	{Human "single/ger/mgun_w" 0xd000
		{Position 1744.61 171.92}
		{xform zl -59.58}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 111}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 75}
		{Cover
			{sector 1744.61 171.917 {type "squat_lie"}
				{wall 1753.69 169.132 1741.51 161.98}
				{row 0}
				{link 0x24b}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/rifle_w" 0xd002
		{Position 1723.25 135.72}
		{xform zl -9.77}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 112}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 106}
		{Cover
			{sector 1723.25 135.722 {type "snipe_cover"}
				{wall 1746.95 160.69 1739.77 118.971}
				{row 0}
				{link 0xbd}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/ger/smg_w" 0xd004
		{Position 1736.46 141.02}
		{xform zl -9.77}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 113}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 116 13}
		{Cover
			{sector 1736.46 141.017 {type "snipe_cover"}
				{wall 1746.95 160.69 1739.77 118.971}
				{row 0}
				{link 0xbd}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/ger/smg_w" 0xd006
		{Position 1725.78 150.42}
		{xform zl -9.77}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 297}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 25 93}
		{Cover
			{sector 1725.78 150.422 {type "squat_lie"}
				{wall 1746.95 160.69 1739.77 118.971}
				{row 0}
				{link 0xbd}
			}
		}
		{FsmState "squat"}
	}
	{Human "single/ger/bazoker_w" 0xd008
		{Position -1356.89 -78.92}
		{xform zl -32.67}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 302}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 132 63}
		{LastItem "mp41"}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xd00a
		{Position 1733.93 126.32}
		{xform zl -9.77}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 303}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 141 105}
		{Cover
			{sector 1733.93 126.317 {type "snipe_cover"}
				{wall 1746.95 160.69 1739.77 118.971}
				{row 0}
				{link 0xbd}
			}
		}
		{FsmState "snipe"}
	}
	{Human "single/ger/bazoker_w" 0xd00c
		{Position 1693.45 217.08}
		{xform zl 38.38}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 304}
		{Chassis
			{MovementMode 2}
			{MovementSpeed 0.111111}
		}
		{NameId 100 77}
		{LastItem "mauzer"}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "stand"}
	}
	{Human "single/usa/smg_w" 0xc01c
		{Position 787.22 738}
		{xform zl -84.78 y 39.86 zw -138.08}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -740.42}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 305}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 84}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc025
		{Position 693.46 723.49}
		{xform zl 94.8}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -4442.78}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 306}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 39}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc02b
		{Position 619.56 694.61}
		{xform zl -167.68}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -2297.68}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 307}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 60}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0xc03d
		{Position 772.71 594.71}
		{xform zl -159.6}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -3674.18}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 311}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 146 61}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc041
		{Position 718.74 623.56}
		{xform zl 174.89}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -172.521}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 312}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 34 1}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc049
		{Position 757.75 639.01}
		{xform zl 105.97}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -3699.9}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 314}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 136 48}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc04d
		{Position 727.1 596.37}
		{xform zl -18.55}
		{Extender "vitality"
			{Dead}
			{Health
				{max 200}
				{current -20.8234}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 315}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 93}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0xc016
		{Position -23.45 730.92}
		{xform zl -120.16}
		{Extender "vitality"
			{Dead}
			{Health
				{current -82.507}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 19}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 146 13}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_back_4"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc021
		{Position -274.98 350.35}
		{xform zl -37.68}
		{Extender "vitality"
			{Dead}
			{Health
				{current -455.401}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 52}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 23}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc029
		{Position -474.74 286.61}
		{xform zl 4.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -222.125}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 74}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 85}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc032
		{Position -461.51 512.96}
		{xform zl 163.58}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1650.97}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 75}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 35}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc043
		{Position -438.1 476.77}
		{xform zl -78.85}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1738.64}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 95}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 51}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_back_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc051
		{Position -251.69 423.03}
		{xform zl 152.47}
		{Extender "vitality"
			{Dead}
			{Health
				{current -267.478}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 97}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 94 90}
		{LastDyingAnimation "stand_fly_back_end"}
		{FsmState "dead"}
	}
	{Entity "degtyarev_stan" 0x819e
		{Position -322.46 342.11}
		{xform zl -93.86}
		{Skeleton
			{BoneSave "basis stan turret"
				{Value -0.537984}
			}
			{BoneSave "basis stan turret gun_rot"
				{Value 0.00890555}
			}
		}
		{Armor "shield"
			{wounds
				{damage "shield" -2.21033 0.159316
					{matrix
						{pos -0.355 4.773 5.324}
						{nxform 1.075 1.328 -0.884}
					}
				}
			}
		}
		{Armor "body"
			{wounds
				{damage "body1" 2.28128 0.185714
					{matrix
						{pos -1.211 0.39 -3.342}
						{nxform 0.826 1.177 -0.689}
					}
				}
			}
		}
		{Placer
			{State "driver1" {Disable}}
			{State "driver2" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{Player 2}
		{MID 98}
		{Weaponry
			{State
				{Weapon "ds" filling "mgun" "ammo" 21}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
		}
	}
	{Human "single/usa/smg_w" 0xc069
		{Position 1374.22 348.87}
		{xform zl -174.98}
		{Extender "vitality"
			{Dead}
			{Health
				{current -199.47}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 202}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 136 49}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0xc06e
		{Position 1542.26 157.4}
		{xform zl -179.24}
		{Extender "vitality"
			{Dead}
			{Health
				{current -478.936}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 204}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 37}
		{LastDyingAnimation "stand_die_spot"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xc070
		{Position 1487.07 84}
		{xform zl 56.22}
		{Extender "vitality"
			{Dead}
			{Health
				{current -760.575}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 205}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 55}
		{LastDyingAnimation "stand_die_front_1_blast"}
		{FsmState "dead"}
	}
	{Human "single/usa/smg_w" 0x81a9
		{Position 969.78 883.1}
		{xform zl -70.99}
		{Extender "vitality"
			{Dead}
			{Health
				{current -17185.3}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 206}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 80 29}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_fly_tumble_back_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0x81ad
		{Position 691.8 658.48}
		{xform zl -7.96}
		{Extender "vitality"
			{Dead}
			{Health
				{current -5264.68}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 252}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 27}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x81af
		{Position 455.91 1001}
		{xform zl 93.49}
		{Extender "vitality"
			{Dead}
			{Health
				{current -17756.6}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 253}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 99 87}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/mgun_w" 0x81b3
		{Position 677.26 664.31}
		{xform zl -90.79}
		{Extender "vitality"
			{Dead}
			{Health
				{current -433.393}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 259}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 61}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/ger/smg_w" 0xc06b
		{Position -2718.52 -1215.21}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 316}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 136}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc06f
		{Position -2720.83 -1171.45}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 317}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 35}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc072
		{Position -2724.64 -1092.3}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 318}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 120 88}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xc074
		{Position -2687.59 -1130.46}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 319}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 96 50}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xc076
		{Position -2661.54 -1200.05}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 320}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 138 115}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xc078
		{Position -2734.79 -934.86}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 321}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 73 6}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xc07a
		{Position -2723.06 -874.11}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 322}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 128 143}
		{FsmState "stand"}
	}
	{Human "single/ger/rifle_w" 0xc07c
		{Position -2652.62 -865.49}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 323}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 66 76}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc07e
		{Position -2715.76 -817.82}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 324}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 83 107}
		{FsmState "stand"}
	}
	{Human "single/ger/smg_w" 0xc080
		{Position -2651.21 -932.21}
		{SpawnedInFog}
		{Player 3}
		{Operatable}
		{MID 325}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 116 14}
		{FsmState "stand"}
	}
	{Entity "oerlikon" 0xc02e
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		{xform zl 177.77 y 5.77 zw -5.89}
		{Skeleton
			{BoneSave "basis body turret"
				{Orientation
					0.999 0 0.052
					0 1 0
					-0.052 0 0.999
				}
				{Position -0.424708 -0.00288955 6.63942}
				{Value -1.76027}
			}
			{BoneSave "basis body turret gun_rot"
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				{Value 0.00353763}
			}
			{BoneSave "basis body turret gun_rot gun"
				{Position 0.796515 -0.944993 -0.0213565}
			}
		}
		{Armor "wheel"
			{wounds
				{damage "wheelleft" 0.375027 0.0719739
					{matrix
						{pos -5.575 4.942 -0.038}
						{nxform 1.566 1.507 -0.725}
					}
				}
			}
		}
		{Placer
			{State "driver" {Disable}}
			{State "seat1" {Disable}}
		}
		{Extender "cannon"
			{animation
				{switch close}
			}
		}
		{Examined 1}
		{AreaDisable "close"}
		{Player 1}
		{CapturedByUser}
		{MID 345}
		{Weaponry
			{State
				{Weapon "20mm_oerlikon" filling "bullet20" "zenite" "ammo" 38}
			}
		}
		{Chassis
			{MovementSpeed 0.0446667}
			{CurrentGearDir 0}
		}
	}
	{Entity "m7" 0xe001
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		{xform zl -168.18}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
					1 -0.002 -0.031
					0.031 0.052 0.998
					0 -0.999 0.052
				}
				{Position -0.341048 0.608709 4.55902}
			}
			{BoneSave "basis body turret_mgun"
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			}
			{BoneSave "basis body turret_mgun mgun_rot"
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			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			}
			{BoneSave "basis body wheell8"
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			}
			{BoneSave "basis body wheelr8"
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			}
			{BoneSave "basis body wheelr1"
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			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body detail1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis wheelsr wheelr2"
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			}
			{BoneSave "basis wheelsr wheelr3"
				{Value 2.24727}
			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 2.52935}
			}
			{BoneSave "basis wheelsr wheelr5"
				{Value 2.62522}
			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 2.42971}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 1.97422}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -1.35759}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -1.83021}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -2.08579}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -2.16944}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -1.99717}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -1.57309}
			}
		}
		{Volume "ram"
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		}
		{Armor "track"
			{wounds
				{damage "trackleft" 0.173533 0.27972
					{matrix
						{pos -52.223 -0.175 9.501}
						{nxform 1.571 1.571 3.141}
					}
				}
			}
		}
		{Armor "body"
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				{damage "body1" -0.810214 1
					{matrix
						{pos -5.999 6.087 5.715}
						{nxform 0.139 0.208 -3.141}
					}
				}
				{wound "body1" 0.0576327 0.394691 50
					{matrix
						{pos -5.999 6.087 5.715}
						{nxform 0.139 0.208 -3.141}
					}
				}
				{wound "body2" -1.10709 1 50
					{matrix
						{pos -49.041 19.983 3.647}
						{nxform 2.209 1.571 -3.141}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 151}
		}
		{Examined 1}
		{Interaction
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		}
		{Player 2}
		{MID 7}
		{Weaponry
			{State "gun"
				{Weapon "105mm_m2a1" filling "bullet105" "fg" "ammo"}
			}
			{State "mgun"
				{Weapon "browning" filling "mgun" "ammo" 125}
			}
		}
		{Chassis
			{Broken}
			{MovementMode 2}
			{MovementSpeed 0.0817778}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "m7" 0xe005
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		{xform zl 146.2}
		{TexMod "1"}
		{Skeleton
			{BoneSave "basis body"
				{Orientation
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					0.031 0.052 0.998
					0 -0.999 0.052
				}
				{Position -0.341048 0.608709 4.55902}
			}
			{BoneSave "basis body turret_mgun"
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			}
			{BoneSave "basis body turret_mgun mgun_rot"
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			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			}
			{BoneSave "basis body wheell8"
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			}
			{BoneSave "basis body wheelr8"
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			}
			{BoneSave "basis body wheelr1"
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			}
			{BoneSave "basis body wheell1"
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			}
			{BoneSave "basis body detail1"
				{Visible 0}
			}
			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body detail3"
				{Visible 0}
			}
			{BoneSave "basis wheelsr wheelr2"
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			}
			{BoneSave "basis wheelsr wheelr3"
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			}
			{BoneSave "basis wheelsr wheelr4"
				{Value 0.107461}
			}
			{BoneSave "basis wheelsr wheelr5"
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			}
			{BoneSave "basis wheelsr wheelr6"
				{Value 0.175452}
			}
			{BoneSave "basis wheelsr wheelr7"
				{Value 0.486236}
			}
			{BoneSave "basis wheelsl wheell2"
				{Value -1.5275}
			}
			{BoneSave "basis wheelsl wheell3"
				{Value -1.20503}
			}
			{BoneSave "basis wheelsl wheell4"
				{Value -1.03065}
			}
			{BoneSave "basis wheelsl wheell5"
				{Value -0.973575}
			}
			{BoneSave "basis wheelsl wheell6"
				{Value -1.09112}
			}
			{BoneSave "basis wheelsl wheell7"
				{Value -1.38047}
			}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Armor "body"
			{wounds
				{damage "body5" -0.117525 1
					{matrix
						{pos -13.58 1.866 0.218}
						{nxform 1.571 1.571 1.571}
					}
				}
				{wound "body5" -1.11274 1 50
					{matrix
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						{nxform 1.571 1.571 1.571}
					}
				}
				{wound "body3" -1.61869 1 50
					{matrix
						{pos -15.926 1.26 1.916}
						{nxform 1.571 1.571 1.571}
					}
				}
				{wound "body1" 0.646487 1 50
					{matrix
						{pos 15.189 10.612 5.979}
						{nxform 1.571 1.571 0}
					}
				}
			}
		}
		{Extender "enumerator"
			{number 494}
		}
		{Examined 1}
		{Interaction
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		}
		{Player 2}
		{MID 11}
		{Weaponry
			{State "gun"
				{Weapon "105mm_m2a1" filling "bullet105" "fg" "ammo"}
			}
			{State "mgun"
				{Weapon "browning" filling "mgun" "ammo" 174}
			}
		}
		{Chassis
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			{MovementSpeed 0.0595556}
			{CurrentGear 2}
			{CurrentGearDir 0}
		}
		{Component "body"
			{State broken}
		}
	}
	{Entity "sandbag" 0xa016
		{Position 2217.95 375.97 0}
		{SkeletonSrc "sandbag_x"}
		{TexMod "win"}
		{Skeleton
			{BoneSave "sandbag_x x2"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece0"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece1"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece2"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece3"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece4"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece5"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece6"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece7"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece8"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece9"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece10"
				{Visible 0}
			}
			{BoneSave "sandbag_x x2 piece11"
				{Visible 0}
			}
			{BoneSave "sandbag_x x1"
				{LastMeshAnimator "crush1"}
			}
		}
		{Volume "body"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece11"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece10"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece9"
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		}
		{Volume "piece8"
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		}
		{Volume "piece7"
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		}
		{Volume "piece6"
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		}
		{Volume "piece5"
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		}
		{Volume "piece4"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece3"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece2"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece1"
			{able {visible 0}{contact 0}}
		}
		{Volume "piece0"
			{able {visible 0}{contact 0}}
		}
		{Interaction
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		}
	}
	{Entity "m5" 0xa01c
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		{xform zl 94.95 y 2.17 zw -146.35}
		{TexMod "1"}
		{Skeleton
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				{Value 2.30704}
			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			}
			{BoneSave "basis body turret gun_rot gun"
				{Orientation
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					0.043 0.059 0.997
					-0.104 -0.993 0.063
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				{Position 10.4802 -12.3159 -0.0139847}
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			{BoneSave "basis body shield_right"
				{Orientation
					0.916 -0.285 0.283
					0.244 0.955 0.17
					-0.319 -0.086 0.944
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			}
		}
		{Armor "wheel"
			{wounds
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					{matrix
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						{nxform 1.445 -0.103 -2.447}
					}
				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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			}
		}
		{AreaDisable "close"}
		{Player 2}
		{MID 18}
		{Weaponry
			{State
				{Weapon "76mm_mk4" filling "bullet76" "fg" "ammo"}
			}
		}
		{Chassis
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			{MovementSpeed 0.0297778}
		}
		{Component "gun"
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		}
		{Component "shield_right"
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		}
		{Component "wheelright"
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		}
	}
	{Human "single/usa/tankman" 0xa02b
		{Position 905.65 -999.28}
		{xform zl 99.4}
		{Extender "vitality"
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			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 90}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 22}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
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	{Human "single/usa/tankman" 0xa02f
		{Position 698.53 270.93}
		{xform zl -27.2 y 9.97 zw 162.52}
		{Extender "vitality"
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			{Health
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			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 92}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 108 37}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/tankman" 0xa031
		{Position 839.14 269.97}
		{xform zl -166.64}
		{Extender "vitality"
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			{Health
				{current -277.455}
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 93}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 85 58}
		{LastDyingAnimation "squat_die_front"}
		{FsmState "dead"}
	}
	{Human "single/usa/rifle_w" 0xa033
		{Position 308.99 470.11}
		{xform zl -121.3}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 101}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 52}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_back_1"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0xa035
		{Position 2085.53 425.8}
		{xform zl -103.08}
		{Extender "vitality"
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			{Health
				{current -1013.96}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 110}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 93}
		{LastItem "garand"}
		{LastDyingAnimation "stand_fly_forward_far_end"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0xa039
		{Position 2165.04 449.66}
		{xform zl 80.2}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 119}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 146 59}
		{LastItem "garand"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker_w" 0xa03e
		{Position 2224.83 -428.84}
		{xform zl -119.99 y 7.29 zw -104.51}
		{Extender "vitality"
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 162}
		{Able "-select"}
		{Chassis
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		{NameId 6 51}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker_w" 0xa041
		{Position 2182.33 -1073.87}
		{xform zl 142.19}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 200}
		{Able "-select"}
		{Chassis
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		{NameId 136 46}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker_w" 0xa047
		{Position 2208.98 -861.84}
		{xform zl 109.47}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 234}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 38}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xa04a
		{Position 2184.65 -936.01}
		{xform zl 138.92}
		{Extender "vitality"
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			{Health
				{current -971.243}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 235}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 56}
		{LastDyingAnimation "stand_fly_forward_end"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xa04d
		{Position 2227.09 -854.74}
		{xform zl -154.57}
		{Extender "vitality"
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			{Health
				{current -78.5714}
			}
			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 236}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 125 72}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xa050
		{Position 2216.77 -649.01}
		{xform zl 127.11}
		{Extender "vitality"
			{Dead}
			{Health
				{current -780.426}
			}
			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 238}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 8}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0xa053
		{Position 2229.04 -775.55}
		{xform zl -147.65}
		{Extender "vitality"
			{Dead}
			{Health
				{current -114.286}
			}
			{Energy 0.01}
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					{matrix
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					{matrix
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					{matrix
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				}
				{wound "turret" 2.51032 1 20
					{matrix
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		{Armor "body"
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		{Placer
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			{State "seat1" {Disable}}
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		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 2}
		{MID 352}
		{Weaponry
			{State
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		}
		{Chassis
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		{Component "turret"
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	{Human "single/usa/smg_w" 0x81f1
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		{xform zl 65.4}
		{SpawnedInFog}
		{Extender "vitality"
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 353}
		{Able "-select"}
		{Chassis
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		{NameId 31 95}
		{LastDyingAnimation "stand_scenic-die_front_1"}
		{FsmState "dead"}
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	{Human "single/usa/smg_w" 0x81f3
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 354}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 39}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_trench_2"}
		{FsmState "dead"}
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	{Human "single/usa/mgun_w" 0xc00a
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		{xform zl -28.22}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 355}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 146 20}
		{LastThrowItem "mk1 grenade"}
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		{FsmState "dead"}
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	{Human "single/usa/mgun_w" 0xc019
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		{xform zl -88.37}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 356}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 13 29}
		{LastDyingAnimation "stand_fly_back_end"}
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	{Human "single/usa/mgun_w" 0xc022
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 357}
		{Able "-select"}
		{Chassis
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		}
		{NameId 99 90}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0xc02a
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		{xform zl 154.83}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 358}
		{Able "-select"}
		{Chassis
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		{NameId 108 43}
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		{FsmState "dead"}
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	{Human "single/usa/smg_w" 0xd001
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		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 1}
		{Able "-select"}
		{Chassis
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		{NameId 85 53}
		{LastThrowItem "mk1 grenade"}
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		{FsmState "dead"}
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	{Human "single/usa/smg_w" 0xd005
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		{Interaction
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		{MID 42}
		{Able "-select"}
		{Chassis
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		{NameId 51 46}
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	{Human "single/usa/smg_w" 0xd009
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		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 70}
		{Able "-select"}
		{Chassis
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		{NameId 71 97}
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		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0xd00f
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		{xform zl -124.89}
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		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
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		{MID 121}
		{Able "-select"}
		{Chassis
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		{NameId 146 63}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "squat_die_front"}
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	{Human "single/usa/rifle_w" 0xd011
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		{xform zl -164.14}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 122}
		{Able "-select"}
		{Chassis
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		{NameId 34 101}
		{LastDyingAnimation "stand_die_trench_2"}
		{FsmState "dead"}
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	{Human "single/usa/smg_w" 0xd013
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		{xform zl 52.83}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 130}
		{Able "-select"}
		{Chassis
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		}
		{NameId 6 53}
		{LastDyingAnimation "stand_die_trench_1"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker_w" 0xd019
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		{xform zl 54.8}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		}
		{DisableObstacles}
		{Player 2}
		{MID 185}
		{Able "-select"}
		{Chassis
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		}
		{NameId 141 40}
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		{FsmState "dead"}
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	{Entity "mk8" 0xb000
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		{SkeletonSrc "mk8_xx"}
		{TexMod "1"}
		{Skeleton
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				{Orientation
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					0 1 0
					-0.032 0 1
				}
				{Position -3.33062 -0.571679 5.45436}
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			{BoneSave "basis body wheell1"
				{Orientation
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			}
			{BoneSave "basis body wheell7"
				{Orientation
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			}
			{BoneSave "basis body wheelr1"
				{Orientation
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			}
			{BoneSave "basis body wheelr7"
				{Orientation
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			{BoneSave "basis body mgun"
				{Orientation
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					0 1 0
					1 0 0
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			{BoneSave "basis wheelsl wheell2"
				{Orientation
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			{BoneSave "basis wheelsl wheell4"
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			{BoneSave "basis wheelsl wheell5"
				{Orientation
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			{BoneSave "basis wheelsr wheelr2"
				{Orientation
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					0.928 0 0.374
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			}
			{BoneSave "basis wheelsr wheelr3"
				{Orientation
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			{BoneSave "basis wheelsr wheelr5"
				{Orientation
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				{Position -18.6944 -2.85197 3.46647}
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			{BoneSave "basis wheelsr wheelr6"
				{Orientation
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		{Volume "body1"
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		{Volume "trackleft"
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		{Volume "trackright"
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		{Armor "track"
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		{Armor "body"
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					{matrix
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		{Placer
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			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
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		{Interaction
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		{Player 2}
		{MID 233}
		{Able "-select" "exploded"}
		{Weaponry
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		{Chassis
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			{FuelBag
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			{CurrentGear 2}
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		{Component "engine"
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		{Component "turret"
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		{Component "gun"
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	{Entity "barricade1_a_corner4" 0xb00d
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	{Entity "barricade1_a_corner5" 0xb00e
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	{Entity "sandbag2" 0xb012
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		{Skeleton
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			{BoneSave "sandbag2_x x2"
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			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece7"
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		{Volume "body03"
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	{Entity "sandbag2" 0xb013
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		{Volume "body03"
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		{Interaction
			{Flags "sliced" "stage1"}
		}
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	{Entity "m5" 0x81d1
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		{xform zl 26.65 y 90.13 zw -0.46}
		{TexMod "1"}
		{Skeleton
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			}
			{BoneSave "basis body turret"
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			}
			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
				{Orientation
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					0.043 0.059 0.997
					-0.104 -0.993 0.063
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			{BoneSave "basis body turret gun_rot shield_left1"
				{Orientation
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					-0.259 0.966 0
					0 0 1
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				{Position 9.00721 -9.68182 6.69387}
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			{BoneSave "basis body turret gun_rot shield_right1"
				{Orientation
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				{Position 9.82243 -9.13986 -6.69387}
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			{BoneSave "basis body shield_right"
				{Orientation
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		}
		{Armor "wheel"
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				{damage "wheelright" 1.2028 1
					{matrix
						{pos -2.463 -1.383 -2.295}
						{nxform 0.423 -1.796 -1.34}
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				}
				{damage "wheelleft" -0.0710857 0.900909
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						{nxform 1.571 0.012 2.778}
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				}
			}
		}
		{Armor "body"
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				{damage "body" -2.21086 0.149351
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						{nxform 1.193 1.529 2.475}
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				}
			}
		}
		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
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			}
		}
		{Interaction
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		}
		{AreaDisable "close"}
		{Player 2}
		{MID 281}
		{Weaponry
			{State
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		}
		{Chassis
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			{MovementSpeed 0.0297778}
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		{Component "gun"
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		{Component "shield_right"
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		{Component "shield_right1"
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		}
		{Component "shield_left1"
			{State broken}
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		{Component "wheelright"
			{State destroyed}
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	}
	{Human "single/usa/smg_w" 0x81d8
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		{xform zl -18.93}
		{Extender "vitality"
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			{Health
				{current -448.774}
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			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 284}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 13 20}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
	}
	{Entity "barricade2_a" 0x81fb
		{Position 1058.79 -1475.02 0}
		{xform zl 154.99}
		{SkeletonSrc "barricade2_a_x"}
		{Interaction
			{Flags "last_stage" "sliced"}
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	}
	{Entity "barricade2_c" 0x81ff
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		{xform zl 166.52}
	}
	{Entity "barricade_brick1" 0x8205
		{Position 1051.52 -1324.52 0}
		{xform zl 88.79}
	}
	{Entity "crate1" 0xc03e
		{Position 1521.41 -1573.59}
		{xform zl -27.64}
		{TexMod "win1"}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate2" 0xc040
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		{TexMod "win1"}
		{Interaction
			{Flags "first_stage" "change_skeleton"}
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	}
	{Entity "crate2_scene_" 0xc042
		{Position 1629.67 -1479}
	}
	{Entity "crate5" 0xc044
		{Position 1512.94 -998.1}
		{SkeletonSrc "crate5_x"}
		{Skeleton
			{BoneSave "crate5"
				{LastMeshAnimator "crush1"}
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		}
		{Volume "box1"
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		}
		{Volume "box"
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		}
		{Interaction
			{Flags "first_stage" "change_skeleton" "stop_burn"}
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		{DisableObstacles}
	}
	{Human "single/usa/smg_w" 0xc046
		{Position 142.91 -1085.32}
		{xform zl -92.8 y 17.63 zw -89.27}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
				{current -3.99473}
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 301}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 6 55}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "lie_die"}
		{FsmState "dead"}
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	{Entity "eg_omaha2" 0xc048
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		{SkeletonSrc "eg_omaha2_x"}
		{Armor "body"
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					{matrix
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						{nxform 1.571 2.234 -1.571}
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				}
				{damage "cover1" 3.04112 1
					{matrix
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				}
				{wound "cover" -2.16169 0.578102 7.62
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				}
				{wound "cover" 1.38915 0.845254 7.62
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				}
				{wound "cover1" -2.46918 1 7.62
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				{wound "cover2" -0.0462683 1 7.62
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				}
				{wound "cover2" 0.0728912 1 7.62
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				}
				{wound "cover2" 0.62013 1 7.62
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				}
				{wound "cover" 3.11814 1 7.62
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				}
				{wound "cover1" -0.231448 1 7.62
					{matrix
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				}
				{wound "cover2" 2.45606 1 7.62
					{matrix
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				}
				{wound "cover2" 2.08091 1 7.62
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				}
				{wound "cover2" 1.05486 1 7.62
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				}
				{wound "cover" -1.73986 1 7.62
					{matrix
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			}
		}
		{Interaction
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	}
	{Entity "eg_omaha2" 0xc04a
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		{Armor "body"
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				}
			}
		}
	}
	{Entity "eg_omaha2" 0xc04c
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		{Armor "body"
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					{matrix
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				}
			}
		}
	}
	{Entity "eg_omaha2" 0xc050
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	{Human "single/usa/bazuker_w" 0xe009
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		{xform zl -90.19}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 285}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 31 96}
		{LastDyingAnimation "stand_die_spot_1"}
		{FsmState "dead"}
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	{Human "single/usa/bazuker_w" 0xe00d
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		{xform zl 58.9}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 286}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 141 41}
		{LastDyingAnimation "squat_die_force-back"}
		{FsmState "dead"}
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	{Human "single/usa/rifle_w" 0xe010
		{Position 1231.85 -1167.71}
		{xform zl 35.55}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 287}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 49 54}
		{LastThrowItem "mk1 grenade"}
		{LastDyingAnimation "stand_die_spot"}
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	{Human "single/usa/smg_w" 0xe014
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		{xform zl -173.07}
		{Extender "vitality"
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			{Energy 0.01}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 359}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 110 10}
		{LastThrowItem "mk1 grenade"}
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		{FsmState "dead"}
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	{Entity "sandbag2" 0xe018
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		{xform zl 50.62}
		{SkeletonSrc "sandbag2_x"}
		{TexMod "win"}
		{Skeleton
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		}
		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag3" 0xe019
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		{xform zl 78.86}
		{SkeletonSrc "sandbag3_x"}
		{TexMod "win"}
		{Skeleton
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		}
		{Volume "body3"
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		{Volume "body2"
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		{Volume "body1"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag2" 0xa004
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		{xform zl 101.71}
		{SkeletonSrc "sandbag2_x"}
		{TexMod "win"}
		{Skeleton
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		}
		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "m5" 0xa00a
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		{Skeleton
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			{BoneSave "basis body turret"
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			{BoneSave "basis body turret gun_rot"
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			{BoneSave "basis body turret gun_rot gun"
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		{Armor "wheel"
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		{Placer
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			{State "driver2" {Disable}}
			{State "seat1" {Disable}}
			{State "seat2" {Disable}}
		}
		{Extender "cannon"
			{animation
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		}
		{AreaDisable "close"}
		{Player 2}
		{MID 361}
		{Weaponry
			{State
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		}
		{Chassis
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	{Human "single/usa/rifle_w" 0xa024
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		{xform zl 54.35}
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 362}
		{Able "-select"}
		{Chassis
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		{NameId 128 88}
		{LastDyingAnimation "stand_die-force_back_2_far"}
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	{Human "single/usa/rifle_w" 0xa02c
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 363}
		{Able "-select"}
		{Chassis
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		{NameId 82 71}
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	{Entity "sandbag2" 0xa030
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		{SkeletonSrc "sandbag2_x"}
		{TexMod "win"}
		{Skeleton
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			{BoneSave "sandbag2_x x2"
				{Visible 0}
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			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			}
			{BoneSave "sandbag2_x x2 piece3"
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			}
			{BoneSave "sandbag2_x x2 piece4"
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			}
			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			{BoneSave "sandbag2_x x2 piece7"
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			{BoneSave "sandbag2_x x2 piece8"
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		}
		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		{Volume "piece5"
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		{Volume "piece3"
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		{Volume "piece2"
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		{Volume "piece1"
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		{Volume "piece0"
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		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	{Entity "sandbag2" 0xa032
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		{xform zl 24.47}
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		{TexMod "win"}
		{Skeleton
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		}
		{Volume "body04"
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		{Volume "body03"
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		{Volume "body02"
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		{Volume "body01"
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		{Volume "body"
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		{Extender "land_patch"
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		{Interaction
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		{DisableObstacles}
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	{Entity "sandbag2" 0xd014
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	{Entity "sandbag2" 0x9009
		{Position 2157.21 -372.97}
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		{TexMod "win"}
	}
	{Human "single/usa/bazuker_w" 0x900d
		{Position 1554.63 -627.63}
		{xform zl 153.39}
		{Extender "vitality"
			{Dead}
			{Health
				{current -32.8571}
			}
			{Energy 0.01}
		}
		{Examined 1}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 364}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 62 47}
		{LastDyingAnimation "stand_die_front_2"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0x9015
		{Position 1506.63 106.1}
		{xform zl -1.18}
		{Extender "vitality"
			{Dead}
			{Health
				{current -813.529}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 365}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 46 87}
		{LastDyingAnimation "stand_die_front_4"}
		{FsmState "dead"}
	}
	{Human "single/usa/bazuker_w" 0x902a
		{Position 959.19 -1075.49}
		{xform zl -151.54}
		{Extender "vitality"
			{Dead}
			{Health
				{current -1074.82}
			}
			{Energy 0.01}
		}
		{Interaction
			{Flags "die_after_throw" "die_sound"}
		}
		{DisableObstacles}
		{Player 2}
		{MID 368}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 54 6}
		{LastDyingAnimation "stand_die-force_front_2"}
		{FsmState "dead"}
	}
	{Entity "pz3" 0x902e
		{Position 2112.3 -840.07 -2.67}
		{xform zl 64.08 y 0.32 zw -65.26}
		{SkeletonSrc "pz3_xx"}
		{Skeleton
			{BoneSave "basis body shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr3"
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				{Enabled 0}
			}
		}
		{Volume "shieldl1"
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		}
		{Volume "shieldl2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl3"
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		}
		{Volume "shieldl4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr1"
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		}
		{Volume "shieldr2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "trackleft"
			{able {touch 0}{nowounddecal 0}}
		}
		{Volume "trackright"
			{able {touch 0}{nowounddecal 0}}
		}
		{Armor "track"
			{wounds
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					{matrix
						{pos 0 0 0}
						{nxform 1.571 1.571 1.292}
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				}
			}
		}
		{Armor "body"
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				{damage "body1" 0.865224 1
					{matrix
						{pos 0 0 0}
						{nxform 0.21 1.571 0.53}
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				}
				{damage "body" -1.05878 0.228571
					{matrix
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				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 873}
		}
		{Player 2}
		{MID 369}
		{Able "-select" "exploded"}
		{Chassis
			{Broken}
			{MovementSpeed 0.0558333}
			{FuelBag
				{Remain 0}
			}
		}
		{Component "trackleft"
			{State destroyed}
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		{Component "trackright"
			{State destroyed}
		}
		{Component "body"
			{State destroyed}
		}
		{Component "engine"
			{State destroyed}
		}
		{Component "turret"
			{State destroyed}
		}
		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
			{State destroyed}
		}
		{Component "shieldl3"
			{State destroyed}
		}
		{Component "shieldl4"
			{State destroyed}
		}
		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldr1"
			{State destroyed}
		}
		{Component "shieldr2"
			{State destroyed}
		}
		{Component "shieldr3"
			{State destroyed}
		}
		{Component "shieldr4"
			{State destroyed}
		}
		{Component "shieldr5"
			{State destroyed}
		}
	}
	{Entity "shellhole_dead_tank2" 0x903c
		{Position 2114.29 -840.06}
		{DecalOrder 20}
	}
	{Entity "piece_medium_steel" 0xf000
		{Position 2024.59 -768.68 1.63}
		{xform zl 37.8 y 178.94 zw -165.75}
	}
	{Entity "piece_medium_steel" 0xf001
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		{xform zl 169.53 y 178.07 zw -170.44}
	}
	{Entity "piece_medium_steel" 0xf002
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		{xform zl -4.65 y 110.14 zw 160.51}
	}
	{Entity "piece_large_steel" 0xf00a
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		{Volume "shieldl5_1"
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		}
		{Volume "shieldl5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}}
		}
	}
	{Entity "pz4g" 0x8212
		{Position 825.74 -1435.92 -1.32}
		{xform zl 110.64 y 0.04 zw -110.83}
		{SkeletonSrc "pz4g_xx"}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl5"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldl1 shieldl3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr2"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr3"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr4"
				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body shieldr1 shieldr5"
				{Visible 0}
				{Enabled 0}
			}
		}
		{Volume "body1"
			{able {touch 0}}
		}
		{Volume "body2"
			{able {touch 0}}
		}
		{Volume "shieldl1"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldl5"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr1"
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		}
		{Volume "shieldr2"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr3"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr4"
			{able {visible 0}{bullet 0}{contact 0}{contact_ground 0}{blast 0}{touch 0}}
		}
		{Volume "shieldr5"
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		}
		{Volume "trackleft"
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		}
		{Volume "trackright"
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		}
		{Armor "track"
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					{matrix
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					{matrix
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				}
				{damage "trackleft" -0.505112 0.0641026
					{matrix
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						{nxform 1.422 1.57 -0.002}
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				{damage "trackright" 1.34357 0.0641026
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				}
			}
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		{Armor "body"
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					{matrix
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				{damage "body2" 2.8577 0.384127
					{matrix
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				{wound "body2" -2.72573 0.00634921 76
					{matrix
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				{wound "body2" 1.56861 0.195238 76
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				{wound "body2" -1.62934 0.384127 76
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				}
			}
		}
		{Placer
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			{State "seat1" {Broken}}
			{State "seat2" {Broken}}
			{State "seat3" {Broken}}
			{State "seat4" {Broken}}
		}
		{Extender "enumerator"
			{number 723}
		}
		{Player 2}
		{MID 370}
		{Able "-select" "exploded"}
		{Chassis
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			{MovementSpeed 0.0558333}
			{FuelBag
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			{State destroyed}
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		{Component "trackright"
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		{Component "engine"
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		{Component "turret"
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		{Component "gun"
			{State destroyed}
		}
		{Component "shieldl1"
			{State destroyed}
		}
		{Component "shieldl2"
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		{Component "shieldl3"
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		{Component "shieldl4"
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		{Component "shieldl5"
			{State destroyed}
		}
		{Component "shieldl6"
			{State destroyed}
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		{Component "shieldr1"
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		{Component "shieldr2"
			{State destroyed}
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		{Component "shieldr3"
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		{Component "shieldr4"
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		{Component "shieldr5"
			{State destroyed}
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	}
	{Entity "shellhole_dead_tank2" 0x821e
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	}
	{Entity "piece_medium_steel" 0xc01f
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	}
	{Entity "piece_medium_steel" 0xc02f
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		{xform zl 178.8 y 5.08 zw 105.38}
		{Volume "shieldl6"
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	}
	{Entity "shellhole6_win2" 0x9800
		{Position 1431.26 -1607.33}
	}
	{Entity "shellhole_asf" 0x9801
		{Position 1460.13 -1496.41}
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	}
	{Entity "jagdtiger" 0xc053
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		{TexMod
			{"/entity/-vehicle/tank_heavy/jagdtiger/jgdtiger" "1"}
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		{SpawnedInFog}
		{Skeleton
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				{Value 0.0882916}
			}
			{BoneSave "basis body wheelr1"
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			{BoneSave "basis body wheelr11"
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			{BoneSave "basis body gun_rot1"
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			{BoneSave "basis body gun_rot1 gun_rot"
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			{BoneSave "basis body detail3"
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				{Enabled 0}
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			{BoneSave "basis body detail1"
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			{BoneSave "basis body detail2"
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				{Enabled 0}
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			{BoneSave "basis body detail4"
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			{BoneSave "basis body turret_mgun"
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			{BoneSave "basis body turret_mgun mgun_rot"
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			{BoneSave "basis body turret_mgun cover"
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					-0.29 0 -0.957
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			{BoneSave "basis wheelsl wheell2"
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			{BoneSave "basis wheelsl wheell4"
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			{BoneSave "basis wheelsl wheell5"
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			{BoneSave "basis wheelsl wheell7"
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			{BoneSave "basis wheelsl wheell10"
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		}
		{Player 1}
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			{FuelBag
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			{CurrentGearDir 0}
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	}
	{Human "single/ger/mgun_w" 0xa006
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		{NameId 100 78}
		{LastThrowItem "m24 grenade"}
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	{Human "single/ger/smg_w" 0xa00f
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		}
		{NameId 132 64}
		{LastThrowItem "m24 grenade"}
		{Cover
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				{row 0}
				{link 0x6c1a}
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		{FsmState "stand"}
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	{Human "single/ger/bazoker_w" 0xa02e
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		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 173}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 123 20}
		{Cover
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				{wall 1820.57 -86.8796 1788.25 -59.5452}
				{row 0}
				{link 0xc4}
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		}
	}
	{Human "single/ger/rifle_w" 0xa036
		{Position 1573.68 184.73}
		{xform zl -43.62}
		{SpawnedInFog}
		{Player 1}
		{Operatable}
		{MID 183}
		{Chassis
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		}
		{NameId 9 79}
		{FsmState "stand"}
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	{Entity "thompson" 0x8011
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		{Extender "stuff"
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	{Entity "barricade1_a" 0x81fa
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	{Entity "barricade1_c" 0x8202
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	{Entity "sandbag2" 0x820b
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		{xform zl 76.19}
		{SkeletonSrc "sandbag2_x"}
		{TexMod "win"}
		{Skeleton
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				{LastMeshAnimator "crush1"}
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			{BoneSave "sandbag2_x x2"
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			}
			{BoneSave "sandbag2_x x2 piece0"
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			{BoneSave "sandbag2_x x2 piece1"
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			{BoneSave "sandbag2_x x2 piece2"
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			{BoneSave "sandbag2_x x2 piece3"
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			{BoneSave "sandbag2_x x2 piece4"
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			{BoneSave "sandbag2_x x2 piece5"
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			{BoneSave "sandbag2_x x2 piece6"
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			}
			{BoneSave "sandbag2_x x2 piece7"
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			}
			{BoneSave "sandbag2_x x2 piece8"
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		}
		{Volume "piece8"
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		{Volume "piece7"
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		{Volume "piece6"
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		}
		{Volume "piece5"
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		}
		{Volume "piece4"
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		}
		{Volume "piece3"
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		}
		{Volume "piece2"
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		}
		{Volume "piece1"
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		}
		{Volume "piece0"
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		}
		{Volume "body04"
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		}
		{Volume "body03"
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		}
		{Volume "body02"
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		}
		{Volume "body01"
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		{Volume "body"
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		{Interaction
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	}
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		{UseDecal 0}
		{Skeleton
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				{Orientation
					0 1 0
					0 0 1
					1 0 0
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					0 -0.789 -0.614
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					0 -0.789 -0.614
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		{Armor "wheel"
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					{matrix
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				}
			}
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		{Armor "gun"
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				}
			}
		}
		{Armor "body"
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					{matrix
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				}
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				}
				{damage "body1" -2.72017 1
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				}
				{damage "body" -1.93804 0.088517
					{matrix
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				}
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				}
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				}
				{wound "body2" -2.0854 1 50
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				}
			}
		}
		{Placer
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		{Extender "enumerator"
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		}
		{Extender "burning"
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		{Examined 1}
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		{Player 2}
		{MID 28}
		{Able "-select" "exploded"}
		{Weaponry
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				{Weapon "37mm_m6" filling "bullet37" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "browning" filling "mgun" "ammo" 184}
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			{State "mgun"
				{Weapon}
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		}
		{Chassis
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			{MovementMode 2}
			{MovementSpeed 0.127778}
			{FuelBag
				{Remain 0}
			}
			{CurrentGearDir 0}
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		{Component "body"
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		{Component "engine"
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		}
		{Component "turret"
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		{Component "wheelright1"
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		}
		{Component "wheelleft1"
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		}
		{Component "wheelright2"
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		}
		{Component "wheelleft2"
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		{Component "wheelleft3"
			{State destroyed}
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	{Entity "m5" 0x8207
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			{BoneSave "basis body turret gun_rot gun"
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					0.994 -0.106 -0.037
					0.043 0.059 0.997
					-0.104 -0.993 0.063
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			{BoneSave "basis body turret gun_rot shield_left1"
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					0 0 1
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			{BoneSave "basis body turret gun_rot shield_right1"
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					0.251 -0.211 0.945
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			{BoneSave "basis body shield_right"
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					-0.319 -0.086 0.944
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			{BoneSave "basis body shield_left"
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					0.119 0.953 -0.278
					-0.214 0.298 0.93
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		{Armor "wheel"
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		}
		{Armor "body"
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				{damage "body" -0.532248 0.149351
					{matrix
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			}
		}
		{Placer
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			{State "seat2" {Disable}}
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		{Extender "cannon"
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		}
		{AreaDisable "close"}
		{Player 2}
		{MID 72}
		{Weaponry
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		{Component "shield_left1"
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	{Human "single/usa/rifle_w" 0x8208
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		{xform zl 164.38}
		{SpawnedInFog}
		{Extender "vitality"
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		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 180}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 80 34}
		{LastDyingAnimation "lie_die"}
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	{Human "single/usa/rifle_w" 0x820a
		{Position 936.36 -1635.72}
		{xform zl 172.09}
		{SpawnedInFog}
		{Extender "vitality"
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			{Health
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			{Energy 0.01}
		}
		{Interaction
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		{DisableObstacles}
		{Player 2}
		{MID 186}
		{Able "-select"}
		{Chassis
			{MovementSpeed 0.0777778}
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		{NameId 146 11}
		{LastDyingAnimation "stand_fly_tumble_forward_far_end"}
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	{Entity "pointer" 0x8204
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				{Orientation
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					-0.708 -0.706 0
					0 0 1
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				{Position 8.23709e-024 -4.5619e-007 -2.78002}
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	{Human "single/usa/tankman" 0x8206
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		{Player 2}
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		{MID 229}
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		{NameId 80 35}
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	{Human "single/usa/tankman" 0x820d
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		{MID 230}
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		{NameId 146 21}
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	{Human "single/usa/tankman" 0x820f
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		{Chassis
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		{NameId 13 25}
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	{Human "single/usa/tankman" 0x8211
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		{NameId 99 80}
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	{Human "single/usa/tankman" 0x8214
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		{Operatable}
		{MID 249}
		{Chassis
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		}
		{NameId 108 38}
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	{Human "single/usa/tankman" 0x8216
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		{MID 326}
		{Chassis
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		}
		{NameId 85 56}
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	{Human "single/usa/tankman" 0x8218
		{Position 0 0}
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		{MID 327}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 51 47}
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	{Human "single/usa/tankman" 0x821a
		{Position 2915.08 -2197.46}
		{xform zl -125.16 y 6.11 zw -98.23}
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		{Operatable}
		{MID 328}
		{Chassis
			{MovementSpeed 0.0777778}
		}
		{NameId 71 99}
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	{Human "single/usa/tankman" 0x821c
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		{MID 329}
		{Chassis
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		}
		{NameId 94 87}
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	{Human "single/usa/tankman" 0x821f
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		{MID 330}
		{Chassis
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		}
		{NameId 146 62}
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	{Human "single/usa/tankman" 0x8221
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		{Player 2}
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		{Chassis
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		}
		{NameId 34 100}
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	{Human "single/usa/tankman" 0x8223
		{Position 0 0}
		{Player 2}
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		{MID 332}
		{Chassis
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		}
		{NameId 6 56}
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	{Entity "m4a3vc" 0x8225
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		{xform zl 58 y 0.5 zw 77.83}
		{TexMod "1"}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
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			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					-1 0 0
					0 -0.258 -0.966
					0 0.966 -0.258
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			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 0.03 -1
					0 -1 -0.03
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				{Enabled 0}
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				{Enabled 0}
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		{Volume "ram"
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		}
		{Extender "enumerator"
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		}
		{Interaction
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		{Player 2}
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		{MID 333}
		{Chassis
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	}
	{Entity "m4a3vc" 0x8227
		{Position 2917.72 -2181.65 1.48}
		{xform zl -125.16 y 6.11 zw -98.23}
		{TexMod "1"}
		{SpawnedInFog}
		{Skeleton
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				{Visible 0}
				{Enabled 0}
			}
			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
					-1 0 0
					0 -0.258 -0.966
					0 0.966 -0.258
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			}
			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
					-1 0 0
					0 0.03 -1
					0 -1 -0.03
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			{BoneSave "basis body detail1"
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				{Enabled 0}
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			{BoneSave "basis body detail2"
				{Visible 0}
				{Enabled 0}
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		}
		{Volume "ram"
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		{Extender "enumerator"
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		}
		{Interaction
			{Calls
				{"start_check_sinking" 1954 -38.777}
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		}
		{Player 2}
		{Operatable}
		{MID 334}
		{Weaponry
			{State "mgun"
				{Ammo
					{Loading "mgun" "ammo" 200}
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			}
		}
		{Chassis
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		}
	}
	{Entity "m4a3vc" 0x8229
		{Position 2694.46 -2117.12}
		{xform zl 133.18}
		{TexMod "1"}
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		{Skeleton
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				{Visible 0}
				{Enabled 0}
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			{BoneSave "basis body turret turret_mgun cover1"
				{Orientation
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					0 -0.258 -0.966
					0 0.966 -0.258
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			{BoneSave "basis body turret turret_mgun cover2"
				{Orientation
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					0 0.03 -1
					0 -1 -0.03
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				{Visible 0}
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		{Volume "ram"
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		{Extender "enumerator"
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		{Interaction
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		{Player 2}
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	}
	{Human "single/usa/smg_w" 0x822b
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		{Player 2}
		{Operatable}
		{MID 336}
		{Weaponry
			{State
				{Ammo
					{Loading "pistol" "ammo" 30}
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		{NameId 136 52}
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	{Human "single/usa/smg_w" 0x822d
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		{Player 2}
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					{Loading "pistol" "ammo" 30}
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		{NameId 31 97}
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	{Human "single/usa/smg_w" 0x822f
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					{Loading "pistol" "ammo" 30}
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		{NameId 141 42}
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	{Human "single/usa/smg_w" 0x8231
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					{Loading "pistol" "ammo" 30}
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		}
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		{NameId 49 53}
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	{Human "single/usa/rifle_w" 0x8233
		{Position 2787.34 -1982.75}
		{xform zl -77.37}
		{SpawnedInFog}
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		{Operatable}
		{MID 371}
		{Weaponry
			{State
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					{Loading "rifle" "ammo" 8}
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		}
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		{NameId 125 71}
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	{Human "single/usa/rifle_w" 0x8235
		{Position 2737.16 -2249.86}
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		{SpawnedInFog}
		{Player 2}
		{Operatable}
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		{Weaponry
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					{Loading "rifle" "ammo" 8}
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		}
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		{NameId 110 7}
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	{Human "single/usa/bazuker_w" 0x8237
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		{SpawnedInFog}
		{Player 2}
		{Operatable}
		{MID 373}
		{Chassis
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	}
	{Inventory 0x8016
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8012
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8067
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x806b
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x806d
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 21 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x808a
		{box
			{clear}
			{item "bren" filling "mgun" "ammo" 29 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8090
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 29 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 58 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "bandage" 2 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "helmet1_eng_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8031
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8052
		{box
			{clear}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8084
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 35 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
		}
	}
	{Inventory 0x901e
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 44 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80a3
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
		}
	}
	{Inventory 0x8019
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 53 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "bandage" 5 {cell 4 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "helmet1_eng_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x9000
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9022
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "fieldcap1_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8094
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 89 {cell 4 1}}
			{item "bandage" 5 {cell 0 3}}
			{item "helmet1_eng_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x80a9
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 90 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filling "mgun" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9027
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x902d
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8069
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8075
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80bc
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80c0
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
		}
	}
	{Inventory 0x80c2
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 16 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
		}
	}
	{Inventory 0x80c4
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8073
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "bren" filling "mgun" "ammo" 11 {cell 2 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 1}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "helmet2_eng_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x80c8
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "garand" filling "rifle" "ammo" 6 {cell 2 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 0 1}}
			{item "helmet1_eng_w" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x80d4
		{box
			{clear}
			{item "mgun" "ammo" 87 {cell 0 0}}
			{item "bren" filling "mgun" "ammo" 24 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 3 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80dd
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 53 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "bandage" {cell 2 3}}
			{item "helmet1_eng_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x80df
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "garand" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80e1
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 26 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80e3
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 45 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80e5
		{box
			{clear}
			{item "bazooka" "weapon" filled {cell 0 0}}
			{item "pistol" "ammo" 50 {cell 4 3}}
			{item "helmet1_eng_w" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0x80e7
		{box
			{clear}
			{item 0x808d {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 93 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "mk1" "grenade" {cell 5 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "bandage" 2 {cell 2 3}}
			{item "helmet1_eng_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x80eb
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 78 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "bandage" 5 {cell 0 3}}
			{item "bandage" 2 {cell 2 3}}
			{item "helmet1_eng_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x9004
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 81 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x80db
		{box
			{clear}
		}
	}
	{Inventory 0x9003
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "garand" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x9007
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 15 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "bandage" {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x900b
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 4 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x900f
		{box
			{clear}
			{item "em2" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 5 {cell 5 0}}
			{item "bandage" {cell 4 1}}
			{item "knife_union" {cell 0 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x8800
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 8 {cell 2 0}}
			{item "garand" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 3 0}}
		}
	}
	{Inventory 0x810b
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 3 {cell 4 0}}
			{item 0x809c {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x810e
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 95 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8110
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "n73at" "grenade" {cell 2 2}}
			{item "bandage" {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8112
		{box
			{clear}
			{item 0x809f {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 23 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "bandage" {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x8114
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 49 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item 0x80a0 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8116
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 5 {cell 3 0}}
			{item "garand" filling "rifle" "ammo" 5 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8118
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 3 {cell 2 0}}
			{item "bandage" 3 {cell 3 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x811c
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 28 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 98 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc009
		{box
			{clear}
			{item "bazooka" "weapon" filled {cell 0 0}}
			{item "bazooka" "ammo" {cell 0 2}}
			{item "bazooka" "ammo" {cell 2 2}}
			{item "bazooka" "ammo" {cell 4 2}}
			{item "thompson" filling "pistol" "ammo" 18 {cell 0 3}{user "hand_right"}}
			{item "pistol" "ammo" 61 {cell 4 3}}
			{item "helmet1_eng_w" {cell 4 4}{user "head"}}
		}
	}
	{Inventory 0xe000
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 61 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "n73at" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xe002
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 8 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "bandage" {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc003
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "bandage" 2 {cell 2 5}}
			{item "helmet_usa_w" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xc00d
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 51 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 5}{user "head"}}
			{item "bandage" 2 {cell 4 1}}
		}
	}
	{Inventory 0xc010
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 53 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" 2 {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xa002
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 1 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xa008
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" {cell 4 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa010
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 14 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa005
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xa009
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
		}
	}
	{Inventory 0xa00d
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa013
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa015
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 61 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa017
		{box
			{clear}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
			{item "m24" "grenade" {cell 0 0}}
		}
	}
	{Inventory 0xa019
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8143
		{box
			{clear}
		}
	}
	{Inventory 0xc00b
		{box
			{clear}
		}
	}
	{Inventory 0x8155
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8159
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x815e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8160
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa003
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa00b
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa012
		{box
			{clear}
			{item "mg42" filled {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8166
		{box
			{clear}
		}
	}
	{Inventory 0xa014
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 5 {cell 4 1}}
			{item "bandage" 2 {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xa018
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 12 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xa01f
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 7 {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa027
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 8 {cell 3 0}}
			{item "bandage" 4 {cell 4 0}}
		}
	}
	{Inventory 0xa029
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 9 {cell 3 0}}
			{item "garand" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa026
		{box
			{clear}
		}
	}
	{Inventory 0x8191
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" {cell 4 0}}
			{item "garand" filling "rifle" "ammo" 6 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8192
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 24 {cell 0 0}{user "hand_left"}}
			{item "pistol" "ammo" 97 {cell 4 0}}
			{item "mk1" "grenade" {cell 5 1}{user "hand_right"}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "n73at" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8197
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 7 {cell 3 0}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc01e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 13 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "bandage" 3 {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc036
		{box
			{clear}
			{item "mgun" "ammo" 600 {cell 0 0}}
			{item "bullet75" "fg" "ammo" 27 {cell 2 0}}
			{item 0x810f {cell 0 1}{user "mgun"}}
		}
	}
	{Inventory 0xc052
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 32 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd000
		{box
			{clear}
			{item "mg42" filling "mgun" "ammo" 61 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 100 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "m24" "grenade" {cell 4 2}}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd002
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd004
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 31 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd006
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filling "pistol" "ammo" 30 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd008
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xd00a
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd00c
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 0 0}}
			{item "panzershreck" "ammo" {cell 2 0}}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xc01c
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 3 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc025
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 74 {cell 4 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
		}
	}
	{Inventory 0xc02b
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 91 {cell 4 0}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xc03d
		{box
			{clear}
			{item "bren" filling "mgun" "ammo" 5 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
			{item "mgun" "ammo" 23 {cell 0 0}}
		}
	}
	{Inventory 0xc041
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 2 {cell 2 0}}
			{item "garand" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 3 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc049
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc04d
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "garand" filling "rifle" "ammo" 3 {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc016
		{box
			{clear}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
			{item "mgun" "ammo" 59 {cell 2 0}}
			{item "m24x5" "grenade" {cell 4 0}}
		}
	}
	{Inventory 0xc021
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 3 {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc029
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 8 {cell 4 0}}
			{item "bandage" 4 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc032
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 12 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "bandage" 3 {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xc043
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 25 {cell 0 0}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 5 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "n73at" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc051
		{box
			{clear}
			{item "pistol" "ammo" 75 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "n73at" "grenade" {cell 2 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x819e
		{box
			{clear}
			{item "mgun" "ammo" 480 {cell 0 0}}
		}
	}
	{Inventory 0xc069
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 19 {cell 0 0}{user "hand_left"}}
			{item "pistol" "ammo" 63 {cell 4 0}}
			{item "mk1" "grenade" {cell 5 1}{user "hand_right"}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "helmet_usa_w" {cell 1 2}{user "head"}}
		}
	}
	{Inventory 0xc06e
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 8 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" {cell 2 3}}
			{item "helmet_usa_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0xc070
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "garand" filling "rifle" "ammo" 7 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81a9
		{box
			{clear}
			{item "pistol" "ammo" 90 {cell 4 0}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81ad
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 6 {cell 2 0}}
			{item "bandage" 2 {cell 3 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81af
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 92 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filling "mgun" "ammo" 16 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81b3
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 30 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "bren" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc06b
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc06f
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc072
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc074
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc076
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc078
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc07a
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc07c
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc07e
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc080
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "mp41" filled {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02e
		{box
			{clear}
			{item "bullet20" "zenite" "ammo" 220 {cell 0 0}}
		}
	}
	{Inventory 0xe001
		{box
			{clear}
			{item "bullet105" "fg" "ammo" 25 {cell 2 0}}
		}
	}
	{Inventory 0xe005
		{box
			{clear}
			{item "bullet105" "fg" "ammo" 25 {cell 2 0}}
			{item "mgun" "ammo" 474 {cell 0 0}}
		}
	}
	{Inventory 0xa02b
		{box
			{clear}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa02f
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 6 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 42 {cell 4 0}}
		}
	}
	{Inventory 0xa031
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 15 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 47 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa033
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 3 {cell 4 0}}
			{item "garand" filling "rifle" "ammo" 3 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa035
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 4 {cell 3 0}}
			{item "garand" filled {cell 0 1}}
			{item "bandage" 4 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa039
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 7 {cell 4 0}}
			{item "garand" filled {cell 0 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xa03e
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 0}}
			{item "pistol" "ammo" 34 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa041
		{box
			{clear}
			{item "pistol" "ammo" 31 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" 2 {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xa047
		{box
			{clear}
			{item "thompson" filled {cell 0 0}}
			{item "pistol" "ammo" 55 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa04a
		{box
			{clear}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bandage" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa04d
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}}
			{item "pistol" "ammo" 48 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bandage" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa050
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 21 {cell 0 0}}
			{item "pistol" "ammo" 34 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xa053
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 24 {cell 0 0}}
			{item "pistol" "ammo" 45 {cell 4 0}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "bandage" {cell 2 5}}
			{item "helmet_usa_w" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xa05d
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "bandage" {cell 4 0}}
		}
	}
	{Inventory 0xa05f
		{box
			{clear}
			{item "pistol" "ammo" 93 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "n73at" "grenade" {cell 1 2}}
			{item "bandage" 2 {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc005
		{box
			{clear}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filling "mgun" "ammo" 66 {cell 0 2}{user "mgun"}}
			{item "mgun" "ammo" 486 {cell 0 0}}
		}
	}
	{Inventory 0xc017
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc020
		{box
			{clear}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc02c
		{box
			{clear}
			{item "pistol" "ammo" 56 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bazooka" "ammo" {cell 0 5}}
			{item "bandage" {cell 2 5}}
			{item "helmet_usa_w" {cell 4 5}{user "head"}}
		}
	}
	{Inventory 0xc033
		{box
			{clear}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "bandage" 2 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc03f
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 3 {cell 5 0}}
			{item "garand" filling "rifle" "ammo" 6 {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc055
		{box
			{clear}
			{item "pistol" "ammo" 99 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "bandage" {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x81d5
		{box
			{clear}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 8 {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x81d7
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 4 {cell 4 0}}
			{item "garand" filling "rifle" "ammo" 5 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
			{item "bandage" 3 {cell 4 1}}
		}
	}
	{Inventory 0x81d9
		{box
			{clear}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 4 {cell 3 0}}
			{item "garand" {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81db
		{box
			{clear}
			{item "pistol" "ammo" 70 {cell 4 0}}
			{item "bandage" 2 {cell 1 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0x81df
		{box
			{clear}
			{item "pistol" "ammo" 76 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "helmet_usa_w" {cell 2 2}{user "head"}}
		}
	}
	{Inventory 0x81e5
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" {cell 3 0}}
			{item "garand" filling "rifle" "ammo" {cell 0 1}{user "hand_right"}}
			{item "bandage" 2 {cell 4 0}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81ea
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 45 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x81f1
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 73 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x81f3
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 5 {cell 4 1}}
			{item "n73at" "grenade" {cell 2 2}}
			{item "bandage" 2 {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xc00a
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 21 {cell 2 0}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc019
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 51 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc022
		{box
			{clear}
			{item "mgun" "ammo" 100 {cell 0 0}}
			{item "mgun" "ammo" 54 {cell 2 0}}
			{item "mk1" "grenade" {cell 4 0}{user "hand_right"}}
			{item "bren" filling "mgun" "ammo" 26 {cell 0 1}{user "hand_left"}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xc02a
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 8 {cell 4 0}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd001
		{box
			{clear}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 19 {cell 4 1}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "n73at" "grenade" {cell 4 2}}
			{item "bandage" {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0xd005
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 69 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "n73at" "grenade" {cell 1 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd009
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 17 {cell 0 0}}
			{item "pistol" "ammo" 84 {cell 4 0}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xd00f
		{box
			{clear}
			{item "rifle" "ammo" 10 {cell 1 0}}
			{item "rifle" "ammo" 6 {cell 2 0}}
			{item "garand" filling "rifle" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd011
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "garand" filling "rifle" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "bandage" 4 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xd013
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 26 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 95 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "bandage" {cell 3 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0xd019
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 22 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xb000
		{box
			{clear}
		}
	}
	{Inventory 0x81d8
		{box
			{clear}
			{item "pistol" "ammo" 86 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 1 2}}
			{item "helmet_usa_w" {cell 3 2}{user "head"}}
		}
	}
	{Inventory 0xc040
		{box
			{clear}
			{item "n73at" "grenade" 5 {cell 0 0}}
			{item "garand" 50 {cell 0 1}}
			{item "rifle" "ammo" 500 {cell 0 3}}
		}
	}
	{Inventory 0xc042
		{box
			{clear}
			{item "bazooka" "weapon" 3 {cell 0 0}}
			{item "bazooka" "ammo" 50 {cell 0 2}}
		}
	}
	{Inventory 0xc044
		{box
			{clear}
			{item "n73at" "grenade" 10 {cell 0 0}}
			{item "thompson" 50 {cell 2 0}}
			{item "pistol" "ammo" 1000 {cell 6 0}}
		}
	}
	{Inventory 0xc046
		{box
			{clear}
			{item "pistol" "ammo" 73 {cell 4 0}}
			{item "n73at" "grenade" {cell 0 2}}
			{item "bandage" 2 {cell 2 2}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0xe009
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 30 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "helmet_usa_w" {cell 0 5}{user "head"}}
		}
	}
	{Inventory 0xe00d
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 45 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0xe010
		{box
			{clear}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" {cell 3 0}}
			{item "garand" filling "rifle" "ammo" 2 {cell 0 1}{user "hand_right"}}
			{item "helmet_usa_w" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xe014
		{box
			{clear}
			{item "thompson" filling "pistol" "ammo" 27 {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 81 {cell 4 0}}
		}
	}
	{Inventory 0xa024
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 5 {cell 5 0}}
			{item "garand" {cell 0 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}}
		}
	}
	{Inventory 0xa02c
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 4 {cell 4 0}}
			{item "garand" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}}
		}
	}
	{Inventory 0x900d
		{box
			{clear}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x9015
		{box
			{clear}
			{item "pistol" "ammo" 47 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" 2 {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x902a
		{box
			{clear}
			{item "pistol" "ammo" 48 {cell 4 0}}
			{item "bazooka" "weapon" filled {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x902e
		{box
			{clear}
		}
	}
	{Inventory 0x8212
		{box
			{clear}
		}
	}
	{Inventory 0xc053
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet128" "fg" "ammo" 10 {cell 0 1}}
			{item "bullet128" "ap" "ammo" 8 {cell 0 2}}
			{item "mg34" filling "mgun" "ammo" 89 {cell 0 3}{user "mgun"}}
			{item "repair_kit" {cell 0 5}}
		}
	}
	{Inventory 0xa006
		{box
			{clear}
			{item "helmet3_ger" {cell 0 3}{user "head"}}
			{item "mg42" filling "mgun" "ammo" 68 {cell 0 0}{user "hand_right"}}
			{item "mgun" "ammo" 25 {cell 0 2}}
			{item "mgun" "ammo" 100 {cell 2 2}}
			{item "mgun" "ammo" 100 {cell 4 2}}
			{item "mgun" "ammo" 100 {cell 2 3}}
			{item "mgun" "ammo" 100 {cell 4 3}}
			{item "mgun" "ammo" 100 {cell 2 4}}
			{item "mgun" "ammo" 50 {cell 4 4}}
		}
	}
	{Inventory 0xa00f
		{box
			{clear}
			{item "pistol" "ammo" 13 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 24 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa02e
		{box
			{clear}
			{item "panzershreck" "ammo" {cell 4 0}}
			{item "panzershreck" "ammo" {cell 0 1}}
			{item "panzershreck" "ammo" {cell 2 1}}
			{item "panzershreck" "weapon" filled {cell 0 2}{user "hand_right"}}
			{item "bandage" {cell 4 1}}
			{item "helmet3_ger" {cell 0 4}{user "head"}}
		}
	}
	{Inventory 0xa036
		{box
			{clear}
			{item "mauzer" {cell 0 0}{user "hand_right"}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xc018
		{box
			{clear}
		}
	}
	{Inventory 0x8208
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 10 {cell 4 0}}
			{item "rifle" "ammo" 5 {cell 5 0}}
			{item "garand" {cell 0 1}}
			{item "bandage" {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}}
		}
	}
	{Inventory 0x820a
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 4 {cell 4 0}}
			{item "garand" {cell 0 1}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}}
		}
	}
	{Inventory 0x8206
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x820d
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 45 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x820f
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 48 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8211
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 32 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8214
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8216
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 37 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8218
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 33 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x821a
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 39 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x821c
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x821f
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 49 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8221
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 44 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8223
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 47 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8225
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8227
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x8229
		{box
			{clear}
			{item "mgun" "ammo" 650 {cell 0 0}}
			{item "bullet76" "ap" "ammo" 50 {cell 2 0}}
			{item "bullet76" "fg" "ammo" 27 {cell 0 1}}
			{item "browning" filled {cell 0 2}{user "mgun"}}
		}
	}
	{Inventory 0x822b
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 86 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "n73at" "grenade" {cell 3 2}}
			{item "bandage" 2 {cell 0 3}}
			{item "helmet_usa_w" {cell 2 3}{user "head"}}
		}
	}
	{Inventory 0x822d
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 91 {cell 4 0}}
			{item "mk1" "grenade" {cell 4 1}}
			{item "mk1" "grenade" {cell 5 1}}
			{item "helmet_usa_w" {cell 0 2}{user "head"}}
		}
	}
	{Inventory 0x822f
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 11 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "bandage" 2 {cell 4 2}}
			{item "helmet_usa_w" {cell 0 3}{user "head"}}
		}
	}
	{Inventory 0x8231
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 100 {cell 4 0}}
			{item "pistol" "ammo" 12 {cell 4 1}}
			{item "mk1" "grenade" {cell 0 2}}
			{item "mk1" "grenade" {cell 1 2}}
			{item "mk1" "grenade" {cell 2 2}}
			{item "mk1" "grenade" {cell 3 2}}
			{item "mk1" "grenade" {cell 4 2}}
			{item "n73at" "grenade" {cell 0 3}}
			{item "bandage" 2 {cell 2 3}}
			{item "helmet_usa_w" {cell 4 3}{user "head"}}
		}
	}
	{Inventory 0x8233
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "mk1" "grenade" {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 8 {cell 4 0}}
			{item "garand" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8235
		{box
			{clear}
			{item "mk1" "grenade" {cell 0 0}}
			{item "mk1" "grenade" {cell 1 0}}
			{item "rifle" "ammo" 10 {cell 2 0}}
			{item "rifle" "ammo" 10 {cell 3 0}}
			{item "rifle" "ammo" 2 {cell 4 0}}
			{item "garand" {cell 0 1}{user "hand_right"}}
			{item "bandage" 3 {cell 4 1}}
			{item "helmet_usa_w" {cell 4 2}{user "head"}}
		}
	}
	{Inventory 0x8237
		{box
			{clear}
			{item "thompson" filled {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 41 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x823a
		{box
			{clear}
			{item "thompson" {cell 0 0}{user "hand_right"}}
			{item "pistol" "ammo" 36 {cell 4 0}}
			{item "bazooka" "weapon" {cell 0 2}}
			{item "bazooka" "ammo" {cell 4 1}}
			{item "bazooka" "ammo" {cell 0 4}}
			{item "bazooka" "ammo" {cell 2 4}}
			{item "bazooka" "ammo" {cell 4 4}}
			{item "bandage" 2 {cell 0 5}}
			{item "helmet_usa_w" {cell 2 5}{user "head"}}
		}
	}
	{Inventory 0x823d
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 38 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x823f
		{box
			{clear}
			{item "thompson" {cell 0 0}}
			{item "pistol" "ammo" 40 {cell 4 0}}
			{item "tankhelmet_usa" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x8bea
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xfca0
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xfca2
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xfc00
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xfc02
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 23 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xa980
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xbcc0
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xbcc2
		{box
			{clear}
			{item "mauzer" filling "rifle" "ammo" 3 {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80c3
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x80cc
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 13 {cell 0 1}{user "hand_right"}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd040
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xd042
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "mp41" filling "pistol" "ammo" 23 {cell 0 1}{user "hand_right"}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xad40
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xad42
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xaee0
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xaee2
		{box
			{clear}
			{item "pistol" "ammo" 45 {cell 0 0}}
			{item "bandage" {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0xf8e2
		{box
			{clear}
			{item "mauzer" filled {cell 0 0}{user "hand_right"}}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
		}
	}
	{Inventory 0x9b8a
		{box
			{clear}
			{item "rifle" "ammo" 6 {cell 4 0}}
			{item "helmet3_ger" {cell 4 1}{user "head"}}
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	{Inventory 0x9b8c
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	{Inventory 0xd485
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			{Name "oldsquare"}
			{Point -538.662 -475.166}
			{Point -550.645 434.999}
			{Point 357.929 437.784}
			{Point 525.866 78.7008}
			{Point 205.512 -476.317}
		}
		{zone "poly"
			{position -150.05 2.51158 0}
			{Name "pz5"}
			{Point -79.9145 -301.652}
			{Point -349.086 143.815}
			{Point 6.8981 334.437}
			{Point 422.103 -176.6}
		}
		{zone "circle"
			{position -1020.5 -783.875 7}
			{Name "red"}
			{Radius 160}
		}
		{zone "circle"
			{position 371.571 145.185 0}
			{Name "sher"}
			{Radius 112.285}
		}
		{zone "poly"
			{position -153.434 -1173.52 0}
			{Name "square1"}
			{Point -366.891 -316.441}
			{Point -379.379 309.357}
			{Point 379.398 333.824}
			{Point 366.871 -326.741}
		}
		{zone "poly"
			{position -351.683 -242.311 0.844452}
			{Name "suicide_stop"}
			{Point -255.146 -364.494}
			{Point -246.843 374.624}
			{Point 227.439 341.644}
			{Point 274.55 -351.774}
		}
		{zone "circle"
			{position -269.401 -1054.49 0}
			{Name "tank"}
			{Radius 137.968}
		}
		{zone "circle"
			{position -784.245 69.5567 1.56331}
			{Name "tank_zone2"}
			{Radius 150}
		}
		{tasks
			{"task2"
				{desc "$/task2"}
				{primary}
				{state completed}
				{status 60453}
			}
			{"task3"
				{desc "$/task3"}
				{primary}
				{state completed}
				{status 419292}
			}
			{"task4"
				{desc "$/task4"}
				{primary}
				{state completed}
				{point final_pointer}
				{status 609834}
			}
		}
		{cameras
			{"air"
				{"key000"
					{position 80.7338 -220.895 510.043}
					{look_at 871.73 117.013 0}
					{fov 65}
				}
			}
			{"begin"
				{"key000"
					{position -1759.72 -713.226 112.79}
					{look_at -1462.44 -859.519 0}
					{fov 65}
				}
				{"key001"
					{time 2.657}
					{position -1602.39 -963.134 129.219}
					{look_at -1277.45 -977.9 0}
					{fov 65}
				}
				{"key002"
					{time 5.315}
					{position -1406.23 -957.139 88.7119}
					{look_at -1119.69 -952.146 0}
					{fov 65}
				}
			}
			{"startview"
				{"key000"
					{position -1406.23 -957.139 88.7119}
					{look_at -1119.69 -952.146 0}
					{fov 65}
				}
			}
			{"air1"
				{"key000"
					{position -1514.66 -148.045 392.205}
					{look_at -544.363 -63.1793 0}
					{fov 65}
				}
				{"key001"
					{time 2}
					{position -584.796 155.268 547.276}
					{look_at 483.106 163.939 0}
					{fov 65}
				}
				{"key002"
					{time 6}
					{position -95.3696 -472.495 405.63}
					{look_at 242.444 128.626 0}
					{fov 65}
				}
			}
			{"jagd"
				{"key000"
					{position -624.108 -77.9979 108.211}
					{look_at -282.061 98.9042 0}
					{fov 65}
				}
				{"key001"
					{time 12}
					{position -664.053 -6.31264 87.9089}
					{look_at -299.138 131.923 0}
					{fov 65}
				}
			}
		}
		{triggers
			{## "eng/begin/car1_out"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "car1_out"}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 104}
						}
						{waypoint "32"}
					}
				}
			}
			{"eng/begin/cars_go"
				{on}
				{condition
				}
				{actions
					{"actor_state"
						{selector
							{mids 3 4 5 7 8 9 10 12 13 14 15 44 45 46 47 104}
						}
						{move_mode hold}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 104}
						}
						{waypoint "0"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 3 4 47 46 45 44}
						}
						{waypoint "10"}
					}
				}
			}
			{"eng/begin/yell_2_red"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 44 45 46 47}
								{zone "red"}
							}
						}
						{"2.event"
							{id "red"}
						}
					}
				}
				{actions
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 44 45 46 47}
						}
						{control user}
						{move_mode free}
						{weapon_prepare on}
						{ai_move
							{mode enable}
						}
						{human
							{health 300}
						}
					}
					{"ables"
						{selector
							{mids 44 45 46 47}
						}
						{add select}
					}
					{"autoassign"
						{selector
							{mids 44 45 46 47}
						}
					}
					{"squad"
						{operation commander_set}
						{name pl}
						{selector
							{mids 44}
						}
					}
					{"squad"
						{operation add}
						{name pl}
						{selector
							{mids 45 46 47}
						}
					}
				}
			}
			{"square1/attack_ger"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 25}
								{tag destroyed}
							}
						}
						{"2.event"
							{id "attack_ger"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 57 58 60 59}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 60}
						}
						{waypoint "98"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 57}
						}
						{waypoint "108"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 59}
						}
						{waypoint "103"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 58}
						}
						{waypoint "115"}
					}
				}
			}
			{"square1/bazooka"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bazooka"}
						}
					}
				}
				{actions
					{"loop" 5
						{"actor_fire"
							{selector
								{mids 40}
							}
							{enemies
								{mids 25}
							}
							{interval 4}
							{time 16}
							{burst_mode once}
						}
					}
					{"delay"
						{time 20}
					}
					{"trigger"
						{name "square1/blown"}
						{on}
					}
				}
			}
			{"square1/blow_tank"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 25}
								{zone "tank"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 40}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 40}
						}
						{waypoint "51"}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "attack_ger"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 20}
					}
					{"event"
						{event "reinf_ger"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square1/blown"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 25}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"actor_to_waypoint"
						{selector
							{mids 40}
						}
						{waypoint "53"}
					}
				}
			}
			{"square1/red_tech1"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{player "1"}
							}
						}
						{"2.entities"
							{selector
								{mids 56}
								{state "not inhabited"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 56}
						}
						{impregnability disabled}
					}
				}
			}
			{"square1/red_tech2"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 104}
								{player "1"}
							}
						}
						{"2.entities"
							{selector
								{mids 104}
								{state "not inhabited"}
							}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{mids 104}
						}
						{impregnability disabled}
					}
				}
			}
			{"square1/reinf_ger"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{tag ger1}
								{zone "tank"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 2}
							}
						}
						{"2.event"
							{id "reinf_ger"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 49 48 50 51}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 49}
						}
						{waypoint "63"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 48}
						}
						{waypoint "67"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 50}
						}
						{waypoint "70"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 51}
						}
						{waypoint "75"}
					}
				}
			}
			{"square1/tank"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 20}
					}
					{"actor_state"
						{selector
							{mids 25}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 25}
						}
						{waypoint "37"}
					}
					{"delay"
						{time 20}
					}
					{"event"
						{event "pz_go"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square1/tank_explosion"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 25}
								{state "not moveable"}
							}
						}
						{"2.entities"
							{selector
								{mids 25}
								{state "not operatable"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 25}
						}
						{effect explosion}
					}
				}
			}
			{"square1/tank_to_start"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 15}
					}
					{"actor_to_waypoint"
						{selector
							{mids 25}
						}
						{waypoint "433"}
					}
				}
			}
			{"square2/eng_ai_attack"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{zone "tank_zone2"}
							}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 3 4 10 12 8 9 13}
						}
						{move_mode free}
						{ai_move
							{mode disable}
						}
						{movement
							{speed assault}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 10}
						}
						{waypoint "6"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 12}
						}
						{waypoint "19"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 3 4}
						}
						{waypoint "9"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 8}
						}
						{waypoint "190"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 9}
						}
						{waypoint "193"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 13}
						}
						{waypoint "196"}
					}
				}
			}
			{"square2/ger1"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{zone "tank_zone2"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 15}
					}
					{## "actor_state"
						{selector
							{mids 147 148 150 149 151 152 139 140 138 141 142}
						}
						{ai_move
							{mode disable}
							{enable_on injure}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 148}
							}
						}
						{action
							{type start}
							{waypoint "478"}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 147}
							}
						}
						{action
							{type start}
							{waypoint "482"}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 150}
							}
						}
						{action
							{type start}
							{waypoint "473"}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 149}
							}
						}
						{action
							{type start}
							{waypoint "465"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 152}
							}
						}
						{action
							{type start}
							{waypoint "461"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 151}
							}
						}
						{action
							{type start}
							{waypoint "469"}
						}
					}
					{"delay"
						{time 10}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 138}
						}
						{waypoint "348"}
					}
					{## "delay"
						{time 4}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 139}
						}
						{waypoint "408"}
					}
					{## "delay"
						{time 3}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 140}
						}
						{waypoint "395"}
					}
					{## "delay"
						{time 3}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 141}
						}
						{waypoint "401"}
					}
					{"actor_state"
						{selector
							{mids 147 148 150 149 151 152 139 140 138 141 142}
						}
						{ai_move
							{mode enable}
							{enable_on injure}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
				}
			}
			{"square2/ger_sold_2_tank"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{zone "tank_zone2"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 40}
					}
					{"actor_state"
						{selector
							{mids 67 6 69 68}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 67}
						}
						{waypoint "162"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 6}
						}
						{waypoint "144"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 69}
						}
						{waypoint "150"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 68}
						}
						{waypoint "156"}
					}
				}
			}
			{"square2/sold2_inzone"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag sold2}
								{zone "square1"}
							}
						}
					}
				}
				{actions
					{"event"
						{event "attacked"}
						{mode set}
						{delay 3}
					}
				}
			}
			{"square3/wave1"
				{on}
				{condition
					{terms
						{"1.task"
							{name "task3"}
							{state shown}
						}
					}
				}
				{actions
					{## "squad_create"
						{selector
							{tag yellow}
						}
						{name yellow}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/wave1"}
					}
					{"actor_state"
						{selector
							{mids 28 87 67 89 88 86 81 143 144 145}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 28}
						}
						{waypoint "252"}
					}
					{"delay"
						{time 3}
					}
					{"actor_to_waypoint"
						{selector
							{mids 87}
						}
						{waypoint "275"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 67}
						}
						{waypoint "258"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 89}
						}
						{waypoint "294"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 88}
						}
						{waypoint "1"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 86}
						}
						{waypoint "267"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 81}
						}
						{waypoint "282"}
					}
					{"actor_state"
						{selector
							{mids 158 160 159 161}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 158}
							}
						}
						{action
							{type start}
							{waypoint "504"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 160}
							}
						}
						{action
							{type start}
							{waypoint "507"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 159}
							}
						}
						{action
							{type start}
							{waypoint "510"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 161}
							}
						}
						{action
							{type start}
							{waypoint "514"}
						}
					}
					{"event"
						{event "wave2"}
						{mode set}
						{delay 40}
					}
				}
			}
			{"square3/wave2"
				{on}
				{condition
					{type 1}
					{terms
						{"1.event"
							{id "wave2"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/wave2"}
					}
					{"actor_state"
						{selector
							{tag sq1}
						}
						{move_mode free}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag sq2}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad sq1}
						}
						{action
							{type start}
							{waypoint "598"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type squad}
							{squad sq2}
						}
						{action
							{type start}
							{waypoint "601"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 217}
							}
						}
						{action
							{type start}
							{waypoint "595"}
						}
					}
					{"delay"
						{time 15}
					}
					{"actor_state"
						{selector
							{mids 82 83 84 85}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 82}
						}
						{waypoint "312"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 84}
						}
						{waypoint "316"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 83}
						}
						{waypoint "328"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 85}
						}
						{waypoint "321"}
					}
					{"delay"
						{time 15}
					}
					{"event"
						{event "wave3"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square4/air"
				{on}
				{condition
					{terms
						{"1.event"
							{id "air"}
						}
					}
				}
				{actions
					{"entity_state"
						{selector
							{tag pl}
						}
						{impregnability full}
					}
					{"entity_state"
						{selector
							{mids 153}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{mids 78}
						}
						{inactive off}
					}
					{"delay"
						{time 0.1}
					}
					{"air_attack"
						{selector
							{mids 133}
						}
						{enemies
							{mids 242}
						}
						{random_weapon 0}
					}
					{"delay"
						{time 0.1}
					}
					{"air_attack"
						{selector
							{mids 132}
						}
						{enemies
							{mids 233}
						}
					}
					{"delay"
						{time 7}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "air1"}
							{smooth_begin 0}
						}
						{force_auto_complete}
					}
					{"delay"
						{time 6}
					}
					{"effect"
						{selector
							{mids 233}
						}
						{effect explosion}
					}
					{"delay"
						{time 1}
					}
					{"effect"
						{selector
							{mids 242}
						}
						{effect explosion}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/air"}
					}
					{"entity_state"
						{selector
							{tag house}
						}
						{inactive off}
					}
					{"entity_state"
						{selector
							{tag pl}
						}
						{impregnability disabled}
					}
				}
			}
			{"square4/all_yellow"
				{on}
				{condition
					{terms
						{"1.event"
							{id "all_yellow"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{zone "map"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"actor_to_waypoint"
						{selector
							{zone "map"}
							{player "3"}
							{type human}
							{state "not dead"}
						}
						{waypoint "436"}
					}
				}
			}
			{"square4/crazy_fire"
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{zone "obstrel"}
								{player "1"}
							}
						}
						{"2.entities"
							{selector
								{zone "obstrel"}
								{player "3"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 130}
						}
						{enemies
							{zone "obstrel"}
							{player "3"}
						}
						{interval 5}
						{time 20}
					}
					{"actor_fire"
						{selector
							{mids 129}
						}
						{enemies
							{zone "obstrel"}
							{player "1"}
						}
						{interval 5}
						{time 20}
					}
					{"delay"
						{time 10}
					}
					{"trigger"
						{name "square4/crazy_fire"}
					}
				}
			}
			{"square4/final_fire"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{player "1"}
							}
						}
					}
				}
				{actions
					{"actor_fire"
						{selector
							{mids 42}
						}
						{interval 0}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 36}
						}
						{interval 0}
						{time 0}
					}
					{"actor_fire"
						{selector
							{mids 111}
						}
						{interval 0}
						{time 0}
					}
				}
			}
			{"square4/tech_sold"
				{on}
				{condition
					{terms
						{"1.event"
							{id "square4"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 126 127 125 124 71}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 126}
						}
						{waypoint "351"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 127}
						}
						{waypoint "379"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 125}
						}
						{waypoint "357"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 124}
						}
						{waypoint "365"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 71}
						}
						{waypoint "372"}
					}
					{"event"
						{event "air"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 1}
					}
					{"event"
						{event "air"}
						{mode reset}
						{delay 3}
					}
					{"actor_state"
						{selector
							{mids 106}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{## "actor_to_waypoint"
						{selector
							{mids 107}
						}
						{waypoint "341"}
					}
					{## "delay"
						{time 1}
					}
					{"actor_to_waypoint"
						{selector
							{mids 106}
						}
						{waypoint "334"}
					}
					{"delay"
						{time 25}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/yankees_in_house1"}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 11}
							}
						}
						{action
							{type start}
							{waypoint "760"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 7}
							}
						}
						{action
							{type start}
							{waypoint "763"}
						}
					}
				}
			}
			{"start"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 0.1}
					}
					{"scenario"
						{message
							{text ""}
						}
						{camera
							{name "begin"}
							{smooth_begin 0}
						}
						{do_not_restore_camera}
						{force_auto_complete}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{volume game}
					}
					{"event"
						{event "pl_inzone"}
						{mode set}
						{delay 30}
					}
					{"delay"
						{time 10}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/start"}
					}
					{"event"
						{event "red"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tasks/loose"
				{condition
					{expression "!1 & 2 & !3"}
					{terms
						{"1.entities"
							{selector
								{tag pl}
								{type human}
								{state "not dead"}
							}
						}
						{"2.event"
							{id "pl_inzone"}
						}
						{"3.event"
							{id "win"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message ""}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{volume game}
					}
				}
			}
			{"tasks/task2_comp"
				{on}
				{condition
					{expression "1 & (2 | !3)"}
					{terms
						{"1.entities"
							{selector
								{zone "oldsquare"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 6}
							}
						}
						{"2.entities"
							{selector
								{mids 37}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{mids 37}
								{player "2"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "task2"}
						{state complete}
					}
					{"delay"
						{time 2}
					}
					{"music"
						{start "/music/battle3.mp3"}
						{stop "/music/battle2.mp3"}
						{volume game}
					}
				}
			}
			{"tasks/task3_comp"
				{on}
				{condition
					{terms
						{"1.event"
							{id "square4"}
						}
					}
				}
				{actions
					{"delay"
						{time 15}
					}
					{"task"
						{name "task3"}
						{state complete}
					}
					{"delay"
						{time 1}
					}
					{"music"
						{start "/music/battle2.mp3"}
						{stop "/music/battle3.mp3"}
						{volume game}
					}
				}
			}
			{"eng/begin/tank_allies"
				{on}
				{condition
					{type 1}
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 56}
								{state "not moveable"}
							}
						}
					}
				}
				{actions
					{"effect"
						{selector
							{mids 56}
						}
						{effect explosion}
					}
					{## "event"
						{event "tank_blowed"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square2/eng_sold1"
				{on}
				{condition
					{terms
						{"1.event"
							{id "meeting"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 2 16 64 63}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 2}
						}
						{waypoint "126"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 16}
						}
						{waypoint "135"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 64}
						}
						{waypoint "139"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 63}
						}
						{waypoint "130"}
					}
				}
			}
			{"square2/eng_tank_inzone"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{zone "eng_tank"}
							}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{state "not dead"}
						}
						{text "$/go_tank"}
					}
				}
			}
			{"square2/tank_blown_attack"
				{on}
				{condition
					{expression "1 & 2 & 3 & !4"}
					{terms
						{"1.event"
							{id "tank_blowed"}
						}
						{"2.entities"
							{selector
								{mids 37}
								{state operatable}
							}
						}
						{"3.entities"
							{selector
								{mids 37}
								{player "2"}
							}
						}
						{"4.event"
							{id "gun_ok"}
						}
					}
				}
				{actions
					{"event"
						{event "gun_dead"}
						{mode set}
						{delay 0}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon1"}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "meeting"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon2"}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon3"}
					}
					{"delay"
						{time 10}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon4"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon5"}
					}
					{"event"
						{event "ai_attack"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "adds"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square2/ai_crazy_attack"
				{on}
				{condition
					{terms
						{"1.event"
							{id "ai_attack"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag yellow}
							{type human}
							{state "not dead"}
						}
						{move_mode free}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 2}
							}
						}
						{action
							{type start}
							{waypoint "176"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 16}
							}
						}
						{action
							{type start}
							{waypoint "192"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 64}
							}
						}
						{action
							{type start}
							{waypoint "198"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 63}
							}
						}
						{action
							{type start}
							{waypoint "231"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 31}
							}
						}
						{action
							{type start}
							{waypoint "244"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 53}
							}
						}
						{action
							{type start}
							{waypoint "240"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 79}
							}
						}
						{action
							{type start}
							{waypoint "236"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 34}
							}
						}
						{action
							{type start}
							{waypoint "245"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 3}
							}
						}
						{action
							{type start}
							{waypoint "246"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 4}
							}
						}
						{action
							{type start}
							{waypoint "247"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 10}
							}
						}
						{action
							{type start}
							{waypoint "248"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 12}
							}
						}
						{action
							{type start}
							{waypoint "249"}
						}
					}
					{"delay"
						{time 30}
					}
					{"event"
						{event "magic_yellow"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square2/church_retreat"
				{on}
				{condition
					{terms
						{"1.task"
							{name "task2"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "oldsquare"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "250"}
						}
					}
					{"actor_state"
						{selector
							{zone "oldsquare"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"delay"
						{time 6}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/church1"}
					}
					{"event"
						{event "retreat"}
						{mode set}
						{delay 6}
					}
				}
			}
			{"square2/church_gun_ok"
				{on}
				{condition
					{expression "!1 & 2"}
					{terms
						{"1.entities"
							{selector
								{mids 37}
								{tag destroyed}
							}
						}
						{"2.event"
							{id "retreat"}
						}
					}
				}
				{actions
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/church2"}
					}
					{"entity_state"
						{selector
							{tag church_house}
						}
						{impregnability disabled}
					}
					{"entity_state"
						{selector
							{tag church}
						}
						{inactive off}
					}
					{"loop" 4
						{"actor_fire"
							{selector
								{amount 4
								}
								{tag ai_fire}
							}
							{enemies
								{tag church}
								{type human}
								{state "not dead"}
							}
							{interval 0}
							{time 0}
						}
						{"delay"
							{time 3}
						}
					}
				}
			}
			{"square2/suicide"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{tag destroyed}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 20}
					}
					{"actor_state"
						{selector
							{tag suicide}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 197}
							}
						}
						{action
							{type start}
							{waypoint "520"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 194}
							}
						}
						{action
							{type start}
							{waypoint "523"}
						}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 191}
							}
						}
						{action
							{type start}
							{waypoint "526"}
						}
					}
					{"delay"
						{time 2}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 195}
							}
						}
						{action
							{type start}
							{waypoint "529"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 189}
							}
						}
						{action
							{type start}
							{waypoint "539"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 196}
							}
						}
						{action
							{type start}
							{waypoint "536"}
						}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 190}
							}
						}
						{action
							{type start}
							{waypoint "545"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 192}
							}
						}
						{action
							{type start}
							{waypoint "533"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 193}
							}
						}
						{action
							{type start}
							{waypoint "542"}
						}
					}
					{"delay"
						{time 15}
					}
					{"actor_state"
						{selector
							{tag suicide}
							{type human}
							{state "not dead"}
						}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"square2/eng_tank_new"
				{on}
				{condition
					{terms
						{"1.event"
							{id "pz_go"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 56}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"entity_state"
						{selector
							{mids 56}
						}
						{impregnability harmless}
					}
					{"actor_to_waypoint"
						{selector
							{mids 56}
						}
						{waypoint "80"}
					}
					{"delay"
						{time 20}
					}
					{"task"
						{name "task2"}
					}
				}
			}
			{"square2/bazookers_fire"
				{on}
				{condition
					{terms
						{"1.event"
							{id "bazookers_fire"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 176 177 173 178}
						}
						{fire_mode open}
					}
					{"actor_fire"
						{selector
							{mids 176}
						}
						{enemies
							{mids 56}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"actor_fire"
						{selector
							{mids 177}
						}
						{enemies
							{mids 56}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"actor_fire"
						{selector
							{mids 175}
						}
						{enemies
							{mids 56}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"actor_fire"
						{selector
							{mids 178}
						}
						{enemies
							{mids 56}
						}
						{interval 0}
						{time 0}
						{burst_mode once}
					}
					{"delay"
						{time 2}
					}
					{"actor_state"
						{selector
							{mids 176 177 173 178}
						}
						{drop orders}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode enable}
						}
					}
				}
			}
			{"square2/eng_ai_attack2"
				{on}
				{condition
					{terms
						{"1.event"
							{id "meeting"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 31 53 79 34}
						}
						{movement
							{speed assault}
						}
					}
					{"actor_to_waypoint"
						{selector
							{mids 31}
						}
						{waypoint "204"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 53}
						}
						{waypoint "233"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 79}
						}
						{waypoint "237"}
					}
					{"actor_to_waypoint"
						{selector
							{mids 34}
						}
						{waypoint "241"}
					}
				}
			}
			{"square2/street_retreat"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 56}
								{zone "jeep"}
							}
						}
					}
				}
				{actions
					{"delay"
						{time 3}
					}
					{"actor_state"
						{selector
							{mids 164 129 166 167 163 165}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 164}
							}
						}
						{action
							{type start}
							{waypoint "571"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 129}
							}
						}
						{action
							{type start}
							{waypoint "544"}
						}
					}
					{"delay"
						{time 1}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 166}
							}
						}
						{action
							{type start}
							{waypoint "557"}
						}
					}
					{"delay"
						{time 0.5}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 167}
							}
						}
						{action
							{type start}
							{waypoint "552"}
						}
					}
					{"delay"
						{time 4}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 163}
							}
						}
						{action
							{type start}
							{waypoint "567"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 165}
							}
						}
						{action
							{type start}
							{waypoint "562"}
						}
					}
				}
			}
			{"square2/church_done"
				{on}
				{condition
					{expression "!1"}
					{terms
						{"1.entities"
							{selector
								{tag church}
								{zone "church"}
								{type human}
								{state "not dead"}
							}
						}
					}
				}
				{actions
					{"task"
						{name "task3"}
					}
					{"entity_state"
						{selector
							{mids 37}
						}
						{impregnability disabled}
					}
				}
			}
			{"square2/ai_fire"
				{on}
				{condition
					{terms
						{"1.task"
							{name "task2"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag ai_fire}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 209}
							}
						}
						{action
							{type start}
							{waypoint "585"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 210}
							}
						}
						{action
							{type start}
							{waypoint "581"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 208}
							}
						}
						{action
							{type start}
							{waypoint "588"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 212}
							}
						}
						{action
							{type start}
							{waypoint "577"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 211}
							}
						}
						{action
							{type start}
							{waypoint "226"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 213}
							}
						}
						{action
							{type start}
							{waypoint "223"}
						}
					}
				}
			}
			{"square3/yellow_adds"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{tag yellow}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 4}
							}
						}
						{"2.event"
							{id "adds"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 214}
							}
						}
						{action
							{type start}
							{waypoint "592"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 215}
							}
						}
						{action
							{type start}
							{waypoint "593"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 216}
							}
						}
						{action
							{type start}
							{waypoint "594"}
							{clone}
						}
					}
					{"squad"
						{operation add}
						{name yellow}
						{selector
							{tag yellow1}
						}
					}
					{"entity_state"
						{selector
							{tag yellow1}
						}
						{tag_add yellow}
						{tag_remove yellow1}
					}
					{"delay"
						{time 5}
					}
					{"event"
						{event "adds"}
						{mode toggle}
						{delay 0}
					}
				}
			}
			{"square3/wave3"
				{on}
				{condition
					{terms
						{"1.event"
							{id "wave3"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 242 233}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag sq3}
						}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"actor_state"
						{selector
							{tag sq4}
						}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad sq3}
						}
						{action
							{type start}
							{waypoint "612"}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad sq4}
						}
						{action
							{type start}
							{waypoint "615"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 242}
							}
						}
						{action
							{type start}
							{waypoint "608"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 233}
							}
						}
						{action
							{type start}
							{waypoint "603"}
						}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/wave3"}
					}
					{"delay"
						{time 20}
					}
					{"event"
						{event "square4"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"square2/all_yellow"
				{on}
				{condition
					{terms
						{"1.event"
							{id "magic_yellow"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{tag yellow}
							{zone "map"}
							{type human}
							{state "not dead"}
						}
						{fire_mode open}
						{move_mode free}
						{ai_move
							{mode enable}
						}
						{movement
							{speed fast}
							{type normal}
						}
						{ai
							{advance_ratio 5}
						}
					}
					{"actor_to_waypoint"
						{selector
							{tag yellow}
							{zone "map"}
							{type human}
							{state "not dead"}
						}
						{waypoint "607"}
					}
				}
			}
			{"square2/tank_blown_attack_gun_destr"
				{condition
					{expression "1 & (2 | !3) & !4"}
					{terms
						{"1.event"
							{id "tank_blowed"}
						}
						{"2.entities"
							{selector
								{mids 37}
								{state "not operatable"}
							}
						}
						{"3.entities"
							{selector
								{mids 37}
								{player "2"}
							}
						}
						{"4.event"
							{id "gun_dead"}
						}
					}
				}
				{actions
					{"event"
						{event "gun_ok"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "meeting"}
						{mode set}
						{delay 0}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon2"}
					}
					{"delay"
						{time 7}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon4"}
					}
					{"delay"
						{time 5}
					}
					{"talk"
						{selector
							{amount 1
							}
							{tag pl}
							{type human}
							{state "not dead"}
						}
						{text "$/cannon5"}
					}
					{"event"
						{event "ai_attack"}
						{mode set}
						{delay 0}
					}
					{"event"
						{event "adds"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"tasks/win_new"
				{on}
				{condition
					{terms
						{"1.event"
							{id "win"}
						}
					}
				}
				{actions
					{"gameover"
						{result win}
						{message ""}
					}
					{"task"
						{name "task4"}
						{state complete}
					}
					{"music"
						{start "/music/victory_germans.mp3"}
						{volume game}
					}
				}
			}
			{"square2/attacked"
				{on}
				{condition
				}
				{actions
					{"delay"
						{time 60}
					}
					{"event"
						{event "attacked"}
						{mode set}
						{delay 0}
					}
				}
			}
			{"new_final/sher"
				{on}
				{condition
					{terms
						{"1.entities"
							{selector
								{mids 106}
								{zone "central_street"}
							}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type squad}
							{squad sher}
						}
						{action
							{type start}
							{waypoint "447"}
						}
					}
				}
			}
			{"new_final/gaub_fire"
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "gaub_fire"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
						}
						{"2.trigger"
							{mode on}
							{name "square4/tech_sold"}
						}
					}
				}
				{actions
					{"loop" 5
						{"actor_fire"
							{selector
								{mids 7}
							}
							{attack enemies}
							{enemies
								{zone "gaub_fire"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{interval 0}
							{time 0}
						}
						{"delay"
							{time 2}
						}
						{"actor_fire"
							{selector
								{mids 11}
							}
							{attack enemies}
							{enemies
								{zone "gaub_fire"}
								{player "1"}
								{type human}
								{state "not dead"}
							}
							{interval 0}
							{time 0}
						}
						{"delay"
							{time 5}
						}
					}
					{"trigger"
						{name "new_final/gaub_fire"}
					}
				}
			}
			{"new_final/ai_attack"
				{on}
				{autoreset}
				{condition
					{terms
						{"1.entities"
							{selector
								{zone "map"}
								{player "3"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 8}
							}
						}
						{"2.event"
							{id "all_yellow"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{mids 316 317 320 319 318 321 325 323 324 322}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 320}
							}
						}
						{action
							{type start}
							{waypoint "711"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 316}
							}
						}
						{action
							{type start}
							{waypoint "693"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 319}
							}
						}
						{action
							{type start}
							{waypoint "686"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 318}
							}
						}
						{action
							{type start}
							{waypoint "699"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 317}
							}
						}
						{action
							{type start}
							{waypoint "705"}
							{clone}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 325}
							}
						}
						{action
							{type start}
							{waypoint "743"}
							{clone}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 321}
							}
						}
						{action
							{type start}
							{waypoint "746"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 322}
							}
						}
						{action
							{type start}
							{waypoint "742"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 323}
							}
						}
						{action
							{type start}
							{waypoint "744"}
							{clone}
						}
					}
					{## "waypoint"
						{who
							{type actor}
							{actors
								{mids 324}
							}
						}
						{action
							{type start}
							{waypoint "745"}
							{clone}
						}
					}
					{"delay"
						{time 10}
					}
					{"event"
						{event "all_yellow"}
						{mode toggle}
						{delay 0}
					}
				}
			}
			{"new_final/retreat_and_win"
				{on}
				{condition
					{expression "(2| !4) & (5 | !11) & (6 | !12) & (7 | !8) & (9 | !10) & 3 & 1 & !13"}
					{terms
						{"2.entities"
							{selector
								{mids 263}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 263}
								{player "2"}
							}
						}
						{"5.entities"
							{selector
								{mids 281}
								{state "not operatable"}
							}
						}
						{"11.entities"
							{selector
								{mids 281}
								{player "2"}
							}
						}
						{"6.entities"
							{selector
								{mids 347}
								{state "not operatable"}
							}
						}
						{"12.entities"
							{selector
								{mids 347}
								{player "2"}
							}
						}
						{"7.entities"
							{selector
								{mids 361}
								{state "not operatable"}
							}
						}
						{"8.entities"
							{selector
								{mids 361}
								{player "2"}
							}
						}
						{"9.entities"
							{selector
								{mids 72}
								{state "not operatable"}
							}
						}
						{"10.entities"
							{selector
								{mids 72}
								{player "2"}
							}
						}
						{"3.task"
							{name "task4"}
							{state shown}
						}
						{"1.entities"
							{selector
								{zone "final"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
							{count
								{op "<<="}
								{value 10}
							}
						}
						{"13.event"
							{id "cannons_died_before"}
						}
					}
				}
				{actions
					{"actor_state"
						{selector
							{zone "final"}
							{player "2"}
							{type human}
							{state "not dead"}
						}
						{ai_move
							{mode disable}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{zone "final"}
								{player "2"}
								{type human}
								{state "not dead"}
							}
						}
						{action
							{type start}
							{waypoint "748"}
						}
					}
					{"event"
						{event "win"}
						{mode set}
						{delay 5}
					}
				}
			}
			{"tasks/loose_1"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 106}
								{tag destroyed}
								{player "1"}
							}
						}
						{"2.event"
							{id "win"}
						}
					}
				}
				{actions
					{"gameover"
						{result loose}
						{message ""}
					}
					{"music"
						{start "/music/defeat_germans.mp3"}
						{volume game}
					}
				}
			}
			{"new_final/final_group"
				{on}
				{condition
					{terms
						{"1.event"
							{id "final_group"}
						}
					}
				}
				{actions
					{"squad_state"
						{squad final_group}
						{movement
							{mode fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad final_group}
						}
						{action
							{type start}
							{waypoint "667"}
						}
					}
					{"actor_state"
						{selector
							{mids 183 80 136 173}
						}
						{movement
							{speed fast}
							{type normal}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 183}
							}
						}
						{action
							{type start}
							{waypoint "676"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 80}
							}
						}
						{action
							{type start}
							{waypoint "672"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 136}
							}
						}
						{action
							{type start}
							{waypoint "752"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 173}
							}
						}
						{action
							{type start}
							{waypoint "756"}
						}
					}
					{"delay"
						{time 6}
					}
					{"squad"
						{operation add}
						{name final_group}
						{selector
							{mids 106}
						}
					}
					{"squad"
						{operation commander_set}
						{name final_group}
						{selector
							{mids 106}
						}
					}
					{"squad"
						{operation return_to_user}
						{selector
							{mids 173 80 136 183}
						}
					}
					{"actor_state"
						{selector
							{mids 106}
						}
						{drop orders}
					}
					{"entity_state"
						{selector
							{mids 183 80 136 173}
						}
						{tag_add pl}
					}
					{"entity_state"
						{selector
							{mids 111 303 302 113 112 304 297}
						}
						{tag_add pl}
					}
					{"autoassign"
						{selector
							{mids 111 303 302 113 112 304 297}
						}
					}
				}
			}
			{"new_final/after_final"
				{condition
					{terms
						{"1.event"
							{id "cannons_died_before"}
						}
						{"2.task"
							{name "task4"}
							{state shown}
						}
					}
				}
				{actions
					{"squad_state"
						{squad usa_final1}
						{movement
							{mode fast}
							{type normal}
						}
					}
					{"squad_state"
						{squad usa_final2}
						{movement
							{mode fast}
							{type normal}
						}
					}
					{"actor_state"
						{selector
							{mids 334}
						}
						{movement
							{speed fast}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad usa_final2}
						}
						{action
							{type start}
							{waypoint "38"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type squad}
							{squad usa_final1}
						}
						{action
							{type start}
							{waypoint "623"}
						}
					}
					{"delay"
						{time 3}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 334}
							}
						}
						{action
							{type start}
							{waypoint "661"}
						}
					}
				}
			}
			{"new_final/after_final_check"
				{condition
					{expression "1 & !2"}
					{terms
						{"1.entities"
							{selector
								{mids 361 281 72}
								{state "not operatable"}
							}
							{count
								{op ">"}
								{value 2}
							}
						}
						{"2.task"
							{name "task4"}
							{state shown}
						}
					}
				}
				{actions
					{"event"
						{event "cannons_died_before"}
						{mode set}
						{delay 0}
					}
				}
			}
			{## "new_final/after_final_go"
				{disabled}
				{condition
					{terms
						{"1.event"
							{id "cannons_died_before"}
						}
					}
				}
				{actions
					{"waypoint"
						{who
							{type squad}
							{squad usa_final1}
						}
						{action
							{type start}
							{waypoint "38"}
						}
					}
					{"waypoint"
						{who
							{type squad}
							{squad usa_final2}
						}
						{action
							{type start}
							{waypoint "661"}
						}
					}
					{"waypoint"
						{who
							{type actor}
							{actors
								{mids 334}
							}
						}
						{action
							{type start}
							{waypoint "623"}
						}
					}
				}
			}
			{"new_final/after_final_comp"
				{condition
					{expression "(1 | !2) & (3 | !4) & (5 | !6) & 7"}
					{terms
						{"1.entities"
							{selector
								{mids 333}
								{state "not operatable"}
							}
						}
						{"2.entities"
							{selector
								{mids 333}
								{player "2"}
							}
						}
						{"3.entities"
							{selector
								{mids 335}
								{state "not operatable"}
							}
						}
						{"4.entities"
							{selector
								{mids 335}
								{player "2"}
							}
						}
						{"5.entities"
							{selector
								{mids 334}
								{state "not operatable"}
							}
						}
						{"6.entities"
							{selector
								{mids 334}
								{player "2"}
							}
						}
						{"7.task"
							{name "task4"}
							{state shown}
						}
					}
				}
				{actions
					{"delay"
						{time 5}
					}
					{"event"
						{event "win"}
						{mode set}
						{delay 0}
					}
				}
			}
		}
		{waypoints
			{"0"
				{position -1519.76 -996.451 0}
				{transition "4"}
			}
			{"10"
				{position -1176.34 -965.711 0}
				{transition "12"
					{filter
						{mids 4}
					}
				}
				{transition "14"
					{filter
						{mids 3}
					}
				}
				{transition "16"
					{filter
						{mids 10}
					}
				}
				{transition "20"
					{filter
						{mids 12}
					}
				}
				{transition "54"
					{filter
						{mids 44}
					}
				}
				{transition "56"
					{filter
						{mids 45}
					}
				}
				{transition "58"
					{filter
						{mids 46}
					}
				}
				{transition "60"
					{filter
						{mids 47}
					}
				}
			}
			{"100"
				{position 224.05 -932.217 0}
				{transition "101"}
			}
			{"101"
				{position 89.526 -1006.18 0}
				{transition "102"}
			}
			{"102"
				{position -325.975 -979.756 4.64474}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"103"
				{position 244.798 -603.317 0}
				{transition "104"}
			}
			{"104"
				{position 293.154 -773.796 0}
				{transition "105"}
			}
			{"105"
				{position 246.144 -970.721 0}
				{transition "106"}
			}
			{"106"
				{position 89.5625 -1024.63 0}
				{transition "107"}
			}
			{"107"
				{position -323.584 -1037.51 3.3238}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"108"
				{position 272.425 -605.591 0}
				{transition "109"}
			}
			{"109"
				{position 322.739 -787.726 0}
				{transition "110"}
			}
			{"110"
				{position 283.943 -947.469 3.23275}
				{transition "111"}
			}
			{"111"
				{position 99.2386 -1044.39 0}
				{transition "112"}
			}
			{"112"
				{position -42.9152 -1053.63 0}
				{transition "113"}
			}
			{"113"
				{position -154.322 -1067.3 0}
				{transition "114"}
			}
			{"114"
				{position -319.657 -1122.89 4.01294}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"115"
				{position 291.989 -626.425 0}
				{transition "116"}
			}
			{"116"
				{position 347.505 -793.305 0}
				{transition "117"}
			}
			{"117"
				{position 238.661 -966.219 0}
				{transition "118"}
			}
			{"118"
				{position -326.232 -1076.5 3.67044}
				{commands
					{"actor_state"
						{move_mode hold}
						{ai_move
							{mode enable}
						}
					}
					{"actor_to_cover"}
				}
			}
			{"12"
				{position -851.103 -1193.03 0}
				{transition "13"}
			}
			{"125"
				{position -845.553 -981.047 0}
				{transition "143"}
			}
			{"13"
				{position -695.635 -1161.45 6.53892}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{movement
							{type squat}
						}
					}
				}
			}
			{"14"
				{position -898.503 -1234.96 0}
				{transition "15"}
			}
			{"143"
				{position -738.66 -871.5 9.95256}
				{commands
					{"actor_to_cover"}
				}
			}
			{"144"
				{position -124.366 1223.98 0}
				{transition "145"}
			}
			{"145"
				{position 88.5665 602.609 0}
				{transition "146"}
			}
			{"146"
				{position 90.946 382.473 0}
				{transition "147"}
			}
			{"147"
				{position 28.2488 251.089 0}
				{transition "148"}
			}
			{"148"
				{position -40.6841 119.88 0}
				{transition "149"}
			}
			{"149"
				{position -85.8248 51.8368 0}
				{commands
					{"actor_to_cover"}
				}
			}
			{"15"
				{position -697.727 -1231.44 7.54018}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"150"
				{position -241.374 1291.15 0}
				{transition "151"}
			}
			{"151"
				{position -50.3225 651.305 0}
				{transition "152"}
			}
			{"152"
				{position -1.80605 477.525 0}
				{transition "153"}
			}
			{"153"
				{position -21.1311 376.112 0}
				{transition "154"}
			}
			{"154"
				{position -78.2781 253.57 0}
				{transition "155"}
			}
			{"155"
				{position -181.902 63.8191 0}
				{commands
					{"actor_state"
						{movement
							{type crawl}
						}
					}
				}
			}
			{"156"
				{position -340.164 1374.41 0}
				{transition "157"}
			}
			{"157"
				{position -112.194 705.497 0}
				{transition "158"}
			}
			{"158"
				{position -45.33 503.304 0}
				{transition "159"}
			}
			{"159"
				{position -79.3021 359.762 0}
				{transition "160"}
			}
			{"16"
				{position -904.298 -1292.95 0}
				{transition "17"}
			}
			{"160"
				{position -168.021 202.875 0}
				{transition "161"}
			}
			{"161"
				{position -203.191 126.347 0}
				{commands
					{"actor_state"
						{movement
							{type squat}
						}
					}
				}
			}
			{"162"
				{position 7.10565 1279.08 0}
				{transition "163"}
			}
			{"163"
				{position 147.114 583.503 0}
				{transition "164"}
			}
			{"164"
				{position 116.027 320.34 0}
				{transition "165"}
			}
			{"165"
				{position 47.9388 125.829 1.21098}
				{transition "166"}
			}
			{"166"
				{position -14.3522 -76.4463 0}
				{commands
					{"actor_to_cover"}
				}
			}
			{"17"
				{position -684.518 -1280.91 4.51984}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"177"
				{position -89.7841 -91.2528 0}
				{transition "178"}
			}
			{"178"
				{position -157.533 -192.569 0}
				{transition "179"}
			}
			{"179"
				{position -246.685 -196.421 0}
				{transition "180"}
			}
			{"180"
				{position -408.512 -272.568 0}
				{transition "181"}
			}
			{"181"
				{position -494.267 -464.616 0}
			}
			{"182"
				{position -167.113 -17.7247 0}
				{transition "183"}
			}
			{"183"
				{position -349.033 -20.9247 0}
				{transition "184"}
			}
			{"184"
				{position -421.757 -169.905 0}
				{transition "185"}
			}
			{"185"
				{position -452.403 -259.975 0}
				{transition "186"}
			}
			{"186"
				{position -481.833 -323.727 0}
				{transition "187"}
			}
			{"187"
				{position -582.398 -422.076 0}
			}
			{"20"
				{position -841.979 -1156.81 0}
				{transition "25"}
			}
			{"204"
				{position -1886.7 -17.524 0}
				{transition "229"}
			}
			{"229"
				{position -1589.35 22.5182 0}
				{transition "230"}
			}
			{"230"
				{position -797.153 -18.062 13.5812}
				{commands
					{"actor_state"
						{move_mode hold}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"233"
				{position -1904.8 41.4952 0}
				{transition "234"}
			}
			{"234"
				{position -1519.3 86.9627 0}
				{transition "235"}
			}
			{"235"
				{position -792.995 19.3731 7.49479}
				{commands
					{"actor_state"
						{move_mode hold}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"237"
				{position -1896.8 100.664 0}
				{transition "238"}
			}
			{"238"
				{position -1555.96 138.248 0}
				{transition "239"}
			}
			{"239"
				{position -805.715 -48.7351 18.9208}
				{commands
					{"actor_state"
						{move_mode hold}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"24"
				{position -1090.07 -909.401 0}
				{transition "28"
					{filter
						{mids 13}
					}
				}
				{transition "29"
					{filter
						{mids 9}
					}
				}
				{transition "31"
					{filter
						{mids 8}
					}
				}
				{commands
					{"actor_state"
						{movement
							{type crawl}
						}
					}
					{"wait"
						{time 4}
					}
				}
			}
			{"241"
				{position -1898.45 145.689 0}
				{transition "242"}
			}
			{"242"
				{position -1584.6 180.797 0}
				{transition "243"}
			}
			{"243"
				{position -798.674 -82.4637 22.2083}
				{commands
					{"actor_state"
						{move_mode hold}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"25"
				{position -709.915 -1130.55 0.961261}
				{commands
					{"actor_state"
						{ai_move
							{mode enable}
						}
						{movement
							{type crawl}
						}
					}
				}
			}
			{"250"
				{position -317.804 258.396 0}
				{commands
					{"delete"}
				}
			}
			{"251"
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			{MovePosition 202.274 97.1383}
		}
		{Squad
			{Name "yellow"}
			{Id 19}
			{Actors 214 215 216 400 401 402}
		}
		{Squad
			{Name "final_3"}
			{Id 43}
		}
		{Squad
			{Name "final_4"}
			{Id 45}
		}
		{Squad
			{Name "sher"}
			{Id 48}
			{MovePosition 1080.67 212.915}
		}
		{Squad
			{Name "final_group"}
			{Id 50}
			{MovePosition -83.7329 124.734}
		}
		{Squad
			{Name "usa_final1"}
			{Id 54}
			{Actors 336 348 372 374 335}
			{Commander 335}
		}
		{Squad
			{Name "usa_final2"}
			{Id 56}
			{Actors 337 338 371 373 333}
			{Commander 333}
		}
		{Squad
			{Name "1a10685"}
			{Id 57}
		}
		{Squad
			{Name "1a605916"}
			{Id 63}
			{Actors 111 303 302 113 112 304 297}
			{Commander 111}
		}
		{Squad
			{Name "1a609834"}
			{Id 64}
			{Actors 106}
			{Commander 106}
		}
	}
}
